Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.12.08 @ 23:19:38 Player: Richard Blunt Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (106) 530 Value Destroyed (2482) 2482 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (49) 49 TOTAL SCORE: 5841 Bonus ------- High Alert Combat Kills 49 Cogmind --------- Core Integrity 0/700 Matter 73/300 Energy 15/100 System Corruption 31% Temperature Cool (0) Movement Walking (195) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY (5) ------ Huge Storage Unit Terrain Scanner Terrain Scan Processor Matter Filter Reaction Control System > --- WEAPON (3) ------- Gauss Rifle Flak Gun Great Maul > --- INVENTORY (25) --- Armored Treads Medium Treads Gravity Flail Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Armored Treads Armored Treads > --- UTILITY ---------- Advanced Heat Sink Huge Storage Unit Structural Scanner Improved Sensor Array Improved Signal Interpreter > --- WEAPON ----------- Gauss Rifle Advanced Assault Cannon Great Maul > --- INVENTORY -------- Improved Heat Sink Huge Storage Unit High-capacity Matter Pod Improved Sensor Array Improved Sensor Array Heavy Armor Plating Heavy Armor Plating Authchip [Armor] Gauss Rifle Gauss Rifle Gauss Rifle Improved Light Cannon Flak Cannon Rocket Launcher Rocket Launcher Rocket Launcher [Rating: 40] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Improved Titanium Leg Wheel Compact Wheel Utility Huge Storage Unit Device Structural Scanner Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Great Maul Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Slots Evolved 6 | . . 2 2 2 . . Power . | . . . . . . . Propulsion 2 | . . . 1 1 . . Utility 3 | . . 1 1 1 . . Weapon 1 | . . 1 . . . . Parts Attached 120 | 8 21 32 22 15 8 14 Power 12 | 1 3 4 2 1 . 1 Engine 12 | 1 3 4 2 1 . 1 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 31 | 3 6 9 4 2 2 5 Treads 14 | 1 2 2 4 2 2 1 Leg 6 | . . 2 . . . 4 Wheel 11 | 2 4 5 . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 39 | 2 4 9 8 8 3 5 Device 20 | 1 2 4 3 5 2 3 Storage 5 | 1 2 1 . . . 1 Processor 3 | . . 1 1 . . 1 Hackware 4 | . . . 1 2 1 . Protection 7 | . . 3 3 1 . . Artifact . | . . . . . . . Weapon 38 | 2 8 10 8 4 3 3 Energy Gun 2 | 1 1 . . . . . Energy Cannon . | . . . . . . . Ballistic Gun 19 | 1 5 6 4 1 . 2 Ballistic Cannon 8 | . . 3 3 2 . . Launcher 2 | . . 1 . . 1 . Special Weapon 2 | . 2 . . . . . Impact Weapon 5 | . . . 1 1 2 1 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . Corrupted Parts 1 | . . . . . . 1 System Corruption 4 | . . . . . . 4 Parts Lost 32 | . 5 12 5 5 4 1 Power 6 | . 1 2 1 . 1 1 Propulsion 12 | . 3 5 1 3 . . Utility 8 | . 1 3 1 1 2 . Weapon 6 | . . 2 2 1 1 . Highest Loss Streak 7 | . 3 7 2 5 3 1 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 93 | . 95 95 98 99 61 87 Engine 8 | . 13 10 8 7 3 4 Treads 10 | . 1 . 22 29 15 4 Leg 3 | . . . . . . 22 Wheel 11 | . 25 20 4 . . . Device 12 | . 10 5 14 14 15 20 Storage 9 | . 14 11 9 7 3 5 Processor 3 | . . 5 . 7 5 6 Hackware 1 | . . . 4 . 2 . Protection 5 | . . 9 7 6 . . Ballistic Gun 15 | . 25 16 13 9 3 14 Ballistic Cannon 8 | . . 15 13 11 3 . Impact Weapon 1 | . . . . . 3 6 Naked Turns 57 | . . . . . 48 9 Heaviest Build 125 | 14 88 104 114 125 106 100 Greatest Support 80 | 20 20 40 60 80 80 73 Greatest Overweight (x) 8 | 1 8 4 3 2 1 1 Average Overweight (x) 2 | . 3 2 1 1 . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 Average Capacity 23 | 7 23 25 25 25 16 21 Most Carried 25 | 6 22 25 25 25 24 4 Average Carried 18 | 3 16 23 24 23 12 2 Final Capacity 25 | 8 25 25 25 25 5 25 Final Carried 25 | 6 22 23 25 22 4 3 Class Distribution -------------------- 36% | Mutant 24% | Tank 16% | Scavenger-Tank 10% | Skirmisher 4% | Assassin 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Scavenger-Tank | -8/Materials Skirmisher | -7/Factory Assassin | -7/Waste Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Was Fac Matter Collected 3333 | 265 358 1161 1125 57 200 167 Remotely . | . . . . . . . Salvage Created 3438 | 127 917 1346 750 131 . 167 Parts 194 | 7 48 87 37 6 . 9 Haulers Intercepted 8 | . 2 3 3 . . . Recyclers Shooed 5 | . 1 2 1 . . 1 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Combat Hostiles Destroyed 64 | . 18 27 15 3 . 1 Melee 1 | . . . . . . 1 Guns 38 | . 18 13 7 . . . Cannons 24 | . . 13 8 3 . . AOE 1 | . . 1 . . . . Classes Destroyed 13 | 2 5 3 1 2 . . Worker 6 | . 2 2 . . . 2 Builder 4 | . . 1 . 1 . 2 Tunneler 5 | 4 . . . . . 1 Hauler 8 | . 2 3 3 . . . Recycler 11 | 1 2 6 1 . . 1 Operator 1 | . . 1 . . . . Watcher 7 | . 1 3 3 . . . Swarmer 18 | . 6 12 . . . . Grunt 31 | . 12 8 10 1 . . Duelist 1 | . . . . 1 . . Sentry 11 | . . 7 4 . . . Hunter 2 | . . . 1 . . 1 Programmer 1 | . . . . 1 . . Best Kill Streak 11 | 3 4 11 3 3 . 2 Combat Bots Only 9 | . 4 9 3 2 . 1 Max Kills in Single Turn 4 | 1 1 4 1 1 . 1 Gunslinging 1 | . . 1 . . . . Exploded 1 | . . 1 . . . . Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Mat Mat Fac Was Fac Damage Taken 5705 | . 832 1580 1327 898 500 568 Core 1419 | . 214 320 181 161 500 43 Absorbed by Shields . | . . . . . . . Core Remaining (%) 50 | 100 14 20 67 . . . Volleys Fired 304 | 19 89 101 77 14 2 2 Largest 3 | 2 2 3 3 3 2 2 Hottest 120 | 70 120 97 98 115 76 56 Shots Fired 781 | 38 169 296 230 40 3 5 Gun 479 | 38 164 156 101 14 1 5 Cannon 295 | . . 139 129 26 1 . Launcher 2 | . . 1 . . 1 . Special 5 | . 5 . . . . . Kinetic 730 | 19 139 295 230 40 2 5 Thermal 49 | 19 30 . . . . . Explosive 2 | . . 1 . . 1 . Electromagnetic . | . . . . . . . Robot Hit Streak 16 | 5 15 12 16 7 2 5 Robot Miss Streak 10 | 3 10 9 4 3 . 2 Penetration Max 1 | . . . . 1 . . Secondary Targets 5 | . 3 2 . . . . Max Gunslinging Chain 1 | . 1 1 . . . . Shots Hit Robots 465 | 22 104 161 139 25 1 13 Core Hits 194 | 9 51 73 48 8 2 3 Critical Kills 1 | . . 1 . . . . Critical Parts Destroyed 4 | . 2 1 . . . 1 Critical Strikes 15 | 1 3 9 1 . . 1 Burn 2 | 1 1 . . . . . Destroy 4 | . 2 2 . . . . Blast 8 | . . 7 1 . . . Smash 1 | . . . . . . 1 Melee Attacks 19 | . . . 3 2 3 11 Impact 19 | . . . 3 2 3 11 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 7 | . . . . . . 7 Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7640 | 248 885 2552 2089 568 413 885 Guns 3040 | 248 885 963 644 210 . 90 Cannons 3233 | . . 1430 1445 358 . . Explosions 551 | . . 159 . . 392 . Melee 795 | . . . . . . 795 Ramming 21 | . . . . . 21 . Kinetic 5944 | 86 718 2393 2089 568 . 90 Thermal 329 | 162 167 . . . . . Explosive 551 | . . 159 . . 392 . Electromagnetic . | . . . . . . . Impact 795 | . . . . . . 795 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 30 | . . 5 . . 26 30 Average Corruption 14 | . . 4 . . 17 29 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 102 | . . 41 . . 19 42 Message Errors 28 | . . 10 . . 4 14 Matter Fused 23 | . . 11 . . 3 9 Heat Flow Errors 7 | . . 3 . . . 4 Energy Discharges 14 | . . 8 . . 3 3 Parts Rejected 1 | . . . . . 1 . Data Loss (minor) 9 | . . 4 . . 1 4 Data Loss (major) 5 | . . . . . 1 4 Misfires 3 | . . 2 . . . 1 Alerts 2 | . . . . . . 2 Misdirections 7 | . . . . . 6 1 Weapon Failures 3 | . . 3 . . . . Overload Shots . | . . . . . . . Overflow Damage 450 | . . 20 14 . . 416 Projectiles 34 | . . 20 14 . . . Explosions . | . . . . . . . Melee 416 | . . . . . . 416 Knockbacks 50 | . . 20 20 7 . 3 Impact 3 | . . . . . . 3 Kinetic 37 | . . 17 15 5 . . Secondary 10 | . . 3 5 2 . . Self-Inflicted Damage 56 | . . . . . 56 . Shots 1 | . . . . . 1 . Rammed 6 | . . 1 . . 5 . Targets Rammed 6 | . . 1 . . 5 . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 435 | 90 327 311 63 435 . 249 Average Temperature 78 | 40 107 57 19 188 . 112 Received Heat Transfer 1737 | . 339 435 693 270 . . Effects 9 | . 5 . . 4 . . Shutdowns 1 | . . . . 1 . . Energy Bleed 3 | . 2 . . 1 . . Interference 4 | . 3 . . 1 . . Damage (minor) 1 | . . . . 1 . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 3 | . . . . . . 3 Impact Corruptions 9 | . . . . . . 9 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . 2 . . . . . Heat Transferred 1110 | 555 555 . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Peak Influence 498 | 25 310 498 392 92 13 33 Initial 204 | . 16 89 204 60 12 . Average 172 | 9 179 297 253 28 8 10 Maximum Alert Level 2 | . 1 2 1 . . . Low Security (%) 54 | 100 58 20 21 100 100 100 Level 1 39 | . 41 55 78 . . . Level 2 6 | . . 24 . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 18 | . 6 6 1 4 . 1 Investigation 8 | . 4 3 . 1 . . Extermination 3 | . . . . 2 . 1 Reinforcement 6 | . 2 2 1 1 . . Assault 1 | . . 1 . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Was Fac Distress Signals 8 | . 2 4 1 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 130 | . 33 51 31 7 6 2 Peak Tracking Total 11 | . 4 11 5 5 6 1 Tactical Retreats 12 | . 2 7 3 . . . Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Traps Triggered 8 | . 5 2 . 1 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Was Fac Machines Disabled 5 | . . 5 . . . . Max in Single Turn 1 | . . 1 . . . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Was Fac Machines Accessed 26 | . 7 11 6 1 . 1 Terminals 20 | . 5 7 6 1 . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 4 | . 2 2 . . . . Scanalyzers 2 | . . 2 . . . . Garrison Access . | . . . . . . . Total Hacks 65 | . 14 28 17 4 . 2 Successful 38 | . 8 17 9 3 . 1 Failed 27 | . 6 11 8 1 . 1 Catastrophic 2 | . . 1 1 . . . Database Lockouts . | . . . . . . . Manual 42 | . 13 10 15 4 . . Terminals 55 | . 11 21 17 4 . 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 5 | . 3 2 . . . . Scanalyzers 5 | . . 5 . . . . Garrison Access . | . . . . . . . Terminal Hacks 20 | . 3 7 7 2 . 1 Part Schematic 1 | . . . 1 . . . Robot Analysis 4 | . 2 2 . . . . Prototype ID Bank 1 | . . 1 . . . . Branch Access Points 2 | . . . . 1 . 1 Alert Level 4 | . . 2 2 . . . Unreport Threat 2 | . . 1 1 . . . Locate Traps 3 | . 1 . 2 . . . Recall Extermination 1 | . . . . 1 . . Zone Layout 2 | . . 1 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 5 | . . 5 . . . . Insert Component 3 | . . 3 . . . . Analyze 2 | . . 2 . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 13 | . 5 5 2 1 . . Terminals 9 | . 3 3 2 1 . . Assimilate 1 | . 1 . . . . . Botnet 8 | . 2 3 2 1 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 4 | . 2 2 . . . . Tunnel 4 | . 2 2 . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . 1 . . . . Used . | . . . . . . . Hacking Detections 22 | . 6 9 5 1 . 1 Full Trace Events 3 | . . 2 . 1 . . Feedback Events 1 | . . 1 . . . . Corruption 1 | . . 1 . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . 1 1 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . Part Schematics Acquired 1 | . . 1 . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Was Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Mat Mat Fac Was Fac Total Allies 1 | . 1 . . . . . Largest Group 1 | . 1 . . . . . Highest-Rated Group 10 | . 10 . . . . . Highest-Rated Ally 10 | . 10 . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Mat Mat Fac Was Fac Robot Analysis Total 4 | . 2 2 . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Was Fac Turns Passed 6850 | 116 1315 1789 1467 924 306 933 Spaces Moved 3276 | 51 703 944 544 349 249 436 Core 239 | 2 . . . . 221 16 Treads 766 | . 5 9 375 349 28 . Legs 420 | . . . . . . 420 Wheels 1851 | 49 698 935 169 . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 95 130 130 240 50 50 Average Speed 160 | 88 137 142 208 240 71 174 Slowest Speed 480 | 95 240 480 240 320 245 196 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 48 | 4 97 77 50 8 97 7 Regions Visited 6 Branch Regions . Pre-discovered Areas 4 | . 2 2 . . . . Known Exits Taken 1 | . . . 1 . . . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched . | . . . . . . . Spaces Dug 13 | . 5 . 3 2 3 . Terrain Destroyed 37 | . 5 12 6 4 10 . Melee 8 | . . . 3 2 3 . Projectile 14 | . 5 4 3 2 . . AOE 15 | . . 8 . . 7 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Mat Mat Fac Was Fac Total 4247 | 83 898 1193 721 397 378 577 Wait 374 | . 61 67 37 14 85 110 Move 3271 | 50 702 943 543 349 248 436 Hop . | . . . . . . . Pick Up 77 | 6 21 26 17 2 3 2 Fast Attach 36 | 7 5 7 5 . 1 11 Attach 41 | . 6 13 8 4 7 3 Detach 14 | . 1 1 2 . 9 1 Swap 43 | 1 10 12 9 11 . . Drop 62 | . 3 22 20 1 15 1 Fire 304 | 19 89 101 77 14 2 2 Melee 19 | . . . 3 2 3 11 Ram 6 | . . 1 . . 5 . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -8/Materials -7/Factory (discovered 2 exits: Low x2) -7/Waste -7/Factory (discovered 2 exits: Low x2) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 117 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 374 | -10/Materials | Discovered new exit (range 8) 664 | -10/Materials | Discovered new exit (range 16) 702 | -10/Materials | Discovered new exit (range 13) 888 | -10/Materials | Discovered new exit (range 10) 988 | -10/Materials | Core integrity fell below 50% 1099 | -10/Materials | Core integrity fell below 20% 1121 | -10/Materials | Lost 3 parts (1p1n1u) 1432 | -10/Materials | Entered another Materials area 1432 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1586 | -9/Materials | Destroyed 9 combat bots 1592 | -9/Materials | Lost 7 parts (1p4n2w) 1700 | -9/Materials | Discovered new exit (range 5) 1700 | -9/Materials | Discovered new exit (range 5) 2033 | -9/Materials | Build established: Scavenger-Tank 2256 | -9/Materials | Core integrity fell below 50% 2351 | -9/Materials | Discovered new exit (range 19) 2434 | -9/Materials | Build established: Tank 2556 | -9/Materials | Discovered new exit (range 7) 3032 | -9/Materials | First assault squad dispatched 3221 | -9/Materials | Entered another Materials area 3221 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3871 | -8/Materials | Build established: Scavenger-Tank 4631 | -8/Materials | Discovered new exit (range 5) 4679 | -8/Materials | Build established: Tank 4685 | -8/Materials | Identified exit to Factory 4688 | -8/Materials | Entered Factory 4688 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5050 | -7/Factory | Build established: Skirmisher 5451 | -7/Factory | Identified exit to Lower Caves 5612 | -7/Factory | Sucked down chute 5612 | -7/Factory | Entered Waste 5627 | -7/Waste | EMP discharged 5627 | -7/Waste | System corruption reached 10% 5633 | -7/Waste | Lost 5 parts (3n1u1w) 5671 | -7/Waste | Spotted C-40 Crusher 5727 | -7/Waste | EMP discharged 5785 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5785 | -7/Waste | Spotted C-40 Crusher 5786 | -7/Waste | Spotted C-40 Crusher 5827 | -7/Waste | EMP discharged 5855 | -7/Waste | Spotted C-40 Crusher 5860 | -7/Waste | Spotted C-40 Crusher 5861 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5866 | -7/Waste | Spotted C-40 Crusher 5867 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5882 | -7/Waste | Core integrity fell below 50% 5889 | -7/Waste | Core integrity fell below 20% 5889 | -7/Waste | Crushed by Compactor (1 part destroyed) 5914 | -7/Waste | Discovered new exit (range 10) 5918 | -7/Waste | Entered Factory 5920 | -7/Factory | Lost 3 parts (2u1w) 6046 | -7/Factory | System corruption reached 30% 6150 | -7/Factory | Build established: Mutant 6851 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 06736_ R-06 Scavenger knocked back. 06745_ =LUXX8JXMGM:E6#|KFYW0IL PUYEW6F 06752_ ALERT: Rogue bot located, Programmers report to Factory Zone 8C. 06761_ System corrupted: Component data lost. 06769_ Sneak attack on R-06 Scavenger. 06769_ Destroyed Tractor Beam. 06769_ Destroyed Lgt. Ion Engine. 06769_ R-06 Scavenger system corrupted by crushing effect. 06769_ Com. Wheel fried. 06769_ R-06 Scavenger destroyed. 06772_ Acquired 51 matter. 06786_ System corrupted: Heat flow error (+118). 06802_ /R1I3V|U>OTZVO U<#R|AQYRC3SS1J#T 06803_ K-01 Serf collects debris. 06819_ System corrupted: Substantial component data lost. 06832_ K-01 Serf collects debris. 06841_ Door malfunctions. 06845_ MLJZQQ=BSYFY 1D>JH/H2D:/ZUM SD VLUTBTH6S 06850_ U-05 Engineer repairs door. 06850_ Slug penetrates P-60 Hacker. Map ----- +----------------------------------------------------+ | ??????? ? """" + + """ """#????????? | | ???????? #? 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"?###?# # " # #?#?###### | | ??? ??##?## [ + " # #?#?# | | ?##?####?## # " + #??## | | ?? ? ?# # " # ###?# | | ? ? # # " # #?#?# """ | | ?????? # # " "T" # ##### """ | | ???"? ? ? # # " """ # # """ | | ?""" ??? # # # # """ | | ??? ? ??+ ######### + """ | | ?"?"? ? ??# #####?#?# # """ | | ????? ? # ###?##?## # """ | | ???"? # #?##??######+### ###### # | | ?????? ? # ####?#? ?????# #????# # | | ??????? ?# ##?##?? ? ????#######????# # | | ?????? ? # ##?###?? ? ??"????????????# # | | ?????????## ###?##??? ?????##?????????# # | | ????#???### #???#???????? ????????????# ###### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 85 Armor Coverage 225 Resistance: KI 30 Evasion (%) 55 Recoil Reduction 4 Matter Filtering 30 Offensive Hacking 20 Defensive Hacking 10 Authchip Count 3 Item Schematics ----------------- Huge Storage Unit | -9/Materials | Scanalyzed Arm. Treads | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LinearAntigravMapper Manual? 0 Play Time 01:29:51 Cumulative 116.6 hours Start 2022.12.08 @ 20:09:51 End 2022.12.08 @ 23:19:38 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 34 Rogue 34 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 51 Achievement% 44 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a2a08986-2172-4388-90c9-b9b2af324154