Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.08.01 @ 01:28:41 Player: corny Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (27) 135 Value Destroyed (685) 685 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (54) 54 TOTAL SCORE: 2734 Bonus ------- Follower Combat Kills 69 Friendly Fire -15 Cogmind --------- Core Integrity 0/550 Matter 197/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (100) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- Katana Katana > --- INVENTORY (5) ---- Improved Ion Engine Aluminum Leg Improved Sensor Array Beam Rifle Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Armored Wheel > --- UTILITY ---------- Small Storage Unit Improved Sensor Array Improved Power Shielding Medium Armor Plating > --- WEAPON ----------- Pulse Rifle Battle Cannon > --- INVENTORY -------- Improved Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Heat Sink Beam Rifle Heavy Assault Rifle Heavy Assault Rifle [Rating: 23] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Armored Wheel Flight Unit Cesium-ion Thruster Utility Small Storage Unit Device ECM Suite Storage Small Storage Unit Protection Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Ballistic Gun Assault Rifle Ballistic Cannon Battle Cannon Slashing Weapon Katana Build | -11 -10 -9 -9 -8 ------- Run | Jun Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 2 | . . 1 . 1 Utility 2 | . . 1 . 1 Weapon . | . . . . . Parts Attached 39 | . 18 6 3 12 Power 4 | . 3 1 . . Engine 4 | . 3 1 . . Core . | . . . . . Reactor . | . . . . . Propulsion 14 | . 8 . 1 5 Treads . | . . . . . Leg 12 | . 8 . . 4 Wheel 1 | . . . 1 . Hover . | . . . . . Flight 1 | . . . . 1 Utility 9 | . 3 2 . 4 Device 6 | . 3 1 . 2 Storage . | . . . . . Processor . | . . . . . Hackware . | . . . . . Protection 3 | . . 1 . 2 Artifact . | . . . . . Weapon 12 | . 4 3 2 3 Energy Gun 6 | . 3 1 1 1 Energy Cannon . | . . . . . Ballistic Gun 3 | . 1 2 . . Ballistic Cannon 1 | . . . 1 . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 2 | . . . . 2 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 9 | . . . . 9 Power . | . . . . . Propulsion 6 | . . . . 6 Utility 2 | . . . . 2 Weapon 1 | . . . . 1 Highest Loss Streak 8 | . . . . 8 To Critical Strikes . | . . . . . Average Slot Usage (%) 90 | . 97 84 94 86 Engine 10 | . 13 11 11 7 Leg 23 | . 27 22 22 23 Wheel 3 | . . . 6 7 Device 11 | . 13 15 11 7 Storage 10 | . 14 11 11 7 Protection 7 | . . 3 11 15 Energy Gun 10 | . 14 11 11 7 Ballistic Gun 5 | . 13 11 . . Ballistic Cannon 4 | . . . 10 7 Naked Turns 15 | . . . . 15 Heaviest Build 29 | 11 15 24 24 29 Greatest Support 20 | 20 20 20 20 20 Greatest Overweight (x) 2 | . 1 1 1 2 Average Overweight (x) . | . . . 1 1 Largest Inventory Capacity 8 | . 8 8 8 8 Average Capacity 7 | . 8 8 8 7 Most Carried 8 | . 8 8 8 8 Average Carried 7 | . 7 7 8 7 Final Capacity 8 | 8 8 8 8 5 Final Carried 8 | 6 8 8 8 5 Class Distribution -------------------- 58% | Mutant 29% | Scavenger-Mutant 11% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Jun Mat Mat Min Mat Matter Collected 783 | 180 239 133 59 172 Remotely . | . . . . . Salvage Created 889 | . 323 183 . 383 Parts 69 | . 28 16 . 25 Haulers Intercepted 1 | . . . . 1 Recyclers Shooed 1 | . . . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Jun Mat Mat Min Mat Combat Hostiles Destroyed 17 | . 9 4 . 4 Guns 13 | . 9 4 . . Cannons 4 | . . . . 4 Classes Destroyed 8 | . 4 1 . 3 Worker 1 | . . . . 1 Builder 2 | . 1 . . 1 Hauler 1 | . . . . 1 Recycler 3 | . . . . 3 Watcher 3 | . 1 1 . 1 Swarmer 4 | . 3 1 . . Grunt 10 | . 6 1 . 3 Sentry 3 | . . 2 . 1 Best Kill Streak 4 | . 4 3 . 3 Combat Bots Only 3 | . 3 3 . 2 Max Kills in Single Turn 2 | . 2 1 . 1 Gunslinging 1 | . 1 . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Jun Mat Mat Min Mat Damage Taken 2106 | . 421 185 . 1500 Core 689 | . 101 37 . 551 Absorbed by Shields . | . . . . . Redirected to Shielding 10 | . . . . 10 Core Remaining (%) 83 | 100 59 . 90 . Volleys Fired 99 | . 29 18 . 52 Largest 2 | . 2 2 . 2 Hottest 102 | . 70 79 . 102 Shots Fired 170 | . 57 36 . 77 Gun 130 | . 57 36 . 37 Cannon 40 | . . . . 40 Launcher . | . . . . . Special . | . . . . . Kinetic 87 | . 29 18 . 40 Thermal 83 | . 28 18 . 37 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 11 | . 11 6 . 11 Robot Miss Streak 4 | . 2 4 . 4 Penetration Max . | . . . . . Secondary Targets 3 | . 2 1 . . Max Gunslinging Chain 1 | . 1 1 . . Shots Hit Robots 109 | . 38 19 . 52 Core Hits 42 | . 18 7 . 17 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 3 | . . . . 3 Burn 1 | . . . . 1 Blast 2 | . . . . 2 Melee Attacks 7 | . . . . 7 Impact . | . . . . . Slashing 7 | . . . . 7 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks 1 | . . . . 1 Damage Inflicted 1906 | . 493 300 . 1113 Guns 1189 | . 493 300 . 396 Cannons 549 | . . . . 549 Explosions . | . . . . . Melee 168 | . . . . 168 Ramming . | . . . . . Kinetic 984 | . 257 178 . 549 Thermal 754 | . 236 122 . 396 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing 168 | . . . . 168 Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 10 | . . . . 10 Projectiles . | . . . . . Explosions . | . . . . . Melee 10 | . . . . 10 Knockbacks 7 | . . . . 7 Impact . | . . . . . Kinetic 6 | . . . . 6 Secondary 1 | . . . . 1 Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 360 | . 156 164 . 360 Average Temperature 83 | . 51 52 . 111 Received Heat Transfer 1068 | . 216 42 . 810 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . 1 . . . Heat Transferred 1915 | . 620 296 . 999 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Jun Mat Mat Min Mat Peak Influence 232 | . 232 154 36 229 Initial 36 | . . 13 36 . Average 80 | . 104 72 27 126 Maximum Alert Level 1 | . 1 . . 1 Low Security (%) 96 | . 92 100 100 92 Level 1 3 | . 7 . . 7 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . 2 1 . 2 Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 4 | . 1 1 . 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Jun Mat Mat Min Mat Distress Signals 3 | . 1 . . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 43 | . 12 10 . 21 Peak Tracking Total 9 | . 3 5 . 9 Tactical Retreats 2 | . . 1 . 1 Traps | -11 -10 -9 -9 -8 ------- Run | Jun Mat Mat Min Mat Traps Triggered 5 | . 5 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Jun Mat Mat Min Mat Machines Disabled 4 | . 1 2 . 1 Max in Single Turn 1 | . 1 1 . 1 Machines Repaired . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Jun Mat Mat Min Mat Machines Accessed 8 | . 2 2 . 4 Terminals 8 | . 2 2 . 4 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 30 | . 6 9 . 15 Successful 15 | . 3 6 . 6 Failed 15 | . 3 3 . 9 Catastrophic 1 | . . . . 1 Database Lockouts . | . . . . . Manual 14 | . 1 6 . 7 Terminals 30 | . 6 9 . 15 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 14 | . 3 5 . 6 Robot Analysis 3 | . 1 2 . . Prototype ID Bank 2 | . . 1 . 1 Branch Access Points 1 | . . 1 . . Emergency Access Points 1 | . . . . 1 Locate Traps 3 | . 1 . . 2 Hauler Manifests 1 | . . 1 . . Registered Components 2 | . 1 . . 1 Zone Layout 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 1 | . . 1 . . Terminals 1 | . . 1 . . Track 1 | . . 1 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 8 | . 2 2 . 4 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Jun Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Jun Mat Mat Min Mat Total Allies 3 | . . . 3 . Largest Group 3 | . . . 3 3 Highest-Rated Group 40 | . . . 40 40 Highest-Rated Ally 16 | . . . 16 16 Total Orders . | . . . . . Ally Attacks 40 | . . . . 40 Total Damage 476 | . . . . 476 Kills 7 | . . . . 7 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Jun Mat Mat Min Mat Robot Analysis Total 3 | . 1 2 . . Derelict Logs Recovered 3 | . . . 3 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Jun Mat Mat Min Mat Turns Passed 1923 | . 430 469 532 492 Spaces Moved 1191 | 1 256 254 387 293 Core 53 | . . . . 53 Treads . | . . . . . Legs 643 | 1 256 254 128 4 Wheels 495 | . . . 259 236 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 120 120 120 105 50 Average Speed 130 | 120 120 157 133 111 Slowest Speed 190 | 120 190 190 190 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 38 | 2 45 28 96 21 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken 1 | . . 1 . . Unknown Exits Taken 3 | 1 1 . 1 . Scrap Searched 1 | . . . 1 . Spaces Dug 1 | . . . . 1 Terrain Destroyed 5 | . . . . 5 Melee 1 | . . . . 1 Projectile 4 | . . . . 4 AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Jun Mat Mat Min Mat Total 1388 | . 322 292 403 371 Wait 22 | . 1 5 12 4 Move 1187 | . 255 253 386 293 Hop . | . . . . . Pick Up 9 | . 6 3 . . Fast Attach 21 | . 10 2 3 6 Attach 3 | . . 1 . 2 Detach 1 | . 1 . . . Swap 15 | . 8 3 . 4 Drop 25 | . 12 7 2 4 Fire 99 | . 29 18 . 52 Melee 6 | . . . . 6 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 1 exit: Fac) History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 0) 1 | -11/Junkyard | Entered Materials 164 | -10/Materials | Discovered new exit (range 15) 385 | -10/Materials | Discovered new exit (range 16) 431 | -10/Materials | Entered another Materials area 431 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 623 | -9/Materials | Identified exit to Mines 900 | -9/Materials | Entered Mines 938 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1028 | -9/Mines | Found a hidden stash of uninstalled traps 1083 | -9/Mines | Learned location of 1 exit from Materials 1152 | -9/Mines | Learned Materials trap positions 1190 | -9/Mines | Discovered new exit (range 9) 1245 | -9/Mines | Build established: Mutant 1248 | -9/Mines | Discovered new exit (range 6) 1394 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1396 | -9/Mines | Learned location of Zion (-7) 1432 | -9/Mines | Entered Materials 1432 | -8/Materials | Accompanied by 3 allies 1432 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1433 | -8/Materials | Identified exit to Factory 1434 | -8/Materials | Loaded intel: 25 trap records 1867 | -8/Materials | Released all parts (5) 1895 | -8/Materials | Lost 8 parts (5n2u1w) 1896 | -8/Materials | Core integrity fell below 50% 1908 | -8/Materials | Core integrity fell below 20% 1924 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 01867_ Released Hvy. Ion Engine. 01867_ Released Battle Cannon. 01867_ Released Imp. Power Shielding. 01867_ Extracted 50 matter. 01869_ R-06 Scavenger collects Hvy. Ion Engine. 01873_ Connecting with Terminal... >>Prototypes Downloading prototype IDs... Adv. EMP Blaster Imp. Airjet 01873_ R-06 Scavenger collects Hvy. Assault Rifle. 01876_ Acquired 4 matter. 01879_ W-25 Informer sends out distress signal. 01882_ Acquired Katana. 01898_ Acquired Cesium-ion Thruster. 01898_ Critical hit (Burn: +37). 01899_ Cesium-ion Thruster destroyed. 01910_ Destroyed Heat Sink. 01913_ Katana follow-up attack on Y-45 Defender. 01916_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ????????# !=#[!# """ # [ # #??????? | | ????????###########!=# # # #??????? | | ??????????????????# !# """ # # #?###??? | | ??????????????????# # """ ####+###### #"""#??? | | ???????##########?# # """ ??# + #"T"#### | | ???????? #?# # #??# ""# ^ # | | ???????? 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