Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.05 @ 21:19:45 Player: MarKhan Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (145) 725 Value Destroyed (7387) 7387 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (4947) 4947 TOTAL SCORE: 17419 Bonus ------- High Alert Combat Kills 1321 Follower Combat Kills 882 Entered Garrisons 800 Used RIF Installer 2000 Friendly Fire -56 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Flying (32) Location -6/Garrison Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (4) --- VTOL Module VTOL Module > --- UTILITY (5) ------ Relay Coupler [Swarmer] (24) Relay Coupler [Swarmer] (37) Relay Coupler [Grunt] (14) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Hardened Medium Armor Plating Relay Coupler [Demolisher] (19) Relay Coupler [Specialist] (22) Relay Coupler [Hunter] (17) Heavy Laser Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Light Quantum Reactor > --- PROPULSION ------- Light Treads Light Treads Light Treads Compact Wheel > --- UTILITY ---------- Large Storage Unit Enhanced Optical Array Improved Medium Armor Plating Focal Shield Relay Coupler [Grunt] > --- WEAPON ----------- Phase Cannon Heavy Linear Accelerator Remote Datajack > --- INVENTORY -------- Advanced Heat Sink Advanced Heat Sink Coolant Injector Compact Battery Compact Matter Pod Seismic Detector Hardened Medium Armor Plating Improved Light Armor Plating Relay Coupler [Duelist] Relay Coupler [Sentry] Relay Coupler [Demolisher] Relay Coupler [Specialist] Tractor Beam Flak Gun Long-range Missile Launcher [Rating: 65] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Compact Wheel Flight Unit VTOL Module Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Enhanced Optical Array Hackware Relay Coupler [Grunt] Protection Improved Medium Armor Plating Weapon Flak Gun Energy Gun Particle Gun Energy Cannon Ion Cannon Ballistic Gun Flak Gun Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Axe Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Gar Fac Gar Fac Gar Fac Gar Slots Evolved 8 | . . . 2 2 . 2 . . . 2 . Power 1 | . . . . . . . . . . 1 . Propulsion 2 | . . . 1 . . 1 . . . . . Utility 3 | . . . . 1 . 1 . . . 1 . Weapon 2 | . . . 1 1 . . . . . . . Parts Attached 283 | 7 18 3 37 9 24 9 47 34 50 16 29 Power 19 | 1 2 2 6 . . . 3 2 1 1 1 Engine 17 | 1 2 2 6 . . . 3 2 1 . . Core 1 | . . . . . . . . . . . 1 Reactor 1 | . . . . . . . . . . 1 . Propulsion 71 | 2 8 . 13 . 12 2 10 9 8 2 5 Treads 49 | . 4 . 5 . 10 2 10 9 8 1 . Leg 1 | . . . . . . . . . . . 1 Wheel 16 | 2 4 . 7 . 2 . . . . 1 . Hover . | . . . . . . . . . . . . Flight 5 | . . . 1 . . . . . . . 4 Utility 82 | 2 4 . 3 2 8 6 8 11 17 9 12 Device 26 | 1 3 . 3 2 3 5 3 1 2 3 . Storage 3 | 1 1 . . . . 1 . . . . . Processor 1 | . . . . . . . . . . . 1 Hackware 27 | . . . . . 1 . 2 3 9 2 10 Protection 25 | . . . . . 4 . 3 7 6 4 1 Artifact . | . . . . . . . . . . . . Weapon 111 | 2 4 1 15 7 4 1 26 12 24 4 11 Energy Gun 29 | 1 2 . 10 3 1 . 3 3 4 . 2 Energy Cannon 9 | . . . 1 3 2 . 1 . 1 . 1 Ballistic Gun 39 | 1 2 1 1 . 1 . 15 5 10 1 2 Ballistic Cannon 3 | . . . . 1 . . . 1 1 . . Launcher 8 | . . . 2 . . . 4 . . 1 1 Special Weapon 13 | . . . 1 . . . . . 5 2 5 Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . 1 . . 2 . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 7 | . . . . . . . 3 3 1 . . Unidentified Prototypes 3 | . . . 2 . . . . 1 . . . Corrupted Parts 2 | . . . 1 . . . . . 1 . . System Corruption 5 | . . . 4 . . . . . 1 . . Parts Lost 61 | . 4 . 8 . 6 . 3 3 16 2 19 Power 5 | . 1 . 1 . . . . . 1 . 2 Propulsion 21 | . 2 . 3 . 1 . 1 2 4 2 6 Utility 12 | . . . . . 4 . 1 . 1 . 6 Weapon 23 | . 1 . 4 . 1 . 1 1 10 . 5 Highest Loss Streak 12 | . 3 . 4 . 1 . 2 3 8 2 12 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 93 | . 99 100 97 100 92 92 95 98 94 87 71 Engine 7 | . 14 14 10 9 9 7 7 7 6 6 3 Treads 23 | . 8 . 6 9 25 30 29 29 27 22 12 Wheel 3 | . 18 28 25 18 1 . . . . 2 3 Device 6 | . 14 14 11 18 4 7 6 7 4 5 3 Storage 7 | . 14 14 11 9 9 7 7 7 7 6 3 Hackware 4 | . . . . . . . . 3 12 12 13 Protection 6 | . . . . . 6 7 11 11 5 5 4 Energy Gun 8 | . 8 14 26 24 9 5 6 9 8 . . Energy Cannon 3 | . . . 1 9 10 7 . . 2 . 3 Ballistic Gun 11 | . 19 14 1 . 7 7 21 19 11 6 . Ballistic Cannon 2 | . . . . 1 9 7 . . . 6 3 Special Weapon 1 | . . . . . . . . . 2 5 4 Peak Build Rating 65 | 7 11 9 17 20 32 37 50 49 51 62 65 Average Rating 37 | 4 8 9 14 18 28 35 48 45 37 56 47 On Entrance 27 | . 7 9 9 16 20 32 37 49 41 49 60 Naked Turns 9 | . . . . . . . . . . . 9 Heaviest Build 100 | 15 30 29 40 49 68 69 78 69 79 100 97 Greatest Support 91 | 26 40 26 60 26 60 80 91 91 83 80 16 Greatest Overweight (x) 6 | . 1 1 1 1 2 1 . 1 1 6 6 Average Overweight (x) . | . . 1 . 1 . . . . . 2 2 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 6 14 15 15 15 15 15 15 15 15 15 11 Most Carried 15 | 5 15 15 15 15 15 15 15 15 15 15 15 Average Carried 14 | 3 9 15 14 14 14 14 14 14 14 14 11 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 5 Final Carried 15 | 5 15 15 14 15 15 15 15 15 15 15 5 Class Distribution -------------------- 40% | Bothacker-Tank 24% | Scavenger-Tank 8% | Scavenger-Gunner 7% | Botlord-Tank 5% | Bothacker-Gunner 5% | Mutant 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Gunner | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Tank | -8/Garrison Scavenger-Tank | -7/Factory Bothacker-Tank | -7/Garrison Bothacker-Tank | -7/Factory Bothacker-Tank | -7/Garrison Botlord-Tank | -6/Factory Bothacker-Tank | -6/Garrison Resources | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Mat Gar Fac Gar Fac Gar Fac Gar Matter Collected 6353 | 253 375 63 560 . 887 137 1339 584 1051 555 549 Remotely . | . . . . . . . . . . . . Salvage Created 5202 | 29 514 63 921 . 1032 320 877 351 711 244 140 Parts 268 | 4 22 6 63 . 45 13 46 13 36 15 5 Haulers Intercepted 3 | . 1 . 2 . . . . . . . . Recyclers Shooed 2 | . . . 1 . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Gar Fac Gar Fac Gar Fac Gar Combat Hostiles Destroyed 124 | . 10 3 21 . 27 5 27 8 11 6 6 Melee 4 | . . . . . . 3 . . 1 . . Guns 74 | . 10 3 12 . 12 1 17 7 9 1 2 Cannons 27 | . . . 3 . 14 1 2 . 1 3 3 AOE 17 | . . . 6 . . . 8 . . 2 1 Classes Destroyed 15 | 1 4 2 4 . 2 1 . . . . 1 Worker 7 | . . 1 4 . . . . 2 . . . Builder 3 | . . . 3 . . . . . . . . Tunneler 1 | 1 . . . . . . . . . . . Hauler 3 | . 1 . 2 . . . . . . . . Recycler 2 | . . . . . . 1 . . . 1 . Operator 1 | . 1 . . . . . . . . . . Watcher 4 | . 1 . 2 . . 1 . . . . . Swarmer 39 | . . 3 5 . 7 . 13 . 4 3 4 Grunt 44 | . 10 . 13 . 8 3 7 2 1 . . Brawler 5 | . . . 1 . 1 1 . 2 . . . Duelist 3 | . . . 1 . . . . 1 1 . . Sentry 18 | . . . 1 . 7 . 7 2 . 1 . Hunter 4 | . . . . . 3 1 . . . . . Programmer 10 | . . . . . 1 . . 1 5 2 1 Behemoth 1 | . . . . . . . . . . . 1 Best Kill Streak 13 | 1 3 3 13 . 6 3 8 5 3 3 2 Combat Bots Only 9 | . 2 3 9 . 6 3 8 5 3 3 2 Max Kills in Single Turn 4 | 1 1 2 4 . 1 1 4 1 1 2 1 Gunslinging 1 | . . . 1 . . . 1 . . . . Exploded 4 | . . . 2 . . . 4 . . 2 1 Melee 1 | . . . . . . 1 . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Mat Gar Fac Gar Fac Gar Fac Gar Hostile Shots Fired 1228 | . 84 4 104 . 135 37 269 143 167 57 228 Missed 381 | . 18 3 39 . 22 11 106 47 43 22 70 Damage Taken 11758 | . 820 9 751 . 1891 428 1567 1275 2251 340 2426 Core 1472 | . 58 . 124 . 109 68 84 93 84 16 836 Absorbed by Shields 12 | . . . . . . . . . . . 12 Redirected to Shielding 53 | . . . . . 53 . . . . . . Ignored by Resistances 293 | . . . . . . . . . . 54 239 Regen/Repaired (Parts) 205 | . . . . . . . . . . 205 . Core Remaining (%) 75 | 100 . 76 69 . 80 . . . 53 . . Volleys Fired 400 | 3 50 5 56 1 60 14 46 21 94 16 34 Largest 4 | 1 2 2 3 4 4 4 4 4 4 3 3 Hottest 250 | 20 85 85 195 250 234 182 173 216 216 141 211 Shots Fired 965 | 3 100 10 107 4 152 53 167 83 213 29 44 Gun 697 | 3 100 10 83 2 63 25 147 83 164 11 6 Cannon 197 | . . . 15 2 89 28 16 . 15 11 21 Launcher 17 | . . . 9 . . . 4 . . 2 2 Special 54 | . . . . . . . . . 34 5 15 Kinetic 507 | 3 66 5 . . 89 28 122 53 109 22 10 Thermal 259 | . 24 5 50 4 59 14 27 30 29 . 17 Explosive 17 | . . . 9 . . . 4 . . 2 2 Electromagnetic 128 | . 10 . 48 . 4 11 14 . 41 . . Robot Hit Streak 22 | 1 9 3 9 10 8 9 22 10 14 5 8 Robot Miss Streak 10 | 2 4 1 5 3 3 8 10 6 3 5 3 Penetration Max 1 | . . . . . . . . 1 1 . . Secondary Targets 15 | . 2 . 4 . . . 4 2 3 . . Max Gunslinging Chain 1 | . 1 . 1 . . . 1 1 1 . . Shots Hit Robots 631 | 1 65 7 69 1 93 31 106 73 145 20 20 Core Hits 357 | 1 24 4 54 . 40 11 99 62 48 7 7 Critical Kills 2 | . . . . . 1 . 1 . . . . Critical Parts Destroyed 1 | . . . . . . . . . 1 . . Critical Strikes 11 | . . 1 . . 3 . 1 . 4 2 . Burn 2 | . . 1 . . . . . . 1 . . Meltdown 1 | . . . . . 1 . . . . . . Destroy 2 | . . . . . . . 1 . 1 . . Blast 4 | . . . . . 2 . . . . 2 . Corrupt 2 | . . . . . . . . . 2 . . Melee Attacks 35 | . . . . . . 12 9 4 10 . . Impact . | . . . . . . . . . . . . Slashing 19 | . . . . . . 12 . . 7 . . Piercing . | . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . 3 1 . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 13164 | 23 869 109 1743 18 1972 755 2323 1403 2216 888 845 Guns 8309 | 23 869 109 907 18 852 205 1725 1398 1989 154 60 Cannons 3157 | . . . 166 . 1120 316 171 . 193 614 577 Explosions 1425 | . . . 670 . . . 427 . . 120 208 Melee 253 | . . . . . . 219 . . 34 . . Ramming 20 | . . . . . . 15 . 5 . . . Kinetic 6784 | 23 547 62 . . 1125 275 1429 774 1267 768 514 Thermal 3627 | . 252 47 739 18 794 182 364 624 484 . 123 Explosive 1224 | . . . 469 . . . 427 . . 120 208 Electromagnetic 1256 | . 70 . 535 . 53 64 103 . 431 . . Impact . | . . . . . . . . . . . . Slashing 253 | . . . . . . 219 . . 34 . . Piercing . | . . . . . . . . . . . . Highest Corruption 15 | . . . 4 . . . . 4 15 . . Average Corruption 10 | . . . 4 . . . . 3 10 . . Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 85 | . . . . . . . . 8 77 . . Message Errors 16 | . . . . . . . . 1 15 . . Matter Fused 24 | . . . . . . . . 2 22 . . Heat Flow Errors 13 | . . . . . . . . 1 12 . . Energy Discharges 10 | . . . . . . . . . 10 . . Parts Rejected 1 | . . . . . . . . 1 . . . Parts Fused 1 | . . . . . . . . . 1 . . Data Loss (minor) 7 | . . . . . . . . . 7 . . Data Loss (major) 2 | . . . . . . . . . 2 . . Misfires 5 | . . . . . . . . 2 3 . . Alerts 1 | . . . . . . . . . 1 . . Weapon Failures 5 | . . . . . . . . 1 4 . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 511 | . . . 22 . 24 10 25 . 119 164 147 Projectiles 325 | . . . . . 24 10 . . . 144 147 Explosions 186 | . . . 22 . . . 25 . 119 20 . Melee . | . . . . . . . . . . . . Knockbacks 11 | . . . . . 6 1 . . . 3 1 Impact . | . . . . . . . . . . . . Kinetic 9 | . . . . . 5 1 . . . 2 1 Secondary 2 | . . . . . 1 . . . . 1 . Self-Inflicted Damage 266 | . . . 92 . . . 23 . 151 . . Shots 6 | . . . 3 . . . 2 . 1 . . Rammed 1 | . . . . . . 1 . . . . . Targets Rammed 2 | . . . . . . 1 . 1 . . . Kicked . | . . . . . . . . . . . . Crushed 1 | . . . . . . . . 1 . . . Highest Temperature 479 | . 90 72 479 153 426 390 351 261 277 368 428 Average Temperature 119 | . 40 28 116 85 167 135 89 95 93 127 173 Received Heat Transfer 2547 | . 456 . 297 . 666 144 300 213 117 36 318 Effects 20 | . . . 3 . 11 1 . . . 2 3 Shutdowns 3 | . . . 1 . 1 . . . . . 1 Energy Bleed 3 | . . . 1 . 2 . . . . . . Interference 10 | . . . . . 7 . . . . 1 2 Matter Decay 2 | . . . 1 . . . . . . 1 . Short Circuit 1 | . . . . . . 1 . . . . . Damage (minor) 1 | . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 5 | . . . 4 . . . . . 1 . . Impact Corruptions 1 | . . . . . . . . . . 1 . Robots Melted 2 | . . . . . 1 . . 1 . . . Combat Hostiles 2 | . . . . . 1 . . 1 . . . Parts Melted 9 | . 1 . 3 . 2 . . 2 1 . . Heat Transferred 7447 | . 606 185 1730 37 1480 296 772 1148 1008 . 185 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 3 | . . . 3 . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Gar Fac Gar Fac Gar Fac Gar Peak Influence 1538 | 5 314 124 600 223 976 534 1538 955 1113 789 636 Initial 807 | . 3 49 48 208 144 512 340 807 614 583 431 Average 688 | . 156 119 330 213 703 473 1003 856 711 617 559 Maximum Alert Level 4 | . 1 . 2 1 3 2 4 3 4 3 2 Low Security (%) 7 | 100 63 100 33 . 7 . . . . . . Level 1 8 | . 36 . 14 100 10 25 5 . . . . Level 2 43 | . . . 52 . 27 74 13 . 70 88 100 Level 3 30 | . . . . . 54 . 36 100 27 11 . Level 4 9 | . . . . . . . 44 . 1 . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 17 | . 3 . 5 . . 1 . 7 . 1 . Investigation 5 | . 1 . 2 . . . . 2 . . . Extermination 1 | . . . . . . . . . . 1 . Reinforcement 5 | . 2 . 2 . . . . 1 . . . Assault 2 | . . . 1 . . . . 1 . . . Garrison 4 | . . . . . . 1 . 3 . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Alert ID Control Effect 18 | . . . . . . . . 1 11 . 6 Stealth | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Gar Fac Gar Fac Gar Fac Gar Distress Signals 6 | . 1 . 2 . . . . . . 3 . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 230 | . 20 1 33 1 28 7 39 18 40 13 30 Peak Tracking Total 8 | . 5 1 7 1 6 3 7 6 6 4 8 Tactical Retreats 12 | . 1 . 1 . 1 . 1 1 1 1 5 Traps | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Gar Fac Gar Fac Gar Fac Gar Traps Triggered 10 | . . . . . 6 . 2 1 . . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Mat Gar Fac Gar Fac Gar Fac Gar Machines Disabled 20 | . . . 1 . 2 . 5 . 7 2 3 Max in Single Turn 2 | . . . 1 . 1 . 1 . 2 2 1 Garrison Relay 12 | . . . . . 1 . 4 . 4 . 3 Phase Generator 2 | . . . . . . . . . 1 . 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Gar Fac Gar Fac Gar Fac Gar Machines Accessed 27 | . 4 . 4 2 2 1 2 4 3 4 1 Terminals 17 | . 3 . 2 1 2 . 2 2 3 1 1 Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . 1 . Recycling Units 3 | . 1 . 1 . . . . 1 . . . Scanalyzers 2 | . . . 1 . . . . . . 1 . Garrison Access 4 | . . . . 1 . 1 . 1 . 1 . Total Hacks 66 | . 11 . 13 4 5 1 3 10 5 12 2 Successful 31 | . 5 . 7 1 1 1 1 6 1 8 . Failed 35 | . 6 . 6 3 4 . 2 4 4 4 2 Catastrophic 8 | . 1 . 1 . 2 . 1 1 1 1 . Database Lockouts . | . . . . . . . . . . . . Manual 22 | . 7 . 4 1 2 . 2 6 . . . Terminals 46 | . 9 . 9 2 5 . 3 7 5 4 2 Fabricators . | . . . . . . . . . . . . Repair Stations 4 | . . . . . . . . . . 4 . Recycling Units 6 | . 2 . 2 . . . . 2 . . . Scanalyzers 4 | . . . 2 . . . . . . 2 . Garrison Access 6 | . . . . 2 . 1 . 1 . 2 . Terminal Hacks 10 | . 1 . 2 . 1 . 1 2 1 2 . Prototype ID Bank 2 | . . . 1 . . . . . . 1 . Open Door 2 | . . . . . 1 . 1 . . . . Recycling Unit Index 1 | . . . 1 . . . . . . . . Alert Level 1 | . . . . . . . . 1 . . . Locate Traps 1 | . 1 . . . . . . . . . . Zone Layout 2 | . . . . . . . . 1 . 1 . Garrison Registry 1 | . . . . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . 2 . Scan Component 1 | . . . . . . . . . . 1 . Repair 1 | . . . . . . . . . . 1 . Recycling Unit Hacks 1 | . . . 1 . . . . . . . . Report Inventory 1 | . . . 1 . . . . . . . . Scanalyzer 4 | . . . 2 . . . . . . 2 . Insert Component 2 | . . . 1 . . . . . . 1 . Analyze 2 | . . . 1 . . . . . . 1 . Garrison Access Hacks 5 | . . . . 1 . 1 . 1 . 2 . Unlock Access 4 | . . . . 1 . 1 . 1 . 1 . Coupler Status 1 | . . . . . . . . . . 1 . Unauthorized Hacks 9 | . 4 . 2 . . . . 3 . . . Terminals 4 | . 2 . 1 . . . . 1 . . . Botnet 4 | . 2 . 1 . . . . 1 . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 5 | . 2 . 1 . . . . 2 . . . Monitor 1 | . . . . . . . . 1 . . . Recyclers 1 | . 1 . . . . . . . . . . Tunnel 3 | . 1 . 1 . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 23 | . 3 . 4 2 2 1 1 3 3 3 1 Full Trace Events 6 | . . . 1 1 2 . 1 . 1 . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 1 . . . . . . 1 . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . 1 . Time 22 | . . . . . . . . . . 22 . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 1 . . . . . . 1 . Part Schematics Acquired 2 | . . . 1 . . . . . . 1 . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Mat Gar Fac Gar Fac Gar Fac Gar Used RIF Installer 4 | . . . . . 1 . 1 . 2 . . Command Fork 1 | . . . . . . . . . 1 . . Alert ID Control 1 | . . . . . . . 1 . . . . Program Shield 1 | . . . . . . . . . 1 . . Robots Hacked 36 | . . . . . . . 4 4 17 4 7 Non-combat 3 | . . . . . . . . 1 . 2 . Combat 33 | . . . . . . . 4 3 17 2 7 Robot Hacks Applied 38 | . . . . . . . 4 4 19 4 7 parse_system 3 | . . . . . . . . . 2 . 1 start_evac 1 | . . . . . . . . . . 1 . map_walls 1 | . . . . . . . . . . 1 . reboot_system 1 | . . . . . . . . . 1 . . overwrite_iff 4 | . . . . . . . . . 1 1 2 streamctrl_high 1 | . . . . . . . . . 1 . . formatsys_low 1 | . . . . . . . . 1 . . . formatsys_high 26 | . . . . . . . 4 3 14 1 4 Relay Couplers Released 58 | . . . . . 8 . 15 . 16 . 19 Machine Destruction 51 | . . . . . 5 . 15 . 16 . 15 Programmers 7 | . . . . . 3 . . . . . 4 Attached 26 | . . . . . . . 2 3 9 2 10 Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 4 | . . . . . 2 . 2 . . . . Allies Hacked 2 | . . . . . . . . . 2 . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Mat Gar Fac Gar Fac Gar Fac Gar Total Allies 38 | . . . . . 2 . 6 4 16 2 8 Largest Group 6 | . . . . . 2 . 3 2 6 1 4 Highest-Rated Group 164 | . . . . . 56 . 102 64 115 41 164 Highest-Rated Ally 47 | . . . . . 31 . 39 32 32 41 47 Total Orders 1 | . . . . . . . . . 1 . . ROAM 1 | . . . . . . . . . 1 . . Ally Attacks 209 | . . . . . 10 . 14 32 113 3 37 Total Damage 3880 | . . . . . 157 . 498 688 1438 67 1032 Kills 29 | . . . . . 1 . 2 5 13 . 8 Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Gar Fac Gar Fac Gar Fac Gar Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Mat Gar Fac Gar Fac Gar Fac Gar Turns Passed 10059 | 70 440 117 567 116 1690 629 2161 737 2140 666 726 Spaces Moved 5359 | 55 222 93 298 86 742 327 1173 367 1110 323 563 Core 273 | 2 . . . . . . . . . . 271 Treads 3848 | . 18 . 45 . 627 327 1173 367 1110 181 . Legs . | . . . . . . . . . . . . Wheels 1170 | 53 204 93 253 86 115 . . . . 142 224 Hover . | . . . . . . . . . . . . Flight 68 | . . . . . . . . . . . 68 Fastest Speed 32 | 50 90 105 86 105 120 162 160 160 160 160 32 Average Speed 152 | 89 108 105 105 105 193 162 160 161 160 175 102 Slowest Speed 320 | 100 160 105 240 105 245 243 162 240 240 320 190 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 2 | . . . . . . . . . . . 2 Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 32 | 3 42 20 26 9 66 11 77 8 79 12 32 Regions Visited 11 Branch Regions 1 Pre-discovered Areas 3 | . 1 . 1 . . . . 1 . . . Known Exits Taken 4 | . . . . 1 . 1 . 1 . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . Scrap Searched . | . . . . . . . . . . . . Spaces Dug 2 | . . . . . . 2 . . . . . Terrain Destroyed 260 | . . . 99 . 2 2 30 3 83 11 30 Melee 2 | . . . . . . 2 . . . . . Projectile 13 | . . . . . 2 . 1 3 1 3 3 AOE 245 | . . . 99 . . . 29 . 82 8 27 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Gar Fac Gar Fac Gar Fac Gar Total 6471 | 69 315 104 458 109 888 370 1348 446 1312 389 663 Wait 93 | . 9 . 31 . 3 1 16 1 1 24 7 Move 5341 | 54 221 92 297 85 740 326 1171 366 1108 322 559 Hop 2 | . . . . . . . . . . . 2 Pick Up 127 | 5 13 1 18 7 18 4 15 5 23 6 12 Fast Attach 61 | 7 1 . 5 3 4 . 3 8 13 4 13 Attach 42 | . 4 . 9 2 5 2 5 2 8 2 3 Detach 7 | . . . 1 . 2 . . . 2 . 2 Swap 180 | . 13 3 23 4 15 7 39 24 29 10 13 Drop 135 | . 4 3 18 7 21 3 32 14 20 5 8 Fire 400 | 3 50 5 56 1 60 14 46 21 94 16 34 Melee 35 | . . . . . . 12 9 4 10 . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 2 | . . . . . . 1 . 1 . . . Escape Stasis 24 | . . . . . 16 . . . . . 8 Rewire 22 | . . . . . 4 . 12 . 4 . 2 Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -8/Garrison -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 2 exits: [*Fac] / Gar) -6/Garrison History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 71 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 481 | -10/Materials | Lost 3 parts (1p2n) 485 | -10/Materials | Discovered new exit (range 12) 511 | -10/Materials | Entered Mines 516 | -10/Mines | Met a Derelict bent on vengeance 618 | -10/Mines | Discovered new exit (range 10) 628 | -10/Mines | Entered Materials 628 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 819 | -9/Materials | Discovered new exit (range 7) 906 | -9/Materials | Lost 3 parts (3w) 935 | -9/Materials | Destroyed 9 combat bots 952 | -9/Materials | Discovered new exit (range 16) 1007 | -9/Materials | Lost 4 parts (1p2n1w) 1028 | -9/Materials | First assault squad dispatched 1195 | -9/Materials | Entered another Materials area 1195 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1310 | -8/Materials | Identified exit to Garrison 1311 | -8/Materials | Entered Garrison 1354 | -8/Garrison | Build established: Scavenger-Gunner 1425 | -8/Garrison | Triggered checkpoint 1551 | -8/Garrison | Triggered checkpoint 1567 | -8/Garrison | Triggered checkpoint 2008 | -8/Garrison | Discovered new exit (range 15) 2077 | -8/Garrison | Triggered checkpoint 2115 | -8/Garrison | Triggered checkpoint 2215 | -8/Garrison | Triggered checkpoint 2398 | -8/Garrison | Installed Relay Interface Framework 2461 | -8/Garrison | Build established: Scavenger-Tank 2583 | -8/Garrison | Garrison Relay disabled 3001 | -8/Garrison | Entered Factory 3001 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3574 | -7/Factory | Garrison activated, responded to threat 3596 | -7/Factory | Identified exit to Garrison 3630 | -7/Factory | Entered Garrison 3818 | -7/Garrison | Destroyed 7 combat bots 3845 | -7/Garrison | Garrison Relay disabled 4031 | -7/Garrison | Triggered checkpoint 4067 | -7/Garrison | Destroyed 7 combat bots 4074 | -7/Garrison | Triggered checkpoint 4089 | -7/Garrison | Build established: Bothacker-Tank 4225 | -7/Garrison | Destroyed 8 combat bots 4404 | -7/Garrison | Triggered checkpoint 4418 | -7/Garrison | Garrison Relay disabled 4467 | -7/Garrison | Discovered new exit (range 11) 4600 | -7/Garrison | Triggered checkpoint 4644 | -7/Garrison | Discovered new exit (range 13) 4668 | -7/Garrison | Triggered checkpoint 4712 | -7/Garrison | Lost 3 allies 4852 | -7/Garrison | Expanded RIF knowledge: Alert ID Control 5030 | -7/Garrison | Garrison Relay disabled 5256 | -7/Garrison | Triggered checkpoint 5295 | -7/Garrison | Garrison Relay disabled 5487 | -7/Garrison | Discovered new exit (range 13) 5791 | -7/Garrison | Entered Factory 5791 | -7/Factory | Accompanied by 2 allies 6191 | -7/Factory | First assault squad dispatched 6241 | -7/Factory | Garrison activated, responded to threat 6332 | -7/Factory | Lost 3 parts (2n1w) 6514 | -7/Factory | Identified exit to Garrison 6528 | -7/Factory | Entered Garrison 6528 | -7/Garrison | Accompanied by 1 ally 6568 | -7/Garrison | Triggered checkpoint 6586 | -7/Garrison | Triggered checkpoint 6670 | -7/Garrison | Lost 8 parts (2n1u5w) 6744 | -7/Garrison | Garrison Relay disabled 7153 | -7/Garrison | Discovered new exit (range 11) 7200 | -7/Garrison | Triggered checkpoint 7246 | -7/Garrison | Triggered checkpoint 7254 | -7/Garrison | Garrison Relay disabled 7326 | -7/Garrison | Build established: Bothacker-Gunner 7396 | -7/Garrison | Triggered checkpoint 7474 | -7/Garrison | Lost 5 allies 7480 | -7/Garrison | Lost 3 parts (1n2w) 7490 | -7/Garrison | Triggered checkpoint 7582 | -7/Garrison | Triggered checkpoint 7604 | -7/Garrison | Garrison Relay disabled 7706 | -7/Garrison | Discovered new exit (range 11) 7773 | -7/Garrison | Discovered new exit (range 74) 7773 | -7/Garrison | Discovered new exit (range 6) 7773 | -7/Garrison | Discovered new exit (range 59) 7895 | -7/Garrison | System corruption reached 10% 7970 | -7/Garrison | Expanded RIF knowledge: Command Fork 8045 | -7/Garrison | Phase Generator disabled 8339 | -7/Garrison | Build established: Bothacker-Tank 8392 | -7/Garrison | Triggered checkpoint 8484 | -7/Garrison | Garrison Relay disabled 8633 | -7/Garrison | Expanded RIF knowledge: Program Shield 8668 | -7/Garrison | Entered Factory 8668 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 8735 | -6/Factory | Repaired Imp. Medium Armor Plating 9034 | -6/Factory | Build established: Botlord-Tank 9146 | -6/Factory | Discovered new exit (range 5) 9332 | -6/Factory | Identified exit to Garrison 9334 | -6/Factory | Entered Garrison 9334 | -6/Garrison | Accompanied by 1 ally 9440 | -6/Garrison | Triggered checkpoint 9447 | -6/Garrison | Build established: Bothacker-Tank 9463 | -6/Garrison | Garrison Relay disabled 9504 | -6/Garrison | Garrison Relay disabled 9748 | -6/Garrison | Triggered checkpoint 9756 | -6/Garrison | Spotted B-75 Beast 9768 | -6/Garrison | Triggered checkpoint 9797 | -6/Garrison | Spotted B-75 Beast 9801 | -6/Garrison | Released all parts (3) 9802 | -6/Garrison | Lost 5 allies 9810 | -6/Garrison | Core integrity fell below 50% 9856 | -6/Garrison | Lost 12 parts (2p4n3u3w) 9869 | -6/Garrison | Triggered checkpoint 9951 | -6/Garrison | Garrison Relay disabled 9999 | -6/Garrison | Destroyed B-75 Beast 10004 | -6/Garrison | Core integrity fell below 20% 10040 | -6/Garrison | Phase Generator disabled 10060 | -6/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- 10040_ Acquired 10 matter. 10041_ Acquired VTOL Module. 10044_ Acquired 10 matter. 10044_ Acquired Lgt. Nuclear Core. 10047_ Dropped Flexi-carbon Leg. 10047_ Acquired Hvy. Laser. 10048_ Acquired 10 matter. 10053_ Triggered Stasis Trap. 10053_ A bubble of rippling energy engulfs the area. 10053_ Field strength at 95. 10053_ Field strength at 90. 10054_ Field strength at 85. 10055_ Field strength at 76. 10056_ Field strength at 71. 10057_ Relay Coupler [Swarmer] destroyed. 10057_ Field strength at 62. 10058_ Field strength at 57. 10059_ Field strength at 52. 10060_ Field strength at 47. Map ----- +----------------------------------------------------+ | ?????????????????????????# ?????????# [#????????? | | ??????????????????#####??# ######### #??######? | | ???????????????###""""""""##""""""""" =#??# #? | | ???????????????# % !%#### ## | | ???????????????#!!! % | | ???????????????#! ! ! | | ???????????????#!!]##############+################ | | ???????????????#%! #????? #???# #??????????????? | | ???????????????#%!!#????? #???# #????????????### | | ??????????????## #?????# ##### ####?????????#"" | | ??????????????# ##????# ## #?????????#" | | ?????????###### = #????# ## #?????????# | | ????# ???# ## ##### ###???????#" | | ????# ## # ! 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[ ????????? | | ????# ####### #########???????????? | | ????## ## # # ?????? #???????????????????? | | ?????# ??# # # #??????? #???????????????????? | | ?????????####?#######????????#???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 55 Coolant Potential 65 Energy Generation 36 Energy Capacity 380 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Armor Coverage 825 Resistance: KI 20 Propulsion Shielding 33 Evasion (%) 63 Recoil Reduction 4 Offensive Hacking 10 Relay Coupler Types 3 Relay Coupler Value 144 Item Schematics ----------------- Lgt. Treads | -9/Materials | Scanalyzed Seismic Detector | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Assimilation Complete Infiltrator Challenges ------------ None Game ------ Seed GrenadeScatterNanosword Manual? 0 Play Time 02:09:17 Cumulative 61.5 hours Start 2024.10.05 @ 19:12:08 End 2024.10.05 @ 21:19:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 58 Rogue 58 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 40 Achievement% 39 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c6573fd3-f566-4bcd-b014-d93dd5a0764c