Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.26 @ 15:25:21 Player: ILikeMonsters1890 Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (29) 5800 Robots Destroyed (145) 725 Value Destroyed (4927) 4927 Prototype IDs (57) 1140 Alien Tech Used (3) 600 Bonus (4829) 4829 TOTAL SCORE: 22521 Bonus ------- High Alert Combat Kills 166 Follower Combat Kills 60 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Win 3000 Friendly Fire -297 Cogmind --------- Core Integrity 1600/1600 Matter 270/300 Energy 427/450 System Corruption 0% Temperature Cool (18) Movement Flying (20) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Cold Fusion Reactor Quantum Reactor > --- PROPULSION (8) --- Nuclear Pulse Array Electron Diverter Electron Diverter Improved Diametric Drive Improved Diametric Drive Impulse Thruster Array > --- UTILITY (14) ----- Experimental Cooling System Medium Storage Unit Advanced Weight Redist. System Spectral Analyzer Advanced Sensor Array Experimental Signal Interpreter Advanced Terrain Scanner Experimental Terrain Scan Processor Improved Transmission Jammer Experimental ECM Suite Improved Reaction Control System Experimental Core Shielding Improved Light Armor Plating Graphene Brace > --- WEAPON (2) ------- Cooled Pulse Rifle > --- INVENTORY (10) --- Light Particle Reactor Micro Antimatter Reactor Impulse Thruster Q-thruster Improved Sensor Array Stasis Canceller Improved Thermal Shield Transdimensional Reconstructor Enhanced Nova Cannon Fusion Bomb Launcher Peak State ------------ > --- POWER ------------ Cold Fusion Reactor Quantum Reactor > --- PROPULSION ------- Nuclear Pulse Array Electron Diverter Electron Diverter Improved Diametric Drive Improved Diametric Drive Impulse Thruster Array > --- UTILITY ---------- Experimental Cooling System Medium Storage Unit Advanced Weight Redist. System Spectral Analyzer Advanced Sensor Array Experimental Signal Interpreter Advanced Terrain Scanner Experimental Terrain Scan Processor Improved Transmission Jammer Experimental ECM Suite Improved Reaction Control System Experimental Core Shielding Improved Light Armor Plating Graphene Brace > --- WEAPON ----------- Cooled Pulse Rifle Compact Linear Accelerator > --- INVENTORY -------- Light Particle Reactor Micro Antimatter Reactor Impulse Thruster Improved Sensor Array Stasis Canceller Improved Thermal Shield Transdimensional Reconstructor Fusion Bomb Launcher [Rating: 184] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Makeshift Hover Unit Flight Unit Improved Diametric Drive Utility Scrap Shield Device Advanced Sensor Array Storage Medium Storage Unit Processor Advanced Visual Processing Unit Protection Scrap Shield Weapon Subdweller Machine Gun Energy Gun Subdweller Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Subdweller Machine Gun Ballistic Cannon Compact Linear Accelerator Launcher Mini Grenade Launcher Special Weapon Improved Remote Datajack Slashing Weapon Greatsword Piercing Weapon Lance Build | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Slots Evolved 18 | . . . 4 . 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . . 2 2 Power 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Propulsion 6 | . . . 2 . 1 . . . . . . . . . . . . . . 1 . . . . 1 . . . 1 Utility 11 | . . . 2 . 1 . . . . 1 . . . . 2 . . . . 1 . . . . 1 . . 2 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 273 | 3 10 33 30 16 30 . . 2 5 24 3 6 13 2 20 2 2 14 1 7 1 2 8 . 14 7 2 7 9 Power 28 | 1 1 4 2 . 2 . . . . 4 . 1 1 . 2 . . . . 2 . . 2 . 4 . . 1 1 Engine 16 | 1 1 4 2 . 2 . . . . 3 . . . . . . . . . 1 . . 1 . 1 . . . . Core 4 | . . . . . . . . . . 1 . 1 1 . . . . . . 1 . . . . . . . . . Reactor 8 | . . . . . . . . . . . . . . . 2 . . . . . . . 1 . 3 . . 1 1 Propulsion 77 | . 3 9 12 2 11 . . . 2 9 2 2 2 . 8 . . 2 . 2 . . . . 4 1 1 4 1 Treads 3 | . . 1 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . Leg 48 | . 3 7 11 2 11 . . . 2 9 1 1 1 . . . . . . . . . . . . . . . . Wheel 2 | . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Hover 3 | . . . . . . . . . . . . . 1 . 2 . . . . . . . . . . . . . . Flight 21 | . . . . . . . . . . . . . . . 6 . . 2 . 2 . . . . 4 1 1 4 1 Utility 86 | 1 2 8 6 3 6 . . . 1 7 1 1 8 2 9 1 1 7 . 3 . 1 5 . 2 5 . 2 4 Device 42 | 1 1 3 . 3 3 . . . . 5 1 . 2 1 5 1 1 4 . 1 . 1 1 . 1 2 . 1 4 Storage 7 | . 1 2 1 . . . . . . . . . . . . . . . . . . . 2 . . 1 . . . Processor 10 | . . . 2 . . . . . . 2 . . 5 . . . . 1 . . . . . . . . . . . Hackware . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Protection 27 | . . 3 3 . 3 . . . 1 . . 1 1 1 4 . . 2 . 2 . . 2 . 1 2 . 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 82 | 1 4 12 10 11 11 . . 2 2 4 . 2 2 . 1 1 1 5 1 . 1 1 1 . 4 1 1 . 3 Energy Gun 28 | . . 3 9 3 3 . . . . 1 . . . . . 1 1 3 1 . . 1 1 . . . 1 . . Energy Cannon 21 | . . 1 . 7 6 . . 2 1 2 . . . . . . . 1 . . . . . . . 1 . . . Ballistic Gun 13 | 1 3 7 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Launcher 14 | . 1 1 . . 2 . . . 1 1 . 1 . . 1 . . . . . . . . . 4 . . . 2 Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . . . . 1 2 . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 33 | . . . 2 4 1 . . . . 1 . . 4 . 3 . 1 5 . 1 . 1 5 . 1 1 1 1 1 Parts Lost 47 | . 1 . 8 . . . . . 3 19 . 2 . 5 1 1 . . . . . . . . 5 . . 2 . Power 5 | . 1 . . . . . . . . 3 . . . . . . . . . . . . . . . . . 1 . Propulsion 23 | . . . 5 . . . . . 2 8 . 1 . 4 1 . . . . . . . . . 2 . . . . Utility 16 | . . . 2 . . . . . 1 6 . 1 . 1 . 1 . . . . . . . . 3 . . 1 . Weapon 3 | . . . 1 . . . . . . 2 . . . . . . . . . . . . . . . . . . . Highest Loss Streak 16 | . 1 . 3 . . . . . 3 16 . 2 . 3 1 1 . . . . . . . . 3 . . 1 . To Critical Strikes 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 87 | . 99 85 95 99 96 92 92 78 91 96 26 41 88 71 55 82 81 84 88 83 85 84 86 90 87 84 86 83 85 Engine 9 | . 14 14 9 9 7 7 7 7 7 6 . . . . . . . 2 5 3 . . 2 5 3 . . . . Core 1 | . . . . . . . . . . 5 . 1 12 7 . . . . . 1 5 5 2 . . . . . . Reactor 1 | . . . . . . . . . . . . . . . 2 5 5 5 5 5 5 5 5 5 4 9 9 8 7 Leg 23 | . 28 27 28 36 38 38 38 38 37 31 1 2 11 10 2 . . . . . . . . . . . . . . Flight 4 | . . . . . . . . . . . . . . . 6 29 28 27 27 25 25 25 25 25 26 22 22 22 23 Device 7 | . 13 . 9 8 9 7 7 7 7 17 1 2 5 6 7 17 16 16 16 18 20 19 20 20 20 23 22 20 27 Storage 3 | . 14 . 8 9 7 7 7 7 7 5 . . . . . . . . . . . . . . . 2 4 4 3 Processor 6 | . . . 11 9 7 7 7 7 7 10 20 20 20 20 17 17 16 19 22 19 15 15 15 15 13 13 13 12 11 Protection 10 | . . 13 5 9 8 7 7 7 7 2 . 1 12 12 8 11 11 10 11 10 15 15 14 15 12 8 9 10 7 Energy Gun 5 | . . 8 14 5 . . . . . . . . . . . . . 1 . . . . 2 5 4 4 4 4 3 Energy Cannon 2 | . . . . 12 14 15 15 2 14 12 . . . . . . . . . . . . . . . . . . . Ballistic Gun 10 | . 27 19 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 59 | 12 18 35 44 39 54 54 54 54 54 56 1 12 25 27 25 25 24 30 27 37 35 35 35 35 41 52 51 56 59 Greatest Support 100 | 20 20 25 49 54 87 85 85 85 85 100 3 12 12 35 25 25 25 28 28 37 37 37 37 37 51 53 53 53 59 Greatest Overweight (x) 3 | . . 3 2 . . . . . . . . . 2 2 . . . 1 . . . . . . . . . 1 . Average Overweight (x) . | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 Average Capacity 6 | 8 9 5 9 10 10 10 10 10 10 9 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 7 10 10 10 Most Carried 10 | 7 10 10 10 10 10 10 10 10 10 10 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 9 10 Average Carried 6 | 4 9 5 8 9 9 10 10 10 9 8 5 4 4 5 4 4 4 4 4 4 5 4 4 5 4 7 10 8 8 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 10 10 10 10 Final Carried 10 | 7 10 10 10 10 10 10 10 10 7 5 5 5 5 5 5 4 5 5 5 5 5 5 5 5 5 10 10 8 10 Class Distribution -------------------- 40% | Subdweller-Mutant 19% | Mutant 15% | Scavenger-Mutant 14% | Scout 4% | Derelict-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Subdweller-Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Mutant | -8/Storage Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Derelict-Mutant | -6/Zion Derelict-Assassin | -5/Proximity Caves Scout | -5/Factory Scout | -5/Upper Caves Scout | -5/Upper Caves Scout | -5/Warlord Scout | -4/Proximity Caves Scout | -4/Factory Scout | -4/Upper Caves Scout | -4/Upper Caves Scout | -4/Zhirov Scout | -3/Proximity Caves Scout | -3/Research Scout | -3/Quarantine Scout | -3/Section 7 Scout | -2/Research Infiltrator-Scout | -1/Access Resources | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ----------- Run | Yrd Mat Sub Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Matter Collected 3819 | 306 250 479 405 160 441 . 5 . 104 210 30 125 80 75 9 . 208 143 44 . 80 . 120 . 147 13 . 230 155 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 5320 | 195 412 232 1004 184 966 131 . . 379 706 . 299 . 145 . . . . . . . . 225 . 220 . . . 222 Parts 278 | 16 34 16 40 11 58 3 . . 18 36 . 9 . 5 . . . . . . . . . . 14 . . . 18 Haulers Intercepted 6 | . 1 . 1 . 3 . . . . 1 . . . . . . . . . . . . . . . . . . . Recyclers Shooed 8 | 1 1 . 3 2 1 . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 55 | . . 21 . . . 3 . . 18 . . 6 . 5 . . 2 . . . . . . . . . . . . Prevented 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Kills | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Combat Hostiles Destroyed 112 | . 9 7 17 3 21 3 . . 12 12 . 5 . 1 . . . . . . . . . . 11 . . . 11 Melee 2 | . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . Guns 33 | . 7 7 17 2 . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 27 | . . . . 1 8 3 . . 7 8 . . . . . . . . . . . . . . . . . . . AOE 49 | . 2 . . . 12 . . . 5 4 . 4 . . . . . . . . . . . . 11 . . . 11 Classes Destroyed 16 | 2 5 3 2 . 3 . . . 1 . . . . . . . . . . . . . . . . . . . . Worker 5 | . 3 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Builder 4 | . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . 1 Tunneler 7 | 5 . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Hauler 6 | . 1 . 1 . 3 . . . . 1 . . . . . . . . . . . . . . . . . . . Recycler 5 | 1 . . 1 2 1 . . . . . . . . . . . . . . . . . . . . . . . . Drone 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Turret 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 4 | . 1 . 1 . . . . . . 2 . . . . . . . . . . . . . . . . . . . Swarmer 46 | . 3 2 . 2 7 1 . . 2 3 . 4 . . . . . . . . . . . . 11 . . . 11 Grunt 37 | . 6 . 11 . 7 1 . . 3 8 . 1 . . . . . . . . . . . . . . . . . Brawler 4 | . . . 2 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . Duelist 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Sentry 10 | . . 1 3 1 2 1 . . 1 . . . . 1 . . . . . . . . . . . . . . . Hunter 3 | . . . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . Programmer 5 | . . . . . 3 . . . 1 1 . . . . . . . . . . . . . . . . . . . Subdweller 4 | . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . Packrat 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Wizard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 14 | 4 6 2 5 2 14 3 . . 6 5 . 4 . 1 . . . . . . . . . . 5 . . . 12 Combat Bots Only 11 | . 3 1 3 2 11 3 . . 6 4 . 4 . 1 . . . . . . . . . . 5 . . . 11 Max Kills in Single Turn 5 | 1 5 1 1 1 5 1 . . 3 2 . 2 . 1 . . . . . . . . . . 2 . . . 5 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . 2 . . . 4 . . . 3 2 . 2 . . . . . . . . . . . . 2 . . . 5 Melee 1 | . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Sub Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Hostile Shots Fired 971 | . 50 27 106 5 159 41 . . 46 209 12 31 . 23 10 5 1 4 5 25 4 . . 10 113 16 25 24 20 Missed 398 | . 11 7 25 3 64 21 . . 15 69 5 11 . 6 6 3 . 4 2 17 2 . . 7 68 8 16 13 15 Damage Taken 10290 | . 481 631 1418 24 1329 198 . . 417 2533 128 330 . 380 188 40 12 . 84 163 43 . . 65 1011 309 113 237 156 Core 1441 | . 86 130 184 14 92 5 . . 5 525 128 73 . 18 34 14 . . 17 12 . . . . 50 42 . 12 . Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Redirected to Shielding 62 | . . . . . . . . . . . . . . 7 . 6 . . 6 4 . . . . 31 . . 8 . Regen/Repaired (Parts) 138 | . 12 . 126 . . . . . . . . . . . . . . . . . . . . . . . . . . Core Remaining (%) 75 | 100 . 13 . 64 . . . . 85 . . . . 12 . . . . 93 . . . . 98 . . 92 99 100 Volleys Fired 479 | 19 44 124 74 15 54 5 . . 14 42 . 7 . . . 1 1 4 2 . . 1 6 4 28 9 7 2 16 Largest 2 | 2 2 2 2 2 2 2 . . 2 2 . 1 . . . 1 1 1 1 . . 1 1 1 1 1 1 1 1 Hottest 160 | 40 40 90 160 150 150 150 . . 150 150 . 30 . . . 60 60 60 60 . . 60 20 60 60 60 60 60 60 Shots Fired 747 | 38 87 157 146 25 94 10 . . 24 77 . 7 . . . 1 1 4 2 . . 1 6 4 28 10 7 2 16 Gun 502 | 38 86 157 146 7 2 . . . . . . . . . . 1 1 4 2 . . 1 6 4 17 10 7 2 11 Cannon 196 | . . . . 18 78 10 . . 20 70 . . . . . . . . . . . . . . . . . . . Launcher 49 | . 1 . . . 14 . . . 4 7 . 7 . . . . . . . . . . . . 11 . . . 5 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 249 | 38 86 74 51 . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 449 | . . 83 95 25 80 10 . . 20 70 . . . . . 1 1 4 2 . . 1 6 4 17 10 7 2 11 Explosive 49 | . 1 . . . 14 . . . 4 7 . 7 . . . . . . . . . . . . 11 . . . 5 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 16 | 5 8 6 16 2 9 10 . . 7 11 . 1 . . . . . . . . . . 7 . 8 . . . 1 Robot Miss Streak 7 | 3 3 3 4 1 7 1 . . 2 3 . 4 . . . . . . . . . . . . 1 . . . 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 381 | 22 57 42 99 8 54 7 . . 14 45 . 12 . 6 . . . . . . . . 6 . 8 . . . 1 Core Hits 276 | 11 24 14 54 5 46 4 . . 28 32 . 9 . 3 . . . . . . . . 6 . 23 . . . 17 Critical Kills 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 9 | . 1 1 3 . 1 . . . . . . 2 . 1 . . . . . . . . . . . . . . . Burn 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Destroy 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Sever 3 | . . . . . . . . . . . . 2 . 1 . . . . . . . . . . . . . . . Melee Attacks 35 | . . . . . . . . . . . . 12 . 8 . . . 15 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 20 | . . . . . . . . . . . . 12 . 8 . . . . . . . . . . . . . . . Piercing 15 | . . . . . . . . . . . . . . . . . . 15 . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 13523 | 244 767 849 2005 193 2609 177 6 . 1014 1783 . 915 . 393 . . . . . . . . 114 . 974 . . . 1480 Guns 3787 | 244 600 849 1932 48 . . . . . . . . . . . . . . . . . . 114 . . . . . . Cannons 3057 | . . . . 144 1274 177 . . 281 1181 . . . . . . . . . . . . . . . . . . . Explosions 5634 | . 167 . . . 1300 . . . 733 572 . 408 . . . . . . . . . . . . 974 . . . 1480 Melee 900 | . . . . . . . . . . . . 507 . 393 . . . . . . . . . . . . . . . Ramming 145 | . . . 73 1 35 . 6 . . 30 . . . . . . . . . . . . . . . . . . . Kinetic 2055 | 244 600 698 513 . . . . . . . . . . . . . . . . . . . . . . . . . . Thermal 4837 | . . 151 1419 192 1274 177 . . 281 1181 . . . . . . . . . . . . 114 . . . . . 48 Explosive 5586 | . 167 . . . 1300 . . . 733 572 . 408 . . . . . . . . . . . . 974 . . . 1432 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 900 | . . . . . . . . . . . . 507 . 393 . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 2 | . . . 1 1 1 1 1 1 1 1 1 1 1 . 1 1 1 1 . . . . . . 1 1 2 . . Average Corruption 1 | . . . 1 1 1 1 1 1 1 1 1 1 1 . 1 1 1 1 . . . . . . 1 1 1 . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 10 Effects 48 | . . . 14 2 8 1 2 . 1 3 . 1 1 . . 1 4 2 . . . . . . . 6 2 . . Message Errors 16 | . . . 3 1 3 . 1 . . 2 . 1 . . . 1 . . . . . . . . . 2 2 . . Matter Fused 9 | . . . 1 . 2 1 . . 1 . . . . . . . 1 1 . . . . . . . 2 . . . Heat Flow Errors 5 | . . . . 1 1 . . . . . . . . . . . 1 1 . . . . . . . 1 . . . Energy Discharges 4 | . . . 3 . . . . . . . . . . . . . 1 . . . . . . . . . . . . Parts Rejected 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 6 | . . . 3 . . . 1 . . . . . 1 . . . 1 . . . . . . . . . . . . Misfires 5 | . . . 2 . 2 . . . . . . . . . . . . . . . . . . . . 1 . . . Alerts 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Weapon Failures 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Overload Shots 56 | . . . . . 2 . . . . . . . . . . 1 1 4 2 . . 1 . 4 13 9 7 2 10 Overflow Damage 282 | . 28 . 1 4 12 . . . . 7 . 169 . . . . . . . . . . . . 19 . . . 42 Projectiles 16 | . . . . 4 12 . . . . . . . . . . . . . . . . . . . . . . . . Explosions 126 | . 28 . . . . . . . . 7 . 30 . . . . . . . . . . . . 19 . . . 42 Melee 140 | . . . 1 . . . . . . . . 139 . . . . . . . . . . . . . . . . . Knockbacks 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Impact 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 129 | . . . . . 75 . . . . . . 23 . . . . . . . . . . . . . . . . 31 Shots 4 | . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . 1 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 26 | . . . 16 1 5 . 1 . . 3 . . . . . . . . . . . . . . . . . . . Kicked 26 | . . . 16 1 5 . 1 . . 3 . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 252 | . 18 . 231 215 252 120 . . 48 19 . . . . . 10 170 199 . . . . . . . 33 . . . Average Temperature 43 | . 8 . 56 36 33 62 . . 18 9 . . . . . 5 75 100 . . . . . . . 33 . . . Received Heat Transfer 2159 | . 261 42 666 9 141 51 . . 78 520 18 48 . 69 18 18 . . 18 45 9 . . 12 106 21 . 9 . Effects 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 21 | . . 1 8 . 7 . . . . 5 . . . . . . . . . . . . . . . . . . . Heat Transferred 8153 | . . 175 3328 309 1776 259 . . 407 1739 . . . . . . . . . . . . 110 . . . . . 50 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Peak Influence 989 | 30 242 . 260 284 505 . . . . 402 . . . . 160 . . . . 693 . . . . 989 562 327 304 786 Initial 477 | . 19 . 69 52 50 . . . . 306 . . . . . . . . . 318 . . . . 200 477 226 183 182 Average 237 | 16 115 . 140 171 217 . . . . 246 . . . . 35 . . . . 439 . . . . 546 448 262 152 634 Maximum Alert Level 3 | . 1 . 1 1 2 . . . . 2 . . . . . . . . . 2 . . . . 3 2 1 1 3 Low Security (%) 49 | 100 86 . 68 69 47 . . . . 31 . . . . 100 . . . . . . . . . . . . 77 1 Level 1 31 | . 13 . 31 30 32 . . . . 66 . . . . . . . . . 58 . . . . 45 23 100 22 5 Level 2 14 | . . . . . 19 . . . . 2 . . . . . . . . . 41 . . . . 19 76 . . 59 Level 3 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 35 . . . 33 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 38 | . . . 2 . 6 . . . . 6 . . . . 3 . . . . 4 . . . 1 3 3 3 5 2 Investigation 18 | . . . . . 2 . . . . 1 . . . . 3 . . . . 2 . . . 1 2 2 2 2 1 Extermination 7 | . . . . . 3 . . . . 1 . . . . . . . . . . . . . . 1 1 . . 1 Reinforcement 12 | . . . 2 . 1 . . . . 3 . . . . . . . . . 2 . . . . . . 1 3 . Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . 1 Construction Impeded 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Sub Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Distress Signals 21 | . 1 . 2 2 . . . . 1 1 . . . . 1 . . . . 2 . . . 1 3 2 . 5 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 356 | . 18 30 27 5 24 6 . . 13 22 8 8 . 2 16 7 2 2 6 27 2 . . 8 46 16 12 20 29 Peak Tracking Total 15 | . 5 4 5 4 8 3 . . 6 6 9 4 . 1 8 7 5 4 2 15 4 . . 7 15 7 12 12 8 Tactical Retreats 51 | . 3 2 1 2 . 2 . . . 2 3 3 . 1 2 1 1 . 2 3 2 . . 2 6 4 1 3 5 Traps | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Traps Triggered 5 | . . 1 . . 1 . . . . . . . . . 1 . . . . . . . . . . 1 . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . Reused 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 11 | . . . . . . . . . . . . . . . . 1 . 8 . 1 . . . 1 . . . . . Machines | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ---------- Run | Yrd Mat Sub Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Machines Disabled 12 | . . 1 . 6 1 . . . . . . . . . . . . 1 . . . 1 . . . . . . 2 Max in Single Turn 1 | . . 1 . 1 1 . . . . . . . . . . . . 1 . . . 1 . . . . . . 1 Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Sub Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Machines Accessed 107 | . 4 1 7 3 10 . . 4 1 5 . . . . 8 1 2 1 . 8 . 1 6 1 9 13 5 4 13 Terminals 69 | . 3 . 3 3 5 . . . 1 2 . . . . 7 . . . . 7 . . . 1 6 11 5 4 11 Fabricators 4 | . . . . . 1 . . . . . . . . . 1 . . . . . . . . . 2 . . . . Repair Stations 4 | . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . Recycling Units 7 | . . . 2 . 2 . . . . 1 . . . . . . . . . . . . . . 1 . . . 1 Scanalyzers 2 | . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . . 1 . . 1 Total Hacks 270 | . 13 2 25 5 24 . . 28 1 13 . . . . 24 1 6 1 . 26 . 1 19 3 14 23 9 9 23 Successful 135 | . 8 2 17 2 3 . . 28 1 5 . . . . 9 1 6 1 . 11 . 1 19 3 2 7 1 1 7 Failed 134 | . 5 . 8 2 21 . . . . 8 . . . . 15 . . . . 15 . . . . 12 16 8 8 16 Catastrophic 43 | . 1 . . 1 8 . . . . 3 . . . . 6 . . . . 2 . . . . 5 5 3 2 7 Database Lockouts 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Manual 64 | . 3 . 10 3 14 . . . . 4 . . . . 8 . . 1 . 9 . . . . 1 8 . 1 2 Terminals 168 | . 11 . 14 5 16 . . . 1 5 . . . . 20 . . . . 23 . . . 3 10 21 9 9 21 Fabricators 8 | . . . . . 1 . . . . . . . . . 4 . . . . . . . . . 3 . . . . Repair Stations 11 | . 2 . 5 . 3 . . . . . . . . . . . . . . . . . . . . 1 . . . Recycling Units 11 | . . . 4 . 3 . . . . 2 . . . . . . . . . . . . . . 1 . . . 1 Scanalyzers 7 | . . . 2 . . . . . . 5 . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . 1 . . . . 1 . . . . . . . . . 3 . . . . . 1 . . 1 Terminal Hacks 107 | . 6 2 8 2 1 . . 28 1 . . . . . 6 1 6 1 . 7 . 1 19 3 1 6 1 1 6 Record 35 | . . 2 . . . . . 11 1 . . . . . . . 5 . . . . 1 7 3 . 1 . . 4 Part Schematic 15 | . . . . . . . . 11 . . . . . . . . . . . . . . 4 . . . . . . Robot Schematic 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Robot Analysis 11 | . 2 . 4 1 . . . . . . . . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 12 | . . . 1 . . . . 3 . . . . . . 2 . . . . 2 . . 4 . . . . . . Open Door 4 | . . . . 1 . . . . . . . . . . . 1 1 1 . . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Level Access Points 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Branch Access Points 5 | . 1 . 1 . . . . . . . . . . . 1 . . . . 1 . . . . . 1 . . . Alert Level 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . Unreport Threat 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Locate Traps 5 | . 1 . . . 1 . . . . . . . . . . . . . . 2 . . . . . 1 . . . Reprogram Traps 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Hauler Manifests 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 9 | . 1 . 1 . . . . . . . . . . . 1 . . . . 1 . . . . . 2 1 . 2 Fabricator Hacks 3 | . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . . Network Status 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . Load Schematic 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Repair Station Hacks 7 | . 2 . 4 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Scan Component 4 | . 1 . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Repair 3 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . . Retrieve Components 3 | . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . . Scanalyzer 5 | . . . 1 . . . . . . 4 . . . . . . . . . . . . . . . . . . . Insert Component 3 | . . . 1 . . . . . . 2 . . . . . . . . . . . . . . . . . . . Analyze 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Unauthorized Hacks 9 | . . . 2 . 1 . . . . . . . . . 1 . . . . 3 . . . . . 1 . . 1 Terminals 8 | . . . 2 . . . . . . . . . . . 1 . . . . 3 . . . . . 1 . . 1 Assimilate 4 | . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . 1 Botnet 3 | . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . Operators 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Reject 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 87 | . 4 . 6 2 10 . . . . 5 . . . . 8 . . . . 8 . . . 1 9 12 5 4 13 Full Trace Events 18 | . . . . . 2 . . . . 1 . . . . 3 . . . . 2 . . . 1 2 2 2 2 1 Feedback Events 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . Corruption 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . . . . . . . . 11 . 2 . . . . . . . . . . . . 4 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 3 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Time 90 | . 26 . 64 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . . . 9 . . . . . . 1 . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------------ Run | Yrd Mat Sub Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Sub Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Total Allies 4 | . . . . . . . . . . . . . . . 1 . 2 . . . . . . . . . . . 1 Largest Group 2 | . . . . . . . . . . . . . . . 1 . 2 . . . . . . . . . . . 1 Highest-Rated Group 51 | . . . . . . . . . . . . . . . 26 . 51 . . . . . . . . . . . 45 Highest-Rated Ally 45 | . . . . . . . . . . . . . . . 26 . 31 . . . . . . . . . . . 45 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 10 | . . . . . . . . . . . . . . . . . 10 . . . . . . . . . . . . Total Damage 188 | . . . . . . . . . . . . . . . . . 188 . . . . . . . . . . . . Kills 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Intel | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Robot Analysis Total 11 | . 2 . 4 1 . . . . . . . . . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 11 | . . 3 . . . . 1 . 2 . . 1 2 . . . 1 . . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------------- Run | Yrd Mat Sub Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Turns Passed 21948 | 164 1037 9680 1375 544 1388 250 167 107 444 1234 106 249 910 460 438 125 290 572 206 215 72 60 71 190 294 536 96 153 515 Spaces Moved 19107 | 81 364 4898 739 377 964 186 131 82 297 843 202 336 803 342 702 277 442 809 343 649 319 253 199 315 762 1268 259 512 1353 Core 545 | . . . . . . . . . . 61 202 282 . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 9344 | 81 364 4898 739 377 964 186 131 82 297 782 . . . 291 152 . . . . . . . . . . . . . . Wheels 908 | . . . . . . . . . . . . 54 803 51 . . . . . . . . . . . . . . . Hover 304 | . . . . . . . . . . . . . . . 304 . . . . . . . . . . . . . . Flight 8006 | . . . . . . . . . . . . . . . 246 277 442 809 343 649 319 253 199 315 762 1268 259 512 1353 Fastest Speed 16 | 120 120 120 105 105 108 126 126 126 126 50 50 50 90 120 21 23 23 20 20 20 20 20 20 20 16 22 24 21 20 Average Speed 93 | 120 120 189 127 105 115 126 126 126 126 118 50 56 110 124 54 23 23 22 20 20 20 20 20 20 20 23 24 22 20 Slowest Speed 330 | 120 120 330 260 105 126 126 126 126 130 128 50 90 120 130 120 23 23 80 20 20 20 20 20 20 22 24 24 100 20 Overloaded Moves 17 | . . . . . . . . . . . . . . . 7 . . . . . . . . . 10 . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 61 | . . . . . . . . . . . . . . . 2 . . . . 24 . . . . 6 11 1 7 10 Cave-ins Triggered 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 49 | 3 63 98 49 57 31 46 36 72 53 14 42 55 84 57 25 59 63 65 59 25 54 53 61 57 28 83 22 22 47 Regions Visited 29 Branch Regions 20 Pre-discovered Areas 10 | . . 2 . 1 . . . 1 . . . . 1 . . . 1 . . . 1 . 3 . . . . . . Known Exits Taken 23 | . . 1 1 1 . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 . . . 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . Scrap Searched 35 | . . 13 . . . 1 3 . . . 4 2 3 3 . . . . . . 4 1 . 1 . . . . . Spaces Dug 108 | . 9 31 . 1 2 . . . . . . 5 . 2 . 1 1 10 2 . . . . 4 13 9 7 2 9 Terrain Destroyed 330 | . 9 32 1 3 56 . . . 39 8 . 48 . 2 . 1 1 10 2 . . . . 4 43 9 7 2 53 Melee 10 | . . . . . . . . . . . . . . 2 . . . 8 . . . . . . . . . . . Projectile 89 | . . 32 1 3 2 . . . 1 . . . . . . 1 1 2 2 . . . . 4 13 9 7 2 9 AOE 231 | . 9 . . . 54 . . . 38 8 . 48 . . . . . . . . . . . . 30 . . . 44 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Sub Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Total 22410 | 114 894 5135 1026 502 1146 191 132 85 339 1004 204 369 825 362 753 337 629 1179 478 709 326 260 223 437 868 1489 284 540 1570 Wait 2166 | 3 441 11 107 62 62 1 1 . 24 74 . 5 . 8 18 57 179 314 132 52 6 2 . 119 58 201 16 20 193 Move 18960 | 80 363 4896 738 376 963 185 130 81 296 842 201 335 802 341 697 276 441 808 342 605 318 252 198 314 750 1245 256 497 1332 Hop 55 | . . . . . . . . . . . . . . . 2 . . . . 19 . . . . 5 11 1 7 10 Pick Up 131 | 5 17 17 33 12 8 . . . . 8 . 2 1 . 2 . 2 3 . 2 . . 2 . 3 8 . 2 4 Fast Attach 141 | 1 1 20 12 5 7 . . 2 . 5 3 4 13 2 16 . 2 11 . 5 1 2 8 . 7 5 1 2 6 Attach 62 | . 1 1 11 . 2 . . . 3 10 . 2 1 . 4 2 1 3 1 1 . 1 1 . 7 2 . 5 3 Detach 28 | . . 2 2 1 2 . . . . . . 1 . . 3 1 1 4 1 . . 1 . . 4 2 . 1 2 Swap 75 | 2 8 12 7 11 21 . . . 2 9 . . 1 . . . . . . 1 . . . . . . 1 . . Drop 225 | 4 19 43 26 19 22 . . 2 . 11 . 1 7 3 11 . 2 17 . 6 1 1 8 . 6 6 2 4 4 Fire 479 | 19 44 124 74 15 54 5 . . 14 42 . 7 . . . 1 1 4 2 . . 1 6 4 28 9 7 2 16 Melee 35 | . . . . . . . . . . . . 12 . 8 . . . 15 . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 26 | . . . 16 1 5 . 1 . . 3 . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 18 | . . . . . . . . . . . . . . . . . . . . 18 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 8 | . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / Min x2 / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / [*Rec]) -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -8/Storage (discovered 2 exits: *Fac / [*Rec]) -7/Factory (discovered 2 exits: *Fac / [*Low]) -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 6 exits: Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: *Upp x2 / *Ext x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research -3/Quarantine (discovered 2 exits: *Res / *Sec) -3/Section 7 -2/Research -1/Access (discovered 2 exits: *Sur / [Com]) To Epsilon Eridani History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 3) 165 | -11/Scrapyard | Entered Materials 179 | -10/Materials | Identified exit to Mines 328 | -10/Materials | Build established: Mutant 528 | -10/Materials | Discovered new exit (range 15) 636 | -10/Materials | Repaired Seismic Detector 697 | -10/Materials | Discovered new exit (range 3) 763 | -10/Materials | Discovered new exit (range 11) 924 | -10/Materials | Build established: Scavenger-Mutant 1192 | -10/Materials | Discovered new exit (range 2) 1202 | -10/Materials | Entered Subcaves 1284 | -10/Subcaves | Identified exit to Materials 1288 | -10/Subcaves | Discovered exit to Materials (range 13) 1323 | -10/Subcaves | Ambushed by swarm of Subdwellers 1588 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1619 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 1658 | -10/Subcaves | Build established: Subdweller-Mutant 2323 | -10/Subcaves | Learned location of 1 exit from Materials 2651 | -10/Subcaves | Learned location of Zion (-6) 2651 | -10/Subcaves | Met a Zionite searching for "candidates" 3405 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 4453 | -10/Subcaves | Build established: Mutant 4849 | -10/Subcaves | Visited Clippyterm 4854 | -10/Subcaves | Learned Factory fabricator intel 5029 | -10/Subcaves | Build established: Subdweller-Mutant 6353 | -10/Subcaves | Discovered new exit (range 10) 9150 | -10/Subcaves | Ambushed by Subdweller buried in earth 10015 | -10/Subcaves | Crushed by falling debris 10016 | -10/Subcaves | Core integrity fell below 50% 10016 | -10/Subcaves | Core integrity fell below 20% 10073 | -10/Subcaves | Ambushed by Subdweller buried in earth 10882 | -10/Subcaves | Entered Materials 10882 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 10883 | -8/Materials | Identified exit to Factory 10916 | -8/Materials | Identified exit to Storage 11218 | -8/Materials | Build established: Scavenger-Mutant 11310 | -8/Materials | Lost 3 parts (3n) 11392 | -8/Materials | Discovered exit to Factory (range 16) 11837 | -8/Materials | Repaired Carbon-fiber Leg 12094 | -8/Materials | Repaired Med. Storage Unit 12257 | -8/Materials | Entered Storage 12269 | -8/Storage | Build established: Mutant 12364 | -8/Storage | Central database locked down 12380 | -8/Storage | Learned location of Armory (-3) 12586 | -8/Storage | Used back door to open Recycling access 12586 | -8/Storage | Discovered new exit (range 5) 12791 | -8/Storage | Discovered exit to Factory (range 9) 12801 | -8/Storage | Entered Factory 12801 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 12802 | -7/Factory | Loaded intel: 6 fabricator locations 13375 | -7/Factory | Discovered new exit (range 8) 13503 | -7/Factory | Destroyed 11 combat bots 13741 | -7/Factory | Discovered new exit (range 19) 13799 | -7/Factory | Build established: Scavenger-Mutant 14189 | -7/Factory | Entered Lower Caves 14191 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 14435 | -7/Lower Caves | Discovered new exit (range 4) 14439 | -7/Lower Caves | Entered another Lower Caves area 14508 | -7/Lower Caves | Encountered a Warlord checkpoint 14524 | -7/Lower Caves | Identified exit to Factory 14585 | -7/Lower Caves | Discovered new exit (range 17) 14606 | -7/Lower Caves | Entered Data Miner 14606 | -7/Data Miner | Discovered new exit (range 6) 14626 | -7/Data Miner | Met Data Miner 14654 | -7/Data Miner | Learned location of Section 7 (-3) 14654 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 14676 | -7/Data Miner | Received God Mode back door access code from Data Miner 14713 | -7/Data Miner | Entered Proximity Caves 14736 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14757 | -6/Proximity Caves | Learned Factory interactive machine intel 14792 | -6/Proximity Caves | Spotter reported a threat 14809 | -6/Proximity Caves | Learned Factory security intel 14883 | -6/Proximity Caves | Spotter reported a threat 15091 | -6/Proximity Caves | Lost 3 parts (2n1u) 15155 | -6/Proximity Caves | Discovered exit to Factory (range 2) 15157 | -6/Proximity Caves | Entered Factory 15157 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 15159 | -6/Factory | Loaded intel: 52 interactive machine locations 15351 | -6/Factory | Build established: Mutant 15789 | -6/Factory | Lost 3 parts (1n2u) 15900 | -6/Factory | Discovered new exit (range 20) 16318 | -6/Factory | Garrison activated, responded to threat 16364 | -6/Factory | Core integrity fell below 50% 16390 | -6/Factory | Identified exit to Lower Caves 16391 | -6/Factory | Entered Lower Caves 16394 | -6/Lower Caves | Lost 16 parts (3p7n4u2w) 16477 | -6/Lower Caves | Discovered new exit (range 7) 16480 | -6/Lower Caves | Identified exit to Lower Caves 16497 | -6/Lower Caves | Entered another Lower Caves area 16501 | -6/Lower Caves | Spotted B-75 Beast 16519 | -6/Lower Caves | Discovered new exit (range 16) 16602 | -6/Lower Caves | Core integrity fell below 20% 16742 | -6/Lower Caves | Discovered new exit (range 6) 16745 | -6/Lower Caves | Identified exit to Zion 16746 | -6/Lower Caves | Entered Zion 16861 | -6/Zion | Discovered new exit (range 8) 16868 | -6/Zion | Identified exit to Proximity Caves 16899 | -6/Zion | System corruption cleaned by Quarantine Array 16931 | -6/Zion | Learned 4 Factory zone layouts 17086 | -6/Zion | Build established: Derelict-Mutant 17321 | -6/Zion | Learned location of 2 exits from Factory 17599 | -6/Zion | Found Prototype Processor 17599 | -6/Zion | Identified Exp. Terrain Scan Processor 17603 | -6/Zion | Found Prototype Processor 17603 | -6/Zion | Identified Spectral Analyzer 17607 | -6/Zion | Found Prototype Processor 17607 | -6/Zion | Identified Exp. Signal Interpreter 17610 | -6/Zion | Found Prototype Processor 17610 | -6/Zion | Identified Exp. Armor Integrity Analyzer 17656 | -6/Zion | Entered Proximity Caves 17688 | -5/Proximity Caves | Spotted B-75 Beast 17714 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 17768 | -5/Proximity Caves | Lost 3 parts (2n1u) 18103 | -5/Proximity Caves | Discovered new exit (range 6) 18109 | -5/Proximity Caves | Identified exit to Factory 18116 | -5/Proximity Caves | Entered Factory 18116 | -5/Factory | Evolved 2 slots: Utility x2 18117 | -5/Factory | Identified exit to Upper Caves 18223 | -5/Factory | Build established: Assassin 18293 | -5/Factory | Found Launcher Loader 18375 | -5/Factory | Found Prototype Launcher 18375 | -5/Factory | Identified Tesla Bomb Launcher 18540 | -5/Factory | Identified exit to Factory 18554 | -5/Factory | Entered Upper Caves 18581 | -5/Upper Caves | Build established: Scout 18611 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 18676 | -5/Upper Caves | Discovered new exit (range 16) 18679 | -5/Upper Caves | Identified exit to Upper Caves 18679 | -5/Upper Caves | Entered another Upper Caves area 18825 | -5/Upper Caves | A Commander dispatched an escort 18829 | -5/Upper Caves | Learned location of Extension (-4) 18829 | -5/Upper Caves | Learned Research trap positions 18829 | -5/Upper Caves | Learned Extension trap positions 18829 | -5/Upper Caves | Learned Extension stockpile data 18845 | -5/Upper Caves | Encountered a Warlord checkpoint 18847 | -5/Upper Caves | Learned 4 Factory zone layouts 18942 | -5/Upper Caves | Found Alien Artifact 18942 | -5/Upper Caves | Identified Core Expander 18942 | -5/Upper Caves | Installed Core Expander, added new Utility slot 18968 | -5/Upper Caves | Discovered new exit (range 7) 18969 | -5/Upper Caves | Identified exit to Warlord 18969 | -5/Upper Caves | Entered Warlord 18983 | -5/Warlord | Discovered new exit (range 8) 18984 | -5/Warlord | Identified exit to Proximity Caves 19004 | -5/Warlord | Opened side exit 19050 | -5/Warlord | System corruption cleaned by Quarantine Array 19201 | -5/Warlord | Warlord's base attacked by MAIN.C 19212 | -5/Warlord | Met Warlord 19216 | -5/Warlord | Opened Warlord's prototype stash 19299 | -5/Warlord | Found Prototype Device 19299 | -5/Warlord | Identified Exp. Phase Shifter 19536 | -5/Warlord | Spotted B-86 Titan 19538 | -5/Warlord | Spotted B-75 Beast 19541 | -5/Warlord | Entered Proximity Caves 19564 | -4/Proximity Caves | Spotter reported a threat 19565 | -4/Proximity Caves | Spotter reported a threat 19569 | -4/Proximity Caves | Spotted B-86 Titan 19709 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 19743 | -4/Proximity Caves | Discovered exit to Factory (range 23) 19747 | -4/Proximity Caves | Entered Factory 19747 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 19748 | -4/Factory | Identified exit to Extension 19749 | -4/Factory | Identified exit to Upper Caves 19821 | -4/Factory | Found Prototype Device 19821 | -4/Factory | Identified Exp. ECM Suite 19962 | -4/Factory | Entered Upper Caves 19980 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 20032 | -4/Upper Caves | Discovered new exit (range 14) 20034 | -4/Upper Caves | Identified exit to Upper Caves 20034 | -4/Upper Caves | Entered another Upper Caves area 20041 | -4/Upper Caves | Discovered new exit (range 8) 20043 | -4/Upper Caves | Identified exit to Research 20059 | -4/Upper Caves | Found Alien Artifact 20059 | -4/Upper Caves | Identified Dimensional Node Initializer 20059 | -4/Upper Caves | Initialized slip node 20092 | -4/Upper Caves | Discovered new exit (range 12) 20094 | -4/Upper Caves | Identified exit to Zhirov 20094 | -4/Upper Caves | Entered Zhirov 20094 | -4/Zhirov | Discovered new exit (range 3) 20095 | -4/Zhirov | Identified exit to Proximity Caves 20098 | -4/Zhirov | Met Zhirov 20102 | -4/Zhirov | Learned location of Quarantine (-3) 20102 | -4/Zhirov | Learned location of Testing (-2) 20102 | -4/Zhirov | Learned location of Command (-1) 20103 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 20107 | -4/Zhirov | Found Alien Artifact 20111 | -4/Zhirov | Found Alien Artifact 20111 | -4/Zhirov | Identified Integrated Dissipator 20111 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 20165 | -4/Zhirov | Entered Proximity Caves 20199 | -3/Proximity Caves | Learned Armory security intel 20343 | -3/Proximity Caves | Spotter reported a threat 20352 | -3/Proximity Caves | Spotted B-86 Titan 20354 | -3/Proximity Caves | Discovered exit to Research (range 7) 20355 | -3/Proximity Caves | Entered Research 20355 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 20356 | -3/Research | Loaded intel: 56 trap records 20404 | -3/Research | Spotted B-86 Titan 20419 | -3/Research | Spotted B-86 Titan 20619 | -3/Research | Discovered new exit (range 11) 20626 | -3/Research | Lost 3 parts (1n2u) 20635 | -3/Research | Search patrols dispatched 20649 | -3/Research | Identified exit to Quarantine 20649 | -3/Research | Entered Quarantine 20655 | -3/Quarantine | Found Alien Artifact 20677 | -3/Quarantine | Discovered new exit (range 11) 20711 | -3/Quarantine | Identified exit to Research 20899 | -3/Quarantine | Search patrols dispatched 20939 | -3/Quarantine | Found Fusion Bomb Launcher 21035 | -3/Quarantine | Spotted Fortress 21184 | -3/Quarantine | Discovered new exit (range 6) 21185 | -3/Quarantine | Identified exit to Section 7 21185 | -3/Quarantine | Entered Section 7 21227 | -3/Section 7 | Spotted B-86 Titan 21265 | -3/Section 7 | Discovered exit to Research (range 17) 21276 | -3/Section 7 | Spotted S7 Guard 21281 | -3/Section 7 | Entered Research 21281 | -2/Research | Warlord forces began assault on 0b10 21281 | -2/Research | Evolved 2 slots: Utility x2 21310 | -2/Research | Spotted B-90 Cyclops 21391 | -2/Research | Research machine network offline 21396 | -2/Research | Discovered new exit (range 23) 21406 | -2/Research | Identified exit to Access 21428 | -2/Research | Borebot progress halted 21434 | -2/Research | Entered Access 21434 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 21440 | -1/Access | Energy Cycler disabled 21488 | -1/Access | Destroyed 11 combat bots 21496 | -1/Access | Spotted B-99 Colossus 21684 | -1/Access | Search patrols dispatched 21689 | -1/Access | Discovered new exit (range 13) 21863 | -1/Access | Build established: Infiltrator-Scout 21919 | -1/Access | Spotted B-99 Colossus 21920 | -1/Access | Spotted B-99 Colossus 21924 | -1/Access | Spotted B-99 Colossus 21948 | -1/Access | Discovered new exit (range 9) 21949 | -1/Access | Identified exit to Surface 21949 | *** | Escaped! Last Messages --------------- 21751_ K-01 Serf collects debris. 21760_ Director 10a destroyed. 21816_ Connecting with Terminal... >>Query(Tachyon Dispersion Ray) While the multi-phase tachyons contained in the dispersion ray deal minimal real damage to a target, they are capable of disabling nearly any electronic device, including even some non-traditional electronics used in [Sigix] Technology. This feature will prove especially useful in combination with the core targeting capabilities of marksman and executioner combat units, enabling them to easily stop hardened targets that can then be picked apart by other forces. 21853_ Connecting with Terminal... >>Query(Gamma Refractor) A small percentage of Researcher efforts have recently been allocated to developing weapons of mass destruction to use as a last resort. Refractor Project status: REDACTED. 21934_ ALERT: Rogue bot located, Programmers report to Access Zone 6I. 21948_ EXIT=FOUND 21948_ The Access Shell folds into the floor. 21949_ EXIT=IDENTIFIED: SURFACE Map ----- +----------------------------------------------------+ | ??? ? ?????#####???#?##?? ? ?" # #????????# | | ? ? ?? ???????#???#?????#?? "" # #? ????? | | ####?????????????#?#??#?#? ? ? ???"? # #?? ? ?? ? | | ? ? ??????????#?#???????? ? S # # ?? ???? | | ?? ????????????????????# ?"? # # ?? | | ?#??##??????????##?##?### ?" "" ?# #? "????? | | ????? ?????#?????#??####? ""? 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Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Shock Maul | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Lyr. Heavy Armor Plating | -7/Data Miner | Free Imp. Remote Datajack | -7/Data Miner | Free Remote Shield | -7/Data Miner | Free Hyp. Gauss Cannon | -7/Data Miner | Free Imp. Antigrav System | -7/Data Miner | Free Cld. Pulse Rifle | -6/Factory | Scanalyzed Imp. Signal Interpreter | -6/Factory | Scanalyzed Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ R-10 Processor | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- Core Expander Dimensional Node Initializer Integrated Dissipator Achievements -------------- None Challenges ------------ None Game ------ Seed GunDeuteriumShredder Manual? 0 Play Time 04:31:37 Cumulative 253.6 hours Start 2024.02.29 @ 18:12:22 End 2024.03.26 @ 15:25:21 Sessions 12 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 197 Rogue 197 Adventurer 0 Explorer 0 Win Type 0 Total 15 Types 10/0/3/2/0/0/0/0/0 Lore% 79 Gallery% 73 Achievement% 60 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 67859c80-d9f1-4997-abbf-3a9f1fe48c5a