Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.04 @ 01:53:32 Player: stevie364 Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (15) 3000 Robots Destroyed (181) 905 Value Destroyed (8141) 8141 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (1804) 1804 TOTAL SCORE: 16690 Bonus ------- High Alert Combat Kills 560 Follower Combat Kills 444 Entered Garrisons 200 Met Data Miner 300 Acquired ECA 300 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 160/160 System Corruption 2% Temperature Cool (9) Movement Walking (120) Location -5/Extension Parts ------- > --- POWER (1) -------- Light Fission Core > --- PROPULSION (6) --- Improved Treads Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (8) ------ (None) > --- WEAPON (2) ------- Bore Cannon Axe > --- INVENTORY (5) ---- Light Angular Momentum Engine Encrypted Comm Array Bomb Drone Bay (16/16) Advanced Plasma Cannon Peak State ------------ > --- POWER ------------ Light Neutrino Core > --- PROPULSION ------- Armored Medium Treads Carbon-fiber Leg Carbon-fiber Leg Titanium Leg Improved Titanium Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Enhanced Optical Array IFF Parser Advanced Terrain Scanner Advanced Terrain Scan Processor Improved Medium Armor Plating Medium Reactive Plating > --- WEAPON ----------- Advanced Assault Cannon Mass Driver > --- INVENTORY -------- Light Ion Engine High-capacity Matter Pod Advanced Signal Interpreter Encrypted Comm Array Advanced Targeting Computer Improved Weapon Cycler Makeshift Transmission Jammer Improved Transmission Jammer Improved Medium Armor Plating Improved Medium Armor Plating Advanced Shield Generator Advanced Shield Generator Bomb Drone Bay Heavy Flak Cannon Mass Driver Improved Grenade Launcher Power Maul [Rating: 82] Favorites ----------- Power Enhanced Nuclear Core Engine Ion Engine Power Core Enhanced Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Gyrokinetic Inverter Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Heavy Armor Plating Weapon Mini Assault Cannon Energy Gun Improved EM Shotgun Energy Cannon Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Mini Assault Cannon Launcher Rocket Launcher Impact Weapon Power Maul Slashing Weapon Axe Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac Low Low Dat Pro Fac Ext Slots Evolved 10 | . . . . . 4 2 . . 2 . . . . 2 . Power . | . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . 2 1 . . 1 . . . . . . Utility 6 | . . . . . 2 1 . . 1 . . . . 2 . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 144 | 7 5 . . 4 30 8 6 12 18 2 8 . 9 15 20 Power 20 | 1 1 . . 1 3 1 1 1 1 1 1 . 2 2 4 Engine 9 | 1 1 . . 1 1 . . . . . . . 2 . 3 Core 11 | . . . . . 2 1 1 1 1 1 1 . . 2 1 Reactor . | . . . . . . . . . . . . . . . . Propulsion 49 | 2 1 . . . 10 1 4 6 6 . 3 . 4 2 10 Treads 12 | 2 1 . . . 7 . . . . . . . 1 . 1 Leg 34 | . . . . . 2 . 4 6 6 . 3 . 3 2 8 Wheel 2 | . . . . . 1 1 . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . 1 Flight . | . . . . . . . . . . . . . . . . Utility 46 | 2 2 . . . 8 4 1 4 9 1 3 . 2 7 3 Device 16 | 1 . . . . 2 1 . . 4 1 2 . 1 3 1 Storage 4 | 1 2 . . . . . . 1 . . . . . . . Processor 9 | . . . . . 1 . . 2 3 . 1 . . 2 . Hackware 1 | . . . . . 1 . . . . . . . . . . Protection 16 | . . . . . 4 3 1 1 2 . . . 1 2 2 Artifact . | . . . . . . . . . . . . . . . . Weapon 29 | 2 1 . . 3 9 2 . 1 2 . 1 . 1 4 3 Energy Gun 2 | . . . . . 2 . . . . . . . . . . Energy Cannon 4 | . . . . . 1 . . . 1 . . . . 2 . Ballistic Gun 6 | 2 . . . 1 3 . . . . . . . . . . Ballistic Cannon 11 | . 1 . . 1 1 2 . . 1 . 1 . 1 2 1 Launcher 2 | . . . . . 1 . . 1 . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . . . . . . Slashing Weapon 3 | . . . . 1 . . . . . . . . . . 2 Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . 2 3 . . . . . . . 2 . Corrupted Parts 1 | . . . . . . . . . . . . . 1 . . System Corruption 11 | . . . . . . . . . . . . . 11 . . Parts Lost 65 | . . . . . 9 . . 4 6 . 3 . 9 24 10 Power 6 | . . . . . 1 . . 1 . . 1 . 1 1 1 Propulsion 29 | . . . . . 4 . . 1 4 . 1 . 5 8 6 Utility 22 | . . . . . 2 . . 1 2 . 1 . 2 11 3 Weapon 8 | . . . . . 2 . . 1 . . . . 1 4 . Highest Loss Streak 22 | . . . . . 8 . . 2 5 . 3 . 8 22 8 To Critical Strikes 2 | . . . . . . . . . . . . . . . 2 Average Backups 14 | . 4 9 11 13 13 13 13 16 17 18 18 19 14 17 3 Power 1 | . . 1 2 3 2 1 2 1 1 1 . . . 1 . Propulsion 1 | . . 1 1 1 . . . 2 2 3 4 4 . . . Utility 7 | . 1 3 4 4 4 6 6 8 10 10 10 10 9 10 1 Weapon 4 | . 2 4 4 4 6 5 4 4 3 3 3 4 3 4 1 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 47 | . . . . 4 12 5 7 4 4 . . . . 11 . Power 7 | . . . . . 3 . . 1 . . . . . 3 . Propulsion 2 | . . . . . 1 . . 1 . . . . . . . Utility 23 | . . . . 2 3 1 6 2 4 . . . . 5 . Weapon 15 | . . . . 2 5 4 1 . . . . . . 3 . Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 100 100 100 100 98 91 86 91 91 93 92 81 97 92 41 Engine 3 | . 14 14 14 14 5 . . . . . . . 4 . 2 Core 4 | . . . . . 3 7 7 6 6 6 5 6 . 4 . Treads 10 | . 28 28 28 28 26 7 1 . . . . . . 4 1 Leg 21 | . . . . . 5 15 26 38 38 40 39 40 38 24 14 Wheel 1 | . . . . . 3 7 3 . . . . . . . . Device 9 | . 14 14 14 14 8 7 7 7 7 6 10 13 13 11 1 Storage 8 | . 14 14 14 14 9 7 7 7 6 6 6 6 6 4 1 Processor 6 | . . . . . 8 7 7 7 11 13 7 6 6 14 . Protection 6 | . . . . . 9 14 7 6 5 6 6 6 12 10 5 Ballistic Gun 4 | . 20 14 14 14 8 . . . . . . . . . . Ballistic Cannon 10 | . 7 14 14 14 5 12 14 14 11 6 5 . 12 9 . Peak Build Rating 82 | 7 7 9 10 18 35 48 48 57 69 67 69 69 71 82 45 Average Rating 44 | 4 7 8 9 15 31 41 45 50 64 65 67 59 62 76 28 On Entrance 35 | . 7 7 9 10 18 32 48 43 51 65 65 69 69 71 2 Avg Prop Armor Cover (%) 9 | . . . . . 14 12 8 . . . . . 4 5 11 Naked Turns 62 | . . . . . . . . . . . . . . 26 36 Heaviest Build 97 | 14 30 30 30 39 46 63 63 80 82 82 86 86 93 97 72 Greatest Support 114 | 40 40 40 40 40 84 28 62 94 114 108 108 107 107 87 90 Greatest Overweight (x) 4 | . . . . . 4 4 2 . 2 . . . 2 4 1 Average Overweight (x) . | . . . . . 1 2 1 . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 Average Capacity 16 | 6 13 15 15 15 15 15 15 18 20 20 20 20 20 19 10 Most Carried 20 | . 9 11 13 15 15 15 15 20 20 20 20 20 20 20 5 Average Carried 15 | . 4 10 12 14 14 14 14 18 18 19 19 20 15 18 4 Final Capacity 20 | 8 15 15 15 15 15 15 15 20 20 20 20 20 20 5 5 Final Carried 20 | . 9 11 13 15 15 15 15 20 19 20 20 20 19 5 5 Class Distribution -------------------- 56% | Mutant 14% | Skirmisher 13% | Scavenger-Mutant 9% | Commander-Mutant 4% | Derelict-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Commander-Mutant | -7/Garrison Mutant | -7/Factory Skirmisher | -6/Factory Skirmisher | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Data Miner Mutant | -5/Proximity Caves Derelict-Skirmisher | -5/Factory Mutant | -5/Extension Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac Low Low Dat Pro Fac Ext Matter Collected 6340 | 272 257 87 . 135 877 414 632 718 940 108 675 . 482 312 431 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 6867 | 136 607 32 . 86 1211 587 42 605 961 39 888 . 463 414 796 Parts 274 | 8 31 7 . 2 59 33 5 30 26 1 20 . 13 18 21 Haulers Intercepted 9 | . 2 . . . 4 1 . 1 . . . . . 1 . Recyclers Shooed 9 | . . . . . 1 . . . 6 . . . 1 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 30 | . . . . . . . . . . 1 16 . 13 . . Prevented 2 | . . . . . . . . . . . 2 . . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac Low Low Dat Pro Fac Ext Combat Hostiles Destroyed 130 | . 15 . . 2 28 13 1 17 7 . 21 . 9 7 10 Melee 17 | . . . . . 2 . . . . . 5 . . . 10 Guns 18 | . 11 . . 1 6 . . . . . . . . . . Cannons 57 | . 4 . . 1 6 3 1 12 7 . 7 . 9 7 . AOE 28 | . . . . . 7 10 . 5 . . 6 . . . . Classes Destroyed 18 | 2 4 1 . 1 3 2 . 2 . 1 2 . . . . Worker 13 | . . 2 . . 4 5 . . 1 . . . . 1 . Builder 1 | . . . . . 1 . . . . . . . . . . Tunneler 6 | 2 . . . . 2 1 . . 1 . . . . . . Hauler 9 | . 2 . . . 4 1 . 1 . . . . . 1 . Recycler 16 | 1 . . . . 1 4 . 2 6 . . . . 1 1 Minesweeper 1 | . . . . . . . . . . 1 . . . . . Mechanic 1 | . . . . . . 1 . . . . . . . . . Operator 3 | . 1 . . . . . . . . . . . . 1 1 Watcher 1 | . . . . . . . . 1 . . . . . . . Swarmer 34 | . 3 . . . 8 9 . 7 . . 5 . . 2 . Grunt 64 | . 12 . . 1 12 2 . 8 4 . 11 . 5 . 9 Brawler 2 | . . . . . 1 . . . . . 1 . . . . Duelist 4 | . . . . . . . . . . . 3 . 1 . . Sentry 9 | . . . . 1 4 . . . 1 . 1 . 1 . 1 Specialist 5 | . . . . . 3 . . . . . . . . 2 . Hunter 2 | . . . . . . . . 1 . . . . . 1 . Programmer 10 | . . . . . . 2 1 1 2 . . . 2 2 . Decomposer 1 | . . . . . . . . . . 1 . . . . . Packrat 2 | . . . . . . . . . . . . . 2 . . Samaritan 3 | . . . . . . . . . . . 3 . . . . Best Kill Streak 7 | 3 4 1 . 1 6 6 1 7 6 1 7 . 4 4 3 Combat Bots Only 7 | . 4 . . 1 4 5 1 4 4 . 7 . 4 4 3 Max Kills in Single Turn 4 | 1 1 1 . 1 3 3 1 3 1 1 4 . 1 3 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 4 | . . . . . 3 2 . 3 . . 4 . . . . Melee 1 | . . . . . 1 . . . . . 1 . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac Low Low Dat Pro Fac Ext Hostile Shots Fired 1026 | . 61 . . 7 189 52 2 112 120 . 95 . 83 193 112 Missed 281 | . 13 . . 1 42 14 1 43 36 . 25 . 26 53 27 Hits 745 | . 48 . . 6 147 38 1 69 84 . 70 . 57 140 85 Melee 9 | . . . . . . . . . . . 9 . . . . Projectile 736 | . 48 . . 6 147 38 1 69 84 . 61 . 57 140 85 Critical Strikes 38 | . . . . . 3 . . 1 8 . 7 . 4 8 7 Damage Taken 14380 | . 505 . . 115 2273 818 143 1361 1393 . 1602 . 1114 3351 1705 Core 2040 | . 79 . . 14 299 159 19 80 125 . 168 . 82 746 269 Absorbed by Shields 176 | . . . . . . . . . . . 39 . . 137 . Ignored by Resistances 332 | . . . . . 90 11 . . . . . . 26 205 . Regen/Repaired (Parts) 901 | . 120 . . . . . . 299 482 . . . . . . Core Remaining (%) 65 | 100 . . . 62 45 . . 63 . . . . 55 . . Volleys Fired 480 | 4 60 2 . 9 57 36 17 46 58 13 86 . 42 50 . Largest 2 | 2 2 2 . 2 2 2 2 2 2 1 2 . 2 2 . Hottest 145 | 40 50 50 . 68 75 80 80 80 120 80 120 . 127 145 . Shots Fired 765 | 8 120 4 . 17 99 54 19 82 97 13 106 . 63 83 . Gun 165 | 8 101 2 . 8 46 . . . . . . . . . . Cannon 574 | . 19 2 . 9 50 44 16 79 97 13 99 . 63 83 . Launcher 26 | . . . . . 3 10 3 3 . . 7 . . . . Special . | . . . . . . . . . . . . . . . . Kinetic 646 | 8 120 4 . 17 91 44 16 79 85 . 59 . 55 68 . Thermal 93 | . . . . . 5 . . . 12 13 40 . 8 15 . Explosive 26 | . . . . . 3 10 3 3 . . 7 . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 15 | 3 12 1 . 5 7 9 2 15 12 8 11 . 12 10 . Robot Miss Streak 6 | 1 3 2 . 2 6 4 1 3 5 2 4 . 2 3 . Penetration Max 1 | . . . . . 1 . . . 1 . . . 1 1 . Secondary Targets 2 | . 2 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . Shots Hit Robots 546 | 5 82 1 . 9 94 30 2 50 58 7 64 . 38 55 51 Core Hits 276 | 5 29 2 . 5 52 29 3 29 29 3 31 . 20 19 20 Critical Kills 5 | . . . . 1 3 . . . . . 1 . . . . Critical Parts Destroyed 18 | . 1 . . . 11 . . . . . 6 . . . . Critical Strikes 59 | . 3 . . 1 14 6 . 2 7 . 8 . 4 5 9 Destroy 4 | . 1 . . 1 2 . . . . . . . . . . Blast 27 | . 2 . . . . 6 . 2 7 . 1 . 4 5 . Smash 19 | . . . . . 12 . . . . . 7 . . . . Sever 9 | . . . . . . . . . . . . . . . 9 Melee Attacks 131 | . . . . . 40 2 . . . . 18 . . 11 60 Impact 71 | . . . . . 40 2 . . . . 18 . . 11 . Slashing 60 | . . . . . . . . . . . . . . . 60 Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 13 | . . . . . 5 1 . . . . . . . 4 3 Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks 12 | . . . . . . . . . . . . . . . 12 Damage Inflicted 19108 | 59 1018 20 . 237 3587 2290 122 1754 1692 172 2836 . 1259 2154 1908 Guns 1573 | 59 676 10 . 101 727 . . . . . . . . . . Cannons 9406 | . 301 . . 116 818 768 73 1334 1690 172 1165 . 1259 1710 . Explosions 3374 | . . . . . 512 1403 49 414 . . 996 . . . . Melee 4597 | . . . . . 1483 101 . . . . 675 . . 430 1908 Ramming 158 | . 41 10 . 20 47 18 . 6 2 . . . . 14 . Kinetic 9164 | 59 977 10 . 217 1470 768 73 1334 1399 . 428 . 1078 1351 . Thermal 1889 | . . . . . 75 74 . . 291 172 737 . 181 359 . Explosive 3300 | . . . . . 512 1329 49 414 . . 996 . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Impact 2689 | . . . . . 1483 101 . . . . 675 . . 430 . Slashing 1908 | . . . . . . . . . . . . . . . 1908 Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 20 | . 1 1 1 1 . 2 2 4 1 1 3 3 20 2 2 Average Corruption 3 | . 1 1 1 1 . 1 2 3 1 1 2 3 19 1 2 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 168 | . 5 3 . 8 . 2 29 30 1 11 19 4 44 4 8 Message Errors 42 | . 2 . . 5 . 1 9 5 . 5 1 2 9 1 2 Matter Fused 38 | . 1 1 . 1 . . 9 7 . 2 7 2 6 . 2 Heat Flow Errors 21 | . 1 . . . . . 3 6 . 3 4 . 4 . . Energy Discharges 22 | . 1 2 . . . . 3 4 . 1 1 . 8 . 2 Parts Rejected 1 | . . . . . . . . . . . . . . . 1 Parts Fused 3 | . . . . . . . . 1 . . . . 2 . . Data Loss (minor) 19 | . . . . . . 1 5 3 1 . 2 . 5 1 1 Data Loss (major) 4 | . . . . 1 . . . 2 . . 1 . . . . Misfires 6 | . . . . 1 . . . . . . 1 . 4 . . Alerts 7 | . . . . . . . . 1 . . 2 . 3 1 . Weapon Failures 5 | . . . . . . . . 1 . . . . 3 1 . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 1730 | . 9 . . 4 790 232 . 14 30 6 397 . 52 42 154 Projectiles 267 | . 9 . . 4 . 63 . 10 30 6 69 . 52 24 . Explosions 241 | . . . . . 44 108 . 4 . . 85 . . . . Melee 1222 | . . . . . 746 61 . . . . 243 . . 18 154 Knockbacks 89 | . 5 . . . 21 7 1 14 17 . 3 . 7 14 . Impact 14 | . . . . . 7 2 . . . . 1 . . 4 . Kinetic 71 | . 4 . . . 14 5 1 12 16 . 2 . 7 10 . Secondary 4 | . 1 . . . . . . 2 1 . . . . . . Self-Inflicted Damage 542 | . . . . . 96 239 24 51 . . 132 . . . . Shots 13 | . . . . . 2 5 1 2 . . 3 . . . . Rammed 23 | . 7 1 . 6 8 1 . . . . . . . . . Targets Rammed 28 | . 7 1 . 6 8 1 . 1 1 . . . . 3 . Kicked 5 | . . . . . . . . 1 1 . . . . 3 . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 417 | . 203 10 . 42 417 189 247 240 412 252 378 . 266 414 16 Average Temperature 94 | . 23 7 . 16 165 54 95 61 88 82 159 . 90 102 16 Received Heat Transfer 3848 | . 222 . . 36 873 72 . 342 541 . 477 . 240 339 706 Effects 8 | . . . . . 1 . . . 5 . 1 . . 1 . Shutdowns 3 | . . . . . . . . . 3 . . . . . . Energy Bleed 1 | . . . . . . . . . 1 . . . . . . Interference 2 | . . . . . . . . . . . 1 . . 1 . Short Circuit 1 | . . . . . . . . . 1 . . . . . . Damage (minor) 1 | . . . . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted 14 | . . . . . 9 1 . . . . 3 . . 1 . Combat Hostiles 10 | . . . . . 7 . . . . . 3 . . . . Parts Fried 16 | . . . . . 10 . . . . . 4 . . 2 . Impact Corruptions 29 | . . . . . 19 2 . . . . 6 . . 2 . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 8 | . . . . . 1 . . . . . 3 . 2 . 2 Heat Transferred 3411 | . . . . . 111 50 . . 550 350 1450 . 350 550 . Parts Sabotaged 2 | . . . . . . . . . . . 2 . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac Low Low Dat Pro Fac Ext Maximum Alert Level 5 | . . . . . 1 2 5 4 2 . . . . 1 . Low Security (%) 56 | 100 100 100 . 100 63 79 . . . . . . . 99 100 Level 1 8 | . . . . . 36 . . . 22 . . . . . . Level 2 14 | . . . . . . 20 32 . 77 . . . . . . Level 3 11 | . . . . . . . 29 65 . . . . . . . Level 4 6 | . . . . . . . 21 34 . . . . . . . Level 5 1 | . . . . . . . 15 . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 1826 | 5 150 42 . 76 283 458 1826 1402 677 . . . . 216 140 Initial 958 | . 3 15 . . . 121 333 958 677 . . . . 23 30 Average 358 | 2 71 1 . 12 154 176 969 1103 477 . . . . 31 65 Influence Increases 7062 | 15 472 52 . 156 1000 849 1513 1061 345 5 490 . 225 498 381 Destroy 0b10 Robot/C 2880 | . 300 40 . 120 560 260 20 500 140 . 420 . 180 140 200 Destroy 0b10 Robot/NC 280 | 15 15 10 . . 60 60 . 45 40 5 . . . 20 10 Destroy Leader 546 | . 74 . . 20 108 42 . 140 40 . 40 . 30 32 20 Allied During Kill 185 | . . 2 . 11 . . . 171 . . . . . . 1 Successful Hack 216 | . 7 . . . 7 38 21 63 57 . . . . 23 . Select Force Hacks 60 | . . . . . 30 30 . . . . . . . . . Disable Machine 450 | . . . . . 30 300 30 30 30 . . . . 30 . Anti-Garrison Action 1500 | . . . . . . . 1350 . . . . . . 150 . Destroy Structure 360 | . 1 . . 5 40 104 92 37 23 . . . . 58 . Partial Spotted 15 | . . . . . . . . . . . . . . . 15 Lose Combat Pursuer 570 | . 75 . . . 165 15 . 75 15 . 30 . 15 45 135 Influence Decreases 7000 | 10 437 92 . 156 732 640 164 1504 1288 445 398 92 187 474 381 Entered New Map 2194 | . 2 25 . . . 147 144 868 706 163 . 92 . 15 32 Time Decay 4129 | 10 435 47 . 137 642 493 . 556 522 282 368 . 157 231 249 Lost Part 578 | . . . . . 90 . . 40 60 . 30 . 30 228 100 Lost Ally 99 | . . 20 . 19 . . 20 40 . . . . . . . Squads Dispatched 38 | . 5 1 . . 5 7 . 7 4 . 1 . . 7 1 Investigation 8 | . 2 . . . 2 2 . 2 . . . . . . . Extermination 8 | . . . . . . 3 . 2 2 . . . . 1 . Reinforcement 14 | . 3 . . . 3 1 . 2 1 . . . . 3 1 Assault 6 | . . 1 . . . . . 1 1 . 1 . . 2 . Garrison 2 | . . . . . . 1 . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . . . . . . . . 1 . Haulers Reinforced 1 | . . . . . . 1 . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac Low Low Dat Pro Fac Ext Distress Signals 15 | . 3 . . . 5 . . 5 1 . . . . 1 . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 251 | . 28 . . 5 53 27 1 44 18 . 24 . 10 19 22 Peak Tracking Total 9 | . 6 . . 2 7 7 1 5 4 . 9 . 4 7 6 Tactical Retreats 31 | . 4 . . . 9 1 . 4 1 . 2 . 1 3 6 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac Low Low Dat Pro Fac Ext Traps Triggered 9 | . 2 . . . . 2 2 2 . . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac Low Low Dat Pro Fac Ext Machines Disabled 40 | . . . . . 2 20 11 2 2 . . . . 3 . Max in Single Turn 10 | . . . . . 1 10 1 1 1 . . . . 1 . Garrison Access 3 | . . . . . 1 . . . 1 . . . . 1 . Garrison Relay 7 | . . . . . . . 7 . . . . . . . . Phase Generator 1 | . . . . . . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac Low Low Dat Pro Fac Ext Machines Accessed 52 | . 3 1 1 1 8 4 5 9 8 1 1 4 . 6 . Terminals 29 | . 2 . . . 6 1 5 7 3 1 . . . 4 . Fabricators 1 | . . . . . . 1 . . . . . . . . . Repair Stations 4 | . 1 . . . . . . 1 2 . . . . . . Recycling Units 3 | . . . . . 1 1 . . . . . . . 1 . Scanalyzers 2 | . . . . . . . . . 2 . . . . . . Garrison Access 5 | . . . . . 1 1 . 1 1 . . . . 1 . Total Hacks 124 | . 10 1 2 1 9 8 10 22 15 1 1 31 . 13 . Successful 74 | . 4 1 2 1 5 4 2 11 6 1 1 31 . 5 . Failed 50 | . 6 . . . 4 4 8 11 9 . . . . 8 . Catastrophic 10 | . 1 . . . 2 4 . 1 2 . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 30 | . 7 . . . 5 4 . 8 . . . . . 6 . Terminals 60 | . 7 . . . 7 3 10 17 5 1 . . . 10 . Fabricators 1 | . . . . . . 1 . . . . . . . . . Repair Stations 12 | . 3 . . . . . . 3 6 . . . . . . Recycling Units 4 | . . . . . 1 2 . . . . . . . 1 . Scanalyzers 3 | . . . . . . . . . 3 . . . . . . Garrison Access 8 | . . . . . 1 2 . 2 1 . . . . 2 . Terminal Hacks 59 | . 2 1 2 1 3 2 2 7 2 1 1 31 . 4 . Record 14 | . . . 2 . . . . . . 1 . 11 . . . Part Schematic 14 | . 2 . . . . . . . . . . 12 . . . Robot Schematic 5 | . . . . . . . . . . . . 5 . . . Robot Analysis 2 | . . . . . . 2 . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . 3 . . . Open Door 4 | . . 1 . 1 . . 1 . . . 1 . . . . Branch Access Points 3 | . . . . . 1 . . 1 1 . . . . . . Emergency Access Points 3 | . . . . . . . . 2 . . . . . 1 . Terminal Index 1 | . . . . . . . . 1 . . . . . . . Alert Level 3 | . . . . . 1 . . 1 . . . . . 1 . Locate Traps 2 | . . . . . . . . 2 . . . . . . . Maintenance Status 2 | . . . . . . . . . 1 . . . . 1 . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . 1 . Garrison Registry 1 | . . . . . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks 6 | . 2 . . . . . . 2 2 . . . . . . Scan Component 3 | . 1 . . . . . . 1 1 . . . . . . Repair 3 | . 1 . . . . . . 1 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . 1 . . . . . . Retrieve Study 1 | . . . . . . . . . 1 . . . . . . Garrison Access Hacks 3 | . . . . . 1 1 . . 1 . . . . . . Unlock Access 1 | . . . . . . 1 . . . . . . . . . Seal Access 2 | . . . . . 1 . . . 1 . . . . . . Unauthorized Hacks 5 | . . . . . 1 1 . 2 . . . . . 1 . Terminals 3 | . . . . . . . . 2 . . . . . 1 . Botnet 3 | . . . . . . . . 2 . . . . . 1 . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . 1 1 . . . . . . . . . Tunnel 2 | . . . . . 1 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 35 | . 3 . . . 5 3 5 8 6 . . . . 5 . Full Trace Events 4 | . 1 . . . . 1 . 2 . . . . . . . Feedback Events 1 | . 1 . . . . . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . 5 . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 14 | . 2 . . . . . . . . . . 12 . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Part Studies Acquired 1 | . . . . . . . . . 1 . . . . . . Parts Repaired 3 | . 1 . . . . . . 1 1 . . . . . . Time 86 | . 26 . . . . . . 38 22 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac Low Low Dat Pro Fac Ext Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 30 | . . . . . . . 29 . . . . . . 1 . Machine Destruction 27 | . . . . . . . 26 . . . . . . 1 . Programmers 3 | . . . . . . . 3 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired 16 | . . . . . . . 13 . . . . . . . 3 Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac Low Low Dat Pro Fac Ext Total Allies 20 | . . 1 . 3 . . 13 . . . . . . . 3 Largest Group 12 | . . 1 . 3 . . 12 12 . . . . . . 3 Highest-Rated Group 358 | . . 31 . 40 . . 358 358 . . . . . . 70 Highest-Rated Ally 40 | . . 31 . 16 . . 40 40 . . . . . . 25 Initial Warlord ECA Mod 15 | . . . . . . . . 15 14 14 14 14 13 13 13 Total Orders 10 | . . . . . . . 5 5 . . . . . . . STAY 4 | . . . . . . . 2 2 . . . . . . . FOLLOW 6 | . . . . . . . 3 3 . . . . . . . Ally Attacks 79 | . . 6 . 27 . . 1 45 . . . . . . . Total Damage 1491 | . . 63 . 250 . . . 1178 . . . . . . . Kills 20 | . . 2 . 4 . . . 14 . . . . . . . Allies Corrupted 2 | . . . . . . . . 2 . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac Low Low Dat Pro Fac Ext Active Infowar (turns) 17636 | 13 1136 798 295 1415 2512 1359 1826 1638 1449 1132 1532 121 1037 1373 . Optics 6216 | . . . . . . . . 1 1090 1132 1532 121 1037 1303 . Sensors 2421 | . . . . . . . . . 923 1128 370 . . . . IFF 3279 | . . . . . . . . . . . 1039 121 832 1287 . Terrain 1373 | . . . . . . . . . . . . . . 1373 . Seismic 10795 | 13 1136 798 295 1415 1972 1359 1826 1634 347 . . . . . . Machine Analysis 8797 | . . . . . 2505 1359 1826 1638 420 . . . . 1049 . Jamming 167 | . . . . . . . . . 167 . . . . . . Robot Analysis Total 2 | . . . . . . 2 . . . . . . . . . Derelict Logs Recovered 7 | . . 1 . 2 . . . . . 2 2 . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac Low Low Dat Pro Fac Ext Turns Passed 18280 | 79 1136 798 295 1415 2512 1359 1826 1638 1449 1132 1532 121 1037 1402 549 Spaces Moved 10920 | 36 518 472 184 827 1346 946 1195 1144 976 906 950 94 420 622 284 Core 80 | 1 . . . . . . . . . . . . . 49 30 Treads 2793 | 35 518 472 184 827 757 . . . . . . . . . . Legs 5772 | . . . . . . . 523 1144 976 906 950 94 420 573 186 Wheels 2207 | . . . . . 589 946 672 . . . . . . . . Hover 68 | . . . . . . . . . . . . . . . 68 Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 125 115 114 114 120 120 120 125 124 50 50 Average Speed 137 | 156 160 160 160 160 142 129 132 118 121 120 122 125 178 182 108 Slowest Speed 410 | 160 160 160 160 160 160 140 187 120 260 120 125 125 260 410 190 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 57 | 4 91 97 39 97 80 20 91 32 23 87 78 74 61 20 23 Regions Visited 15 Branch Regions 8 Pre-discovered Areas 8 | . . 2 1 . 1 1 . . . 1 1 1 . . . Known Exits Taken 6 | . . . . . . 1 . 1 1 1 . . 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 . . . . . 1 1 . . . Scrap Searched 20 | . . 1 . 2 . . . . . 3 9 . 5 . . Spaces Dug 36 | . . . . 1 9 3 . 2 5 . 6 . 2 8 . Terrain Destroyed 488 | . . . . 5 41 113 149 29 19 . 89 . 16 27 . Melee 7 | . . . . . 6 . . . . . . . . 1 . Projectile 127 | . . . . 5 13 9 . 15 19 . 24 . 16 26 . AOE 354 | . . . . . 22 104 149 14 . . 65 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Fac Low Low Dat Pro Fac Ext Total 13166 | 48 710 511 185 909 1766 1028 1429 1354 1143 938 1180 97 643 792 433 Wait 1024 | 2 111 36 . 41 211 3 58 108 71 12 89 . 165 65 52 Move 10906 | 35 517 471 183 826 1345 946 1194 1143 975 905 949 93 419 621 284 Hop . | . . . . . . . . . . . . . . . . Pick Up 123 | . 7 1 2 11 26 10 8 19 7 3 11 . 6 11 1 Fast Attach 57 | 7 . . . . 8 3 5 2 8 . 1 2 2 2 17 Attach 50 | . . . . . 11 2 . 4 6 . 5 . 8 11 3 Detach 10 | . . . . . 2 1 . 2 3 . . . . 1 1 Swap 110 | . 7 . . 5 31 11 6 14 8 3 13 . 1 7 4 Drop 115 | . 1 . . 11 27 13 16 15 6 2 8 2 . 10 4 Fire 480 | 4 60 2 . 9 57 36 17 46 58 13 86 . 42 50 . Melee 117 | . . . . . 40 2 . . . . 18 . . 11 46 Ram 2 | . . . . . 1 1 . . . . . . . . . Kick 5 | . . . . . . . . 1 1 . . . . 3 . Crush 21 | . 7 1 . 6 7 . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire 146 | . . . . . . . 125 . . . . . . . 21 Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 6 exits: *Fac x2 / Sto x2 / Low x2) -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: [*Fac] / *Ext x2) -5/Extension History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 80 | -11/Scrapyard | Entered Materials 347 | -10/Materials | Build established: Mutant 481 | -10/Materials | Discovered new exit (range 14) 720 | -10/Materials | Discovered new exit (range 10) 790 | -10/Materials | Discovered new exit (range 11) 881 | -10/Materials | Repaired Lgt. Treads 912 | -10/Materials | Discovered new exit (range 9) 1216 | -10/Materials | Entered Mines 1223 | -10/Mines | Discovered new exit (range 14) 1245 | -10/Mines | Found the Drone Emporium 1252 | -10/Mines | Found Prototype Device 1310 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1312 | -10/Mines | Discovered new exit (range 5) 1530 | -10/Mines | Learned location of Storage (-7) 1587 | -10/Mines | Discovered new exit (range 7) 1744 | -10/Mines | Met a Derelict testing a Signal Generator 1912 | -10/Mines | Learned location of Zion (-7) 2014 | -10/Mines | Entered Exiles 2082 | -10/Exiles | Met 8R-AWN 2108 | -10/Exiles | Met EX-HEX 2170 | -10/Exiles | Met EX-DEC 2288 | -10/Exiles | Discovered new exit (range 15) 2309 | -10/Exiles | Entered Mines 2319 | -9/Mines | Met a Derelict bent on vengeance 2388 | -9/Mines | Learned Materials trap positions 2393 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2458 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2557 | -9/Mines | Discovered new exit (range 8) 2584 | -9/Mines | Discovered new exit (range 13) 2603 | -9/Mines | Learned Materials interactive machine intel 2622 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3230 | -9/Mines | Found a hidden stash of uninstalled traps 3724 | -9/Mines | Entered Materials 3724 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3725 | -8/Materials | Loaded intel: 23 trap records 3726 | -8/Materials | Loaded intel: 19 interactive machine locations 4043 | -8/Materials | Build established: Scavenger-Mutant 4441 | -8/Materials | Discovered new exit (range 5) 4719 | -8/Materials | Discovered new exit (range 3) 5324 | -8/Materials | Core integrity fell below 50% 5342 | -8/Materials | Lost 8 parts (4n2u2w) 6236 | -8/Materials | Entered Factory 6236 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6656 | -7/Factory | Build established: Mutant 6715 | -7/Factory | Identified Bomb Drone Bay 7477 | -7/Factory | Garrison activated, responded to threat 7595 | -7/Factory | Identified exit to Garrison 7595 | -7/Factory | Entered Garrison 7595 | -7/Garrison | Discovered recently destroyed garrison 7648 | -7/Garrison | Garrison Relay disabled 7881 | -7/Garrison | Garrison Relay disabled 8077 | -7/Garrison | Discovered new exit (range 16) 8150 | -7/Garrison | Garrison Relay disabled 8160 | -7/Garrison | Garrison Relay disabled 8414 | -7/Garrison | Discovered new exit (range 45) 8414 | -7/Garrison | Discovered new exit (range 14) 8414 | -7/Garrison | Discovered new exit (range 80) 8509 | -7/Garrison | Build established: Commander-Mutant 8513 | -7/Garrison | Garrison Relay disabled 8605 | -7/Garrison | Garrison Relay disabled 8751 | -7/Garrison | Phase Generator disabled 9032 | -7/Garrison | Garrison Relay disabled 9421 | -7/Garrison | Entered Factory 9421 | -7/Factory | Accompanied by 12 allies 10008 | -7/Factory | Lost 8 allies 10272 | -7/Factory | Build established: Mutant 10279 | -7/Factory | Discovered new exit (range 14) 10404 | -7/Factory | Identified exit to Factory 10778 | -7/Factory | Cargo convoy interrupted 10818 | -7/Factory | Discovered exit to Factory (range 12) 10844 | -7/Factory | Identified exit to Storage 10844 | -7/Factory | Identified exit to Lower Caves 10959 | -7/Factory | Repaired Hvy. Armor Plating 11021 | -7/Factory | First assault squad dispatched 11059 | -7/Factory | Entered another Factory area 11059 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11409 | -6/Factory | First assault squad dispatched 11789 | -6/Factory | Build established: Skirmisher 11790 | -6/Factory | Discovered new exit (range 13) 11811 | -6/Factory | Identified exit to Factory 12158 | -6/Factory | Identified exit to Lower Caves 12243 | -6/Factory | Lost 5 parts (4n1u) 12481 | -6/Factory | Repaired Hrd. Heavy Armor Plating 12501 | -6/Factory | Spotted B-75 Beast 12508 | -6/Factory | Entered Lower Caves 12514 | -6/Lower Caves | Met a Warlord Commander 12515 | -6/Lower Caves | Learned location of Warlord (-4) 12516 | -6/Lower Caves | Warlord Commander delivered Encrypted Comm Array 12516 | -6/Lower Caves | Found Encrypted Comm Array 12526 | -6/Lower Caves | Encountered a Warlord checkpoint 12549 | -6/Lower Caves | Learned Factory stockpile data 13096 | -6/Lower Caves | Learned location of 1 exit from Factory 13491 | -6/Lower Caves | Discovered new exit (range 9) 13500 | -6/Lower Caves | Identified exit to Lower Caves 13640 | -6/Lower Caves | Entered another Lower Caves area 13874 | -6/Lower Caves | Encountered a Warlord checkpoint 13980 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 14091 | -6/Lower Caves | Lost 3 parts (1p1n1u) 14102 | -6/Lower Caves | Destroyed 7 combat bots 14228 | -6/Lower Caves | Discovered exit to Factory (range 13) 14325 | -6/Lower Caves | Build established: Mutant 15065 | -6/Lower Caves | Discovered new exit (range 5) 15172 | -6/Lower Caves | Entered Data Miner 15174 | -6/Data Miner | Discovered new exit (range 6) 15190 | -6/Data Miner | Met Data Miner 15221 | -6/Data Miner | Learned location of Section 7 (-2) 15221 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 15243 | -6/Data Miner | Received God Mode back door access code from Data Miner 15293 | -6/Data Miner | Entered Proximity Caves 15307 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15360 | -5/Proximity Caves | System corruption reached 10% 15364 | -5/Proximity Caves | Lost 8 parts (1p4n2u1w) 15486 | -5/Proximity Caves | Spotted B-75 Beast 16297 | -5/Proximity Caves | Discovered exit to Factory (range 17) 16330 | -5/Proximity Caves | Entered Factory 16330 | -5/Factory | Evolved 2 slots: Utility x2 16331 | -5/Factory | Identified exit to Extension 16635 | -5/Factory | Build established: Derelict-Skirmisher 17706 | -5/Factory | Released all parts (2) 17708 | -5/Factory | Core integrity fell below 50% 17720 | -5/Factory | Discovered new exit (range 13) 17732 | -5/Factory | Entered Extension 17734 | -5/Extension | Lost 22 parts (1p7n10u4w) 17854 | -5/Extension | Core integrity fell below 20% 17917 | -5/Extension | Build established: Mutant 18170 | -5/Extension | Lost 8 parts (5n3u) 18281 | -5/Extension | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 18196_ Attempting to rewire I9-OEL(l). 18209_ I9-OEL(l) rewired. 18211_ Attempting to rewire X9-CUG(l). 18213_ X9-CUG(l) rewired. 18215_ Acquired Bore Cannon. 18217_ Dropped Axe. 18242_ X9-CUG(l) triggered Stasis Trap. 18242_ A bubble of rippling energy engulfs the area. 18242_ Field strength at 83. 18242_ Dropped Lgt. Angular Momentum Engine. 18243_ Field strength at 66. 18244_ Field strength at 49. 18245_ Field strength at 32. 18246_ Field strength at 15. 18247_ Stasis field depleted. 18247_ Sneak attack on R-10 Processor. 18247_ R-10 Processor destroyed. 18250_ R-10 Processor collects Imp. Ion Engine. 18250_ Acquired 30 matter. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | #???#######?????????????????????????????????????? | | ##### #?????????????????????????????????????? | | [#####?????????????????????????????????? | | =[%[!#?????????????????????????????????? | | !###[#?????????????????????????????????? | | ##### * !#?#=#?????????????????????????????????? | | #???#######?# #?????????????????????????????????? | | ###??????????# #?????????????????????????????????? | | #??????????# #?????????????????????????????????? | | #??????????# #?????????????????????????????????? | | #??????????# #?????????????????????????????????? | | #??????????# #?????????????????????????????????? | | #??????????# #????????????????????? ????????? | | #??????????# #????????????????? g ???????? | | #??????????# ############## ???????? | | #??????????# l l @ u ???????? | | ###??????????######################??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 21 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 12 Armor Coverage 600 Resistance: KI 30 Resistance: TH 10 Weapon Cycling 20 Evasion (%) 58 Recoil Reduction 4 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Hcp. Storage Unit | -10/Materials | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Enh. Force Rifle | -6/Data Miner | Free Imp. Linear Gravjet | -6/Data Miner | Free Lrn. Terrain Scanner | -6/Data Miner | Free Railgun | -6/Data Miner | Free Gyrokinetic Inverter | -6/Data Miner | Free Imp. Fusion Compressor | -6/Data Miner | Free Mic. Antimatter Reactor | -6/Data Miner | Free Gamma Bomb Array | -6/Data Miner | Free Robot Schematics ------------------ I-47 Archangel | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 14% | -10/Materials Hvy. Armor Plating | 1% | -7/Factory Hrd. Heavy Armor Plating | 19% | -6/Factory Studied --------- Imp. Carbon-fiber Leg | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- I Like You, Cogmind It Was An Accident, I Swear Challenges ------------ None Game ------ Seed GravjetDirectedChaingun Manual? 0 Play Time 02:20:36 Cumulative 39.2 hours Start 2026.03.31 @ 12:24:28 End 2026.04.04 @ 01:53:32 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/1/0/0/0/0/0/0/0 Lore% 38 Gallery% 37 Achievement% 34 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c21fb0e4-219b-49a2-b8ae-121f481a42a4