Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.17 @ 18:13:37 Player: Somberlain Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (7) 3500 Regions Visited (9) 1800 Robots Destroyed (49) 245 Value Destroyed (2873) 2873 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (930) 930 TOTAL SCORE: 9408 Bonus ------- Follower Combat Kills 130 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/1300 Matter 154/300 Energy 99/100 System Corruption 19% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (11) ----- Advanced Signal Interpreter Advanced Target Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Micro Antimatter Reactor Large Storage Unit Gamma Rifle Gamma Rifle Great Axe Peak State ------------ > --- POWER ------------ Light Particle Reactor Micro Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Multireflex Exoskeleton Thunder Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Improved Trap Scanner Advanced Sensor Array Advanced Signal Interpreter Advanced Target Analyzer Core Analyzer Hacking Suite Improved Hacking Suite System Shield System Shield > --- WEAPON ----------- Nova Cannon Heavy Gauss Cannon Heavy Gauss Cannon Heavy Gauss Cannon > --- INVENTORY -------- Micro Antimatter Reactor Advanced Heat Sink Advanced Heat Sink Advanced Force Field Remote Force Field Tesla Rifle Gamma Rifle HERF Cannon Compact HERF Cannon Heavy Plasma Cannon Advanced Plasma Cannon Heavy Gauss Cannon Improved Remote Datajack CPS Tube Great Axe [Rating: 123] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Fission Core Reactor Micro Antimatter Reactor Propulsion Flexi-carbon Leg Leg Flexi-carbon Leg Wheel Subdweller Monowheel Flight Unit Impulse Thruster Utility System Shield Device Advanced Sensor Array Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware System Shield Protection Core Shielding Weapon Makeshift Laser Energy Gun Makeshift Laser Energy Cannon Advanced Plasma Cannon Ballistic Gun Flak Gun Ballistic Cannon Heavy Gauss Cannon Impact Weapon Maul Slashing Weapon Mining Claw Build | -11 -10 -10 -10 -8 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Min Sub Scr Fac Ext Fac Fac Res Slots Evolved 14 | . . . . . 8 . 2 2 2 Power 1 | . . . . . 1 . . . . Propulsion 2 | . . . . . 1 . 1 . . Utility 9 | . . . . . 6 . . 2 1 Weapon 2 | . . . . . . . 1 . 1 Parts Attached 125 | 6 3 1 1 14 25 30 17 3 25 Power 18 | 1 . . . 2 2 8 1 1 3 Engine 10 | 1 . . . 2 2 5 . . . Core 4 | . . . . . . 3 1 . . Reactor 4 | . . . . . . . . 1 3 Propulsion 26 | 2 . 1 . 3 6 10 1 . 3 Treads . | . . . . . . . . . . Leg 24 | 2 . 1 . 2 6 10 1 . 2 Wheel 1 | . . . . 1 . . . . . Hover . | . . . . . . . . . . Flight 1 | . . . . . . . . . 1 Utility 44 | 1 1 . . 6 13 4 5 1 13 Device 22 | . . . . 2 6 4 4 . 6 Storage 3 | 1 . . . 1 . . 1 . . Processor 9 | . . . . 2 1 . . 1 5 Hackware 9 | . . . . 1 6 . . . 2 Protection 1 | . 1 . . . . . . . . Artifact . | . . . . . . . . . . Weapon 37 | 2 2 . 1 3 4 8 10 1 6 Energy Gun 13 | 2 1 . 1 1 2 2 4 . . Energy Cannon 9 | . . . . . . 4 3 . 2 Ballistic Gun 5 | . . . . 2 . 2 1 . . Ballistic Cannon 7 | . . . . . . . 2 1 4 Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . Slashing Weapon 2 | . 1 . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . . . Parts Lost 68 | . 4 . 3 . 3 22 11 . 25 Power 8 | . 1 . . . . 4 1 . 2 Propulsion 17 | . 2 . 1 . 1 4 4 . 5 Utility 24 | . . . 1 . 1 7 4 . 11 Weapon 19 | . 1 . 1 . 1 7 2 . 7 Highest Loss Streak 23 | . 2 . 2 . 2 11 8 . 23 To Critical Strikes . | . . . . . . . . . . Average Backups 9 | . 2 2 3 7 12 12 13 11 13 Power . | . . . . . . . . . . Propulsion 1 | . . . . . 2 2 1 . . Utility 2 | . . 1 2 3 3 3 1 2 3 Weapon 3 | . . 1 . 1 1 2 6 6 7 Tool/Special . | . . . . . . . . . . Unused Backups 21 | . . . 1 2 3 . 6 . 9 Power 1 | . . . . . . . . . 1 Propulsion 2 | . . . . . 2 . . . . Utility 3 | . . . . . . . 1 . 2 Weapon 7 | . . . 1 1 1 . 1 . 3 Tool/Special 8 | . . . . 1 . . 4 . 3 Average Slot Usage (%) 78 | . 67 57 57 67 93 94 91 73 83 Engine 4 | . 7 . . 6 10 8 3 . . Core 1 | . . . . . . 3 5 5 . Reactor 1 | . . . . . . . . 1 7 Leg 15 | . 21 14 12 12 18 18 21 15 12 Device 8 | . . . . . 13 12 20 15 12 Storage 8 | . 14 14 14 11 6 6 5 5 3 Processor 4 | . . . . 6 4 5 . . 12 Hackware 12 | . . . . 6 25 25 17 15 17 Protection 2 | . 7 14 12 . . . . . . Energy Gun 7 | . 14 14 4 14 10 6 3 1 . Energy Cannon 2 | . . . . . . 2 8 . 7 Ballistic Gun 1 | . . . . 4 . 3 . 3 . Ballistic Cannon 1 | . . . . . . . . 7 5 Slashing Weapon 2 | . 1 . 12 1 . . . . . Peak Build Rating 123 | 6 6 4 9 33 72 76 87 87 123 Average Rating 49 | 4 4 4 4 17 62 67 78 76 104 On Entrance 34 | . 6 3 4 7 28 70 72 66 87 Avg Prop Armor Cover (%) 6 | . . . . . . 6 . . . Naked Turns . | . . . . . . . . . . Heaviest Build 95 | 14 14 7 9 34 51 58 69 66 95 Greatest Support 80 | 20 20 10 10 40 60 65 80 79 79 Greatest Overweight (x) 2 | . 2 . 2 2 1 1 . . 1 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 15 15 15 15 15 15 Average Capacity 12 | 6 8 8 8 9 15 15 15 15 14 Most Carried 15 | . 3 2 8 15 15 15 15 12 15 Average Carried 10 | . 2 2 3 8 14 14 14 10 13 Final Capacity 15 | 8 8 8 8 15 15 15 15 15 5 Final Carried 15 | . 3 2 8 15 15 12 12 11 5 Class Distribution -------------------- 45% | Mutant 23% | Hacker-Skirmisher 20% | Hacker-Mutant 4% | Hacker-Gunner 3% | Hacker-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Scraptown Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Extension Hacker-Skirmisher | -5/Factory Hacker-Skirmisher | -4/Factory Hacker-Skirmisher | -3/Research Resources | -11 -10 -10 -10 -8 -6 -6 -5 -4 -3 ----------- Run | Yrd Mat Min Sub Scr Fac Ext Fac Fac Res Matter Collected 2518 | 249 26 10 10 160 316 776 363 80 528 Remotely . | . . . . . . . . . . Salvage Created 2764 | . 168 . 139 . 316 746 568 75 752 Parts 137 | . 5 . 10 . 11 36 35 3 37 Haulers Intercepted 2 | . . . . . . 2 . . . Recyclers Shooed 1 | . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 9 | . . . 9 . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Min Sub Scr Fac Ext Fac Fac Res Combat Hostiles Destroyed 45 | . 4 . 3 . 6 8 10 1 13 Melee 2 | . 2 . . . . . . . . Guns 17 | . 2 . 3 . 6 4 1 1 . Cannons 20 | . . . . . . 4 7 . 9 Classes Destroyed 9 | . 1 . 1 . 1 6 . . . Worker 1 | . . . . . . 1 . . . Builder 1 | . . . . . . 1 . . . Hauler 2 | . . . . . . 2 . . . Grunt 16 | . 4 . . . 4 1 . 1 6 Sentry 5 | . . . . . . 3 1 . 1 Hunter 5 | . . . . . . 3 2 . . Programmer 15 | . . . . . 2 . 7 . 6 Behemoth 1 | . . . . . . 1 . . . Subdweller 3 | . . . 3 . . . . . . Best Kill Streak 5 | . 1 . 1 . 5 2 3 1 4 Combat Bots Only 5 | . 1 . 1 . 5 2 3 1 4 Max Kills in Single Turn 1 | . 1 . 1 . 1 1 1 1 1 Gunslinging . | . . . . . . . . . . Exploded . | . . . . . . . . . . Melee 1 | . 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -6 -6 -5 -4 -3 -------- Run | Yrd Mat Min Sub Scr Fac Ext Fac Fac Res Hostile Shots Fired 793 | . 63 . 10 . 46 291 95 10 278 Missed 264 | . 19 . 3 . 6 117 32 4 83 Hits 529 | . 44 . 7 . 40 174 63 6 195 Projectile 529 | . 44 . 7 . 40 174 63 6 195 Critical Strikes 27 | . 2 . . . 3 4 1 . 17 Actively Blocked 1 | . 1 . . . . . . . . Part Disruptions 3 | . . . . . . . 1 . 2 Damage Taken 10022 | . 544 . 265 . 705 2998 1182 328 4000 Core 2440 | . 103 . 80 . 149 597 210 . 1301 Absorbed by Shields 210 | . . . . . . . . . 210 Redirected to Shielding 28 | . 9 . 19 . . . . . . Core Remaining (%) 63 | 100 . . . 26 . 12 79 100 . Volleys Fired 253 | . 44 . 13 . 29 88 34 2 43 Largest 4 | . 2 . 1 . 2 2 3 3 4 Hottest 393 | . 90 . 50 . 150 165 273 122 393 Shots Fired 437 | . 52 . 13 . 57 141 79 6 89 Gun 259 | . 52 . 13 . 57 103 32 2 . Cannon 178 | . . . . . . 38 47 4 89 Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 150 | . . . . . 11 59 25 6 49 Thermal 221 | . 44 . 13 . 36 59 31 . 38 Explosive . | . . . . . . . . . . Electromagnetic 66 | . 8 . . . 10 23 23 . 2 Robot Hit Streak 18 | . 18 . 7 . 10 13 6 5 9 Robot Miss Streak 5 | . 3 . 2 . 2 3 4 . 5 Penetration Max 1 | . . . . . . 1 . . . Secondary Targets 2 | . . . . . . 1 1 . . Max Gunslinging Chain 1 | . . . . . . 1 1 . . Shots Hit Robots 265 | . 37 . 11 . 41 89 39 4 44 Core Hits 114 | . 13 . 5 . 29 27 14 3 23 Critical Kills 4 | . . . . . . . . . 4 Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 19 | . 3 . 1 . 3 2 . . 10 Burn 8 | . 3 . 1 . 3 1 . . . Meltdown 4 | . . . . . . . . . 4 Blast 6 | . . . . . . . . . 6 Corrupt 1 | . . . . . . 1 . . . Melee Attacks 33 | . 3 . 24 . 6 . . . . Impact 6 | . . . . . 6 . . . . Slashing 27 | . 3 . 24 . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 6852 | . 500 . 166 . 806 2208 1228 69 1875 Guns 3165 | . 452 . 141 . 806 1405 320 41 . Cannons 3603 | . . . . . . 803 908 28 1864 Explosions . | . . . . . . . . . . Melee 73 | . 48 . 25 . . . . . . Ramming 11 | . . . . . . . . . 11 Kinetic 2425 | . . . . . 196 809 297 69 1054 Thermal 3547 | . 396 . 141 . 499 1071 637 . 803 Explosive . | . . . . . . . . . . Electromagnetic 796 | . 56 . . . 111 328 294 . 7 Impact . | . . . . . . . . . . Slashing 73 | . 48 . 25 . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 19 | . . . . . 3 3 4 . 19 Average Corruption 2 | . . . . . 2 3 2 . 3 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 66 | . . . . . 8 26 13 . 19 Message Errors 13 | . . . . . 3 5 1 . 4 Matter Fused 17 | . . . . . 2 7 6 . 2 Heat Flow Errors 13 | . . . . . 2 4 1 . 6 Energy Discharges 7 | . . . . . . 4 1 . 2 Parts Rejected 2 | . . . . . . 2 . . . Data Loss (minor) 5 | . . . . . 1 2 1 . 1 Data Loss (major) 1 | . . . . . . 1 . . . Misfires 4 | . . . . . . 1 3 . . Alerts 1 | . . . . . . . . . 1 Misdirections 3 | . . . . . . . . . 3 Overload Shots 1 | . . . . . 1 . . . . Effects 1 | . . . . . 1 . . . . Heat Surge 1 | . . . . . 1 . . . . Overflow Damage 33 | . . . . . . . 32 . 1 Projectiles 33 | . . . . . . . 32 . 1 Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks 11 | . . . . . . . 3 1 7 Impact . | . . . . . . . . . . Kinetic 10 | . . . . . . . 3 1 6 Secondary 1 | . . . . . . . . . 1 Self-Inflicted Damage 3 | . . . . . . . . . 3 Shots . | . . . . . . . . . . Rammed 1 | . . . . . . . . . 1 Targets Rammed 3 | . . . . . . . . . 3 Kicked 2 | . . . . . . . . . 2 Crushed . | . . . . . . . . . . Highest Temperature 354 | . 318 . . . 259 328 353 24 354 Average Temperature 118 | . 126 . . . 77 117 129 13 142 Received Heat Transfer 1967 | . 327 . 24 . 195 646 . 9 766 Effects 7 | . 2 . . . . 3 2 . . Energy Bleed 4 | . 1 . . . . 1 2 . . Interference 2 | . . . . . . 2 . . . Short Circuit 1 | . 1 . . . . . . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 3 | . . . . . . 1 2 . . Combat Hostiles 2 | . . . . . . . 2 . . Parts Fried 2 | . . . . . . 1 1 . . Impact Corruptions . | . . . . . . . . . . Robots Melted 4 | . . . . . . . . . 4 Combat Hostiles 4 | . . . . . . . . . 4 Parts Melted 22 | . 3 . . . 6 . 4 . 9 Heat Transferred 6163 | . 1180 . 395 . 1162 1771 772 . 883 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Min Sub Scr Fac Ext Fac Fac Res Maximum Alert Level 1 | . . . . . . . . . 1 Low Security (%) 99 | 100 100 100 . . 100 100 100 100 98 Level 1 . | . . . . . . . . . 1 Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 209 | . 40 . . . 86 62 102 24 209 Initial 4 | . . . . . . . 4 . . Average 15 | . 9 . . . 12 7 19 4 29 Influence Increases 1589 | . 136 . . . 163 293 309 24 664 Destroy 0b10 Robot/C 900 | . 80 . . . 120 220 200 20 260 Destroy 0b10 Robot/NC 25 | . . . . . . 25 . . . Destroy Leader 200 | . 20 . . . 30 30 60 . 60 Allied During Kill 5 | . . . . . . 5 . . . Successful Hack 20 | . 6 . . . 6 8 . . . Disable Machine 30 | . . . . . . . 15 . 15 Destroy Structure 124 | . . . . . 7 5 34 4 74 Lose Combat Pursuer 285 | . 30 . . . . . . . 255 Influence Decreases 1383 | . 136 . . . 163 283 319 24 458 Entered New Map 6 | . . . . . . . 6 . . Time Decay 957 | . 116 . . . 149 217 203 24 248 Lost Part 419 | . 20 . . . 14 65 110 . 210 Lost Ally 1 | . . . . . . 1 . . . Squads Dispatched 17 | . 2 . . . 2 1 4 . 8 Investigation 1 | . . . . . . . . . 1 Extermination 8 | . . . . . 2 . 3 . 3 Reinforcement 6 | . 2 . . . . 1 1 . 2 Assault . | . . . . . . . . . . Garrison 2 | . . . . . . . . . 2 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . . . . 1 . . 1 Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Min Sub Scr Fac Ext Fac Fac Res Distress Signals 5 | . 1 . . . . 1 . . 3 Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 99 | . 18 . 3 . 9 12 13 2 42 Peak Tracking Total 13 | . 3 . 2 . 4 4 2 1 13 Tactical Retreats 6 | . 1 . . . . . . . 5 Traps | -11 -10 -10 -10 -8 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Min Sub Scr Fac Ext Fac Fac Res Traps Triggered 4 | . . . 2 . . . . . 2 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Most Traps Carried 1 | . . . 1 1 . . . . . Machines | -11 -10 -10 -10 -8 -6 -6 -5 -4 -3 ---------- Run | Yrd Mat Min Sub Scr Fac Ext Fac Fac Res Machines Disabled 2 | . . . . . . . 1 . 1 Max in Single Turn 1 | . . . . . . . 1 . 1 Garrison Access 1 | . . . . . . . 1 . . Energy Cycler 1 | . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Min Sub Scr Fac Ext Fac Fac Res Machines Accessed 20 | . 1 . . 1 5 5 5 2 1 Terminals 13 | . 1 . . . 4 4 2 2 . Fabricators 1 | . . . . . 1 . . . . Repair Stations 1 | . . . . . . 1 . . . Recycling Units 1 | . . . . . . . 1 . . Scanalyzers 1 | . . . . . . . 1 . . Garrison Access 2 | . . . . . . . 1 . 1 Total Hacks 54 | . 2 . . 3 11 14 16 6 2 Successful 17 | . 1 . . 3 4 4 4 1 . Failed 37 | . 1 . . . 7 10 12 5 2 Catastrophic 5 | . . . . . 1 . 2 2 . Database Lockouts . | . . . . . . . . . . Manual 20 | . 2 . . 1 7 1 4 5 . Terminals 34 | . 2 . . . 10 11 5 6 . Fabricators 1 | . . . . . 1 . . . . Repair Stations 3 | . . . . . . 3 . . . Recycling Units 2 | . . . . . . . 2 . . Scanalyzers 7 | . . . . . . . 7 . . Garrison Access 4 | . . . . . . . 2 . 2 Terminal Hacks 11 | . 1 . . 3 3 3 . 1 . Record 3 | . . . . 3 . . . . . Robot Analysis 3 | . 1 . . . 2 . . . . Open Door 4 | . . . . . 1 3 . . . Branch Access Points 1 | . . . . . . . . 1 . Fabricator Hacks 1 | . . . . . 1 . . . . Build 1 | . . . . . 1 . . . . Repair Station Hacks 1 | . . . . . . 1 . . . Scan Component 1 | . . . . . . 1 . . . Recycling Unit Hacks 1 | . . . . . . . 1 . . Retrieve Components 1 | . . . . . . . 1 . . Scanalyzer 2 | . . . . . . . 2 . . Retrieve Study 2 | . . . . . . . 2 . . Garrison Access Hacks 1 | . . . . . . . 1 . . Seal Access 1 | . . . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 15 | . 1 . . . 4 4 3 2 1 Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built 1 | . . . . . 1 . . . . Authchips . | . . . . . . . . . . Time 64 | . . . . . 64 . . . . Total Part Build Rating 8 | . . . . . 8 . . . . Part Studies Acquired 2 | . . . . . . . 2 . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 2 | . . . . . . . 2 . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -6 -6 -5 -4 -3 ------------ Run | Yrd Mat Min Sub Scr Fac Ext Fac Fac Res Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 3 | . . . . . . 3 . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -6 -6 -5 -4 -3 -------- Run | Yrd Mat Min Sub Scr Fac Ext Fac Fac Res Total Allies 8 | . . 2 . . . 6 . . . Largest Group 6 | . . 2 2 . . 6 . . . Highest-Rated Group 166 | . . 43 43 . . 166 . . . Highest-Rated Ally 39 | . . 31 31 . . 39 . . . Initial UFD Resources 33 | . . . . . 23 23 27 30 33 Total Orders . | . . . . . . . . . . Ally Attacks 28 | . . . 3 . . 25 . . . Total Damage 574 | . . . 42 . . 532 . . . Kills 4 | . . . . . . 4 . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -6 -6 -5 -4 -3 ------- Run | Yrd Mat Min Sub Scr Fac Ext Fac Fac Res Active Infowar (turns) 5066 | . . . . 17 1112 990 1300 125 1522 Optics 343 | . . . . 17 . . . . 326 Sensors 5019 | . . . . . 1112 990 1300 125 1492 Terrain 767 | . . . . . 321 54 392 . . Traps 3299 | . . . . . 481 365 1300 125 1028 Robot Analysis Total 3 | . 1 . . . 2 . . . . Derelict Logs Recovered 3 | . . . . 3 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -6 -6 -5 -4 -3 ------------- Run | Yrd Mat Min Sub Scr Fac Ext Fac Fac Res Turns Passed 9995 | 72 451 570 1174 2143 1180 1326 1353 125 1601 Spaces Moved 5854 | 55 242 133 792 1552 596 698 917 65 804 Core 762 | 3 1 . 62 572 . . . . 124 Treads . | . . . . . . . . . . Legs 4779 | 52 241 133 730 711 596 698 917 65 636 Wheels 269 | . . . . 269 . . . . . Hover . | . . . . . . . . . . Flight 44 | . . . . . . . . . 44 Fastest Speed 40 | 50 120 120 120 110 100 100 112 116 40 Average Speed 124 | 116 120 120 122 133 123 111 112 116 134 Slowest Speed 190 | 120 150 120 150 150 183 190 116 116 186 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins 4 | . . . 4 . . . . . . Cave-ins Triggered 1 | . . . 1 . . . . . . Exploration Rate (%) 32 | 4 57 39 36 88 13 55 12 2 19 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 1 | . . . 1 . . . . . . Known Exits Taken 2 | . . . . . 1 . . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 . 1 1 . . Scrap Searched 8 | . . 1 3 4 . . . . . Spaces Dug 12 | . . . 5 . 6 . . . 1 Terrain Destroyed 65 | . . . 5 . 6 1 17 2 34 Melee 10 | . . . 5 . 5 . . . . Projectile 55 | . . . . . 1 1 17 2 34 AOE . | . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -6 -6 -5 -4 -3 --------- Run | Yrd Mat Min Sub Scr Fac Ext Fac Fac Res Total 8105 | 60 345 543 936 1619 970 1103 1174 108 1247 Wait 1552 | . 48 410 96 16 276 199 167 36 304 Move 5845 | 54 241 132 791 1551 595 697 916 64 804 Hop . | . . . . . . . . . . Pick Up 105 | . 4 . 9 21 12 24 17 1 17 Fast Attach 69 | 6 1 . . 9 12 19 6 2 14 Attach 68 | . 2 1 2 6 12 20 6 2 17 Detach 21 | . 1 . . 2 5 1 . . 12 Swap 48 | . . . . 1 9 13 12 1 12 Drop 90 | . 1 . 1 13 14 24 16 . 21 Fire 253 | . 44 . 13 . 29 88 34 2 43 Melee 33 | . 3 . 24 . 6 . . . . Ram 1 | . . . . . . . . . 1 Kick 2 | . . . . . . . . . 2 Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 18 | . . . . . . 18 . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines -10/Subcaves (discovered 2 exits: [*Mat] / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Low / *Ext) -6/Extension -5/Factory -4/Factory (discovered 3 exits: *Res / Upp x2) -3/Research (discovered 1 exit: Qua) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 3 | -11/Scrapyard | Discovered new exit (range 16) 73 | -11/Scrapyard | Entered Materials 208 | -10/Materials | Discovered new exit (range 15) 304 | -10/Materials | Build established: Mutant 372 | -10/Materials | Discovered new exit (range 16) 475 | -10/Materials | Discovered new exit (range 8) 524 | -10/Materials | Entered Mines 531 | -10/Mines | Met a Derelict bent on vengeance 1078 | -10/Mines | Discovered new exit (range 4) 1094 | -10/Mines | Entered Subcaves 1094 | -10/Subcaves | Accompanied by 2 allies 1095 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1095 | -10/Subcaves | Approached by a straggling Scientist 1099 | -10/Subcaves | Led the pair of lost Derelicts to an unsafe place 1242 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 1285 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1383 | -10/Subcaves | Core integrity fell below 50% 1442 | -10/Subcaves | Discovered new exit (range 16) 1727 | -10/Subcaves | Learned location of Zion (-7) 1727 | -10/Subcaves | Met a Zionite searching for "candidates" 2035 | -10/Subcaves | Crushed by falling debris 2267 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 2268 | -10/Subcaves | Entered Scraptown 2560 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 2562 | -8/Scraptown | Learned Factory stockpile data 2564 | -8/Scraptown | Learned Research security intel 2565 | -8/Scraptown | Learned location of 1 exit from Research 2602 | -8/Scraptown | Visited Scrapoid Research Area 2626 | -8/Scraptown | Visited CPS Storage 2655 | -8/Scraptown | Visited CR-KLE's Repair Center 2917 | -8/Scraptown | Visited Cave Peace 2934 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 2936 | -8/Scraptown | Visited Spacefarers 2976 | -8/Scraptown | Visited SPCMW 2997 | -8/Scraptown | Visited UFD Registry 2997 | -8/Scraptown | Registered with UFD as "Microchaser" 3122 | -8/Scraptown | Guru changed UFD alias to "Technodisc" 3168 | -8/Scraptown | Discovered new exit (range 9) 3438 | -8/Scraptown | Visited Supply Room 3509 | -8/Scraptown | Visited Abandonware Association 3525 | -8/Scraptown | Learned abandonware demo "HACKBUD.EXE" 3586 | -8/Scraptown | Visited Scrapoid Pod Storage 3617 | -8/Scraptown | Visited A0-MCA Data Center 3625 | -8/Scraptown | Given a B+ rating by A0-MCA 3636 | -8/Scraptown | Found A0-MCA's Component Scanner 3669 | -8/Scraptown | Visited Observation Area 3745 | -8/Scraptown | Visited Derelict Rescue Squad 3762 | -8/Scraptown | Visited Science Guys 3792 | -8/Scraptown | Visited DA-N13 Charitable Foundation 3804 | -8/Scraptown | Found DCF Scrap (28 items) 4327 | -8/Scraptown | Met Optimus 4327 | -8/Scraptown | Accepted into 0bPrime 4398 | -8/Scraptown | Discovered new exit (range 5) 4411 | -8/Scraptown | Entered Factory 4411 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x1, Utility x6 4555 | -6/Factory | Fabricated Hvy. Armored Exoskeleton (x1) 4716 | -6/Factory | Build established: Hacker-Mutant 4907 | -6/Factory | Discovered new exit (range 5) 4911 | -6/Factory | Identified exit to Lower Caves 5581 | -6/Factory | Discovered new exit (range 10) 5589 | -6/Factory | Identified exit to Extension 5591 | -6/Factory | Entered Extension 5757 | -6/Extension | Rescued a captive Derelict 5970 | -6/Extension | Rescued a captive Derelict 6025 | -6/Extension | Rescued a captive Derelict 6048 | -6/Extension | Spotted B-75 Beast 6091 | -6/Extension | Build established: Hacker-Skirmisher 6131 | -6/Extension | Allies destroyed B-75 Beast 6156 | -6/Extension | Spotted B-75 Beast 6271 | -6/Extension | Core integrity fell below 50% 6280 | -6/Extension | Energy Cycler disabled 6280 | -6/Extension | Rescued a captive Derelict 6281 | -6/Extension | Rescued a captive Derelict 6281 | -6/Extension | Rescued a captive Derelict 6290 | -6/Extension | Rescued a captive Derelict 6295 | -6/Extension | Lost 8 parts (2p2n1u3w) 6400 | -6/Extension | Build established: Hacker-Mutant 6729 | -6/Extension | Core integrity fell below 20% 6743 | -6/Extension | Destroyed B-75 Beast 6771 | -6/Extension | Lost 11 parts (2p2n5u2w) 6859 | -6/Extension | Discovered new exit (range 15) 6885 | -6/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 6917 | -6/Extension | Entered Factory 6917 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 7095 | -5/Factory | Build established: Hacker-Skirmisher 7373 | -5/Factory | Discovered new exit (range 16) 8028 | -5/Factory | Lost 8 parts (1p4n1u2w) 8270 | -5/Factory | Entered another Factory area 8270 | -4/Factory | Evolved 2 slots: Utility x2 8274 | -4/Factory | Build established: Hacker-Mutant 8289 | -4/Factory | Discovered new exit (range 11) 8300 | -4/Factory | Identified exit to Upper Caves 8394 | -4/Factory | Identified exit to Research 8395 | -4/Factory | Entered Research 8395 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 8396 | -3/Research | Identified exit to Quarantine 9136 | -3/Research | Build established: Hacker-Skirmisher 9691 | -3/Research | Build established: Hacker-Gunner 9819 | -3/Research | Garrison activated, responded to threat 9842 | -3/Research | System corruption reached 10% 9902 | -3/Research | Core integrity fell below 50% 9935 | -3/Research | Core integrity fell below 20% 9978 | -3/Research | Lost 23 parts (2p4n10u7w) 9996 | -3/Research | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 09913_ Acquired 1 matter. 09913_ Acquired 38 matter. 09926_ System corrupted: Component data lost. 09928_ Acquired Impulse Thruster. 09934_ Imp. Trap Scanner destroyed. 09944_ System corrupted: Energy discharge (-38). 09947_ Impulse Thruster destroyed. 09949_ K-01 Serf cleans the Terminal. 09960_ System corrupted: IFF burst signal emitted. 09961_ W-44 Eye sends out distress signal. 09975_ System corrupted: Heat flow error (+224). 09983_ Slammed into R-10 Processor. 09983_ Adv. Signal Interpreter broken. 09983_ Destabilizing: Short circuit. 09993_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 09996_ Slug penetrates Wall. 09996_ Penetrated by Slug. 09996_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?? ?????????????????????????????????????????????? | | #????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | / ????????????????????????????????????????????? | | # ????????????????????????????????????????????? | | # #???????????????????????????????????????????? | | # ##########+######+####??????????????????????? | | # #??????????????????????? | | + #??????????????????????? | | # #??????????????????????? | | # #??????????????????????? | | # ########+##### #??????????????????????? | | # # # #??????????????????????? | | + + # #??????????????????????? | | #### #### # ############???????????? | | ???# #??# # # #?????????? | | ???# #??# # /t #?????????? | | ?###+##?#"""" # @# #?????????? | | ?# #?#"""" # # ! #?????????? | | ?# #?#"""" # #? #?????????? | | ?# #?#"""" # #? "" +?????????? | | ?# #???? # #?? ""?????????????? | | ?# #???? + k #??? T?????????????? | | ?#= #???? # +??? """????????????? | | ?# #????########### #???? "" ????????????? | | ?# #??????????????# #????? ?????????????? | | ?# #??????????????# R#?????? ?????????????? | | ?##/###??????????????# R????????#??????????????? | | ??# #????????????????+ ???????????????????????? | | ??# #????????????????# ???????????????????????? | | ??# #?###?#??????????# ???????????????????????? | | ### ##T # #??????????# ???????????????????????? | | #????????????###???????????????????????? | | #??????????????????????????????????????? | | #??????????????????????????????????????? | | #??????????????????????????????????????? | | #??????????????????????????????????????? | | #??????????????????????????????????????? | | ???????????????????????????????????? | | #????????????????????????????????? | | ############### ?????????????????????????????????? | | #????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 103 Coolant Potential 50 Energy Generation 37 Energy Capacity 505 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Core Shielding 20 Phase Shifting 5 Evasion (%) 70 Targeting Accuracy 8 Target Analysis 8 Core Analysis 9 Particle Charging 20 Offensive Hacking 22 Defensive Hacking 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Hvy. Armored Exoskeleton | x1 | -6/Factory | Preloaded Repaired ---------- Nothing Studied --------- Hpw. Shock Rifle | -5/Factory | Hacked Tesla Rifle | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ScrapoidGammaJetlance Manual? 0 Play Time 01:15:43 Cumulative 133.7 hours Start 2026.09.17 @ 16:21:25 End 2026.09.17 @ 18:13:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 151 Rogue 151 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 53 Gallery% 55 Achievement% 44 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 103091dc-9ef4-4a53-8a11-fa19f8904cdf