Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.06.30 @ 15:07:54 Player: Feckless Result: Destroyed by Y-64 Sentinel with Wave Gun Performance ------------- Evolutions (6) 3000 Regions Visited (18) 3600 Robots Destroyed (323) 1615 Value Destroyed (12564) 12564 Prototype IDs (47) 940 Alien Tech Used (1) 200 Bonus (4953) 4953 TOTAL SCORE: 26872 Bonus ------- High Alert Combat Kills 1786 Follower Combat Kills 544 Aligned with FarCom 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2276 Friendly Fire -953 Cogmind --------- Core Integrity 0/1150 Matter 28/300 Energy 100/100 System Corruption 9% Temperature Cool (9) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Antimatter Reactor Precision Matter Filter Heavy Laser Smartbomb Launcher Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Advanced Targeting Computer Advanced Targeting Computer Precision Matter Filter Improved Medium Armor Plating Centrium Light Armor Plating Hacking Suite > --- WEAPON ----------- Vortex Rail Vortex Cannon Molecular Deconstructor > --- INVENTORY -------- Light Nuclear Core Neutrino Core Armored Treads Medium Treads Improved Heat Sink Advanced Heat Sink Phase Shifter Improved Weapon Shielding Hardened Medium Armor Plating Makeshift Ablative Armor Corruption Screen Improved Field Recycling Unit Gamma Rifle Vortex Rail Proton Cannon Vortex Cannon Enhanced Gauss Cannon Heavy Missile Launcher Smartbomb Launcher [Rating: 108] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Enhanced Nuclear Core Propulsion Light Treads Treads Light Treads Leg VSS Leg Wheel Compact Wheel Utility Advanced Targeting Computer Device Improved Cooling System Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon XL Autogun Subcomponent Energy Gun Medium Laser Energy Cannon Vortex Cannon Ballistic Gun XL Autogun Subcomponent Ballistic Cannon Bore Cannon Launcher Heavy Missile Launcher Special Weapon Molecular Deconstructor Piercing Weapon Plasma Lance Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Fac Low Low Fac Upp Upp War Pro Fac Slots Evolved 12 | . . . . . 4 . 2 . . 2 . . 2 . . . . 2 Power 1 | . . . . . . . . . . . . . . . . . . 1 Propulsion 2 | . . . . . 1 . . . . 1 . . . . . . . . Utility 7 | . . . . . 3 . . . . 1 . . 2 . . . . 1 Weapon 2 | . . . . . . . 2 . . . . . . . . . . . Parts Attached 199 | 6 6 3 . 8 35 35 15 3 4 25 5 1 12 5 1 8 17 10 Power 20 | 1 1 1 . 1 3 3 3 . . 4 . . 1 1 . . . 1 Engine 11 | 1 1 . . . 1 3 2 . . 3 . . . . . . . . Core 9 | . . 1 . 1 2 . 1 . . 1 . . 1 1 . . . 1 Reactor . | . . . . . . . . . . . . . . . . . . . Propulsion 44 | 2 1 . . 2 14 4 5 . 2 2 . 1 2 . . . 4 5 Treads 31 | . . . . . 6 4 5 . 2 2 . 1 2 . . . 4 5 Leg 4 | . . . . . 4 . . . . . . . . . . . . . Wheel 9 | 2 1 . . 2 4 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Utility 68 | 1 3 1 . 1 10 6 6 1 2 13 3 . 5 3 1 3 7 2 Device 34 | . . . . . 7 2 4 1 1 8 1 . 2 2 1 1 3 1 Storage 11 | 1 3 1 . 1 1 1 1 . . 1 . . 1 . . . . . Processor 4 | . . . . . 1 1 . . 1 1 . . . . . . . . Hackware 3 | . . . . . . . . . . 1 1 . . 1 . . . . Protection 16 | . . . . . 1 2 1 . . 2 1 . 2 . . 2 4 1 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 67 | 2 1 1 . 4 8 22 1 2 . 6 2 . 4 1 . 5 6 2 Energy Gun 19 | 1 . . . 2 2 9 . . . 1 . . . . . 3 1 . Energy Cannon 14 | . . . . 1 3 7 . . . . . . . . . 1 2 . Ballistic Gun 9 | 1 1 . . . 1 . 1 1 . 4 . . . . . . . . Ballistic Cannon 10 | . . 1 . . . . . . . 1 2 . 3 . . . 1 2 Launcher 13 | . . . . 1 2 6 . 1 . . . . 1 . . . 2 . Special Weapon 1 | . . . . . . . . . . . . . . 1 . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 23 | . . . . . 2 7 4 1 . 4 . . . 1 . 4 . . Parts Lost 46 | . 2 . . . 7 7 2 1 1 1 . 2 2 . 1 2 9 9 Power 3 | . . . . . . . . . . . . . 1 . . . . 2 Propulsion 14 | . 1 . . . 3 2 1 . . . . 2 . . . . 2 3 Utility 21 | . . . . . 4 3 1 1 1 1 . . 1 . 1 1 3 4 Weapon 8 | . 1 . . . . 2 . . . . . . . . . 1 4 . Highest Loss Streak 7 | . 1 . . . 4 2 1 1 1 1 . 1 1 . 1 2 5 7 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 97 100 100 100 95 95 74 68 74 82 99 96 86 87 81 81 85 81 Engine 4 | . 14 10 . . 3 8 6 7 7 5 6 6 4 . . . . . Core 2 | . . 3 14 14 5 . . . . . . . . 5 5 5 5 8 Treads 17 | . . . . . 14 25 22 23 23 25 26 23 13 11 11 11 14 14 Wheel 3 | . 28 28 28 28 8 . . . . . . . . . . . . . Device 9 | . . . . . 12 9 12 7 13 14 7 6 17 16 10 10 8 8 Storage 10 | . 25 28 28 28 18 14 7 7 7 6 6 6 5 5 5 5 5 4 Processor 8 | . . . . . 7 9 7 7 7 6 13 13 11 11 11 11 11 9 Hackware 2 | . . . . . . . . . . 3 6 6 1 . 5 5 5 4 Protection 7 | . . . . . 3 8 7 7 7 5 4 6 9 11 11 11 13 12 Energy Gun 3 | . 14 14 14 10 8 9 . . . . . . . . . 2 4 3 Energy Cannon 1 | . . . . 3 6 3 . . . . . . . . . 1 3 3 Ballistic Gun 5 | . 14 . . . 1 . 7 6 7 11 16 13 11 9 . . . . Ballistic Cannon 4 | . . 13 14 10 . . . . . . 9 13 4 11 11 6 2 5 Launcher 1 | . . . . 3 . 4 . . . . . . 2 . . . 2 4 Naked Turns 74 | . . . . . . . . . . . . . . . . . . 74 Heaviest Build 123 | 14 33 31 31 41 51 57 61 60 62 74 62 62 87 88 88 99 101 123 Greatest Support 140 | 26 26 26 26 32 84 62 62 60 63 94 94 94 140 140 140 140 140 118 Greatest Overweight (x) 13 | . 1 1 1 1 3 1 1 . . . . . . . . . . 13 Average Overweight (x) . | . . 1 1 . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 Average Capacity 16 | 6 14 15 15 15 15 15 15 15 15 15 15 15 16 20 20 20 20 18 Most Carried 20 | 6 15 15 15 15 15 15 15 15 15 15 15 15 16 20 20 20 20 20 Average Carried 15 | 2 11 14 14 14 14 14 14 14 14 14 14 14 14 16 19 19 17 16 Final Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 5 Final Carried 20 | 6 13 15 15 15 13 15 15 15 15 14 15 15 15 18 20 20 16 5 Class Distribution -------------------- 43% | Mutant 35% | Gunner 6% | Scavenger-Mutant 5% | Skirmisher 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Scavenger-Tank | -7/Factory Gunner | -7/Lower Caves Gunner | -7/Lower Caves Skirmisher | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Lower Caves Mutant | -5/Factory Gunner | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Warlord Gunner | -4/Proximity Caves Scavenger-Gunner | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Fac Low Low Fac Upp Upp War Pro Fac Matter Collected 6662 | 234 335 57 . 133 404 1030 1138 366 281 319 242 425 325 189 291 110 489 294 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 13364 | 70 343 146 . 233 1464 2363 1937 851 596 473 778 199 463 273 171 872 1006 1126 Parts 634 | . 34 7 . 14 84 132 96 31 25 19 33 14 9 19 13 27 29 48 Haulers Intercepted 7 | . 1 . . . . 4 1 . . . . . . . . . . 1 Recyclers Shooed 7 | 1 . . . . 2 . . . . . . . . . . . . 4 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 178 | . . . . . . . . 35 35 . 41 14 . 20 15 . 18 . Prevented 14 | . . . . . . . . 1 . . 1 . . 3 . . 9 . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Fac Low Low Fac Upp Upp War Pro Fac Combat Hostiles Destroyed 259 | . 11 2 . 1 26 51 35 14 12 9 14 8 8 8 10 19 17 14 Guns 152 | . 11 1 . 1 17 14 34 14 12 8 14 7 3 6 . 5 2 3 Cannons 55 | . . 1 . . 7 11 . . . 1 . 1 1 2 9 4 12 6 AOE 47 | . . . . . 1 26 1 . . . . . 4 . . 9 1 5 Classes Destroyed 20 | 1 6 . . 1 4 2 3 . . . . 1 . . . 2 . . Worker 8 | . 1 . . . 2 1 . . . 3 . . . . . . . 1 Builder 13 | . . . . 1 3 . 2 . . . . . . . . . . 7 Tunneler 5 | . 1 . . 1 1 . . . . . . . . . . . . 2 Hauler 7 | . 1 . . . . 4 1 . . . . . . . . . . 1 Recycler 15 | 1 . 1 . 2 2 1 2 . . . . . 1 . . . . 5 Operator 4 | . . . . . 1 1 1 . . . . . . . . . . 1 Watcher 10 | . 2 . . . 3 2 1 . . 1 . . . . . . . 1 Swarmer 61 | . 9 . . . 4 8 5 2 5 1 6 7 . 6 7 . 1 . Saboteur 1 | . . . . . . . . . . . . . . . . 1 . . Grunt 110 | . 2 2 . 1 13 25 16 3 4 4 6 . 5 . 2 10 10 7 Brawler 14 | . . . . . . . 1 5 2 1 . . . . . 3 2 . Duelist 8 | . . . . . . 3 . 3 . . . . . . . 1 1 . Protector 4 | . . . . . . 2 2 . . . . . . . . . . . Sentry 31 | . . . . . 4 15 4 1 . . 2 . 1 1 1 . 1 1 Specialist 7 | . . . . . 4 . 1 . 1 . . . . . . 1 . . Hunter 12 | . . . . . . . 3 . . . . . 2 1 . 2 2 2 Programmer 8 | . . . . . . . 3 . . 2 . . . . . . . 3 Heavy 4 | . . . . . 1 . 1 . . 1 . . . . . . . 1 Behemoth 1 | . . . . . . . . . . . . 1 . . . . . . Executioner 1 | . . . . . . . . . . . . . . . . 1 . . Thug 2 | . . . . . . . . . . . . . . . . 2 . . Best Kill Streak 18 | 1 3 3 . 4 7 6 9 5 4 6 12 4 5 6 6 8 5 18 Combat Bots Only 12 | . 3 2 . 1 6 6 8 5 4 4 12 4 5 5 6 8 5 4 Max Kills in Single Turn 6 | 1 2 1 . 2 2 5 2 1 1 2 2 1 1 1 2 6 2 5 Gunslinging 1 | . . . . . 1 . . . . . 1 . . . . . . . Exploded 5 | . . . . . 1 5 1 . . . . . 1 . . 4 1 1 Melee . | . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Fac Low Low Fac Upp Upp War Pro Fac Damage Taken 11638 | . 302 64 . . 1528 1744 560 273 150 417 426 649 352 265 862 504 1311 2231 Core 1913 | . 67 22 . . 209 165 20 . . . 44 76 . 18 51 18 64 1159 Absorbed by Shields 59 | . . . . . . 32 27 . . . . . . . . . . . Redirected to Shielding 104 | . . . . . . . . . . . . . . . . . 68 36 Regen/Repaired (Parts) 262 | . . . . . 47 215 . . . . . . . . . . . . Core Remaining (%) 77 | 100 . . . 64 . 32 . . 97 . . 85 . . . . 84 . Volleys Fired 680 | 10 41 5 . 4 96 129 81 38 21 26 33 21 19 15 19 31 49 42 Largest 4 | 1 2 2 . 2 2 2 1 1 1 4 4 4 4 4 3 3 4 4 Hottest 226 | 20 70 89 . 149 149 134 60 60 60 128 154 154 145 145 105 120 191 226 Shots Fired 1258 | 10 81 10 . 9 176 194 80 39 22 75 120 84 38 46 42 48 86 98 Gun 804 | 10 81 5 . 4 113 99 80 38 22 70 118 42 26 28 . 29 15 24 Cannon 352 | . . 5 . 4 47 46 . . . 5 2 42 6 18 38 13 64 62 Launcher 88 | . . . . 1 16 49 . 1 . . . . 6 . . . 3 12 Special 14 | . . . . . . . . . . . . . . . 4 6 4 . Kinetic 704 | 10 41 5 . 2 29 . 80 38 22 74 120 84 32 46 38 . 40 43 Thermal 257 | . 40 5 . 4 115 92 . . . 1 . . . . . . . . Explosive 88 | . . . . 1 16 49 . 1 . . . . 6 . . . 3 12 Electromagnetic 98 | . . . . 2 16 53 . . . . . . . . . 2 25 . Entropic 97 | . . . . . . . . . . . . . . . . 40 14 43 Robot Hit Streak 24 | 7 9 3 . 5 24 24 13 16 18 9 14 16 15 21 12 19 11 15 Robot Miss Streak 5 | 1 3 2 . 2 5 3 5 5 4 5 3 4 2 2 2 2 2 2 Penetration Max 1 | . . . . . . . . . . . . . . . 1 1 . 1 Secondary Targets 7 | . . . . . 2 . . . . 1 4 . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . 1 1 . . . . . . . Shots Hit Robots 858 | 7 47 5 . 6 130 126 79 27 21 47 83 44 32 19 29 30 62 64 Core Hits 545 | 2 22 4 . 7 61 105 67 31 20 22 34 12 20 9 9 37 30 53 Critical Kills 2 | . . . . . . . . . . . . 1 1 . . . . . Critical Parts Destroyed 17 | . . . . . . . . . . . . 7 . . . 6 1 3 Critical Strikes 58 | . 3 . . 1 2 5 . . . . . 10 2 . 6 11 7 11 Burn 11 | . 3 . . 1 2 5 . . . . . . . . . . . . Destroy 11 | . . . . . . . . . . . . 10 1 . . . . . Blast 15 | . . . . . . . . . . . . . 1 . 6 . 4 4 Detonate 10 | . . . . . . . . . . . . . . . . 6 1 3 Sunder 11 | . . . . . . . . . . . . . . . . 5 2 4 Melee Attacks . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 33372 | 80 553 118 . 169 2999 4633 4709 1623 1474 1093 1654 750 1621 396 896 3799 2388 4417 Guns 17282 | 80 553 50 . 47 1617 1284 4709 1608 1474 948 1654 438 456 279 . 1144 297 644 Cannons 8206 | . . 68 . 67 891 1038 . . . 136 . 312 141 117 896 752 1670 2118 Explosions 7809 | . . . . 55 459 2287 . 15 . . . . 1024 . . 1903 421 1645 Melee . | . . . . . . . . . . . . . . . . . . . Ramming 75 | . . . . . 32 24 . . . 9 . . . . . . . 10 Kinetic 16029 | 80 240 68 . 36 296 . 4709 1608 1474 1063 1654 750 597 396 896 . 941 1221 Thermal 5885 | . 313 50 . 47 1883 1365 . . . 21 . . . . . 1903 114 189 Explosive 5413 | . . . . 55 459 2124 . 15 . . . . 1024 . . . 307 1429 Electromagnetic 2096 | . . . . 31 329 1120 . . . . . . . . . 30 559 27 Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Entropic 3874 | . . . . . . . . . . . . . . . . 1866 467 1541 Highest Corruption 9 | . 2 2 2 2 . 2 2 7 8 . . . . . . . 3 9 Average Corruption 3 | . 1 2 2 2 . 1 1 5 7 . . . . . . . 3 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 162 | . 2 10 5 3 . 30 12 48 31 . . . . . . . 11 10 Message Errors 45 | . . 7 1 . . 10 4 15 6 . . . . . . . 2 . Matter Fused 34 | . . . 2 2 . 3 1 8 8 . . . . . . . 4 6 Heat Flow Errors 21 | . 1 . . . . 3 2 9 4 . . . . . . . 1 1 Energy Discharges 18 | . . . . . . 4 1 7 6 . . . . . . . . . Data Loss (minor) 23 | . 1 2 2 . . 5 3 4 4 . . . . . . . 1 1 Data Loss (major) 8 | . . . . . . 2 . 3 2 . . . . . . . . 1 Misfires 6 | . . . . 1 . 2 . 1 1 . . . . . . . . 1 Alerts 4 | . . 1 . . . 1 . 1 . . . . . . . . 1 . Weapon Failures 3 | . . . . . . . 1 . . . . . . . . . 2 . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 513 | . . . . . 97 97 . . . . . . 45 . 18 61 43 152 Projectiles 243 | . . . . . 89 13 . . . . . . . . 18 . 43 80 Explosions 270 | . . . . . 8 84 . . . . . . 45 . . 61 . 72 Melee . | . . . . . . . . . . . . . . . . . . . Knockbacks 21 | . . . . . . . . . . . . . 2 2 5 . 5 7 Impact . | . . . . . . . . . . . . . . . . . . . Kinetic 20 | . . . . . . . . . . . . . 2 2 5 . 5 6 Secondary 1 | . . . . . . . . . . . . . . . . . . 1 Self-Inflicted Damage 302 | . . . . . 23 217 . 18 . . . . . . . . . 44 Shots 14 | . . . . . 1 11 . 1 . . . . . . . . . 1 Rammed 11 | . . . . . 1 6 . . 1 1 . . . . . . . 2 Targets Rammed 13 | . . . . . 3 6 . . 1 1 . . . . . . . 2 Kicked 2 | . . . . . 2 . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 421 | . 214 171 . 186 332 421 267 369 241 106 86 326 38 88 . 57 99 235 Average Temperature 81 | . 44 91 . 73 83 98 88 105 79 37 39 127 28 46 . 24 27 65 Received Heat Transfer 2303 | . 36 36 . . 459 692 176 18 . 36 126 60 117 . 57 165 189 136 Effects 7 | . . . . . . 2 . 5 . . . . . . . . . . Shutdowns 1 | . . . . . . 1 . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . 1 . . . . . . . . . . Interference 5 | . . . . . . 1 . 4 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . . . . . 2 . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . 2 . Parts Fried 7 | . . . . . 2 3 2 . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . 1 . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . . . . . Parts Melted 16 | . 1 1 . . 7 4 3 . . . . . . . . . . . Heat Transferred 9145 | . 1147 148 . 186 3539 2625 . . . 50 . . . . . 1250 100 100 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . . 4 . . . . . . . . . . 1 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Fac Low Low Fac Upp Upp War Pro Fac Peak Influence 1545 | 5 159 123 . 99 372 1545 1392 . . 402 . . 223 . . . . 539 Initial 669 | . 3 52 . . 38 156 669 . . 351 . . . . . . . 80 Average 486 | 3 68 68 . 35 173 965 824 . . 293 . . 47 . . . . 320 Maximum Alert Level 4 | . . . . . 1 4 4 . . 2 . . 1 . . . . 2 Low Security (%) 35 | 100 100 100 . 100 50 6 . . . 1 . . 94 . . . . 32 Level 1 23 | . . . . . 49 13 . . . 94 . . 5 . . . . 23 Level 2 13 | . . . . . . 10 42 . . 4 . . . . . . . 43 Level 3 11 | . . . . . . 20 40 . . . . . . . . . . . Level 4 15 | . . . . . . 49 16 . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 59 | . 3 1 . 1 10 14 16 . 1 4 . . 1 . . . . 8 Investigation 15 | . 2 . . 1 2 4 5 . . 1 . . . . . . . . Extermination 6 | . . . . . . . 2 . . 2 . . . . . . . 2 Reinforcement 22 | . 1 . . . 8 4 4 . . 1 . . 1 . . . . 3 Assault 7 | . . 1 . . . 3 2 . 1 . . . . . . . . . Garrison 9 | . . . . . . 3 3 . . . . . . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded 8 | . . . . . 1 3 1 . . . . . 1 . . . . 2 Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Fac Low Low Fac Upp Upp War Pro Fac Distress Signals 9 | . . . . . 1 3 3 . . 1 . . . . . 1 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 367 | . 17 5 . 2 38 61 48 18 18 9 17 11 8 7 11 47 19 31 Peak Tracking Total 13 | . 3 4 . 1 5 7 9 9 9 4 9 4 5 4 5 13 5 10 Tactical Retreats 14 | . 1 . . . 2 1 1 1 . . . 4 . . . . 2 2 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Fac Low Low Fac Upp Upp War Pro Fac Traps Triggered 16 | . 2 . . . 1 4 1 . . 1 . . . . . . . 7 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 17 | . . . . . . . 2 2 . . . . . 1 . 12 . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Fac Low Low Fac Upp Upp War Pro Fac Machines Disabled 23 | . . . . . 3 11 3 1 . . 1 . . . . 1 . 3 Max in Single Turn 1 | . . . . . 1 1 1 1 . . 1 . . . . 1 . 1 Garrison Access 1 | . . . . . . . . . . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . 1 . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Fac Low Low Fac Upp Upp War Pro Fac Machines Accessed 70 | . 10 . 5 1 12 15 10 1 . 3 2 1 2 1 . 5 . 2 Terminals 36 | . 7 . . . 10 10 4 . . 2 1 . 1 . . . . 1 Fabricators 1 | . . . . . . . 1 . . . . . . . . . . . Repair Stations 5 | . 1 . . . 1 2 1 . . . . . . . . . . . Recycling Units 6 | . 2 . . . . 2 2 . . . . . . . . . . . Scanalyzers 2 | . . . . . . . 1 . . 1 . . . . . . . . Garrison Access 5 | . . . . . 1 1 1 . . . . . 1 . . . . 1 Total Hacks 220 | . 33 . 50 1 38 33 24 1 . 11 4 1 7 1 . 11 . 5 Successful 147 | . 17 . 50 1 18 18 14 1 . 7 4 1 4 1 . 11 . . Failed 73 | . 16 . . . 20 15 10 . . 4 . . 3 . . . . 5 Catastrophic 10 | . 2 . . . 3 3 2 . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 120 | . 27 . 1 . 32 23 16 . . 6 2 . 6 1 . 1 . 5 Terminals 99 | . 25 . . . 30 20 10 . . 6 3 . 3 . . . . 2 Fabricators 1 | . . . . . . . 1 . . . . . . . . . . . Repair Stations 15 | . 3 . . . 5 6 1 . . . . . . . . . . . Recycling Units 13 | . 5 . . . . 4 4 . . . . . . . . . . . Scanalyzers 10 | . . . . . . . 5 . . 5 . . . . . . . . Garrison Access 16 | . . . . . 3 3 3 . . . . . 4 . . . . 3 Terminal Hacks 87 | . 6 . 50 1 6 4 1 1 . 1 4 1 . 1 . 11 . . Record 63 | . . . 49 . . . . 1 . . 3 . . . . 10 . . Robot Analysis 1 | . . . . . 1 . . . . . . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . . . . . . Open Door 9 | . . . . 1 . 4 . . . . 1 1 . 1 . 1 . . Open DSF 1 | . . . . . . . 1 . . . . . . . . . . . Level Access Points 1 | . 1 . . . . . . . . . . . . . . . . . Branch Access Points 3 | . 1 . . . 1 . . . . 1 . . . . . . . . Terminal Index 2 | . 1 . . . 1 . . . . . . . . . . . . . Unreport Threat 4 | . 2 . . . 2 . . . . . . . . . . . . . Recall Investigation 1 | . . . . . 1 . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . Repair Station Hacks 10 | . 1 . . . 3 6 . . . . . . . . . . . . Scan Component 6 | . 1 . . . 2 3 . . . . . . . . . . . . Repair 4 | . . . . . 1 3 . . . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . . . . Scanalyzer 8 | . . . . . . . 4 . . 4 . . . . . . . . Insert Component 4 | . . . . . . . 2 . . 2 . . . . . . . . Analyze 4 | . . . . . . . 2 . . 2 . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . 1 . . . . . Seal Access 1 | . . . . . . . . . . . . . 1 . . . . . Unauthorized Hacks 40 | . 9 . . . 9 8 9 . . 2 . . 3 . . . . . Terminals 26 | . 7 . . . 9 6 2 . . 1 . . 1 . . . . . Assimilate 2 | . . . . . 2 . . . . . . . . . . . . . Botnet 23 | . 6 . . . 7 6 2 . . 1 . . 1 . . . . . Disrupt 1 | . 1 . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . 1 . . . . . . . . . . . Fabnet 1 | . . . . . . . 1 . . . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . . . . . . . . . . . Mechanics 1 | . . . . . . . 1 . . . . . . . . . . . Recycling Units 6 | . 2 . . . . 2 2 . . . . . . . . . . . Tunnel 6 | . 2 . . . . 2 2 . . . . . . . . . . . Scanalyzers 2 | . . . . . . . 1 . . 1 . . . . . . . . Extract 2 | . . . . . . . 1 . . 1 . . . . . . . . Garrison Access 4 | . . . . . . . 2 . . . . . 2 . . . . . Decoy 2 | . . . . . . . 1 . . . . . 1 . . . . . Reprogram 2 | . . . . . . . 1 . . . . . 1 . . . . . Data Cores Recovered 3 | . . . . . 1 1 . . . . . . . . . . . 1 Used 2 | . . . . . 1 1 . . . . . . . . . . . . Hacking Detections 48 | . 9 . . . 12 10 9 . . 3 1 . 2 . . . . 2 Full Trace Events 6 | . 1 . . . 1 3 1 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 20 | . . . . . . . 8 . . 12 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired 3 | . . . . . 1 2 . . . . . . . . . . . . Time 174 | . . . . . 60 114 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . . . 2 . . 2 . . . . . . . . Part Schematics Acquired 4 | . . . . . . . 2 . . 2 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Fac Low Low Fac Upp Upp War Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . 2 . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat 2 | . . . . . . . . . . . 2 . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . 3 3 3 1 1 1 1 . . Autooverrided 2 | . . . . . . . . . . . 2 . . . . . . . Robots Rewired 4 | . . . . . . . . 2 2 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Fac Low Low Fac Upp Upp War Pro Fac Total Allies 22 | . . 4 . . . 10 2 2 2 . 2 . . . . . . . Largest Group 10 | . . 4 3 1 1 10 3 2 3 3 1 . . . . . . . Highest-Rated Group 173 | . . 108 77 31 31 173 48 62 80 80 12 . . . . . . . Highest-Rated Ally 32 | . . 31 31 31 31 29 24 32 32 32 12 . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 119 | . . 13 . 3 9 14 38 4 12 18 8 . . . . . . . Total Damage 2008 | . . 144 . 43 82 192 500 158 425 407 57 . . . . . . . Kills 17 | . . 2 . 2 1 2 1 2 5 . 2 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Fac Low Low Fac Upp Upp War Pro Fac Robot Analysis Total 1 | . . . . . 1 . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . 1 . . . . . . 1 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Fac Low Low Fac Upp Upp War Pro Fac Turns Passed 21825 | 89 760 593 580 317 1794 2676 1614 1829 1006 955 1500 1856 434 787 997 1596 1597 845 Spaces Moved 12054 | 58 562 455 526 208 921 1148 868 1033 582 485 840 1123 213 461 566 790 733 482 Core 197 | 1 . . . . . . . . . . . . . . . . . 196 Treads 9489 | . . . . . 361 1148 868 1033 582 485 840 1123 213 461 566 790 733 286 Legs 124 | . . . . . 124 . . . . . . . . . . . . . Wheels 2244 | 57 562 455 526 208 436 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 90 105 105 100 100 152 155 163 163 162 162 160 160 160 160 160 160 50 Average Speed 149 | 87 104 105 105 105 127 164 156 163 163 162 162 160 160 160 160 160 161 141 Slowest Speed 700 | 90 105 105 105 115 360 245 240 163 163 163 162 162 160 160 160 160 163 700 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 63 | 5 88 99 93 42 67 98 23 96 81 15 88 98 6 68 63 89 63 22 Regions Visited 18 Branch Regions 12 Pre-discovered Areas 8 | . 2 . 1 . . 2 2 . . . . . . . . 1 . . Known Exits Taken 5 | . 1 . . 1 1 . . . . 1 1 . . . . . . . Unknown Exits Taken 13 | 1 . 1 1 . . 1 1 1 1 . . 1 1 1 1 1 1 . Scrap Searched 22 | . . 3 . . . . . 2 1 . 5 4 . 3 1 . 3 . Spaces Dug 76 | . . . . . 1 74 . . . . . . . 1 . . . . Terrain Destroyed 788 | . . . . 7 79 377 13 13 3 . 1 19 56 13 11 41 65 90 Melee . | . . . . . . . . . . . . . . . . . . . Projectile 158 | . . . . . 8 8 13 7 3 . 1 19 4 13 11 16 30 25 AOE 630 | . . . . 7 71 369 . 6 . . . . 52 . . 25 35 65 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Fac Low Low Fac Upp Upp War Pro Fac Total 15063 | 86 658 559 555 299 1379 1733 1129 1180 641 636 962 1148 289 491 615 1075 1065 563 Wait 1766 | 1 30 92 25 62 278 385 141 48 13 74 72 1 30 1 27 216 256 14 Move 12036 | 57 561 454 525 207 920 1147 867 1032 581 484 839 1122 212 460 565 789 732 482 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 161 | 12 15 3 1 7 24 13 8 7 4 12 4 2 7 6 3 14 7 12 Fast Attach 48 | . . 1 . 3 9 11 10 . . 6 4 . 1 . . 1 1 1 Attach 86 | 6 4 . . . 17 5 3 4 2 9 1 1 9 1 1 2 13 8 Detach 9 | . . . . 1 . 2 1 . . 1 . . 2 . . . 2 . Swap 66 | . 2 2 . 5 9 19 2 . 2 10 . . 2 4 . 5 3 1 Drop 128 | . 5 2 4 10 23 12 16 5 4 13 7 1 7 4 . 13 1 1 Fire 680 | 10 41 5 . 4 96 129 81 38 21 26 33 21 19 15 19 31 49 42 Melee . | . . . . . . . . . . . . . . . . . . . Ram 1 | . . . . . . . . . . . . . . . . . . 1 Kick 2 | . . . . . 2 . . . . . . . . . . . . . Crush 10 | . . . . . 1 6 . . 1 1 . . . . . . . 1 Escape Stasis . | . . . . . . . . . . . . . . . . . . . Rewire 70 | . . . . . . 4 . 46 13 . 2 . . . . 4 1 . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Storage -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / [*Dat]) -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 1 exit: [*Upp]) History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 12) 90 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 357 | -10/Materials | Discovered new exit (range 16) 429 | -10/Materials | Discovered new exit (range 13) 476 | -10/Materials | Identified exit to Mines 577 | -10/Materials | Discovered new exit (range 16) 599 | -10/Materials | Identified exit to Materials 850 | -10/Materials | Entered Mines 884 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 950 | -10/Mines | Met a Derelict bent on vengeance 995 | -10/Mines | Discovered exit to Materials (range 8) 1097 | -10/Mines | Received a Mining Laser from a helpful Derelict 1232 | -10/Mines | Discovered exit to Materials (range 6) 1233 | -10/Mines | Met a Derelict testing a Signal Generator 1400 | -10/Mines | Learned Materials garrison access intel 1400 | -10/Mines | Discovered new exit (range 14) 1443 | -10/Mines | Entered Exiles 1443 | -10/Exiles | Accompanied by 3 allies 1461 | -10/Exiles | Discovered new exit (range 15) 1473 | -10/Exiles | Led the pair of lost Derelicts to a safe place 1483 | -10/Exiles | Met 8R-AWN 1506 | -10/Exiles | Met EX-HEX 1543 | -10/Exiles | Met EX-BIN 1556 | -10/Exiles | Aligned with FarCom system 1557 | -10/Exiles | Given EX-Vault access code 1582 | -10/Exiles | Opened EX-Vault 1593 | -10/Exiles | Found XL Autogun Array 1637 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1667 | -10/Exiles | Met EX-DEC 1677 | -10/Exiles | Learned location of Zion (-7) 1729 | -10/Exiles | Discovered new exit (range 14) 1846 | -10/Exiles | Visited The Gauntlet 2023 | -10/Exiles | Left Exiles lab with XL Autogun Array 2023 | -10/Exiles | Entered Mines 2023 | -9/Mines | Accompanied by 1 ally 2041 | -9/Mines | Identified exit to Materials 2064 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2193 | -9/Mines | Discovered exit to Materials (range 12) 2259 | -9/Mines | Met a Derelict shopkeep closing up shop 2340 | -9/Mines | Entered Materials 2340 | -8/Materials | Accompanied by 1 ally 2340 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2341 | -8/Materials | Loaded intel: 1 garrison access location 2747 | -8/Materials | Build established: Scavenger-Mutant 2974 | -8/Materials | Lost 4 parts (2n2u) 3426 | -8/Materials | Repaired Hvy. Particle Gun 3467 | -8/Materials | Build established: Mutant 3864 | -8/Materials | Identified exit to Storage 4134 | -8/Materials | Entered Storage 4771 | -8/Storage | Repaired Missile Launcher 5334 | -8/Storage | First assault squad dispatched 5474 | -8/Storage | Core integrity fell below 50% 5667 | -8/Storage | Repaired Adv. Treads 6375 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 6697 | -8/Storage | Discovered new exit (range 15) 6810 | -8/Storage | Entered Factory 6810 | -7/Factory | Accompanied by 3 allies 6810 | -7/Factory | Evolved 2 slots: Weapon x2 7118 | -7/Factory | Build established: Scavenger-Tank 7767 | -7/Factory | Cargo convoy interrupted 7803 | -7/Factory | Destroyed 8 combat bots 7950 | -7/Factory | Build established: Skirmisher 8010 | -7/Factory | First assault squad dispatched 8132 | -7/Factory | Garrison activated, responded to threat 8265 | -7/Factory | Discovered new exit (range 15) 8424 | -7/Factory | Entered Lower Caves 8424 | -7/Lower Caves | Accompanied by 1 ally 8487 | -7/Lower Caves | Spotted B-75 Beast 8712 | -7/Lower Caves | Build established: Gunner 9035 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 9276 | -7/Lower Caves | Found Alien Artifact 9277 | -7/Lower Caves | Identified Dimensional Node Initializer 9277 | -7/Lower Caves | Initialized slip node 9493 | -7/Lower Caves | Discovered new exit (range 12) 10233 | -7/Lower Caves | Encountered a Warlord checkpoint 10253 | -7/Lower Caves | Entered another Lower Caves area 10253 | -7/Lower Caves | Accompanied by 2 allies 10254 | -7/Lower Caves | Encountered a Warlord checkpoint 10287 | -7/Lower Caves | Discovered new exit (range 9) 10405 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 10918 | -7/Lower Caves | Discovered new exit (range 8) 11259 | -7/Lower Caves | Entered Factory 11259 | -6/Factory | Accompanied by 3 allies 11259 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11545 | -6/Factory | Identified exit to Lower Caves 11750 | -6/Factory | Build established: Scavenger-Skirmisher 12214 | -6/Factory | Entered Lower Caves 12468 | -6/Lower Caves | Attracted the attention of an 0b10 base 12546 | -6/Lower Caves | Build established: Gunner 12568 | -6/Lower Caves | Destroyed 12 combat bots 12570 | -6/Lower Caves | Identified exit to Lower Caves 12600 | -6/Lower Caves | Learned Factory security intel 12600 | -6/Lower Caves | Learned Factory garrison access intel 13304 | -6/Lower Caves | Build established: Mutant 13714 | -6/Lower Caves | Entered another Lower Caves area 13787 | -6/Lower Caves | Discovered new exit (range 9) 13865 | -6/Lower Caves | Learned Factory emergency access door positions 14276 | -6/Lower Caves | Build established: Gunner 14334 | -6/Lower Caves | Discovered new exit (range 8) 14667 | -6/Lower Caves | Spotted B-75 Beast 14856 | -6/Lower Caves | Destroyed B-75 Beast 15570 | -6/Lower Caves | Entered Factory 15570 | -5/Factory | Evolved 2 slots: Utility x2 15573 | -5/Factory | Loaded intel: 4 garrison access locations 15953 | -5/Factory | Discovered new exit (range 10) 16002 | -5/Factory | Build established: Mutant 16004 | -5/Factory | Entered Upper Caves 16034 | -5/Upper Caves | Spotted B-75 Beast 16309 | -5/Upper Caves | Build established: Gunner 16682 | -5/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 16703 | -5/Upper Caves | Found Prototype Special Weapon 16718 | -5/Upper Caves | Identified Molecular Deconstructor 16744 | -5/Upper Caves | Discovered new exit (range 15) 16791 | -5/Upper Caves | Entered another Upper Caves area 16921 | -5/Upper Caves | Discovered new exit (range 15) 17173 | -5/Upper Caves | Encountered a Warlord checkpoint 17324 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 17462 | -5/Upper Caves | Discovered new exit (range 4) 17551 | -5/Upper Caves | Build established: Mutant 17750 | -5/Upper Caves | Spotted B-75 Beast 17788 | -5/Upper Caves | Entered Warlord 18512 | -5/Warlord | Learned Quarantine security intel 18512 | -5/Warlord | Learned Armory repair station intel 18514 | -5/Warlord | Learned 4 Research zone layouts 18514 | -5/Warlord | Learned 4 Access zone layouts 18514 | -5/Warlord | Learned 4 Command zone layouts 18517 | -5/Warlord | Learned Quarantine stockpile data 18686 | -5/Warlord | Visited the Vortex Lab 18695 | -5/Warlord | Warlord's base attacked by MAIN.C 18706 | -5/Warlord | Found Prototype Energy Cannon 18710 | -5/Warlord | Found Prototype Energy Cannon 18716 | -5/Warlord | Found Prototype Energy Gun 18719 | -5/Warlord | Found Prototype Energy Gun 18720 | -5/Warlord | Identified Vortex Cannon (x2) 18721 | -5/Warlord | Identified Vortex Rail (x2) 18910 | -5/Warlord | Met Warlord 19045 | -5/Warlord | Warlord forces counterattacked 19085 | -5/Warlord | Destroyed 8 combat bots 19085 | -5/Warlord | Spotted Striker 19096 | -5/Warlord | Spotted Striker 19125 | -5/Warlord | Spotted Executioner 19126 | -5/Warlord | Spotted Striker 19132 | -5/Warlord | P-70 Sage assimilated allied BB-RBH(g) 19198 | -5/Warlord | Spotted Executioner 19204 | -5/Warlord | Destroyed Executioner 19217 | -5/Warlord | Discovered new exit (range 9) 19229 | -5/Warlord | Destroyed 7 combat bots 19370 | -5/Warlord | Warlord base infiltrated, sounded retreat 19384 | -5/Warlord | Entered Proximity Caves 19592 | -4/Proximity Caves | Build established: Gunner 19820 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 20181 | -4/Proximity Caves | Lost 5 parts (1n2u2w) 20217 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 20487 | -4/Proximity Caves | Discovered new exit (range 15) 20981 | -4/Proximity Caves | Entered Factory 20981 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 21295 | -4/Factory | Garrison activated, responded to threat 21753 | -4/Factory | Core integrity fell below 50% 21766 | -4/Factory | Core integrity fell below 20% 21783 | -4/Factory | Lost 7 parts (2p2n3u) 21823 | -4/Factory | Discovered new exit (range 16) 21826 | -4/Factory | Destroyed by Y-64 Sentinel with Wave Gun Last Messages --------------- 21752_ Penetrated by Slug. 21752_ Adv. Targeting Computer destroyed. 21752_ Critical hit (Blast). 21752_ Knocked back. 21755_ Penetrated by Slug. 21755_ Knocked back. 21756_ Acquired 3 matter. 21758_ Acquired 10 matter. 21765_ Critical hit (Burn: +50). 21767_ Knocked back. 21768_ System corrupted: Matter fused (-10). 21778_ Connecting with Garrison Access... 21786_ Penetrated by Slug. 21786_ Knocked back. 21786_ Acquired 3 matter. 21790_ System corrupted: Matter fused (-8). 21808_ Slammed into T-07 Excavator. 21811_ Connecting with Terminal... 21813_ System corrupted: Matter fused (-9). 21823_ EXIT=FOUND Map ----- +----------------------------------------------------+ | #??????????????????????????? | | #??????????????????????????? | | #??????????????????????????? | | ########+#### #??????????????????????????? | | ?????? ?#####+#####??????????????????????????? | | ???? #???? ?????????????????????????????? | | ??? !? #???? ????????????????????????????? | | ??? ??? #???? ??????????????????????????? | | ??"" ?????#??? === ?????????????????????????? | | ??"" ????????? == ??????????????????????????? | | ??"" ?????????? == * ???????????????????????????? | | ??? ??????????? ????????????????????????????? | | ?????????????? ????????????????????????????? | | ?????????????? ???????????????????????????? | | ???????????????? ????????????????????????????? | | ?????????????????? ??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????######???????????????????????????????? | | ???????????? ??????????????????????????????? | | ??????????? ##########+#############+##### | | ??????????? u k | | ??????????# w | | ??????????# k Y | | ??????????# @ | | ??????????# p | | ??????????# ! ##########+#############+##### | | ??????????? ??????????? ?????????# | | ???????????##?????????????# ???????# | | ??????????????????????????# #??????# """ | | ??????????????????????????# #??????# """ | | ??????????????????????????# """ #??????# """ | | ??????????????????????????# "R #??????# "" | | ??????????????????????????# """ #??????# """ "" | | ??????????????????????????# """ #??????# """ T" | | ??????????????????????????# ? #??????# """ "" | | ???????????????????????????????#####??????# "" | | ??????????????????????????????????????????#= | | ??????????????????????????????????????????###+#### | | ????????????????????????????????????????????# #??? | | ????????????????????????????????????????????# #### | | ????????????????????????????????????????????# | | ????????????????????????????????????????????# #### | | ????????????????????????????????????????????# #??? | | ???????????????????????????????????????????## ##?? | | ???????????????????????????????????????????# #?? | | ???????????????????????????????????????????# #?? | | ???????????????????????????????????????????# #?? | | ??????????????????????????????????????????###+#### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 31 Energy Capacity 530 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Weapon Shielding 66 Phase Shifting 5 Evasion (%) 55 Targeting Accuracy 16 Recoil Reduction 4 Matter Filtering 50 Energy Filtering 30 Particle Charging 20 Kinecelleration 40 Offensive Hacking 12 Item Schematics ----------------- Missile Launcher | -7/Factory | Scanalyzed Hvy. EM Shotgun | -7/Factory | Scanalyzed Imp. Melee Analysis Suite | -7/Factory | Extracted Com. Wheel | -7/Factory | Extracted Arc Projector | -7/Factory | Extracted Imp. Aluminum Leg | -7/Factory | Extracted Mining Claw | -7/Factory | Extracted Arm. Treads | -7/Factory | Extracted Adv. Targeting Computer | -6/Factory | Scanalyzed Hvy. Missile Launcher | -6/Factory | Scanalyzed Adv. Visual Processing Unit | -6/Factory | Extracted Microactuators | -6/Factory | Extracted Reaction Control System | -6/Factory | Extracted Flak Gun | -6/Factory | Extracted Recalibrator | -6/Factory | Extracted System Restoration Module | -6/Factory | Extracted Axe | -6/Factory | Extracted Adv. Signal Interpreter | -6/Factory | Extracted Phase Shifter | -6/Factory | Extracted Hvy. Machine Gun | -6/Factory | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- A New Friend Alien Tech Deconstruction Dynamic Key Everything Is Under Control GoHome() Hey, That's Mine! Maybe Next Time I'll Detach My Launcher Oh No You Don't! Ooh, Shiny! Prolific Hacker Quantum Hacking Quick And Dirty The More The Merrier Troublemaker Challenges ------------ None Game ------ Seed NeutrinoControlSplitter Manual? 0 Play Time 05:58:20 Cumulative 26.8 hours Start 2022.06.29 @ 18:14:44 End 2022.06.30 @ 15:07:54 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 18 Gallery% 23 Achievement% 24 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 75b12f0f-54eb-4693-9a1d-ec4c27b801e9