Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.26 @ 11:41:19 Player: Annull999 Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (29) 145 Value Destroyed (1060) 1060 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 4405 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 0/700 Matter 280/300 Energy 405/405 System Corruption 5% Temperature Hot (258) Movement Rolling (115) Ox1 Location -7/Lower Caves Parts ------- > --- POWER (2) -------- Improved Ion Engine Nuclear Core > --- PROPULSION (4) --- Makeshift Leg Armored Huge Wheel > --- UTILITY (4) ------ Advanced Targeting Computer Makeshift ECM Suite Hacking Suite > --- WEAPON (3) ------- Field Laser Heavy Particle Gun Makeshift Shrapnel Gun > --- INVENTORY (5) ---- Gravmag System Gravmag System Cesium-ion Thruster Trap Scanner Peak State ------------ > --- POWER ------------ Ion Engine Improved Ion Engine > --- PROPULSION ------- Advanced Treads Medium Treads Armored Huge Wheel > --- UTILITY ---------- Medium Storage Unit Terrain Scanner Advanced Targeting Computer Improved Shield Generator > --- WEAPON ----------- Heavy Laser Cooled Plasma Cannon Advanced Assault Cannon > --- INVENTORY -------- Gravmag System Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Improved Terrain Scanner Hacking Suite Heavy Particle Gun High-powered Shotgun Rocket Launcher Rocket Array [Rating: 44] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Gravmag System Flight Unit Cesium-ion Thruster Utility Medium Storage Unit Device Improved Terrain Scanner Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon Cooled Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Slots Evolved 6 | . . 2 2 . 2 . . Power 1 | . . . . . 1 . . Propulsion 2 | . . . 2 . . . . Utility 2 | . . 1 . . 1 . . Weapon 1 | . . 1 . . . . . Parts Attached 47 | . 1 3 2 7 15 11 8 Power 4 | . . . . . 2 . 2 Engine 3 | . . . . . 2 . 1 Core 1 | . . . . . . . 1 Reactor . | . . . . . . . . Propulsion 14 | . . . 2 2 3 5 2 Treads 3 | . . . 1 . 2 . . Leg 1 | . . . . . . . 1 Wheel 5 | . . . 1 2 1 . 1 Hover 2 | . . . . . . 2 . Flight 3 | . . . . . . 3 . Utility 12 | . 1 2 . 1 5 2 1 Device 9 | . 1 1 . 1 4 2 . Storage 1 | . . 1 . . . . . Processor 1 | . . . . . 1 . . Hackware 1 | . . . . . . . 1 Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 17 | . . 1 . 4 5 4 3 Energy Gun 7 | . . . . 2 3 1 1 Energy Cannon 1 | . . . . . 1 . . Ballistic Gun 5 | . . 1 . 1 . 2 1 Ballistic Cannon 1 | . . . . . 1 . . Launcher 2 | . . . . 1 . 1 . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 Unidentified Prototypes 5 | . . . . 2 2 1 . Parts Lost 26 | . . . . 14 . 8 4 Power 3 | . . . . 1 . 2 . Propulsion 10 | . . . . 6 . 3 1 Utility 4 | . . . . 2 . . 2 Weapon 9 | . . . . 5 . 3 1 Highest Loss Streak 8 | . . . . 8 . 5 2 To Critical Strikes . | . . . . . . . . Average Backups 6 | . 6 8 7 9 4 7 4 Power . | . 1 1 2 2 . . . Propulsion 2 | . 4 5 3 3 2 2 1 Utility 1 | . . . 1 2 . 1 1 Weapon 1 | . 1 . 1 1 1 3 1 Tool/Special . | . . . . . . . . Unused Backups 14 | . 6 2 . 5 . . 1 Power 2 | . 1 . . 1 . . . Propulsion 7 | . 2 2 . 3 . . . Utility 2 | . 1 . . . . . 1 Weapon 3 | . 2 . . 1 . . . Tool/Special . | . . . . . . . . Average Slot Usage (%) 76 | . 97 88 97 84 73 68 70 Engine 9 | . 14 11 9 6 14 8 3 Treads 3 | . . . 9 6 7 5 . Leg 7 | . 28 22 18 13 . . 3 Wheel 4 | . . . 6 7 5 4 4 Hover 1 | . . . . . . 1 6 Flight 4 | . . . . . . 7 10 Device 14 | . 11 11 18 15 19 12 12 Storage 6 | . 14 11 9 9 7 4 . Processor 3 | . . . . . 2 7 7 Energy Gun 8 | . 14 11 9 9 3 9 9 Energy Cannon 1 | . . . . . 6 . . Ballistic Gun 7 | . 14 22 18 15 . 4 . Peak Build Rating 44 | . 7 10 13 21 44 43 44 Average Rating 24 | . 6 8 12 16 33 30 33 On Entrance 13 | 6 6 7 10 13 3 43 22 Avg Prop Armor Cover (%) 17 | . . . 19 16 6 17 20 Naked Turns . | . . . . . . . . Heaviest Build 51 | 12 13 21 21 27 51 37 30 Greatest Support 50 | 20 20 20 16 16 50 50 28 Greatest Overweight (x) 6 | . . 1 1 6 1 1 3 Average Overweight (x) . | . . . 1 1 . . . Largest Inventory Capacity 10 | . 8 10 10 10 10 10 5 Average Capacity 8 | . 8 9 10 10 10 8 5 Most Carried 10 | . 8 10 8 10 10 10 5 Average Carried 6 | . 6 8 7 9 4 7 4 Final Capacity 10 | 8 8 10 10 10 10 5 5 Final Carried 10 | 6 7 9 8 8 10 5 4 Class Distribution -------------------- 31% | Mutant 29% | Skirmisher 22% | Gunner 12% | Derelict-Mutant 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Skirmisher | -8/Materials Skirmisher | -8/Storage Mutant | -7/Factory Gunner | -7/Lower Caves Derelict-Mutant | -7/Lower Caves Resources | -11 -10 -9 -8 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Sto Fac Low Low Matter Collected 933 | 177 . 71 . 131 . 297 257 Remotely . | . . . . . . . . Salvage Created 1007 | . . 158 . 363 153 333 . Parts 49 | . . 13 . 24 6 6 . Haulers Intercepted . | . . . . . . . . Recyclers Shooed 1 | . . . . 1 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 5 | . . . . . . 5 . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Combat Hostiles Destroyed 27 | . . 6 . 9 4 8 . Guns 18 | . . 6 . 6 . 6 . AOE 9 | . . . . 3 4 2 . Classes Destroyed 7 | . . 2 . 2 1 2 . Worker 2 | . . . . 1 1 . . Swarmer 7 | . . 3 . 3 . 1 . Grunt 11 | . . 3 . 4 3 1 . Duelist 4 | . . . . . 1 3 . Sentry 2 | . . . . 2 . . . Hunter 2 | . . . . . . 2 . Programmer 1 | . . . . . . 1 . Best Kill Streak 5 | . . 3 . 4 5 3 . Combat Bots Only 4 | . . 3 . 4 4 3 . Max Kills in Single Turn 5 | . . 2 . 2 5 2 . Gunslinging 1 | . . 1 . 1 . . . Exploded 4 | . . . . 2 4 2 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Sto Fac Low Low Hostile Shots Fired 372 | . . 36 . 157 . 121 58 Missed 96 | . . 6 . 38 . 34 18 Hits 276 | . . 30 . 119 . 87 40 Melee 20 | . . . . . . 16 4 Projectile 256 | . . 30 . 119 . 71 36 Critical Strikes 12 | . . . . 6 . 6 . Part Disruptions 1 | . . . . . . 1 . Damage Taken 4359 | . . 294 . 1775 . 1751 539 Core 1268 | . . 44 . 522 . 530 172 Absorbed by Shields 211 | . . . . . . 211 . Core Remaining (%) 73 | 100 100 89 . 5 . . . Volleys Fired 61 | . . 13 . 18 1 26 3 Largest 3 | . . 3 . 3 2 3 3 Hottest 187 | . . 90 . 135 68 187 142 Shots Fired 166 | . . 39 . 52 2 64 9 Gun 161 | . . 39 . 50 . 63 9 Cannon 1 | . . . . . 1 . . Launcher 4 | . . . . 2 1 1 . Special . | . . . . . . . . Kinetic 75 | . . 26 . 28 . 18 3 Thermal 87 | . . 13 . 22 1 45 6 Explosive 4 | . . . . 2 1 1 . Electromagnetic . | . . . . . . . . Robot Hit Streak 11 | . . 7 . 11 1 9 8 Robot Miss Streak 5 | . . 3 . 4 1 5 2 Penetration Max . | . . . . . . . . Secondary Targets 6 | . . 1 . 2 . 3 . Max Gunslinging Chain 1 | . . 1 . 1 . 1 . Shots Hit Robots 115 | . . 25 . 35 1 46 8 Core Hits 62 | . . 9 . 22 3 25 3 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 4 | . . 1 . 1 . 2 . Burn 4 | . . 1 . 1 . 2 . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3034 | . . 321 . 679 626 1246 162 Guns 1847 | . . 321 . 489 . 875 162 Cannons . | . . . . . . . . Explosions 1181 | . . . . 184 626 371 . Melee . | . . . . . . . . Ramming 6 | . . . . 6 . . . Kinetic 837 | . . 209 . 296 . 261 71 Thermal 1010 | . . 112 . 193 . 614 91 Explosive 1181 | . . . . 184 626 371 . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 5 | . . . . . . 5 5 Average Corruption 4 | . . . . . . 4 5 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 22 | . . . . . . 12 10 Message Errors 6 | . . . . . . 2 4 Matter Fused 4 | . . . . . . 2 2 Heat Flow Errors 3 | . . . . . . 3 . Energy Discharges 5 | . . . . . . 2 3 Data Loss (minor) 3 | . . . . . . 2 1 Weapon Failures 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 121 | . . . . 21 100 . . Projectiles . | . . . . . . . . Explosions 121 | . . . . 21 100 . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 165 | . . . . 49 . 116 . Shots 5 | . . . . 1 . 4 . Rammed 1 | . . . . 1 . . . Targets Rammed 5 | . . . . 5 . . . Kicked 4 | . . . . 4 . . . Crushed . | . . . . . . . . Highest Temperature 503 | . . 236 . 195 . 503 258 Average Temperature 161 | . . 98 . 91 . 214 128 Received Heat Transfer 1167 | . . 120 . 756 . 168 123 Effects 8 | . . . . . . 8 . Shutdowns 3 | . . . . . . 3 . Energy Bleed 3 | . . . . . . 3 . Short Circuit 1 | . . . . . . 1 . Damage (minor) 1 | . . . . . . 1 . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | . . . . 1 . 1 . Heat Transferred 2516 | . . 407 . 555 . 1369 185 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | . 100 100 100 100 100 . . Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 165 | . . 110 53 142 165 . . Initial 40 | . . . 40 22 28 . . Average 42 | . . 30 43 51 57 . . Influence Increases 1005 | . . 154 23 332 171 265 60 Destroy 0b10 Robot/C 540 | . . 120 . 180 80 160 . Destroy 0b10 Robot/NC 10 | . . . . 5 5 . . Destroy Leader 80 | . . 20 . 50 10 . . Successful Hack 55 | . . 14 23 . 18 . . Disable Machine 45 | . . . . . 45 . . Destroy Structure 35 | . . . . 22 13 . . Lose Combat Pursuer 240 | . . . . 75 . 105 60 Influence Decreases 1005 | . . 58 66 323 233 242 83 Entered New Map 126 | . . . 56 31 34 . 5 Time Decay 601 | . . 58 10 132 159 172 70 Lost Part 218 | . . . . 140 . 70 8 Lost Ally 60 | . . . . 20 40 . . Squads Dispatched 5 | . . 1 . 2 2 . . Investigation 1 | . . 1 . . . . . Extermination 1 | . . . . . 1 . . Reinforcement 3 | . . . . 2 1 . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . 1 . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Low Low Distress Signals . | . . . . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 64 | . 3 6 . 23 5 17 10 Peak Tracking Total 12 | . 2 4 . 12 4 9 4 Tactical Retreats 10 | . . . . 2 . 5 3 ECM-based Alert Blocks 3 | . . . . . . 1 2 Traps | -11 -10 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Traps Triggered . | . . . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Sto Fac Low Low Machines Disabled 3 | . . . . . 3 . . Max in Single Turn 2 | . . . . . 2 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Low Low Machines Accessed 14 | . 2 4 1 4 2 . 1 Terminals 13 | . 2 4 1 4 2 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 35 | . 6 13 4 7 4 . 1 Successful 19 | . 4 5 4 3 2 . 1 Failed 16 | . 2 8 . 4 2 . . Catastrophic 2 | . 1 . . 1 . . . Database Lockouts . | . . . . . . . . Manual 18 | . 3 10 3 1 1 . . Terminals 34 | . 6 13 4 7 4 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 14 | . 2 3 3 3 2 . 1 Open Door 3 | . . . . 2 . . 1 Level Access Points 1 | . . . 1 . . . . Branch Access Points 2 | . . 1 1 . . . . Terminal Index 5 | . 1 1 1 1 1 . . Locate Traps 3 | . 1 1 . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 5 | . 2 2 1 . . . . Terminals 5 | . 2 2 1 . . . . Assimilate 1 | . 1 . . . . . . Botnet 4 | . 1 2 1 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 12 | . 2 4 1 3 2 . . Full Trace Events 1 | . . 1 . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Sto Fac Low Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Sto Fac Low Low Total Allies 1 | . 1 . . . . . . Largest Group 1 | . 1 1 1 1 . . . Highest-Rated Group 10 | . 10 10 10 10 . . . Highest-Rated Ally 10 | . 10 10 10 10 . . . Total Orders 4 | . . . . 3 1 . . EXPLORE 4 | . . . . 3 1 . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Low Low Active Infowar (turns) 1916 | . 81 276 31 287 363 474 404 Terrain 1570 | . 81 276 31 34 363 474 311 Structural 337 | . . 19 31 287 . . . Seismic 86 | . . . . . . 53 33 ECM 249 | . . . . . . 1 248 Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . 3 Drone Launches 8 | . . . . 4 4 . . Drone Recoveries 2 | . . . . 2 . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Sto Fac Low Low Turns Passed 1946 | . 97 276 31 289 366 474 413 Spaces Moved 1907 | 1 78 181 25 164 252 565 641 Core 12 | . . . . 8 . . 4 Treads 115 | . . . . . 38 77 . Legs 260 | 1 78 181 . . . . . Wheels 607 | . . . 25 156 214 23 189 Hover . | . . . . . . . . Flight 913 | . . . . . . 465 448 Fastest Speed 29 | 120 120 120 115 95 115 29 32 Average Speed 83 | 120 120 123 115 120 127 62 58 Slowest Speed 350 | 120 120 190 115 350 225 225 200 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 33 | 2 18 21 3 54 19 79 75 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . . . 1 1 . . . Unknown Exits Taken 5 | 1 1 1 . . 1 1 . Scrap Searched 7 | . . . . . . 2 5 Spaces Dug . | . . . . . . . . Terrain Destroyed 74 | . . . . 22 12 40 . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 74 | . . . . 22 12 40 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Low Low Total 2123 | . 81 204 27 210 294 636 671 Wait 32 | . 1 . . 3 2 21 5 Move 1900 | . 77 180 24 163 251 564 641 Hop . | . . . . . . . . Pick Up 48 | . 2 6 1 8 17 5 9 Fast Attach . | . . . . . . . . Attach 43 | . 1 2 2 5 12 12 9 Detach 3 | . . . . . 1 2 . Swap 13 | . . 1 . 4 6 1 1 Drop 18 | . . 2 . 4 4 5 3 Fire 61 | . . 13 . 18 1 26 3 Melee . | . . . . . . . . Ram 1 | . . . . 1 . . . Kick 4 | . . . . 4 . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials (discovered 4 exits: Fac x3 / *Sto) -8/Storage -7/Factory -7/Lower Caves -7/Lower Caves (discovered 1 exit: [*Dat]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 75 | -10/Materials | Discovered new exit (range 15) 98 | -10/Materials | Entered another Materials area 98 | -9/Materials | Accompanied by 1 ally 98 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 335 | -9/Materials | Discovered new exit (range 9) 338 | -9/Materials | Identified exit to Mines 374 | -9/Materials | Entered another Materials area 374 | -8/Materials | Accompanied by 1 ally 374 | -8/Materials | Evolved 2 slots: Propulsion x2 376 | -8/Materials | Discovered new exit (range 10) 395 | -8/Materials | Identified exit to Storage 395 | -8/Materials | Identified exit to Factory 396 | -8/Materials | Build established: Skirmisher 405 | -8/Materials | Entered Storage 405 | -8/Storage | Accompanied by 1 ally 634 | -8/Storage | Discovered exit to Factory (range 15) 654 | -8/Storage | Lost 8 parts (1p4n1u2w) 672 | -8/Storage | Core integrity fell below 50% 687 | -8/Storage | Core integrity fell below 20% 694 | -8/Storage | Entered Factory 694 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 723 | -7/Factory | Lost 6 parts (2n1u3w) 977 | -7/Factory | Discovered new exit (range 8) 999 | -7/Factory | Found Prototype Launcher 1060 | -7/Factory | Entered Lower Caves 1069 | -7/Lower Caves | Ambushed by research squad 1190 | -7/Lower Caves | Build established: Gunner 1262 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 1330 | -7/Lower Caves | Identified Rocket Array 1346 | -7/Lower Caves | Core integrity fell below 50% 1372 | -7/Lower Caves | Lost 5 parts (2p1n2w) 1396 | -7/Lower Caves | Spotted B-75 Beast 1525 | -7/Lower Caves | Discovered new exit (range 6) 1534 | -7/Lower Caves | Entered another Lower Caves area 1538 | -7/Lower Caves | Learned Factory garrison access intel 1567 | -7/Lower Caves | Spotted B-75 Beast 1642 | -7/Lower Caves | Learned location of 1 exit from Factory 1687 | -7/Lower Caves | Found DCF Scrap (11 items) 1773 | -7/Lower Caves | Core integrity fell below 20% 1874 | -7/Lower Caves | Encountered a Warlord checkpoint 1901 | -7/Lower Caves | Learned Factory terminal intel 1931 | -7/Lower Caves | Discovered new exit (range 6) 1947 | -7/Lower Caves | Destroyed by L-41 Fighter with Axe Last Messages --------------- 01803_ System corrupted: Energy discharge (-149). 01838_ System corrupted: Component data lost. 01873_ TJ7NA# V CBYRRS9XX7A% #&MTW2 Y26ZB 01874_ 06-YZQ(M): "This area isn't safe." 01901_ Acquired derelict log, extracted data. Data stored: Factory terminal intel. 01922_ Searching scrap... 01922_ Found Adv. Weight Redist. System. 01922_ Found 57 Matter. 01923_ Acquired 32 matter. 01931_ EXIT=FOUND 01932_ Searching scrap... 01932_ Found Carbon-fiber Leg. 01932_ Found Seismic Detector. 01932_ Found Adv. Assault Cannon. 01932_ Found Target Analyzer. 01932_ Found 36 Matter. 01937_ System corrupted: Matter fused (-5). 01944_ Cesium-ion Thruster destroyed. 01945_ Imp. Terrain Scanner destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????#####???#####????????????????????? | | ???????????????## #??# ##???????????????????? | | ???????????????? ### ##??????????????????? | | ????????????????? ???????????? ??????? | | ??????????????????? #???????????????????? | | ????????????????????# ##??????????????????? | | ?????????????????????# #?????????????#?????? | | ?????????????????????# #?#??#???????????#??? | | ???????????????????##?# ##########???####???? | | ??????????????????? ## ##?## #?#?? | | ????????????#??????# ?# ### #???? | | ????????????#?#????# ?## ######### ## ##??? | | ???????????????????# ??# ##???????# ##?? | | ???????????????????# ### ##????????## ### | | ???????????????#???# ######?????## | | ???????????????????# #??????# | | ?????????????????### ! ### #??????# ## | | ???????????????????# % #??????????## #?? | | ???????????????????# ## #???????????# ##? | | ???????????????????# ###@ #??????#????# ## | | ??????????#????????# #?#l]#???????????# # | | ???????????????????## ?#=g## #????# | | ????????????????????# ?#%g < #?### ## | | ????????????????????# ?#### #??# #### | | ???????????????#?#?? ??#??# ##?# ##??## | | ???????????????????? ??????# ##? #????## | | ???????????????????? ???????#### ?????# | | ??????????????#????? ?????????# ?????? | | ???????????????????? ?????????# ?????? | | ????????????????????### ????????? #????? | | ???????????????????????# ??????? #????? | | ??????????????????????????????? ????? | | ????????????????????????????????? ### ????? | | ??????????????????????????????????????## #????? | | ???????????????????????????????????????#####?????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????#???#??? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 21 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Evasion (%) 64 Targeting Accuracy 8 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChipGreatFragment Manual? 0 Play Time 00:34:31 Cumulative 31.8 hours Start 2026.05.26 @ 09:27:40 End 2026.05.26 @ 11:41:19 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 55 Rogue 55 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 23 Achievement% 18 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 38x25 Zoom Use 37% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 022fad90-9577-4633-bbb5-09995954cbc5