Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.24 @ 03:35:40

Player: ochotona_princeps

Result: Destroyed by G-47 Trooper with Particle Gun

 Performance 
-------------
Evolutions (2)             1000
Regions Visited (5)        1000
Robots Destroyed (56)      280
Value Destroyed (1518)     1518
Prototype IDs (4)          80
Alien Tech Used (0)        0
Bonus (296)                296
              TOTAL SCORE: 4174

 Bonus
-------
High Alert Combat Kills    61
Follower Combat Kills      35
Entered Garrisons          200

 Cogmind 
---------
Core Integrity             0/550
Matter                     300/300
Energy                     100/100
System Corruption          0%
Temperature                Cool (9)
Movement                   Core (50)
Location                   -8/Garrison

 Parts 
-------
>              --- POWER (1) --------
                   (None)
>              --- PROPULSION (3) ---
                   (None)
>              --- UTILITY (5) ------
      Advanced Weight Redist. System
      Improved Signal Interpreter
               Hacking Suite
>              --- WEAPON (2) -------
               Katana
>              --- INVENTORY (5) ----
      Improved Propulsion Shielding
  High-powered Shotgun
      Improved Datajack
               Katana

 Peak State 
------------
>              --- POWER ------------
         Light Deuterium Engine
>              --- PROPULSION -------
      Improved Hover Unit
      Improved Hover Unit
               Aerolev Unit
>              --- UTILITY ----------
      Advanced Weight Redist. System
      Improved Sensor Array
      Improved Signal Interpreter
               Hacking Suite
               Hacking Suite
>              --- WEAPON -----------
               Katana
>              --- INVENTORY --------
         Light Deuterium Engine
      Improved Propulsion Shielding
  High-powered Shotgun
      Improved Datajack
               Katana
[Rating: 30]

 Favorites 
-----------
Power                      Light Ion Engine
  Engine                   Light Ion Engine
Propulsion                 Hover Unit
  Treads                   Light Treads
  Wheel                    Compact Wheel
  Hover Unit               Hover Unit
  Flight Unit              Flight Unit
Utility                    Visual Processing Unit
  Device                   Sensor Array
  Storage                  Small Storage Unit
  Processor                Visual Processing Unit
  Hackware                 Hacking Suite
  Protection               Propulsion Shielding
Weapon                     High-powered Shotgun
  Energy Gun               Small Laser
  Ballistic Gun            High-powered Shotgun
  Slashing Weapon          Katana

 Build                          | -11 -10 -9  -8  -8  -8  
-------                    Run  | Yrd Mat Mat Mat Sto Gar 
Slots Evolved              4    | .   .   2   2   .   .   
  Power                    .    | .   .   .   .   .   .   
  Propulsion               1    | .   .   .   1   .   .   
  Utility                  3    | .   .   2   1   .   .   
  Weapon                   .    | .   .   .   .   .   .   
Parts Attached             50   | 6   7   21  14  1   1   
  Power                    6    | 1   .   2   2   .   1   
    Engine                 6    | 1   .   2   2   .   1   
    Core                   .    | .   .   .   .   .   .   
    Reactor                .    | .   .   .   .   .   .   
  Propulsion               19   | 2   3   7   7   .   .   
    Treads                 1    | .   .   1   .   .   .   
    Leg                    .    | .   .   .   .   .   .   
    Wheel                  2    | 2   .   .   .   .   .   
    Hover                  11   | .   2   4   5   .   .   
    Flight                 5    | .   1   2   2   .   .   
  Utility                  15   | 1   2   7   4   1   .   
    Device                 5    | .   1   2   1   1   .   
    Storage                1    | 1   .   .   .   .   .   
    Processor              2    | .   1   .   1   .   .   
    Hackware               2    | .   .   1   1   .   .   
    Protection             5    | .   .   4   1   .   .   
    Artifact               .    | .   .   .   .   .   .   
  Weapon                   10   | 2   2   5   1   .   .   
    Energy Gun             3    | 1   .   2   .   .   .   
    Energy Cannon          .    | .   .   .   .   .   .   
    Ballistic Gun          6    | 1   2   3   .   .   .   
    Ballistic Cannon       .    | .   .   .   .   .   .   
    Launcher               .    | .   .   .   .   .   .   
    Special Weapon         .    | .   .   .   .   .   .   
    Impact Weapon          .    | .   .   .   .   .   .   
    Slashing Weapon        1    | .   .   .   1   .   .   
    Piercing Weapon        .    | .   .   .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   .   .   
  Unidentified Prototypes  .    | .   .   .   .   .   .   
Parts Lost                 16   | .   .   6   4   1   5   
  Power                    3    | .   .   2   .   .   1   
  Propulsion               7    | .   .   1   3   1   2   
  Utility                  5    | .   .   2   1   .   2   
  Weapon                   1    | .   .   1   .   .   .   
  Highest Loss Streak      4    | .   .   3   4   1   3   
  To Critical Strikes      .    | .   .   .   .   .   .   
Average Slot Usage (%)     77   | .   81  75  80  87  63  
  Engine                   10   | .   14  7   8   9   4   
  Treads                   1    | .   .   3   .   .   .   
  Wheel                    2    | .   6   .   .   .   .   
  Hover                    12   | .   17  4   14  24  11  
  Flight                   3    | .   1   3   7   .   .   
  Device                   10   | .   10  7   14  18  15  
  Storage                  1    | .   3   .   .   .   .   
  Processor                10   | .   10  11  9   9   9   
  Hackware                 6    | .   .   10  11  18  13  
  Protection               4    | .   .   10  6   .   .   
  Energy Gun               1    | .   1   2   .   .   .   
  Ballistic Gun            10   | .   14  13  .   .   .   
  Slashing Weapon          2    | .   .   .   8   9   9   
Peak Build Rating          30   | 6   8   21  29  30  28  
  Average Rating           13   | 4   6   13  23  29  21  
  On Entrance              13   | .   6   5   15  29  28  
Naked Turns                .    | .   .   .   .   .   .   
Heaviest Build             16   | 10  11  16  13  8   8   
  Greatest Support         31   | 26  26  20  28  31  24  
  Greatest Overweight (x)  1    | .   .   1   .   .   .   
  Average Overweight (x)   .    | .   .   .   .   .   .   
Largest Inventory Capacity 8    | 8   8   5   5   5   5   
  Average Capacity         5    | 6   5   5   5   5   5   
  Most Carried             5    | 1   4   5   5   5   5   
  Average Carried          3    | .   2   3   4   5   4   
  Final Capacity           8    | 8   5   5   5   5   5   
  Final Carried            5    | 1   3   5   5   5   4   

 Class Distribution 
--------------------
 63% | Scavenger-Mutant
 31% | Mutant
  5% | Hacker-Mutant

 Dominant Class 
----------------
 Scavenger-Mutant | -10/Materials
 Scavenger-Mutant | -9/Materials
 Scavenger-Mutant | -8/Materials
 Scavenger-Mutant | -8/Storage
    Hacker-Mutant | -8/Garrison

 Resources                      | -11  -10  -9   -8   -8   -8   
-----------                Run  | Yrd  Mat  Mat  Mat  Sto  Gar  
Matter Collected           1201 | 225  210  505  256  .    5    
  Remotely                 .    | .    .    .    .    .    .    
Salvage Created            2050 | .    219  1035 473  .    323  
  Parts                    119  | .    20   57   27   .    15   
Haulers Intercepted        3    | .    .    3    .    .    .    
Recyclers Shooed           7    | .    .    7    .    .    .    
Parts Field Recycled       .    | .    .    .    .    .    .    
  Retrieved Matter         .    | .    .    .    .    .    .    
Parts Self-Destructed      .    | .    .    .    .    .    .    
  Prevented                .    | .    .    .    .    .    .    

 Kills                          | -11 -10 -9  -8  -8  -8  
-------                    Run  | Yrd Mat Mat Mat Sto Gar 
Combat Hostiles Destroyed  36   | .   4   21  5   .   6   
  Melee                    11   | .   .   .   5   .   6   
  Guns                     23   | .   4   19  .   .   .   
  AOE                      2    | .   .   2   .   .   .   
Classes Destroyed          11   | .   3   7   1   .   .   
  Worker                   5    | .   1   3   1   .   .   
  Builder                  2    | .   .   1   1   .   .   
  Tunneler                 1    | .   .   1   .   .   .   
  Hauler                   3    | .   .   3   .   .   .   
  Recycler                 4    | .   .   3   1   .   .   
  Watcher                  5    | .   2   1   2   .   .   
  Swarmer                  5    | .   .   5   .   .   .   
  Grunt                    20   | .   4   10  2   .   4   
  Duelist                  1    | .   .   1   .   .   .   
  Sentry                   9    | .   .   5   2   .   2   
  Hunter                   1    | .   .   .   1   .   .   
Best Kill Streak           7    | .   4   7   3   .   2   
  Combat Bots Only         5    | .   2   5   2   .   2   
Max Kills in Single Turn   3    | .   1   3   1   .   1   
  Gunslinging              .    | .   .   .   .   .   .   
  Exploded                 2    | .   .   2   .   .   .   
  Melee                    1    | .   .   .   1   .   1   
Uniques/NPCs Destroyed     .    | .   .   .   .   .   .   

 Combat                         | -11  -10  -9   -8   -8   -8   
--------                   Run  | Yrd  Mat  Mat  Mat  Sto  Gar  
Hostile Shots Fired        224  | .    20   111  32   2    59   
  Missed                   74   | .    8    38   11   .    17   
Damage Taken               2227 | .    220  1021 326  28   632  
  Core                     1036 | .    109  376  139  .    412  
  Absorbed by Shields      .    | .    .    .    .    .    .    
  Redirected to Shielding  35   | .    .    35   .    .    .    
Core Remaining (%)         54   | 100  56   6    .    .    .    
Volleys Fired              132  | .    31   101  .    .    .    
  Largest                  2    | .    2    2    .    .    .    
  Hottest                  65   | .    40   65   .    .    .    
Shots Fired                213  | .    59   154  .    .    .    
  Gun                      213  | .    59   154  .    .    .    
  Cannon                   .    | .    .    .    .    .    .    
  Launcher                 .    | .    .    .    .    .    .    
  Special                  .    | .    .    .    .    .    .    
  Kinetic                  171  | .    59   112  .    .    .    
  Thermal                  42   | .    .    42   .    .    .    
  Explosive                .    | .    .    .    .    .    .    
  Electromagnetic          .    | .    .    .    .    .    .    
  Robot Hit Streak         11   | .    5    11   .    .    .    
  Robot Miss Streak        7    | .    3    7    .    .    .    
  Penetration Max          .    | .    .    .    .    .    .    
  Secondary Targets        3    | .    1    2    .    .    .    
    Max Gunslinging Chain  1    | .    1    1    .    .    .    
Shots Hit Robots           183  | .    33   112  21   .    17   
  Core Hits                110  | .    14   76   11   .    9    
  Critical Kills           2    | .    2    .    .    .    .    
  Critical Parts Destroyed 1    | .    .    1    .    .    .    
  Critical Strikes         8    | .    2    1    2    .    3    
    Destroy                3    | .    2    1    .    .    .    
    Sever                  5    | .    .    .    2    .    3    
Melee Attacks              66   | .    .    .    36   .    30   
  Impact                   .    | .    .    .    .    .    .    
  Slashing                 66   | .    .    .    36   .    30   
  Piercing                 .    | .    .    .    .    .    .    
  Sneak Attacks            5    | .    .    .    5    .    .    
    Combat Hostiles        1    | .    .    .    1    .    .    
  Follow-up Attacks        .    | .    .    .    .    .    .    
Damage Inflicted           3801 | .    358  2036 854  .    553  
  Guns                     2136 | .    358  1778 .    .    .    
  Cannons                  .    | .    .    .    .    .    .    
  Explosions               256  | .    .    256  .    .    .    
  Melee                    1407 | .    .    .    854  .    553  
  Ramming                  2    | .    .    2    .    .    .    
  Kinetic                  1652 | .    358  1294 .    .    .    
  Thermal                  484  | .    .    484  .    .    .    
  Explosive                256  | .    .    256  .    .    .    
  Electromagnetic          .    | .    .    .    .    .    .    
  Impact                   .    | .    .    .    .    .    .    
  Slashing                 1407 | .    .    .    854  .    553  
  Piercing                 .    | .    .    .    .    .    .    
Highest Corruption         .    | .    .    .    .    .    .    
  Average Corruption       .    | .    .    .    .    .    .    
  Corruption Purged        .    | .    .    .    .    .    .    
  Corruption Blocked       .    | .    .    .    .    .    .    
Overload Shots             .    | .    .    .    .    .    .    
Overflow Damage            9    | .    .    8    1    .    .    
  Projectiles              .    | .    .    .    .    .    .    
  Explosions               8    | .    .    8    .    .    .    
  Melee                    1    | .    .    .    1    .    .    
Knockbacks                 .    | .    .    .    .    .    .    
  Impact                   .    | .    .    .    .    .    .    
  Kinetic                  .    | .    .    .    .    .    .    
  Secondary                .    | .    .    .    .    .    .    
Self-Inflicted Damage      96   | .    .    96   .    .    .    
  Shots                    2    | .    .    2    .    .    .    
  Rammed                   1    | .    .    1    .    .    .    
Targets Rammed             1    | .    .    1    .    .    .    
  Kicked                   .    | .    .    .    .    .    .    
  Crushed                  .    | .    .    .    .    .    .    
Highest Temperature        48   | .    24   48   16   .    6    
  Average Temperature      14   | .    7    17   6    .    6    
  Received Heat Transfer   1032 | .    72   357  180  9    414  
Siege Activations          .    | .    .    .    .    .    .    
Robots Corrupted           .    | .    .    .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    .    .    
  Parts Fried              .    | .    .    .    .    .    .    
  Impact Corruptions       .    | .    .    .    .    .    .    
Robots Melted              .    | .    .    .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    .    .    
  Parts Melted             .    | .    .    .    .    .    .    
  Heat Transferred         750  | .    .    750  .    .    .    
Parts Sabotaged            .    | .    .    .    .    .    .    
Parts Stolen               .    | .    .    .    .    .    .    
Parts Stripped             .    | .    .    .    .    .    .    
Power Chain Reactions      .    | .    .    .    .    .    .    

 Alert                          | -11 -10 -9  -8  -8  -8  
-------                    Run  | Yrd Mat Mat Mat Sto Gar 
Peak Influence             626  | .   137 626 515 227 279 
  Initial                  217  | .   .   15  207 217 147 
  Average                  209  | .   42  348 387 219 205 
Maximum Alert Level        2    | .   .   2   2   1   1   
  Low Security (%)         48   | 100 100 10  .   .   31  
  Level 1                  30   | .   .   48  43  100 68  
  Level 2                  21   | .   .   41  56  .   .   
  Level 3                  .    | .   .   .   .   .   .   
  Level 4                  .    | .   .   .   .   .   .   
  Level 5                  .    | .   .   .   .   .   .   
  High Security            .    | .   .   .   .   .   .   
  Max Security             .    | .   .   .   .   .   .   
Squads Dispatched          5    | .   1   2   2   .   .   
  Investigation            5    | .   1   2   2   .   .   
  Extermination            .    | .   .   .   .   .   .   
  Reinforcement            .    | .   .   .   .   .   .   
  Assault                  .    | .   .   .   .   .   .   
  Garrison                 .    | .   .   .   .   .   .   
  Intercept                .    | .   .   .   .   .   .   
Searches Triggered         .    | .   .   .   .   .   .   
Construction Impeded       .    | .   .   .   .   .   .   
Haulers Reinforced         .    | .   .   .   .   .   .   
Active Scanning Responses  .    | .   .   .   .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   .   .   .   

 Stealth                        | -11 -10 -9  -8  -8  -8  
---------                  Run  | Yrd Mat Mat Mat Sto Gar 
Distress Signals           14   | .   2   9   3   .   .   
Communications Jammed      .    | .   .   .   .   .   .   
  Distress Signals         .    | .   .   .   .   .   .   
Times Spotted              72   | .   9   38  10  1   14  
  Peak Tracking Total      6    | .   4   6   6   2   6   
  Tactical Retreats        5    | .   .   1   2   .   2   

 Traps                          | -11 -10 -9  -8  -8  -8  
-------                    Run  | Yrd Mat Mat Mat Sto Gar 
Traps Triggered            3    | .   2   .   1   .   .   
  Indirectly               .    | .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   .   
  Reused                   .    | .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   
  Installed                .    | .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   

 Machines                       | -11 -10 -9  -8  -8  -8  
----------                 Run  | Yrd Mat Mat Mat Sto Gar 
Machines Disabled          4    | .   .   3   1   .   .   
  Max in Single Turn       2    | .   .   2   1   .   .   
Machines Repaired          .    | .   .   .   .   .   .   
Machines Dismantled        .    | .   .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   

 Hacking                        | -11 -10 -9  -8  -8  -8  
---------                  Run  | Yrd Mat Mat Mat Sto Gar 
Machines Accessed          22   | .   6   6   6   3   1   
  Terminals                21   | .   6   6   6   2   1   
  Fabricators              .    | .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   
  Garrison Access          1    | .   .   .   .   1   .   
Total Hacks                76   | .   15  33  21  5   2   
  Successful               46   | .   8   21  14  2   1   
  Failed                   29   | .   7   11  7   3   1   
    Catastrophic           1    | .   .   1   .   .   .   
  Database Lockouts        1    | .   .   1   .   .   .   
  Manual                   45   | .   10  19  16  .   .   
  Terminals                75   | .   15  33  21  4   2   
  Fabricators              .    | .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   
  Garrison Access          1    | .   .   .   .   1   .   
Terminal Hacks             27   | .   3   14  8   1   1   
  Record                   4    | .   .   3   1   .   .   
  Part Schematic           1    | .   .   .   1   .   .   
  Prototype ID Bank        3    | .   1   1   1   .   .   
  Open Door                2    | .   .   .   .   1   1   
  Terminal Index           3    | .   1   1   1   .   .   
  Unreport Threat          1    | .   .   1   .   .   .   
  Locate Traps             3    | .   .   2   1   .   .   
  Security Status          1    | .   .   1   .   .   .   
  Recall Investigation     1    | .   .   .   1   .   .   
  Hauler Manifests         2    | .   .   1   1   .   .   
  Registered Components    2    | .   1   1   .   .   .   
  Zone Layout              4    | .   .   3   1   .   .   
Fabricator Hacks           .    | .   .   .   .   .   .   
Repair Station Hacks       .    | .   .   .   .   .   .   
Recycling Unit Hacks       .    | .   .   .   .   .   .   
Scanalyzer                 .    | .   .   .   .   .   .   
Garrison Access Hacks      1    | .   .   .   .   1   .   
  Unlock Access            1    | .   .   .   .   1   .   
Unauthorized Hacks         18   | .   5   7   6   .   .   
  Terminals                18   | .   5   7   6   .   .   
    Track                  9    | .   2   4   3   .   .   
    Assimilate             2    | .   1   1   .   .   .   
    Botnet                 3    | .   1   1   1   .   .   
    Operators              4    | .   1   1   2   .   .   
  Fabricators              .    | .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   
Data Cores Recovered       .    | .   .   .   .   .   .   
  Used                     .    | .   .   .   .   .   .   
Hacking Detections         17   | .   5   4   5   2   1   
  Full Trace Events        6    | .   1   2   3   .   .   
  Feedback Events          .    | .   .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   .   
Part Schematics Acquired   1    | .   .   .   1   .   .   
  Parts Built              .    | .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   .   .   
Parts Repaired             .    | .   .   .   .   .   .   
  Time                     .    | .   .   .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   
  Retrieved Components     .    | .   .   .   .   .   .   
Parts Scanalyzed           .    | .   .   .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   .   

 Bothacking                     | -11 -10 -9  -8  -8  -8  
------------               Run  | Yrd Mat Mat Mat Sto Gar 
Used RIF Installer         .    | .   .   .   .   .   .   
Robots Hacked              .    | .   .   .   .   .   .   
  Non-combat               .    | .   .   .   .   .   .   
  Combat                   .    | .   .   .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   .   .   
Robots Rewired             .    | .   .   .   .   .   .   
Allies Hacked              .    | .   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   

 Allies                         | -11 -10 -9  -8  -8  -8  
--------                   Run  | Yrd Mat Mat Mat Sto Gar 
Total Allies               4    | .   1   1   .   .   2   
  Largest Group            2    | .   1   1   1   .   2   
  Highest-Rated Group      56   | .   10  10  10  .   56  
  Highest-Rated Ally       31   | .   10  10  10  .   31  
Total Orders               .    | .   .   .   .   .   .   
Ally Attacks               17   | .   .   .   .   .   17  
  Total Damage             245  | .   .   .   .   .   245 
  Kills                    1    | .   .   .   .   .   1   
Allies Corrupted           .    | .   .   .   .   .   .   
Allies Melted              .    | .   .   .   .   .   .   

 Intel                          | -11 -10 -9  -8  -8  -8  
-------                    Run  | Yrd Mat Mat Mat Sto Gar 
Robot Analysis Total       .    | .   .   .   .   .   .   
Derelict Logs Recovered    .    | .   .   .   .   .   .   
Drone Launches             .    | .   .   .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   .   .   

 Exploration                    | -11 -10 -9  -8  -8  -8  
-------------              Run  | Yrd Mat Mat Mat Sto Gar 
Turns Passed               2373 | 55  934 745 360 36  243 
Spaces Moved               1883 | 56  578 483 476 62  228 
  Core                     179  | 12  .   76  .   .   91  
  Treads                   76   | .   .   76  .   .   .   
  Legs                     .    | .   .   .   .   .   .   
  Wheels                   199  | 44  155 .   .   .   .   
  Hover                    857  | .   302 71  285 62  137 
  Flight                   572  | .   121 260 191 .   .   
  Fastest Speed            34   | 50  40  37  34  48  50  
  Average Speed            58   | 81  61  70  43  48  50  
  Slowest Speed            160  | 100 90  160 60  51  60  
  Overloaded Moves         .    | .   .   .   .   .   .   
  Propulsion Burnouts      .    | .   .   .   .   .   .   
  Robots Hopped            2    | .   .   1   1   .   .   
  Cave-ins Triggered       .    | .   .   .   .   .   .   
Exploration Rate (%)       30   | 3   65  46  27  11  32  
  Regions Visited          5
    Branch Regions         1
  Pre-discovered Areas     .    | .   .   .   .   .   .   
  Known Exits Taken        2    | .   .   .   1   1   .   
  Unknown Exits Taken      3    | 1   1   1   .   .   .   
Scrap Searched             .    | .   .   .   .   .   .   
Spaces Dug                 .    | .   .   .   .   .   .   
Terrain Destroyed          56   | .   .   56  .   .   .   
  Melee                    .    | .   .   .   .   .   .   
  Projectile               .    | .   .   .   .   .   .   
  AOE                      56   | .   .   56  .   .   .   
Terrain Rammed             .    | .   .   .   .   .   .   
  Walls Destroyed          .    | .   .   .   .   .   .   
  Machines Disabled        .    | .   .   .   .   .   .   

 Actions                        | -11  -10  -9   -8   -8   -8   
---------                  Run  | Yrd  Mat  Mat  Mat  Sto  Gar  
Total                      2841 | 62   1104 728  569  68   310  
  Wait                     666  | .    475  105  32   4    50   
  Move                     1875 | 55   577  480  473  62   228  
  Hop                      2    | .    .    1    1    .    .    
  Pick Up                  20   | 1    5    8    6    .    .    
  Fast Attach              33   | 6    4    13   10   .    .    
  Attach                   13   | .    3    6    3    .    1    
  Detach                   3    | .    .    2    1    .    .    
  Swap                     4    | .    .    2    1    1    .    
  Drop                     26   | .    9    9    6    1    1    
  Fire                     132  | .    31   101  .    .    .    
  Melee                    66   | .    .    .    36   .    30   
  Ram                      .    | .    .    .    .    .    .    
  Kick                     .    | .    .    .    .    .    .    
  Crush                    1    | .    .    1    .    .    .    
  Escape Stasis            .    | .    .    .    .    .    .    
  Rewire                   .    | .    .    .    .    .    .    
  Trap                     .    | .    .    .    .    .    .    
  Miscellaneous            .    | .    .    .    .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials
-9/Materials (discovered 3 exits: *Mat / [*Min x2])
-8/Materials
-8/Storage
-8/Garrison

 History 
---------
 Turn | Location      | Event
   11 | -11/Scrapyard | Discovered new exit (range 15)
   56 | -11/Scrapyard | Entered Materials
  180 | -10/Materials | Discovered new exit (range 9)
  558 | -10/Materials | Build established: Scavenger-Mutant
  990 | -10/Materials | Entered another Materials area
  990 | -9/Materials  | Accompanied by 1 ally
  990 | -9/Materials  | Evolved 2 slots: Utility x2
 1019 | -9/Materials  | Central database locked down
 1084 | -9/Materials  | Lost 3 parts (1p1n1u)
 1107 | -9/Materials  | Core integrity fell below 50%
 1192 | -9/Materials  | Build established: Mutant
 1427 | -9/Materials  | Core integrity fell below 20%
 1467 | -9/Materials  | Discovered new exit (range 13)
 1641 | -9/Materials  | Discovered new exit (range 17)
 1721 | -9/Materials  | Discovered new exit (range 18)
 1735 | -9/Materials  | Entered another Materials area
 1735 | -8/Materials  | Accompanied by 1 ally
 1735 | -8/Materials  | Evolved 2 slots: Propulsion x1, Utility x1
 1824 | -8/Materials  | Build established: Scavenger-Mutant
 1847 | -8/Materials  | Lost 4 parts (3n1u)
 2019 | -8/Materials  | Discovered new exit (range 7)
 2023 | -8/Materials  | Identified exit to Storage
 2095 | -8/Materials  | Entered Storage
 2131 | -8/Storage    | Identified exit to Garrison
 2131 | -8/Storage    | Entered Garrison
 2149 | -8/Garrison   | Triggered checkpoint
 2160 | -8/Garrison   | Rescued a captive Derelict
 2161 | -8/Garrison   | Rescued a captive Derelict
 2284 | -8/Garrison   | Core integrity fell below 50%
 2297 | -8/Garrison   | Lost 3 parts (1p1n1u)
 2325 | -8/Garrison   | Core integrity fell below 20%
 2371 | -8/Garrison   | Triggered checkpoint
 2374 | -8/Garrison   | Destroyed by G-47 Trooper with Particle Gun

 Last Messages 
---------------
02260_ Critical hit (Burn: +37).
02262_ Aerolev Unit destroyed.
02264_ Lgt. Deuterium Engine destroyed.
02265_ G-47 Trooper Aluminum Leg severed.
02266_ Hacking Suite destroyed.
02273_ G-47 Trooper destroyed.
02281_ Critical hit (Burn: +37).
02287_ G-47 Trooper destroyed.
02295_ Dropped Lgt. Deuterium Engine.
02298_ Imp. Sensor Array destroyed.
02298_ G-47 Trooper Lgt. Nuclear Core severed.
02300_ Imp. Hover Unit destroyed.
02312_ G-47 Trooper Particle Gun severed.
02318_ Critical hit (Burn: +37).
02318_ G-47 Trooper destroyed.
02336_ Critical hit (Burn: +37).
02337_ G-47 Trooper destroyed.
02356_ C-30 ARC bursts open, deploying its
  payload.
02356_ S-10 Pest unfolds itself. <x3>

 Map 
-----
+----------------------------------------------------+
| ?#   ##    ##   #????????????????????????????????? |
| ?#   ##    ##   #????????????????????????????????? |
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| ????????????#   ###### ##############????????????? |
| ????????????#                         ???????????? |
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| ?????????????????????#   @        #??????????????? |
| ?????????????????????##### ####"  #??????????????? |
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| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ?????????????????????????????????????????????????? |
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|                                                    |
|                                                    |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           38
Energy Generation          14
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                18
Robot Scan Range           15
Terrain Scan Density       10
Additional Mass Support    9
Armor Coverage             150
Propulsion Shielding       66
Evasion (%)                63
Recoil Reduction           1
Offensive Hacking          20

 Item Schematics 
-----------------
 Katana | -8/Materials | Hacked

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              TowerProtonTelecube
  Manual?         0
Play Time         00:33:42
  Cumulative      191.4 hours
  Start           2025.03.24 @ 02:56:42
  End             2025.03.24 @ 03:35:40
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          187
  Rogue           126
  Adventurer      61
  Explorer        0
Win Type          -
  Total           9
  Types           7/0/2/0/0/0/0/0/0
Lore%             30
Gallery%          63
Achievement%      60
Wizard Run        0

 Options 
---------
Layout            1
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        2
Font              32/SmallcapsGlow
Map View          50x35
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: bac42023-6bc8-4021-ac58-fe0c4f07d80d