Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.02.11 @ 23:27:17 Player: Kromatom Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (142) 710 Value Destroyed (4878) 4878 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (474) 474 TOTAL SCORE: 9302 Bonus ------- High Alert Combat Kills 381 Follower Combat Kills 93 Cogmind --------- Core Integrity 0/850 Matter 96/300 Energy 100/100 System Corruption 1% Temperature Cool (6) Movement Core (400) Ox7 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Large Storage Unit > --- WEAPON (4) ------- Mini Assault Cannon > --- INVENTORY (15) --- Micro Nuclear Core Fusion Compressor Large Storage Unit Advanced ECM Suite Peak State ------------ > --- POWER ------------ Fusion Compressor > --- PROPULSION ------- Improved Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Improved Titanium Leg Flexi-carbon Leg > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Advanced Targeting Computer Armor Integrity Analyzer Improved Field Recycling Unit > --- WEAPON ----------- Heavy Particle Cannon Flak Gun Mini Assault Cannon Mini Assault Cannon > --- INVENTORY -------- Light Nuclear Core Micro Nuclear Core Micro Nuclear Core Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Large Storage Unit Large Storage Unit Transmission Jammer Advanced ECM Suite Hardened Medium Armor Plating Heavy Laser Heavy Laser Gauss Cannon Gauss Cannon Magnetic Acceleration Cannon Magnetic Acceleration Cannon Powered Hammer [Rating: 61] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Armor Integrity Analyzer Protection Hardened Medium Armor Plating Weapon Mini Assault Cannon Energy Gun Gatling Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Shock Bomb Launcher Impact Weapon Powered Hammer Build | -11 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Slots Evolved 8 | . . . 2 2 2 2 Power . | . . . . . . . Propulsion 3 | . . . 1 1 . 1 Utility 3 | . . . 1 1 . 1 Weapon 2 | . . . . . 2 . Parts Attached 160 | 6 16 7 17 25 41 48 Power 17 | 1 2 1 3 1 3 6 Engine 7 | 1 2 1 3 . . . Core 10 | . . . . 1 3 6 Reactor . | . . . . . . . Propulsion 53 | 2 6 3 5 12 6 19 Treads . | . . . . . . . Leg 53 | 2 6 3 5 12 6 19 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 44 | 1 4 1 1 6 16 15 Device 23 | . 3 . 1 1 8 10 Storage 6 | 1 1 . . 1 2 1 Processor 3 | . . 1 . . 1 1 Hackware . | . . . . . . . Protection 12 | . . . . 4 5 3 Artifact . | . . . . . . . Weapon 46 | 2 4 2 8 6 16 8 Energy Gun 12 | 1 . . 1 . 8 2 Energy Cannon 1 | . . . . . 1 . Ballistic Gun 17 | 1 4 1 4 4 2 1 Ballistic Cannon 9 | . . . . 1 3 5 Launcher 6 | . . 1 3 1 1 . Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . . 1 . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . 1 . 1 . Corrupted Parts 1 | . . . . . 1 . System Corruption 6 | . . . . . 6 . Parts Lost 44 | . 3 3 . 1 5 32 Power 3 | . . . . . 1 2 Propulsion 17 | . 1 1 . . 2 13 Utility 10 | . . 1 . 1 . 8 Weapon 14 | . 2 1 . . 2 9 Highest Loss Streak 17 | . 2 3 . 1 2 17 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 98 | . 97 99 99 99 99 95 Engine 3 | . 14 14 11 . . . Core 5 | . . . . 8 6 5 Leg 31 | . 28 28 32 35 29 31 Device 8 | . 13 7 11 7 7 8 Storage 8 | . 14 14 11 9 7 5 Processor 7 | . . 5 11 9 7 9 Protection 5 | . . . . 10 6 5 Energy Gun 5 | . 2 . 1 . 12 3 Energy Cannon 1 | . . . . . 1 3 Ballistic Gun 10 | . 23 24 18 11 6 5 Ballistic Cannon 6 | . . . . 6 6 12 Naked Turns . | . . . . . . . Heaviest Build 83 | 11 32 32 41 49 74 83 Greatest Support 85 | 20 20 20 30 69 69 85 Greatest Overweight (x) 12 | 1 1 1 1 1 1 12 Average Overweight (x) . | . . 1 1 . . . Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 Average Capacity 16 | 7 14 15 15 15 16 18 Most Carried 20 | 8 15 15 15 15 20 20 Average Carried 15 | 4 13 14 14 14 15 17 Final Capacity 20 | 8 15 15 15 15 20 15 Final Carried 20 | 8 15 15 14 15 20 4 Class Distribution -------------------- 38% | Gunner 29% | Mutant 16% | Scavenger-Gunner 15% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Gunner | -7/Factory Scavenger-Gunner | -6/Factory Resources | -11 -10 -10 -9 -8 -7 -6 ----------- Run | Scr Mat Min Mat Mat Fac Fac Matter Collected 4129 | 261 336 187 351 618 670 1706 Remotely 95 | . 95 . . . . . Salvage Created 4976 | 79 340 256 412 912 706 2271 Parts 245 | 2 21 20 31 47 30 94 Haulers Intercepted . | . . . . . . . Recyclers Shooed 11 | . . . 2 3 1 5 Parts Field Recycled 42 | . . . . . 17 25 Retrieved Matter 691 | . . . . . 367 324 Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Combat Hostiles Destroyed 111 | . 9 7 10 24 17 44 Guns 54 | . 9 5 7 15 7 11 Cannons 45 | . . . . 6 9 30 AOE 11 | . . 2 3 3 . 3 Classes Destroyed 12 | 1 2 2 3 1 1 2 Worker 9 | . . 2 1 1 1 4 Builder 8 | . . 1 . . . 7 Recycler 12 | 1 . 1 1 3 . 6 Operator 1 | . . . . . . 1 Watcher 1 | . . . 1 . . . Swarmer 26 | . 3 3 3 8 . 9 Grunt 52 | . 6 4 5 11 10 16 Brawler 1 | . . . 1 . . . Duelist 2 | . . . . 1 1 . Sentry 13 | . . . 1 4 2 6 Hunter 8 | . . . . . . 8 Programmer 9 | . . . . . 4 5 Best Kill Streak 12 | 1 4 6 6 4 4 12 Combat Bots Only 8 | . 4 5 2 4 4 8 Max Kills in Single Turn 5 | 1 1 2 3 2 2 5 Gunslinging . | . . . . . . . Exploded 2 | . . 1 2 2 . 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -------- Run | Scr Mat Min Mat Mat Fac Fac Damage Taken 9307 | . 816 487 339 951 1874 4840 Core 1344 | . 140 55 56 125 117 851 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 871 | . . . . 142 137 592 Core Remaining (%) 73 | 100 . 22 86 77 83 . Volleys Fired 300 | 1 41 20 25 53 51 109 Largest 4 | 2 2 2 2 2 4 4 Hottest 223 | 70 46 46 73 69 219 223 Shots Fired 792 | 2 69 35 48 104 148 386 Gun 450 | 2 69 30 43 77 90 139 Cannon 327 | . . . . 25 55 247 Launcher 15 | . . 5 5 2 3 . Special . | . . . . . . . Kinetic 583 | 1 69 30 34 102 54 293 Thermal 155 | 1 . . . . 61 93 Explosive 12 | . . 5 5 2 . . Electromagnetic 42 | . . . 9 . 33 . Robot Hit Streak 16 | 2 10 5 10 9 16 15 Robot Miss Streak 9 | . 3 5 4 4 4 9 Penetration Max . | . . . . . . . Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 531 | 2 46 20 32 79 110 242 Core Hits 358 | 2 16 17 21 65 63 174 Critical Kills 1 | . . . . . 1 . Critical Parts Destroyed 4 | . 1 . 2 . 1 . Critical Strikes 25 | . 1 . 2 . 5 17 Burn 1 | . . . . . . 1 Meltdown 1 | . . . . . 1 . Destroy 4 | . 1 . 2 . 1 . Blast 18 | . . . . . 2 16 Corrupt 1 | . . . . . 1 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 13158 | 22 679 620 732 1630 2318 7157 Guns 5704 | 22 679 228 443 1080 1380 1872 Cannons 5637 | . . . . 341 930 4366 Explosions 1756 | . . 392 289 209 2 864 Melee . | . . . . . . . Ramming 61 | . . . . . 6 55 Kinetic 8735 | 10 679 228 395 1421 813 5189 Thermal 2276 | 12 . . . . 1215 1049 Explosive 1455 | . . 392 289 209 . 565 Electromagnetic 631 | . . . 48 . 284 299 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 10 | . . . . 1 10 1 Average Corruption 5 | . . . . 1 7 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 95 | . . . . 3 85 7 Message Errors 17 | . . . . . 16 1 Matter Fused 25 | . . . . 1 22 2 Heat Flow Errors 11 | . . . . . 9 2 Energy Discharges 9 | . . . . 2 7 . Parts Rejected 5 | . . . . . 5 . Data Loss (minor) 10 | . . . . . 10 . Data Loss (major) 6 | . . . . . 6 . Misfires 2 | . . . . . 2 . Alerts 4 | . . . . . 4 . Weapon Failures 6 | . . . . . 4 2 Overload Shots . | . . . . . . . Overflow Damage 150 | . . . 7 1 26 116 Projectiles 87 | . . . . . 26 61 Explosions 42 | . . . 7 1 . 34 Melee 21 | . . . . . . 21 Knockbacks 63 | . . . . 11 5 47 Impact . | . . . . . . . Kinetic 59 | . . . . 11 5 43 Secondary 4 | . . . . . . 4 Self-Inflicted Damage 223 | . . 106 32 . . 85 Shots 8 | . . 5 2 . . 1 Rammed 1 | . . . . . . 1 Targets Rammed 9 | . . . . . 3 6 Kicked 8 | . . . . . 3 5 Crushed . | . . . . . . . Highest Temperature 480 | 30 8 4 8 126 480 362 Average Temperature 103 | 18 3 4 4 39 161 76 Received Heat Transfer 2793 | . 432 141 123 423 501 1173 Effects 18 | . . . . . 15 3 Shutdowns 5 | . . . . . 4 1 Energy Bleed 4 | . . . . . 3 1 Interference 2 | . . . . . 2 . Matter Decay 5 | . . . . . 4 1 Short Circuit 1 | . . . . . 1 . Damage (minor) 1 | . . . . . 1 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 3 | . . . . . . 3 Impact Corruptions 2 | . . . . . . 2 Robots Melted 1 | . . . . . 1 . Combat Hostiles 1 | . . . . . 1 . Parts Melted 5 | . . . . . 4 1 Heat Transferred 4277 | 37 . . . . 2279 1961 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . . . . 1 Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Peak Influence 738 | 5 183 311 452 549 252 738 Initial 193 | . 3 70 42 126 193 105 Average 193 | 1 75 145 263 398 112 207 Maximum Alert Level 3 | . . 1 2 2 1 3 Low Security (%) 60 | 100 100 79 18 3 74 71 Level 1 24 | . . 20 75 41 25 6 Level 2 14 | . . . 6 54 . 18 Level 3 . | . . . . . . 3 Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 35 | . 2 . 3 2 8 20 Investigation 8 | . 1 . 1 1 1 4 Extermination 9 | . . . . . 4 5 Reinforcement 12 | . 1 . 2 1 . 8 Assault . | . . . . . . . Garrison 6 | . . . . . 3 3 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 5 | . . . . . . 5 Haulers Reinforced 1 | . . . . . . 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 --------- Run | Scr Mat Min Mat Mat Fac Fac Distress Signals 14 | . 2 . 3 5 1 3 Communications Jammed 42 | . . . . . 42 . Distress Signals 42 | . . . . . 42 . Times Spotted 180 | . 16 8 18 48 33 57 Peak Tracking Total 8 | . 6 5 5 5 6 8 Tactical Retreats 6 | . 1 . . 3 . 2 Traps | -11 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Traps Triggered 3 | . 1 . . 1 . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 ---------- Run | Scr Mat Min Mat Mat Fac Fac Machines Disabled 7 | . . . 1 . . 6 Max in Single Turn 2 | . . . 1 . . 2 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 --------- Run | Scr Mat Min Mat Mat Fac Fac Machines Accessed 10 | . 1 1 2 2 1 3 Terminals 1 | . . . 1 . . . Fabricators . | . . . . . . . Repair Stations 8 | . 1 . 1 2 1 3 Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 40 | . 3 1 8 6 6 16 Successful 32 | . 1 1 7 6 5 12 Failed 8 | . 2 . 1 . 1 4 Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 3 | . . . 3 . . . Fabricators . | . . . . . . . Repair Stations 36 | . 3 . 5 6 6 16 Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 4 | . . 1 3 . . . Record 1 | . . . 1 . . . Open Door 1 | . . 1 . . . . Alert Level 1 | . . . 1 . . . Patrol Status 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 28 | . 1 . 4 6 5 12 Scan Component 16 | . 1 . 2 3 3 7 Repair 12 | . . . 2 3 2 5 Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 8 | . . . 2 2 1 3 Full Trace Events 7 | . . . 2 1 1 3 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 11 | . . . 1 3 2 5 Time 398 | . . . 52 90 76 180 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 ------------ Run | Scr Mat Min Mat Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -------- Run | Scr Mat Min Mat Mat Fac Fac Total Allies 5 | . . . 1 4 . . Largest Group 2 | . . . 1 2 . . Highest-Rated Group 34 | . . . 15 34 . . Highest-Rated Ally 18 | . . . 15 18 . . Total Orders . | . . . . . . . Ally Attacks 35 | . . . 7 28 . . Total Damage 252 | . . . 84 168 . . Kills 3 | . . . 2 1 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 ------- Run | Scr Mat Min Mat Mat Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches 22 | . . . 4 18 . . Drone Recoveries 21 | . . . 4 17 . . Exploration | -11 -10 -10 -9 -8 -7 -6 ------------- Run | Scr Mat Min Mat Mat Fac Fac Turns Passed 8570 | 65 739 573 614 1413 2906 2260 Spaces Moved 4399 | 45 315 262 252 652 1787 1086 Core 16 | 13 . . . . . 3 Treads . | . . . . . . . Legs 4383 | 32 315 262 252 652 1787 1083 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 190 190 120 112 120 Average Speed 148 | 102 183 190 190 164 134 133 Slowest Speed 650 | 120 190 190 190 190 190 650 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 37 | 5 72 61 21 47 30 23 Regions Visited 6 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 139 | . . 25 45 22 5 42 Melee . | . . . . . . . Projectile 31 | . . . . . 5 26 AOE 108 | . . 25 45 22 . 16 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 --------- Run | Scr Mat Min Mat Mat Fac Fac Total 5807 | 59 410 305 343 896 2171 1623 Wait 758 | . 20 5 32 121 234 346 Move 4393 | 44 314 261 251 651 1786 1086 Hop . | . . . . . . . Pick Up 91 | 8 9 6 6 17 29 16 Fast Attach 28 | 6 1 . . 5 8 8 Attach 43 | . 4 3 2 3 13 18 Detach 7 | . 1 . . 1 3 2 Swap 89 | . 11 4 15 17 20 22 Drop 89 | . 9 6 12 28 24 10 Fire 300 | 1 41 20 25 53 51 109 Melee . | . . . . . . . Ram 1 | . . . . . . 1 Kick 8 | . . . . . 3 5 Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials -8/Materials -7/Factory (discovered 2 exits: *Fac x2) -6/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 13) 66 | -11/Scrapyard | Entered Materials 165 | -10/Materials | Discovered new exit (range 5) 315 | -10/Materials | Build established: Mutant 655 | -10/Materials | Core integrity fell below 50% 782 | -10/Materials | Discovered new exit (range 11) 805 | -10/Materials | Entered Mines 828 | -10/Mines | Learned location of Zion (-6) 832 | -10/Mines | Met a Derelict bent on vengeance 1088 | -10/Mines | Discovered new exit (range 7) 1153 | -10/Mines | Lost 3 parts (1n1u1w) 1185 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1328 | -10/Mines | Found the Drone Emporium 1339 | -10/Mines | Found Prototype Device 1378 | -10/Mines | Entered Materials 1378 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1378 | -9/Materials | Identified Splice Drone Bay 1874 | -9/Materials | Discovered new exit (range 6) 1972 | -9/Materials | Repaired Aluminum Leg 1992 | -9/Materials | Entered another Materials area 1992 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2050 | -8/Materials | Build established: Scavenger-Mutant 2567 | -8/Materials | Repaired Aluminum Leg 2592 | -8/Materials | Repaired Hpw. Shotgun 2635 | -8/Materials | Repaired Aluminum Leg 3275 | -8/Materials | Discovered new exit (range 5) 3388 | -8/Materials | Build established: Mutant 3405 | -8/Materials | Entered Factory 3405 | -7/Factory | Evolved 2 slots: Weapon x2 3696 | -7/Factory | Build established: Gunner 4966 | -7/Factory | Repaired Carbon-fiber Leg 5005 | -7/Factory | Repaired Carbon-fiber Leg 5155 | -7/Factory | Garrison activated, responded to threat 5723 | -7/Factory | System corruption reached 10% 5786 | -7/Factory | Build established: Mutant 5986 | -7/Factory | Discovered new exit (range 16) 6162 | -7/Factory | Build established: Gunner 6298 | -7/Factory | Discovered new exit (range 7) 6311 | -7/Factory | Entered another Factory area 6311 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6448 | -6/Factory | Repaired Carbon-fiber Leg 6488 | -6/Factory | Repaired Hrd. Medium Armor Plating 6527 | -6/Factory | Repaired Carbon-fiber Leg 6869 | -6/Factory | Repaired Aluminum Leg 7282 | -6/Factory | Repaired Broken Carbon-fiber Leg 7341 | -6/Factory | Build established: Scavenger-Gunner 7986 | -6/Factory | Lost 4 parts (4u) 8305 | -6/Factory | Garrison activated, responded to threat 8386 | -6/Factory | Destroyed 8 combat bots 8420 | -6/Factory | Lost 7 parts (5n2w) 8506 | -6/Factory | Core integrity fell below 50% 8565 | -6/Factory | Core integrity fell below 20% 8571 | -6/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 08537_ Kicked Y-54 Guardian. 08541_ Gauss Cannon destroyed. 08544_ Slug penetrates Y-54 Guardian. 08545_ R-10 Processor collects Corrupted Unknown Wheel. 08546_ Carbon-fiber Leg destroyed. 08547_ Y-54 Guardian destroyed. 08549_ K-01 Serf collects debris. 08550_ Acquired 17 matter. 08552_ K-01 Serf collects debris. 08554_ Critical hit (Burn: +37). 08555_ K-01 Serf collects debris. 08556_ Slammed into G-50 Soldier. 08557_ Acquired 12 matter. 08559_ K-01 Serf collects debris. 08560_ Gauss Cannon destroyed. 08563_ Acquired 15 matter. 08564_ K-01 Serf cleans the Assembly Bed. 08568_ Field Recycling Unit destroyed. 08569_ K-01 Serf cleans the Assembly Bed. 08571_ G-50 Soldier destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ???????????????????????? | | ????????????????????? ???????????????????????? | | ????????????????????# ??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????#k #??????????????????????? | | ??????????????????### #??????????????????????? | | ??????????????????# #??????????????????????? | | ??????????????????# #??????????????????????? | | ??????????????????+ #??????????????????????? | | ??????????????????# #??????????????????????? | | ??????????????????# #??????????????????????? | | ??????????????????# #??????????????????????? | | ??????????????????# k #??????????????????????? | | ??????????????????# #??????????????????????? | | ???????????????#### +??????????????????????? | | ?????????? k R %@#??????????????????????? | | ?????????????????#####[Y #??????????????????????? | | ????????????????????## ##Y###????????????????????? | | ????????????????????#; ## ] ???????????????????? | | ????????????????????##*## ???????????????????? | | ?????????????????????# ## k""""??????????????????? | | ?????????????????????#[## """""?????????????????? | | ?????????????????????#=## """""?????????????????? | | ?????????????????????# ## """"""?#??????????????? | | ?????????????????????# ## ? #??????????????? | | ?????????????????????#=#*R"""T"?? #??????????????? | | ?????????????????????#+"! #######"#????? "???????? | | ?????????????????????# =! ! #???? ??????? | | ?????????????????????# ! #?? ???????? | | ?????????####????????# #? #????????? | | ????????? #????????# # #????????? | | ???# ???? # ???"" ## " #????????? | | ???# """ =# """"" ## = # #????????? | | ???# """ # """ ## = #?? #????????? | | ???# # ## #??????????????? | | ???# """ # """"" ##% ! = #??????????????? | | ???# """ ! # """"" ## %% %* " +????????? | | ???# """ # """ # ""%"" % # #????????? | | ???# ! # ##%""G"" !# #????????? | | ########+######+#############+##### #????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 25 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 9 Armor Coverage 300 Evasion (%) 55 Targeting Accuracy 8 Armor Integrity Analysis 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Error 47 Factory Defaults Release The Drones! Challenges ------------ None Game ------ Seed OpticalPhasingSubcomponent Manual? 0 Play Time 02:08:23 Cumulative 20.0 hours Start 2023.02.11 @ 21:07:27 End 2023.02.11 @ 23:27:17 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 12 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 21 Achievement% 17 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 779225d6-b24d-4235-ab94-8244bf2dad44