Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.23 @ 19:39:02 Player: microsand Result: Destroyed by IM-DBZ(R) with Subdweller Beam Cannon Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (14) 70 Value Destroyed (300) 300 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 970 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (50) Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Wheel Small Storage Unit Utility Shielding Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Terrain Scanner Seismic Detector > --- WEAPON ----------- Particle Gun Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Wheel Small Storage Unit Utility Shielding Light Assault Rifle [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Improved Terrain Scanner Device Improved Terrain Scanner Weapon Light Assault Rifle Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 11 | 6 5 . . Power 1 | 1 . . . Engine 1 | 1 . . . Core . | . . . . Reactor . | . . . . Propulsion 5 | 2 3 . . Treads . | . . . . Leg 5 | 2 3 . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 2 | 1 1 . . Device 2 | 1 1 . . Storage . | . . . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 3 | 2 1 . . Energy Gun 1 | . 1 . . Energy Cannon . | . . . . Ballistic Gun 2 | 2 . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 9 | . 1 . 8 Power 1 | . . . 1 Propulsion 3 | . 1 . 2 Utility 2 | . . . 2 Weapon 3 | . . . 3 Highest Loss Streak 8 | . 1 . 8 To Critical Strikes . | . . . . Average Backups 4 | 3 4 5 4 Power . | . 1 1 1 Propulsion . | . 1 1 1 Utility 1 | 1 1 2 2 Weapon . | 1 1 1 . Tool/Special . | . . . . Unused Backups 5 | . 1 . 4 Power 1 | . . . 1 Propulsion 1 | . . . 1 Utility 2 | . . . 2 Weapon 1 | . 1 . . Tool/Special . | . . . . Average Slot Usage (%) 95 | . 98 100 83 Engine 13 | . 14 14 11 Leg 26 | . 27 28 21 Device 26 | . 27 28 24 Energy Gun 7 | . 4 14 10 Ballistic Gun 20 | . 23 14 13 Peak Build Rating 10 | 8 10 10 10 Average Rating 8 | 4 9 10 8 On Entrance 7 | . 8 10 10 Avg Prop Armor Cover (%) . | . . . . Naked Turns 17 | . . . 17 Heaviest Build 11 | 8 11 11 11 Greatest Support 20 | 20 20 20 20 Greatest Overweight (x) 1 | . . . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 5 | 5 5 5 5 Average Capacity 5 | 5 5 5 5 Most Carried 5 | 5 5 5 5 Average Carried 4 | 3 4 5 4 Final Capacity 5 | 5 5 5 5 Final Carried 5 | 5 5 5 4 Class Distribution -------------------- 63% | Scavenger-Mutant 36% | Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 408 | 284 120 . 4 Remotely . | . . . . Salvage Created 457 | 113 299 45 . Parts 33 | 4 24 5 . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 5 | . . . 5 Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 11 | . 8 3 . Guns 11 | . 8 3 . Classes Destroyed 4 | 2 2 . . Tunneler 2 | 2 . . . Recycler 1 | 1 . . . Swarmer 5 | . 2 3 . Grunt 6 | . 6 . . Best Kill Streak 3 | 2 2 3 . Combat Bots Only 3 | . 2 3 . Max Kills in Single Turn 1 | 1 1 1 . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 70 | . 40 8 22 Missed 19 | . 10 4 5 Hits 51 | . 30 4 17 Projectile 51 | . 30 4 17 Critical Strikes 2 | . 1 . 1 Damage Taken 896 | . 380 37 479 Core 261 | . 23 . 238 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 61 | 15 30 4 12 Largest 2 | 2 2 2 2 Hottest 85 | 40 85 85 85 Shots Fired 112 | 30 60 8 14 Gun 112 | 30 60 8 14 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 106 | 30 59 4 13 Thermal 6 | . 1 4 1 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 8 | 5 8 2 5 Robot Miss Streak 2 | 2 2 2 1 Penetration Max . | . . . . Secondary Targets 2 | . 1 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 76 | 18 44 4 10 Core Hits 31 | 6 21 3 1 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 624 | 152 354 38 80 Guns 617 | 152 354 38 73 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 7 | . . . 7 Kinetic 601 | 152 354 22 73 Thermal 16 | . . 16 . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 3 | . . . 3 Shots . | . . . . Rammed 4 | . . . 4 Targets Rammed 4 | . . . 4 Kicked . | . . . . Crushed . | . . . . Highest Temperature 270 | . 44 116 270 Average Temperature 37 | . 15 58 120 Received Heat Transfer 678 | . 225 . 453 Effects 1 | . . . 1 Energy Bleed 1 | . . . 1 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 37 | . . 37 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 100 | 5 100 76 . Initial 6 | . . 6 . Average 26 | . 29 53 . Influence Increases 283 | 15 198 70 . Destroy 0b10 Robot/C 220 | . 160 60 . Destroy 0b10 Robot/NC 15 | 15 . . . Destroy Leader 40 | . 30 10 . Successful Hack 8 | . 8 . . Influence Decreases 283 | 15 180 52 36 Entered New Map 32 | . . 12 20 Time Decay 241 | 15 170 40 16 Lost Part 10 | . 10 . . Squads Dispatched 1 | . 1 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 13 | . 10 2 1 Peak Tracking Total 4 | . 4 2 1 Tactical Retreats . | . . . . Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 3 | . 2 . 1 Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 7 | . 4 . 3 Successful 4 | . 1 . 3 Failed 3 | . 3 . . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 5 | . 4 . 1 Terminals 4 | . 4 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . 1 . 3 Record 3 | . . . 3 Branch Access Points 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 2 . . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Active Infowar (turns) 876 | 23 599 93 161 Terrain 875 | 23 598 93 161 Seismic 817 | . 587 93 137 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 1057 | 187 599 93 178 Spaces Moved 665 | 123 409 15 118 Core 39 | 25 . . 14 Treads . | . . . . Legs 626 | 98 409 15 104 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 50 Average Speed 116 | 105 120 120 116 Slowest Speed 190 | 120 120 120 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 19 | 5 55 7 12 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 856 | 156 470 83 147 Wait 99 | 2 20 65 12 Move 662 | 122 408 14 118 Hop . | . . . . Pick Up 13 | 11 2 . . Fast Attach 1 | . 1 . . Attach 9 | 6 2 . 1 Detach 1 | . 1 . . Swap 3 | . 3 . . Drop 3 | . 3 . . Fire 61 | 15 30 4 12 Melee . | . . . . Ram 4 | . . . 4 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines -10/Subcaves (discovered 2 exits: Rec / [*Scr]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 188 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Discovered new exit (range 16) 318 | -10/Materials | Build established: Mutant 487 | -10/Materials | Discovered new exit (range 16) 706 | -10/Materials | Discovered new exit (range 16) 718 | -10/Materials | Identified exit to Mines 787 | -10/Materials | Entered Mines 862 | -10/Mines | Discovered new exit (range 7) 880 | -10/Mines | Build established: Scavenger-Mutant 880 | -10/Mines | Entered Subcaves 881 | -10/Subcaves | Approached by a straggling Scientist 1030 | -10/Subcaves | Core integrity fell below 50% 1042 | -10/Subcaves | Core integrity fell below 20% 1047 | -10/Subcaves | Visited Clippyterm 1049 | -10/Subcaves | Identified exit to Recycling 1058 | -10/Subcaves | Destroyed by IM-DBZ(R) with Subdweller Beam Cannon Last Messages --------------- 01031_ Aluminum Leg destroyed. 01041_ Lgt. Assault Rifle destroyed. 01041_ Imp. Terrain Scanner destroyed. 01042_ Slammed into IM-DBZ(R). 01047_ The door opens automatically. 01049_ Connecting with Clippyterm... 01049_ Current location identified: Subcaves >>Record! "Trash" It looks like you need to recycle something, would you like help? Loading 1 Recycling entrance... >>Record! "Tab" It looks like you're biased against spaces, I think you need more help than I can offer. >>Record! "LU-1G1" It looks like you're researching the legendary digger of dangerously deep tunnels, unfortunately it seems not even members of the Boring Crew know what became of that one. 01055_ Slammed into IM-DBZ(R). Map ----- +----------------------------------------------------+ | ???????????????????? ### % #####??? | | ????????????????????? % % #### #??? | | ???????????????????? % ### ##?? | | ???????????????????? # ##? | | ??????????????????? % % ## | | ??????????????????? #### # | | ??????????????????? % ## % ##?## | | ??????????????????# ## #??## | | ????????????????????????# ### #??# | | ????????????????????????##" #?## ##??# | | ??????????????????????????## #??#####???##### | | ???????????????????????????# ##?#?????#???#?? | | ?????????????????? ????????# #??????????#??? | | ???????????????????????????# #???#?????????? | | ???????????????????????#???# #?#???????????? | | ??????????????????????#????# #?????????????? | | ??????????????????????????### #?#??#????????? | | ????????????????#??#?##?????## ##????#???#????? | | ?????????????????????#???????## ##????????##????? | | ????????????????#???????????###% ##????#??#??????? | | ????????????????????????????# #???????????????? | | ????????????????????????????# #???????????????? | | ?????????????????????#####?## ##?#?????????????? | | ???????????????#?????#"""### #???????????????? | | ????????????????????##""R;# ##???????????????? | | ????????????????#????#"X @% #???????????????? | | ?????????????????????#""%## #???????????????? | | ?????????????????????#"""## #???????????????? | | ???????????????????#?####### #?????#?????????? | | ???????????????????????#???## ####???????????????? | | ????????????????????????????###?????????#????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????#??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed InsulationFrostProtection Manual? 0 Play Time 00:08:15 Cumulative 28.5 hours Start 2026.06.23 @ 19:26:31 End 2026.06.23 @ 19:39:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 77 Rogue 77 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 38 Gallery% 29 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0dc19277-4819-47d5-be8a-26944079861b