Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.11 @ 14:29:39 Player: cspork Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (53) 265 Value Destroyed (1574) 1574 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3519 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 255/300 Energy 85/100 System Corruption 0% Temperature Cool (0) Movement Walking (90) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- VSS Leg > --- UTILITY (3) ------ Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- VSS Leg Airjet Improved VTOL Module Small Storage Unit Light Armor Plating Peak State ------------ > --- POWER ------------ Improved Ion Engine Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Titanium Leg VSS Leg > --- UTILITY ---------- Improved Heat Sink Advanced Targeting Computer Hacking Suite > --- WEAPON ----------- Shock Rifle Beam Rifle Autogun > --- INVENTORY -------- Improved Aluminum Leg Airjet Small Storage Unit Light Armor Plating Light Armor Plating [Rating: 30] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Improved Aluminum Leg Treads Light Treads Leg Improved Aluminum Leg Wheel Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Autogun Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion 1 | . . 1 . Utility 1 | . . . 1 Weapon 1 | . . 1 . Parts Attached 57 | 8 7 9 33 Power 9 | 2 1 1 5 Engine 8 | 2 1 1 4 Core 1 | . . . 1 Reactor . | . . . . Propulsion 17 | 3 2 3 9 Treads 3 | . . 2 1 Leg 13 | 3 2 . 8 Wheel 1 | . . 1 . Hover . | . . . . Flight . | . . . . Utility 13 | 1 3 2 7 Device 6 | 1 3 . 2 Storage 2 | . . 2 . Processor 2 | . . . 2 Hackware 1 | . . . 1 Protection 2 | . . . 2 Artifact . | . . . . Weapon 18 | 2 1 3 12 Energy Gun 12 | 1 . 2 9 Energy Cannon 1 | . . . 1 Ballistic Gun 3 | 1 . . 2 Ballistic Cannon 1 | . 1 . . Launcher 1 | . . 1 . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 15 | . . . 15 Power 4 | . . . 4 Propulsion 2 | . . . 2 Utility 2 | . . . 2 Weapon 7 | . . . 7 Highest Loss Streak 8 | . . . 8 To Critical Strikes . | . . . . Average Backups 5 | 2 4 7 5 Power . | . . 1 . Propulsion 1 | 1 1 . 1 Utility 2 | . . 2 2 Weapon 1 | . 1 3 1 Tool/Special . | . . . . Unused Backups 16 | . 2 2 12 Power . | . . . . Propulsion 7 | . 1 . 6 Utility 3 | . . 1 2 Weapon 6 | . 1 1 4 Tool/Special . | . . . . Average Slot Usage (%) 91 | . 93 87 91 Engine 12 | . 14 11 12 Core 1 | . . . 1 Treads 3 | . . 14 1 Leg 21 | . 28 7 23 Device 11 | . 21 14 7 Storage 1 | . . 7 . Processor 4 | . . . 7 Hackware 4 | . . . 6 Protection 2 | . . . 3 Energy Gun 18 | . 14 21 18 Ballistic Gun 5 | . 6 . 5 Ballistic Cannon 1 | . 7 . . Launcher 2 | . . 10 . Peak Build Rating 30 | 6 9 14 30 Average Rating 18 | 4 7 12 24 On Entrance 7 | . 6 9 14 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 49 | 10 13 35 49 Greatest Support 60 | 20 20 40 60 Greatest Overweight (x) 1 | . . . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 5 5 15 15 Average Capacity 6 | 5 5 9 6 Most Carried 15 | 5 5 12 15 Average Carried 5 | 2 4 7 5 Final Capacity 15 | 5 5 15 5 Final Carried 12 | 4 5 12 5 Class Distribution -------------------- 45% | Gunner 16% | Scavenger-Gunner 15% | Scavenger-Mutant 11% | Scavenger-Tank 11% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Gunner | -9/Materials Gunner | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1317 | 256 223 273 565 Remotely . | . . . . Salvage Created 1749 | 46 219 299 1185 Parts 104 | 4 16 22 62 Haulers Intercepted 1 | . . . 1 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 45 | 1 9 9 26 Melee 1 | . . . 1 Guns 26 | 1 6 4 15 Cannons 6 | . 3 . 3 AOE 12 | . . 5 7 Classes Destroyed 9 | 1 1 3 4 Worker 2 | . . . 2 Hauler 1 | . . . 1 Recycler 1 | . . . 1 Operator 1 | . . 1 . Watcher 3 | . . 1 2 Swarmer 15 | . 5 3 7 Grunt 19 | 1 4 4 10 Duelist 1 | . . . 1 Sentry 10 | . . 2 8 Best Kill Streak 7 | 1 2 4 7 Combat Bots Only 5 | 1 2 3 5 Max Kills in Single Turn 4 | 1 1 3 4 Gunslinging 1 | . . . 1 Exploded 3 | . . 2 3 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 303 | 2 78 28 195 Missed 99 | 1 22 10 66 Hits 204 | 1 56 18 129 Melee 1 | . . . 1 Projectile 203 | 1 56 18 128 Critical Strikes 5 | . . . 5 Damage Taken 2977 | 11 576 267 2123 Core 747 | . 138 50 559 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 55 | . . . 55 Core Remaining (%) 77 | 100 44 87 . Volleys Fired 107 | 2 31 13 61 Largest 3 | 2 2 3 3 Hottest 175 | 70 80 120 175 Shots Fired 252 | 4 62 26 160 Gun 217 | 4 45 20 148 Cannon 26 | . 17 . 9 Launcher 9 | . . 6 3 Special . | . . . . Kinetic 61 | 2 31 . 28 Thermal 113 | 2 31 . 80 Explosive 9 | . . 6 3 Electromagnetic 69 | . . 20 49 Robot Hit Streak 18 | 2 11 14 18 Robot Miss Streak 7 | 1 7 6 5 Penetration Max . | . . . . Secondary Targets 5 | . 1 . 4 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 166 | 2 33 19 112 Core Hits 94 | 2 12 18 62 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 12 | . 4 . 8 Burn 12 | . 4 . 8 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3604 | 26 443 583 2552 Guns 2147 | 26 319 210 1592 Cannons 343 | . 124 . 219 Explosions 1075 | . . 373 702 Melee . | . . . . Ramming 39 | . . . 39 Kinetic 508 | 14 228 . 266 Thermal 1477 | 12 215 . 1250 Explosive 659 | . . 373 286 Electromagnetic 921 | . . 210 711 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . 1 . . Average Corruption 1 | . 1 . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 1 | . 1 . . Message Errors 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 47 | . . 11 36 Projectiles . | . . . . Explosions 47 | . . 11 36 Melee . | . . . . Knockbacks 2 | . 2 . . Impact . | . . . . Kinetic 2 | . 2 . . Secondary . | . . . . Self-Inflicted Damage 152 | . . 55 97 Shots 6 | . . 3 3 Rammed . | . . . . Targets Rammed 8 | . . . 8 Kicked 8 | . . . 8 Crushed . | . . . . Highest Temperature 547 | 24 105 24 547 Average Temperature 99 | 14 36 10 116 Received Heat Transfer 1002 | 6 153 69 774 Effects 10 | . . . 10 Shutdowns 2 | . . . 2 Energy Bleed 3 | . . . 3 Interference 3 | . . . 3 Matter Decay 1 | . . . 1 Short Circuit 1 | . . . 1 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 3 | . . 1 2 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 5 | . 1 . 4 Heat Transferred 4166 | 37 925 . 3204 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 6 | . . . 6 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 1 | . . 1 1 Low Security (%) 63 | 100 100 99 40 Level 1 36 | . . . 59 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 358 | 20 93 206 358 Initial 56 | . 6 28 56 Average 141 | 3 20 109 196 Influence Increases 1520 | 20 231 310 959 Destroy 0b10 Robot/C 900 | 20 180 180 520 Destroy 0b10 Robot/NC 40 | . . 10 30 Destroy Leader 218 | . 20 52 146 Successful Hack 34 | . . 4 30 Disable Machine 60 | . . 30 30 Destroy Structure 88 | . 1 34 53 Lose Combat Pursuer 180 | . 30 . 150 Influence Decreases 1235 | 10 172 245 808 Entered New Map 123 | . 4 41 78 Time Decay 962 | 10 168 204 580 Lost Part 150 | . . . 150 Squads Dispatched 9 | . . 3 6 Investigation 4 | . . 2 2 Extermination . | . . . . Reinforcement 2 | . . 1 1 Assault . | . . . . Garrison 3 | . . . 3 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 2 | . . 1 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 75 | 1 14 12 48 Peak Tracking Total 5 | 1 3 3 5 Tactical Retreats 8 | . 2 . 6 ECM-based Alert Blocks 1 | . 1 . . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 2 | . 1 . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 4 | . . 2 2 Max in Single Turn 1 | . . 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 18 | . 2 3 13 Terminals 12 | . 2 1 9 Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units 2 | . . 1 1 Scanalyzers 3 | . . 1 2 Garrison Access . | . . . . Total Hacks 57 | . 9 10 38 Successful 36 | . 2 7 27 Failed 21 | . 7 3 11 Catastrophic 3 | . 1 2 . Database Lockouts . | . . . . Manual 10 | . . 3 7 Terminals 37 | . 9 4 24 Fabricators . | . . . . Repair Stations 2 | . . . 2 Recycling Units 5 | . . 3 2 Scanalyzers 13 | . . 3 10 Garrison Access . | . . . . Terminal Hacks 20 | . 2 3 15 Record 11 | . 1 3 7 Robot Analysis 1 | . . . 1 Prototype ID Bank 1 | . . . 1 Branch Access Points 1 | . 1 . . Alert Level 2 | . . . 2 Assault Status 1 | . . . 1 Hauler Manifests 1 | . . . 1 Zone Layout 2 | . . . 2 Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . . 2 Scan Component 1 | . . . 1 Repair 1 | . . . 1 Recycling Unit Hacks 2 | . . 1 1 Recycle Component 1 | . . 1 . Process 1 | . . . 1 Scanalyzer 12 | . . 3 9 Insert Component 5 | . . 1 4 Analyze 5 | . . 2 3 Retrieve Study 2 | . . . 2 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 13 | . 2 2 9 Full Trace Events 4 | . 1 2 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 3 | . . . 3 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired 2 | . . . 2 Parts Repaired 1 | . . . 1 Time 32 | . . . 32 Parts Recycled 1 | . . 1 . Recycled Matter 225 | . . . 225 Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 4 | . . 1 3 Part Schematics Acquired 3 | . . . 3 Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 142 | . 142 . . ECM 142 | . 142 . . Robot Analysis Total 1 | . . . 1 Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2915 | 111 568 438 1798 Spaces Moved 1862 | 79 345 255 1183 Core 13 | 13 . . . Treads 239 | . . 163 76 Legs 1610 | 66 345 92 1107 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 90 Average Speed 120 | 108 120 145 116 Slowest Speed 190 | 120 120 160 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 37 | 5 47 20 79 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 85 | . . 35 50 Melee . | . . . . Projectile . | . . . . AOE 85 | . . 35 50 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2325 | 97 442 300 1486 Wait 175 | . 35 2 138 Move 1859 | 78 344 254 1183 Hop . | . . . . Pick Up 51 | 5 11 12 23 Fast Attach 34 | 7 2 5 20 Attach 13 | . 2 2 9 Detach 8 | 1 2 2 3 Swap 17 | 2 4 2 9 Drop 53 | 2 11 8 32 Fire 107 | 2 31 13 61 Melee . | . . . . Ram . | . . . . Kick 8 | . . . 8 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 77 | -11/Scrapyard | Discovered new exit (range 8) 112 | -11/Scrapyard | Entered Materials 376 | -10/Materials | Discovered new exit (range 15) 407 | -10/Materials | Discovered new exit (range 10) 457 | -10/Materials | Identified exit to Mines 527 | -10/Materials | Build established: Scavenger-Mutant 618 | -10/Materials | Core integrity fell below 50% 680 | -10/Materials | Entered another Materials area 680 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 975 | -9/Materials | Build established: Scavenger-Gunner 980 | -9/Materials | Discovered new exit (range 16) 1118 | -9/Materials | Entered another Materials area 1118 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1483 | -8/Materials | Build established: Scavenger-Tank 1821 | -8/Materials | Build established: Gunner 2162 | -8/Materials | Repaired Imp. Aluminum Leg+ 2705 | -8/Materials | Garrison activated, responded to threat 2755 | -8/Materials | Lost 3 parts (3w) 2870 | -8/Materials | Core integrity fell below 50% 2910 | -8/Materials | Core integrity fell below 20% 2915 | -8/Materials | Discovered new exit (range 10) 2916 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- disabled. 02897_ G-47 Trooper misfires. 02898_ R-06 Scavenger collects Aluminum Leg. 02899_ K-01 Serf collects debris. 02900_ U-05 Engineer lays Concrete. 02901_ Nuclear Core destroyed. 02902_ U-05 Engineer lays Concrete. 02902_ R-06 Scavenger collects Corrupted Carbon-fiber Leg. 02903_ U-05 Engineer lays Concrete. 02909_ Knocked back. 02910_ Beam Rifle destroyed. 02911_ Deuterium Engine destroyed. 02912_ U-05 Engineer builds a Wall. 02913_ U-05 Engineer lays Concrete. 02914_ Beam Rifle destroyed. 02914_ Knocked back. 02914_ Adv. Targeting Computer destroyed. 02915_ EXIT=FOUND 02916_ VSS Leg destroyed. 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Armor Plating | -8/Materials | Scanalyzed Imp. Ion Engine | -8/Materials | Scanalyzed VSS Leg | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Aluminum Leg | 45% | -8/Materials Studied --------- Airjet | -8/Materials | Hacked Imp. Aluminum Leg | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Crack Shot DATA ERROR: Steam Global Achievement% Heavy Suspicion Item+ Librarian Loot Pinata Novice Programmer One Hack Too Far Part-time Mechanic Risk Taker Safety First Shopping List Sprinter Storm Trooper There's More Where That Came From Troublemaker Uninvited Guest Well Done Challenges ------------ None Game ------ Seed MachineWeaponPrototype Manual? 0 Play Time 01:58:25 Cumulative 3.4 hours Start 2026.10.10 @ 11:34:31 End 2026.10.11 @ 14:29:39 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 2 Achievement% 4 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Crisp Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 61ce09a6-f9f2-4095-8efb-07114e98f6ad