Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.05.09 @ 23:10:22 Player: Judas Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (108) 540 Value Destroyed (3735) 3735 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (1381) 1381 TOTAL SCORE: 9856 Bonus ------- High Alert Combat Kills 394 Follower Combat Kills 109 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Friendly Fire -122 Cogmind --------- Core Integrity 0/850 Matter 5/300 Energy 62/100 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -6/Waste Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Flexi-carbon Leg Armored Leg > --- UTILITY (7) ------ High-capacity Storage Unit Enhanced Optical Array Enhanced Optical Array Melee Analysis Suite Melee Analysis Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (12) --- Carbon-fiber Leg Carbon-fiber Leg Armored Leg Armored Leg Armored Leg Enhanced Optical Array Experimental Sensor Array Improved Signal Interpreter Improved Target Analyzer Scatter Rocket Array Scatter Rocket Array Scythe Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Flexi-carbon Leg Armored Leg Armored Leg Armored Leg > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit Gravity Neutralizing Apparatus Enhanced Optical Array Enhanced Optical Array Melee Analysis Suite Melee Analysis Suite > --- WEAPON ----------- Heavy Laser Scatter Rocket Array Scythe > --- INVENTORY -------- Fission Core Light Fission Core Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Armored Leg Armored Leg Armored Leg Enhanced Optical Array Experimental Sensor Array Improved Signal Interpreter Cloak of Protection Scatter Rocket Array Datajack [Rating: 66] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Enhanced Optical Array Protection Hardened Medium Armor Plating Weapon Assault Rifle Energy Gun Beam Rifle Energy Cannon Guided Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Rocket Launcher Special Weapon Enhanced Flamer Slashing Weapon Scythe Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Was Slots Evolved 8 | . . . . . 4 . . 2 2 . Power . | . . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . Utility 5 | . . . . . 1 . . 2 2 . Weapon 1 | . . . . . 1 . . . . . Parts Attached 147 | . 11 5 9 2 2 15 15 20 68 . Power 16 | . 2 1 . . . 2 1 4 6 . Engine 10 | . 1 . . . . . . 3 6 . Core 6 | . 1 1 . . . 2 1 1 . . Reactor . | . . . . . . . . . . . Propulsion 48 | . 3 2 . 2 . 6 7 6 22 . Treads 7 | . . . . . . 1 . 1 5 . Leg 37 | . 3 2 . . . 5 7 3 17 . Wheel 4 | . . . . 2 . . . 2 . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 25 | . 1 2 5 . . 1 2 4 10 . Device 10 | . . . 1 . . 1 2 . 6 . Storage 5 | . . 1 4 . . . . . . . Processor 9 | . 1 1 . . . . . 3 4 . Hackware . | . . . . . . . . . . . Protection 1 | . . . . . . . . 1 . . Artifact . | . . . . . . . . . . . Weapon 58 | . 5 . 4 . 2 6 5 6 30 . Energy Gun 11 | . . . 1 . . 3 1 1 5 . Energy Cannon 1 | . . . 1 . . . . . . . Ballistic Gun 36 | . 5 . 2 . 2 2 3 4 18 . Ballistic Cannon 3 | . . . . . . . 1 . 2 . Launcher 3 | . . . . . . 1 . . 2 . Special Weapon 1 | . . . . . . . . . 1 . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . 2 . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . 1 . . Unidentified Prototypes 10 | . . . 3 . . . 3 . 4 . Parts Lost 55 | . . 1 . . . 6 4 2 40 2 Power 7 | . . . . . . 1 1 . 5 . Propulsion 20 | . . 1 . . . 1 2 2 12 2 Utility 5 | . . . . . . . . . 5 . Weapon 23 | . . . . . . 4 1 . 18 . Highest Loss Streak 9 | . . 1 . . . 3 2 2 9 2 Average Slot Usage (%) 92 | . 93 99 99 100 67 78 95 97 85 86 Engine 2 | . 9 . . . . . . 2 4 . Core 7 | . 4 14 14 14 9 8 8 4 . . Treads 2 | . . . . . . 5 . . 5 . Leg 20 | . 28 27 28 . . 9 33 26 11 26 Wheel 3 | . . . . 28 18 9 . 1 5 . Device 2 | . . . . . . 1 9 3 4 . Storage 16 | . 14 14 27 28 18 18 18 15 13 13 Processor 9 | . 7 14 . . . . . 9 20 26 Protection 1 | . . . . . . . . 6 1 . Energy Gun 2 | . 1 . . . . 6 5 . 2 6 Ballistic Gun 21 | . 26 28 27 28 22 19 19 22 12 13 Naked Turns . | . . . . . . . . . . . Heaviest Build 100 | 10 13 17 73 73 77 79 82 94 100 77 Greatest Support 80 | 20 20 20 20 32 32 45 55 50 80 68 Greatest Overweight (x) 27 | . . 1 3 2 2 5 2 3 27 1 Average Overweight (x) 1 | . . . 1 2 2 2 1 1 2 1 Largest Inventory Capacity 20 | 6 6 8 20 20 20 20 20 20 20 20 Average Capacity 16 | 6 6 7 12 20 20 20 20 20 20 20 Most Carried 20 | 6 6 8 11 11 12 13 20 20 20 16 Average Carried 13 | 6 5 7 9 11 11 12 18 19 16 16 Final Capacity 20 | 6 6 8 20 20 20 20 20 20 20 12 Final Carried 20 | 6 5 8 11 11 12 12 20 20 16 12 Class Distribution -------------------- 34% | Scavenger-Skirmisher 19% | Mutant 15% | Hauler-Skirmisher 14% | Scavenger-Mutant 9% | Hauler-Mutant 6% | Hauler-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Garrison Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Hauler-Skirmisher | -6/Factory Hauler-Mutant | -6/Waste Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Was Matter Collected 3487 | 167 297 206 . . 107 334 459 655 1262 . Remotely . | . . . . . . . . . . . Salvage Created 4634 | 70 335 299 . . 57 402 551 833 2087 . Parts 259 | 2 30 22 . . 4 18 35 47 101 . Haulers Intercepted 2 | . . . . . . . 1 . 1 . Recyclers Shooed 4 | . . . . . . . . . 4 . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Was Combat Hostiles Destroyed 82 | . 9 10 . . 1 9 12 12 29 . Melee 2 | . . . . . . . . . 2 . Guns 73 | . 9 10 . . 1 6 12 12 23 . Cannons 3 | . . . . . . . . . 3 . AOE 4 | . . . . . . 3 . . 1 . Classes Destroyed 15 | 1 4 1 . . 1 . 2 2 4 . Worker 10 | . . 1 . . . . . 2 7 . Builder 3 | . . . . . . . . . 3 . Tunneler 1 | . 1 . . . . . . . . . Hauler 2 | . . . . . . . 1 . 1 . Recycler 6 | 1 1 . . . . . . 1 3 . Operator 1 | . . . . . . . . 1 . . Watcher 2 | . 1 . . . . . . 1 . . Swarmer 14 | . 5 6 . . . . 3 . . . Grunt 49 | . 4 4 . . . 7 4 8 22 . Brawler 1 | . . . . . . . . . 1 . Duelist 1 | . . . . . . . . . 1 . Sentry 10 | . . . . . 1 2 2 2 3 . Specialist 1 | . . . . . . . . . 1 . Hunter 5 | . . . . . . . 3 1 1 . Programmer 2 | . . . . . . . . 1 1 . Best Kill Streak 15 | 1 4 6 . . 1 4 4 5 15 . Combat Bots Only 5 | . 3 5 . . 1 4 4 3 4 . Max Kills in Single Turn 2 | 1 1 2 . . 1 2 2 1 2 . Gunslinging 1 | . . 1 . . . . 1 . 1 . Exploded 2 | . . . . . . 2 . . 1 . Melee 1 | . . . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Was Damage Taken 9473 | . 436 336 . . 54 707 747 965 6149 79 Core 1168 | . 49 78 . . . 84 53 47 813 44 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 79 | 100 . . . 49 . . 75 93 . . Volleys Fired 272 | 3 32 23 . 1 7 26 29 41 110 . Largest 3 | 2 2 2 . 2 3 3 3 3 3 . Hottest 169 | 60 40 40 . 40 65 113 107 109 169 . Shots Fired 670 | 6 64 46 . 2 19 67 80 123 263 . Gun 637 | 6 64 46 . 2 19 65 79 123 233 . Cannon 23 | . . . . . . . 1 . 22 . Launcher 9 | . . . . . . 2 . . 7 . Special 1 | . . . . . . . . . 1 . Kinetic 604 | 3 64 46 . 2 19 60 62 120 228 . Thermal 57 | 3 . . . . . 5 18 3 28 . Explosive 9 | . . . . . . 2 . . 7 . Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 16 | 2 14 6 . . 5 16 13 15 16 . Robot Miss Streak 8 | 1 2 3 . . 2 2 3 6 8 . Penetration Max . | . . . . . . . . . . . Secondary Targets 20 | . 2 4 . . . . 4 4 6 . Max Gunslinging Chain 1 | . 1 1 . . . . 1 1 1 . Shots Hit Robots 501 | 4 40 31 . . 13 52 55 100 206 . Core Hits 285 | 2 17 17 . . 4 21 26 64 134 . Critical Hits 5 | . . . . . . . . 2 3 . Critical Kills 2 | . . . . . . . . 2 . . Critical Parts Destroyed 3 | . . . . . . . . . 3 . Melee Attacks 10 | . . . . . . . . 1 9 . Impact . | . . . . . . . . . . . Slashing 9 | . . . . . . . . . 9 . Piercing . | . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . 1 1 . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 9500 | 51 494 428 . . 161 1020 874 1631 4841 . Guns 8286 | 51 494 416 . . 161 760 867 1631 3906 . Cannons 258 | . . . . . . . 7 . 251 . Explosions 748 | . . . . . . 260 . . 488 . Melee 187 | . . . . . . . . . 187 . Ramming 21 | . . 12 . . . . . . 9 . Kinetic 7794 | 30 494 416 . . 161 697 602 1614 3780 . Thermal 923 | 21 . . . . . 63 272 17 550 . Explosive 575 | . . . . . . 260 . . 315 . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing 187 | . . . . . . . . . 187 . Piercing . | . . . . . . . . . . . Highest Corruption 2 | . . . . . . . . 2 . . Average Corruption 1 | . . . . . . . . 1 . . Corruption Purged . | . . . . . . . . . . . Effects 2 | . . . . . . . . 2 . . Message Errors 1 | . . . . . . . . 1 . . Data Loss (minor) 1 | . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . Projectiles . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Knockbacks 11 | . . . . . . . . . 11 . Impact . | . . . . . . . . . . . Kinetic 11 | . . . . . . . . . 11 . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 10 | . . 6 . . . . . . 4 . Shots . | . . . . . . . . . . . Rammed 3 | . . 2 . . . . . . 1 . Targets Rammed 3 | . . 2 . . . . . . 1 . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 155 | . 16 4 . . 6 135 9 54 155 . Average Temperature 29 | . 8 3 . . 4 39 5 24 33 . Received Heat Transfer 3303 | . 114 156 . . 27 387 180 369 2070 . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 3 | . . . . . . . . . 3 . Heat Transferred 1654 | 50 . . . . . 148 592 37 827 . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Was Peak Influence 733 | 5 319 211 . . 89 394 368 238 733 213 Average Influence 259 | 2 148 97 . . 21 266 203 137 551 201 Maximum Alert Level 3 | . 1 1 . . . 1 1 1 3 1 Low Security (%) 51 | 100 65 97 . 100 100 16 44 79 12 72 Level 1 25 | . 34 2 . . . 83 55 20 1 27 Level 2 20 | . . . . . . . . . 80 . Level 3 1 | . . . . . . . . . 5 . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 24 | . 2 . . . 1 . 3 5 13 . Investigation 4 | . . . . . . . 1 1 2 . Extermination 3 | . . . . . . . . 1 2 . Reinforcement 13 | . 2 . . . . . 2 3 6 . Assault 3 | . . . . . . . . . 3 . Garrison 1 | . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . 1 1 . Haulers Reinforced . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Was Distress Signals 5 | . . . . . . . . 1 4 . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 141 | . 16 10 . . 6 9 18 22 58 2 Peak Tracking Total 7 | . 4 4 . . 4 5 4 3 7 2 Tactical Retreats 5 | . . . . . . . . 1 4 . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Was Traps Triggered 4 | . . . . . . . 1 1 2 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Exploded 1 | . . . . . . . . . 1 . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Was Machines Disabled 3 | . 1 . . . . . . . 2 . Max in Single Turn 2 | . 1 . . . . . . . 2 . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . 1 . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Was Machines Accessed 18 | . 2 1 4 . 2 . . 4 5 . Terminals 10 | . 2 1 . . 1 . . 4 2 . Fabricators 3 | . . . . . . . . . 3 . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . Total Hacks 76 | . 6 2 48 . 4 . . 10 6 . Successful 59 | . 3 . 48 . 2 . . 3 3 . Failed 17 | . 3 2 . . 2 . . 7 3 . Catastrophic 2 | . . . . . . . . . 2 . Database Lockouts . | . . . . . . . . . . . Manual 24 | . 6 2 1 . 3 . . 10 2 . Terminals 23 | . 6 2 . . 3 . . 10 2 . Fabricators 4 | . . . . . . . . . 4 . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . Terminal Hacks 51 | . 1 . 48 . . . . 1 1 . Record 48 | . . . 48 . . . . . . . Robot Analysis 3 | . 1 . . . . . . 1 1 . Fabricator Hacks 2 | . . . . . . . . . 2 . Build 2 | . . . . . . . . . 2 . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . Unlock Access 1 | . . . . . 1 . . . . . Unauthorized Hacks 5 | . 2 . . . 1 . . 2 . . Terminals 5 | . 2 . . . 1 . . 2 . . Assimilate 1 | . . . . . . . . 1 . . Botnet 4 | . 2 . . . 1 . . 1 . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 9 | . 1 1 . . 2 . . 3 2 . Full Trace Events 2 | . . . . . . . . 1 1 . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built 3 | . . . . . . . . . 3 . Matter 219 | . . . . . . . . . 219 . Time 58 | . . . . . . . . . 58 . Total Robot Build Rating 9 | . . . . . . . . . 9 . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Was Used RIF Installer 1 | . . . . . . 1 . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Was Total Allies 5 | . . . . 1 . . . 1 3 . Largest Group 3 | . . . . 1 1 1 . 1 3 . Highest-Rated Group 48 | . . . . 31 31 31 . 26 48 . Highest-Rated Ally 31 | . . . . 31 31 31 . 26 16 . Total Orders . | . . . . . . . . . . . Ally Attacks 44 | . . . . . 11 4 . . 29 . Total Damage 541 | . . . . . 149 44 . . 348 . Kills 3 | . . . . . 1 . . . 2 . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Was Robot Analysis Total 3 | . 1 . . . . . . 1 1 . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Was Turns Passed 6865 | 12 408 990 724 216 97 828 804 1138 1611 37 Spaces Moved 3511 | 3 243 739 460 173 60 283 362 528 635 25 Core 1 | . . . . . . . . . 1 . Treads 115 | . . . . . . 97 . . 18 . Legs 2692 | 3 243 739 460 . . 76 362 426 358 25 Wheels 703 | . . . . 173 60 110 . 102 258 . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 120 | 120 120 120 120 120 120 120 150 120 120 150 Average Speed 142 | 120 120 120 153 120 120 169 157 144 156 150 Slowest Speed 1400 | 120 120 150 210 120 120 270 180 210 1400 150 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 40 | 2 63 97 90 42 8 50 22 10 21 39 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 3 | . . 1 1 1 . . . . . . Known Exits Taken 2 | . . 1 . . 1 . . . . . Unknown Exits Taken 6 | 1 1 . 1 1 . . 1 1 . . Scrap Searched 1 | . . 1 . . . . . . . . Spaces Dug 6 | . . . . . . . . . 6 . Terrain Destroyed 93 | . . . . . . 22 . . 71 . Melee 3 | . . . . . . . . . 3 . Projectile . | . . . . . . . . . . . AOE 90 | . . . . . . 22 . . 68 . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Fac Fac Was Total 4787 | 5 302 796 477 178 69 574 533 806 1022 25 Wait 738 | . 3 17 . 3 . 249 107 199 160 . Move 3503 | 2 242 738 459 172 60 282 361 527 635 25 Hop . | . . . . . . . . . . . Pick Up 41 | . 2 5 4 . . 1 10 5 14 . Fast Attach 55 | . 2 2 4 . 1 6 7 10 23 . Attach 32 | . . . 1 . . 4 . 3 24 . Detach 5 | . . . . . . 1 1 . 3 . Swap 60 | . 9 3 4 2 1 5 8 7 21 . Drop 60 | . 12 6 5 . . . 10 13 14 . Fire 272 | 3 32 23 . 1 7 26 29 41 110 . Melee 10 | . . . . . . . . 1 9 . Ram . | . . . . . . . . . . . Kick 3 | . . 2 . . . . . . 1 . Crush . | . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . . 8 . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines -8/Materials -8/Garrison (discovered 2 exits: [*Mat x2]) -8/Materials -7/Factory -6/Factory -6/Waste History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 1) 13 | -11/Scrapyard | Entered Materials 358 | -10/Materials | Discovered new exit (range 5) 421 | -10/Materials | Entered Mines 436 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 542 | -10/Mines | Learned location of Zion (-7) 583 | -10/Mines | Build established: Scavenger-Mutant 589 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 593 | -10/Mines | Found Prototype Device 613 | -10/Mines | Found a hidden stash of uninstalled traps 718 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 760 | -10/Mines | Discovered new exit (range 7) 796 | -10/Mines | Core integrity fell below 50% 1021 | -10/Mines | Discovered new exit (range 5) 1025 | -10/Mines | Identified exit to Materials 1314 | -10/Mines | Build established: Mutant 1405 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1405 | -10/Mines | Discovered new exit (range 5) 1410 | -10/Mines | Identified exit to Exiles 1411 | -10/Mines | Entered Exiles 1460 | -10/Exiles | Met 8R-AWN 1484 | -10/Exiles | Met EX-HEX 1529 | -10/Exiles | Met EX-BIN 1546 | -10/Exiles | Aligned with FarCom system 1547 | -10/Exiles | Given EX-Vault access code 1619 | -10/Exiles | Opened EX-Vault 1630 | -10/Exiles | Found Prototype Energy Cannon 1630 | -10/Exiles | Identified Gui. Plasma Cannon 1636 | -10/Exiles | Found Prototype Energy Gun 1636 | -10/Exiles | Identified AWS/Thermal 1639 | -10/Exiles | Found Prototype Device 1640 | -10/Exiles | Identified Cloak of Protection 1689 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1733 | -10/Exiles | Met EX-DEC 1795 | -10/Exiles | Visited The Gauntlet 2110 | -10/Exiles | Discovered new exit (range 14) 2135 | -10/Exiles | Left Exiles lab with Cloak of Protection 2135 | -10/Exiles | Entered Mines 2338 | -9/Mines | Discovered new exit (range 3) 2340 | -9/Mines | Received a Mining Laser from a helpful Derelict 2351 | -9/Mines | Entered Materials 2351 | -8/Materials | Accompanied by 1 ally 2351 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 2367 | -8/Materials | Build established: Hauler-Mutant 2389 | -8/Materials | Garrison activated, responded to threat 2448 | -8/Materials | Identified exit to Garrison 2448 | -8/Materials | Entered Garrison 2448 | -8/Garrison | Accompanied by 1 ally 2504 | -8/Garrison | Triggered checkpoint 2612 | -8/Garrison | Lost 3 parts (1n2w) 2626 | -8/Garrison | Triggered checkpoint 2751 | -8/Garrison | Discovered new exit (range 9) 2962 | -8/Garrison | Build established: Scavenger-Skirmisher 3243 | -8/Garrison | Discovered new exit (range 12) 3270 | -8/Garrison | Installed Relay Interface Framework 3276 | -8/Garrison | Entered Materials 3954 | -8/Materials | Identified Exp. Sensor Array 4071 | -8/Materials | Discovered new exit (range 6) 4080 | -8/Materials | Entered Factory 4080 | -7/Factory | Evolved 2 slots: Utility x2 5048 | -7/Factory | P-60 Hacker assimilated allied Administrator 4a 5200 | -7/Factory | Discovered new exit (range 2) 5218 | -7/Factory | Entered another Factory area 5218 | -6/Factory | Evolved 2 slots: Utility x2 5415 | -6/Factory | Fabricated G-47 Trooper (x3) 5424 | -6/Factory | Local fabrication network quarantined 5517 | -6/Factory | Build established: Hauler-Tank 5568 | -6/Factory | First assault squad dispatched 5757 | -6/Factory | Lost 9 parts (1p3n2u3w) 5834 | -6/Factory | Lost 5 parts (1u4w) 6126 | -6/Factory | Core integrity fell below 50% 6156 | -6/Factory | Lost 8 parts (4n1u3w) 6277 | -6/Factory | Core integrity fell below 20% 6309 | -6/Factory | Lost 9 parts (2p3n4w) 6445 | -6/Factory | Lost 4 parts (1p3w) 6508 | -6/Factory | Found Prototype Launcher 6508 | -6/Factory | Identified Scatter Rocket Array 6511 | -6/Factory | Found Scatter Rocket Array 6790 | -6/Factory | Build established: Hauler-Skirmisher 6829 | -6/Factory | Sucked down chute 6829 | -6/Factory | Entered Waste 6853 | -6/Waste | Spotted C-40 Crusher 6859 | -6/Waste | Spotted C-40 Crusher 6863 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6866 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6866 | -6/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- 06674_ Acquired Flexi-carbon Leg. 06689_ Connecting with Terminal... 06705_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 06710_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F008. 06713_ K-01 Serf cleans the Terminal. 06721_ Connecting with Fabricator... 06742_ Acquired Imp. Target Analyzer. 06802_ ALERT: Rogue bot located, Programmers report to Factory Zone 6H. 06829_ Triggered Chute Trap. 06829_ A hatch slides open and sucks a vortex of air into the floor. LOCATION=UNKNOWN GOAL=ESCAPE 06829_ Receiving FarCom transmissions... 06863_ Arm. Leg crushed. 06863_ Imp. Spread Laser crushed. 06863_ Imp. Heavy Machine Gun crushed. 06866_ Arm. Leg crushed. 06866_ Hcp. Storage Unit crushed. 06866_ Hvy. Machine Gun crushed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????######????????####?????????????????? | | ??????????????# #???????? #?????????????????? | | ############??# #???????? #?????????????????? | | # #??# #??????? #?????????????????? | | # #??# #??????? #???????????#?????? | | # #### ######## = ######## #?????? | | # #?????? | | # ! CC #?????? | | # = ] CC[ #?????? | | # [[/@= #?????? | | # #### = ######## ######## #?????? | | # #??# #??????? #?????????????????? | | # #??# #???????? #?????????????????? | | ############??# #????????? #?????????????????? | | ??????????????# #?????????? #?????????????????? | | ?????????????? ??????????? ?????????????????? | | ????????????? ??????????? ????????????????? | | ????????????# ?????????? ???????????????? | | ????????????# ?????????? ??????????????? | | ????????????### #####??????????##?????????????? | | ??????????????# #?????????????????????????????? | | ??????????????# #?????????????????????????????? | | ??????????????# #?????????????????????????????? | | ??????????????# #?????????????????????????????? | | ?????????????? #?????????????????????????????? | | ?????????????? #?????????????????????????????? | | ?????????????? #?????????????????????????????? | | ?????????????? ??????????????????????????????? | | ???????????????? ??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 85 Cloak Strength 5 Additional Mass Support 12 Armor Coverage 225 Resistance: EX 25 Evasion (%) 40 Targeting Accuracy 8 Melee Accuracy 10 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ G-47 Trooper | x3 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PointExplosivePropulsion Manual? 0 Play Time 01:11:19 Cumulative 59.9 hours Start 2020.05.09 @ 21:57:27 End 2020.05.09 @ 23:10:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 105 Rogue 105 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 31 Gallery% 43 Achievement% 32 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4fe0d897-93b2-4c53-9d62-c499c876fb06