Cogmind - Beta 12 @@@ ROGUE MODE // 2023.12.02 @ 19:38:14 Player: The Phoenix Tome Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (24) 120 Value Destroyed (718) 718 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2678 Bonus ------- None Cogmind --------- Core Integrity 550/550 Matter 288/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Rolling (105) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Light Treads Light Treads Wheel Compact Wheel > --- UTILITY (3) ------ Improved Heat Sink Large Storage Unit Light Armor Plating > --- WEAPON (3) ------- Heavy Laser Assault Rifle Shotgun > --- INVENTORY (15) --- Flight Unit Flight Unit Flight Unit Flight Unit VTOL Module VTOL Module Medium Storage Unit Advanced Weight Redist. System Improved Signal Interpreter Shield Generator Lightning Gun Rocket Launcher Mini Grenade Launcher Mini Grenade Launcher Power Maul Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Light Treads Wheel Compact Wheel > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Light Armor Plating > --- WEAPON ----------- Heavy Laser Assault Rifle Shotgun > --- INVENTORY -------- Flight Unit Flight Unit Flight Unit Flight Unit VTOL Module VTOL Module Advanced Weight Redist. System Shield Generator Lightning Gun Lightning Gun Rocket Launcher Mini Grenade Launcher Mini Grenade Launcher Enhanced Flamer Power Maul [Rating: 24] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Terrain Scanner Storage Large Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Light Armor Plating Weapon Assault Rifle Energy Gun Lightning Gun Ballistic Gun Assault Rifle Launcher Rocket Launcher Build | -11 -10 -9 -9 -8 ------- Run | Jun Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 2 | . . . . 2 Utility 1 | . . 1 . . Weapon 1 | . . 1 . . Parts Attached 29 | 2 7 2 12 6 Power 3 | . 1 . . 2 Engine 1 | . . . . 1 Core 2 | . 1 . . 1 Reactor . | . . . . . Propulsion 6 | 2 . . 2 2 Treads 3 | 1 . . 1 1 Leg . | . . . . . Wheel 3 | 1 . . 1 1 Hover . | . . . . . Flight . | . . . . . Utility 8 | . 4 1 2 1 Device 3 | . 1 1 . 1 Storage 1 | . 1 . . . Processor 2 | . 1 . 1 . Hackware 1 | . 1 . . . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 12 | . 2 1 8 1 Energy Gun 4 | . . . 3 1 Energy Cannon . | . . . . . Ballistic Gun 7 | . 2 1 4 . Ballistic Cannon . | . . . . . Launcher 1 | . . . 1 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 1 | . . . 1 . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon 1 | . . . 1 . Highest Loss Streak 1 | . . . 1 . To Critical Strikes . | . . . . . Average Slot Usage (%) 98 | . 96 96 99 97 Engine 3 | . 11 . . 2 Core 7 | . 1 11 11 6 Treads 12 | . 14 11 11 17 Wheel 12 | . 14 11 11 17 Device 11 | . . 20 17 3 Storage 11 | . 14 11 11 9 Processor 3 | . 2 . 3 5 Hackware 2 | . 8 . . . Protection 1 | . . . . 9 Energy Gun 3 | . . . 4 8 Ballistic Gun 26 | . 28 30 28 18 Naked Turns . | . . . . . Heaviest Build 42 | 12 29 32 37 42 Greatest Support 26 | 20 10 10 16 26 Greatest Overweight (x) 3 | 1 2 3 3 2 Average Overweight (x) 2 | . 1 2 2 1 Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 8 12 15 15 15 Most Carried 15 | 6 13 15 15 15 Average Carried 13 | 6 9 13 14 14 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 6 13 15 15 15 Class Distribution -------------------- 40% | Skirmisher 28% | Gunner 27% | Mutant Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Skirmisher | -9/Mines Gunner | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Jun Mat Mat Min Mat Matter Collected 728 | 222 180 . 178 148 Remotely . | . . . . . Salvage Created 1005 | 94 300 . 216 395 Parts 58 | 4 19 . 13 22 Haulers Intercepted 1 | . . . . 1 Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Jun Mat Mat Min Mat Combat Hostiles Destroyed 17 | . 8 . 5 4 Guns 15 | . 8 . 3 4 AOE 2 | . . . 2 . Classes Destroyed 8 | 1 4 . 1 2 Hauler 1 | . . . . 1 Recycler 2 | 1 . . . 1 Mechanic 1 | . 1 . . . Operator 1 | . 1 . . . Watcher 2 | . . . . 2 Swarmer 3 | . 3 . . . Grunt 10 | . 5 . 3 2 Sentry 4 | . . . 2 2 Best Kill Streak 6 | 1 6 . 3 5 Combat Bots Only 6 | . 6 . 3 1 Max Kills in Single Turn 2 | 1 1 . 2 1 Gunslinging . | . . . . . Exploded 2 | . . . 2 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Jun Mat Mat Min Mat Damage Taken 810 | . 330 . 281 199 Core 144 | . 95 . 49 . Absorbed by Shields . | . . . . . Core Remaining (%) 83 | 100 62 . 87 . Volleys Fired 63 | 1 34 1 7 20 Largest 3 | 2 2 3 3 3 Hottest 112 | 40 40 60 110 112 Shots Fired 138 | 2 68 3 19 46 Gun 137 | 2 68 3 18 46 Cannon . | . . . . . Launcher 1 | . . . 1 . Special . | . . . . . Kinetic 112 | 2 68 3 9 30 Thermal 9 | . . . . 9 Explosive 1 | . . . 1 . Electromagnetic 16 | . . . 9 7 Robot Hit Streak 14 | 2 8 3 10 14 Robot Miss Streak 4 | . 4 2 2 4 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 82 | 2 39 1 17 23 Core Hits 44 | 2 17 1 9 15 Critical Kills 2 | . 1 . . 1 Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . 1 . . 1 Destroy 2 | . 1 . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1267 | 19 413 19 381 435 Guns 1095 | 19 411 19 211 435 Cannons . | . . . . . Explosions 166 | . . . 166 . Melee . | . . . . . Ramming 6 | . 2 . 4 . Kinetic 772 | 19 411 19 96 227 Thermal 158 | . . . 44 114 Explosive 122 | . . . 122 . Electromagnetic 209 | . . . 115 94 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . 1 . . . Average Corruption 1 | . 1 . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 13 | . . . 13 . Projectiles . | . . . . . Explosions 13 | . . . 13 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 87 | . . . 87 . Shots 2 | . . . 2 . Rammed 5 | . 1 . 4 . Targets Rammed 5 | . 1 . 4 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 87 | . 27 . 87 87 Average Temperature 25 | . 9 . 45 28 Received Heat Transfer 402 | . 186 . 99 117 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 272 | . . . 50 222 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Jun Mat Mat Min Mat Peak Influence 311 | 5 311 138 143 232 Initial 131 | . 3 131 53 21 Average 107 | 1 131 137 92 105 Maximum Alert Level 1 | . 1 . . 1 Low Security (%) 89 | 100 63 100 100 93 Level 1 10 | . 36 . . 6 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 3 | . 1 1 1 . Investigation 2 | . 1 . 1 . Extermination . | . . . . . Reinforcement 1 | . . 1 . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Jun Mat Mat Min Mat Distress Signals 3 | . 1 . . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 33 | . 18 1 5 9 Peak Tracking Total 6 | . 5 1 3 6 Tactical Retreats 3 | . 2 . . 1 Traps | -11 -10 -9 -9 -8 ------- Run | Jun Mat Mat Min Mat Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Jun Mat Mat Min Mat Machines Disabled 2 | . . . 1 1 Max in Single Turn 1 | . . . 1 1 Machines Repaired . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Jun Mat Mat Min Mat Machines Accessed 9 | . 5 1 2 1 Terminals 8 | . 5 1 1 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 23 | . 13 5 3 2 Successful 8 | . 6 1 1 . Failed 15 | . 7 4 2 2 Catastrophic 3 | . 2 1 . . Database Lockouts . | . . . . . Manual 8 | . 5 1 . 2 Terminals 22 | . 13 5 2 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 7 | . 5 1 1 . Prototype ID Bank 1 | . 1 . . . Open Door 1 | . . . 1 . Branch Access Points 1 | . . 1 . . Locate Traps 1 | . 1 . . . Patrol Status 1 | . 1 . . . Hauler Manifests 1 | . 1 . . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 1 | . 1 . . . Terminals 1 | . 1 . . . Botnet 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . 1 . . . Used . | . . . . . Hacking Detections 8 | . 5 1 1 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Jun Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Jun Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Jun Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Jun Mat Mat Min Mat Turns Passed 1253 | 7 318 98 651 179 Spaces Moved 793 | 2 182 70 463 76 Core . | . . . . . Treads . | . . . . . Legs 1 | 1 . . . . Wheels 792 | 1 182 70 463 76 Hover . | . . . . . Flight . | . . . . . Fastest Speed 95 | 95 95 110 125 105 Average Speed 119 | 107 101 123 127 108 Slowest Speed 130 | 120 110 125 130 130 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 31 | 2 40 9 95 11 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken 1 | . . 1 . . Unknown Exits Taken 3 | 1 1 . 1 . Scrap Searched 3 | . . . 3 . Spaces Dug . | . . . . . Terrain Destroyed 15 | . . . 15 . Melee . | . . . . . Projectile . | . . . . . AOE 15 | . . . 15 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Jun Mat Mat Min Mat Total 974 | 4 255 81 499 135 Wait 39 | . 13 . 2 24 Move 789 | 1 181 69 462 76 Hop . | . . . . . Pick Up 22 | . 10 6 3 3 Fast Attach 12 | . 5 1 3 3 Attach 4 | . . 1 1 2 Detach 1 | . . . . 1 Swap 13 | 2 2 . 8 1 Drop 26 | . 9 3 9 5 Fire 63 | 1 34 1 7 20 Melee . | . . . . . Ram 1 | . . . 1 . Kick . | . . . . . Crush 4 | . 1 . 3 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 1 | -11/Junkyard | Discovered new exit (range 1) 8 | -11/Junkyard | Entered Materials 295 | -10/Materials | Discovered new exit (range 9) 304 | -10/Materials | Build established: Mutant 326 | -10/Materials | Entered another Materials area 326 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 328 | -9/Materials | Identified exit to Mines 424 | -9/Materials | Entered Mines 425 | -9/Mines | Met a Derelict bent on vengeance 517 | -9/Mines | Learned location of Storage (-7) 649 | -9/Mines | Build established: Skirmisher 763 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 823 | -9/Mines | Discovered new exit (range 8) 833 | -9/Mines | Met a Derelict shopkeep closing up shop 956 | -9/Mines | Discovered new exit (range 15) 1075 | -9/Mines | Entered Materials 1075 | -8/Materials | Evolved 2 slots: Propulsion x2 1135 | -8/Materials | Build established: Gunner 1254 | -8/Materials | Self-destructed Last Messages --------------- 01211_ Acquired 3 matter. 01215_ W-25 Informer destroyed. 01218_ Dropped Lightning Gun. 01221_ R-06 Scavenger destroyed. 01222_ K-01 Serf collects debris. 01226_ Acquired Imp. Signal Interpreter. 01228_ K-01 Serf collects debris. 01233_ Dropped Lgt. Angular Momentum Engine. 01234_ Acquired Lgt. Nuclear Core. 01235_ Acquired 24 matter. 01237_ K-01 Serf collects debris. 01237_ A-02 Transporter destroyed. 01238_ Acquired 7 matter. 01239_ K-01 Serf collects debris. 01242_ Dropped Enh. Flamer. 01242_ K-01 Serf collects debris. 01243_ Acquired Med. Storage Unit. 01245_ Critical hit (Burn: +37). 01246_ K-01 Serf collects debris. 01250_ Y-45 Defender destroyed. 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""""" ?????????# #??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 18 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 41 Core Analysis 6 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SupersonicControlArmor Manual? 0 Play Time 00:38:07 Cumulative 90.8 hours Start 2023.11.11 @ 19:27:32 End 2023.12.02 @ 19:38:14 Sessions 11 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 33 Rogue 33 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 52 Achievement% 45 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3684914a-8e53-4d6e-aaee-901f44a6eaa0