Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.03.02 @ 18:37:20 Player: Lord Zigzarog Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (30) 150 Value Destroyed (906) 906 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (19) 19 TOTAL SCORE: 1975 Bonus ------- High Alert Combat Kills 19 Cogmind --------- Core Integrity 362/400 Matter 300/300 Energy 400/400 System Corruption 0% Temperature Cool (82) Movement Core (600) Ox11 Location -9/Materials Parts ------- > --- POWER (2) -------- Ion Engine Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Medium Storage Unit Light Armor Plating Hardened Light Armor Plating > --- WEAPON (2) ------- Light EM Pulse Cannon Light EM Pulse Cannon > --- INVENTORY (10) --- Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Light EM Pulse Cannon Peak State ------------ > --- POWER ------------ Ion Engine Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Medium Storage Unit Light Armor Plating Hardened Light Armor Plating > --- WEAPON ----------- Light EM Pulse Cannon Light EM Pulse Cannon > --- INVENTORY -------- Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Light EM Pulse Cannon Light EM Pulse Cannon [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Light EM Pulse Cannon Energy Gun Medium Laser Energy Cannon Light EM Pulse Cannon Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power 1 | . . 1 Propulsion . | . . . Utility 1 | . . 1 Weapon . | . . . Parts Attached 22 | 6 13 3 Power 4 | 1 2 1 Engine 4 | 1 2 1 Core . | . . . Reactor . | . . . Propulsion 2 | 2 . . Treads 2 | 2 . . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 8 | 1 6 1 Device 1 | . 1 . Storage 4 | 1 3 . Processor 1 | . 1 . Hackware . | . . . Protection 2 | . 1 1 Artifact . | . . . Weapon 8 | 2 5 1 Energy Gun 3 | 2 1 . Energy Cannon 5 | . 4 1 Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 3 | . . 3 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon 1 | . . 1 Highest Loss Streak 1 | . . 1 To Critical Strikes . | . . . Average Slot Usage (%) 92 | . 98 83 Engine 17 | . 14 22 Treads 19 | . 28 6 Storage 12 | . 14 11 Processor 4 | . 7 . Protection 11 | . 4 21 Energy Gun 5 | . 9 . Energy Cannon 19 | . 18 21 Naked Turns . | . . . Heaviest Build 93 | 11 93 36 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 11 | 3 2 11 Average Overweight (x) 1 | . . 4 Largest Inventory Capacity 25 | 8 25 10 Average Capacity 9 | 7 9 10 Most Carried 6 | 1 6 6 Average Carried 3 | . 3 5 Final Capacity 10 | 8 10 10 Final Carried 5 | 1 5 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 420 | 260 120 40 Remotely . | . . . Salvage Created 1217 | . 757 460 Parts 68 | . 41 27 Haulers Intercepted 1 | . 1 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 24 | . 14 10 Guns 3 | . 3 . Cannons 18 | . 11 7 AOE 2 | . . 2 Classes Destroyed 7 | . 6 1 Builder 1 | . 1 . Hauler 1 | . 1 . Recycler 1 | . 1 . Watcher 3 | . 3 . Swarmer 3 | . 3 . Grunt 19 | . 11 8 Sentry 2 | . . 2 Best Kill Streak 4 | . 4 2 Combat Bots Only 4 | . 4 2 Max Kills in Single Turn 2 | . 2 1 Gunslinging . | . . . Exploded 1 | . . 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 846 | . 538 308 Core 89 | . 51 38 Absorbed by Shields . | . . . Regen/Repaired (Parts) 65 | . 65 . Core Remaining (%) 89 | 100 79 . Volleys Fired 54 | . 36 18 Largest 2 | . 2 2 Hottest 112 | . 112 112 Shots Fired 103 | . 67 36 Gun 27 | . 27 . Cannon 76 | . 40 36 Launcher . | . . . Special . | . . . Kinetic . | . . . Thermal 34 | . 34 . Explosive . | . . . Electromagnetic 69 | . 33 36 Robot Hit Streak 15 | . 15 13 Robot Miss Streak 2 | . 2 1 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 77 | . 50 27 Core Hits 36 | . 26 10 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 3 | . 2 1 Burn 2 | . 2 . Corrupt 1 | . . 1 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1711 | . 1006 705 Guns 263 | . 263 . Cannons 1304 | . 696 608 Explosions 144 | . 47 97 Melee . | . . . Ramming . | . . . Kinetic . | . . . Thermal 495 | . 398 97 Explosive . | . . . Electromagnetic 1216 | . 608 608 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 105 | . 32 73 Projectiles 40 | . 32 8 Explosions 65 | . . 65 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 147 | . 34 113 Shots 3 | . 1 2 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 437 | . 437 412 Average Temperature 119 | . 124 115 Received Heat Transfer 309 | . 216 93 Effects 5 | . 3 2 Shutdowns 3 | . 1 2 Energy Bleed 1 | . 1 . Short Circuit 1 | . 1 . Siege Activations . | . . . Robots Corrupted 1 | . . 1 Combat Hostiles 1 | . . 1 Parts Fried 5 | . 2 3 Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 1213 | . 1113 100 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 3 | . 1 2 Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 456 | . 190 456 Initial 53 | . . 53 Average 130 | . 74 223 Maximum Alert Level 2 | . . 2 Low Security (%) 74 | 100 100 34 Level 1 21 | . . 56 Level 2 3 | . . 9 Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 5 | . 3 2 Investigation 4 | . 2 2 Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 32 | . 20 12 Peak Tracking Total 4 | . 4 3 Tactical Retreats 1 | . . 1 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 4 | . . 4 Max in Single Turn 1 | . . 1 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 10 | . 6 4 Terminals 7 | . 3 4 Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 45 | . 21 24 Successful 28 | . 13 15 Failed 17 | . 8 9 Catastrophic 2 | . 1 1 Database Lockouts . | . . . Manual . | . . . Terminals 39 | . 15 24 Fabricators . | . . . Repair Stations 3 | . 3 . Recycling Units 3 | . 3 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 24 | . 9 15 Record 16 | . 6 10 Robot Analysis 1 | . 1 . Alert Level 2 | . 2 . Locate Traps 1 | . . 1 Dispatch Records 2 | . . 2 Investigation Status 1 | . . 1 Hauler Manifests 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks 2 | . 2 . Report Inventory 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 9 | . 5 4 Full Trace Events 7 | . 4 3 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 1 | . 1 . Time 32 | . 32 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 10 | . 10 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total 1 | . 1 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 2690 | 72 1572 1046 Spaces Moved 1073 | 36 781 256 Core 122 | 16 . 106 Treads 951 | 20 781 150 Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 160 Average Speed 206 | 151 160 356 Slowest Speed 600 | 200 320 600 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 42 | 4 97 27 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 35 | . . 35 Melee . | . . . Projectile . | . . . AOE 35 | . . 35 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 1440 | 54 1033 353 Wait 248 | 6 175 67 Move 1071 | 35 780 256 Hop . | . . . Pick Up 31 | 7 18 6 Fast Attach . | . . . Attach 11 | 6 2 3 Detach . | . . . Swap 11 | . 11 . Drop 14 | . 11 3 Fire 54 | . 36 18 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 45 | -11/Scrapyard | Discovered new exit (range 15) 73 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 389 | -10/Materials | Discovered new exit (range 4) 475 | -10/Materials | Discovered new exit (range 14) 932 | -10/Materials | Discovered new exit (range 12) 1529 | -10/Materials | Discovered new exit (range 7) 1576 | -10/Materials | Repaired Lgt. EM Pulse Cannon 1645 | -10/Materials | Entered another Materials area 1645 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 2116 | -9/Materials | Discovered new exit (range 4) 2691 | -9/Materials | Self-destructed Last Messages --------------- T-07 Excavator is excavating. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. T-07 Excavator is excavating. U-05 Engineer lays Concrete. T-07 Excavator is excavating. U-05 Engineer builds a Wall. T-07 Excavator is excavating. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. T-07 Excavator is excavating. G-34 Mercenary destroyed. Destroyed Hover Unit. Power failure, Ion Engine shutdown. R-06 Scavenger collects Corrupted Sml. Laser. R-06 Scavenger collects Corrupted Aluminum Leg. K-01 Serf collects debris. R-06 Scavenger collects Corrupted Heat Sink. R-06 Scavenger collects Corrupted Ion Engine. K-01 Serf collects debris. 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""#????????????# [# | | ??# """"""""" ""#????????????# # | | ??# """"" [[T"#????????##### # ! | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 15 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 40 Targeting Accuracy 6 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AnalysisTerrainAccelerator Manual? 0 Play Time 00:50:52 Cumulative 4.8 hours Start 2023.03.02 @ 17:31:42 End 2023.03.02 @ 18:37:20 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 4 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 7 Achievement% 8 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/X11Bold Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 0bc8dde2-7448-4778-a22b-e92147028ca8