Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.25 @ 09:40:52 Player: Happytimes Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (11) 55 Value Destroyed (181) 181 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1336 Bonus ------- None Cogmind --------- Core Integrity 363/400 Matter 218/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Rolling (95) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (3) --- Wheel Flight Unit > --- UTILITY (3) ------ Small Storage Unit Sensor Array > --- WEAPON (2) ------- Hammer Mining Claw > --- INVENTORY (8) ---- Improved Ion Engine Shock Rifle Shock Rifle Light Assault Rifle Grenade Launcher Hammer Hammer Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Wheel Wheel Flight Unit > --- UTILITY ---------- Small Storage Unit Sensor Array > --- WEAPON ----------- Hammer Mining Claw > --- INVENTORY -------- Improved Ion Engine Shock Rifle Shock Rifle Light Assault Rifle Grenade Launcher Hammer Hammer [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Wheel Wheel Flight Unit Flight Unit Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Weapon Hammer Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Impact Weapon Hammer Slashing Weapon Mining Claw Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 21 | 6 7 7 1 Power 2 | 1 1 . . Engine 2 | 1 1 . . Core . | . . . . Reactor . | . . . . Propulsion 7 | 2 . 4 1 Treads . | . . . . Leg . | . . . . Wheel 4 | 2 . 2 . Hover . | . . . . Flight 3 | . . 2 1 Utility 3 | 1 2 . . Device 2 | . 2 . . Storage 1 | 1 . . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 9 | 2 4 3 . Energy Gun 2 | 1 1 . . Energy Cannon . | . . . . Ballistic Gun 1 | 1 . . . Ballistic Cannon . | . . . . Launcher 2 | . 1 1 . Special Weapon . | . . . . Impact Weapon 3 | . 2 1 . Slashing Weapon 1 | . . 1 . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 1 | . . . 1 Power . | . . . . Propulsion 1 | . . . 1 Utility . | . . . . Weapon . | . . . . Highest Loss Streak 1 | . . . 1 To Critical Strikes . | . . . . Average Slot Usage (%) 95 | . 96 98 83 Engine 13 | . 14 14 11 Wheel 26 | . 28 27 20 Flight 1 | . . . 8 Device 11 | . 10 14 11 Storage 13 | . 14 14 11 Energy Gun 4 | . 6 . . Ballistic Gun 4 | . 6 . . Impact Weapon 13 | . 14 13 11 Slashing Weapon 3 | . . 12 11 Naked Turns . | . . . . Heaviest Build 17 | 13 17 17 17 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 1 | . . 1 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 6 8 8 8 Most Carried 8 | 5 7 8 7 Average Carried 4 | 1 4 6 5 Final Capacity 8 | 8 8 8 8 Final Carried 7 | . 7 6 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 367 | 198 156 13 . Remotely . | . . . . Salvage Created 293 | . 279 14 . Parts 23 | . 19 4 . Haulers Intercepted 2 | . 2 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 8 | . 5 3 . Guns 2 | . 2 . . AOE 5 | . 2 3 . Classes Destroyed 4 | . 4 . . Hauler 2 | . 2 . . Watcher 1 | . 1 . . Swarmer 6 | . 3 3 . Grunt 2 | . 2 . . Best Kill Streak 3 | . 3 3 . Combat Bots Only 3 | . 3 3 . Max Kills in Single Turn 2 | . 2 2 . Gunslinging . | . . . . Exploded 2 | . 2 2 . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 247 | . 125 45 77 Core 57 | . 20 . 37 Absorbed by Shields . | . . . . Core Remaining (%) 96 | 100 . 92 . Volleys Fired 16 | . 14 2 . Largest 2 | . 2 1 . Hottest 60 | . 60 30 . Shots Fired 30 | . 28 2 . Gun 27 | . 27 . . Cannon . | . . . . Launcher 3 | . 1 2 . Special . | . . . . Kinetic 14 | . 14 . . Thermal . | . . . . Explosive 3 | . 1 2 . Electromagnetic 13 | . 13 . . Robot Hit Streak 11 | . 11 1 . Robot Miss Streak 2 | . 2 1 . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 22 | . 21 1 . Core Hits 12 | . 9 3 . Critical Kills . | . . . . Critical Parts Destroyed 1 | . 1 . . Critical Strikes 1 | . 1 . . Smash 1 | . 1 . . Melee Attacks 5 | . 5 . . Impact 5 | . 5 . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks 2 | . 2 . . Damage Inflicted 555 | . 373 182 . Guns 208 | . 208 . . Cannons . | . . . . Explosions 259 | . 77 182 . Melee 88 | . 88 . . Ramming . | . . . . Kinetic 47 | . 47 . . Thermal . | . . . . Explosive 259 | . 77 182 . Electromagnetic 161 | . 161 . . Impact 88 | . 88 . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 26 | . 26 . . Projectiles . | . . . . Explosions . | . . . . Melee 26 | . 26 . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 18 | . . 18 . Shots 1 | . . 1 . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 11 | . 11 . . Average Temperature 8 | . 8 . . Received Heat Transfer 102 | . 78 . 24 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 2 | . 2 . . Impact Corruptions 1 | . 1 . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 192 | . 192 108 53 Initial 41 | . . 8 41 Average 103 | . 122 106 47 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . . . 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 15 | . 7 3 5 Peak Tracking Total 8 | . 3 3 8 Tactical Retreats . | . . . . Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 2 | . . 2 . Max in Single Turn 2 | . . 2 . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 7 | . 5 1 1 Terminals 7 | . 5 1 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 21 | . 13 1 7 Successful 11 | . 6 1 4 Failed 10 | . 7 . 3 Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual . | . . . . Terminals 21 | . 13 1 7 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 11 | . 6 1 4 Emergency Access Points 1 | . . . 1 Locate Traps 2 | . 2 . . Dispatch Records 3 | . 1 1 1 Maintenance Status 1 | . . . 1 Transport Status 1 | . 1 . . Hauler Manifests 1 | . 1 . . Registered Components 1 | . . . 1 Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 3 1 1 Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 731 | 44 459 147 81 Spaces Moved 754 | 50 450 159 95 Core 25 | 25 . . . Treads . | . . . . Legs . | . . . . Wheels 726 | 25 450 156 95 Hover . | . . . . Flight 3 | . . 3 . Fastest Speed 50 | 50 80 80 80 Average Speed 79 | 65 80 80 81 Slowest Speed 117 | 80 80 117 95 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 31 | 4 79 29 13 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 11 | . 11 . . Melee . | . . . . Projectile . | . . . . AOE 11 | . 11 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 850 | 60 516 176 98 Wait 32 | . 29 3 . Move 751 | 49 449 158 95 Hop . | . . . . Pick Up 19 | 5 11 1 2 Fast Attach 2 | 1 . 1 . Attach 12 | 5 2 4 1 Detach 2 | . . 2 . Swap 7 | . 5 2 . Drop 6 | . 3 3 . Fire 16 | . 14 2 . Melee 3 | . 3 . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 45 | -11/Scrapyard | Entered Materials 182 | -10/Materials | Discovered new exit (range 13) 309 | -10/Materials | Build established: Mutant 316 | -10/Materials | Discovered new exit (range 8) 498 | -10/Materials | Discovered new exit (range 7) 504 | -10/Materials | Entered Mines 505 | -10/Mines | Assembled infested the area 540 | -10/Mines | Learned location of Storage (-7) 643 | -10/Mines | Discovered new exit (range 5) 651 | -10/Mines | Entered Materials 651 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 732 | -9/Materials | Self-destructed Last Messages --------------- >>Enumerate(Squads) Retrieving dispatch records... Found 26 active squads: 10x Security 5x Surveillance 5x Patrol 6x Transport >>Inventory(Components) Retrieving component inventory records... Found 3 registered component stockpiles: V0Z7E0C092: Wheel 20Q919SICD: EM Shotgun 9F8VKVQP2W: Imp. Hover Unit Downloaded coordinate data. 00668_ Connecting with Repair Station... 00705_ Acquired Shock Rifle. 00720_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 00723_ Wheel destroyed. 00724_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M002. 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