Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.01.13 @ 02:10:17 Player: Okkudo Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (1) 200 Robots Destroyed (11) 55 Value Destroyed (231) 231 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 486 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -10/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Ion Engine Light Ion Engine Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Large Storage Unit > --- WEAPON ----------- Medium Laser Light Assault Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Sensor Array Light Assault Rifle [Rating: 9] Favorites ----------- Power Light Nuclear Core Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Build | -11 -10 ------- Run | Scr Mat Slots Evolved . | . . Power . | . . Propulsion . | . . Utility . | . . Weapon . | . . Parts Attached 13 | 6 7 Power 1 | . 1 Engine . | . . Core 1 | . 1 Reactor . | . . Propulsion 2 | 2 . Treads . | . . Leg 2 | 2 . Wheel . | . . Hover . | . . Flight . | . . Utility 4 | 1 3 Device 1 | . 1 Storage 3 | 1 2 Processor . | . . Hackware . | . . Protection . | . . Artifact . | . . Weapon 6 | 3 3 Energy Gun 3 | 1 2 Energy Cannon . | . . Ballistic Gun 3 | 2 1 Ballistic Cannon . | . . Launcher . | . . Special Weapon . | . . Impact Weapon . | . . Slashing Weapon . | . . Piercing Weapon . | . . Special Melee Weapon . | . . Unidentified Prototypes . | . . Parts Lost 8 | . 8 Power 1 | . 1 Propulsion 2 | . 2 Utility 1 | . 1 Weapon 4 | . 4 Highest Loss Streak 2 | . 2 Average Slot Usage (%) 77 | . 77 Core 9 | . 9 Leg 22 | . 22 Device 7 | . 7 Storage 17 | . 17 Energy Gun 7 | . 7 Ballistic Gun 11 | . 11 Naked Turns 8 | . 8 Heaviest Build 27 | 6 27 Greatest Support 20 | 20 20 Greatest Overweight (x) 7 | . 7 Average Overweight (x) . | . 1 Largest Inventory Capacity 14 | 6 14 Average Capacity 9 | 5 10 Most Carried 5 | 3 5 Average Carried 2 | 2 3 Final Capacity 6 | 6 4 Final Carried 3 | 3 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Resources | -11 -10 ----------- Run | Scr Mat Matter Collected 359 | 260 99 Remotely . | . . Salvage Created 387 | 98 289 Parts 25 | 1 24 Haulers Intercepted . | . . Recyclers Shooed 3 | . 3 Parts Field Recycled . | . . Retrieved Matter . | . . Parts Self-Destructed . | . . Prevented . | . . Kills | -11 -10 ------- Run | Scr Mat Combat Hostiles Destroyed 7 | . 7 Guns 5 | . 5 AOE 2 | . 2 Classes Destroyed 6 | 1 5 Worker 1 | . 1 Builder 1 | . 1 Recycler 1 | 1 . Watcher 1 | . 1 Swarmer 2 | . 2 Grunt 5 | . 5 Best Kill Streak 6 | 1 6 Combat Bots Only 2 | . 2 Max Kills in Single Turn 2 | 1 2 Gunslinging . | . . Exploded 2 | . 2 Melee . | . . Uniques/NPCs Destroyed . | . . Combat | -11 -10 -------- Run | Scr Mat Damage Taken 820 | . 820 Core 256 | . 256 Absorbed by Shields . | . . Core Remaining (%) 100 | 100 . Volleys Fired 56 | 7 49 Largest 2 | 1 2 Hottest 70 | 50 70 Shots Fired 76 | 7 69 Gun 76 | 7 69 Cannon . | . . Launcher . | . . Special . | . . Kinetic 49 | . 49 Thermal 16 | 7 9 Explosive . | . . Electromagnetic 11 | . 11 Robot Hit Streak 14 | 3 14 Robot Miss Streak 4 | 2 4 Penetration Max . | . . Secondary Targets 1 | . 1 Max Gunslinging Chain 1 | . 1 Shots Hit Robots 45 | 5 40 Core Hits 26 | 2 24 Critical Hits . | . . Critical Kills . | . . Critical Parts Destroyed . | . . Melee Attacks . | . . Impact . | . . Slashing . | . . Piercing . | . . Sneak Attacks . | . . Combat Hostiles . | . . Follow-up Attacks . | . . Damage Inflicted 559 | 75 484 Guns 476 | 75 401 Cannons . | . . Explosions 83 | . 83 Melee . | . . Ramming . | . . Kinetic 224 | . 224 Thermal 259 | 75 184 Explosive . | . . Electromagnetic 76 | . 76 Impact . | . . Slashing . | . . Piercing . | . . Highest Corruption . | . . Average Corruption . | . . Corruption Purged . | . . Overload Shots . | . . Overflow Damage . | . . Projectiles . | . . Explosions . | . . Melee . | . . Knockbacks . | . . Impact . | . . Kinetic . | . . Secondary . | . . Self-Inflicted Damage . | . . Shots . | . . Rammed . | . . Targets Rammed . | . . Kicked . | . . Crushed . | . . Highest Temperature 84 | 25 84 Average Temperature 17 | 25 16 Received Heat Transfer 123 | . 123 Siege Activations . | . . Robots Corrupted . | . . Combat Hostiles . | . . Parts Fried . | . . Impact Corruptions . | . . Robots Melted . | . . Combat Hostiles . | . . Parts Melted 1 | . 1 Heat Transferred 568 | 222 346 Parts Sabotaged . | . . Parts Stolen . | . . Parts Stripped . | . . Power Chain Reactions 1 | . 1 Missiles Intercepted . | . . Alert | -11 -10 ------- Run | Scr Mat Peak Influence 160 | 5 160 Initial 3 | . 3 Average 67 | 3 77 Maximum Alert Level . | . . Low Security (%) 100 | 100 100 Level 1 . | . . Level 2 . | . . Level 3 . | . . Level 4 . | . . Level 5 . | . . High Security . | . . Max Security . | . . Squads Dispatched 2 | . 2 Investigation 1 | . 1 Extermination . | . . Reinforcement 1 | . 1 Assault . | . . Garrison . | . . Intercept . | . . Construction Impeded . | . . Haulers Reinforced . | . . Stealth | -11 -10 --------- Run | Scr Mat Distress Signals 3 | . 3 Communications Jammed . | . . Distress Signals . | . . Times Spotted 15 | . 15 Peak Tracking Total 4 | . 4 Tactical Retreats 1 | . 1 Traps | -11 -10 ------- Run | Scr Mat Traps Triggered . | . . Indirectly . | . . Trap Hack Attempts . | . . Triggered . | . . Disarmed . | . . Reprogrammed . | . . Reused . | . . Traps Extracted . | . . Installed . | . . Triggered . | . . Machines | -11 -10 ---------- Run | Scr Mat Machines Disabled . | . . Max in Single Turn . | . . Machines Sabotaged . | . . Garrisons Compromised . | . . Overloaded Fab Kills . | . . Fab Network Shutdowns . | . . Hacking | -11 -10 --------- Run | Scr Mat Machines Accessed 2 | . 2 Terminals 2 | . 2 Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Total Hacks 7 | . 7 Successful 2 | . 2 Failed 5 | . 5 Catastrophic . | . . Database Lockouts . | . . Manual 3 | . 3 Terminals 7 | . 7 Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Terminal Hacks 2 | . 2 Alert Level 1 | . 1 Locate Traps 1 | . 1 Fabricator Hacks . | . . Repair Station Hacks . | . . Recycling Unit Hacks . | . . Scanalyzer . | . . Garrison Access Hacks . | . . Unauthorized Hacks . | . . Terminals . | . . Fabricators . | . . Repair Stations . | . . Recycling Units . | . . Scanalyzers . | . . Garrison Access . | . . Data Cores Recovered . | . . Used . | . . Hacking Detections 2 | . 2 Full Trace Events 2 | . 2 Feedback Events . | . . Feedback Blocked . | . . Robot Schematics Acquired . | . . Robots Built . | . . Matter . | . . Time . | . . Total Robot Build Rating . | . . Part Schematics Acquired . | . . Parts Built . | . . Matter . | . . Time . | . . Total Part Build Rating . | . . Parts Repaired . | . . Time . | . . Parts Recycled . | . . Recycled Matter . | . . Retrieved Matter . | . . Retrieved Components . | . . Parts Scanalyzed . | . . Part Schematics Acquired . | . . Parts Damaged . | . . Bothacking | -11 -10 ------------ Run | Scr Mat Used RIF Installer . | . . Robots Hacked . | . . Non-combat . | . . Combat . | . . Robot Hacks Applied . | . . Relay Couplers Released . | . . Robots Rewired . | . . Allies Hacked . | . . Hacks Repelled . | . . Allies | -11 -10 -------- Run | Scr Mat Total Allies . | . . Largest Group . | . . Highest-Rated Group . | . . Highest-Rated Ally . | . . Total Orders . | . . Ally Attacks . | . . Total Damage . | . . Kills . | . . Allies Corrupted . | . . Allies Melted . | . . Intel | -11 -10 ------- Run | Scr Mat Robot Analysis Total . | . . Derelict Logs Recovered . | . . Drone Launches . | . . Drone Recoveries . | . . Exploration | -11 -10 ------------- Run | Scr Mat Turns Passed 637 | 83 554 Spaces Moved 275 | 55 220 Core 25 | 19 6 Treads . | . . Legs 250 | 36 214 Wheels . | . . Hover . | . . Flight . | . . Fastest Speed 50 | 50 120 Average Speed 144 | 95 156 Slowest Speed 400 | 120 400 Overloaded Moves . | . . Propulsion Burnouts . | . . Robots Hopped . | . . Cave-ins Triggered . | . . Exploration Rate (%) 21 | 4 38 Regions Visited 1 Branch Regions . Pre-discovered Areas . | . . Known Exits Taken . | . . Unknown Exits Taken 1 | 1 . Scrap Searched . | . . Spaces Dug . | . . Terrain Destroyed 4 | . 4 Melee . | . . Projectile . | . . AOE 4 | . 4 Terrain Rammed . | . . Walls Destroyed . | . . Machines Disabled . | . . Actions | -11 -10 --------- Run | Scr Mat Total 449 | 78 371 Wait 90 | 3 87 Move 274 | 54 220 Hop . | . . Pick Up 13 | 8 5 Fast Attach . | . . Attach 10 | 5 5 Detach . | . . Swap 3 | 1 2 Drop 3 | . 3 Fire 56 | 7 49 Melee . | . . Ram . | . . Kick . | . . Crush . | . . Escape Stasis . | . . Rewire . | . . Trap . | . . Miscellaneous . | . . Route ------- -11/Scrapyard -10/Materials (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 84 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 383 | -10/Materials | Discovered new exit (range 14) 598 | -10/Materials | Core integrity fell below 50% 627 | -10/Materials | Core integrity fell below 20% 638 | -10/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- squad. 00404_ Med. Laser destroyed. 00412_ G-34 Mercenary destroyed. 00416_ Acquired 4 matter. 00482_ W-16 Scout sends out distress signal. 00492_ Lgt. Assault Rifle destroyed. 00504_ Aluminum Leg destroyed. 00541_ A-02 Transporter sends out distress signal. 00547_ Sensor Array destroyed. 00549_ Aluminum Leg destroyed. 00552_ S-10 Pest destroyed. 00555_ K-01 Serf collects debris. 00561_ R-06 Scavenger collects Lgt. Assault Rifle. 00564_ K-01 Serf collects debris. 00581_ S-10 Pest destroyed. 00586_ Acquired 13 matter. 00588_ Lgt. Assault Rifle destroyed. 00619_ Lgt. Nuclear Core destroyed. 00630_ Dropped Lrg. Storage Unit. 00633_ R-06 Scavenger collects Lrg. Storage Unit. 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