Cogmind - Beta 9.1 @@@ ROGUE MODE // 2019.11.05 @ 01:40:21 Player: MrPainting Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (80) 400 Value Destroyed (2569) 2569 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (825) 825 TOTAL SCORE: 7434 Bonus ------- High Alert Combat Kills 78 Follower Combat Kills 447 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 99/100 System Corruption 0% Temperature Cool (9) Location -6/Extension Parts ------- Power (1) Propulsion (4) Utility (7) Medium Storage Unit Improved Melee Analysis Suite Improved Melee Analysis Suite Weapon (3) Ripper Longsword +1 Inventory (8) Advanced Weight Redist. System Enhanced Optical Array Advanced Sensor Array Transmission Jammer Improved Datajack Peak State ------------ Power Reinforced Deuterium Engine Propulsion Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Myomer Leg Utility Medium Storage Unit Improved Melee Analysis Suite Improved Melee Analysis Suite Microactuators Microactuators Improved Light Armor Plating Layered Medium Armor Plating Weapon Chainsword Chainsword Longsword +1 Inventory Advanced Weight Redist. System Enhanced Optical Array Advanced Sensor Array Transmission Jammer Improved Light Armor Plating Improved Datajack Chainsword [Rating: 69] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Fission Core Propulsion Aluminum Leg Treads Improved Medium Treads Leg Aluminum Leg Hover Unit Airjet Flight Unit Xenon Bombardment Thruster Utility Improved Melee Analysis Suite Device Microactuators Storage Medium Storage Unit Processor Improved Melee Analysis Suite Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Chainsword Ballistic Gun Assault Rifle Launcher Grenade Launcher Impact Weapon Powered Hammer Slashing Weapon Chainsword Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Ext Slots Evolved 8 | . . . . . 4 2 2 . Power . | . . . . . . . . . Propulsion 2 | . . . . . 2 . . . Utility 5 | . . . . . 2 2 1 . Weapon 1 | . . . . . . . 1 . Parts Attached 79 | 4 1 2 2 6 24 16 7 17 Power 7 | . . 1 . 1 2 1 1 1 Engine 4 | . . 1 . 1 . 1 . 1 Core 3 | . . . . . 2 . 1 . Reactor . | . . . . . . . . . Propulsion 28 | 2 . . . 1 8 6 1 10 Treads 3 | . . . . . . . . 3 Leg 18 | 2 . . . 1 8 . . 7 Wheel . | . . . . . . . . . Hover 5 | . . . . . . 4 1 . Flight 2 | . . . . . . 2 . . Utility 23 | . 1 1 1 . 5 7 4 4 Device 6 | . 1 . . . . 3 2 . Storage 4 | . . 1 1 . . 2 . . Processor 7 | . . . . . 4 1 2 . Hackware 1 | . . . . . . . . 1 Protection 5 | . . . . . 1 1 . 3 Artifact . | . . . . . . . . . Weapon 21 | 2 . . 1 4 9 2 1 2 Energy Gun . | . . . . . . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 8 | 2 . . 1 1 4 . . . Ballistic Cannon . | . . . . . . . . . Launcher 2 | . . . . 1 1 . . . Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . Slashing Weapon 10 | . . . . 2 4 1 1 2 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . . 1 . 1 . . Parts Lost 35 | . . . . 2 12 . . 21 Power 3 | . . . . . 1 . . 2 Propulsion 18 | . . . . 1 7 . . 10 Utility 8 | . . . . . 2 . . 6 Weapon 6 | . . . . 1 2 . . 3 Highest Loss Streak 14 | . . . . 2 5 . . 14 Average Slot Usage (%) 91 | . 60 94 100 97 74 93 99 91 Engine 6 | . . 9 14 14 2 6 2 3 Core 1 | . . . . . 4 . 3 2 Treads 1 | . . . . . . . . 5 Leg 15 | . 28 28 28 27 24 8 . 5 Hover 8 | . . . . . . 13 25 11 Device 11 | . 3 14 14 14 6 8 13 12 Storage 8 | . . 13 14 14 9 7 6 6 Processor 11 | . . . . . 7 26 20 16 Protection 2 | . . . . . 4 1 6 3 Ballistic Gun 8 | . 28 28 28 9 6 . . . Slashing Weapon 12 | . . . . 15 10 14 20 19 Naked Turns . | . . . . . . . . . Heaviest Build 44 | 3 4 13 17 19 22 30 36 44 Greatest Support 90 | 20 20 20 20 23 47 43 40 90 Greatest Overweight (x) 11 | . . . . 1 5 2 1 11 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 10 | 4 4 6 8 8 8 10 8 8 Average Capacity 7 | 4 4 5 6 8 8 8 8 8 Most Carried 8 | 4 4 6 8 8 8 8 8 8 Average Carried 7 | 2 3 4 6 7 7 7 7 7 Final Capacity 8 | 4 4 6 8 8 8 8 8 8 Final Carried 8 | 3 4 6 8 8 8 8 8 5 Class Distribution -------------------- 85% | Mutant 14% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Extension Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Ext Matter Collected 1422 | 240 . 70 20 115 460 97 228 192 Remotely . | . . . . . . . . . Salvage Created 3501 | . . 119 . 174 922 97 417 1772 Parts 191 | . . 15 . 12 63 8 19 74 Haulers Intercepted 4 | . . . . . . 1 . 3 Recyclers Shooed 1 | . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Ext Combat Hostiles Destroyed 58 | . . 5 . 6 25 . 7 15 Melee 26 | . . . . . 4 . 7 15 Guns 18 | . . 5 . 2 11 . . . AOE 14 | . . . . 4 10 . . . Classes Destroyed 13 | . . 2 . 2 6 1 1 1 Worker 3 | . . . . . 3 . . . Builder 2 | . . . . . 2 . . . Hauler 4 | . . . . . . 1 . 3 Recycler 5 | . . . . 1 1 . . 3 Operator 3 | . . . . . 1 1 1 . Watcher 5 | . . . . . 2 1 . 2 Swarmer 18 | . . 3 . 4 10 . . 1 Grunt 24 | . . 2 . 1 10 . 5 6 Brawler 1 | . . . . . . . 1 . Duelist 2 | . . . . 1 . . 1 . Sentry 6 | . . . . . 3 . . 3 Hunter 4 | . . . . . 2 . . 2 Behemoth 2 | . . . . . . . . 2 Thug 1 | . . . . . . . . 1 Best Kill Streak 16 | . . 3 . 4 16 1 4 5 Combat Bots Only 12 | . . 3 . 4 12 . 4 4 Max Kills in Single Turn 5 | . . 1 . 4 5 1 1 1 Gunslinging 1 | . . . . . 1 . . . Exploded 4 | . . . . 4 4 . . . Melee 1 | . . . . . 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Ext Damage Taken 5015 | . . 151 . 333 1403 38 53 3037 Core 1235 | . . 21 . 53 283 18 . 860 Absorbed by Shields 136 | . . . . . . . . 136 Core Remaining (%) 78 | 100 . . . 70 48 97 . . Volleys Fired 84 | . . 10 . 19 55 . . . Largest 2 | . . 2 . 2 2 . . . Hottest 58 | . . 40 . 50 58 . . . Shots Fired 144 | . . 20 . 30 94 . . . Gun 134 | . . 20 . 29 85 . . . Cannon . | . . . . . . . . . Launcher 10 | . . . . 1 9 . . . Special . | . . . . . . . . . Kinetic 134 | . . 20 . 29 85 . . . Thermal . | . . . . . . . . . Explosive 10 | . . . . 1 9 . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 9 | . . 7 . 4 9 . . . Robot Miss Streak 2 | . . 2 . 2 2 . . . Penetration Max 1 | . . . . . 1 . . . Secondary Targets 4 | . . 2 . . 2 . . . Max Gunslinging Chain 1 | . . 1 . . 1 . . . Shots Hit Robots 208 | . . 14 . 21 69 7 20 77 Core Hits 117 | . . 8 . 10 59 3 10 27 Critical Hits 9 | . . . . 1 5 . . 3 Critical Kills 2 | . . . . . 2 . . . Critical Parts Destroyed 7 | . . . . 1 3 . . 3 Melee Attacks 136 | . . . . 2 14 9 24 87 Impact . | . . . . . . . . . Slashing 136 | . . . . 2 14 9 24 87 Piercing . | . . . . . . . . . Sneak Attacks 15 | . . . . 2 . 1 . 12 Combat Hostiles 1 | . . . . . . . . 1 Follow-up Attacks 18 | . . . . 1 3 . 3 11 Damage Inflicted 9457 | . . 156 . 613 2505 506 943 4734 Guns 1596 | . . 156 . 249 1191 . . . Cannons . | . . . . . . . . . Explosions 1111 | . . . . 158 953 . . . Melee 6750 | . . . . 206 361 506 943 4734 Ramming . | . . . . . . . . . Kinetic 1596 | . . 156 . 249 1191 . . . Thermal . | . . . . . . . . . Explosive 1087 | . . . . 158 929 . . . Electromagnetic 24 | . . . . . 24 . . . Impact . | . . . . . . . . . Slashing 6750 | . . . . 206 361 506 943 4734 Piercing . | . . . . . . . . . Highest Corruption . | . . . . . . . . . Average Corruption . | . . . . . . . . . Corruption Purged . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 616 | . . . . 64 11 86 33 422 Projectiles . | . . . . . . . . . Explosions 11 | . . . . . 11 . . . Melee 605 | . . . . 64 . 86 33 422 Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 44 | . . . . . 44 . . . Shots 3 | . . . . . 3 . . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 65 | . . 9 . 6 65 . . 13 Average Temperature 19 | . . 6 . 6 23 . . 8 Received Heat Transfer 1159 | . . 39 . 18 405 6 9 682 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 2 | . . . . . . . . 2 Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . . . . . . . . 1 Heat Transferred . | . . . . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Ext Peak Influence 565 | . . 70 . 140 565 263 175 328 Average Influence 137 | . . 36 . 30 279 203 86 152 Maximum Alert Level 2 | . . . . . 2 1 . 1 Low Security (%) 69 | . . . . . . . . . Level 1 25 | . . . . . . . . . Level 2 4 | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 9 | . . . . . 4 . 1 4 Investigation 4 | . . . . . 2 . . 2 Extermination . | . . . . . . . . . Reinforcement 5 | . . . . . 2 . 1 2 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Ext Distress Signals 2 | . . . . . 1 . . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 97 | . . 5 . 6 35 3 8 40 Peak Tracking Total 12 | . . 3 . 4 8 1 4 12 Tactical Retreats 4 | . . . . . 1 . . 3 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Ext Traps Triggered 4 | . . . . . 2 . . 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Ext Machines Disabled 7 | . . . . 1 3 . . 3 Max in Single Turn 1 | . . . . 1 1 . . . Energy Cycler 1 | . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Ext Machines Accessed 14 | . . . . . 1 2 2 9 Terminals 14 | . . . . . 1 2 2 9 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 24 | . . . . . 2 4 4 14 Successful 17 | . . . . . 2 1 4 10 Failed 7 | . . . . . . 3 . 4 Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 8 | . . . 1 . 2 2 3 . Terminals 24 | . . . . . 2 4 4 14 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 12 | . . . . . . 1 1 10 Part Schematic 1 | . . . . . . 1 . . Open Door 8 | . . . . . . . . 8 Alert Level 1 | . . . . . . . 1 . Locate Traps 1 | . . . . . . . . 1 Zone Layout 1 | . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 12 | . . . . . 4 2 6 . Terminals 5 | . . . . . 2 . 3 . Track 3 | . . . . . 1 . 2 . Botnet 2 | . . . . . 1 . 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . Used . | . . . . . . . . . Hacking Detections 10 | . . . . . 1 2 2 5 Full Trace Events 2 | . . . . . . . . 2 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Ext Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Ext Total Allies 14 | . . . . 3 . . . 11 Largest Group 7 | . . . . 3 3 . . 7 Highest-Rated Group 200 | . . . . 40 40 . . 200 Highest-Rated Ally 156 | . . . . 16 16 . . 156 Total Orders . | . . . . . . . . . Ally Attacks 84 | . . . . . 23 . . 61 Total Damage 1973 | . . . . . 277 . . 1696 Kills 16 | . . . . . 4 . . 12 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Ext Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Ext Turns Passed 4356 | 55 39 615 344 393 663 590 638 1019 Spaces Moved 3065 | 50 31 437 282 276 302 494 365 828 Core 29 | 22 . . . . 4 . . 3 Treads 158 | . . . . . . . . 158 Legs 1718 | 28 31 437 282 276 298 215 . 151 Wheels . | . . . . . . . . . Hover 1160 | . . . . . . 279 365 516 Flight . | . . . . . . . . . Fastest Speed 48 | 50 120 120 120 120 120 48 48 48 Average Speed 96 | 89 120 120 120 120 126 84 49 84 Slowest Speed 600 | 120 120 120 120 150 300 200 108 600 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 41 | 4 10 85 68 68 29 17 10 79 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . . . Known Exits Taken 1 | . . . . . . . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . Scrap Searched 3 | . . 2 . 1 . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 56 | . . . . 5 51 . . . Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 56 | . . . . 5 51 . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Ext Total 4271 | 60 32 509 289 307 481 664 816 1113 Wait 851 | . . 57 . 2 78 109 422 183 Move 3057 | 49 30 436 281 275 301 493 364 828 Hop . | . . . . . . . . . Pick Up 52 | 7 1 4 3 2 7 19 3 6 Fast Attach 28 | . 1 . . 1 11 5 1 9 Attach 26 | 4 . 2 . 2 5 4 4 5 Detach 1 | . . . . . . . 1 . Swap 25 | . . . 2 3 8 7 2 3 Drop 40 | . . . 3 2 6 20 2 7 Fire 84 | . . 10 . 19 55 . . . Melee 105 | . . . . 1 10 7 17 70 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 2 | . . . . . . . . 2 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -6/Factory -6/Extension History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 14) 56 | -11/Scrapyard | Entered Materials 71 | -10/Materials | Discovered new exit (range 8) 95 | -10/Materials | Entered Mines 104 | -10/Mines | Learned Materials terminal intel 303 | -10/Mines | Build established: Mutant 337 | -10/Mines | Discovered new exit (range 6) 466 | -10/Mines | Discovered new exit (range 8) 704 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 704 | -10/Mines | Discovered new exit (range 5) 710 | -10/Mines | Entered Exiles 740 | -10/Exiles | Met 8R-AWN 760 | -10/Exiles | Met EX-HEX 794 | -10/Exiles | Met EX-BIN 809 | -10/Exiles | Aligned with FarCom system 810 | -10/Exiles | Given EX-Vault access code 838 | -10/Exiles | Opened EX-Vault 846 | -10/Exiles | Found Prototype Slashing Weapon 871 | -10/Exiles | Warned to stay clear of 0b10 Research branches 902 | -10/Exiles | Met EX-DEC 1040 | -10/Exiles | Discovered new exit (range 14) 1054 | -10/Exiles | Left Exiles lab with Longsword +1 1054 | -10/Exiles | Entered Mines 1060 | -9/Mines | Learned location of Zion (-7) 1183 | -9/Mines | Identified Longsword +1 1423 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1433 | -9/Mines | Discovered new exit (range 8) 1447 | -9/Mines | Entered Materials 1447 | -8/Materials | Accompanied by 3 allies 1447 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1448 | -8/Materials | Loaded intel: 12 terminal locations 1857 | -8/Materials | Lost 5 parts (1p4n) 2000 | -8/Materials | Destroyed 12 combat bots 2012 | -8/Materials | Core integrity fell below 50% 2017 | -8/Materials | Discovered new exit (range 11) 2036 | -8/Materials | Lost 5 parts (3n2w) 2110 | -8/Materials | Entered Factory 2110 | -7/Factory | Evolved 2 slots: Utility x2 2684 | -7/Factory | Discovered new exit (range 12) 2700 | -7/Factory | Entered another Factory area 2700 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3331 | -6/Factory | Discovered new exit (range 12) 3337 | -6/Factory | Identified exit to Extension 3338 | -6/Factory | Entered Extension 3411 | -6/Extension | Rescued a captive Derelict 3411 | -6/Extension | Rescued a captive Derelict 3427 | -6/Extension | Rescued a captive Derelict 3434 | -6/Extension | Rescued a captive Derelict 3461 | -6/Extension | Rescued a captive Derelict 3485 | -6/Extension | Rescued a captive Derelict 3499 | -6/Extension | Rescued a captive Derelict 3748 | -6/Extension | Spotted B-75 Beast 3777 | -6/Extension | Spotted B-75 Beast 3781 | -6/Extension | Destroyed B-75 Beast 3789 | -6/Extension | Destroyed B-75 Beast 3826 | -6/Extension | Lost 6 parts (1p4n1u) 3910 | -6/Extension | Rescued A7 4013 | -6/Extension | Disrupted transfer network 4243 | -6/Extension | Rescued a captive Derelict 4279 | -6/Extension | Energy Cycler disabled 4279 | -6/Extension | Rescued a captive Derelict 4279 | -6/Extension | Rescued a captive Derelict 4281 | -6/Extension | Rescued a captive Derelict 4322 | -6/Extension | Core integrity fell below 50% 4342 | -6/Extension | Core integrity fell below 20% 4357 | -6/Extension | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 04325_ Longsword +1 follow-up attack on S-27 Virus. 04325_ Destroyed Lgt. Nuclear Core. 04326_ Chainsword destroyed. 04327_ S-27 Virus destroyed. 04331_ G-50 Soldier destroyed. 04335_ Chainsword follow-up attack on S-27 Virus. 04335_ Destroyed Autogun. 04335_ Chainsword destroyed. 04337_ Acquired Flexi-carbon Leg. 04338_ Flexi-carbon Leg destroyed. 04341_ Acquired Ripper. 04343_ Acquired 20 matter. 04344_ Hvy. Laser fried. 04344_ Adv. Heat Sink fried. 04344_ G-50 Soldier destroyed. 04346_ G-50 Soldier misfires. 04351_ Destroyed Hvy. Laser. 04354_ Flexi-carbon Leg destroyed. 04356_ G-67 Veteran suffers critical hit. 04356_ Destroyed Plasma Rifle. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ##########?????????????????????????????? | | [%= =^ #???????####??????????????????? | | ####% [ #???????#= #??????????????????? | | ???#= #????####%!##?????????????????? | | ???# #?#### # =/ #?????????????????? | | #### ###; ;;;; /;######????????????? | | %! +????????????? | | ##T# #????????????? | | ?### "" =* o g####+####????? | | ???# "" !%=! #????? | | ??#" "T /!%[ p%*@ #????? | | ??#T "" * =[[ [ #????? | | ??#" "" !%!==g[ #????? | | #### [ %=*%=g #????? | | *%!=*%[%= % #????? | | #########################%!#%! #????? | | ????????????????????????######### #????? | | ??????????????????????????????????#????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 8 Additional Mass Support 9 Armor Coverage 300 Melee Speed Boost 40 Evasion (%) 55 Melee Accuracy 24 Target Analysis 5 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Adv. Melee Analysis Suite | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DroneCloakingMachine Manual? 0 Play Time 00:56:00 Cumulative 111.1 hours Start 2019.11.05 @ 00:46:31 End 2019.11.05 @ 01:40:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 190 Rogue 190 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 33 Gallery% 48 Achievement% 34 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 31d676da-8da3-430e-8084-3c7989783195