Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.04 @ 22:59:06 Player: mathSq Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (34) 170 Value Destroyed (1050) 1050 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (812) 812 TOTAL SCORE: 5292 Bonus ------- High Alert Combat Kills 12 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/850 Matter 295/300 Energy 0/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Ion Engine Scrap Suit Layered Light Armor Plating Peak State ------------ > --- POWER ------------ Nuclear Core Hybrid Fission Core > --- PROPULSION ------- Titanium Leg Titanium Leg Overtuned Titanium Leg Armored Leg > --- UTILITY ---------- Scrap Suit Advanced Heat Sink High-capacity Storage Unit Improved Signal Interpreter > --- WEAPON ----------- Heavy Assault Rifle Barrage Gun Overtuned Barrage Gun Heavy Machine Gun > --- INVENTORY -------- Carbon-fiber Leg Scrap Suit Cryofiber Web Advanced Heat Sink Advanced Heat Sink Energy Well High-capacity Matter Pod Improved Sensor Array Advanced Sensor Array IFF Parser Advanced Targeting Computer Layered Light Armor Plating Thermal Shield Shield Generator Hacking Suite Beam Rifle Missile Launcher Great Maul DRS Beacon [Rating: 59] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Titanium Leg Wheel Wheel Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Makeshift System Shield Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Barrage Gun Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Great Maul Slashing Weapon Blade Saw Build | -11 -10 -10 -8 -8 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Slots Evolved 8 | . . . . . 8 Power 1 | . . . . . 1 Propulsion 2 | . . . . . 2 Utility 3 | . . . . . 3 Weapon 2 | . . . . . 2 Parts Attached 40 | 7 3 1 2 11 16 Power 4 | 1 . . . 2 1 Engine 2 | 1 . . . 1 . Core 2 | . . . . 1 1 Reactor . | . . . . . . Propulsion 9 | 2 . 1 . 2 4 Treads 2 | 2 . . . . . Leg 6 | . . . . 2 4 Wheel 1 | . . 1 . . . Hover . | . . . . . . Flight . | . . . . . . Utility 12 | 2 1 . 1 2 6 Device 6 | 1 . . . 1 4 Storage 4 | 1 1 . 1 1 . Processor 1 | . . . . . 1 Hackware 1 | . . . . . 1 Protection . | . . . . . . Artifact . | . . . . . . Weapon 15 | 2 2 . 1 5 5 Energy Gun 3 | 1 . . . 1 1 Energy Cannon 1 | . . . . 1 . Ballistic Gun 5 | 1 . . . 2 2 Ballistic Cannon . | . . . . . . Launcher 2 | . 1 . . . 1 Special Weapon 2 | . 1 . . 1 . Impact Weapon 1 | . . . . . 1 Slashing Weapon 1 | . . . 1 . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 18 | . . 1 . . 17 Power 2 | . . . . . 2 Propulsion 7 | . . 1 . . 6 Utility 3 | . . . . . 3 Weapon 6 | . . . . . 6 Highest Loss Streak 12 | . . 1 . . 12 To Critical Strikes . | . . . . . . Average Backups 19 | 4 8 12 21 23 15 Power 1 | . 1 1 3 1 . Propulsion 1 | 2 3 2 2 1 . Utility 8 | . 1 2 5 10 11 Weapon 7 | . 3 4 10 8 2 Tool/Special . | . . . . . . Unused Backups 40 | . 2 . . 26 12 Power 5 | . . . . 4 1 Propulsion 5 | . 2 . . 3 . Utility 20 | . . . . 9 11 Weapon 9 | . . . . 9 . Tool/Special 1 | . . . . 1 . Average Slot Usage (%) 97 | . 99 96 100 99 83 Engine 7 | . 14 14 14 4 4 Core 6 | . . . . 9 6 Treads 12 | . 28 26 14 10 . Leg 6 | . . . . 6 23 Wheel 8 | . . 1 14 10 . Device 13 | . 13 10 14 13 14 Storage 12 | . 14 14 14 14 5 Energy Gun 12 | . 13 12 14 13 1 Energy Cannon 4 | . . . . 7 . Ballistic Gun 7 | . 14 14 2 4 20 Special Weapon 2 | . . 1 11 2 . Peak Build Rating 59 | 7 8 9 13 27 59 Average Rating 19 | 5 7 7 10 18 50 On Entrance 9 | . 7 8 8 12 23 Naked Turns 54 | . . . . . 54 Heaviest Build 98 | 14 29 29 89 98 74 Greatest Support 69 | 40 40 40 10 34 69 Greatest Overweight (x) 15 | . . 2 8 9 15 Average Overweight (x) 5 | . . . 6 7 . Largest Inventory Capacity 25 | 8 15 15 25 25 20 Average Capacity 21 | 7 11 15 23 24 19 Most Carried 25 | 7 10 15 25 25 20 Average Carried 20 | 4 8 12 21 24 17 Final Capacity 25 | 8 15 15 25 20 5 Final Carried 25 | 7 10 15 25 20 4 Class Distribution -------------------- 80% | Mutant 8% | Derelict-Mutant 4% | Derelict-Skirmisher 4% | Derelict-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Recycling Mutant | -8/Scraptown Derelict-Skirmisher | -6/Factory Resources | -11 -10 -10 -8 -8 -6 ----------- Run | Yrd Mat Sub Rec Scr Fac Matter Collected 1716 | 275 104 179 84 187 887 Remotely . | . . . . . . Salvage Created 1375 | 130 163 97 . . 985 Parts 64 | 3 16 7 . . 38 Haulers Intercepted 2 | . . . . . 2 Recyclers Shooed 3 | . 2 . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 4 | . . 4 . . . Prevented . | . . . . . . Kills | -11 -10 -10 -8 -8 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Combat Hostiles Destroyed 20 | . 7 3 . . 10 Guns 14 | . 3 3 . . 8 AOE 6 | . 4 . . . 2 Classes Destroyed 10 | 2 3 1 . . 4 Worker 4 | . . . . . 4 Builder 2 | . . . . . 2 Tunneler 1 | 1 . . . . . Hauler 2 | . . . . . 2 Recycler 3 | 1 . . . . 2 Mechanic 2 | . 1 . . . 1 Swarmer 6 | . 4 2 . . . Grunt 10 | . 3 . . . 7 Programmer 3 | . . . . . 3 Subdweller 1 | . . 1 . . . Best Kill Streak 10 | 2 3 2 . . 10 Combat Bots Only 3 | . 3 2 . . 3 Max Kills in Single Turn 5 | 1 3 1 . . 5 Gunslinging . | . . . . . . Exploded 2 | . 2 . . . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -8 -8 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Hostile Shots Fired 268 | . 20 20 . . 228 Missed 70 | . 2 6 . . 62 Hits 198 | . 18 14 . . 166 Projectile 198 | . 18 14 . . 166 AOE 3 | . . 3 . . . Critical Strikes 9 | . . . . . 9 Damage Taken 3458 | . 214 348 . . 2896 Core 1027 | . 84 80 . . 863 Absorbed by Shields 17 | . . . . . 17 Regen/Repaired (Parts) 519 | . . . . 519 . Core Remaining (%) 67 | 100 . . . 34 . Volleys Fired 78 | 5 16 15 2 . 40 Largest 4 | 2 2 2 1 . 4 Hottest 111 | 60 100 100 100 . 111 Shots Fired 209 | 10 29 27 2 . 141 Gun 200 | 10 26 24 . . 140 Cannon . | . . . . . . Launcher 3 | . 2 . . . 1 Special 6 | . 1 3 2 . . Kinetic 163 | 5 13 12 . . 133 Thermal 13 | . 1 3 2 . 7 Explosive 3 | . 2 . . . 1 Electromagnetic 30 | 5 13 12 . . . Robot Hit Streak 14 | 2 8 14 . . 6 Robot Miss Streak 7 | 2 3 2 . . 7 Penetration Max . | . . . . . . Secondary Targets 2 | . . . . . 2 Max Gunslinging Chain 1 | . . . . . 1 Shots Hit Robots 122 | 5 17 20 . . 80 Core Hits 65 | 3 12 6 . . 44 Critical Kills . | . . . . . . Critical Parts Destroyed 2 | . . 1 . . 1 Critical Strikes 2 | . . 1 . . 1 Destroy 2 | . . 1 . . 1 Melee Attacks 2 | . . . . . 2 Impact 2 | . . . . . 2 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4036 | 86 519 199 1 . 3231 Guns 2079 | 86 151 199 . . 1643 Cannons . | . . . . . . Explosions 1945 | . 364 . . . 1581 Melee . | . . . . . . Ramming 12 | . 4 . 1 . 7 Kinetic 1774 | 19 75 86 . . 1594 Thermal 211 | . 162 . . . 49 Explosive 1783 | . 202 . . . 1581 Electromagnetic 256 | 67 76 113 . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . . . . 2 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 2 | . . . . . 2 Message Errors 1 | . . . . . 1 Data Loss (major) 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 257 | . 30 . . . 227 Projectiles . | . . . . . . Explosions 257 | . 30 . . . 227 Melee . | . . . . . . Knockbacks 1 | . . . . . 1 Impact 1 | . . . . . 1 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 28 | . 28 . . . . Shots 2 | . 2 . . . . Rammed 3 | . 2 . 1 . . Targets Rammed 4 | . 2 . 1 . 1 Kicked 1 | . . . . . 1 Crushed . | . . . . . . Highest Temperature 351 | 20 67 . 20 . 351 Average Temperature 69 | 12 24 . 12 . 92 Received Heat Transfer 1086 | . 66 6 . . 1014 Effects 1 | . . . . . 1 Shutdowns 1 | . . . . . 1 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . . . . 2 Heat Transferred 311 | . 200 . . . 111 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . 1 . . . . Alert | -11 -10 -10 -8 -8 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Maximum Alert Level 2 | . . . . . 2 Low Security (%) 96 | 100 100 . 100 . 87 Level 1 3 | . . . . . 11 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 406 | 5 108 . 44 . 406 Initial 12 | . . . 12 . . Average 26 | . 28 . 4 . 51 Influence Increases 1053 | 10 223 85 127 . 608 Destroy 0b10 Robot/C 380 | . 140 40 . . 200 Destroy 0b10 Robot/NC 70 | 10 5 . . . 55 Destroy Leader 74 | . 20 . . . 54 Successful Hack 62 | . 27 . 35 . . Select Force Hacks 90 | . . . 90 . . Disable Machine 255 | . 15 . . . 240 Destroy Structure 47 | . 16 . 2 . 29 Lose Combat Pursuer 75 | . . 45 . . 30 Influence Decreases 783 | 10 223 60 152 . 338 Entered New Map 13 | . . . 13 . . Time Decay 590 | 10 223 50 139 . 168 Lost Part 180 | . . 10 . . 170 Squads Dispatched 8 | . . . . . 8 Investigation 4 | . . . . . 4 Extermination 2 | . . . . . 2 Reinforcement 2 | . . . . . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced 1 | . . . . . 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -8 -8 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Distress Signals 5 | . 3 . . . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 49 | . 11 7 . . 31 Peak Tracking Total 11 | . 4 5 . . 11 Tactical Retreats 4 | . . 2 . . 2 Traps | -11 -10 -10 -8 -8 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Traps Triggered 1 | . . . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -8 -8 -6 ---------- Run | Yrd Mat Sub Rec Scr Fac Machines Disabled 17 | . 1 . . . 16 Max in Single Turn 6 | . 1 . . . 6 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -8 -8 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Machines Accessed 19 | . 5 . 8 3 3 Terminals 10 | . 5 . 5 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 6 | . . . 3 . 3 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 58 | . 18 . 27 8 5 Successful 28 | . 7 . 11 8 2 Failed 29 | . 11 . 15 . 3 Catastrophic 5 | . 1 . 3 . 1 Database Lockouts 1 | . . . 1 . . Manual 27 | . 9 . 14 . 4 Terminals 37 | . 18 . 19 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 13 | . . . 8 . 5 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 21 | . 7 . 6 8 . Record 7 | . . . . 7 . Robot Analysis 4 | . 1 . 3 . . Prototype ID Bank 3 | . 2 . 1 . . Locate Traps 1 | . 1 . . . . Hauler Manifests 1 | . 1 . . . . Registered Components 2 | . 1 . 1 . . Zone Layout 2 | . 1 . 1 . . Proto ID Catalog 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . . . 1 . . Retrieve Components 1 | . . . 1 . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 6 | . . . 4 . 2 Terminals 1 | . . . 1 . . Botnet 1 | . . . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 5 | . . . 3 . 2 Tunnel 3 | . . . 3 . . Fedlink 2 | . . . . . 2 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 12 | . 4 . 7 . 1 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 2 | . . . 2 . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -8 -8 -6 ------------ Run | Yrd Mat Sub Rec Scr Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -8 -8 -6 -------- Run | Yrd Mat Sub Rec Scr Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -8 -8 -6 ------- Run | Yrd Mat Sub Rec Scr Fac Active Infowar (turns) 4338 | 22 921 187 1051 1356 801 Sensors 801 | . . . . . 801 Seismic 3537 | 22 921 187 1051 1356 . Robot Analysis Total 4 | . 1 . 3 . . Derelict Logs Recovered 3 | . . 1 . 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -8 -8 -6 ------------- Run | Yrd Mat Sub Rec Scr Fac Turns Passed 7657 | 140 938 269 1051 4231 1028 Spaces Moved 3591 | 53 421 118 576 1889 534 Core 111 | 1 . . . . 110 Treads 560 | 52 421 87 . . . Legs 788 | . . . . 364 424 Wheels 2132 | . . 31 576 1525 . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 110 110 200 50 Average Speed 192 | 157 160 146 177 217 157 Slowest Speed 800 | 160 160 160 200 270 800 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 46 | 4 70 16 84 91 15 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 4 | . . . 3 . 1 Known Exits Taken 1 | . . 1 . . . Unknown Exits Taken 4 | 1 1 . 1 1 . Scrap Searched 8 | . . . . 8 . Spaces Dug 5 | . 1 . 2 . 2 Terrain Destroyed 44 | . 14 . 2 . 28 Melee 2 | . . . . . 2 Projectile 3 | . 1 . 2 . . AOE 39 | . 13 . . . 26 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -8 -8 -6 --------- Run | Yrd Mat Sub Rec Scr Fac Total 4209 | 97 656 183 594 2039 640 Wait 344 | 26 203 38 . 56 21 Move 3586 | 52 420 117 575 1888 534 Hop . | . . . . . . Pick Up 74 | 7 5 6 11 33 12 Fast Attach 15 | 7 . . . 7 1 Attach 22 | . 1 2 1 4 14 Detach 4 | . 1 2 . . 1 Swap 27 | . 5 2 4 6 10 Drop 53 | . 3 1 . 45 4 Fire 78 | 5 16 15 2 . 40 Melee 2 | . . . . . 2 Ram 1 | . . . 1 . . Kick 1 | . . . . . 1 Crush 2 | . 2 . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / [*Sub]) -10/Subcaves -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory History --------- Turn | Location | Event 36 | -11/Scrapyard | Discovered new exit (range 15) 141 | -11/Scrapyard | Entered Materials 224 | -10/Materials | Discovered new exit (range 6) 303 | -10/Materials | Build established: Mutant 721 | -10/Materials | Discovered new exit (range 16) 1006 | -10/Materials | Discovered new exit (range 9) 1079 | -10/Materials | Entered Subcaves 1084 | -10/Subcaves | Identified exit to Recycling 1211 | -10/Subcaves | Shifting Twisted Machinery released Sub. Laser 1217 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 1305 | -10/Subcaves | Core integrity fell below 50% 1348 | -10/Subcaves | Entered Recycling 1391 | -8/Recycling | Scanned before Scraplab entrance 1953 | -8/Recycling | Discovered new exit (range 6) 2381 | -8/Recycling | Entered Scraplab 2397 | -8/Recycling | Discovered new exit (range 2) 2399 | -8/Recycling | Entered Scraptown 2941 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 2945 | -8/Scraptown | Learned 8 Research zone layouts 2975 | -8/Scraptown | Discovered new exit (range 11) 3131 | -8/Scraptown | Visited SPCMW 3335 | -8/Scraptown | Visited Cyclists 3490 | -8/Scraptown | Visited Red Mages 3546 | -8/Scraptown | Found Relay Coupler [Proto] 3556 | -8/Scraptown | Found Relay Coupler [Proto] 3605 | -8/Scraptown | Visited Comm Corps 3764 | -8/Scraptown | Visited CR-KLE's Repair Center 3785 | -8/Scraptown | CR-KLE repaired 7 parts 3818 | -8/Scraptown | Visited Shadow of the Wyrm 3889 | -8/Scraptown | Visited Bundlers 4045 | -8/Scraptown | Visited UFD Registry 4045 | -8/Scraptown | Registered with UFD as "Metatube" 4125 | -8/Scraptown | Entered Cyclist Reading Room 4250 | -8/Scraptown | Visited Junk Repository 4353 | -8/Scraptown | Visited Junk Cannon Lab 4365 | -8/Scraptown | Found Prototype Special Weapon 4365 | -8/Scraptown | Identified Junk Cannon 4410 | -8/Scraptown | Visited Chapter 10 4477 | -8/Scraptown | Visited Derelict Rescue Squad 4491 | -8/Scraptown | Found DRS Beacon 4851 | -8/Scraptown | Visited Abandonware Association 4866 | -8/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 4874 | -8/Scraptown | Learned abandonware demo "TRNCOAT.EXE" 4913 | -8/Scraptown | Visited Science Guys 4992 | -8/Scraptown | Visited Scrapoid Pod Storage 5027 | -8/Scraptown | Visited Scrap Suit Storage 5063 | -8/Scraptown | Visited Botcube Research 5166 | -8/Scraptown | Found Scrap Suit 5170 | -8/Scraptown | Found Scrap Suit 5174 | -8/Scraptown | Found Scrap Suit 5227 | -8/Scraptown | Found Scrapoid Pod 5424 | -8/Scraptown | Visited Supply Room 6393 | -8/Scraptown | Build established: Derelict-Mutant 6532 | -8/Scraptown | Met Optimus 6532 | -8/Scraptown | Accepted into 0bPrime 6622 | -8/Scraptown | Discovered new exit (range 5) 6625 | -8/Scraptown | Civil war broke out across Scraptown 6630 | -8/Scraptown | Entered Factory 6630 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x2, Utility x3, Weapon x2 6935 | -6/Factory | Build established: Derelict-Tank 7209 | -6/Factory | Loaded intel: 8 recycling unit locations 7233 | -6/Factory | Spotted B-75 Beast 7506 | -6/Factory | Lost 3 parts (3w) 7594 | -6/Factory | Core integrity fell below 50% 7600 | -6/Factory | Released all parts (3) 7615 | -6/Factory | Lost 12 parts (1p6n2u3w) 7617 | -6/Factory | Core integrity fell below 20% 7643 | -6/Factory | Learned location of Protoforge (-2) 7658 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- UFD!RESOURCES<37> 0bP!READINESS 0bP!PRIORITY_MSG_OPTIMUS: Excellent work, Metatube. It looks like we can count on your support, so I've greenlit the next stage of our plans. Preparations on our end are also smooth, and we're sending out 0bPrime's best to compound your efforts as we near the goal. We need you to make your way to 0b10's Protoforge, expanding Fedlink as widely as possible along the way. I'll let you know more later. We are one. UFD!SANITIZING UFD!... World map updated: -2/Protoforge. 07643_ ALERT: Suspicious activity at Recycling Unit F008. Dispatching Investigation squad. 07645_ R-10 Processor inserts Terrain Scan Processor into recycling unit. 07648_ R-10 Processor inserts Remote Datajack into recycling unit. 07655_ Penetrated by Slug. 07658_ Slug penetrates Door. 07658_ Penetrated by Slug. 07658_ Shield Generator destroyed. 07658_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????? ]?????? ????????????????????????????? | | ?????????? ]?? ??" ???????????????????????????? | | ????????? ]?] ??" #??????????????????????????? | | ?????????# ? ?? #??????????????????????????? | | ?????????# """ """ #??????????????????????????? | | ?????????# """ """ #??????????????????????????? | | ?????????# """ """ #??????????????????????????? | | ?????????# #??????????????????????????? | | ?????????+ """ !!! +??????????????????????????? | | ?????????# """ !!! #??????????????????????????? | | ?????????# """ !!! #??????????????????????????? | | ########## ##################?????????? | | "" "" k ????????? | | ""R"" ????????? | | """" @ ????????? | | R g ????????? | | g h h h ????????? | | ############+#######+#############;#####?????????? | | ?????????? ????# #?????????????????????? | | ##?????? ??#"" " " #?????????????????????? | | #????# ! #"" " " #?????????????????????? | | #????# #"" " " #?????????????????????? | | #????# #"Y " " #?????????????????????? | | #????# #"" " " #?????????????????????? | | #????# #"" " " #?????????????????????? | | #????# ! #"" " " #?????????????????????? | | #????# # " " #?????????????????????? | | #????# #= " " #?????????????????????? | | #????# # #?????????????????????? | | #????# #########?????????????????????? | | #????##############?????????????????????????????? | | #???????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 23 Energy Capacity 1040 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BlanketAuthchipFirepult Manual? 0 Play Time 00:53:00 Cumulative 85.6 hours Start 2025.07.04 @ 22:07:27 End 2025.07.04 @ 22:59:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 41 Rogue 41 Adventurer 0 Explorer 0 Win Type - Total 2 Types 1/0/1/0/0/0/0/0/0/0 Lore% 58 Gallery% 61 Achievement% 50 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Tamsyn Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 42a159dc-c9df-45c3-9eab-eede45364068