Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.11.14 @ 04:17:55 Player: Finestep Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (132) 660 Value Destroyed (3970) 3970 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (379) 379 TOTAL SCORE: 8689 Bonus ------- High Alert Combat Kills 79 Aligned with FarCom 300 Cogmind --------- Core Integrity 656/700 Matter 82/300 Energy 280/280 System Corruption 22% Temperature Cool (163) Movement Walking (240) Ox4 Location -7/Waste Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (3) --- Aluminum Leg > --- UTILITY (6) ------ Improved Heat Sink Large Storage Unit Large Storage Unit Advanced Targeting Computer Transmission Jammer > --- WEAPON (3) ------- (None) > --- INVENTORY (16) --- High-capacity Matter Pod (200) Improved Terrain Scan Processor Transport Network Coupler Advanced Targeting Computer Cloak of Protection Improved Medium Armor Plating Improved Medium Armor Plating Hacking Suite Heavy EM Shotgun Heavy EM Shotgun Heavy EM Shotgun Improved Assault Rifle Enhanced Autogun Shock Bomb Launcher Katana Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Large Storage Unit Large Storage Unit Advanced Targeting Computer Improved Light Armor Plating > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle Enhanced Autogun > --- INVENTORY -------- Cooled Ion Engine Aluminum Leg High-capacity Matter Pod Improved Terrain Scan Processor Transport Network Coupler Advanced Targeting Computer Transmission Jammer Cloak of Protection Hardened Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Hacking Suite Hacking Suite Heavy EM Shotgun Heavy EM Shotgun Heavy EM Shotgun Plasma Cannon Improved Assault Rifle Shock Bomb Launcher Improved Grenade Launcher Katana [Rating: 37] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Aluminum Leg Treads Light Treads Leg Improved Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Protection Hardened Light Armor Plating Weapon Improved Assault Rifle Energy Gun Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Improved Grenade Launcher Special Weapon Mining Laser Slashing Weapon Katana Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Slots Evolved 6 | . . 2 . . . 2 2 . Power . | . . . . . . . . . Propulsion 1 | . . 1 . . . . . . Utility 4 | . . 1 . . . 2 1 . Weapon 1 | . . . . . . . 1 . Parts Attached 125 | 7 12 36 . 1 16 46 4 3 Power 13 | 1 . 3 . 1 2 5 . 1 Engine 7 | 1 . 2 . . . 3 . 1 Core 6 | . . 1 . 1 2 2 . . Reactor . | . . . . . . . . . Propulsion 32 | 2 2 12 . . 6 10 . . Treads 5 | . 1 4 . . . . . . Leg 22 | . . 6 . . 6 10 . . Wheel 5 | 2 1 2 . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 29 | 2 2 9 . . . 12 3 1 Device 6 | . . 2 . . . 3 . 1 Storage 10 | 2 2 2 . . . 4 . . Processor 1 | . . . . . . . 1 . Hackware . | . . . . . . . . . Protection 12 | . . 5 . . . 5 2 . Artifact . | . . . . . . . . . Weapon 51 | 2 8 12 . . 8 19 1 1 Energy Gun 12 | . 5 3 . . . 4 . . Energy Cannon 7 | . . 1 . . 2 4 . . Ballistic Gun 16 | 2 3 4 . . . 6 1 . Ballistic Cannon 9 | . . 3 . . 3 3 . . Launcher 2 | . . . . . 1 . . 1 Special Weapon 1 | . . 1 . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 4 | . . . . . 2 2 . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 7 | . . 2 . . . 5 . . Parts Lost 34 | . 6 14 . . 1 10 . 3 Power 4 | . . 2 . . . 2 . . Propulsion 10 | . 1 5 . . 1 2 . 1 Utility 4 | . . 1 . . . 2 . 1 Weapon 16 | . 5 6 . . . 4 . 1 Highest Loss Streak 4 | . 4 3 . . 1 2 . 2 Average Slot Usage (%) 98 | . 99 95 100 100 99 99 100 93 Engine 6 | . 14 5 11 9 . 6 . . Core 3 | . . 4 . 1 11 2 7 3 Treads 4 | . 3 15 . . . . . . Leg 20 | . . 9 33 33 32 26 23 23 Wheel 4 | . 24 6 . . . . . . Device 4 | . . 2 . . . 8 7 12 Storage 27 | . 28 27 33 33 33 27 23 19 Protection 4 | . . 2 . . . 8 7 1 Energy Gun 3 | . 4 7 . . . 2 . . Energy Cannon 3 | . . 1 11 11 9 3 . . Ballistic Gun 9 | . 22 9 . . . 9 23 15 Ballistic Cannon 4 | . . 4 11 11 11 2 . . Naked Turns . | . . . . . . . . . Heaviest Build 86 | 15 50 75 75 77 77 86 73 71 Greatest Support 40 | 26 26 40 39 39 39 38 35 35 Greatest Overweight (x) 4 | . 2 4 1 1 3 2 2 4 Average Overweight (x) 1 | . 1 2 1 1 1 1 1 1 Largest Inventory Capacity 24 | 8 16 24 24 24 24 24 22 22 Average Capacity 21 | 6 14 19 24 24 24 23 22 19 Most Carried 24 | 5 15 24 24 24 24 24 22 22 Average Carried 19 | 3 10 15 24 23 23 23 21 18 Final Capacity 24 | 8 16 24 24 24 24 22 22 16 Final Carried 24 | 5 12 24 24 24 24 22 22 15 Class Distribution -------------------- 55% | Hauler-Mutant 22% | Scavenger-Mutant 20% | Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Skirmisher | -7/Factory Hauler-Mutant | -7/Waste Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Matter Collected 2728 | 266 240 840 . 60 215 1062 45 . Remotely . | . . . . . . . . . Salvage Created 5512 | 127 735 2054 . . 348 1984 . 264 Parts 300 | 10 42 128 . . 19 101 . . Haulers Intercepted 9 | . 1 2 . . . 6 . . Recyclers Shooed 3 | . 1 . . . 1 1 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Combat Hostiles Destroyed 101 | . 14 43 . . 8 35 . 1 Guns 67 | . 14 36 . . . 17 . . Cannons 23 | . . 3 . . 6 14 . . AOE 7 | . . 4 . . 2 . . 1 Classes Destroyed 13 | 2 4 4 . . . 2 . 1 Worker 6 | . 1 2 . . . 3 . . Builder 1 | . . 1 . . . . . . Tunneler 3 | 2 . 1 . . . . . . Hauler 9 | . 1 2 . . . 6 . . Recycler 7 | 1 2 3 . . . 1 . . Operator 1 | . . . . . . 1 . . Watcher 4 | . . 3 . . . 1 . . Swarmer 14 | . 3 7 . . . 4 . . Grunt 70 | . 11 28 . . 8 23 . . Brawler 1 | . . . . . . 1 . . Duelist 2 | . . 1 . . . 1 . . Sentry 13 | . . 7 . . . 6 . . Compactor 1 | . . . . . . . . 1 Best Kill Streak 9 | 2 4 9 . . 3 6 . 1 Combat Bots Only 8 | . 3 8 . . 3 6 . 1 Max Kills in Single Turn 3 | 1 1 3 . . 2 1 . 1 Gunslinging . | . . . . . . . . . Exploded 2 | . . 2 . . 2 . . 1 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Damage Taken 5909 | . 651 2072 . . 638 2410 . 138 Core 720 | . 103 179 . . 139 255 . 44 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 57 | 100 58 . . . 20 53 . . Volleys Fired 401 | 10 66 150 . . 24 136 . 15 Largest 2 | 2 2 2 . . 2 2 . 1 Hottest 112 | 40 80 100 . . 107 112 . 36 Shots Fired 763 | 20 129 286 . . 47 267 . 14 Gun 542 | 20 129 234 . . . 159 . . Cannon 205 | . . 51 . . 46 108 . . Launcher 15 | . . . . . 1 . . 14 Special 1 | . . 1 . . . . . . Kinetic 514 | 20 114 195 . . 25 160 . . Thermal 179 | . 11 66 . . 21 81 . . Explosive 15 | . . . . . 1 . . 14 Electromagnetic 55 | . 4 25 . . . 26 . . Robot Hit Streak 19 | 12 16 19 . . 6 16 . 8 Robot Miss Streak 7 | 2 7 6 . . 4 3 . 1 Penetration Max . | . . . . . . . . . Secondary Targets 11 | . 3 8 . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . Shots Hit Robots 504 | 15 83 188 . . 25 185 . 8 Core Hits 231 | 6 42 84 . . 17 77 . 5 Critical Hits 8 | 1 . 2 . . 2 3 . . Critical Kills 4 | 1 . 1 . . 1 1 . . Critical Parts Destroyed 3 | . . 1 . . 1 1 . . Melee Attacks 8 | . . . . . 5 3 . . Impact . | . . . . . . . . . Slashing 8 | . . . . . 5 3 . . Piercing . | . . . . . . . . . Sneak Attacks 1 | . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 9256 | 117 721 2877 . . 655 3478 . 1408 Guns 4776 | 117 721 2073 . . . 1865 . . Cannons 2489 | . . 529 . . 504 1456 . . Explosions 1868 | . . 275 . . 127 58 . 1408 Melee 96 | . . . . . . 96 . . Ramming 27 | . . . . . 24 3 . . Kinetic 4606 | 117 574 1700 . . 239 1976 . . Thermal 2263 | . 106 899 . . 265 993 . . Explosive 1535 | . . . . . 127 . . 1408 Electromagnetic 729 | . 41 278 . . . 410 . . Impact . | . . . . . . . . . Slashing 96 | . . . . . . 96 . . Piercing . | . . . . . . . . . Highest Corruption 22 | . . . . . . 3 . 22 Average Corruption 4 | . . . . . . 2 . 13 Corruption Purged . | . . . . . . . . . Effects 37 | . . . . . . 23 . 14 Message Errors 9 | . . . . . . 4 . 5 Matter Fused 6 | . . . . . . 5 . 1 Heat Flow Errors 5 | . . . . . . 4 . 1 Energy Discharges 5 | . . . . . . 4 . 1 Data Loss (minor) 3 | . . . . . . 2 . 1 Data Loss (major) 1 | . . . . . . . . 1 Alerts 1 | . . . . . . . . 1 Misdirections 1 | . . . . . . . . 1 Targeting Errors 5 | . . . . . . 4 . 1 Weapon Failures 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 102 | . . . . . . 102 . . Projectiles 31 | . . . . . . 31 . . Explosions . | . . . . . . . . . Melee 71 | . . . . . . 71 . . Knockbacks 14 | . . 4 . . 1 9 . . Impact . | . . . . . . . . . Kinetic 12 | . . 4 . . 1 7 . . Secondary 2 | . . . . . . 2 . . Self-Inflicted Damage 81 | . . 46 . . . 30 . 5 Shots 4 | . . 1 . . . 1 . 2 Rammed 1 | . . . . . . 1 . . Targets Rammed 4 | . . . . . 3 1 . . Kicked 3 | . . . . . 3 . . . Crushed . | . . . . . . . . . Highest Temperature 350 | . 125 292 . . 350 187 . 163 Average Temperature 75 | . 48 74 . . 138 30 . 163 Received Heat Transfer 2475 | . 225 864 . . 351 1035 . . Effects 2 | . . . . . 2 . . . Shutdowns 1 | . . . . . 1 . . . Energy Bleed 1 | . . . . . 1 . . . Siege Activations . | . . . . . . . . . Robots Corrupted 4 | . . 1 . . . 3 . . Combat Hostiles 3 | . . . . . . 3 . . Parts Fried 6 | . . . . . . 6 . . Impact Corruptions 1 | . . . . . . 1 . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 2 | . . 1 . . . 1 . . Heat Transferred 4410 | . 249 1817 . . 481 1863 . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 4 | . . 3 . . . 1 . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Peak Influence 593 | 15 311 593 198 . 200 483 217 137 Average Influence 223 | 5 146 237 198 . 81 285 217 113 Maximum Alert Level 2 | . 1 2 . . 1 2 1 . Low Security (%) 47 | 100 81 37 100 . 96 28 . 100 Level 1 38 | . 18 50 . . 3 47 100 . Level 2 13 | . . 12 . . . 24 . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 18 | . 4 6 . . 1 7 . . Investigation 10 | . 2 3 . . . 5 . . Extermination . | . . . . . . . . . Reinforcement 8 | . 2 3 . . 1 2 . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Distress Signals 10 | . . 5 . . . 5 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 157 | . 19 67 . . 9 57 . 5 Peak Tracking Total 6 | . 4 6 . . 3 6 . 4 Tactical Retreats 15 | . 1 7 . . 2 5 . . Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Traps Triggered 7 | . . 1 . . . 5 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Exploded 1 | . . . . . . 1 . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Machines Disabled 4 | . . 2 . . 1 1 . . Max in Single Turn 1 | . . 1 . . 1 1 . . Garrison Access 2 | . . . . . . 1 1 . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Machines Accessed 21 | . 2 8 . 1 . 9 1 . Terminals 13 | . 1 7 . . . 5 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 4 | . 1 1 . . . 2 . . Scanalyzers 1 | . . . . . . 1 . . Garrison Access 2 | . . . . . . 1 1 . Total Hacks 67 | . 6 28 . 1 . 31 1 . Successful 41 | . 3 17 . 1 . 19 1 . Failed 25 | . 3 10 . . . 12 . . Catastrophic 3 | . . 2 . . . 1 . . Database Lockouts 2 | . . 2 . . . . . . Manual 24 | . 4 12 . 1 . 7 . . Terminals 45 | . 3 26 . . . 16 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 10 | . 3 2 . . . 5 . . Scanalyzers 9 | . . . . . . 9 . . Garrison Access 2 | . . . . . . 1 1 . Terminal Hacks 17 | . . 12 . 1 . 4 . . Robot Analysis 2 | . . 2 . . . . . . Level Access Points 1 | . . . . . . 1 . . Emergency Access Points 1 | . . 1 . . . . . . Terminal Index 1 | . . 1 . . . . . . Alert Level 1 | . . 1 . . . . . . Unreport Threat 2 | . . 2 . . . . . . Locate Traps 3 | . . 2 . . . 1 . . Recall Investigation 1 | . . . . . . 1 . . Hauler Manifests 2 | . . 2 . . . . . . Zone Layout 2 | . . 1 . . . 1 . . EX-Prototype ID Bank 1 | . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 3 | . 1 1 . . . 1 . . Retrieve Components 3 | . 1 1 . . . 1 . . Scanalyzer 9 | . . . . . . 9 . . Insert Component 4 | . . . . . . 4 . . Analyze 5 | . . . . . . 5 . . Garrison Access Hacks 2 | . . . . . . 1 1 . Seal Access 2 | . . . . . . 1 1 . Unauthorized Hacks 25 | . 6 9 . . . 10 . . Terminals 6 | . 1 3 . . . 2 . . Assimilate 1 | . . . . . . 1 . . Botnet 4 | . . 3 . . . 1 . . Sabotage 1 | . 1 . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 4 | . 1 1 . . . 2 . . Tunnel 4 | . 1 1 . . . 2 . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . Used . | . . . . . . . . . Hacking Detections 13 | . 1 5 . . . 7 . . Full Trace Events 1 | . . . . . . 1 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 4 | . . . . . . 4 . . Parts Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 15 | . 2 10 . . . 3 . . Parts Scanalyzed 4 | . . . . . . 4 . . Part Schematics Acquired 4 | . . . . . . 4 . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Was Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Total Allies 1 | . . . . . . 1 . . Largest Group 1 | . . . . . . 1 . . Highest-Rated Group 10 | . . . . . . 10 . . Highest-Rated Ally 10 | . . . . . . 10 . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Robot Analysis Total 2 | . . 2 . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Turns Passed 6227 | 89 627 1753 144 401 487 2376 91 259 Spaces Moved 2922 | 53 360 760 97 263 197 1000 56 136 Core 1 | 1 . . . . . . . . Treads 151 | . 67 84 . . . . . . Legs 1981 | . . 232 97 263 197 1000 56 136 Wheels 789 | 52 293 444 . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 90 120 150 150 150 150 150 150 Average Speed 154 | 90 117 150 150 150 158 175 150 154 Slowest Speed 240 | 100 200 210 150 150 210 180 180 240 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 39 | 4 48 69 15 61 45 67 3 39 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 4 | . 1 1 . . . 2 . . Known Exits Taken 1 | . . . . . . 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . Scrap Searched 1 | . . . . . 1 . . . Spaces Dug 8 | . . 1 . . 5 2 . . Terrain Destroyed 111 | . . 10 . . 13 11 . 77 Melee 7 | . . . . . 5 2 . . Projectile 5 | . . 1 . . 2 2 . . AOE 99 | . . 9 . . 6 7 . 77 Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Total 3914 | 74 457 1089 96 273 315 1378 64 168 Wait 293 | . 11 88 . . 61 119 . 14 Move 2915 | 52 359 759 96 262 196 999 56 136 Hop . | . . . . . . . . . Pick Up 88 | 5 9 33 . 5 2 32 2 . Fast Attach 37 | 7 . 12 . . 3 13 2 . Attach 36 | . 6 12 . 1 1 13 2 1 Detach 1 | . . 1 . . . . . . Swap 52 | . 6 12 . . 12 20 . 2 Drop 79 | . . 22 . 5 8 42 2 . Fire 401 | 10 66 150 . . 24 136 . 15 Melee 8 | . . . . . 5 3 . . Ram . | . . . . . . . . . Kick 4 | . . . . . 3 1 . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sto]) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Waste History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 90 | -11/Scrapyard | Entered Materials 234 | -10/Materials | Discovered new exit (range 5) 303 | -10/Materials | Build established: Mutant 580 | -10/Materials | Lost 4 parts (1n3w) 717 | -10/Materials | Entered another Materials area 717 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 959 | -9/Materials | Discovered new exit (range 16) 1024 | -9/Materials | Lost 3 parts (1p2w) 1177 | -9/Materials | Discovered new exit (range 12) 1255 | -9/Materials | Central database locked down 1583 | -9/Materials | Discovered new exit (range 8) 1622 | -9/Materials | Build established: Scavenger-Mutant 1831 | -9/Materials | Discovered new exit (range 13) 1981 | -9/Materials | Build established: Hauler-Mutant 2313 | -9/Materials | Destroyed 8 combat bots 2470 | -9/Materials | Entered Mines 2569 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2571 | -9/Mines | Discovered new exit (range 5) 2600 | -9/Mines | Excavation squad dispatched 2600 | -9/Mines | A large section of the Mines collapsed 2614 | -9/Mines | Entered Exiles 2656 | -9/Exiles | Met 8R-AWN 2682 | -9/Exiles | Met EX-HEX 2722 | -9/Exiles | Met EX-BIN 2740 | -9/Exiles | Aligned with FarCom system 2742 | -9/Exiles | Given EX-Vault access code 2776 | -9/Exiles | Opened EX-Vault 2793 | -9/Exiles | Found Cloak of Protection 2824 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2839 | -9/Exiles | Exiles lab attacked by MAIN.C 3000 | -9/Exiles | Discovered new exit (range 12) 3015 | -9/Exiles | Left Exiles lab with Cloak of Protection 3015 | -9/Exiles | Entered Mines 3023 | -8/Mines | Core integrity fell below 50% 3488 | -8/Mines | Discovered new exit (range 8) 3502 | -8/Mines | Entered Materials 3502 | -8/Materials | Evolved 2 slots: Utility x2 5107 | -8/Materials | Build established: Scavenger-Mutant 5201 | -8/Materials | Discovered new exit (range 9) 5449 | -8/Materials | Identified exit to Factory 5822 | -8/Materials | Build established: Hauler-Mutant 5878 | -8/Materials | Entered Factory 5878 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5969 | -7/Factory | Sucked down chute 5969 | -7/Factory | Entered Waste 5984 | -7/Waste | EMP discharged 5984 | -7/Waste | Spotted C-40 Crusher 6003 | -7/Waste | Destroyed C-40 Crusher 6005 | -7/Waste | Spotted C-40 Crusher 6079 | -7/Waste | Spotted C-40 Crusher 6084 | -7/Waste | EMP discharged 6084 | -7/Waste | System corruption reached 10% 6100 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6102 | -7/Waste | Spotted C-40 Crusher 6126 | -7/Waste | Spotted C-40 Crusher 6184 | -7/Waste | EMP discharged 6220 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 6227 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 6228 | -7/Waste | Self-destructed Last Messages --------------- 06107_ Hacking Suite crushed. 06145_ System corrupted: Substantial component data lost. 06162_ XGO8B4& OKPR0KBL%HM/ 06167_ The unstable cave ceiling collapses. 06174_ ALERT: Foreign system detected. Charging EMP. 06176_ The unstable cave ceiling collapses. 06180_ System corrupted: IFF burst signal emitted. 06184_ Nuclear Core fried beyond repair. 06184_ Imp. Medium Armor Plating fried beyond repair. 06184_ System corrupted (+6). 06197_ 57#WBTT 2N2,>:QYM82NN/QB#B34DC3& 06202_ The unstable cave ceiling collapses. 06212_ 9=WSXCAIYI&AY6N MXMVCU #KG=|GF5ECTRKOL9P 06220_ Aluminum Leg crushed. 06220_ Carbon-fiber Leg crushed. 06220_ Imp. Grenade Launcher crushed. 06225_ Carbon-fiber Leg crushed. 06227_ System corrupted: Heat flow error (+208). 06227_ Imp. Assault Rifle crushed. 06228_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????######??????? | | ???????????????????????????# #??????? | | ?????????????############??# #??????? | | ?????????????# #??# #??????? | | ?????????????# #### #??????? | | ?????????????#CC CC # # #??????? | | ?????????????#CCCCCC #??????? | | ?????????????# CC ##?????? | | ?????????????# @ ###????? | | ????????????# #????? | | ????????????## # ##????? | | ????????????# # ## ###???# | | ????????????# # ###?# | | ????????????## # ## ## # #?# | | ?????????????# # ## ### # #### | | ?????????????############ | | ????????????????????????## | | ?????????????????????????# | | ?????????????????????????# | | ?????????????????????????# ##### | | ?????????????????????????# # # ##???# | | ?????????????????????????### #????# | | ???????????????????????????# ###????# | | ?????????????????????????### ######## | | ?????????????????????????# " | | ?????????????????????????# | | ?????????????????????????# | | ?????????????????????????# | | ?????????????????????????### ######## | | ???????????????????????????# #??????# | | ???????????????????????????# #??????# | | ???????????????????????????# #??????# | | ???????????????????????????# ???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 14 Energy Capacity 280 Matter Stores 490 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Jamming Range 8 Armor Coverage 225 Evasion (%) 42 Targeting Accuracy 8 Recoil Reduction 2 Item Schematics ----------------- Hvy. EM Shotgun | -8/Materials | Scanalyzed Fission Core | -8/Materials | Scanalyzed Lrg. Storage Unit | -8/Materials | Scanalyzed Imp. Medium Armor Plating | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed XenonAlloyInterpreter Manual? 0 Play Time 00:44:01 Cumulative 267.3 hours Start 2019.11.14 @ 03:35:34 End 2019.11.14 @ 04:17:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 209 Rogue 209 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0 Lore% 74 Gallery% 78 Achievement% 55 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 85be1aee-09b3-4d56-95c7-06cc2739a1a2