Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.31 @ 17:10:21 Player: GiggleBox Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (73) 365 Value Destroyed (2468) 2468 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (44) 44 TOTAL SCORE: 4797 Bonus ------- High Alert Combat Kills 44 Cogmind --------- Core Integrity 0/550 Matter 259/300 Energy 35/100 System Corruption 4% Temperature Cool (9) Movement Walking (190) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Aluminum Leg Carbon-fiber Leg > --- UTILITY (4) ------ Improved Heat Sink High-capacity Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Light Treads Light Treads Scrap Suit Compact Matter Pod (116) Trap Scanner Transmission Jammer Light Armor Plating Hardened Medium Armor Plating Hacking Suite Katana Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Improved Salvage Targeting Computer Hardlight Generator > --- WEAPON ----------- Battle Rifle Subdweller Machine Gun > --- INVENTORY -------- Improved Deuterium Engine Light Treads Scrap Suit Medium Storage Unit Compact Matter Pod Trap Scanner Particle Charger Transmission Jammer Light Armor Plating Hacking Suite Beam Rifle Ion Cannon Subdweller Machine Gun Subdweller Machine Gun Grenade Launcher Katana [Rating: 27] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Aerolev Unit Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Improved Salvage Targeting Computer Protection Light Armor Plating Weapon Subdweller Machine Gun Energy Gun Beam Rifle Energy Cannon Ion Cannon Ballistic Gun Subdweller Machine Gun Ballistic Cannon Assault Cannon Launcher Grenade Launcher Impact Weapon Hammer Build | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Slots Evolved 4 | . . . . 4 Power . | . . . . . Propulsion 2 | . . . . 2 Utility 2 | . . . . 2 Weapon . | . . . . . Parts Attached 46 | 3 8 1 5 29 Power 5 | . 1 . 1 3 Engine 5 | . 1 . 1 3 Core . | . . . . . Reactor . | . . . . . Propulsion 16 | 2 1 . 1 12 Treads 9 | 2 1 . 1 5 Leg 6 | . . . . 6 Wheel . | . . . . . Hover 1 | . . . . 1 Flight . | . . . . . Utility 12 | . 3 1 . 8 Device 7 | . . 1 . 6 Storage 2 | . 2 . . . Processor 1 | . . . . 1 Hackware . | . . . . . Protection 2 | . 1 . . 1 Artifact . | . . . . . Weapon 13 | 1 3 . 3 6 Energy Gun 1 | . . . . 1 Energy Cannon 1 | . . . . 1 Ballistic Gun 8 | 1 1 . 3 3 Ballistic Cannon 1 | . . . . 1 Launcher 1 | . 1 . . . Special Weapon . | . . . . . Impact Weapon 1 | . 1 . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 31 | . 2 1 4 24 Power 5 | . 1 . 1 3 Propulsion 10 | . . . 2 8 Utility 6 | . . 1 . 5 Weapon 10 | . 1 . 1 8 Highest Loss Streak 8 | . 1 1 2 8 To Critical Strikes . | . . . . . Average Backups 8 | 5 3 8 8 10 Power . | 1 . 1 . . Propulsion . | 3 . 2 . . Utility 2 | . . 1 2 4 Weapon 3 | . 1 2 4 5 Tool/Special . | . . . . . Unused Backups 22 | 6 2 1 3 10 Power 1 | . 1 . . . Propulsion 7 | 4 . 1 . 2 Utility 7 | . 1 . . 6 Weapon 6 | 2 . . 2 2 Tool/Special 1 | . . . 1 . Average Slot Usage (%) 88 | . 93 93 95 81 Engine 11 | . 13 14 13 7 Treads 24 | . 28 28 24 22 Leg 2 | . . . . 6 Device 9 | . . 5 14 15 Storage 11 | . 14 14 14 9 Processor 1 | . . . . 2 Protection 3 | . 8 2 . 1 Ballistic Gun 19 | . 25 14 24 13 Launcher 1 | . . 10 1 . Impact Weapon 1 | . 2 3 1 . Peak Build Rating 27 | 6 7 8 12 27 Average Rating 13 | 6 6 6 10 19 On Entrance 7 | 6 6 7 8 11 Avg Prop Armor Cover (%) 8 | . . . . 8 Naked Turns . | . . . . . Heaviest Build 64 | 12 22 22 24 64 Greatest Support 80 | 40 40 40 40 80 Greatest Overweight (x) 5 | . . . 1 5 Average Overweight (x) . | . . . . . Largest Inventory Capacity 20 | 8 20 10 10 20 Average Capacity 11 | 8 9 10 10 14 Most Carried 17 | 6 8 10 10 17 Average Carried 8 | 5 3 9 9 11 Final Capacity 20 | 8 10 10 10 20 Final Carried 11 | 1 8 10 10 11 Class Distribution -------------------- 64% | Mutant 27% | Scavenger-Mutant 7% | Subdweller-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -10 -8 ----------- Run | Yrd Mat Min Sub Mat Matter Collected 2024 | 186 385 103 256 1094 Remotely . | . . . . . Salvage Created 2358 | . 376 69 257 1656 Parts 139 | . 28 11 14 86 Haulers Intercepted 4 | . 1 . . 3 Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 3 | . . . 3 . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Combat Hostiles Destroyed 60 | . 13 5 6 36 Melee 3 | . 1 . 1 1 Guns 37 | . 12 . 5 20 Cannons 5 | . . . . 5 AOE 14 | . . 5 . 9 Classes Destroyed 14 | . 4 1 2 7 Builder 3 | . . . . 3 Tunneler 1 | . . 1 . . Hauler 4 | . 1 . . 3 Recycler 1 | . . . . 1 Operator 1 | . . . . 1 Watcher 3 | . 2 . . 1 Swarmer 12 | . 9 3 . . Grunt 33 | . 4 2 1 26 Duelist 1 | . . . . 1 Sentry 6 | . . . 1 5 Specialist 2 | . . . . 2 Hunter 1 | . . . . 1 Heavy 1 | . . . . 1 Subdweller 4 | . . . 4 . Best Kill Streak 12 | . 5 3 2 12 Combat Bots Only 11 | . 5 3 2 11 Max Kills in Single Turn 4 | . 1 2 1 4 Gunslinging . | . . . . . Exploded 3 | . . 2 . 3 Melee 1 | . 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Mat Hostile Shots Fired 366 | . 71 8 34 253 Missed 99 | . 13 1 8 77 Hits 267 | . 58 7 26 176 Melee 3 | . . . . 3 Projectile 264 | . 58 7 26 173 Critical Strikes 13 | . . . 4 9 Damage Taken 4297 | . 531 77 565 3124 Core 775 | . 89 10 116 560 Absorbed by Shields 324 | . . . . 324 Regen/Repaired (Parts) 239 | . . . . 239 Core Remaining (%) 57 | 100 . . 14 . Volleys Fired 209 | . 39 8 16 146 Largest 2 | . 2 1 2 2 Hottest 67 | . 40 30 58 67 Shots Fired 349 | . 76 8 32 233 Gun 284 | . 74 1 32 177 Cannon 46 | . . . . 46 Launcher 19 | . 2 7 . 10 Special . | . . . . . Kinetic 297 | . 74 1 32 190 Thermal 33 | . . . . 33 Explosive 19 | . 2 7 . 10 Electromagnetic . | . . . . . Robot Hit Streak 16 | . 12 5 16 9 Robot Miss Streak 4 | . 4 . 2 4 Penetration Max . | . . . . . Secondary Targets 5 | . 1 . 1 3 Max Gunslinging Chain 1 | . 1 . 1 1 Shots Hit Robots 244 | . 48 5 31 160 Core Hits 128 | . 20 7 9 92 Critical Kills 3 | . . . . 3 Critical Parts Destroyed 4 | . 1 . . 3 Critical Strikes 8 | . 1 . 1 6 Destroy 5 | . . . 1 4 Smash 3 | . 1 . . 2 Melee Attacks 35 | . 12 1 8 14 Impact 35 | . 12 1 8 14 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 4 | . 1 1 1 1 Combat Hostiles 1 | . . . 1 . Follow-up Attacks . | . . . . . Damage Inflicted 6361 | . 756 450 651 4504 Guns 3272 | . 577 13 455 2227 Cannons 806 | . . . . 806 Explosions 1604 | . 11 397 . 1196 Melee 635 | . 154 40 196 245 Ramming 44 | . 14 . . 30 Kinetic 3645 | . 577 13 455 2600 Thermal 433 | . . . . 433 Explosive 1604 | . 11 397 . 1196 Electromagnetic . | . . . . . Impact 635 | . 154 40 196 245 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . . . . 4 Average Corruption 4 | . . . . 4 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 28 | . . . . 28 Message Errors 8 | . . . . 8 Matter Fused 8 | . . . . 8 Heat Flow Errors 2 | . . . . 2 Energy Discharges 6 | . . . . 6 Parts Rejected 1 | . . . . 1 Data Loss (minor) 1 | . . . . 1 Data Loss (major) 1 | . . . . 1 Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 149 | . 38 22 25 64 Projectiles 18 | . . . . 18 Explosions 4 | . . 4 . . Melee 127 | . 38 18 25 46 Knockbacks 9 | . . . 2 7 Impact 4 | . . . 2 2 Kinetic 5 | . . . . 5 Secondary . | . . . . . Self-Inflicted Damage 14 | . . . . 14 Shots 1 | . . . . 1 Rammed 7 | . 3 . . 4 Targets Rammed 7 | . 3 . . 4 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 606 | . 2 4 606 217 Average Temperature 154 | . 2 3 296 102 Received Heat Transfer 2055 | . 117 24 987 927 Effects 3 | . . . 3 . Matter Decay 1 | . . . 1 . Damage (major) 2 | . . . 2 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 2 | . 1 . . 1 Combat Hostiles 1 | . . . . 1 Parts Fried 3 | . 1 . . 2 Impact Corruptions 6 | . 2 1 1 2 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 814 | . . . . 814 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Maximum Alert Level 2 | . . . . 2 Low Security (%) 69 | 100 100 100 . 44 Level 1 24 | . . . . 46 Level 2 5 | . . . . 9 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 435 | . 152 136 . 435 Initial . | . . . . . Average 129 | . 61 67 . 188 Influence Increases 1661 | . 405 171 40 1045 Destroy 0b10 Robot/C 1120 | . 260 100 40 720 Destroy 0b10 Robot/NC 65 | . 15 5 . 45 Destroy Leader 234 | . 56 20 . 158 Successful Hack 35 | . 16 . . 19 Disable Machine 60 | . . 30 . 30 Destroy Structure 72 | . 28 16 . 28 Lose Combat Pursuer 75 | . 30 . . 45 Influence Decreases 1442 | . 404 171 41 826 Entered New Map 2 | . . 1 1 . Time Decay 997 | . 323 160 30 484 Lost Part 232 | . 20 10 10 192 Purge Threat 211 | . 61 . . 150 Squads Dispatched 8 | . 1 . . 7 Investigation 1 | . . . . 1 Extermination . | . . . . . Reinforcement 7 | . 1 . . 6 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . . . 2 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Distress Signals 4 | . 1 . . 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 86 | . 21 5 5 55 Peak Tracking Total 7 | . 6 3 2 7 Tactical Retreats 5 | . 1 . 1 3 Traps | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Traps Triggered 3 | . 1 . 1 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -8 ---------- Run | Yrd Mat Min Sub Mat Machines Disabled 4 | . . 2 . 2 Max in Single Turn 1 | . . 1 . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Machines Accessed 16 | . 9 1 . 6 Terminals 12 | . 7 1 . 4 Fabricators . | . . . . . Repair Stations 2 | . . . . 2 Recycling Units 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 47 | . 28 2 . 17 Successful 32 | . 19 1 . 12 Failed 15 | . 9 1 . 5 Catastrophic 1 | . . 1 . . Database Lockouts . | . . . . . Manual 28 | . 20 3 . 5 Terminals 35 | . 25 2 . 8 Fabricators . | . . . . . Repair Stations 9 | . . . . 9 Recycling Units 3 | . 3 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 11 | . 8 1 . 2 Robot Schematic 1 | . 1 . . . Robot Analysis 3 | . 2 1 . . Prototype ID Bank 3 | . 3 . . . Branch Access Points 1 | . . . . 1 Unreport Threat 2 | . 1 . . 1 Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 9 | . . . . 9 Scan Component 5 | . . . . 5 Repair 4 | . . . . 4 Recycling Unit Hacks 1 | . 1 . . . Retrieve Components 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 11 | . 10 . . 1 Terminals 11 | . 10 . . 1 Botnet 6 | . 5 . . 1 Operators 1 | . 1 . . . Skim 4 | . 4 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 14 | . 8 1 . 5 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired 1 | . 1 . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired 4 | . . . . 4 Time 134 | . . . . 134 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 9 | . 9 . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -8 ------------ Run | Yrd Mat Min Sub Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Active Infowar (turns) 1760 | . . 134 812 814 Traps 423 | . . . . 423 Seismic 1337 | . . 134 812 391 Robot Analysis Total 3 | . 2 1 . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -8 ------------- Run | Yrd Mat Min Sub Mat Turns Passed 4337 | 44 1250 330 812 1901 Spaces Moved 1886 | 24 651 178 411 622 Core 1 | . . . . 1 Treads 1814 | 24 651 178 411 550 Legs 71 | . . . . 71 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 125 | 160 160 160 160 125 Average Speed 171 | 160 160 160 175 183 Slowest Speed 450 | 160 160 160 240 450 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 43 | 2 97 41 25 54 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 11 | . . 1 10 . Spaces Dug 12 | . 4 8 . . Terrain Destroyed 82 | . 27 26 . 29 Melee 4 | . 4 . . . Projectile 11 | . . . . 11 AOE 67 | . 23 26 . 18 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Total 2572 | 31 757 211 457 1116 Wait 307 | . 28 16 7 256 Move 1882 | 23 650 177 410 622 Hop . | . . . . . Pick Up 33 | . 8 2 5 18 Fast Attach 22 | . 3 1 2 16 Attach 17 | . 3 . 3 11 Detach 3 | . 2 . . 1 Swap 35 | 3 8 5 2 17 Drop 22 | 5 1 1 4 11 Fire 209 | . 39 8 16 146 Melee 35 | . 12 1 8 14 Ram . | . . . . . Kick . | . . . . . Crush 7 | . 3 . . 4 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves -8/Materials (discovered 3 exits: [*Fac] / *Sto x2) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 3) 45 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 316 | -10/Materials | Discovered new exit (range 16) 603 | -10/Materials | Discovered new exit (range 13) 645 | -10/Materials | Derelicts attacked the area 775 | -10/Materials | Discovered new exit (range 10) 1133 | -10/Materials | Discovered new exit (range 5) 1295 | -10/Materials | Entered Mines 1500 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 1504 | -10/Mines | Found Scrap Suit 1527 | -10/Mines | Discovered new exit (range 10) 1619 | -10/Mines | Discovered new exit (range 3) 1625 | -10/Mines | Entered Subcaves 1641 | -10/Subcaves | Learned location of Zion (-6) 1641 | -10/Subcaves | Met a Zionite searching for "candidates" 1679 | -10/Subcaves | Disturbed a concealed Subdweller 1711 | -10/Subcaves | Core integrity fell below 50% 2076 | -10/Subcaves | Core integrity fell below 20% 2100 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2318 | -10/Subcaves | Disturbed a concealed Subdweller 2397 | -10/Subcaves | Discovered new exit (range 13) 2437 | -10/Subcaves | Entered Materials 2437 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2724 | -8/Materials | Build established: Subdweller-Mutant 2883 | -8/Materials | Lost 4 parts (1p2n1u) 3260 | -8/Materials | Destroyed 11 combat bots 3278 | -8/Materials | Build established: Scavenger-Mutant 3413 | -8/Materials | Discovered new exit (range 7) 3505 | -8/Materials | Repaired Battle Rifle 3538 | -8/Materials | Repaired Sub. Machine Gun 3572 | -8/Materials | Repaired Imp. Ion Engine 3658 | -8/Materials | Discovered new exit (range 16) 3820 | -8/Materials | Repaired Trap Scanner 4140 | -8/Materials | Core integrity fell below 50% 4169 | -8/Materials | Identified exit to Storage 4208 | -8/Materials | Lost 5 parts (3n1u1w) 4256 | -8/Materials | Core integrity fell below 20% 4338 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 04291_ U-05 Engineer builds a Wall. 04292_ CVY8TVZVMH1JZ:RCOW3%>31 04293_ U-05 Engineer builds a Wall. 04308_ Particle Charger destroyed. 04308_ Knocked back. 04309_ Acquired 9 matter. 04316_ U-05 Engineer builds a Wall. 04323_ ,EI#ICUIIYDKV0HSBXWIKVX9NN 04323_ Beam Rifle destroyed. 04323_ Knocked back. 04324_ H-61 Shepherd destroyed. 04324_ U-05 Engineer destroyed. 04325_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 04326_ G-47 Trooper destroyed. 04326_ U-05 Engineer destroyed. 04328_ Acquired Aluminum Leg. 04330_ Acquired 4 matter. 04334_ Grenade Launcher destroyed. 04338_ Acquired Carbon-fiber Leg. 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[ ## """ # #??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 800 Evasion (%) 55 Recoil Reduction 4 Salvage Targeting 2 Item Schematics ----------------- None Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked Fabricated ------------ Nothing Repaired ---------- Battle Rifle | 14% | -8/Materials Sub. Machine Gun | 12% | -8/Materials Imp. Ion Engine | 12% | -8/Materials Trap Scanner | 35% | -8/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SiegeClaymoresDissipator Manual? 0 Play Time 00:37:13 Cumulative 265.1 hours Start 2025.12.31 @ 16:40:58 End 2025.12.31 @ 17:10:21 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 198 Rogue 198 Adventurer 0 Explorer 0 Win Type - Total 9 Types 5/1/1/2/0/0/0/0/0/0 Lore% 77 Gallery% 71 Achievement% 58 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: daad7d4e-8f23-4d0d-ab97-be73fb5221fd