Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.31 @ 22:50:25 Player: Shadow Pussy wanter Result: Destroyed by as-60528 with Assembled P-sword Performance ------------- Evolutions (4) 2000 Regions Visited (16) 3200 Robots Destroyed (196) 980 Value Destroyed (6858) 6858 Prototype IDs (26) 520 Alien Tech Used (1) 200 Bonus (4439) 4439 TOTAL SCORE: 18197 Bonus ------- High Alert Combat Kills 1082 Follower Combat Kills 1024 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Friendly Fire -267 Cogmind --------- Core Integrity 0/850 Matter 7/300 Energy 82/100 System Corruption 12% Temperature Cool (0) Movement Core (50) Location -6/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Sensor Array Improved Sensor Array Hardened Light Armor Plating Improved EM Pulse Cannon Makeshift Hammer Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor > --- PROPULSION ------- Advanced Treads Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Huge Storage Unit Zionite Biocell High-capacity Matter Pod Zionite Weapon Casing Zionite Light Carapace Hardened Light Armor Plating Makeshift Hacking Suite > --- WEAPON ----------- Zionite Laser-S Zionite Phaser-S Proton Cannon Minigun > --- INVENTORY -------- Cold Fusion Reactor Zionite Light DM Reactor Zionite Light DM Reactor Zionite Light DM Reactor Experimental Heat Sink Experimental Heat Sink Improved Sensor Array Improved Sensor Array Improved Reaction Control System Zionite Weapon Casing Hardened Light Armor Plating Hardened Light Armor Plating Hardlight Generator Hacking Suite Long-range Tractor Beam Improved EM Pulse Cannon Improved EM Pulse Cannon Improved EM Pulse Cannon Minigun Minigun Coil Gun Gauss Cannon Rocket Launcher Heavy Rocket Launcher Makeshift Hammer [Rating: 78] Favorites ----------- Power Cold Fusion Reactor Engine Backup Power III Reactor Cold Fusion Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Enhanced Flexi-carbon Leg Wheel Wheel Utility Huge Storage Unit Device Weapon Cycler Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Makeshift Hacking Suite Protection Hardened Light Armor Plating Weapon Gauss Rifle Energy Gun Zionite Phaser-S Energy Cannon Proton Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Gauss Cannon Launcher Heavy Rocket Launcher Impact Weapon Makeshift Hammer Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Jun Mat Mat Sto Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Slots Evolved 8 | . . 2 . 2 2 . . . . . . 2 . . . . Power . | . . . . . . . . . . . . . . . . . Propulsion 1 | . . . . . 1 . . . . . . . . . . . Utility 5 | . . . . 2 1 . . . . . . 2 . . . . Weapon 2 | . . 2 . . . . . . . . . . . . . . Parts Attached 212 | 7 2 16 16 11 54 1 13 10 7 . 6 18 6 2 2 41 Power 14 | 1 1 1 1 . 2 . . . 1 . . 3 . . . 4 Engine 10 | 1 1 1 1 . 2 . . . 1 . . 2 . . . 1 Core . | . . . . . . . . . . . . . . . . . Reactor 4 | . . . . . . . . . . . . 1 . . . 3 Propulsion 41 | 3 . 4 1 4 12 1 3 . 3 . 1 4 . . . 5 Treads 30 | 2 . 4 1 4 9 . 3 . 3 . . 3 . . . 1 Leg 10 | 1 . . . . 2 1 . . . . 1 1 . . . 4 Wheel 1 | . . . . . 1 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 54 | 1 1 3 1 5 9 . 4 3 1 . 1 6 3 . 1 15 Device 18 | . . . . 2 4 . 2 2 . . . 2 1 . . 5 Storage 5 | 1 . 1 . . . . 1 . . . . . . . . 2 Processor 1 | . . . . . . . 1 . . . . . . . . . Hackware 1 | . . . . . . . . . . . . 1 . . . . Protection 29 | . 1 2 1 3 5 . . 1 1 . 1 3 2 . 1 8 Artifact . | . . . . . . . . . . . . . . . . . Weapon 103 | 2 . 8 13 2 31 . 6 7 2 . 4 5 3 2 1 17 Energy Gun 4 | . . . . . . . . . . . . . . . . 4 Energy Cannon 5 | . . . . . . . . . . . . . . . . 5 Ballistic Gun 61 | 2 . 8 8 2 21 . 4 4 1 . 2 4 . 2 . 3 Ballistic Cannon 1 | . . . . . . . . . . . . . . . . 1 Launcher 14 | . . . . . 5 . . 2 . . 1 . 2 . . 4 Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 18 | . . . 5 . 5 . 2 1 1 . 1 1 1 . 1 . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . 2 . . . . . . 1 . 1 1 . . . 7 Parts Lost 50 | . . 1 . 1 10 . 1 . . . 3 4 . 1 . 29 Power 5 | . . . . . 1 . 1 . . . . 1 . . . 2 Propulsion 13 | . . . . . 3 . . . . . 1 2 . . . 7 Utility 18 | . . . . . 4 . . . . . 1 . . 1 . 12 Weapon 14 | . . 1 . 1 2 . . . . . 1 1 . . . 8 Highest Loss Streak 20 | . . 1 . 1 5 . 1 . . . 2 4 . 1 . 20 To Critical Strikes . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 99 100 99 99 95 91 92 92 91 92 91 96 99 100 100 97 Engine 5 | . 14 11 11 9 6 7 6 7 7 7 7 5 . . . . Reactor 1 | . . . . . . . . . . . . . 6 6 6 5 Treads 17 | . 28 22 21 18 21 15 15 15 17 21 18 16 18 18 18 7 Leg 2 | . . . . . . 6 1 . . . 2 6 6 6 6 15 Device 10 | . . . . 9 14 15 15 15 14 14 14 14 10 6 6 5 Storage 7 | . 14 11 11 9 7 7 7 7 7 7 7 6 6 6 6 12 Processor 3 | . . . . . . . 4 7 7 7 7 6 6 6 6 2 Hackware 1 | . . . . . . . . . . . . 3 6 6 6 5 Protection 11 | . 13 11 11 17 12 7 7 7 7 7 6 10 13 18 18 15 Ballistic Gun 26 | . 28 44 42 35 28 30 29 29 28 28 25 21 21 12 18 9 Launcher 1 | . . . . . . . . . . . 2 . 3 11 . 6 Impact Weapon 1 | . . . 1 . . . . . . . . 1 . . 5 . Naked Turns 10 | . . . . . . . . . . . . . . . . 10 Heaviest Build 132 | 14 17 45 45 55 70 55 116 110 108 108 109 122 125 125 122 132 Greatest Support 112 | 40 40 40 40 40 62 40 92 92 112 112 112 90 64 64 64 73 Greatest Overweight (x) 5 | 4 . 1 1 1 5 1 2 1 1 . 1 2 1 1 1 3 Average Overweight (x) . | 1 . . 1 1 . 1 1 1 . . . 1 1 1 1 1 Largest Inventory Capacity 25 | 8 8 15 15 15 15 15 25 25 25 25 25 25 25 25 25 25 Average Capacity 20 | 7 8 11 15 15 15 15 22 25 25 25 25 25 25 25 25 24 Most Carried 25 | 6 8 15 15 15 15 13 25 25 25 25 25 25 25 25 25 25 Average Carried 19 | 4 7 10 14 14 14 12 18 24 24 25 23 23 25 25 24 23 Final Capacity 25 | 8 8 15 15 15 15 15 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 6 8 15 15 15 12 12 25 25 25 25 23 25 25 25 25 5 Class Distribution -------------------- 34% | Tank 24% | Mutant 24% | Skirmisher 6% | Scavenger-Mutant 5% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -9/Storage Tank | -8/Materials Tank | -7/Factory Tank | -7/Waste Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Skirmisher | -7/Data Miner Skirmisher | -6/Proximity Caves Scavenger-Mutant | -6/Factory Skirmisher | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Scavenger-Tank | -6/Deep Caves Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ----------- Run | Jun Mat Mat Sto Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Matter Collected 7311 | 282 371 529 339 909 2412 249 286 256 256 . 447 349 36 194 20 376 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 8612 | 100 303 997 459 1461 3534 . 65 197 70 . 385 321 13 63 . 644 Parts 419 | 4 18 64 19 59 185 . 2 10 4 . 20 16 1 4 . 13 Haulers Intercepted 3 | . . 2 . . 1 . . . . . . . . . . . Recyclers Shooed 10 | . . 3 . 1 5 . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 52 | . . . . . . . . 15 5 . 26 . . 4 2 . Prevented 1 | . . . . . . . . . . . 1 . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Jun Mat Mat Sto Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Combat Hostiles Destroyed 191 | . 9 19 10 23 61 . 1 4 1 . 14 6 3 1 . 39 Melee 3 | . . . 1 . 1 . 1 . . . . . . . . . Guns 137 | . 9 19 9 23 52 . . 4 1 . 5 6 . 1 . 8 Cannons 2 | . . . . . . . . . . . . . . . . 2 AOE 47 | . . . . . 8 . . . . . 8 . 3 . . 28 Classes Destroyed 19 | 2 2 3 . 4 5 . . 1 . . . . . . . 2 Worker 15 | 1 . 1 . 4 9 . . . . . . . . . . . Builder 9 | . . . . 4 5 . . . . . . . . . . . Hauler 3 | . . 2 . . 1 . . . . . . . . . . . Recycler 14 | 1 . 2 . 2 9 . . . . . . . . . . . Mechanic 2 | . . . . 1 1 . . . . . . . . . . . Watcher 3 | . . . . 1 2 . . . . . . . . . . . Swarmer 31 | . 3 4 . 4 6 . . 1 . . 10 . 3 . . . Grunt 69 | . 6 8 7 14 29 . . . . . 2 3 . . . . Brawler 6 | . . . . 2 3 . . 1 . . . . . . . . Duelist 4 | . . 1 . . 1 . . . . . 1 1 . . . . Sentry 19 | . . 6 3 3 4 . 1 1 1 . . . . . . . Demolisher 2 | . . . . . 2 . . . . . . . . . . . Specialist 2 | . . . . . 2 . . . . . . . . . . . Hunter 4 | . . . . . 3 . . . . . . . . 1 . . Programmer 11 | . . . . . 9 . . . . . . 2 . . . . Behemoth 2 | . . . . . . . . 1 . . 1 . . . . . Z-Light 4 | . . . . . . . . . . . . . . . . 4 Assembled 35 | . . . . . 2 . . . . . . . . . . 33 Golem 1 | . . . . . . . . . . . . . . . . 1 Best Kill Streak 25 | 1 3 4 2 12 9 . 1 2 1 . 4 4 3 1 . 25 Combat Bots Only 25 | . 3 4 2 8 6 . 1 2 1 . 4 4 3 1 . 25 Max Kills in Single Turn 6 | 1 1 2 1 3 3 . 1 1 1 . 4 2 1 1 . 6 Gunslinging 2 | . . 1 . 2 . . . . . . . 1 . . . 1 Exploded 6 | . . . . . 2 . . . . . 4 . 1 . . 6 Melee 1 | . . . 1 . 1 . 1 . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . 1 Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Jun Mat Mat Sto Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Damage Taken 12351 | . 368 500 434 649 3707 . 575 372 79 . 713 378 192 326 . 4058 Core 1470 | . 54 14 40 47 311 . 97 24 . . 32 . . 51 . 800 Absorbed by Shields 612 | . . . . 36 544 . . . . . . 32 . . . . Reduced by Siege Mode 24 | . . . . . . . . 24 . . . . . . . . Redirected to Shielding 601 | . . . . . . . . . . . . 14 34 46 . 507 Regen/Repaired (Parts) 587 | . . . . . . 235 177 43 . . . 132 . . . . Core Remaining (%) 77 | 100 78 . 86 91 . . . . . . 33 . . . . . Volleys Fired 379 | 2 26 40 18 56 134 . 1 11 2 . 20 17 5 3 . 44 Largest 4 | 2 2 4 4 4 4 . 4 4 4 . 4 4 2 4 . 4 Hottest 282 | 40 40 92 92 92 112 . 109 109 109 . 109 108 72 108 . 282 Shots Fired 1289 | 4 52 160 72 212 499 . 5 45 8 . 63 49 6 12 . 102 Gun 1209 | 4 52 160 72 212 485 . 5 45 8 . 58 49 . 12 . 47 Cannon 28 | . . . . . . . . . . . . . . . . 28 Launcher 52 | . . . . . 14 . . . . . 5 . 6 . . 27 Special . | . . . . . . . . . . . . . . . . . Kinetic 1208 | 4 52 160 72 212 485 . 5 45 8 . 58 49 . 12 . 46 Thermal 2 | . . . . . . . . . . . . . . . . 2 Explosive 52 | . . . . . 14 . . . . . 5 . 6 . . 27 Electromagnetic 18 | . . . . . . . . . . . . . . . . 18 Phasic 9 | . . . . . . . . . . . . . . . . 9 Robot Hit Streak 22 | 2 10 20 15 21 20 . 6 20 22 . 21 7 2 5 . 6 Robot Miss Streak 6 | 1 3 3 2 3 6 . . 2 2 . 3 4 1 1 . 4 Penetration Max 1 | . . . . . 1 . . . . . . 1 . . . 1 Secondary Targets 20 | . 1 1 . 4 8 . . 1 . . 2 2 . . . 1 Max Gunslinging Chain 2 | . 1 1 . 2 1 . . 1 . . 1 1 . . . 1 Shots Hit Robots 808 | 3 35 101 47 143 312 . 6 32 3 . 41 29 3 10 . 43 Core Hits 481 | 3 12 44 17 65 190 . 4 13 1 . 18 16 2 4 . 92 Critical Kills 5 | . . . 3 . 1 . . . . . . 1 . . . . Critical Parts Destroyed 13 | . 1 3 . 1 5 . . . . . 1 1 . 1 . . Critical Strikes 23 | . 1 4 3 1 7 . . . . . 3 2 . 1 . 1 Destroy 19 | . 1 4 2 1 6 . . . . . 2 2 . 1 . . Smash 3 | . . . 1 . 1 . . . . . 1 . . . . . Intensify 1 | . . . . . . . . . . . . . . . . 1 Melee Attacks 72 | . . . 13 . 30 . 7 3 1 . 2 9 4 . 3 . Impact 72 | . . . 13 . 30 . 7 3 1 . 2 9 4 . 3 . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . 4 . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 21432 | 42 441 1296 828 2268 8388 . 175 676 50 . 1493 610 450 140 . 4575 Guns 13716 | 39 440 1276 658 2229 5930 . 118 676 50 . 792 603 . 140 . 765 Cannons 346 | . . . . . . . . . . . . . . . . 346 Explosions 6256 | . . . . . 1683 . . . . . 662 . 450 . . 3461 Melee 890 | . . . 167 . 663 . 21 . . . 39 . . . . . Ramming 224 | 3 1 20 3 39 112 . 36 . . . . 7 . . . 3 Kinetic 13543 | 39 440 1276 658 2229 5930 . 118 676 50 . 792 603 . 140 . 592 Thermal . | . . . . . . . . . . . . . . . . . Explosive 6256 | . . . . . 1683 . . . . . 662 . 450 . . 3461 Electromagnetic 255 | . . . . . . . . . . . . . . . . 255 Impact 890 | . . . 167 . 663 . 21 . . . 39 . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Phasic 264 | . . . . . . . . . . . . . . . . 264 Highest Corruption 12 | . . . . . 5 5 5 5 5 5 5 . . . . 12 Average Corruption 4 | . . . . . 2 5 5 5 5 5 5 . . . . 5 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked 5 | . . . . . 5 . . . . . . . . . . . Effects 226 | . . . . . 38 7 57 44 26 4 27 . . . . 23 Message Errors 52 | . . . . . 12 . 15 6 8 2 3 . . . . 6 Matter Fused 71 | . . . . . 6 5 20 12 8 2 10 . . . . 8 Heat Flow Errors 17 | . . . . . 2 . 4 5 1 . 4 . . . . 1 Energy Discharges 23 | . . . . . 5 . 9 4 . . 2 . . . . 3 Parts Rejected 1 | . . . . . . . 1 . . . . . . . . . Parts Fused 2 | . . . . . . . . 1 . . 1 . . . . . Data Loss (minor) 32 | . . . . . 9 2 4 7 4 . 4 . . . . 2 Data Loss (major) 10 | . . . . . 1 . . 2 4 . 2 . . . . 1 Misfires 8 | . . . . . 2 . 1 4 . . 1 . . . . . Alerts 6 | . . . . . . . 3 2 1 . . . . . . . Weapon Failures 4 | . . . . . 1 . . 1 . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 595 | . . . . . 191 . . . . . 99 . 64 . . 241 Projectiles 20 | . . . . . . . . . . . . . . . . 20 Explosions 364 | . . . . . 19 . . . . . 60 . 64 . . 221 Melee 211 | . . . . . 172 . . . . . 39 . . . . . Knockbacks 10 | 1 . . 2 . 4 . . . . . 1 . . . . 2 Impact 7 | 1 . . 2 . 3 . . . . . 1 . . . . . Kinetic 2 | . . . . . . . . . . . . . . . . 2 Secondary 1 | . . . . . 1 . . . . . . . . . . . Self-Inflicted Damage 33 | . . . . . 26 . . . . . . . 2 . . 5 Shots 3 | . . . . . 1 . . . . . . . 1 . . 1 Rammed 41 | . 1 9 1 6 17 . 5 . . . . 1 . . . 1 Targets Rammed 42 | 1 1 9 1 6 17 . 5 . . . . 1 . . . 1 Kicked . | . . . . . . . . . . . . . . . . . Crushed 1 | 1 . . . . . . . . . . . . . . . . Highest Temperature 538 | . 2 90 210 538 109 . 257 164 209 . 525 353 . . . 522 Average Temperature 108 | . 2 28 76 242 17 . 101 64 84 . 155 219 . . . 112 Received Heat Transfer 2525 | . 156 156 243 334 680 . 60 21 24 . 162 119 . 48 . 522 Effects 30 | . . . 1 17 . . . . . . 6 4 . . . 2 Shutdowns 5 | . . . . 3 . . . . . . 1 1 . . . . Energy Bleed 3 | . . . 1 2 . . . . . . . . . . . . Interference 11 | . . . . 6 . . . . . . 1 3 . . . 1 Matter Decay 1 | . . . . 1 . . . . . . . . . . . . Short Circuit 1 | . . . . 1 . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . 1 Damage (major) 8 | . . . . 4 . . . . . . 4 . . . . . Siege Activations 2 | . . . . . . . . 1 . . 1 . . . . . Total Turns 38 | . . . . . . . . 12 . . 26 . . . . . Longest Duration 26 | . . . . . . . . 12 . . 26 . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . 1 Parts Fried 3 | . . . . . 3 . . . . . . . . . . . Impact Corruptions 10 | . . . . . 9 . . . . . 1 . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Jun Mat Mat Sto Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Peak Influence 1265 | 5 191 792 574 551 1265 442 583 . . . . 120 . . . . Initial 442 | . 6 29 334 167 178 442 309 . . . . 37 . . . . Average 413 | 1 95 290 449 385 551 442 457 . . . . 36 . . . . Maximum Alert Level 4 | . . 3 2 2 4 2 2 . . . . . . . . . Low Security (%) 19 | 100 100 26 . 14 5 . . . . . . 100 . . . . Level 1 30 | . . 55 34 36 43 . 14 . . . . . . . . . Level 2 40 | . . 4 65 49 25 100 85 . . . . . . . . . Level 3 6 | . . 13 . . 15 . . . . . . . . . . . Level 4 3 | . . . . . 9 . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 35 | . 4 2 1 1 18 . 6 . . . . 3 . . . . Investigation 4 | . 2 1 . . . . 1 . . . . . . . . . Extermination 15 | . . . . . 9 . 3 . . . . 3 . . . . Reinforcement 13 | . 2 1 1 1 6 . 2 . . . . . . . . . Assault 3 | . . . . . 3 . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . 3 . . . . . . . . . . . Haulers Reinforced 2 | . . . . . 2 . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Jun Mat Mat Sto Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Distress Signals 10 | . 1 1 2 3 2 . 1 . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 301 | . 12 25 15 32 94 . 18 8 1 . 15 7 3 2 . 69 Peak Tracking Total 27 | . 3 4 3 6 6 . 4 5 1 . 4 4 3 1 . 27 Tactical Retreats 8 | . 1 2 1 . 1 . . . . . . . . . . 3 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Jun Mat Mat Sto Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Traps Triggered 13 | . 1 1 . 2 6 . 3 . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed 3 | . . . 3 . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . 2 . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ---------- Run | Jun Mat Mat Sto Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Machines Disabled 12 | . . . 5 . 2 . 1 1 . . . . . . . 3 Max in Single Turn 1 | . . . 1 . 1 . . . . . . . . . . 1 Garrison Access 1 | . . . . . . . 1 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Jun Mat Mat Sto Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Machines Accessed 48 | . 3 4 7 3 9 . 12 1 2 4 . 2 1 . . . Terminals 30 | . 2 4 6 3 4 . 9 . 1 . . 1 . . . . Fabricators 6 | . . . . . 4 . 2 . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . 1 . . . . Recycling Units 3 | . 1 . 1 . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . . Total Hacks 130 | . 5 9 21 8 16 . 32 1 3 29 . 5 1 . . . Successful 79 | . 2 5 14 3 7 . 11 1 3 29 . 3 1 . . . Failed 51 | . 3 4 7 5 9 . 21 . . . . 2 . . . . Catastrophic 12 | . . 1 . 2 4 . 5 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 80 | . 5 9 11 8 11 . 28 . . . . 2 . . 6 . Terminals 72 | . 4 9 16 8 7 . 24 . 2 . . 2 . . . . Fabricators 13 | . . . . . 7 . 6 . . . . . . . . . Repair Stations 3 | . . . . . . . . . . . . 3 . . . . Recycling Units 8 | . 1 . 5 . 2 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . 2 . . . . . . . . . Terminal Hacks 45 | . . 1 8 . . . 2 1 3 29 . . 1 . . . Record 13 | . . . . . . . . . 2 11 . . . . . . Part Schematic 10 | . . . . . . . . . . 10 . . . . . . Robot Schematic 5 | . . . . . . . . . . 5 . . . . . . Prototype ID Bank 6 | . . . 2 . . . 1 . . 3 . . . . . . Open Door 4 | . . . 1 . . . . 1 1 . . . 1 . . . Level Access Points 1 | . . . 1 . . . . . . . . . . . . . Branch Access Points 1 | . . . . . . . 1 . . . . . . . . . Machine Index 1 | . . . 1 . . . . . . . . . . . . . Alert Level 1 | . . 1 . . . . . . . . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . . . . . . . Disarm Traps 1 | . . . 1 . . . . . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . 2 . 1 . . . . . . . . . Network Status 2 | . . . . . 1 . 1 . . . . . . . . . Build 1 | . . . . . 1 . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . 2 . . . . Scan Component 1 | . . . . . . . . . . . . 1 . . . . Repair 1 | . . . . . . . . . . . . 1 . . . . Recycling Unit Hacks 2 | . . . 1 . 1 . . . . . . . . . . . Report Inventory 1 | . . . 1 . . . . . . . . . . . . . Retrieve Matter 1 | . . . . . 1 . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . . . . Seal Access 1 | . . . . . . . 1 . . . . . . . . . Unauthorized Hacks 26 | . 2 4 5 3 4 . 7 . . . . 1 . . . . Terminals 23 | . 1 4 5 3 3 . 6 . . . . 1 . . . . Botnet 23 | . 1 4 5 3 3 . 6 . . . . 1 . . . . Fabricators 2 | . . . . . 1 . 1 . . . . . . . . . Fabnet 2 | . . . . . 1 . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 31 | . 2 3 3 3 7 . 12 . . . . 1 . . . . Full Trace Events 1 | . . . . . . . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . 5 . . . . 1 . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 24 | . . . . . . . . . . 10 . . . . 14 . Parts Built 1 | . . . . . 1 . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 117 | . . . . . 117 . . . . . . . . . . . Total Part Build Rating 7 | . . . . . 7 . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . . . 1 . . . . Time 44 | . . . . . . . . . . . . 44 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------ Run | Jun Mat Mat Sto Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . 3 . . . . . . . . . . . Programmers 3 | . . . . . 3 . . . . . . . . . . . Fabnet Peak Effective % 6 | . . . . . . . . . . . 6 6 6 6 6 6 Robots Rewired 1 | . . . . . . . . 1 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Jun Mat Mat Sto Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Total Allies 27 | . . . . . . 20 3 1 . . 1 . . . 2 . Largest Group 23 | . . . . . . 20 23 5 . . 1 . . . 2 2 Highest-Rated Group 563 | . . . . . . 470 563 147 . . 96 . . . 192 192 Highest-Rated Ally 96 | . . . . . . 35 35 32 . . 96 . . . 96 96 Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 262 | . . . . . . . 166 21 . . 15 . . . . 60 Total Damage 5384 | . . . . . . . 2770 509 . . 439 . . . . 1666 Kills 43 | . . . . . . . 21 6 . . 3 . . . . 13 Allies Corrupted 1 | . . . . . . . . 1 . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Jun Mat Mat Sto Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . . . . . . . 1 2 . 1 . 2 1 1 . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------- Run | Jun Mat Mat Sto Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Turns Passed 21027 | 101 460 1083 834 1277 4308 333 2442 1782 1074 122 883 1008 1040 737 2160 1383 Spaces Moved 8328 | 49 208 428 290 426 1529 133 979 734 533 78 417 361 433 312 912 506 Core 44 | 24 . . . . . . . . . . . . . . . 20 Treads 7896 | 25 208 428 290 426 1487 133 979 734 533 78 417 361 433 312 912 140 Legs 346 | . . . . . . . . . . . . . . . . 346 Wheels 42 | . . . . . 42 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 240 240 155 250 232 232 158 158 158 233 233 233 233 50 Average Speed 224 | 160 160 195 240 240 228 250 239 232 196 158 188 240 233 233 233 233 Slowest Speed 330 | 250 160 240 240 240 330 250 330 232 245 158 245 317 233 233 233 330 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 51 | 5 37 39 51 46 40 80 33 81 66 69 53 9 62 50 90 64 Regions Visited 16 Branch Regions 9 Pre-discovered Areas 2 | . 1 . . . . . . . . 1 . . . . . . Known Exits Taken 10 | . . . 1 . . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 . 1 . . . . . . . . . . . . Scrap Searched 13 | . . . . . . . . 2 3 . 2 . 3 2 1 . Spaces Dug 26 | . . . 1 . 8 . 4 2 1 . . 6 4 . . . Terrain Destroyed 285 | . . . 1 . 90 . 4 3 1 . 41 6 39 . . 100 Melee 26 | . . . 1 . 8 . 4 2 1 . . 6 4 . . . Projectile 12 | . . . . . 6 . . 1 . . . . . . . 5 AOE 247 | . . . . . 76 . . . . . 41 . 35 . . 95 Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Jun Mat Mat Sto Mat Fac Was Fac Low Low Dat Pro Fac Low Low Zio Dee Total 9785 | 64 284 588 362 565 2008 136 1067 785 555 77 482 467 452 316 944 633 Wait 543 | . 39 57 16 48 201 . 23 17 2 . 38 54 4 . 27 17 Move 8315 | 49 207 428 289 425 1529 132 978 733 532 77 416 360 432 311 911 506 Hop . | . . . . . . . . . . . . . . . . . Pick Up 94 | 5 5 18 2 7 11 1 21 1 4 . . 5 . . 1 13 Fast Attach 40 | 7 1 2 . 2 6 . 2 3 4 . 1 6 1 . . 5 Attach 46 | . . 3 1 4 6 1 2 . 1 . 2 4 . . 1 21 Detach 7 | 1 . . . 1 . . 2 . . . . 1 . . . 2 Swap 127 | . 1 11 15 5 42 . 9 7 3 . 3 8 5 2 1 15 Drop 108 | . 4 21 7 11 28 2 13 4 6 . . 2 1 . . 9 Fire 379 | 2 26 40 18 56 134 . 1 11 2 . 20 17 5 3 . 44 Melee 72 | . . . 13 . 30 . 7 3 1 . 2 9 4 . 3 . Ram 1 | . . . . . . . . . . . . . . . . 1 Kick . | . . . . . . . . . . . . . . . . . Crush 39 | . 1 8 1 6 17 . 5 . . . . 1 . . . . Escape Stasis 8 | . . . . . 4 . 4 . . . . . . . . . Rewire 6 | . . . . . . . . 6 . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials (discovered 2 exits: *Mat / *Sto) -9/Storage -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Waste -7/Factory (discovered 5 exits: *Fac x3 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion (discovered 2 exits: *Dee / *Pro) -6/Deep Caves History --------- Turn | Location | Event 35 | -11/Junkyard | Discovered new exit (range 16) 102 | -11/Junkyard | Entered Materials 304 | -10/Materials | Build established: Mutant 423 | -10/Materials | Discovered new exit (range 11) 562 | -10/Materials | Entered another Materials area 562 | -9/Materials | Evolved 2 slots: Weapon x2 838 | -9/Materials | Build established: Tank 1068 | -9/Materials | Discovered new exit (range 4) 1496 | -9/Materials | Discovered new exit (range 13) 1645 | -9/Materials | Entered Storage 1705 | -9/Storage | Identified exit to Materials 2479 | -9/Storage | Entered Materials 2479 | -8/Materials | Evolved 2 slots: Utility x2 2735 | -8/Materials | Destroyed 8 combat bots 3291 | -8/Materials | Discovered new exit (range 5) 3647 | -8/Materials | Discovered new exit (range 16) 3756 | -8/Materials | Entered Factory 3756 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3932 | -7/Factory | Fabricated Adv. Target Analyzer? 4960 | -7/Factory | Cargo convoy interrupted 6556 | -7/Factory | First assault squad dispatched 6561 | -7/Factory | Build established: Scavenger-Tank 6982 | -7/Factory | Build established: Scavenger-Mutant 7108 | -7/Factory | Lost 4 parts (2n2u) 7304 | -7/Factory | Assembled infested ambush trap array 7373 | -7/Factory | Lost 5 parts (1p1n2u1w) 8064 | -7/Factory | Sucked down chute 8064 | -7/Factory | Entered Waste 8065 | -7/Waste | Joined by Warlord forces that had cleared the area 8324 | -7/Waste | Build established: Tank 8360 | -7/Waste | Discovered new exit (range 11) 8397 | -7/Waste | Entered Factory 8397 | -7/Factory | Accompanied by 20 allies 8569 | -7/Factory | Allied Derelicts emerged from ambush trap array 9167 | -7/Factory | Core integrity fell below 50% 9216 | -7/Factory | Discovered new exit (range 16) 9280 | -7/Factory | Identified exit to Factory 9588 | -7/Factory | Build established: Skirmisher 9842 | -7/Factory | Identified exit to Lower Caves 10247 | -7/Factory | Discovered exit to Factory (range 14) 10512 | -7/Factory | Discovered exit to Factory (range 11) 10839 | -7/Factory | Entered Lower Caves 10839 | -7/Lower Caves | Accompanied by 5 allies 11040 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 11234 | -7/Lower Caves | Learned Factory terminal intel 11589 | -7/Lower Caves | Spotted B-75 Beast 11608 | -7/Lower Caves | Destroyed B-75 Beast 12581 | -7/Lower Caves | Discovered new exit (range 9) 12591 | -7/Lower Caves | Encountered a Warlord checkpoint 12601 | -7/Lower Caves | Identified exit to Lower Caves 12621 | -7/Lower Caves | Entered another Lower Caves area 12669 | -7/Lower Caves | Encountered a Warlord checkpoint 12673 | -7/Lower Caves | Learned Factory security intel 12724 | -7/Lower Caves | Learned Factory interactive machine intel 13242 | -7/Lower Caves | Found Alien Artifact 13242 | -7/Lower Caves | Identified Core Expander 13242 | -7/Lower Caves | Installed Core Expander, added new Propulsion slot 13509 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 13651 | -7/Lower Caves | Discovered new exit (range 10) 13665 | -7/Lower Caves | Identified exit to Data Miner 13695 | -7/Lower Caves | Entered Data Miner 13695 | -7/Data Miner | Discovered new exit (range 6) 13726 | -7/Data Miner | Met Data Miner 13757 | -7/Data Miner | Learned location of Section 7 (-2) 13757 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 13781 | -7/Data Miner | Received God Mode back door access code from Data Miner 13816 | -7/Data Miner | Identified exit to Proximity Caves 13817 | -7/Data Miner | Entered Proximity Caves 14071 | -6/Proximity Caves | Escorted by Enhanced Grunt 14298 | -6/Proximity Caves | Spotted B-75 Beast 14327 | -6/Proximity Caves | Destroyed B-75 Beast 14601 | -6/Proximity Caves | Learned Factory trap positions 14628 | -6/Proximity Caves | Discovered exit to Factory (range 15) 14661 | -6/Proximity Caves | Build established: Mutant 14700 | -6/Proximity Caves | Entered Factory 14700 | -6/Factory | Evolved 2 slots: Utility x2 14701 | -6/Factory | Loaded intel: 99 trap records 14703 | -6/Factory | Loaded intel: 52 interactive machine locations 14704 | -6/Factory | Loaded intel: 26 terminal locations 14861 | -6/Factory | Lost 4 parts (1p2n1w) 15085 | -6/Factory | Repaired Gauss Rifle 15590 | -6/Factory | Build established: Scavenger-Mutant 15620 | -6/Factory | Discovered new exit (range 6) 15631 | -6/Factory | Identified exit to Lower Caves 15708 | -6/Factory | Entered Lower Caves 15795 | -6/Lower Caves | Encountered a Warlord checkpoint 15847 | -6/Lower Caves | Learned Factory emergency access door positions 15868 | -6/Lower Caves | Learned Factory stockpile data 16066 | -6/Lower Caves | Build established: Skirmisher 16679 | -6/Lower Caves | Discovered new exit (range 9) 16690 | -6/Lower Caves | Identified exit to Lower Caves 16748 | -6/Lower Caves | Entered another Lower Caves area 16751 | -6/Lower Caves | Build established: Mutant 16856 | -6/Lower Caves | Learned 4 Factory zone layouts 17436 | -6/Lower Caves | Discovered new exit (range 9) 17477 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 17483 | -6/Lower Caves | Identified exit to Zion 17485 | -6/Lower Caves | Entered Zion 17772 | -6/Zion | Discovered new exit (range 8) 17788 | -6/Zion | Identified exit to Proximity Caves 18012 | -6/Zion | Given A8's code to call for help 18269 | -6/Zion | Received a hallucinogenic algorithm 18867 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 19536 | -6/Zion | Opened final containment barrier to the Deep Caves 19554 | -6/Zion | Enhanced Grunt warped into view, answering call for help 19566 | -6/Zion | Enhanced Grunt warped into view, answering call for help 19631 | -6/Zion | Discovered new exit (range 3) 19631 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 19638 | -6/Zion | Identified exit to Deep Caves 19645 | -6/Zion | Entered Deep Caves 19645 | -6/Deep Caves | Accompanied by 2 allies 19973 | -6/Deep Caves | Z-Facility disabled 19985 | -6/Deep Caves | Attacked by Z-Imprinter 20002 | -6/Deep Caves | Destroyed Z-Imprinter 20030 | -6/Deep Caves | Lost 4 parts (2n2u) 20172 | -6/Deep Caves | Crushed by falling debris 20186 | -6/Deep Caves | Found Prototype Protection 20186 | -6/Deep Caves | Identified Zio. Weapon Casing 20203 | -6/Deep Caves | Lost 4 parts (1p1n1u1w) 20289 | -6/Deep Caves | Found Zio. Weapon Casing 20310 | -6/Deep Caves | Build established: Scavenger-Mutant 20435 | -6/Deep Caves | Found Zio. Weapon Casing 20506 | -6/Deep Caves | Found Zio. Weapon Casing 20773 | -6/Deep Caves | Build established: Scavenger-Tank 20916 | -6/Deep Caves | Spotted as-37952 20920 | -6/Deep Caves | Exposed GOLEM chamber 20921 | -6/Deep Caves | Triggered Deep Caves wall 20933 | -6/Deep Caves | Destroyed as-37952 20964 | -6/Deep Caves | Spotted AS-37339 20976 | -6/Deep Caves | Destroyed 25 combat bots 20994 | -6/Deep Caves | System corruption reached 10% 21018 | -6/Deep Caves | Released all parts (9) 21020 | -6/Deep Caves | Spotted AS-65114 21021 | -6/Deep Caves | Destroyed 7 combat bots 21021 | -6/Deep Caves | Core integrity fell below 50% 21023 | -6/Deep Caves | Spotted as-72836 21025 | -6/Deep Caves | Core integrity fell below 20% 21028 | -6/Deep Caves | Destroyed by as-60528 with Assembled P-sword Last Messages --------------- 21015_ System corrupted: Matter fused (-3). 21017_ Zio. Weapon Casing destroyed. 21018_ Released Enh. Flexi-carbon Leg. 21018_ Released Gauss Cannon. 21018_ Released Coil Gun. 21018_ Released Imp. EM Pulse Cannon. 21018_ Released Exp. Heat Sink. 21018_ Released Hcp. Matter Pod. 21018_ Released Huge Storage Unit. 21018_ Released Zio. Light DM Reactor. 21019_ Slug penetrates as-63826. 21022_ Slug penetrates as-50768. 21022_ as-50768 suffers critical hit (Destroy). 21024_ as-78381 released from Mobile Assembly Unit. 21024_ Penetrated by Slug. 21025_ as-72836: "DSI9AT1D G8OHIBQ29FWG 26R186 QD12WHW8W33 TDK1 81FTS" 21027_ as-60528 released from Mobile Assembly Unit. 21027_ as-27408 destroyed. 21028_ Slammed into as-60528. 21028_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ????????????????????????????????? | | ??????????? ???????????????????? | | ?????????? ????????????????? | | ?????????? ??????????????? | | ?????????? ????????????? | | ?????????? ????????????? | | ????????"" ???????????? | | ??????### * ??????????? | | ??""""" G ??????????? | | ??" *= ?????????? | | ??" * ?????????? | | ??" ! ]] ????????? | | ??" ! g ] ???????? | | ??" ?????? | | ??" ????? | | ??" @a A a #???? | | ????""" a a #???? | | ??????### aaa ] #???? | | ????????"aaaa #???? | | ???????"""G aa #???? | | ???????" "aa #???? | | ???????" a A ##??? | | ???????" a ###? | | ???????## # #? | | ????????" "#?? | | ????????" #### | | ????????" | | ????????""" | | ????????" | | ????????"" *!* ## | | ????????" *!]! ### | | ????????"" !]=[! ##?## | | ????????" *!#!# #???# | | ????????" #### ##!## ##???? | | ????????""" ###??# ## ####????? | | ?????????" ????#### #???????? | | ?????????#####?????????#????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 89 Energy Generation 27 Energy Capacity 700 Matter Stores 438 Matter Capacity 500 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 550 Resistance: KI 10 Resistance: EM 20 Weapon Shielding 100 Weapon Cycling 15 Evasion (%) 50 Recoil Reduction 4 Offensive Hacking 11 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Shock Maul | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Adv. Hacking Suite | -7/Data Miner | Free Enh. Gauss Cannon | -7/Data Miner | Free Antimatter Reactor | -7/Data Miner | Free Imp. Gyrokinetic Inverter | -7/Data Miner | Free Imp. Plasma Cutter | -6/Zion | Archive Imp. Target Analyzer | -6/Zion | Archive Mak. Transmission Jammer | -6/Zion | Archive Imp. Arc Projector | -6/Zion | Archive Hyp. Gauss Cannon | -6/Zion | Archive Centrium Wheel | -6/Zion | Archive Imp. Thermal Shield | -6/Zion | Archive Lgt. Angular Momentum Engine | -6/Zion | Archive Imp. Core Shielding | -6/Zion | Archive Point Defense System | -6/Zion | Archive Imp. Hacking Suite | -6/Zion | Archive Variable Charge Gun | -6/Zion | Archive Railgun | -6/Zion | Archive HERF Cannon | -6/Zion | Archive Robot Schematics ------------------ B-48 Gladiator | -7/Data Miner | Free W-25 Informer | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free A-02 Transporter | -6/Zion | Archive Fabricated ------------ Adv. Target Analyzer | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- Core Expander Achievements -------------- Killing Spree Knowing Is Half The Battle Quick And Dirty That's One Door That Should Stay Closed Challenges ------------ None Game ------ Seed DynamicPhysicsConstruct Manual? 0 Play Time 02:06:10 Cumulative 84.5 hours Start 2023.03.30 @ 18:41:31 End 2023.03.31 @ 22:50:25 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 124 Rogue 124 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 53 Gallery% 56 Achievement% 44 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f2016863-5127-43de-8a3a-c52d3044fbc2