Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.12 @ 14:06:12 Player: aliser Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (119) 595 Value Destroyed (4213) 4213 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (96) 96 TOTAL SCORE: 9084 Bonus ------- High Alert Combat Kills 96 Cogmind --------- Core Integrity 0/1000 Matter 20/300 Energy 10/100 System Corruption 37% Temperature Cool (0) Movement Core (450) Ox8 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Large Storage Unit Improved Sensor Array Improved Signal Interpreter Improved Focal Shield Improved System Shield Improved Dynamic Insulation System > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- Light Nuclear Core Backup Propulsion I Power Amplifier Improved Heat Sink Matter Compressor (215) Targeting Computer Improved Weapon Cycler Backup Plating I Backup Plating I Layered Medium Armor Plating Backup Laser I Peak State ------------ > --- POWER ------------ Light Nuclear Core Micro Fission Core > --- PROPULSION ------- Armored Medium Treads Wheel Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Large Storage Unit Visual Processing Unit Layered Medium Armor Plating Improved Hacking Suite Improved System Shield > --- WEAPON ----------- Tesla Rifle Disruptor Cannon Enhanced Gauss Cannon Advanced Concussive RPG > --- INVENTORY -------- Light Nuclear Core Light Angular Momentum Engine Power Amplifier Improved Heat Sink Matter Compressor Improved Sensor Array Improved Signal Interpreter Targeting Computer Improved Weapon Cycler Layered Medium Armor Plating Layered Medium Armor Plating Improved Dynamic Insulation System [Rating: 78] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Armored Medium Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Improved Sensor Array Storage Large Storage Unit Processor Visual Processing Unit Hackware Improved System Shield Protection Layered Medium Armor Plating Weapon Advanced Assault Cannon Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Impact Weapon Flail Build | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Slots Evolved 10 | . . 2 2 2 . . 2 2 Power 1 | . . . 1 . . . . . Propulsion 2 | . . . . . . . 1 1 Utility 5 | . . 1 1 2 . . . 1 Weapon 2 | . . 1 . . . . 1 . Parts Attached 111 | 6 4 13 17 4 7 . 20 40 Power 18 | 1 . 1 2 . 2 . 6 6 Engine 11 | 1 . 1 2 . . . 5 2 Core 7 | . . . . . 2 . 1 4 Reactor . | . . . . . . . . . Propulsion 22 | 2 . 5 4 . 2 . 5 4 Treads 5 | . . . 2 . 2 . . 1 Leg 5 | 2 . 1 . . . . 1 1 Wheel 12 | . . 4 2 . . . 4 2 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 38 | 1 1 5 4 3 1 . 4 19 Device 19 | . 1 1 3 1 . . 2 11 Storage 2 | 1 . 1 . . . . . . Processor 7 | . . . . 2 1 . 1 3 Hackware 2 | . . . . . . . . 2 Protection 8 | . . 3 1 . . . 1 3 Artifact . | . . . . . . . . . Weapon 33 | 2 3 2 7 1 2 . 5 11 Energy Gun 12 | 2 1 . 4 . 1 . . 4 Energy Cannon 3 | . 1 . . . . . 1 1 Ballistic Gun 6 | . . . . . . . 2 4 Ballistic Cannon 5 | . . . 3 . . . 1 1 Launcher 4 | . 1 1 . . 1 . . 1 Special Weapon . | . . . . . . . . . Impact Weapon 3 | . . 1 . 1 . . 1 . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . 1 1 . . . 2 . Parts Lost 56 | . . 7 2 4 2 . 6 35 Power 11 | . . . 1 2 . . 1 7 Propulsion 15 | . . 4 1 1 . . 2 7 Utility 15 | . . 2 . 1 1 . 1 10 Weapon 15 | . . 1 . . 1 . 2 11 Highest Loss Streak 13 | . . 3 1 4 1 . 3 13 To Critical Strikes . | . . . . . . . . . Average Backups 11 | 1 3 9 14 13 13 14 14 10 Power . | . . 1 1 . . . . 1 Propulsion 1 | . . . 1 2 2 3 2 1 Utility 6 | . 1 5 6 5 5 6 6 7 Weapon 3 | . 1 3 4 6 5 5 4 . Tool/Special . | . . . . . . . . . Unused Backups 15 | . . . 3 2 . . 4 6 Power 2 | . . . 1 . . . . 1 Propulsion 1 | . . . . . . . . 1 Utility 10 | . . . . 2 . . 4 4 Weapon 2 | . . . 2 . . . . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 88 | . 95 94 93 97 81 100 84 81 Engine 7 | . 14 11 13 13 . . 8 2 Core 3 | . . . . . 7 15 2 7 Treads 2 | . . . 7 . 1 7 1 4 Leg 4 | . 28 17 . . . . . . Wheel 7 | . . 2 9 14 6 7 11 7 Device 9 | . 9 17 11 8 . . 2 10 Storage 7 | . 14 11 9 7 7 7 6 5 Processor 8 | . . . . 12 19 23 16 10 Protection 8 | . . 4 15 14 15 15 6 6 Energy Gun 6 | . 15 11 6 10 1 7 . 3 Energy Cannon 3 | . 6 11 3 . . . . 1 Ballistic Gun 2 | . . . . . . . 7 4 Ballistic Cannon 5 | . . . 6 4 13 7 10 5 Impact Weapon 4 | . . 5 7 6 6 7 6 1 Peak Build Rating 78 | 6 7 14 28 34 47 45 65 78 Average Rating 39 | 3 6 11 22 31 34 44 59 62 On Entrance 26 | . 6 7 14 25 32 47 45 58 Naked Turns . | . . . . . . . . . Heaviest Build 89 | 12 15 41 57 55 61 61 89 79 Greatest Support 56 | 20 20 22 40 22 56 28 40 55 Greatest Overweight (x) 12 | . . 12 5 4 5 5 6 6 Average Overweight (x) 1 | . . . 2 2 3 4 2 1 Largest Inventory Capacity 15 | 8 8 15 15 15 15 15 15 15 Average Capacity 14 | 5 8 12 15 15 15 15 15 15 Most Carried 15 | 5 8 15 15 15 15 15 15 15 Average Carried 12 | 2 3 9 14 14 14 15 14 11 Final Capacity 15 | 8 8 15 15 15 15 15 15 15 Final Carried 15 | 1 8 15 15 15 15 15 15 11 Class Distribution -------------------- 35% | Mutant 15% | Scavenger-Tank 13% | Tank 13% | Scavenger-Mutant 11% | Scavenger-Assassin 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Assassin | -7/Factory Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Tank | -6/Factory Scavenger-Tank | -5/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Matter Collected 3439 | 185 107 360 559 216 295 . 1019 698 Remotely . | . . . . . . . . . Salvage Created 3875 | . 258 654 761 229 239 . 870 864 Parts 173 | . 10 28 43 7 9 . 31 45 Haulers Intercepted 5 | . . 1 3 . . . 1 . Recyclers Shooed 1 | . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 7 | . . . . . 7 . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Combat Hostiles Destroyed 82 | . 2 11 14 3 11 . 17 24 Melee 7 | . . . 1 1 1 . 4 . Guns 14 | . 2 . . . . . 3 9 Cannons 22 | . . 3 5 1 3 . 3 7 AOE 27 | . . 4 6 . 7 . 3 7 Classes Destroyed 14 | . 3 6 2 . 1 . 2 . Worker 5 | . . 4 . 1 . . . . Builder 11 | . . 1 3 2 . . 2 3 Tunneler 1 | . . 1 . . . . . . Hauler 5 | . . 1 3 . . . 1 . Recycler 6 | . 2 1 2 1 . . . . Minesweeper 1 | . . . . . 1 . . . Mechanic 2 | . . . 1 . . . . 1 Watcher 6 | . 1 1 2 . . . 1 1 Swarmer 23 | . . . 3 1 7 . . 12 Grunt 35 | . 2 7 9 2 4 . 8 3 Brawler 2 | . . 1 . . . . 1 . Sentry 10 | . . 3 2 . . . 4 1 Hunter 4 | . . . . . . . 2 2 Programmer 8 | . . . . . . . 2 6 Packrat 1 | . . . . . 1 . . . Best Kill Streak 11 | . 4 9 11 5 7 . 8 4 Combat Bots Only 8 | . 2 3 5 3 7 . 8 4 Max Kills in Single Turn 5 | . 1 4 2 1 5 . 2 3 Gunslinging . | . . . . . . . . . Exploded 5 | . . 1 2 . 5 . 2 2 Melee 1 | . . . 1 1 1 . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Hostile Shots Fired 658 | . 14 41 82 26 39 . 146 310 Missed 177 | . 4 5 27 12 10 . 38 81 Hits 481 | . 10 36 55 14 29 . 108 229 Melee 1 | . . . . . . . 1 . Projectile 480 | . 10 36 55 14 29 . 107 229 Critical Strikes 16 | . . . 2 1 1 . 3 9 Damage Taken 9540 | . 148 604 867 213 444 . 2097 5167 Core 1594 | . 59 70 156 14 74 . 205 1016 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 46 | . . 2 24 3 17 . . . Ignored by Resistances 16 | . . . . . . . . 16 Core Remaining (%) 81 | 100 76 82 71 . . 87 75 . Volleys Fired 225 | . 17 26 37 6 14 . 36 89 Largest 4 | . 2 3 3 2 3 . 3 4 Hottest 226 | . 100 143 150 80 119 . 110 226 Shots Fired 474 | . 33 58 73 12 31 . 106 161 Gun 192 | . 29 24 6 . . . 51 82 Cannon 241 | . 1 26 44 12 27 . 55 76 Launcher 41 | . 3 8 23 . 4 . . 3 Special . | . . . . . . . . . Kinetic 235 | . . . 16 12 27 . 106 74 Thermal 120 | . 30 50 28 . . . . 12 Explosive 41 | . 3 8 23 . 4 . . 3 Electromagnetic 78 | . . . 6 . . . . 72 Robot Hit Streak 11 | . 6 4 8 3 11 . 8 7 Robot Miss Streak 9 | . 2 6 3 2 3 . 9 7 Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 278 | . 19 36 48 12 21 . 77 65 Core Hits 176 | . 10 24 36 5 18 . 41 42 Critical Kills 4 | . . . 2 1 . . 1 . Critical Parts Destroyed 8 | . . 4 1 2 . . 1 . Critical Strikes 23 | . 1 6 3 3 3 . 3 4 Burn 3 | . 1 2 . . . . . . Meltdown 1 | . . . 1 . . . . . Blast 8 | . . . . . 3 . 1 4 Smash 11 | . . 4 2 3 . . 2 . Melee Attacks 145 | . . 37 25 8 3 . 54 18 Impact 145 | . . 37 25 8 3 . 54 18 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 6 | . . . 2 1 1 . 2 . Combat Hostiles 1 | . . . . . 1 . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 10457 | . 273 1242 1991 409 1230 . 2690 2622 Guns 1749 | . 237 148 67 . . . 594 703 Cannons 3003 | . 18 212 491 178 475 . 693 936 Explosions 3552 | . 18 527 1098 . 641 . 302 966 Melee 2123 | . . 355 335 231 114 . 1088 . Ramming 30 | . . . . . . . 13 17 Kinetic 3213 | . . . 297 178 475 . 1287 976 Thermal 1683 | . 255 360 194 . . . 302 572 Explosive 2789 | . 18 527 1098 . 641 . . 505 Electromagnetic 619 | . . . 67 . . . . 552 Impact 2123 | . . 355 335 231 114 . 1088 . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 37 | . . . 4 . . . 16 37 Average Corruption 22 | . . . 4 . . . 9 30 Corruption Purged 7 | . . . . . . . 7 . Corruption Blocked . | . . . . . . . . . Effects 122 | . . . 6 . . . 21 95 Message Errors 19 | . . . 2 . . . 3 14 Matter Fused 27 | . . . 1 . . . 6 20 Heat Flow Errors 14 | . . . . . . . . 14 Energy Discharges 18 | . . . 1 . . . 5 12 Parts Rejected 2 | . . . . . . . 1 1 Parts Fused 3 | . . . 1 . . . . 2 Data Loss (minor) 15 | . . . 1 . . . 3 11 Data Loss (major) 1 | . . . . . . . . 1 Misfires 1 | . . . . . . . . 1 Alerts 1 | . . . . . . . 1 . Misdirections 7 | . . . . . . . . 7 Weapon Failures 14 | . . . . . . . 2 12 Overload Shots . | . . . . . . . . . Overflow Damage 773 | . . 216 86 68 94 . 186 123 Projectiles 99 | . . . 7 11 49 . 18 14 Explosions 224 | . . 56 37 . 22 . . 109 Melee 450 | . . 160 42 57 23 . 168 . Knockbacks 46 | . . 5 4 . 5 . 16 16 Impact 13 | . . 4 2 . . . 7 . Kinetic 31 | . . . 2 . 5 . 8 16 Secondary 2 | . . 1 . . . . 1 . Self-Inflicted Damage 686 | . 37 140 55 . . . 169 285 Shots 14 | . 1 4 2 . . . 3 4 Rammed 6 | . . . . . . . . 6 Targets Rammed 6 | . . . . . . . . 6 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 634 | . 391 191 261 27 215 . 297 634 Average Temperature 122 | . 245 70 77 10 67 . 85 183 Received Heat Transfer 1446 | . 60 234 432 63 117 . 441 99 Effects 31 | . 3 . . . . . 3 25 Shutdowns 12 | . 2 . . . . . . 10 Energy Bleed 3 | . . . . . . . . 3 Interference 8 | . 1 . . . . . 3 4 Matter Decay 2 | . . . . . . . . 2 Short Circuit 2 | . . . . . . . . 2 Damage (minor) 2 | . . . . . . . . 2 Damage (core) 2 | . . . . . . . . 2 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted 1 | . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . 1 Robots Corrupted 12 | . . 3 1 1 . . 5 2 Combat Hostiles 10 | . . 3 1 1 . . 4 1 Parts Fried 14 | . . 2 1 4 . . 6 1 Impact Corruptions 17 | . . 5 2 2 1 . 7 . Robots Melted 2 | . . 1 1 . . . . . Combat Hostiles 2 | . . 1 1 . . . . . Parts Melted 7 | . 2 1 3 . . . . 1 Heat Transferred 2932 | . 814 1036 407 . . . 200 475 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . 2 Alert | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Maximum Alert Level 2 | . . 1 2 . . . 1 2 Low Security (%) 72 | 100 100 91 13 100 . . 78 67 Level 1 13 | . . 8 17 . . . 21 17 Level 2 13 | . . . 69 . . . . 14 Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 495 | . 34 266 495 181 . . 376 479 Initial 181 | . . 1 108 181 . . . 181 Average 138 | . 11 37 385 68 . . 94 176 Influence Increases 3387 | . 100 497 661 98 235 . 680 1116 Destroy 0b10 Robot/C 1640 | . 40 220 280 60 220 . 340 480 Destroy 0b10 Robot/NC 185 | . 15 45 55 20 5 . 20 25 Destroy Leader 352 | . 2 74 70 . 10 . 104 92 Successful Hack 15 | . . . . . . . 12 3 Disable Machine 525 | . 15 45 120 15 . . 105 225 Destroy Structure 580 | . 28 98 91 3 . . 84 276 Lose Combat Pursuer 90 | . . 15 45 . . . 15 15 Influence Decreases 3056 | . 94 245 520 483 179 70 310 1155 Entered New Map 582 | . . 5 150 218 6 14 . 189 Time Decay 1922 | . 94 170 350 233 153 56 250 616 Lost Part 552 | . . 70 20 32 20 . 60 350 Squads Dispatched 27 | . 1 2 9 1 . . 7 7 Investigation 8 | . . 1 2 . . . 3 2 Extermination 7 | . . . . 1 . . 2 4 Reinforcement 8 | . 1 1 3 . . . 2 1 Assault . | . . . . . . . . . Garrison 4 | . . . 4 . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 3 | . . . 1 . . . 1 1 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Distress Signals 8 | . . 3 5 . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 119 | . 6 20 21 5 9 . 25 33 Peak Tracking Total 7 | . 3 4 4 3 6 . 7 5 Tactical Retreats 5 | . . 1 2 . . . 1 1 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Traps Triggered 3 | . . . 1 1 . . 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Machines Disabled 39 | . 1 3 8 1 4 . 7 15 Max in Single Turn 6 | . 1 2 1 1 2 . 4 6 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Machines Accessed 12 | . 1 5 . . . . 3 3 Terminals 5 | . 1 2 . . . . 1 1 Fabricators 1 | . . . . . . . 1 . Repair Stations 1 | . . . . . . . . 1 Recycling Units 4 | . . 2 . . . . 1 1 Scanalyzers 1 | . . 1 . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 32 | . 2 12 . . . . 10 8 Successful 8 | . . 3 . . . . 2 3 Failed 24 | . 2 9 . . . . 8 5 Catastrophic 6 | . . 2 . . . . 2 2 Database Lockouts . | . . . . . . . . . Manual 6 | . . 1 . . . . 2 3 Terminals 12 | . 2 4 . . . . 4 2 Fabricators 2 | . . . . . . . 2 . Repair Stations 5 | . . . . . . . . 5 Recycling Units 10 | . . 5 . . . . 4 1 Scanalyzers 3 | . . 3 . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 2 | . . . . . . . 2 . Part Schematic 1 | . . . . . . . 1 . Locate Traps 1 | . . . . . . . 1 . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . 2 Scan Component 2 | . . . . . . . . 2 Recycling Unit Hacks 2 | . . 1 . . . . . 1 Retrieve Components 2 | . . 1 . . . . . 1 Scanalyzer 2 | . . 2 . . . . . . Insert Component 1 | . . 1 . . . . . . Analyze 1 | . . 1 . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 11 | . 1 5 . . . . 3 2 Full Trace Events 7 | . 1 1 . . . . 3 2 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 2 | . . 1 . . . . 1 . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 14 | . . 5 . . . . . 9 Parts Scanalyzed 1 | . . 1 . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Active Infowar (turns) 5965 | . . 937 786 584 395 190 1116 1957 Optics 3995 | . . . . 583 395 190 1116 1711 Sensors 2864 | . . 937 551 526 . . . 850 Seismic 235 | . . . 235 . . . . . Jamming 384 | . . . . . . . 384 . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . . . 1 . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Turns Passed 6851 | 48 279 1373 788 584 395 190 1138 2056 Spaces Moved 3179 | 44 180 465 316 353 216 108 547 950 Core 27 | 24 . 3 . . . . . . Treads 158 | . . . 89 . 15 2 . 52 Legs 648 | 20 180 348 . . . . . 100 Wheels 2346 | . . 114 227 353 201 106 547 798 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 95 115 115 135 165 105 101 Average Speed 136 | 81 120 153 165 116 154 167 129 129 Slowest Speed 650 | 120 120 650 320 150 320 320 180 260 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered 3 | . . . . . . . 1 2 Exploration Rate (%) 21 | 3 27 33 34 9 43 19 14 15 Regions Visited 8 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 4 | . . . . 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . Scrap Searched . | . . . . . . . . . Spaces Dug 79 | . . 13 23 . . . 25 18 Terrain Destroyed 583 | . 24 115 112 2 41 . 125 164 Melee 67 | . . 13 11 . . . 25 18 Projectile 31 | . . . 2 2 2 . 9 16 AOE 485 | . 24 102 99 . 39 . 91 130 Terrain Rammed 1 | . . . . . . . 1 . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac Fac Total 5012 | 55 208 1011 474 500 242 116 817 1589 Wait 1166 | . 1 454 42 117 . 6 105 441 Move 3171 | 43 179 464 315 352 215 107 546 950 Hop . | . . . . . . . . . Pick Up 76 | 6 7 9 6 5 1 . 20 22 Fast Attach 50 | 1 1 5 10 2 4 1 13 13 Attach 52 | 5 . 4 4 3 2 . 8 26 Detach 13 | . . . 6 . 1 . 3 3 Swap 48 | . 3 10 14 3 2 1 3 12 Drop 58 | . . 2 15 4 . 1 28 8 Fire 225 | . 17 26 37 6 14 . 36 89 Melee 145 | . . 37 25 8 3 . 54 18 Ram 2 | . . . . . . . 1 1 Kick . | . . . . . . . . . Crush 6 | . . . . . . . . 6 Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 49 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 326 | -10/Materials | Discovered new exit (range 3) 328 | -10/Materials | Entered another Materials area 328 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1585 | -9/Materials | Lost 3 parts (1n2u) 1660 | -9/Materials | Discovered new exit (range 9) 1701 | -9/Materials | Entered another Materials area 1701 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1780 | -8/Materials | Garrison activated, responded to threat 1981 | -8/Materials | Garrison activated, responded to threat 2372 | -8/Materials | Met 7R-MNS 2480 | -8/Materials | Discovered new exit (range 9) 2489 | -8/Materials | Entered Factory 2489 | -7/Factory | Evolved 2 slots: Utility x2 2490 | -7/Factory | Caught up to 7R-MNS 2491 | -7/Factory | Discovered new exit (range 16) 2607 | -7/Factory | Build established: Scavenger-Mutant 2932 | -7/Factory | Build established: Scavenger-Assassin 3047 | -7/Factory | Discovered new exit (range 6) 3053 | -7/Factory | Lost 4 parts (2p1n1u) 3054 | -7/Factory | Identified exit to Lower Caves 3073 | -7/Factory | Entered Lower Caves 3316 | -7/Lower Caves | Build established: Mutant 3329 | -7/Lower Caves | Learned Factory stockpile data 3339 | -7/Lower Caves | Attracted the attention of an 0b10 base 3383 | -7/Lower Caves | Destroyed 7 combat bots 3418 | -7/Lower Caves | Discovered new exit (range 4) 3447 | -7/Lower Caves | Identified exit to Lower Caves 3468 | -7/Lower Caves | Entered another Lower Caves area 3469 | -7/Lower Caves | Encountered a Warlord checkpoint 3649 | -7/Lower Caves | Discovered new exit (range 4) 3654 | -7/Lower Caves | Identified exit to Factory 3658 | -7/Lower Caves | Entered Factory 3658 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 3736 | -6/Factory | Discovered new exit (range 4) 3741 | -6/Factory | Identified exit to Lower Caves 4295 | -6/Factory | Build established: Tank 4396 | -6/Factory | Crushed by falling debris 4396 | -6/Factory | System corruption reached 10% 4427 | -6/Factory | Lost 3 parts (1u2w) 4639 | -6/Factory | Destroyed 8 combat bots 4696 | -6/Factory | Discovered new exit (range 10) 4726 | -6/Factory | Identified exit to Factory 4796 | -6/Factory | Entered another Factory area 4796 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5130 | -5/Factory | Build established: Scavenger-Assassin 5244 | -5/Factory | Crushed by falling debris 5244 | -5/Factory | System corruption reached 10% 5255 | -5/Factory | Crushed by falling debris 5286 | -5/Factory | Lost 10 parts (1p1n5u3w) 5671 | -5/Factory | Build established: Scavenger-Tank 5835 | -5/Factory | System corruption reached 30% 5867 | -5/Factory | Lost 3 parts (1p2w) 6543 | -5/Factory | Core integrity fell below 50% 6603 | -5/Factory | Lost 13 parts (2p3n4u4w) 6821 | -5/Factory | Core integrity fell below 20% 6852 | -5/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- U-05 Engineer lays Concrete. Gauss Rifle destroyed. U-05 Engineer lays Concrete. System corrupted: Matter fused (-6). U-05 Engineer builds a Wall. P-70 Sage resets P-70 Sage, system corruption cleaned. U-05 Engineer lays Concrete. Acquired Backup Laser I. U-05 Engineer lays Concrete. Mic. Fission Core destroyed. System corrupted: Matter fused (-7). Lyr. Medium Armor Plating destroyed. Autogun destroyed. Penetrated by Slug. Lgt. Nuclear Core destroyed. P-70 Sage resets P-70 Sage, system corruption cleaned. System corrupted: Energy discharge (-28). Slug penetrates Wall. U-05 Engineer lays Concrete. Myomer Leg destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????##########?????????????????? | | ??????????????????????# #?????????######### | | ??????????????????????# """ #???####### # | | ??????????????????????# """ #???# ##"""=[" # | | ??????????????????????# """ #???# ##"Y *" # | | ??????????????????????# #???# ##"""[/" # | | ??????????????????????#! 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" # # #######?????# #?????????# | | "" "" # # #???????????# #?????????# | | "" """ # # #???????????# #?????????# | | "" """ # # #???????????# ??????????# | | "" %!! """ # ###???????????#+??????????# | | "" !! # # #??????????????????????## | | !! # ###??????????????????????## | | #################### #??????????????????????### | | ????????????### # ######??????????????????????# # | | ??????????????########?????????????????????????### | | ????????????????????????????????????????????????## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 68 Energy Generation 31 Energy Capacity 505 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 12 EM Shielding 3 Corruption Block 8 Armor Coverage 675 Resistance: KI 25 Core Shielding 20 Weapon Cycling 20 Evasion (%) 55 Melee Accuracy 8 Core Analysis 6 Recoil Reduction 2 Energy Filtering 30 Offensive Hacking 12 Defensive Hacking 12 Item Schematics ----------------- Grenade Launcher | -9/Materials | Scanalyzed Arm. Huge Wheel | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Quick And Dirty Challenges ------------ None Game ------ Seed MultitargetingTripodScrap Manual? 0 Play Time 01:31:50 Cumulative 22.7 hours Start 2025.10.12 @ 12:35:57 End 2025.10.12 @ 14:06:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 26 Rogue 26 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 24 Achievement% 20 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f26eea2a-3a85-4cd1-8d66-2b2978e5e0b8