Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.26 @ 12:21:49 Player: Lazz Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (67) 335 Value Destroyed (1896) 1896 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (362) 362 TOTAL SCORE: 5633 Bonus ------- Follower Combat Kills 162 Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 67/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Core (200) Ox3 Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Medium Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (10) --- Light Nuclear Core Light Nuclear Core Light Angular Momentum Engine Improved Cooling System Shock Rifle Plasma Cannon Gauss Rifle Precision Assault Rifle Precision Assault Rifle Mini Assault Cannon Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Kinecellerator Kinecellerator > --- WEAPON ----------- Plasma Cannon Gauss Rifle Gauss Rifle Flak Gun > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Light Angular Momentum Engine Improved Cooling System Shock Rifle Plasma Cannon Gauss Rifle Precision Assault Rifle Precision Assault Rifle Mini Assault Cannon [Rating: 42] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Medium Storage Unit Device Drone Bay Storage Medium Storage Unit Processor Experimental Targeting Computer Weapon Gauss Rifle Energy Gun Improved Medium Laser Energy Cannon Plasma Cannon Ballistic Gun Gauss Rifle Launcher Mini Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Gar Slots Evolved 6 | . . . 2 . 2 2 . Power . | . . . . . . . . Propulsion 2 | . . . 2 . . . . Utility 2 | . . . . . 2 . . Weapon 2 | . . . . . . 2 . Parts Attached 73 | 7 3 8 . 20 16 19 . Power 10 | 1 . 2 . 2 3 2 . Engine 8 | 1 . 2 . 2 2 1 . Core 2 | . . . . . 1 1 . Reactor . | . . . . . . . . Propulsion 27 | 2 2 2 . 9 5 7 . Treads 2 | . . . . 1 . 1 . Leg 11 | 2 . . . . 5 4 . Wheel 8 | . . . . 8 . . . Hover . | . . . . . . . . Flight 6 | . 2 2 . . . 2 . Utility 17 | 2 1 . . 3 6 5 . Device 13 | 1 1 . . . 6 5 . Storage 2 | 1 . . . 1 . . . Processor 2 | . . . . 2 . . . Hackware . | . . . . . . . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 19 | 2 . 4 . 6 2 5 . Energy Gun 3 | 1 . . . 2 . . . Energy Cannon 2 | . . . . 1 . 1 . Ballistic Gun 8 | 1 . . . 1 2 4 . Ballistic Cannon . | . . . . . . . . Launcher 5 | . . 3 . 2 . . . Special Weapon 1 | . . 1 . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 7 | . . . . 7 . . . Parts Lost 42 | . . 2 . 7 12 9 12 Power 3 | . . . . . 1 1 1 Propulsion 21 | . . 2 . 6 5 4 4 Utility 10 | . . . . . 5 2 3 Weapon 8 | . . . . 1 1 2 4 Highest Loss Streak 12 | . . 2 . 3 8 7 12 To Critical Strikes . | . . . . . . . . Average Backups 6 | 3 6 6 6 7 7 6 10 Power 1 | . 1 . 1 . 1 2 3 Propulsion 1 | 1 2 1 . . 2 . . Utility 1 | . . . . 4 3 . 1 Weapon 2 | 1 2 4 5 1 . 2 6 Tool/Special . | . . . . . . . . Unused Backups 18 | . 6 1 . 2 . . 9 Power 3 | . . . . 1 . . 2 Propulsion 3 | . 2 1 . . . . . Utility 1 | . . . . . . . 1 Weapon 11 | . 4 . . 1 . . 6 Tool/Special . | . . . . . . . . Average Slot Usage (%) 76 | . 71 62 44 75 83 81 91 Engine 6 | . 14 9 . 8 7 2 . Core 1 | . . . . . . 4 6 Treads 1 | . . . . 2 . 2 . Leg 11 | . 7 . . . 24 17 26 Wheel 6 | . . . . 21 7 . . Flight 8 | . 20 25 22 2 . 6 . Device 9 | . 7 . . . 16 17 21 Storage 9 | . 14 14 11 7 9 7 7 Processor 3 | . . . . 13 . . . Energy Cannon 3 | . . . . 8 1 5 . Ballistic Gun 8 | . 3 . . 1 11 15 26 Launcher 2 | . . 4 . 5 3 . . Special Weapon 1 | . . 7 11 . . . . Peak Build Rating 42 | 7 7 8 5 24 36 42 42 Average Rating 21 | 5 5 5 5 18 27 32 37 On Entrance 14 | . 7 6 5 5 23 25 42 Avg Prop Armor Cover (%) 7 | . . . . 11 2 6 . Naked Turns . | . . . . . . . . Heaviest Build 44 | 13 13 13 6 25 41 44 41 Greatest Support 57 | 20 20 8 8 46 57 52 45 Greatest Overweight (x) 8 | . 1 4 . 7 2 8 8 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 10 10 10 10 Average Capacity 9 | 7 8 8 8 8 10 10 10 Most Carried 10 | 5 8 8 6 10 10 10 10 Average Carried 6 | 3 6 6 6 7 7 6 10 Final Capacity 10 | 8 8 8 8 10 10 10 10 Final Carried 10 | 4 8 6 6 9 7 10 10 Class Distribution -------------------- 42% | Mutant 34% | Scavenger-Mutant 20% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Scavenger-Mutant | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Garrison Resources | -11 -10 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Sto Mat Fac Gar Matter Collected 1586 | 234 80 162 . 416 439 255 . Remotely . | . . . . . . . . Salvage Created 2166 | 35 . 10 . 881 662 578 . Parts 128 | 5 . 2 . 53 38 30 . Haulers Intercepted 4 | . . . . 2 . 2 . Recyclers Shooed 4 | . . . . 2 1 1 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Gar Combat Hostiles Destroyed 39 | . . 2 . 12 17 8 . Guns 15 | . . . . 1 8 6 . Cannons 7 | . . . . 3 2 2 . AOE 17 | . . 2 . 8 7 . . Classes Destroyed 14 | 2 . 1 . 7 2 2 . Worker 10 | 1 . . . 6 3 . . Builder 4 | . . . . 2 1 1 . Tunneler 1 | 1 . . . . . . . Hauler 4 | . . . . 2 . 2 . Recycler 6 | . . . . 3 1 2 . Operator 1 | . . . . 1 . . . Drone 1 | . . . . . 1 . . Watcher 2 | . . . . . 1 1 . Swarmer 5 | . . 2 . . 3 . . Grunt 22 | . . . . 5 13 4 . Brawler 2 | . . . . 1 . 1 . Sentry 7 | . . . . 6 1 . . Hunter 1 | . . . . . . 1 . Programmer 2 | . . . . . . 2 . Best Kill Streak 8 | 1 . 2 . 8 7 5 . Combat Bots Only 7 | . . 2 . 7 4 3 . Max Kills in Single Turn 3 | 1 . 1 . 2 3 2 . Gunslinging . | . . . . . . . . Exploded 2 | . . 1 . 2 2 . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Sto Mat Fac Gar Hostile Shots Fired 491 | . 2 19 . 57 167 92 154 Missed 161 | . 1 9 . 19 55 28 49 Hits 330 | . 1 10 . 38 112 64 105 Melee 2 | . . . . . . . 2 Projectile 328 | . 1 10 . 38 112 64 103 AOE 2 | . . . . . . 2 . Critical Strikes 11 | . . . . . 5 2 4 Damage Taken 5323 | . 11 205 . 791 1644 1052 1620 Core 1319 | . 11 38 . 352 204 160 554 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 63 | 100 . 80 . 12 62 . . Volleys Fired 181 | 8 . 17 . 53 69 34 . Largest 4 | 2 . 2 . 2 2 4 . Hottest 136 | 60 . 100 . 124 68 136 . Shots Fired 298 | 16 . 19 . 80 114 69 . Gun 178 | 16 . . . 14 90 58 . Cannon 63 | . . . . 39 13 11 . Launcher 40 | . . 6 . 23 11 . . Special 17 | . . 13 . 4 . . . Kinetic 165 | 8 . . . 9 90 58 . Thermal 85 | . . 13 . 48 13 11 . Explosive 40 | . . 6 . 23 11 . . Electromagnetic 8 | 8 . . . . . . . Robot Hit Streak 23 | 2 . 1 . 23 9 8 . Robot Miss Streak 6 | . . 5 . 1 6 3 . Penetration Max 1 | . . . . . . 1 . Secondary Targets 2 | . . . . . 2 . . Max Gunslinging Chain 1 | . . . . . 1 . . Shots Hit Robots 171 | 2 . 1 . 54 68 46 . Core Hits 131 | 2 . 3 . 43 53 28 2 Critical Kills 1 | . . . . 1 . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 2 | . . . . 1 . 1 . Meltdown 1 | . . . . 1 . . . Destroy 1 | . . . . . . 1 . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 5764 | 24 . 317 . 2129 2133 1118 43 Guns 2291 | 24 . . . 180 1121 966 . Cannons 920 | . . . . 611 161 148 . Explosions 2455 | . . 290 . 1335 830 . . Melee . | . . . . . . . . Ramming 74 | . . 3 . 3 21 4 43 Kinetic 2182 | . . . . 95 1121 966 . Thermal 1029 | . . 24 . 696 161 148 . Explosive 2455 | . . 290 . 1335 830 . . Electromagnetic 24 | 24 . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 3 | . . 1 . . . 3 3 Average Corruption 2 | . . 1 . . . 2 3 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 15 | . . 1 . . . 11 3 Message Errors 5 | . . . . . . 5 . Matter Fused 4 | . . . . . . 2 2 Heat Flow Errors 1 | . . . . . . 1 . Energy Discharges 2 | . . 1 . . . 1 . Data Loss (minor) 2 | . . . . . . 1 1 Misfires 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 168 | . . 20 . 124 24 . . Projectiles 15 | . . . . 15 . . . Explosions 153 | . . 20 . 109 24 . . Melee . | . . . . . . . . Knockbacks 1 | . . . . . 1 . . Impact 1 | . . . . . 1 . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 477 | . . 47 . 264 166 . . Shots 17 | . . 2 . 10 5 . . Rammed 2 | . . . . 2 . . . Targets Rammed 14 | . . . . 2 3 1 8 Kicked 12 | . . . . . 3 1 8 Crushed . | . . . . . . . . Highest Temperature 161 | . . 41 . 161 136 108 20 Average Temperature 41 | . . 12 . 56 56 29 9 Received Heat Transfer 1752 | . 6 87 . 192 693 171 603 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . 1 . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 1891 | . . 50 . 1295 296 250 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Gar Maximum Alert Level 1 | . . . . 1 1 . . Low Security (%) 73 | 100 100 100 100 21 46 100 100 Level 1 26 | . . . . 78 53 . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 358 | 5 . 191 48 358 267 126 93 Initial 125 | . . . 48 20 125 121 93 Average 116 | . . 124 48 237 195 30 79 Influence Increases 2081 | 10 . 450 . 682 574 365 . Destroy 0b10 Robot/C 980 | . . 240 . 240 340 160 . Destroy 0b10 Robot/NC 165 | 10 . . . 95 30 30 . Destroy Leader 262 | . . 40 . 94 72 56 . Allied During Kill 48 | . . 48 . . . . . Successful Hack 67 | . . . . 39 14 14 . Disable Machine 210 | . . 75 . 105 15 15 . Destroy Structure 229 | . . 47 . 109 73 . . Partial Spotted 15 | . . . . . . 15 . Lose Combat Pursuer 105 | . . . . . 30 75 . Influence Decreases 2081 | 10 . 324 78 432 605 498 134 Entered New Map 466 | . . . 78 28 173 146 41 Time Decay 1137 | 10 . 244 . 334 262 287 . Lost Part 348 | . . 20 . 70 120 45 93 Lost Ally 130 | . . 60 . . 50 20 . Squads Dispatched 15 | . 3 . . 1 5 6 . Investigation 6 | . 2 . . 1 3 . . Extermination 2 | . . . . . . 2 . Reinforcement 4 | . 1 . . . 2 1 . Assault . | . . . . . . . . Garrison 3 | . . . . . . 3 . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . 1 . . Haulers Reinforced 1 | . . . . . . 1 . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Gar Distress Signals 6 | . . . . . 3 3 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 108 | . 9 13 . 14 26 26 20 Peak Tracking Total 19 | . 3 3 . 8 8 5 19 Tactical Retreats 4 | . . . . . 2 2 . Traps | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Gar Traps Triggered 3 | . . . . 1 1 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Sto Mat Fac Gar Machines Disabled 14 | . . 5 . 7 1 1 . Max in Single Turn 3 | . . 3 . 1 1 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Gar Machines Accessed 15 | . 1 1 . 6 2 5 . Terminals 11 | . 1 1 . 6 2 1 . Fabricators 1 | . . . . . . 1 . Repair Stations 1 | . . . . . . 1 . Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . . . . 1 . Garrison Access 1 | . . . . . . 1 . Total Hacks 32 | . 2 4 . 11 5 10 . Successful 14 | . 1 2 . 7 1 3 . Failed 18 | . 1 2 . 4 4 7 . Catastrophic 3 | . . . . . 1 2 . Database Lockouts . | . . . . . . . . Manual 12 | . 2 . . 5 3 2 . Terminals 25 | . 2 4 . 11 5 3 . Fabricators 1 | . . . . . . 1 . Repair Stations 2 | . . . . . . 2 . Recycling Units . | . . . . . . . . Scanalyzers 2 | . . . . . . 2 . Garrison Access 2 | . . . . . . 2 . Terminal Hacks 8 | . . 2 . 4 1 1 . Record 2 | . . 2 . . . . . Robot Analysis 1 | . . . . . 1 . . Open Door 3 | . . . . 3 . . . Emergency Access Points 1 | . . . . . . 1 . Zone Layout 1 | . . . . 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 1 | . . . . . . 1 . Scan Component 1 | . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . Unlock Access 1 | . . . . . . 1 . Unauthorized Hacks 4 | . 1 . . 3 . . . Terminals 4 | . 1 . . 3 . . . Botnet 4 | . 1 . . 3 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 12 | . 1 1 . 4 2 4 . Full Trace Events 2 | . . . . . 2 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Sto Mat Fac Gar Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Sto Mat Fac Gar Total Allies 4 | . . 4 . . . . . Largest Group 4 | . . 4 . . . . . Highest-Rated Group 71 | . . 71 . . . . . Highest-Rated Ally 31 | . . 31 . . . . . Total Orders 5 | . . . . . 3 2 . EXPLORE 4 | . . . . . 2 2 . RETURN 1 | . . . . . 1 . . Ally Attacks 40 | . . 40 . . . . . Total Damage 365 | . . 365 . . . . . Kills 10 | . . 10 . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Gar Active Infowar (turns) 189 | 70 119 . . . . . . Terrain 58 | . 58 . . . . . . Seismic 131 | 70 61 . . . . . . Robot Analysis Total 1 | . . . . . 1 . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches 34 | . . . . . 23 11 . Drone Recoveries 25 | . . . . . 17 8 . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Sto Mat Fac Gar Turns Passed 3407 | 146 243 540 14 740 579 1010 135 Spaces Moved 2532 | 94 261 661 37 630 284 472 93 Core 161 | 14 . 23 . 116 . 1 7 Treads 58 | . . . . 15 . 43 . Legs 838 | 80 36 . . . 226 410 86 Wheels 461 | . . . . 403 58 . . Hover . | . . . . . . . . Flight 1014 | . 225 638 37 96 . 18 . Fastest Speed 37 | 50 37 37 37 37 85 120 120 Average Speed 96 | 109 62 52 37 83 115 176 135 Slowest Speed 450 | 120 120 280 37 400 260 450 450 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 4 | . . 4 . . . . . Potential Cave-ins 3 | . . 3 . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 34 | 5 43 76 4 61 30 29 24 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . . . 1 . . 1 . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . Scrap Searched 1 | . . 1 . . . . . Spaces Dug 33 | . . 8 . 10 15 . . Terrain Destroyed 247 | . . 57 . 121 65 4 . Melee . | . . . . . . . . Projectile 16 | . . 9 . 3 . 4 . AOE 231 | . . 48 . 118 65 . . Terrain Rammed 1 | . . 1 . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Gar Total 3179 | 119 347 810 36 756 419 591 101 Wait 265 | 4 55 113 . 14 38 41 . Move 2518 | 93 260 652 36 629 283 472 93 Hop 4 | . . 4 . . . . . Pick Up 69 | 7 13 5 . 20 7 17 . Fast Attach 22 | 4 1 . . 8 4 5 . Attach 46 | 3 1 8 . 12 8 14 . Detach 9 | . 3 3 . 3 . . . Swap 9 | . 2 1 . 1 4 1 . Drop 37 | . 12 6 . 11 3 5 . Fire 181 | 8 . 17 . 53 69 34 . Melee . | . . . . . . . . Ram 3 | . . 1 . 2 . . . Kick 12 | . . . . . 3 1 8 Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 3 | . . . . 3 . . . Trap . | . . . . . . . . Miscellaneous 1 | . . . . . . 1 . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 2 exits: [*Mat x2]) -9/Materials (discovered 2 exits: *Sto x2) -9/Storage -8/Materials -7/Factory (discovered 2 exits: [*Fac] / Gar) -7/Garrison History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 147 | -11/Scrapyard | Entered Materials 148 | -10/Materials | Met a group of wandering Federalists 260 | -10/Materials | Discovered new exit (range 6) 324 | -10/Materials | Build established: Mutant 352 | -10/Materials | Discovered new exit (range 11) 352 | -10/Materials | Discovered new exit (range 6) 390 | -10/Materials | Entered Mines 392 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 403 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 511 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 594 | -10/Mines | Discovered new exit (range 13) 651 | -10/Mines | Received a Mining Laser from a helpful Derelict 923 | -10/Mines | Lost 3 allies 927 | -10/Mines | Discovered new exit (range 5) 930 | -10/Mines | Entered Materials 930 | -9/Materials | Evolved 2 slots: Propulsion x2 930 | -9/Materials | Discovered new exit (range 16) 931 | -9/Materials | Identified exit to Storage 944 | -9/Materials | Entered Storage 1008 | -9/Storage | Found Prototype Processor 1008 | -9/Storage | Identified Exp. Targeting Computer 1023 | -9/Storage | Core integrity fell below 50% 1045 | -9/Storage | Destroyed 7 combat bots 1047 | -9/Storage | Lost 3 parts (2n1w) 1406 | -9/Storage | Discovered new exit (range 15) 1459 | -9/Storage | Lost 3 parts (3n) 1469 | -9/Storage | Core integrity fell below 20% 1684 | -9/Storage | Entered Materials 1684 | -8/Materials | Evolved 2 slots: Utility x2 1820 | -8/Materials | Lost 4 allies 1863 | -8/Materials | Lost 8 parts (4n3u1w) 2100 | -8/Materials | Build established: Scavenger-Mutant 2256 | -8/Materials | Discovered new exit (range 5) 2263 | -8/Materials | Entered Factory 2263 | -7/Factory | Evolved 2 slots: Weapon x2 2360 | -7/Factory | Discovered new exit (range 90) 2537 | -7/Factory | Garrison activated, responded to threat 2650 | -7/Factory | Lost 7 parts (1p3n2u1w) 2974 | -7/Factory | Build established: Scavenger-Gunner 3273 | -7/Factory | Identified exit to Garrison 3273 | -7/Factory | Entered Garrison 3299 | -7/Garrison | Triggered checkpoint 3398 | -7/Garrison | Core integrity fell below 50% 3403 | -7/Garrison | Core integrity fell below 20% 3408 | -7/Garrison | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- Aluminum Leg destroyed. Penetrated by Slug. Aluminum Leg destroyed. Garrison Door activated. Slug penetrates Wall. Gauss Rifle destroyed. Flak Gun destroyed. Aluminum Leg destroyed. Gauss Rifle destroyed. Kinecellerator destroyed. Carbon-fiber Leg destroyed. Gauss Rifle destroyed. Mic. Nuclear Core destroyed. Kinecellerator destroyed. S-27 Virus destroyed. Garrison Door activated. Imp. Heat Sink destroyed. Critical hit (Burn: +37). System corrupted: Matter fused (-8). Slug penetrates Wall. 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Y sg #????????????????????? | | ???????????# ## ## s ###????????????????????? | | ???????????# ## ## l ########T###???????????? | | ?????????? b s #??????????? | | ?????????? l #??????????? | | ?????????? @########## #??????????? | | ???????????###### ######??????????????????????? | | ????????????????# ????????????????????????????? | | ????????????????####?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 18 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Evasion (%) 62 Targeting Accuracy 12 Recoil Reduction 1 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Release The Drones! Challenges ------------ None Game ------ Seed IntegratedTeleporterSheargun Manual? 0 Play Time 00:53:20 Cumulative 24.4 hours Start 2025.10.25 @ 21:35:30 End 2025.10.26 @ 12:21:49 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 28 Rogue 28 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 25 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 69% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 194266a8-9354-4f66-966d-6e80e740c3ac