Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.01 @ 19:53:38 Player: Jezoensis Result: Destroyed by as-95186 with Assembled Maul Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (146) 730 Value Destroyed (4780) 4780 Prototype IDs (41) 820 Alien Tech Used (0) 0 Bonus (2599) 2599 TOTAL SCORE: 13529 Bonus ------- High Alert Combat Kills 28 Follower Combat Kills 100 Aligned with FarCom 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Friendly Fire -129 Cogmind --------- Core Integrity 0/850 Matter 196/300 Energy 35/100 System Corruption 13% Temperature Cool (0) Movement Core (750) Ox14 Location -6/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ High-capacity Storage Unit Advanced Terrain Scan Processor > --- WEAPON (3) ------- Gauss Rifle > --- INVENTORY (20) --- Experimental Heat Sink Large Storage Unit Matter Compressor (39) Structural Scanner Improved Trap Scanner Machine Analyzer Improved Sensor Array Advanced Terrain Scanner Advanced Terrain Scanner Makeshift ECM Suite Cloak of Protection Long-range Tractor Beam Zionite Laser-M Zionite Laser-M Advanced Plasma Cannon Impact Mace Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Treads Medium Treads Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- Experimental Heat Sink High-capacity Storage Unit Enhanced Optical Array Advanced Signal Interpreter Advanced Terrain Scan Processor Armor Integrity Analyzer Experimental Reaction Control System > --- WEAPON ----------- Zionite Laser-M Gauss Rifle Heavy Machine Gun > --- INVENTORY -------- Experimental Heat Sink Large Storage Unit Matter Compressor Structural Scanner Improved Trap Scanner Machine Analyzer Improved Sensor Array Advanced Terrain Scanner Advanced Terrain Scanner Weapon Cycler Makeshift ECM Suite Cloak of Protection Zionite Weapon Casing Long-range Tractor Beam High-powered Field Laser Advanced Plasma Cannon Gauss Rifle Improved Proton Missile Launcher Heavy Missile Launcher Impact Mace [Rating: 82] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Nuclear Core Propulsion Armored Treads Treads Armored Treads Utility High-capacity Storage Unit Device Structural Scanner Storage High-capacity Storage Unit Processor Improved Signal Interpreter Protection Improved Light Armor Plating Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon Heavy Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Light Cannon Launcher Heavy Missile Launcher Impact Weapon Impact Mace Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Dee Slots Evolved 8 | . . . . . 4 2 . . 2 . . . . Power . | . . . . . . . . . . . . . . Propulsion 2 | . . . . . 1 . . . 1 . . . . Utility 5 | . . . . . 2 2 . . 1 . . . . Weapon 1 | . . . . . 1 . . . . . . . . Parts Attached 351 | 7 20 7 . 7 56 57 15 38 44 20 17 22 41 Power 10 | 1 1 1 . . 3 2 . . 1 . . . 1 Engine 9 | 1 1 1 . . 2 2 . . 1 . . . 1 Core 1 | . . . . . 1 . . . . . . . . Reactor . | . . . . . . . . . . . . . . Propulsion 24 | 2 . . . . 7 3 . 1 4 1 2 2 2 Treads 24 | 2 . . . . 7 3 . 1 4 1 2 2 2 Leg . | . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 190 | 2 9 2 . 4 26 32 6 22 21 15 10 15 26 Device 145 | 1 8 2 . 3 23 21 5 17 15 13 6 13 18 Storage 3 | 1 1 . . 1 . . . . . . . . . Processor 9 | . . . . . 2 3 . . 3 . . . 1 Hackware . | . . . . . . . . . . . . . . Protection 33 | . . . . . 1 8 1 5 3 2 4 2 7 Artifact . | . . . . . . . . . . . . . . Weapon 127 | 2 10 4 . 3 20 20 9 15 18 4 5 5 12 Energy Gun 44 | 2 3 2 . 1 14 4 3 . 9 2 1 1 2 Energy Cannon 11 | . . . . . . . . 4 5 . 1 . 1 Ballistic Gun 30 | . . . . . 5 7 2 6 1 1 1 2 5 Ballistic Cannon 7 | . 4 2 . 1 . . . . . . . . . Launcher 22 | . 3 . . 1 1 6 1 4 1 . 1 1 3 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 13 | . . . . . . 3 3 1 2 1 1 1 1 Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . . . 3 2 . . 1 . . 2 5 Corrupted Parts 4 | . . . . 1 3 . . . . . . . . System Corruption 29 | . . . . 5 24 . . . . . . . . Parts Lost 25 | . . . . . . . . 2 2 . . . 21 Power 2 | . . . . . . . . . . . . . 2 Propulsion 9 | . . . . . . . . 1 2 . . . 6 Utility 7 | . . . . . . . . . . . . . 7 Weapon 7 | . . . . . . . . 1 . . . . 6 Highest Loss Streak 13 | . . . . . . . . 1 2 . . . 13 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 99 | . 100 100 100 100 99 100 99 99 99 99 100 99 96 Engine 7 | . 14 14 14 14 4 7 7 7 6 6 6 6 5 Treads 25 | . 28 28 28 28 26 23 23 23 26 26 26 26 23 Device 16 | . 14 14 14 14 17 15 22 22 12 19 17 18 12 Storage 7 | . 14 14 14 14 9 7 7 7 6 6 6 6 6 Processor 15 | . . . . . 9 21 15 15 19 20 20 20 24 Protection 1 | . . . . . . . . . 6 . 2 1 1 Energy Gun 12 | . 19 20 28 15 18 14 15 9 9 8 5 3 3 Ballistic Gun 7 | . . . . . 8 6 2 10 6 6 11 14 14 Ballistic Cannon 1 | . 7 7 . 10 . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 87 | 11 28 34 32 54 61 76 72 73 82 73 75 87 73 Greatest Support 111 | 40 40 40 40 40 62 65 65 65 94 100 102 102 111 Greatest Overweight (x) 1 | . . . . 1 . 1 1 1 . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 8 15 15 16 20 20 20 20 20 20 20 20 20 Most Carried 20 | 5 9 15 15 16 20 20 20 20 20 20 20 20 20 Average Carried 18 | 2 7 13 14 15 18 19 19 19 19 19 20 19 19 Final Capacity 20 | 8 15 15 15 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 3 9 15 15 16 20 20 20 20 20 20 20 20 16 Class Distribution -------------------- 55% | Skirmisher 21% | Mutant 9% | Assassin 7% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Assassin | -7/Lower Caves Skirmisher | -7/Lower Caves Skirmisher | -6/Factory Assassin | -6/Lower Caves Skirmisher | -6/Lower Caves Skirmisher | -6/Zion Scavenger-Gunner | -6/Deep Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Dee Matter Collected 5824 | 270 143 106 99 105 667 917 245 440 952 359 348 508 665 Remotely 1563 | . . . . . . 666 55 204 222 78 241 97 . Salvage Created 6520 | 163 337 . . 124 1138 1078 358 444 727 226 373 539 1013 Parts 305 | 15 19 3 . 6 66 62 17 26 21 5 11 35 19 Haulers Intercepted 5 | . 2 . . . 2 . . . 1 . . . . Recyclers Shooed 5 | . 1 . . . . 2 . . 2 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 38 | . . . . . . . 12 21 . 4 1 . . Prevented 17 | . . . . . . . 6 2 . . 9 . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Dee Combat Hostiles Destroyed 117 | . 11 . . 3 17 23 4 11 8 3 5 5 27 Guns 59 | . 3 . . . 13 13 . 6 6 2 2 5 9 Cannons 4 | . 3 . . 1 . . . . . . . . . AOE 47 | . 5 . . 2 4 10 3 4 2 . . . 17 Classes Destroyed 22 | 2 3 . . . 5 2 1 . 3 . 1 2 3 Worker 2 | . . . . . 1 1 . . . . . . . Builder 3 | . . . . . 1 2 . . . . . . . Tunneler 12 | 5 . 1 . . . 2 . . 4 . . . . Hauler 5 | . 2 . . . 2 . . . 1 . . . . Recycler 8 | 1 . . . . 3 3 . . 1 . . . . Minesweeper 5 | . . . . . . . 4 . . 1 . . . Operator 1 | . . . . . . 1 . . . . . . . Watcher 5 | . . . . . 2 1 . . 2 . . . . Swarmer 25 | . 6 . . . 4 11 . 4 . . . . . Grunt 36 | . 5 . . 3 7 3 4 6 2 2 4 . . Duelist 2 | . . . . . 1 1 . . . . . . . Sentry 9 | . . . . . 5 3 . . . 1 . . . Specialist 2 | . . . . . . . . . 2 . . . . Hunter 1 | . . . . . . . . . 1 . . . . Programmer 8 | . . . . . . 5 . 1 2 . . . . Heavy 1 | . . . . . . . . . 1 . . . . Behemoth 1 | . . . . . . . . . . . 1 . . Zionite 11 | . . . . . . . . . . . . 11 . Z-Light 2 | . . . . . . . . . . . . . 2 Assembled 22 | . . . . . . . . . . . . . 22 Golem 2 | . . . . . . . . . . . . . 2 Mutant 5 | . . . . . . . . . . . . 5 . Best Kill Streak 16 | 4 3 1 . 3 6 9 4 4 4 3 4 6 16 Combat Bots Only 16 | . 3 . . 3 5 8 4 4 4 2 4 4 16 Max Kills in Single Turn 4 | 1 3 1 . 1 2 3 1 2 1 1 2 2 4 Gunslinging 1 | . . . . . 1 . . . . . 1 . 1 Exploded 4 | . 3 . . 1 2 2 1 2 1 . . . 4 Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . 1 Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Dee Damage Taken 8049 | . 365 . . 118 532 1187 136 522 791 163 466 770 2999 Core 1244 | . 96 . . 13 63 192 . 29 97 . 87 34 633 Absorbed by Shields . | . . . . . . . . . . . . . . Redirected to Shielding 260 | . . . . . . 59 . . . . 70 . 131 Regen/Repaired (Parts) 770 | . . . . . . 70 . . . . . 700 . Core Remaining (%) 78 | 100 . . . 56 88 . . 68 . . . . . Volleys Fired 339 | 10 37 . . 6 41 51 14 37 43 11 12 34 43 Largest 3 | 2 2 . . 2 3 3 3 3 3 3 3 3 3 Hottest 196 | 80 80 . . 94 144 138 146 145 190 181 156 130 196 Shots Fired 820 | 20 65 . . 11 118 138 37 63 102 33 26 102 105 Gun 711 | 20 49 . . 4 115 126 32 41 85 33 15 102 89 Cannon 57 | . 12 . . 5 . . . 15 15 . 6 . 4 Launcher 52 | . 4 . . 2 3 12 5 7 2 . 5 . 12 Special . | . . . . . . . . . . . . . . Kinetic 323 | . 12 . . 5 38 42 9 21 34 11 14 68 69 Thermal 412 | 20 49 . . . 52 84 23 35 62 22 7 34 24 Explosive 19 | . 4 . . . . 9 . 2 2 . . . 2 Electromagnetic 66 | . . . . 6 28 3 5 5 4 . 5 . 10 Robot Hit Streak 31 | 7 10 . . 5 12 12 8 9 31 23 11 13 8 Robot Miss Streak 5 | 2 4 . . 2 3 5 2 3 2 2 1 4 5 Penetration Max 1 | . . . . . . . . . . 1 . 1 1 Secondary Targets 18 | . . . . . 4 2 . 2 1 . 1 6 2 Max Gunslinging Chain 1 | . . . . . 1 1 . 1 1 . 1 1 1 Shots Hit Robots 504 | 12 39 . . 7 76 81 28 29 73 24 19 64 52 Core Hits 331 | 7 18 1 . 6 41 57 14 19 28 8 8 28 96 Critical Kills 4 | . . . . . . . . . . 1 1 1 1 Critical Parts Destroyed 1 | . . . . . . . . . . 1 . . . Critical Strikes 23 | . . . . . 4 . . . 10 2 1 3 3 Burn 18 | . . . . . 4 . . . 10 . . 2 2 Meltdown 2 | . . . . . . . . . . . 1 . 1 Destroy 3 | . . . . . . . . . . 2 . 1 . Melee Attacks 25 | . . . . . . 2 6 1 2 3 2 8 1 Impact 25 | . . . . . . 2 6 1 2 3 2 8 1 Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 15910 | 161 676 2 . 274 1630 2975 879 1078 2296 566 611 1552 3210 Guns 9232 | 161 323 . . 37 1294 1646 484 538 1512 566 162 1520 989 Cannons 649 | . 157 . . 68 . . . . 186 . 110 . 128 Explosions 5702 | . 190 . . 169 271 1286 253 540 561 . 339 . 2093 Melee 142 | . . . . . . . 142 . . . . . . Ramming 185 | . 6 2 . . 65 43 . . 37 . . 32 . Kinetic 4174 | . 157 . . 68 406 503 140 331 424 218 162 980 785 Thermal 5652 | 161 323 . . . 717 1143 360 272 1298 348 110 540 380 Explosive 2735 | . 190 . . . . 1188 . 254 422 . . . 681 Electromagnetic 3022 | . . . . 206 442 98 237 221 115 . 339 . 1364 Impact 142 | . . . . . . . 142 . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 26 | . . . . 5 26 4 4 4 3 3 4 4 13 Average Corruption 3 | . . . . 5 13 1 4 3 2 3 3 1 1 Corruption Purged 4 | . . . . . . . . 4 . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 79 | . . . . . 10 4 17 5 11 13 10 3 6 Message Errors 15 | . . . . . 1 . 4 1 3 3 2 . 1 Matter Fused 25 | . . . . . 1 2 5 2 3 5 5 1 1 Heat Flow Errors 10 | . . . . . 2 1 2 1 . 1 2 . 1 Energy Discharges 10 | . . . . . 1 . 3 1 . 2 1 1 1 Data Loss (minor) 6 | . . . . . 2 . . . 2 1 . . 1 Data Loss (major) 3 | . . . . . . . 2 . 1 . . . . Misfires 4 | . . . . . 2 1 . . . . . . 1 Alerts 3 | . . . . . . . . . 1 1 . 1 . Weapon Failures 3 | . . . . . 1 . 1 . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 301 | . 31 . . . . 16 135 28 15 . . 7 69 Projectiles . | . . . . . . . . . . . . . . Explosions 162 | . 31 . . . . 16 3 28 15 . . . 69 Melee 139 | . . . . . . . 132 . . . . 7 . Knockbacks 2 | . . . . 1 . 1 . . . . . . . Impact 1 | . . . . . . 1 . . . . . . . Kinetic 1 | . . . . 1 . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 423 | . 55 . . . 59 51 . 65 100 . 69 . 24 Shots 18 | . 2 . . . 2 3 . 2 2 . 5 . 2 Rammed 17 | . 3 . . . 4 7 . . 1 . . 2 . Targets Rammed 25 | . 3 1 . . 8 8 . . 3 . . 2 . Kicked . | . . . . . . . . . . . . . . Crushed 8 | . . 1 . . 4 1 . . 2 . . . . Highest Temperature 363 | 21 36 . . 45 126 324 259 254 319 184 185 363 216 Average Temperature 80 | 9 8 . . 15 33 101 97 91 89 58 42 135 73 Received Heat Transfer 1988 | . 129 . . 66 189 33 72 180 126 36 159 421 577 Effects 3 | . . . . . . . 1 . 1 . . 1 . Energy Bleed 2 | . . . . . . . 1 . 1 . . . . Short Circuit 1 | . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . 1 1 . . 2 . . Combat Hostiles 4 | . . . . . . . 1 1 . . 2 . . Parts Fried 8 | . . . . 1 1 . 2 . 1 . 2 . 1 Impact Corruptions 3 | . . . . . . . 2 . . . . 1 . Robots Melted 4 | . . . . . . . . . 1 1 1 . 1 Combat Hostiles 3 | . . . . . . . . . . 1 1 . 1 Parts Melted 28 | . 1 . . . 2 9 1 1 9 1 2 2 . Heat Transferred 10934 | 375 725 . . . 1754 2035 679 457 2605 555 150 1008 591 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 9 | . . . . . 3 . 1 1 . . . . 4 Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Dee Peak Influence 485 | 30 312 75 . 88 485 468 . . 367 . . . . Initial 111 | . 19 70 . . 33 111 . . 75 . . . . Average 187 | 14 143 66 . 55 173 258 . . 186 . . . . Maximum Alert Level 2 | . 1 . . . 2 2 . . 1 . . . . Low Security (%) 54 | 100 61 100 . 100 64 28 . . 56 . . . . Level 1 44 | . 38 . . . 32 68 . . 43 . . . . Level 2 1 | . . . . . 3 3 . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 17 | . . 1 . . 1 9 . . 6 . . . . Investigation 3 | . . 1 . . . 1 . . 1 . . . . Extermination 6 | . . . . . . 4 . . 2 . . . . Reinforcement 6 | . . . . . . 3 . . 3 . . . . Assault . | . . . . . . . . . . . . . . Garrison 2 | . . . . . 1 1 . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Dee Distress Signals 2 | . . . . . 1 . . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 198 | . 22 2 . 3 22 35 4 13 11 3 7 17 59 Peak Tracking Total 35 | . 4 2 . 3 6 5 4 4 4 2 4 9 35 Tactical Retreats 6 | . 2 . . . 1 . . 1 . . 1 1 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Dee Traps Triggered 3 | . . . . . . 1 . . 2 . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 6 | . . . . . . . 4 . . 2 . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Dee Machines Disabled 13 | . 1 . . 1 3 2 . . 3 . . 2 1 Max in Single Turn 2 | . 1 . . 1 1 2 . . 2 . . 1 1 Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Dee Machines Accessed 32 | . 8 1 1 . 6 10 . 1 4 1 . . . Terminals 26 | . 8 . . . 6 8 . . 4 . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 97 | . 31 1 1 . 22 29 . 1 11 1 . . . Successful 44 | . 14 1 1 . 9 12 . 1 5 1 . . . Failed 53 | . 17 . . . 13 17 . . 6 . . . . Catastrophic 4 | . 1 . . . 2 . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 62 | . 20 . 1 . 17 19 . . 5 . . . . Terminals 89 | . 31 . . . 22 25 . . 11 . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . 2 . . . . . . . Recycling Units 2 | . . . . . . 2 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 29 | . 12 1 1 . 5 5 . 1 3 1 . . . Robot Analysis 9 | . 6 . . . 2 1 . . . . . . . Prototype ID Bank 3 | . 2 . . . 1 . . . . . . . . Open Door 3 | . . 1 . . . . . 1 . 1 . . . Branch Access Points 1 | . . . . . . 1 . . . . . . . Terminal Index 2 | . . . . . 1 . . . 1 . . . . Unreport Threat 2 | . 1 . . . 1 . . . . . . . . Locate Traps 3 | . 2 . . . . 1 . . . . . . . Registered Components 2 | . . . . . . 1 . . 1 . . . . Registered Prototypes 1 | . . . . . . 1 . . . . . . . Zone Layout 2 | . 1 . . . . . . . 1 . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . 2 . . . . . . . Scan Component 1 | . . . . . . 1 . . . . . . . Repair 1 | . . . . . . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 13 | . 2 . . . 4 5 . . 2 . . . . Terminals 12 | . 2 . . . 4 4 . . 2 . . . . Assimilate 2 | . . . . . 1 . . . 1 . . . . Botnet 8 | . 2 . . . 2 3 . . 1 . . . . Operators 2 | . . . . . 1 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . . . . Recyclers 1 | . . . . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 26 | . 8 . . . 6 8 . . 4 . . . . Full Trace Events 3 | . 1 . . . . 1 . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . . . . . . Time 44 | . . . . . . 44 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Dee Total Allies 5 | . . . . . 1 3 . . 1 . . . . Largest Group 3 | . . . . . 1 3 . . 1 . . . . Highest-Rated Group 93 | . . . . . 26 93 . . 10 . . . . Highest-Rated Ally 31 | . . . . . 26 31 . . 10 . . . . Total Orders 1 | . . . . . 1 . . . . . . . . STAY 1 | . . . . . 1 . . . . . . . . Ally Attacks 12 | . . . . . . 12 . . . . . . . Total Damage 240 | . . . . . . 240 . . . . . . . Kills 3 | . . . . . . 3 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Dee Robot Analysis Total 9 | . 6 . . . 2 1 . . . . . . . Derelict Logs Recovered 6 | . . 2 . . . . . 1 . . 1 2 . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Dee Turns Passed 10543 | 98 746 433 413 85 1030 1827 697 1099 895 684 411 1233 892 Spaces Moved 5516 | 45 376 258 257 30 476 958 388 591 428 385 210 679 435 Core 16 | 16 . . . . . . . . . . . . . Treads 5500 | 29 376 258 257 30 476 958 388 591 428 385 210 679 435 Legs . | . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 155 155 158 158 158 158 158 158 158 Average Speed 159 | 120 160 160 160 184 159 158 158 158 160 158 158 158 163 Slowest Speed 240 | 160 160 160 160 240 160 238 238 238 162 158 158 158 240 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 53 | 3 77 62 65 11 34 39 69 87 19 64 54 87 84 Regions Visited 13 Branch Regions 9 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . Known Exits Taken 8 | . . . . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . Scrap Searched 20 | . . 1 . . . . 2 4 . 9 1 3 . Spaces Dug 50 | . 8 . . . . 2 5 16 9 3 2 4 1 Terrain Destroyed 219 | . 24 . . 1 11 57 9 48 55 3 5 4 2 Melee 20 | . . . . . . 2 5 1 2 3 2 4 1 Projectile 32 | . . . . 1 . 2 . 17 8 . 3 . 1 AOE 167 | . 24 . . . 11 53 4 30 45 . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Fac Low Low Zio Dee Total 6574 | 67 446 279 260 47 661 1145 425 692 563 428 258 765 538 Wait 107 | . 1 . . 4 16 28 1 18 14 . 16 3 6 Move 5503 | 44 375 257 256 29 475 957 387 590 427 384 209 678 435 Hop . | . . . . . . . . . . . . . . Pick Up 97 | 6 7 9 2 . 30 15 1 4 14 3 . 3 3 Fast Attach 42 | 4 . . . 1 6 7 1 1 3 2 . 10 7 Attach 38 | 3 . . . . 12 4 . 3 7 . . . 9 Detach 14 | . . . . 1 3 4 . 1 . . . 1 4 Swap 271 | . 20 7 . 6 38 46 14 34 34 18 17 12 25 Drop 113 | . 3 5 2 . 32 23 1 3 16 7 2 14 5 Fire 339 | 10 37 . . 6 41 51 14 37 43 11 12 34 43 Melee 25 | . . . . . . 2 6 1 2 3 2 8 1 Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush 25 | . 3 1 . . 8 8 . . 3 . . 2 . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: [*Fac] / *Zio) -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves (discovered 1 exit: [Pro]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 99 | -11/Scrapyard | Entered Materials 258 | -10/Materials | Discovered new exit (range 7) 365 | -10/Materials | Build established: Mutant 413 | -10/Materials | Discovered new exit (range 14) 637 | -10/Materials | Discovered new exit (range 15) 794 | -10/Materials | Discovered new exit (range 17) 845 | -10/Materials | Entered Mines 922 | -10/Mines | Learned location of 1 exit from Materials 940 | -10/Mines | Discovered new exit (range 14) 962 | -10/Mines | Met a Derelict shopkeep closing up shop 964 | -10/Mines | Learned location of Storage (-9) 1121 | -10/Mines | Discovered new exit (range 7) 1243 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1272 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1272 | -10/Mines | Discovered new exit (range 5) 1278 | -10/Mines | Entered Exiles 1318 | -10/Exiles | Met 8R-AWN 1341 | -10/Exiles | Met EX-HEX 1443 | -10/Exiles | Met EX-BIN 1461 | -10/Exiles | Aligned with FarCom system 1462 | -10/Exiles | Given EX-Vault access code 1501 | -10/Exiles | Opened EX-Vault 1511 | -10/Exiles | Found Cloak of Protection 1546 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1567 | -10/Exiles | Exiles lab attacked by MAIN.C 1678 | -10/Exiles | Discovered new exit (range 10) 1691 | -10/Exiles | Left Exiles lab with Cloak of Protection 1691 | -10/Exiles | Entered Mines 1714 | -9/Mines | Discovered new exit (range 4) 1776 | -9/Mines | Entered Materials 1776 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1777 | -8/Materials | Identified exit to Factory 2011 | -8/Materials | Build established: Skirmisher 2458 | -8/Materials | Garrison activated, responded to threat 2551 | -8/Materials | System corruption reached 10% 2806 | -8/Materials | Entered Factory 2806 | -7/Factory | Accompanied by 1 ally 2806 | -7/Factory | Evolved 2 slots: Utility x2 2834 | -7/Factory | Build established: Scavenger-Skirmisher 3070 | -7/Factory | Discovered new exit (range 5) 3103 | -7/Factory | Identified exit to Factory 3554 | -7/Factory | Build established: Skirmisher 3902 | -7/Factory | Identified exit to Lower Caves 4064 | -7/Factory | Destroyed 8 combat bots 4368 | -7/Factory | Repaired Imp. Deuterium Engine? 4453 | -7/Factory | Allied Derelicts emerged from ambush trap array 4461 | -7/Factory | Discovered exit to Factory (range 15) 4608 | -7/Factory | Garrison activated, responded to threat 4633 | -7/Factory | Entered Lower Caves 4634 | -7/Lower Caves | Encountered a Warlord checkpoint 5319 | -7/Lower Caves | Discovered new exit (range 7) 5327 | -7/Lower Caves | Identified exit to Lower Caves 5330 | -7/Lower Caves | Entered another Lower Caves area 5428 | -7/Lower Caves | Encountered a Warlord checkpoint 5773 | -7/Lower Caves | Discovered new exit (range 6) 5779 | -7/Lower Caves | Identified exit to Data Miner 6412 | -7/Lower Caves | Discovered exit to Factory (range 11) 6429 | -7/Lower Caves | Entered Factory 6429 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6430 | -6/Factory | Identified exit to Lower Caves 7252 | -6/Factory | P-60 Hacker assimilated allied Technician 5a 7324 | -6/Factory | Entered Lower Caves 7355 | -6/Lower Caves | Encountered a Warlord checkpoint 7449 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 7998 | -6/Lower Caves | Discovered new exit (range 6) 8004 | -6/Lower Caves | Identified exit to Lower Caves 8005 | -6/Lower Caves | Build established: Assassin 8008 | -6/Lower Caves | Entered another Lower Caves area 8100 | -6/Lower Caves | Discovered new exit (range 13) 8163 | -6/Lower Caves | Spotted B-75 Beast 8176 | -6/Lower Caves | Destroyed B-75 Beast 8251 | -6/Lower Caves | Learned 4 Factory zone layouts 8390 | -6/Lower Caves | Discovered new exit (range 20) 8416 | -6/Lower Caves | Identified exit to Zion 8419 | -6/Lower Caves | Entered Zion 8464 | -6/Zion | System corruption cleaned by Quarantine Array 8483 | -6/Zion | Build established: Skirmisher 8499 | -6/Zion | Found GAL Module 8532 | -6/Zion | Discovered new exit (range 18) 8900 | -6/Zion | Learned Factory garrison access intel 8935 | -6/Zion | Learned Factory garrison access intel 8952 | -6/Zion | Given the Hacking Drone Bay 8953 | -6/Zion | Found Prototype Device 8953 | -6/Zion | Identified Hacking Drone Bay 8996 | -6/Zion | Found Prototype Device 8996 | -6/Zion | Identified Phasing AFG 9154 | -6/Zion | Given A8's code to call for help 9168 | -6/Zion | Learned Factory fabricator intel 9204 | -6/Zion | Visited the Megawrench Repair Shop 9212 | -6/Zion | Megawrench repaired 13 parts 9372 | -6/Zion | Rebuked by Imprinter 9385 | -6/Zion | Attacked by Zionites 9621 | -6/Zion | Discovered new exit (range 5) 9622 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 9644 | -6/Zion | Identified exit to Deep Caves 9652 | -6/Zion | Entered Deep Caves 9791 | -6/Deep Caves | Attacked by Z-Imprinter 9840 | -6/Deep Caves | Destroyed Z-Imprinter 9866 | -6/Deep Caves | Lost 4 parts (1p1n1u1w) 9872 | -6/Deep Caves | Found Prototype Protection 9872 | -6/Deep Caves | Identified Zio. Weapon Casing 10341 | -6/Deep Caves | Discovered new exit (range 9) 10389 | -6/Deep Caves | Spotted as-79685 10416 | -6/Deep Caves | Spotted as-62482 10470 | -6/Deep Caves | Destroyed as-79685 10501 | -6/Deep Caves | Lost 3 parts (2n1w) 10513 | -6/Deep Caves | Triggered Deep Caves wall 10517 | -6/Deep Caves | Exposed GOLEM chamber 10532 | -6/Deep Caves | Core integrity fell below 50% 10538 | -6/Deep Caves | System corruption reached 10% 10541 | -6/Deep Caves | Core integrity fell below 20% 10544 | -6/Deep Caves | Destroyed by as-95186 with Assembled Maul Last Messages --------------- 10537_ as-48032 suffers critical hit (Destroy). 10537_ as-48032 destroyed. 10537_ as-58291 misfires. 10537_ Imp. Deuterium Engine destroyed. 10537_ Armor Integrity Analyzer destroyed. 10537_ System corrupted by crushing effect (+5). 10537_ System corrupted by crushing effect (+1). 10538_ Penetrated by Slug. 10539_ Exp. Heat Sink destroyed. 10539_ Imp. Medium Treads destroyed. 10539_ Hpw. Field Laser destroyed. 10540_ Slug penetrates as-58291. 10541_ Adv. Signal Interpreter destroyed. 10541_ System corrupted by crushing effect (+1). 10541_ as-58291 misfires. 10542_ as-39578 destroyed. 10542_ Slug penetrates as-75744. 10542_ Destroyed Asb. Hover Unit. 10542_ Gauss Rifle destroyed. 10544_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????"??"" ?###?#?##### | | ???????"?" ###?###?###?# | | ??????#?"" ##??????#?# | | ???????"?" /#####?######## | | ???????""" #?# ###?###### | | ??????### ### #########? | | ?????"" / # ?#?##### | | ?????? / ###?###### | | ??? ??? / ######## | | ????? ! #?# | | ??" ?? ##### | | ????? * = ###?# | | ??"?? ##### | | ??? ??? = = = ##### | | ???"??"?Ga ] #?### | | ?????#### #?#### | | ???"?"#!GG = ###### | | ??"???#!G aaaa ####?# | | ??????#!G a ###?## | | ????""?!G a ! ##### | | ????"??"G a #### | | ?????"### a ! ! " ## | | ??????"?" ! g #### | | ????????" aa #### | | ??????""" aaa ! | | ???????""""@aa !! g | | ????????" a # | | ????????"" ####### | | ????????" ##?###? | | ????????"" ######## | | ????????" # # ######## | | ????????" #### ## ## ###?##### | | ????????""" ####?# ## #########?## | | ?????????" ? ##### #######?#### | | ?????????#######?##?####?###?####?## | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 1 Cloak Strength 5 Armor Coverage 225 Resistance: EM 25 Weapon Shielding 100 Weapon Cycling 15 Evasion (%) 50 Armor Integrity Analysis 30 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CentriumSalvageAnalyzer Manual? 0 Play Time 02:12:07 Cumulative 557.6 hours Start 2022.04.01 @ 17:02:12 End 2022.04.01 @ 19:53:38 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 269 Rogue 142 Adventurer 125 Explorer 2 Win Type - Total 49 Types 42/3/2/0/1/0/0/0/1 Lore% 68 Gallery% 84 Achievement% 68 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/TerminusFine Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 63d4d565-8ef5-42fe-80ee-573856fdc1aa