Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.06 @ 21:07:35 Player: MrMistersen Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (35) 175 Value Destroyed (999) 999 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (98) 98 TOTAL SCORE: 3092 Bonus ------- Follower Combat Kills 98 Cogmind --------- Core Integrity 0/550 Matter 255/300 Energy 98/100 System Corruption 0% Temperature Cool (18) Movement Core (50) Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Improved Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Ion Engine Faulty Cooled Ion Engine Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Improved Treads Aluminum Leg Aluminum Leg > --- UTILITY ---------- Sensor Array Improved Targeting Computer Melee Analysis Suite > --- WEAPON ----------- Small Laser Heavy Assault Rifle Katana > --- INVENTORY -------- Improved Ion Engine Reinforced Ion Engine Improved Targeting Computer Rocket Launcher [Rating: 22] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Sensor Array Device Sensor Array Processor Signal Interpreter Protection Propulsion Shielding Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Slashing Weapon Katana Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power 1 | . . 1 . . Propulsion 1 | . . . . 1 Utility 1 | . . 1 . . Weapon 1 | . . . . 1 Parts Attached 62 | 8 15 28 . 11 Power 20 | 1 4 11 . 4 Engine 14 | 1 4 7 . 2 Core 6 | . . 4 . 2 Reactor . | . . . . . Propulsion 15 | 3 4 5 . 3 Treads 3 | . 2 . . 1 Leg 8 | 3 . 4 . 1 Wheel . | . . . . . Hover . | . . . . . Flight 4 | . 2 1 . 1 Utility 12 | 2 4 5 . 1 Device 4 | 2 2 . . . Storage . | . . . . . Processor 5 | . 1 3 . 1 Hackware . | . . . . . Protection 3 | . 1 2 . . Artifact . | . . . . . Weapon 15 | 2 3 7 . 3 Energy Gun 4 | 1 . 2 . 1 Energy Cannon . | . . . . . Ballistic Gun 5 | 1 1 2 . 1 Ballistic Cannon 3 | . 1 2 . . Launcher 2 | . 1 . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . 1 . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 16 | . . 2 . 14 Power 5 | . . 1 . 4 Propulsion 5 | . . 1 . 4 Utility 2 | . . . . 2 Weapon 4 | . . . . 4 Highest Loss Streak 14 | . . 1 . 14 To Critical Strikes . | . . . . . Average Slot Usage (%) 96 | . 99 94 100 83 Engine 12 | . 14 14 11 7 Core 5 | . . 6 11 7 Treads 5 | . 15 . . 1 Leg 13 | . 7 11 22 18 Flight 4 | . 4 9 . . Device 11 | . 12 11 11 6 Processor 15 | . 9 15 22 18 Protection 3 | . 5 5 . . Energy Gun 4 | . 10 . . 6 Ballistic Gun 10 | . 11 9 11 7 Ballistic Cannon 2 | . 3 3 . . Slashing Weapon 4 | . . 5 11 8 Peak Build Rating 22 | 9 9 19 19 22 Average Rating 12 | 7 7 13 19 18 On Entrance 10 | . 9 7 19 19 Naked Turns . | . . . . . Heaviest Build 18 | 8 10 18 16 18 Greatest Support 40 | 20 40 20 20 30 Greatest Overweight (x) 5 | . 1 3 . 5 Average Overweight (x) . | . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 Most Carried 5 | 3 5 5 5 5 Average Carried 3 | 1 3 3 5 4 Final Capacity 5 | 5 5 5 5 5 Final Carried 5 | 2 5 5 5 2 Class Distribution -------------------- 51% | Mutant 48% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 998 | 265 207 466 9 51 Remotely . | . . . . . Salvage Created 1051 | 52 288 638 . 73 Parts 85 | 7 26 47 . 5 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 29 | 1 10 15 . 3 Melee 4 | . . 4 . . Guns 8 | 1 3 2 . 2 Cannons 11 | . 2 9 . . AOE 6 | . 5 . . 1 Classes Destroyed 9 | 2 3 3 . 1 Builder 2 | . 2 . . . Tunneler 1 | 1 . . . . Watcher 3 | . 2 1 . . Swarmer 8 | . 6 . . 2 Grunt 12 | 1 4 7 . . Brawler 1 | . . 1 . . Duelist 1 | . . 1 . . Sentry 6 | . . 6 . . Specialist 1 | . . . . 1 Best Kill Streak 8 | 2 8 6 . 3 Combat Bots Only 6 | 1 5 6 . 3 Max Kills in Single Turn 2 | 1 2 1 . 1 Gunslinging . | . . . . . Exploded 2 | . 2 . . 1 Melee 1 | . . 1 . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 310 | 5 48 69 1 187 Missed 126 | 1 25 23 . 77 Damage Taken 2482 | 45 250 740 7 1440 Core 820 | . 50 204 . 566 Absorbed by Shields . | . . . . . Redirected to Shielding 40 | . 3 37 . . Core Remaining (%) 76 | 100 80 . 49 . Volleys Fired 88 | 5 26 35 . 22 Largest 2 | 2 2 2 . 2 Hottest 88 | 70 80 88 . 73 Shots Fired 141 | 10 52 47 . 32 Gun 101 | 10 38 26 . 27 Cannon 28 | . 7 21 . . Launcher 12 | . 7 . . 5 Special . | . . . . . Kinetic 91 | 5 26 45 . 15 Thermal 38 | 5 19 2 . 12 Explosive 12 | . 7 . . 5 Electromagnetic . | . . . . . Robot Hit Streak 11 | 2 9 9 . 11 Robot Miss Streak 4 | 1 4 4 . 3 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 96 | 6 26 40 . 24 Core Hits 52 | 3 18 19 . 12 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . . 1 . . Blast 1 | . . 1 . . Melee Attacks 10 | . . 8 . 2 Impact . | . . . . . Slashing 10 | . . 8 . 2 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2134 | 60 688 732 . 654 Guns 693 | 60 184 221 . 228 Cannons 401 | . 73 328 . . Explosions 825 | . 431 . . 394 Melee 183 | . . 183 . . Ramming 32 | . . . . 32 Kinetic 799 | 24 134 517 . 124 Thermal 295 | 36 123 32 . 104 Explosive 825 | . 431 . . 394 Electromagnetic . | . . . . . Impact . | . . . . . Slashing 183 | . . 183 . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 6 | . 6 . . . Projectiles . | . . . . . Explosions 6 | . 6 . . . Melee . | . . . . . Knockbacks 1 | . . 1 . . Impact . | . . . . . Kinetic 1 | . . 1 . . Secondary . | . . . . . Self-Inflicted Damage 65 | . 50 . . 15 Shots 3 | . 3 . . . Rammed 9 | . . . . 9 Targets Rammed 9 | . . . . 9 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 140 | 102 110 102 . 140 Average Temperature 45 | 52 39 44 . 53 Received Heat Transfer 588 | 24 33 243 . 288 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . 1 . . . Heat Transferred 780 | 111 370 74 . 225 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Peak Influence 361 | 25 280 361 187 151 Initial 76 | . . . 76 . Average 108 | 19 147 167 66 46 Maximum Alert Level 1 | . 1 1 . . Low Security (%) 85 | 100 74 74 100 100 Level 1 14 | . 25 25 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 11 | . 3 1 . 7 Investigation 4 | . 2 . . 2 Extermination . | . . . . . Reinforcement 5 | . 1 1 . 3 Assault . | . . . . . Garrison 2 | . . . . 2 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 7 | . 3 4 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 57 | 1 17 22 3 14 Peak Tracking Total 8 | 1 6 8 3 7 Tactical Retreats 4 | . . 2 . 2 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered 2 | . . 1 . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 1 | . . . 1 . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 9 | . 5 3 . 1 Terminals 7 | . 4 2 . 1 Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 33 | . 22 7 . 4 Successful 15 | . 11 4 . . Failed 18 | . 11 3 . 4 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 26 | . 18 4 . 4 Fabricators . | . . . . . Repair Stations 3 | . . 3 . . Recycling Units 4 | . 4 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 13 | . 9 4 . . Record 2 | . 2 . . . Emergency Access Points 1 | . . 1 . . Alert Level 2 | . 1 1 . . Unreport Threat 2 | . 1 1 . . Locate Traps 1 | . 1 . . . Dispatch Records 1 | . 1 . . . Transport Status 1 | . 1 . . . Reinforcement Status 1 | . 1 . . . Zone Layout 2 | . 1 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 2 | . 2 . . . Report Inventory 1 | . 1 . . . Retrieve Components 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 8 | . 5 2 . 1 Full Trace Events 5 | . 3 1 . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 10 | . 10 . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies 3 | . . . 3 . Largest Group 3 | . . . 3 3 Highest-Rated Group 40 | . . . 40 40 Highest-Rated Ally 16 | . . . 16 16 Total Orders . | . . . . . Ally Attacks 35 | . . . 16 19 Total Damage 327 | . . . 156 171 Kills 6 | . . . 3 3 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 2677 | 403 826 690 535 223 Spaces Moved 1955 | 318 660 412 445 120 Core 47 | 28 . . . 19 Treads 274 | . 274 . . . Legs 1208 | 290 144 228 445 101 Wheels . | . . . . . Hover . | . . . . . Flight 426 | . 242 184 . . Fastest Speed 37 | 50 37 117 120 50 Average Speed 115 | 113 106 126 120 114 Slowest Speed 300 | 120 160 280 120 300 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 43 | 12 93 36 65 9 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 66 | . 25 1 . 40 Melee . | . . . . . Projectile 1 | . . 1 . . AOE 65 | . 25 . . 40 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 2232 | 350 741 523 446 172 Wait 14 | 9 5 . . . Move 1951 | 317 659 411 444 120 Hop . | . . . . . Pick Up 56 | 9 17 24 1 5 Fast Attach 2 | 1 . . . 1 Attach 34 | 7 10 11 . 6 Detach 8 | 1 5 2 . . Swap 26 | . 5 17 . 4 Drop 34 | 1 14 15 1 3 Fire 88 | 5 26 35 . 22 Melee 10 | . . 8 . 2 Ram 9 | . . . . 9 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials -9/Mines -8/Materials (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 69 | -11/Scrapyard | Discovered new exit (range 8) 404 | -11/Scrapyard | Entered Materials 405 | -10/Materials | Build established: Mutant 529 | -10/Materials | Discovered new exit (range 8) 718 | -10/Materials | Discovered new exit (range 8) 813 | -10/Materials | Discovered new exit (range 15) 1188 | -10/Materials | Discovered new exit (range 16) 1229 | -10/Materials | Identified exit to Materials 1230 | -10/Materials | Entered another Materials area 1230 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1730 | -9/Materials | Core integrity fell below 50% 1884 | -9/Materials | Build established: Scavenger-Mutant 1903 | -9/Materials | Discovered new exit (range 8) 1920 | -9/Materials | Entered Mines 1978 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2156 | -9/Mines | Learned Materials emergency access door positions 2279 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2283 | -9/Mines | Discovered new exit (range 9) 2455 | -9/Mines | Entered Materials 2455 | -8/Materials | Accompanied by 3 allies 2455 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2455 | -8/Materials | Discovered new exit (range 7) 2577 | -8/Materials | Garrison activated, responded to threat 2665 | -8/Materials | Core integrity fell below 50% 2673 | -8/Materials | Core integrity fell below 20% 2678 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Faulty integration triggers power surge. Discarded Broken Melee Analysis Suite. Acquired Cesium-ion Thruster. Lgt. Nuclear Core destroyed. Cesium-ion Thruster destroyed. Rnf. Ion Engine destroyed. Katana destroyed. Lgt. Assault Rifle destroyed. Slammed into G-47 Trooper. U-05 Engineer lays Concrete. Slammed into Y-45 Defender. U-05 Engineer lays Concrete. Slammed into Y-45 Defender. Imp. Targeting Computer destroyed. Slammed into Y-45 Defender. Critical hit (Burn: +37). Triggered Alarm Trap. An alarm sounds. ALERT: Alarm triggered, dispatching investigation squad. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????########????????????????????? | | ??????????????# #########????????????? | | ??????????????# """ # #????????????? | | ??????????????# """ # #????????????? | | ??????????????# """ # @ ""#????????????? | | ####??????????# # T"#????????????? | | #T"#??????????# # Y ""#????????????? | | # "################"##g x ###??????????? | | g #???? | | ################### ############## #???? | | ??????????????????#% #??????????????????? | | ??????????????????# [ #??????????????????? | | ??????????????????# = #??????????????????? | | ??????????????????# =% #??????????????????? | | ?????????????????? #????H?????????????? | | ?????????????????# = ??????????????????? | | ???????????????? ##?????????????????? | | ??????????????? # ??????????????????? | | ??????????????## # ??????????????????? | | ???????????????#### #?????????????????? | | ??????????????? [%= #?????????????????? | | ??????????????? #### ##?????????????????? | | ?????????????? #??????????????????? | | ?????????????? ### #??????????????????? | | ??????????????????? ##+#??????????????????? | | ??????????????????? ?? ???????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 23 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Core Shielding 20 Propulsion Shielding 33 Evasion (%) 62 Targeting Accuracy 12 Melee Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Everything Is Under Control Troublemaker Challenges ------------ None Game ------ Seed TripodScrapFragment Manual? 0 Play Time 01:01:51 Cumulative 2.3 hours Start 2024.11.06 @ 16:28:37 End 2024.11.06 @ 21:07:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 6 Achievement% 5 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Proggy Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 42aac49f-33bd-462b-85e5-33f8c73d1ac6