Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.05 @ 21:59:14 Player: Red Box Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (48) 240 Value Destroyed (1220) 1220 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (22) 22 TOTAL SCORE: 3502 Bonus ------- High Alert Combat Kills 22 Cogmind --------- Core Integrity 392/550 Matter 295/300 Energy 265/265 System Corruption 5% Temperature Cool (0) Movement Rolling (130) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Light Treads Compact Wheel > --- UTILITY (5) ------ Improved Heat Sink Large Storage Unit Advanced Targeting Computer ECM Suite > --- WEAPON (3) ------- Heavy Assault Rifle Autogun Minigun > --- INVENTORY (15) --- Deuterium Engine Nuclear Core Light Treads Armored Treads Armored Wheel Cryofiber Web Improved Heat Sink High-capacity Battery (250) Improved Signal Interpreter Beam Cannon Ion Cannon Enhanced Autogun Flak Cannon Improved Grenade Launcher Axe Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Wheel > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Terrain Scanner Terrain Scan Processor Advanced Targeting Computer > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle Minigun > --- INVENTORY -------- Light Treads Compact Wheel High-capacity Battery Compact Battery Improved Signal Interpreter ECM Suite Beam Cannon Ion Cannon Flak Cannon Improved Grenade Launcher Improved Datajack Mining Claw [Rating: 26] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Beam Cannon Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher Improved Grenade Launcher Slashing Weapon Mining Claw Build | -11 -10 -10 -10 -9 -8 ------- Run | Jun Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion . | . . . . . . Utility 3 | . . . . . 3 Weapon 1 | . . . . . 1 Parts Attached 69 | 9 19 4 3 4 30 Power 6 | 1 1 . . . 4 Engine 4 | 1 1 . . . 2 Core 2 | . . . . . 2 Reactor . | . . . . . . Propulsion 14 | 4 3 . . 1 6 Treads 1 | . . . . . 1 Leg 2 | 2 . . . . . Wheel 11 | 2 3 . . 1 5 Hover . | . . . . . . Flight . | . . . . . . Utility 20 | 2 4 2 1 1 10 Device 13 | 1 3 2 . 1 6 Storage 4 | 1 1 . 1 . 1 Processor 2 | . . . . . 2 Hackware . | . . . . . . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 29 | 2 11 2 2 2 10 Energy Gun 3 | 2 1 . . . . Energy Cannon 13 | . 6 1 2 1 3 Ballistic Gun 8 | . 1 . . . 7 Ballistic Cannon . | . . . . . . Launcher 3 | . 2 . . 1 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 2 | . 1 1 . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . . 1 Parts Lost 12 | . 3 . . . 9 Power 2 | . . . . . 2 Propulsion 5 | . 1 . . . 4 Utility 2 | . . . . . 2 Weapon 3 | . 2 . . . 1 Highest Loss Streak 4 | . 3 . . . 4 To Critical Strikes . | . . . . . . Average Slot Usage (%) 95 | . 97 100 73 100 94 Engine 11 | . 14 14 14 14 4 Core 1 | . . . . . 4 Treads 1 | . . . . . 4 Wheel 23 | . 26 28 28 28 13 Device 15 | . 14 14 14 14 18 Storage 12 | . 14 14 14 14 9 Processor 3 | . . . . . 11 Energy Gun 4 | . 15 . . . . Energy Cannon 14 | . 9 26 2 26 10 Ballistic Gun 4 | . . . . . 15 Naked Turns . | . . . . . . Heaviest Build 42 | 13 32 33 32 36 42 Greatest Support 20 | 20 20 20 20 20 20 Greatest Overweight (x) 4 | 1 3 1 1 1 4 Average Overweight (x) 1 | . 1 1 1 1 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 7 14 15 15 15 15 Most Carried 15 | 8 15 15 15 15 15 Average Carried 13 | 5 12 14 14 15 13 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 8 14 15 15 15 15 Class Distribution -------------------- 78% | Mutant 11% | Scavenger-Skirmisher 6% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Jun Mat Min Exi Min Mat Matter Collected 1206 | 290 148 73 . 212 483 Remotely . | . . . . . . Salvage Created 1713 | 197 415 . . 25 1076 Parts 97 | 14 23 . . 3 57 Haulers Intercepted 1 | . . . . . 1 Recyclers Shooed 2 | . 1 . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Jun Mat Min Exi Min Mat Combat Hostiles Destroyed 34 | . 11 . . 4 19 Guns 11 | . 6 . . . 5 Cannons 20 | . 3 . . 3 14 AOE 3 | . 2 . . 1 . Classes Destroyed 11 | 2 3 . . 1 5 Worker 1 | . . . . . 1 Builder 1 | . . . . . 1 Tunneler 5 | 5 . . . . . Hauler 1 | . . . . . 1 Recycler 3 | 1 . . . . 2 Watcher 6 | . 1 . . . 5 Swarmer 12 | . 3 . . 1 8 Grunt 15 | . 8 . . . 7 Brawler 1 | . . . . . 1 Sentry 3 | . . . . . 3 Assembled 3 | . . . . 3 . Best Kill Streak 6 | 6 4 . . 1 5 Combat Bots Only 5 | . 4 . . 1 5 Max Kills in Single Turn 2 | 1 1 . . 1 2 Gunslinging . | . . . . . . Exploded 1 | . 1 . . 1 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Jun Mat Min Exi Min Mat Damage Taken 1562 | . 486 . . 72 1004 Core 303 | . 125 . . 20 158 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 98 | . 98 . . . . Core Remaining (%) 71 | 100 . . . 42 . Volleys Fired 120 | 10 39 . . 6 65 Largest 3 | 2 2 . . 2 3 Hottest 180 | 80 120 . . 120 180 Shots Fired 288 | 20 70 . . 13 185 Gun 125 | 20 41 . . . 64 Cannon 154 | . 21 . . 12 121 Launcher 9 | . 8 . . 1 . Special . | . . . . . . Kinetic 70 | . 6 . . . 64 Thermal 154 | . 21 . . 12 121 Explosive 9 | . 8 . . 1 . Electromagnetic 55 | 20 35 . . . . Robot Hit Streak 13 | 3 9 . . 2 13 Robot Miss Streak 5 | 2 2 . . 2 5 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 171 | 10 42 . . 6 113 Core Hits 73 | 6 18 . . 5 44 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 2 | 2 . . . . . Corrupt 2 | 2 . . . . . Melee Attacks 5 | . 2 3 . . . Impact . | . . . . . . Slashing 5 | . 2 3 . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3117 | 136 835 . . 129 2017 Guns 1025 | 136 386 . . . 503 Cannons 1863 | . 322 . . 88 1453 Explosions 229 | . 127 . . 41 61 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 554 | . 51 . . . 503 Thermal 1990 | . 449 . . 88 1453 Explosive 102 | . . . . 41 61 Electromagnetic 471 | 136 335 . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . 2 2 2 2 5 Average Corruption 2 | . 2 2 2 2 4 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 52 | . 13 5 1 10 23 Message Errors 15 | . 4 2 . 2 7 Matter Fused 8 | . 3 . . 2 3 Heat Flow Errors 7 | . 2 2 . 1 2 Energy Discharges 7 | . 2 . . 2 3 Parts Rejected 1 | . 1 . . . . Data Loss (minor) 6 | . 1 . 1 1 3 Data Loss (major) 3 | . . 1 . . 2 Misfires 4 | . . . . 2 2 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 97 | . 17 . . . 80 Projectiles 3 | . . . . . 3 Explosions 94 | . 17 . . . 77 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 226 | . 49 . . . 177 Shots 5 | . 3 . . . 2 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 323 | 90 255 219 . 224 323 Average Temperature 66 | 32 65 114 . 47 71 Received Heat Transfer 564 | . 222 . . 9 333 Effects 1 | . . . . . 1 Energy Bleed 1 | . . . . . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | 1 . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 5 | . 1 . . . 4 Heat Transferred 4072 | . 816 . . 185 3071 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . 2 . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Jun Mat Min Exi Min Mat Peak Influence 531 | 30 271 39 . 36 531 Initial 39 | . 19 39 . . 13 Average 129 | 11 95 24 . 14 297 Maximum Alert Level 2 | . 1 . . . 2 Low Security (%) 76 | 100 90 100 . 100 33 Level 1 14 | . 9 . . . 38 Level 2 8 | . . . . . 28 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . . . . 1 4 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 3 | . . . . 1 2 Assault . | . . . . . . Garrison 2 | . . . . . 2 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . . 1 . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Jun Mat Min Exi Min Mat Distress Signals 7 | . 1 . . 1 5 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 68 | . 21 . . 7 40 Peak Tracking Total 9 | . 3 . . 2 9 Tactical Retreats 7 | . 2 . . 1 4 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Jun Mat Min Exi Min Mat Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 1 | . 1 . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Jun Mat Min Exi Min Mat Machines Disabled 10 | . 2 . . . 8 Max in Single Turn 5 | . 1 . . . 5 Garrison Access 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Jun Mat Min Exi Min Mat Machines Accessed 18 | . 10 1 1 1 5 Terminals 12 | . 7 . . 1 4 Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Total Hacks 59 | . 38 1 1 3 16 Successful 31 | . 24 1 1 . 5 Failed 27 | . 13 . . 3 11 Catastrophic 4 | . 3 . . . 1 Database Lockouts 1 | . 1 . . . . Manual 39 | . 23 . . 3 13 Terminals 42 | . 26 . . 3 13 Fabricators . | . . . . . . Repair Stations 6 | . 6 . . . . Recycling Units 6 | . 6 . . . . Scanalyzers . | . . . . . . Garrison Access 3 | . . . . . 3 Terminal Hacks 11 | . 9 1 1 . . Record 1 | . . . 1 . . Robot Analysis 2 | . 2 . . . . Open Door 1 | . . 1 . . . Terminal Index 1 | . 1 . . . . Locate Traps 2 | . 2 . . . . Disarm Traps 1 | . 1 . . . . Hauler Manifests 1 | . 1 . . . . Registered Components 1 | . 1 . . . . Zone Layout 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 6 | . 6 . . . . Scan Component 3 | . 3 . . . . Repair 3 | . 3 . . . . Recycling Unit Hacks 2 | . 2 . . . . Retrieve Components 2 | . 2 . . . . Scanalyzer . | . . . . . . Garrison Access Hacks 1 | . . . . . 1 Seal Access 1 | . . . . . 1 Unauthorized Hacks 11 | . 7 . . . 4 Terminals 10 | . 6 . . . 4 Track 1 | . 1 . . . . Assimilate 2 | . 1 . . . 1 Botnet 4 | . 3 . . . 1 Operators 3 | . 1 . . . 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Reject 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 16 | . 10 . . 1 5 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 3 | . 3 . . . . Time 78 | . 78 . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 10 | . 10 . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Jun Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Jun Mat Min Exi Min Mat Total Allies 4 | . 1 3 . . . Largest Group 3 | . 1 3 3 . . Highest-Rated Group 76 | . 10 76 76 . . Highest-Rated Ally 31 | . 10 31 31 . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Jun Mat Min Exi Min Mat Robot Analysis Total 2 | . 2 . . . . Derelict Logs Recovered 3 | . . 2 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Jun Mat Min Exi Min Mat Turns Passed 3986 | 153 1147 519 350 684 1133 Spaces Moved 2925 | 100 736 472 362 651 604 Core 12 | 12 . . . . . Treads 67 | . . . . . 67 Legs 48 | 48 . . . . . Wheels 2798 | 40 736 472 362 651 537 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 95 95 95 95 Average Speed 101 | 97 96 95 95 95 125 Slowest Speed 240 | 120 125 95 95 95 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 68 | 4 99 91 66 98 50 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 4 | . . 2 . 2 . Spaces Dug 24 | . 22 2 . . . Terrain Destroyed 109 | . 66 2 . 6 35 Melee 4 | . 2 2 . . . Projectile . | . . . . . . AOE 105 | . 64 . . 6 35 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Jun Mat Min Exi Min Mat Total 3672 | 133 1095 535 368 704 837 Wait 479 | 2 277 52 . 43 105 Move 2920 | 99 735 471 361 650 604 Hop . | . . . . . . Pick Up 50 | 10 17 3 1 . 19 Fast Attach 15 | 7 1 . 2 . 5 Attach 23 | 2 6 . . . 15 Detach 2 | 1 . . . . 1 Swap 31 | . 12 4 1 4 10 Drop 27 | 2 6 2 3 1 13 Fire 120 | 10 39 . . 6 65 Melee 5 | . 2 3 . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) History --------- Turn | Location | Event 25 | -11/Junkyard | Discovered new exit (range 15) 154 | -11/Junkyard | Entered Materials 296 | -10/Materials | Discovered new exit (range 6) 302 | -10/Materials | Build established: Mutant 375 | -10/Materials | Central database locked down 466 | -10/Materials | Discovered new exit (range 14) 620 | -10/Materials | Discovered new exit (range 14) 854 | -10/Materials | Lost 3 parts (1n2w) 918 | -10/Materials | Discovered new exit (range 15) 1073 | -10/Materials | Discovered new exit (range 10) 1192 | -10/Materials | Repaired Beam Cannon 1220 | -10/Materials | Repaired Wheel 1247 | -10/Materials | Repaired Wheel 1301 | -10/Materials | Entered Mines 1301 | -10/Mines | Accompanied by 1 ally 1393 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1462 | -10/Mines | Learned Materials stockpile data 1599 | -10/Mines | Learned location of 1 exit from Materials 1602 | -10/Mines | Discovered new exit (range 5) 1641 | -10/Mines | Received a Mining Laser from a helpful Derelict 1641 | -10/Mines | Discovered new exit (range 9) 1679 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1679 | -10/Mines | Discovered new exit (range 5) 1820 | -10/Mines | Entered Exiles 1820 | -10/Exiles | Accompanied by 3 allies 1834 | -10/Exiles | Discovered new exit (range 15) 1850 | -10/Exiles | Led the pair of lost Derelicts to a safe place 1863 | -10/Exiles | Met 8R-AWN 1879 | -10/Exiles | Met EX-HEX 1907 | -10/Exiles | Met EX-BIN 1924 | -10/Exiles | Learned location of Zion (-6) 1925 | -10/Exiles | Met EX-DEC 2170 | -10/Exiles | Entered Mines 2173 | -9/Mines | Learned location of 1 exit from Materials 2206 | -9/Mines | Assembled infested the area 2377 | -9/Mines | Discovered new exit (range 5) 2383 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2434 | -9/Mines | Core integrity fell below 50% 2455 | -9/Mines | Discovered new exit (range 10) 2854 | -9/Mines | Entered Materials 2854 | -8/Materials | Evolved 4 slots: Utility x3, Weapon x1 2855 | -8/Materials | Identified exit to Factory 3169 | -8/Materials | Lost 4 parts (1p2n1w) 3361 | -8/Materials | Garrison activated, responded to threat 3987 | -8/Materials | Self-destructed Last Messages --------------- 03883_ U-05 Engineer lays Concrete. 03885_ K-01 Serf collects debris. 03885_ U-05 Engineer lays Concrete. 03890_ Acquired 48 matter. 03892_ Acquired 35 matter. 03893_ Dropped Hvy. Assault Rifle. 03896_ Acquired Autogun. 03911_ Acquired 19 matter. 03920_ System corrupted: Matter fused (-5). 03943_ QZPQ9O&9L>AX%OMGQS&:K% 03961_ H,KPXCHVFKOLVM 03970_ Connecting with Terminal... >>Trojan(Assimilate) Trojan loaded successfully. Testing... System interface override in place. 03978_ Connecting with Terminal... 03983_ Critical hit (Burn: +37). 03987_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M010. 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""" #?? | | ?????????????????????# #? #?? | | ?????????????????????# #??#####?? | | ?????????????????????#^< #????????? | | ?????????????????????# #????????? | | ?????????????????????#####????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 ECM Strength 1 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AutogunSkeletonGreatsword Manual? 0 Play Time 00:35:16 Cumulative 532.2 hours Start 2023.03.05 @ 21:13:39 End 2023.03.05 @ 21:59:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 383 Rogue 383 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 69 Gallery% 77 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4b7ee547-37b8-4b1f-8b0a-2967ed7692e6