Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.08.25 @ 15:56:34 Player: Candesce Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (18) 3600 Robots Destroyed (136) 680 Value Destroyed (5724) 5724 Prototype IDs (42) 840 Alien Tech Used (0) 0 Bonus (2853) 2853 TOTAL SCORE: 16197 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 142 Entered Garrisons 600 Used RIF Installer 1500 Aligned with FarCom 300 Met Data Miner 300 Cogmind --------- Core Integrity 940/1000 Matter 290/300 Energy 200/200 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -5/Factory Parts ------- > --- POWER (2) -------- Micro Fission Core Micro Fission Core > --- PROPULSION (4) --- Heavy Treads Flexi-carbon Leg Armored Leg > --- UTILITY (9) ------ Advanced Cooling System Large Storage Unit Advanced Targeting Computer Experimental Targeting Computer Core Analyzer Armor Integrity Analyzer Improved Medium Armor Plating Relay Coupler [NC] (28) Relay Coupler [Swarmer] (32) > --- WEAPON (2) ------- Advanced Plasma Cannon Axe > --- INVENTORY (15) --- Flexi-carbon Leg Potential Leg Energy Well (350) Advanced Terrain Scan Processor Improved Light Armor Plating Improved Medium Armor Plating Authchip [R/Combat] Relay Coupler [Grunt] (22) Advanced System Restoration Module Advanced Plasma Cannon Coil Gun Hypervelocity Gauss Cannon Heavy Missile Launcher Heavy Missile Launcher Improved Remote Datajack Peak State ------------ > --- POWER ------------ Micro Fission Core Micro Fission Core > --- PROPULSION ------- Heavy Treads Flexi-carbon Leg Armored Leg > --- UTILITY ---------- Advanced Cooling System Large Storage Unit Advanced Targeting Computer Experimental Targeting Computer Core Analyzer Armor Integrity Analyzer Relay Coupler [NC] Relay Coupler [Swarmer] Advanced System Restoration Module > --- WEAPON ----------- Advanced Plasma Cannon Hypervelocity Gauss Cannon > --- INVENTORY -------- Flexi-carbon Leg Potential Leg Energy Well Advanced Terrain Scan Processor Improved Light Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Authchip [R/Combat] Relay Coupler [Grunt] Advanced Plasma Cannon Coil Gun Heavy Missile Launcher Heavy Missile Launcher Improved Remote Datajack Axe [Rating: 87] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Enhanced Nuclear Core Propulsion Potential Leg Treads Heavy Treads Leg Potential Leg Wheel Compact Wheel Utility Armor Integrity Analyzer Device Improved Terrain Scanner Storage Large Storage Unit Processor Armor Integrity Analyzer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Improved Assault Rifle Energy Gun Gatling Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Hypervelocity Gauss Cannon Launcher Mini Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Slots Evolved 10 | . . . 2 . . . 2 . 2 . . . . 2 . . . 2 Power 1 | . . . . . . . . . . . . . . 1 . . . . Propulsion 2 | . . . 1 . . . . . . . . . . . . . . 1 Utility 7 | . . . 1 . . . 2 . 2 . . . . 1 . . . 1 Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 210 | 7 11 11 21 4 1 . 5 11 9 9 7 . 26 11 11 14 27 25 Power 22 | 1 3 . 2 . . . . 1 1 . . . 2 2 2 1 4 3 Engine 12 | 1 3 . 2 . . . . . . . . . 1 . 1 . 4 . Core 10 | . . . . . . . . 1 1 . . . 1 2 1 1 . 3 Reactor . | . . . . . . . . . . . . . . . . . . . Propulsion 32 | 2 2 2 5 2 . . . 1 1 1 1 . 2 2 1 2 5 3 Treads 2 | . . . . . . . . . . . . . 1 . . . . 1 Leg 29 | 2 2 2 5 2 . . . 1 1 1 1 . 1 1 1 2 5 2 Wheel 1 | . . . . . . . . . . . . . . 1 . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Utility 69 | 2 1 3 4 . 1 . 3 1 6 4 5 . 8 4 4 6 7 10 Device 30 | 2 1 2 1 . . . 1 . 1 1 3 . 4 3 2 2 3 4 Storage 3 | . . . 1 . 1 . . . . . . . . . 1 . . . Processor 8 | . . 1 . . . . . . 1 1 . . 1 1 1 2 . . Hackware 10 | . . . . . . . 1 . 1 . . . 1 . . 2 2 3 Protection 18 | . . . 2 . . . 1 1 3 2 2 . 2 . . . 2 3 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 87 | 2 5 6 10 2 . . 2 8 1 4 1 . 14 3 4 5 11 9 Energy Gun 16 | . . . 4 . . . . . . 1 . . 2 1 2 2 4 . Energy Cannon 6 | . . . . . . . . . 1 . 1 . 3 . . . . 1 Ballistic Gun 29 | 2 4 4 4 1 . . 1 4 . 1 . . 1 . 1 1 3 2 Ballistic Cannon 3 | . . . . . . . . . . . . . 2 . . . . 1 Launcher 12 | . 1 2 2 1 . . . 3 . 2 . . 1 . . . . . Special Weapon 9 | . . . . . . . . . . . . . 1 1 . 1 4 2 Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon 12 | . . . . . . . 1 1 . . . . 4 1 1 1 . 3 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . 1 . 2 . . . . . 1 1 . . . . . 1 . . Parts Lost 28 | . 1 1 1 1 . . . 2 . 3 . . 11 . 2 1 5 . Power 4 | . . . . . . . . . . . . . 1 . 1 . 2 . Propulsion 7 | . . . . 1 . . . 1 . 1 . . 3 . 1 . . . Utility 12 | . 1 1 1 . . . . . . 2 . . 4 . . 1 2 . Weapon 5 | . . . . . . . . 1 . . . . 3 . . . 1 . Highest Loss Streak 6 | . 1 1 1 1 . . . 2 . 2 . . 6 . 1 1 5 . To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 97 | . 94 94 98 99 100 100 100 99 100 99 100 100 93 98 99 99 98 94 Engine 4 | . 14 14 11 11 11 11 9 4 . . . . 3 . 1 6 8 5 Core 4 | . . . . . . . . 4 7 7 7 7 3 12 11 6 3 5 Leg 22 | . 28 28 32 32 33 33 27 26 23 22 23 23 17 18 20 20 20 12 Device 6 | . 23 10 7 . . . 9 9 7 5 6 7 9 7 6 6 4 2 Storage 6 | . . . 3 11 11 11 9 9 7 7 7 7 7 6 6 6 6 5 Processor 19 | . . 12 11 11 11 11 9 9 15 21 23 23 22 24 30 32 30 23 Hackware 8 | . . . . . . . 9 9 12 15 15 15 11 13 8 6 5 13 Protection 3 | . . . 10 11 11 11 9 9 10 3 . . . . . . 3 4 Energy Gun 4 | . . . 10 . . . . . . 2 7 7 4 11 8 6 7 . Energy Cannon 2 | . . . . . . . . . 2 7 7 7 3 . . . . 1 Ballistic Gun 7 | . 27 27 11 21 22 22 15 15 7 3 . . 2 . 3 3 4 4 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 58 | 8 14 14 29 29 39 39 43 43 44 44 45 43 45 45 45 49 52 58 Greatest Support 85 | 20 26 26 46 46 46 46 46 63 70 70 68 68 68 78 78 66 68 85 Greatest Overweight (x) 1 | 1 . . . . . . . . . . . . 1 . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 5 5 5 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 13 | 5 5 5 6 10 13 15 15 15 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 3 5 5 10 10 14 14 15 15 15 15 15 15 15 15 15 15 15 15 Average Carried 12 | 1 4 4 6 9 11 14 14 14 14 14 14 15 12 14 14 14 14 14 Final Capacity 15 | 5 5 5 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 3 5 5 10 10 14 14 15 14 15 15 15 15 12 15 15 15 15 15 Class Distribution -------------------- 47% | Scavenger-Mutant 20% | Hacker-Skirmisher 17% | Mutant 5% | Bothacker-Mutant 4% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Hacker-Skirmisher | -7/Lower Caves Hacker-Skirmisher | -7/Lower Caves Hacker-Skirmisher | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Mutant | -6/Factory Scavenger-Mutant | -6/Garrison Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Garrison Scavenger-Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Matter Collected 4050 | 286 209 240 411 173 10 . 142 224 200 151 104 . 468 90 265 80 544 453 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 4983 | 75 189 136 784 228 . . 187 333 138 229 40 . 436 129 674 80 798 527 Parts 308 | 7 12 8 68 15 . . 16 27 6 16 4 . 21 5 30 6 37 30 Haulers Intercepted 2 | . . . 2 . . . . . . . . . . . . . . . Recyclers Shooed 3 | . . . 1 1 . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 43 | . . . . . . . . . . 23 4 . 16 . . . . . Prevented 1 | . . . . . . . . . . 1 . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Combat Hostiles Destroyed 122 | . 7 8 21 9 . . 3 12 2 10 1 . 15 2 10 1 12 9 Guns 66 | . 4 4 13 5 . . 3 6 1 1 . . 3 2 10 1 12 1 Cannons 13 | . . . . . . . . . 1 1 1 . 2 . . . . 8 AOE 42 | . 3 4 8 4 . . . 6 . 7 . . 10 . . . . . Classes Destroyed 19 | 2 2 2 7 . . . . 1 . . 1 . 3 . . . . 1 Worker 2 | . . . 1 . . . 1 . . . . . . . . . . . Builder 2 | . . . 1 . . . . . . . . . . . . . . 1 Tunneler 3 | 1 . . 1 . . . . . . . . . . . . 1 . . Hauler 2 | . . . 2 . . . . . . . . . . . . . . . Recycler 2 | 1 . 1 . . . . . . . . . . . . . . . . Minesweeper 1 | . . . . . . . . . . . . . 1 . . . . . Operator 3 | . . . 1 . . . . . . . . . . 2 . . . . Watcher 2 | . . . 1 . . . . . . . . . . 1 . . . . Swarmer 36 | . 3 3 8 4 . . . 3 . 9 . . 5 . . . 1 . Cutter 2 | . . . . . . . . 2 . . . . . . . . . . Grunt 41 | . 4 1 9 4 . . 1 5 . . . . 6 . 2 . 6 3 Brawler 1 | . . . . . . . . . . . . . . . . . . 1 Duelist 5 | . . . 1 1 . . . . . . . . . . 3 . . . Sentry 19 | . . . 3 . . . 2 2 2 1 . . 1 . 3 . 5 . Demolisher 1 | . . 1 . . . . . . . . . . . . . . . . Hunter 2 | . . . . . . . . . . . . . 1 . 1 . . . Programmer 11 | . . . . . . . . . . . 1 . 1 2 1 1 . 5 Behemoth 1 | . . . . . . . . . . . . . 1 . . . . . Assembled 3 | . . 3 . . . . . . . . . . . . . . . . Best Kill Streak 11 | 1 3 3 7 4 . . 1 3 1 4 1 . 11 1 2 1 3 5 Combat Bots Only 11 | . 3 3 5 4 . . 1 3 1 4 1 . 11 1 2 1 3 4 Max Kills in Single Turn 3 | 1 2 2 2 2 . . 1 3 1 3 1 . 3 1 1 1 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 3 | . 2 2 2 2 . . . 3 . 3 . . 3 . . . . . Melee . | . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Damage Taken 8621 | . 369 345 772 463 . . 337 461 239 1034 44 . 1701 119 729 43 1553 412 Core 1623 | . 80 67 194 84 . . 45 84 10 145 14 . 235 29 148 29 399 60 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . Reduced by Siege Mode 5 | . . . . . . . . . . . . . . . . . . 5 Regen/Repaired (Parts) 98 | . . . 98 . . . . . . . . . . . . . . . Core Remaining (%) 52 | 100 . 41 . . . 30 . 76 . . . . 42 . . . 28 . Volleys Fired 391 | 4 16 21 72 21 . . 17 30 9 17 2 . 43 15 36 11 53 24 Largest 2 | 2 2 2 2 2 . . 2 2 2 2 2 . 2 2 2 2 2 2 Hottest 159 | 40 40 50 101 46 . . 46 46 103 103 140 . 140 155 155 110 155 159 Shots Fired 683 | 8 30 38 128 39 . . 34 47 18 27 3 . 71 29 67 14 89 41 Gun 555 | 8 28 35 123 36 . . 34 39 9 12 1 . 34 28 67 13 82 6 Cannon 76 | . . . . . . . . . 9 10 2 . 27 . . . . 28 Launcher 35 | . 2 3 5 3 . . . 8 . 5 . . 9 . . . . . Special 17 | . . . . . . . . . . . . . 1 1 . 1 7 7 Kinetic 349 | 8 28 35 52 36 . . 34 39 9 12 . . 29 . 18 3 24 22 Thermal 265 | . . . 61 . . . . . 9 10 2 . 26 28 49 10 58 12 Explosive 35 | . 2 3 5 3 . . . 8 . 5 . . 9 . . . . . Electromagnetic 17 | . . . 10 . . . . . . . 1 . 6 . . . . . Robot Hit Streak 34 | 3 4 8 15 20 . . 11 7 11 7 3 . 15 7 19 11 34 12 Robot Miss Streak 4 | 1 4 3 3 3 . . 4 4 1 3 . . 3 2 4 1 1 1 Penetration Max 1 | . . . . . . . . . . . . . . . . . . 1 Secondary Targets 4 | . 1 . 1 . . . . 2 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . 1 . . . . . . . . . . Shots Hit Robots 492 | 5 14 22 83 30 . . 26 23 16 14 2 . 64 26 56 11 69 31 Core Hits 289 | 3 11 15 43 13 . . 7 22 6 23 1 . 42 11 44 3 28 17 Critical Kills 9 | . . . . . . . . . . 1 . . . . . . 4 4 Critical Parts Destroyed 8 | . . . . . . . . 1 . . . . 1 . . . 3 3 Critical Strikes 27 | . . . 3 . . . . 1 . 1 . . 3 1 1 . 10 7 Burn 8 | . . . 3 . . . . . . . . . . 1 1 . 3 . Meltdown 1 | . . . . . . . . . . 1 . . . . . . . . Destroy 16 | . . . . . . . . 1 . . . . 1 . . . 7 7 Blast 2 | . . . . . . . . . . . . . 2 . . . . . Melee Attacks 25 | . . . . . . . 2 1 2 . . . 8 2 5 1 1 3 Impact . | . . . . . . . . . . . . . . . . . . . Slashing 25 | . . . . . . . 2 1 2 . . . 8 2 5 1 1 3 Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . . . 1 . . . 2 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 13380 | 56 406 583 1922 611 . . 405 907 374 928 79 . 2826 668 1308 288 1402 617 Guns 7309 | 56 175 266 1253 481 . . 367 388 128 122 . . 611 605 1112 288 1402 55 Cannons 1631 | . . . . . . . . . 182 130 79 . 683 . . . . 557 Explosions 3831 | . 231 315 669 124 . . . 519 . 676 . . 1297 . . . . . Melee 596 | . . . . . . . 38 . 64 . . . 235 63 196 . . . Ramming 13 | . . 2 . 6 . . . . . . . . . . . . . 5 Kinetic 4139 | 56 175 266 516 481 . . 367 388 128 122 . . 581 . 236 53 378 392 Thermal 4668 | . . . 658 . . . . . 182 130 79 . 659 605 876 235 1024 220 Explosive 3748 | . 231 315 586 124 . . . 519 . 676 . . 1297 . . . . . Electromagnetic 216 | . . . 162 . . . . . . . . . 54 . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 596 | . . . . . . . 38 . 64 . . . 235 63 196 . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 4 | . . . . . . . . . . . 1 1 1 2 4 4 4 2 Average Corruption 2 | . . . . . . . . . . . 1 1 1 1 3 4 4 1 Corruption Purged 3 | . . . . . . . . . . . . . . . . . . 3 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 79 | . . . . . . . . . . . 6 . 9 5 17 12 25 5 Message Errors 18 | . . . . . . . . . . . 1 . 1 . 5 3 8 . Matter Fused 24 | . . . . . . . . . . . 3 . 3 4 4 3 4 3 Heat Flow Errors 6 | . . . . . . . . . . . 1 . 1 . 2 . 2 . Energy Discharges 5 | . . . . . . . . . . . . . . . 2 1 1 1 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 16 | . . . . . . . . . . . 1 . 3 1 1 5 5 . Misfires 4 | . . . . . . . . . . . . . 1 . 1 . 2 . Alerts 3 | . . . . . . . . . . . . . . . 1 . 2 . Weapon Failures 2 | . . . . . . . . . . . . . . . 1 . 1 . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 307 | . . . 15 . . . . 25 34 43 . . 190 . . . . . Projectiles 32 | . . . . . . . . . . . . . 32 . . . . . Explosions 149 | . . . 15 . . . . 25 . 43 . . 66 . . . . . Melee 126 | . . . . . . . . . 34 . . . 92 . . . . . Knockbacks 5 | . . . . . . . . . . . . . 2 . . . . 3 Impact . | . . . . . . . . . . . . . . . . . . . Kinetic 5 | . . . . . . . . . . . . . 2 . . . . 3 Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 331 | . 8 58 35 102 . . . . . 71 . . 57 . . . . . Shots 11 | . 1 2 1 3 . . . . . 2 . . 2 . . . . . Rammed 1 | . . . . . . . . . . . . . . . . . . 1 Targets Rammed 6 | . . 2 . 3 . . . . . . . . . . . . . 1 Kicked 5 | . . 2 . 3 . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 501 | . 301 14 420 28 . . 22 20 237 307 87 . 288 384 169 175 501 368 Average Temperature 115 | . 102 4 126 13 . . 7 7 110 141 39 . 120 134 51 103 164 150 Received Heat Transfer 2291 | . 141 74 234 141 . . 153 135 90 162 . . 318 . 174 . 624 45 Effects 12 | . 3 . 1 . . . . . . . . . . . . . 8 . Shutdowns 2 | . . . . . . . . . . . . . . . . . 2 . Interference 9 | . 3 . 1 . . . . . . . . . . . . . 5 . Matter Decay 1 | . . . . . . . . . . . . . . . . . 1 . Siege Activations 1 | . . . . . . . . . . . . . . . . . . 1 Total Turns 11 | . . . . . . . . . . . . . . . . . . 11 Longest Duration 11 | . . . . . . . . . . . . . . . . . . 11 Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . 1 . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . 1 . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . 1 . . . . . . . . Parts Melted 27 | . . . 1 . . . . . 1 1 . . . 6 8 2 7 1 Heat Transferred 9486 | . . . 1802 . . . . . 350 250 100 . 1100 1350 2075 333 1826 300 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . 1 . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Peak Influence 429 | 10 233 301 429 385 . . 93 344 327 . . . . 84 296 203 362 204 Initial 189 | . 6 90 50 92 . . . . 180 . . . . . 11 155 2 189 Average 135 | 4 122 172 218 229 . . 33 151 208 . . . . 25 141 146 177 64 Maximum Alert Level 2 | . 1 1 2 1 . . . 1 1 . . . . . 1 1 1 1 Low Security (%) 73 | 100 73 72 39 39 . 100 100 60 55 . . . . 100 79 97 62 99 Level 1 24 | . 26 27 50 60 . . . 39 44 . . . . . 20 2 37 . Level 2 1 | . . . 10 . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 17 | . 1 . 2 . . . . . 2 . . . . 6 . . . 6 Investigation 4 | . 1 . 1 . . . . . 1 . . . . . . . . 1 Extermination 6 | . . . . . . . . . 1 . . . . 2 . . . 3 Reinforcement 4 | . . . 1 . . . . . . . . . . 1 . . . 2 Assault . | . . . . . . . . . . . . . . . . . . . Garrison 3 | . . . . . . . . . . . . . . 3 . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Distress Signals 3 | . . . 3 . . . . . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 177 | . 8 13 27 11 . . 4 9 4 19 1 . 19 8 11 2 23 18 Peak Tracking Total 13 | . 6 10 5 4 . . 1 3 2 11 1 . 13 3 3 1 6 5 Tactical Retreats 8 | . . 1 . 1 . . . 1 . 1 . . . 1 1 . 2 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Traps Triggered 8 | . 1 . . . . . . 2 . . . . . . 2 . 2 1 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Most Traps Carried 1 | . . . . . . . . . . . . . 1 1 1 . . . Exploded 1 | . . . . . . . . . . . . . 1 . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Machines Disabled 10 | . . 1 . 1 . . . 2 . . . . 1 . 1 . 2 2 Max in Single Turn 1 | . . 1 . 1 . . . 1 . . . . 1 . 1 . 1 1 Garrison Relay 4 | . . . . . . . . 1 . . . . . . 1 . 2 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Machines Accessed 36 | . 3 . 5 . 1 . 5 . 5 2 1 4 1 2 . 3 . 4 Terminals 19 | . 2 . 3 . . . 3 . 4 1 . . 1 . . 2 . 3 Fabricators 1 | . . . . . . . . . . . . . . 1 . . . . Repair Stations 2 | . . . 1 . . . . . . . . . . . . . . 1 Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . 1 . . . 1 . 1 . . . . . . . . . Garrison Access 3 | . . . . . . . 1 . . . . . . 1 . 1 . . Total Hacks 125 | . 7 . 21 . 1 . 25 . 11 4 1 28 3 3 . 12 . 9 Successful 90 | . 4 . 11 . 1 . 18 . 7 4 1 28 3 2 . 8 . 3 Failed 34 | . 2 . 10 . . . 7 . 4 . . . . 1 . 4 . 6 Catastrophic 6 | . 1 . 2 . . . 1 . 2 . . . . . . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . Manual 36 | . 4 . 10 . 1 . 15 . 2 . . . . . . 4 . . Terminals 71 | . 5 . 15 . . . 19 . 8 3 . . 3 . . 11 . 7 Fabricators 2 | . . . . . . . . . . . . . . 2 . . . . Repair Stations 5 | . . . 3 . . . . . . . . . . . . . . 2 Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . Scanalyzers 11 | . . . 3 . . . 5 . 3 . . . . . . . . . Garrison Access 3 | . . . . . . . 1 . . . . . . 1 . 1 . . Terminal Hacks 65 | . 2 . 5 . 1 . 9 . 4 4 1 28 3 . . 6 . 2 Record 17 | . . . . . . . . . . 3 . 11 3 . . . . . Part Schematic 12 | . . . . . . . . . 1 . . 10 . . . 1 . . Robot Schematic 7 | . 1 . . . . . 1 . 1 . . 4 . . . . . . Robot Analysis 1 | . . . . . . . 1 . . . . . . . . . . . Prototype ID Bank 4 | . . . . . . . . . . . . 3 . . . 1 . . Open Door 2 | . . . . . . . . . . 1 1 . . . . . . . Branch Access Points 4 | . 1 . . . . . 1 . 1 . . . . . . 1 . . Terminal Index 3 | . . . . . . . 1 . 1 . . . . . . 1 . . Alert Level 2 | . . . 1 . . . 1 . . . . . . . . . . . Unreport Threat 5 | . . . 3 . . . 2 . . . . . . . . . . . Locate Traps 1 | . . . . . . . . . . . . . . . . . . 1 Maintenance Status 1 | . . . . . . . . . . . . . . . . 1 . . Patrol Status 1 | . . . . . . . 1 . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . 1 . . . . . . . . . . . Zone Layout 3 | . . . 1 . . . . . . . . . . . . 1 . 1 EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . 1 . . . . Build 1 | . . . . . . . . . . . . . . 1 . . . . Repair Station Hacks 3 | . . . 2 . . . . . . . . . . . . . . 1 Scan Component 2 | . . . 1 . . . . . . . . . . . . . . 1 Repair 1 | . . . 1 . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . . . . . . . Scanalyzer 8 | . . . 2 . . . 4 . 2 . . . . . . . . . Insert Component 4 | . . . 1 . . . 2 . 1 . . . . . . . . . Analyze 4 | . . . 1 . . . 2 . 1 . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . 1 . . . . . . 1 . 1 . . Unlock Access 3 | . . . . . . . 1 . . . . . . 1 . 1 . . Unauthorized Hacks 9 | . 1 . 2 . . . 4 . 1 . . . . . . 1 . . Terminals 7 | . . . 2 . . . 3 . 1 . . . . . . 1 . . Assimilate 1 | . . . . . . . . . 1 . . . . . . . . . Botnet 5 | . . . 2 . . . 2 . . . . . . . . 1 . . Operators 1 | . . . . . . . 1 . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . . . . . . . Researchers 1 | . . . . . . . 1 . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 25 | . 2 . 4 . . . 4 . 5 1 . . 1 2 . 2 . 4 Full Trace Events 5 | . 1 . 1 . . . . . 1 1 . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . 1 . . . . . 1 . 1 . . 4 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 16 | . . . 1 . . . 2 . 2 . . 10 . . . 1 . . Parts Built 2 | . . . . . . . . . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 47 | . . . . . . . . . . . . . . 47 . . . . Total Part Build Rating 10 | . . . . . . . . . . . . . . 10 . . . . Parts Repaired 1 | . . . 1 . . . . . . . . . . . . . . . Time 70 | . . . 70 . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . 1 . . . 2 . 1 . . . . . . . . . Part Schematics Acquired 4 | . . . 1 . . . 2 . 1 . . . . . . . . . Parts Damaged 1 | . . . 1 . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Used RIF Installer 3 | . . . . . . . . 1 . . . . . . 1 . 1 . Robot Detection 1 | . . . . . . . . . . . . . . . 1 . . . Watcher Feeds 1 | . . . . . . . . . . . . . . . . . 1 . Robots Hacked 13 | . . . . . . . . . . . . . 1 1 . . 6 5 Non-combat 4 | . . . . . . . . . . . . . . . . . . 4 Combat 9 | . . . . . . . . . . . . . 1 1 . . 6 1 Robot Hacks Applied 13 | . . . . . . . . . . . . . 1 1 . . 6 5 drop_inventory 2 | . . . . . . . . . . . . . . . . . . 2 purge_threat 1 | . . . . . . . . . . . . . . . . . . 1 mark_security 1 | . . . . . . . . . . . . . . . . . . 1 overload_power 2 | . . . . . . . . . . . . . . . . . 2 . amplify_resonance 4 | . . . . . . . . . . . . . . . . . 4 . streamctrl_high 2 | . . . . . . . . . . . . . . 1 . . . 1 formatsys_high 1 | . . . . . . . . . . . . . 1 . . . . . Relay Couplers Released 14 | . . . . . . . . 4 . . . . . . 3 . 7 . Machine Destruction 14 | . . . . . . . . 4 . . . . . . 3 . 7 . Attached 6 | . . . . . . . . . . . . . 1 . . . 2 3 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Total Allies 5 | . . . . . . . . . 1 . . . 2 1 . . . 1 Largest Group 2 | . . . . . . . . . 1 1 1 1 2 2 . . . 1 Highest-Rated Group 122 | . . . . . . . . . 26 26 26 26 122 55 . . . 49 Highest-Rated Ally 96 | . . . . . . . . . 26 26 26 26 96 29 . . . 49 Total Orders 13 | . . . . . . . . . 6 2 2 . 2 . . . . 1 STAY 6 | . . . . . . . . . 3 1 1 . 1 . . . . . FOLLOW 7 | . . . . . . . . . 3 1 1 . 1 . . . . 1 Ally Attacks 36 | . . . . . . . . . . . . . 6 24 . . . 6 Total Damage 732 | . . . . . . . . . . . . . 145 353 . . . 234 Kills 5 | . . . . . . . . . . . . . 3 2 . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . 1 Allies Melted 1 | . . . . . . . . . . . . . 1 . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Robot Analysis Total 1 | . . . . . . . 1 . . . . . . . . . . . Derelict Logs Recovered 10 | . . 3 . 2 . . . . . 3 1 . 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Turns Passed 13470 | 92 308 632 1047 680 518 124 341 373 503 1381 1517 86 1601 1172 673 467 943 1012 Spaces Moved 9084 | 57 193 444 551 507 428 104 212 216 369 1167 1166 76 1196 586 413 360 521 518 Core 6 | 6 . . . . . . . . . . . . . . . . . . Treads 423 | . . . . . . . . . . . . . . . . . . 423 Legs 8655 | 51 193 444 551 507 428 104 212 216 369 1167 1166 76 1196 586 413 360 521 95 Wheels . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 120 120 110 110 110 113 113 90 90 100 110 110 112 Average Speed 112 | 115 120 120 120 120 120 120 120 114 112 112 113 113 93 96 108 110 110 151 Slowest Speed 170 | 120 120 120 120 120 120 120 120 120 113 113 113 113 170 100 110 110 110 160 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 48 | 4 25 81 42 91 64 34 23 46 9 96 96 68 94 8 66 10 53 19 Regions Visited 18 Branch Regions 8 Pre-discovered Areas 5 | . 1 1 . 2 . . . . . . . 1 . . . . . . Known Exits Taken 6 | . 1 1 . . . . 1 . 1 . . . . 1 . 1 . . Unknown Exits Taken 9 | 1 . . 1 1 1 1 . . . 1 1 1 1 . . . . . Scrap Searched 18 | . . 2 . 1 . . . . . 3 10 . 2 . . . . . Spaces Dug 107 | . 9 8 24 27 . . 1 10 1 . . . 22 1 . 1 . 3 Terrain Destroyed 253 | . 15 33 28 38 . . 1 28 1 39 . . 58 1 . 1 2 8 Melee 9 | . . . . . . . 1 . 1 . . . 2 1 . 1 . 3 Projectile 12 | . . . . . . . . . . . . . 5 . . . 2 5 AOE 232 | . 15 33 28 38 . . . 28 . 39 . . 51 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Gar Fac Low Low Dat Pro Fac Gar Fac Gar Fac Total 11558 | 72 243 504 810 538 433 103 261 289 438 1200 1363 76 1592 1158 556 415 805 702 Wait 1612 | 2 8 18 134 1 . . 20 18 31 6 177 1 306 529 72 12 169 108 Move 9069 | 56 192 443 550 506 427 103 212 215 368 1166 1165 75 1195 586 412 360 520 518 Hop . | . . . . . . . . . . . . . . . . . . . Pick Up 94 | 3 5 2 15 1 4 . 3 2 9 2 5 . 8 6 5 6 9 9 Fast Attach 59 | 7 3 4 9 1 . . . 1 . 1 . . 5 6 4 4 10 4 Attach 22 | . . . 2 . . . 2 2 3 2 . . 6 . . . 2 3 Detach 4 | . . . . . . . . . 1 . . . . 2 . . 1 . Swap 130 | . 8 7 10 3 1 . 3 8 6 6 7 . 15 5 7 11 15 18 Drop 123 | . 11 7 18 2 1 . 2 2 9 . 7 . 6 7 9 10 19 13 Fire 391 | 4 16 21 72 21 . . 17 30 9 17 2 . 43 15 36 11 53 24 Melee 25 | . . . . . . . 2 1 2 . . . 8 2 5 1 1 3 Ram . | . . . . . . . . . . . . . . . . . . . Kick 5 | . . 2 . 3 . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . . . . . . . . 1 Escape Stasis 22 | . . . . . . . . 10 . . . . . . 6 . 6 . Rewire 1 | . . . . . . . . . . . . . . . . . . 1 Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison -7/Factory (discovered 4 exits: Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 3 exits: *Low x2 / Gar) -6/Garrison -5/Factory (discovered 1 exit: [*Upp]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 93 | -11/Scrapyard | Entered Materials 128 | -10/Materials | Identified exit to Mines 302 | -10/Materials | Build established: Mutant 393 | -10/Materials | Central database locked down 401 | -10/Materials | Entered Mines 429 | -10/Mines | Assembled infested the area 434 | -10/Mines | Assisted by a Guerilla fighting off Assembled 447 | -10/Mines | Learned Materials emergency access door positions 602 | -10/Mines | Discovered new exit (range 5) 624 | -10/Mines | Identified exit to Materials 785 | -10/Mines | Learned location of Zion (-6) 890 | -10/Mines | Core integrity fell below 50% 1033 | -10/Mines | Entered Materials 1033 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1189 | -9/Materials | Discovered new exit (range 8) 1393 | -9/Materials | Build established: Scavenger-Mutant 1448 | -9/Materials | Discovered new exit (range 9) 1591 | -9/Materials | Repaired Broken Flexi-carbon Leg 2080 | -9/Materials | Entered Mines 2083 | -9/Mines | Learned Materials trap positions 2105 | -9/Mines | Learned location of Storage (-7) 2139 | -9/Mines | Discovered new exit (range 6) 2205 | -9/Mines | Core integrity fell below 50% 2582 | -9/Mines | Discovered new exit (range 12) 2755 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2755 | -9/Mines | Discovered new exit (range 5) 2760 | -9/Mines | Entered Exiles 2788 | -9/Exiles | Met 8R-AWN 2810 | -9/Exiles | Met EX-HEX 2856 | -9/Exiles | Met EX-DEC 3111 | -9/Exiles | Met EX-BIN 3126 | -9/Exiles | Aligned with FarCom system 3128 | -9/Exiles | Given EX-Vault access code 3155 | -9/Exiles | Opened EX-Vault 3161 | -9/Exiles | Found Potential Leg 3163 | -9/Exiles | Found Potential Leg 3188 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3265 | -9/Exiles | Discovered new exit (range 14) 3278 | -9/Exiles | Left Exiles lab with Potential Leg 3278 | -9/Exiles | Entered Mines 3368 | -8/Mines | Discovered new exit (range 4) 3402 | -8/Mines | Entered Materials 3402 | -8/Materials | Evolved 2 slots: Utility x2 3403 | -8/Materials | Loaded intel: 8 trap records 3676 | -8/Materials | Discovered new exit (range 16) 3743 | -8/Materials | Identified exit to Garrison 3743 | -8/Materials | Entered Garrison 3749 | -8/Garrison | Installed Relay Interface Framework 3799 | -8/Garrison | Triggered checkpoint 3859 | -8/Garrison | Triggered checkpoint 4020 | -8/Garrison | Discovered new exit (range 13) 4044 | -8/Garrison | Triggered checkpoint 4066 | -8/Garrison | Garrison Relay disabled 4116 | -8/Garrison | Entered Factory 4116 | -7/Factory | Evolved 2 slots: Utility x2 4293 | -7/Factory | Identified exit to Storage 4293 | -7/Factory | Identified exit to Lower Caves 4619 | -7/Factory | Entered Lower Caves 4619 | -7/Lower Caves | Accompanied by 1 ally 4643 | -7/Lower Caves | Learned location of 1 exit from Factory 4677 | -7/Lower Caves | Encountered a Warlord checkpoint 4750 | -7/Lower Caves | Attracted the attention of an 0b10 base 4861 | -7/Lower Caves | Learned Research terminal intel 4861 | -7/Lower Caves | Learned Extension security intel 4861 | -7/Lower Caves | Learned Factory stockpile data 4866 | -7/Lower Caves | Build established: Hacker-Mutant 4868 | -7/Lower Caves | Learned 4 Factory zone layouts 5210 | -7/Lower Caves | Build established: Hacker-Skirmisher 5356 | -7/Lower Caves | Learned Factory garrison access intel 5523 | -7/Lower Caves | Discovered new exit (range 6) 6000 | -7/Lower Caves | Entered another Lower Caves area 6000 | -7/Lower Caves | Accompanied by 1 ally 6112 | -7/Lower Caves | Discovered new exit (range 15) 6966 | -7/Lower Caves | Discovered new exit (range 16) 7517 | -7/Lower Caves | Entered Data Miner 7517 | -7/Data Miner | Accompanied by 1 ally 7517 | -7/Data Miner | Discovered new exit (range 7) 7539 | -7/Data Miner | Met Data Miner 7558 | -7/Data Miner | Learned location of Section 7 (-2) 7558 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7575 | -7/Data Miner | Received God Mode back door access code from Data Miner 7603 | -7/Data Miner | Entered Proximity Caves 7603 | -6/Proximity Caves | Accompanied by 1 ally 7765 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 7809 | -6/Proximity Caves | Escorted by Enhanced Grunt 8014 | -6/Proximity Caves | Attracted the attention of an 0b10 base 8014 | -6/Proximity Caves | Learned Extension emergency access door positions 8076 | -6/Proximity Caves | Destroyed 11 combat bots 8083 | -6/Proximity Caves | Lost 5 parts (2n2u1w) 8102 | -6/Proximity Caves | Learned Factory security intel 8446 | -6/Proximity Caves | Build established: Skirmisher 8464 | -6/Proximity Caves | Spotted B-75 Beast 8585 | -6/Proximity Caves | Core integrity fell below 50% 8602 | -6/Proximity Caves | Destroyed B-75 Beast 8617 | -6/Proximity Caves | Lost 6 parts (1p1n2u2w) 8753 | -6/Proximity Caves | Discovered new exit (range 6) 8882 | -6/Proximity Caves | Build established: Scavenger-Mutant 9204 | -6/Proximity Caves | Entered Factory 9204 | -6/Factory | Accompanied by 2 allies 9204 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 9205 | -6/Factory | Identified exit to Factory 9209 | -6/Factory | Loaded intel: 4 garrison access locations 9308 | -6/Factory | Fabricated Plasma Rifle (x2) 9634 | -6/Factory | Build established: Mutant 9826 | -6/Factory | Garrison activated, responded to threat 10376 | -6/Factory | Identified exit to Garrison 10376 | -6/Factory | Entered Garrison 10476 | -6/Garrison | Triggered checkpoint 10543 | -6/Garrison | Discovered new exit (range 8) 10644 | -6/Garrison | Triggered checkpoint 10703 | -6/Garrison | Discovered new exit (range 15) 10714 | -6/Garrison | Build established: Scavenger-Mutant 10754 | -6/Garrison | Triggered checkpoint 10823 | -6/Garrison | Discovered new exit (range 8) 10838 | -6/Garrison | Expanded RIF knowledge: Robot Detection 10880 | -6/Garrison | Triggered checkpoint 10995 | -6/Garrison | Garrison Relay disabled 11049 | -6/Garrison | Entered Factory 11098 | -6/Factory | Discovered new exit (range 8) 11339 | -6/Factory | Found Prototype Processor 11339 | -6/Factory | Identified Exp. Targeting Computer 11341 | -6/Factory | Found Exp. Targeting Computer 11344 | -6/Factory | Found Exp. Targeting Computer 11437 | -6/Factory | Identified exit to Lower Caves 11516 | -6/Factory | Identified exit to Garrison 11516 | -6/Factory | Entered Garrison 11643 | -6/Garrison | Garrison Relay disabled 11849 | -6/Garrison | Triggered checkpoint 11969 | -6/Garrison | Triggered checkpoint 12056 | -6/Garrison | Triggered checkpoint 12088 | -6/Garrison | Core integrity fell below 50% 12132 | -6/Garrison | Lost 5 parts (2p2u1w) 12263 | -6/Garrison | Discovered exit to Factory (range 8) 12277 | -6/Garrison | Expanded RIF knowledge: Watcher Feeds 12318 | -6/Garrison | Triggered checkpoint 12397 | -6/Garrison | Garrison Relay disabled 12459 | -6/Garrison | Entered Factory 12459 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12808 | -5/Factory | Discovered new exit (range 5) 13471 | -5/Factory | Self-destructed Last Messages --------------- 13297_ P-70 Sage suffers critical hit (Destroy). 13297_ P-70 Sage destroyed. 13297_ U-05 Engineer builds a Wall. 13300_ Acquired 2 matter. 13301_ U-05 Engineer builds a Wall. 13304_ HV Slug penetrates P-70 Sage. 13304_ HV Slug penetrates Wall. 13306_ U-05 Engineer builds a Wall. 13307_ HV Slug penetrates P-70 Sage. 13307_ P-70 Sage destroyed. 13313_ Acquired 1 matter. 13315_ Acquired 53 matter. 13318_ Acquired 2 matter. 13321_ Adv. System Restoration Module purges 1% system corruption (0%). 13334_ R-10 Processor collects Antigrav System. 13336_ Acquired 10 matter. 13337_ Slammed into R-10 Processor. 13448_ U-05 Engineer builds a Wall. 13459_ ALERT: Rogue bot located, Programmers report to Factory Zone 1E. 13469_ Slug penetrates Wall. 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Deuterium Engine | -8/Materials | Scanalyzed Mni. Grenade Launcher | -8/Materials | Scanalyzed Imp. Dynamic Insulation System | -7/Factory | Hacked Adv. Terrain Scan Processor | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Prc. Rocket Launcher | -7/Data Miner | Free Nuclear Pulse Array | -7/Data Miner | Free Remote Force Field | -7/Data Miner | Free Wave Gun | -7/Data Miner | Free Imp. Component Analysis Suite | -7/Data Miner | Free Dispersion Rifle | -7/Data Miner | Free Imp. Heavy Armor Plating | -6/Factory | Hacked Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked H-55 Commando | -8/Materials | Hacked B-48 Gladiator | -7/Factory | Hacked O-24 Administrator | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free Fabricated ------------ Plasma Rifle | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Error 47 Challenges ------------ None Game ------ Seed SwarmShadeSword Manual? 0 Play Time 02:43:07 Cumulative 62.3 hours Start 2022.08.23 @ 16:17:29 End 2022.08.25 @ 15:56:34 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 130 Rogue 130 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/0/1/0/0/0/0/0 Lore% 55 Gallery% 63 Achievement% 48 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 14/SmallcapsGlow Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e25f1d89-89d2-428c-8ed6-1830e8059341