Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.25 @ 21:35:19 Player: FL-IST Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (165) 825 Value Destroyed (4023) 4023 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (221) 221 TOTAL SCORE: 8609 Bonus ------- High Alert Combat Kills 151 Follower Combat Kills 70 Cogmind --------- Core Integrity 850/850 Matter 238/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Hovering (60) Location -6/Factory Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (6) --- Gravmag System > --- UTILITY (6) ------ Improved Sensor Array Improved Signal Interpreter Hacking Suite Authchip [Processor] > --- WEAPON (2) ------- Axe > --- INVENTORY (5) ---- Light Fission Core Improved Sensor Array Improved Terrain Scanner Sensor Drone Bay (13/20) Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Flight Unit VTOL Module VTOL Module VTOL Module > --- UTILITY ---------- Improved Sensor Array Improved Signal Interpreter Improved Light Armor Plating Hacking Suite Sensor Drone Bay > --- WEAPON ----------- Rocket Launcher Axe > --- INVENTORY -------- Light Nuclear Core Improved Terrain Scanner Hacking Suite Authchip [Processor] [Rating: 36] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Hover Unit Gravmag System Flight Unit VTOL Module Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon Mining Laser Slashing Weapon Axe Build | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Slots Evolved 8 | . . . 2 . 2 2 2 Power . | . . . . . . . . Propulsion 4 | . . . 1 . 1 1 1 Utility 4 | . . . 1 . 1 1 1 Weapon . | . . . . . . . . Parts Attached 87 | 7 15 1 19 9 18 15 3 Power 11 | 1 2 . 2 1 3 1 1 Engine 8 | 1 2 . 2 1 1 1 . Core 3 | . . . . . 2 . 1 Reactor . | . . . . . . . . Propulsion 30 | 2 2 . 11 3 7 5 . Treads 24 | 2 2 . 10 3 7 . . Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover 1 | . . . . . . 1 . Flight 5 | . . . 1 . . 4 . Utility 23 | 2 6 . 2 2 1 8 2 Device 9 | 1 3 . . 1 . 3 1 Storage 3 | 1 2 . . . . . . Processor 3 | . 1 . . . . 2 . Hackware 4 | . . . . . . 3 1 Protection 4 | . . . 2 1 1 . . Artifact . | . . . . . . . . Weapon 23 | 2 5 1 4 3 7 1 . Energy Gun 14 | . 2 . 4 2 6 . . Energy Cannon 1 | . . . . . 1 . . Ballistic Gun 3 | 2 1 . . . . . . Ballistic Cannon 1 | . 1 . . . . . . Launcher 2 | . . 1 . 1 . . . Special Weapon 1 | . 1 . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . . . 2 . 2 . . Parts Lost 16 | . . . . 3 5 8 . Power 1 | . . . . . 1 . . Propulsion 7 | . . . . 2 1 4 . Utility 7 | . . . . . 3 4 . Weapon 1 | . . . . 1 . . . Highest Loss Streak 6 | . . . . 1 2 6 . To Critical Strikes 1 | . . . . 1 . . . Average Backups 13 | 3 12 14 14 13 14 7 4 Power . | . 1 1 . . . 1 . Propulsion 4 | 1 3 5 5 5 4 1 . Utility 5 | . 4 5 5 5 6 4 3 Weapon 2 | . 2 2 3 2 2 . . Tool/Special . | . . . . . . . . Unused Backups 19 | . 9 1 2 2 2 1 2 Power 3 | . 1 1 . . . . 1 Propulsion 7 | . 6 . . 1 . . . Utility 6 | . 1 . 2 1 . 1 1 Weapon 3 | . 1 . . . 2 . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 95 | . 99 100 98 99 87 61 43 Engine 10 | . 13 14 11 11 4 3 . Treads 29 | . 28 28 32 32 35 6 . Device 11 | . 14 14 11 11 7 4 5 Storage 11 | . 14 14 11 11 9 1 . Protection 5 | . . . 9 11 8 4 . Energy Gun 21 | . 18 27 21 21 17 3 . Ballistic Gun 1 | . 7 . . . . . . Peak Build Rating 36 | 7 14 14 27 25 33 36 24 Average Rating 18 | 5 10 13 22 22 26 23 22 On Entrance 15 | . 7 14 14 25 21 26 18 Avg Prop Armor Cover (%) . | . . . . . . . . Naked Turns . | . . . . . . . . Heaviest Build 39 | 12 34 34 35 35 39 34 9 Greatest Support 91 | 40 40 40 69 69 91 85 9 Greatest Overweight (x) 2 | . . . . . . 2 . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 5 Average Capacity 14 | 7 13 15 15 15 15 7 5 Most Carried 15 | 6 15 15 15 15 15 15 5 Average Carried 13 | 3 12 14 14 13 14 7 3 Final Capacity 15 | 8 15 15 15 15 15 5 5 Final Carried 15 | 6 15 15 15 12 15 5 4 Class Distribution -------------------- 96% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -6 ----------- Run | Yrd Mat Min Mat Min Mat Fac Fac Matter Collected 1770 | 286 401 100 278 201 358 146 . Remotely . | . . . . . . . . Salvage Created 5348 | 138 849 324 2162 371 1365 139 . Parts 329 | 13 50 23 115 34 87 7 . Haulers Intercepted 14 | . 2 . 6 . 4 2 . Recyclers Shooed 5 | . . 1 2 . 2 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Combat Hostiles Destroyed 110 | . 19 9 35 19 28 . . Guns 88 | . 16 6 33 13 20 . . Cannons 3 | . 3 . . . . . . AOE 17 | . . 3 . 6 8 . . Classes Destroyed 16 | 2 6 2 3 1 2 . . Worker 9 | . 1 1 3 1 3 . . Builder 4 | . . . 3 . 1 . . Tunneler 7 | 3 1 2 . . 1 . . Hauler 14 | . 2 . 6 . 4 2 . Recycler 8 | 1 2 2 2 . 1 . . Mechanic 2 | . . . 1 . 1 . . Operator 3 | . 1 . 1 . 1 . . Watcher 10 | . 3 . 5 . 1 1 . Swarmer 29 | . 3 3 3 13 7 . . Grunt 56 | . 16 2 22 5 11 . . Brawler 3 | . . . 1 . 2 . . Duelist 2 | . . . . 1 1 . . Sentry 14 | . . 2 9 . 3 . . Specialist 2 | . . . . . 2 . . Hunter 2 | . . . . . 2 . . Assembled 2 | . . 2 . . . . . Best Kill Streak 8 | 4 8 4 4 4 8 1 . Combat Bots Only 6 | . 6 3 3 4 5 . . Max Kills in Single Turn 4 | 1 2 1 2 2 4 1 . Gunslinging 1 | . . . 1 . . . . Exploded 4 | . . 1 . 2 4 . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Hostile Shots Fired 490 | . 51 24 108 57 164 85 1 Missed 172 | . 19 8 34 15 51 44 1 Hits 318 | . 32 16 74 42 113 41 . Melee 6 | . . . 3 1 2 . . Projectile 312 | . 32 16 71 41 111 41 . Critical Strikes 6 | . . . 2 1 3 . . Damage Taken 4257 | . 354 224 957 427 1762 533 . Core 657 | . 38 50 119 29 224 197 . Absorbed by Shields . | . . . . . . . . Regen/Repaired (Parts) 130 | . 111 . 19 . . . . Core Remaining (%) 71 | 100 . 64 . 63 59 71 . Volleys Fired 339 | 9 69 21 110 31 97 2 . Largest 2 | 2 2 2 2 2 2 2 . Hottest 130 | 40 130 130 122 130 130 110 . Shots Fired 656 | 18 133 38 221 60 182 4 . Gun 612 | 18 111 34 221 55 169 4 . Cannon 23 | . 21 . . . 2 . . Launcher 20 | . . 4 . 5 11 . . Special 1 | . 1 . . . . . . Kinetic 80 | 18 62 . . . . . . Thermal 556 | . 71 34 221 55 171 4 . Explosive 20 | . . 4 . 5 11 . . Electromagnetic . | . . . . . . . . Robot Hit Streak 23 | 8 13 7 17 11 23 5 . Robot Miss Streak 9 | 1 9 8 5 8 8 1 . Penetration Max . | . . . . . . . . Secondary Targets 9 | . 1 . 4 2 2 . . Max Gunslinging Chain 1 | . 1 . 1 1 1 . . Shots Hit Robots 462 | 12 99 27 148 39 128 9 . Core Hits 336 | 5 89 48 57 40 93 4 . Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 18 | . . . 13 1 4 . . Burn 18 | . . . 13 1 4 . . Melee Attacks 15 | . . . . . . 14 1 Impact . | . . . . . . . . Slashing 15 | . . . . . . 14 1 Piercing . | . . . . . . . . Sneak Attacks 3 | . . . . . . 3 . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 9308 | 116 1254 571 3148 1065 2718 436 . Guns 7375 | 116 1019 359 3148 608 2061 64 . Cannons 235 | . 235 . . . . . . Explosions 1312 | . . 212 . 457 643 . . Melee 372 | . . . . . . 372 . Ramming 14 | . . . . . 14 . . Kinetic 634 | 116 518 . . . . . . Thermal 6976 | . 736 359 3148 608 2061 64 . Explosive 1312 | . . 212 . 457 643 . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing 372 | . . . . . . 372 . Piercing . | . . . . . . . . Highest Corruption 3 | . . . 3 3 . . . Average Corruption 2 | . . . 2 3 . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 39 | . . . 19 20 . . . Message Errors 10 | . . . 3 7 . . . Matter Fused 12 | . . . 9 3 . . . Heat Flow Errors 3 | . . . . 3 . . . Energy Discharges 4 | . . . 1 3 . . . Data Loss (minor) 5 | . . . 3 2 . . . Data Loss (major) 2 | . . . 2 . . . . Misfires 3 | . . . 1 2 . . . Overload Shots . | . . . . . . . . Overflow Damage 54 | . . 1 . 9 7 37 . Projectiles . | . . . . . . . . Explosions 16 | . . 1 . 9 6 . . Melee 38 | . . . . . 1 37 . Knockbacks 10 | . 10 . . . . . . Impact . | . . . . . . . . Kinetic 6 | . 6 . . . . . . Secondary 4 | . 4 . . . . . . Self-Inflicted Damage 69 | . . 11 . 18 40 . . Shots 3 | . . 1 . 1 1 . . Rammed 2 | . 1 . . . 1 . . Targets Rammed 2 | . 1 . . . 1 . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 433 | . 430 126 186 433 341 66 . Average Temperature 82 | . 120 39 38 83 104 37 . Received Heat Transfer 1359 | . 150 57 384 102 594 72 . Effects 9 | . 3 . . 1 5 . . Shutdowns 2 | . 1 . . 1 . . . Energy Bleed 4 | . 1 . . . 3 . . Short Circuit 2 | . . . . . 2 . . Damage (minor) 1 | . 1 . . . . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 1 | . . . . . 1 . . Combat Hostiles . | . . . . . . . . Parts Fried 2 | . . . . . 2 . . Impact Corruptions 1 | . . . . . 1 . . Robots Melted 2 | . . . 2 . . . . Combat Hostiles 2 | . . . 2 . . . . Parts Melted 26 | . 1 . 18 . 7 . . Heat Transferred 13457 | . 930 440 6549 1025 4402 111 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Maximum Alert Level 2 | . . . 2 1 2 1 . Low Security (%) 64 | 100 100 100 55 . 36 45 100 Level 1 24 | . . . 17 100 40 54 . Level 2 10 | . . . 26 . 22 . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 687 | 15 199 95 687 396 576 259 78 Initial 267 | . . 65 . 267 111 259 78 Average 165 | 1 85 11 233 305 259 207 66 Influence Increases 4000 | 20 707 197 1225 515 1049 242 45 Destroy 0b10 Robot/C 2200 | . 380 140 700 380 600 . . Destroy 0b10 Robot/NC 295 | 20 50 25 105 5 75 15 . Destroy Leader 530 | . 90 10 222 60 142 6 . Allied During Kill 15 | . . . . . 15 . . Successful Hack 105 | . 31 . 28 . 23 23 . Select Force Hacks 150 | . 60 . 60 . 30 . . Disable Machine 165 | . 45 . 30 15 45 15 15 Destroy Structure 180 | . 36 22 5 40 74 3 . Partial Spotted 30 | . . . 15 . . 15 . Lose Combat Pursuer 330 | . 15 . 60 15 45 165 30 Influence Decreases 3937 | 20 539 364 541 912 765 653 143 Entered New Map 1095 | . . 103 1 418 177 313 83 Time Decay 2592 | 20 539 261 540 464 518 190 60 Lost Part 160 | . . . . 30 50 80 . Lost Ally 90 | . . . . . 20 70 . Squads Dispatched 26 | . 5 . 7 . 9 4 1 Investigation 13 | . 3 . 5 . 1 3 1 Extermination 1 | . . . . . . 1 . Reinforcement 6 | . 2 . 1 . 3 . . Assault 1 | . . . 1 . . . . Garrison 5 | . . . . . 5 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . 1 . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Distress Signals 10 | . 1 . 2 . 6 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 175 | . 31 9 53 20 43 17 2 Peak Tracking Total 7 | . 7 2 5 4 7 7 2 Tactical Retreats 14 | . 1 . 4 1 3 4 1 Traps | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Traps Triggered 3 | . 1 . 2 . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 ---------- Run | Yrd Mat Min Mat Min Mat Fac Fac Machines Disabled 11 | . 3 . 2 1 3 1 1 Max in Single Turn 1 | . 1 . 1 1 1 1 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Machines Accessed 39 | . 8 . 15 1 7 7 1 Terminals 26 | . 5 . 11 . 5 5 . Fabricators 3 | . . . . . . 2 1 Repair Stations 2 | . 1 . 1 . . . . Recycling Units 5 | . 2 . 2 . 1 . . Scanalyzers 2 | . . . 1 . 1 . . Garrison Access . | . . . . . . . . Total Hacks 116 | . 22 . 40 1 32 17 4 Successful 60 | . 15 . 20 1 16 6 2 Failed 56 | . 7 . 20 . 16 11 2 Catastrophic 3 | . 1 . . . . 2 . Database Lockouts . | . . . . . . . . Manual 78 | . 18 . 27 . 25 7 1 Terminals 83 | . 15 . 32 . 25 11 . Fabricators 10 | . . . . . . 6 4 Repair Stations 4 | . 3 . 1 . . . . Recycling Units 14 | . 4 . 6 . 4 . . Scanalyzers 4 | . . . 1 . 3 . . Garrison Access . | . . . . . . . . Terminal Hacks 12 | . 1 . 3 1 3 4 . Part Schematic 1 | . . . . . . 1 . Robot Analysis 3 | . 1 . 2 . . . . Prototype ID Bank 1 | . . . . . . 1 . Open Door 1 | . . . . 1 . . . Branch Access Points 1 | . . . . . 1 . . Locate Traps 3 | . . . 1 . 1 1 . Hauler Manifests 2 | . . . . . 1 1 . Fabricator Hacks 3 | . . . . . . 1 2 Network Status 1 | . . . . . . . 1 Load Schematic 2 | . . . . . . 1 1 Repair Station Hacks 2 | . 2 . . . . . . Scan Component 1 | . 1 . . . . . . Repair 1 | . 1 . . . . . . Recycling Unit Hacks 5 | . 2 . 2 . 1 . . Retrieve Components 5 | . 2 . 2 . 1 . . Scanalyzer 4 | . . . 1 . 3 . . Insert Component 2 | . . . . . 2 . . Analyze 1 | . . . . . 1 . . Retrieve Study 1 | . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 34 | . 10 . 14 . 9 1 . Terminals 26 | . 7 . 11 . 8 . . Botnet 10 | . 2 . 5 . 3 . . Skim 16 | . 5 . 6 . 5 . . Fabricators 1 | . . . . . . 1 . Recompile 1 | . . . . . . 1 . Repair Stations 2 | . 1 . 1 . . . . Patch 2 | . 1 . 1 . . . . Recycling Units 5 | . 2 . 2 . 1 . . Tunnel 5 | . 2 . 2 . 1 . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . Used 1 | . . . . . 1 . . Hacking Detections 28 | . 5 . 10 . 5 7 1 Full Trace Events 6 | . . . 3 . . 2 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 2 | . . . . . 1 1 . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired 1 | . . . 1 . . . . Parts Repaired 1 | . 1 . . . . . . Time 26 | . 26 . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 28 | . 2 . 18 . 8 . . Parts Scanalyzed 1 | . . . . . 1 . . Part Schematics Acquired 1 | . . . . . 1 . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 ------------ Run | Yrd Mat Min Mat Min Mat Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Total Allies 1 | . . . . 1 . . . Largest Group 1 | . . . . 1 1 . . Highest-Rated Group 31 | . . . . 31 31 . . Highest-Rated Ally 31 | . . . . 31 31 . . Total Orders . | . . . . . . . . Ally Attacks 27 | . . . . . 27 . . Total Damage 418 | . . . . . 418 . . Kills 4 | . . . . . 4 . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Active Infowar (turns) 2609 | 54 1838 . . . 426 167 124 Sensors 291 | . . . . . . 167 124 Terrain 50 | . . . . . . 50 . Seismic 2318 | 54 1838 . . . 426 . . Robot Analysis Total 3 | . 1 . 2 . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . Drone Launches 12 | . . . . . . 12 . Drone Recoveries 5 | . . . . . . 5 . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 ------------- Run | Yrd Mat Min Mat Min Mat Fac Fac Turns Passed 10190 | 149 1875 2136 2932 1162 1429 382 125 Spaces Moved 5567 | 70 941 948 1513 647 655 605 188 Core 161 | 3 . . . . . 158 . Treads 4818 | 67 941 948 1513 647 655 47 . Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover 204 | . . . . . . 16 188 Flight 384 | . . . . . . 384 . Fastest Speed 27 | 50 160 160 160 160 152 27 60 Average Speed 144 | 155 160 160 160 160 155 50 60 Slowest Speed 195 | 160 160 160 160 160 160 195 60 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 58 | 4 99 98 98 99 47 21 5 Regions Visited 7 Branch Regions 2 Pre-discovered Areas 10 | . 2 1 3 . 4 . . Known Exits Taken 5 | . 1 1 . 1 1 1 . Unknown Exits Taken 2 | 1 . . 1 . . . . Scrap Searched 4 | . . 1 . 3 . . . Spaces Dug 3 | . . . . . . 3 . Terrain Destroyed 201 | . 53 29 . 46 70 3 . Melee 3 | . . . . . . 3 . Projectile 1 | . . . . . 1 . . AOE 197 | . 53 29 . 46 69 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Total 7065 | 91 1179 1530 1813 714 884 656 198 Wait 892 | . 102 553 144 19 68 3 3 Move 5560 | 69 940 947 1512 646 654 604 188 Hop . | . . . . . . . . Pick Up 61 | 6 24 3 6 2 14 4 2 Fast Attach 19 | 7 2 . 1 . 6 3 . Attach 29 | . 5 . 2 3 5 11 3 Detach 1 | . . . . . . 1 . Swap 68 | . 16 3 19 8 20 2 . Drop 79 | . 20 3 19 5 19 12 1 Fire 339 | 9 69 21 110 31 97 2 . Melee 15 | . . . . . . 14 1 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 2 | . 1 . . . 1 . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: *Fac / Sto x2) -6/Factory History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 150 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 329 | -10/Materials | Discovered new exit (range 9) 646 | -10/Materials | Discovered new exit (range 10) 937 | -10/Materials | Discovered new exit (range 15) 1284 | -10/Materials | Learned 4 Recycling zone layouts 1297 | -10/Materials | Discovered new exit (range 6) 1348 | -10/Materials | Learned Storage emergency access door positions 1365 | -10/Materials | Discovered new exit (range 3) 1404 | -10/Materials | Identified exit to Materials 1451 | -10/Materials | Loaded intel: 10 trap records 1514 | -10/Materials | Learned location of 2 exits from Mines 1645 | -10/Materials | Repaired Lgt. Treads 2014 | -10/Materials | Identified exit to Mines 2025 | -10/Materials | Entered Mines 2027 | -10/Mines | Identified exit to Subcaves 2193 | -10/Mines | Learned location of Zion (-6) 2529 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2713 | -10/Mines | Excavation squad dispatched 2713 | -10/Mines | A large section of the Mines collapsed 4161 | -10/Mines | Entered Materials 4161 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4162 | -9/Materials | Identified exit to Materials 4355 | -9/Materials | Discovered new exit (range 6) 4841 | -9/Materials | Discovered new exit (range 14) 6170 | -9/Materials | Learned Storage trap positions 6292 | -9/Materials | Learned Materials security intel 6314 | -9/Materials | Learned location of 1 exit from Storage 6315 | -9/Materials | Learned Storage stockpile data 6320 | -9/Materials | Learned 4 Recycling zone layouts 6337 | -9/Materials | Loaded intel: 14 trap records 6364 | -9/Materials | Learned 4 Recycling zone layouts 6399 | -9/Materials | Learned Storage stockpile data 6961 | -9/Materials | First assault squad dispatched 7093 | -9/Materials | Entered Mines 7095 | -9/Mines | Identified exit to Exiles 7185 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 7616 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 7791 | -9/Mines | Found DCF Scrap (11 items) 7835 | -9/Mines | Discovered exit to Materials (range 7) 7872 | -9/Mines | Found the Drone Emporium 7879 | -9/Mines | Found Prototype Device 8050 | -9/Mines | Escorted by a lone wolf Derelict 8255 | -9/Mines | Entered Materials 8255 | -8/Materials | Accompanied by 1 ally 8255 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 8426 | -8/Materials | Identified Sensor Drone Bay 8698 | -8/Materials | Garrison activated, responded to threat 9052 | -8/Materials | Garrison activated, responded to threat 9247 | -8/Materials | Identified exit to Factory 9315 | -8/Materials | Learned Storage interactive machine intel 9339 | -8/Materials | Garrison activated, responded to threat 9375 | -8/Materials | Learned 2 Lower Caves zone layouts 9423 | -8/Materials | Learned location of 1 exit from Storage 9462 | -8/Materials | Learned location of Extension (-6) 9504 | -8/Materials | Learned location of 1 exit from Recycling 9531 | -8/Materials | Learned location of 2 exits from Lower Caves 9614 | -8/Materials | Learned Storage garrison access intel 9668 | -8/Materials | Learned Factory trap positions 9674 | -8/Materials | Discovered exit to Factory (range 4) 9684 | -8/Materials | Entered Factory 9684 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9685 | -7/Factory | Identified exit to Storage 9686 | -7/Factory | Loaded intel: 85 trap records 9970 | -7/Factory | Lost 6 parts (4n2u) 10040 | -7/Factory | Discovered new exit (range 14) 10065 | -7/Factory | Identified exit to Factory 10066 | -7/Factory | Entered another Factory area 10066 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10191 | -6/Factory | Self-destructed Last Messages --------------- >>Network(Status) Querying network status... 6 records found: (170,182) - Loaded: Nova Cannon (154,172) - Loaded: L-41 Fighter (71,152) - Idle (57,79) - Loaded: M-22 Extractor (124,96) - Loaded: A-02 Transporter (20,30) - Idle 10124_ Connecting with Fabricator... >>Load(Hacking Suite) Authchip [Processor] confirmed. Uploading Hacking Suite schematic... Loaded successfully: Hacking Suite Rating: 3 Time: 36 Initiate build sequence. 10124_ ALERT: Suspicious activity at Fabricator F001. Dispatching Investigation squad. 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"""?????? | | ??????????????????????# #??# """?????? | | ??????????????????????# #??# """?????? | | ??????????????????????# #??# #?? | | ??????????????????????# ####+######+#+#??????? | | ??????????????????????# #??????? | | ??????????????????????# #??????? | | ??????????????????????# ]] #??????? | | ??????????????????????# """ ]] #??????? | | ??????????????????????# """ ]] #??????? | | ??????????????????????# """ # T#####??????? | | ??????????????????????# ###########???? | | ??????????????????????# """ """ # ???? | | ??????????????????????# """ """ # """ ""??????? | | ??????????????????????# """ """ # """ ""??????? | | ??????????????????????# + """ ""??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 64 Recoil Reduction 4 Offensive Hacking 20 Authchip Count 1 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Imp. Titanium Leg | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 33% | -10/Materials Studied --------- VTOL Module | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArmorMagneticSpecial Manual? 0 Play Time 00:47:04 Cumulative 455.6 hours Start 2026.10.25 @ 20:49:00 End 2026.10.25 @ 21:35:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 352 Rogue 352 Adventurer 0 Explorer 0 Win Type - Total 34 Types 20/0/9/2/0/0/0/1/1/1 Lore% 91 Gallery% 81 Achievement% 73 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5cdc6f55-4bdf-4789-b9b1-d488665eb356