Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.11.14 @ 04:17:55
Player: Finestep
Result: Self-destructed
Performance
-------------
Evolutions (3) 1500
Regions Visited (8) 1600
Robots Destroyed (132) 660
Value Destroyed (3970) 3970
Prototype IDs (29) 580
Alien Tech Used (0) 0
Bonus (379) 379
TOTAL SCORE: 8689
Bonus
-------
High Alert Combat Kills 79
Aligned with FarCom 300
Cogmind
---------
Core Integrity 656/700
Matter 82/300
Energy 280/280
System Corruption 22%
Temperature Cool (163)
Movement Walking (240) Ox4
Location -7/Waste
Parts
-------
> --- POWER (1) --------
Cooled Ion Engine
> --- PROPULSION (3) ---
Aluminum Leg
> --- UTILITY (6) ------
Improved Heat Sink
Large Storage Unit
Large Storage Unit
Advanced Targeting Computer
Transmission Jammer
> --- WEAPON (3) -------
(None)
> --- INVENTORY (16) ---
High-capacity Matter Pod (200)
Improved Terrain Scan Processor
Transport Network Coupler
Advanced Targeting Computer
Cloak of Protection
Improved Medium Armor Plating
Improved Medium Armor Plating
Hacking Suite
Heavy EM Shotgun
Heavy EM Shotgun
Heavy EM Shotgun
Improved Assault Rifle
Enhanced Autogun
Shock Bomb Launcher
Katana
Peak State
------------
> --- POWER ------------
Nuclear Core
> --- PROPULSION -------
Aluminum Leg
Aluminum Leg
Carbon-fiber Leg
> --- UTILITY ----------
Improved Heat Sink
Large Storage Unit
Large Storage Unit
Large Storage Unit
Advanced Targeting Computer
Improved Light Armor Plating
> --- WEAPON -----------
Improved Assault Rifle
Improved Assault Rifle
Enhanced Autogun
> --- INVENTORY --------
Cooled Ion Engine
Aluminum Leg
High-capacity Matter Pod
Improved Terrain Scan Processor
Transport Network Coupler
Advanced Targeting Computer
Transmission Jammer
Cloak of Protection
Hardened Medium Armor Plating
Improved Medium Armor Plating
Improved Medium Armor Plating
Improved Medium Armor Plating
Hacking Suite
Hacking Suite
Heavy EM Shotgun
Heavy EM Shotgun
Heavy EM Shotgun
Plasma Cannon
Improved Assault Rifle
Shock Bomb Launcher
Improved Grenade Launcher
Katana
[Rating: 37]
Favorites
-----------
Power Light Nuclear Core
Engine Light Ion Engine
Power Core Light Nuclear Core
Propulsion Improved Aluminum Leg
Treads Light Treads
Leg Improved Aluminum Leg
Wheel Compact Wheel
Utility Large Storage Unit
Device Improved Heat Sink
Storage Large Storage Unit
Processor Advanced Targeting Computer
Protection Hardened Light Armor Plating
Weapon Improved Assault Rifle
Energy Gun Beam Rifle
Energy Cannon Advanced Beam Cannon
Ballistic Gun Improved Assault Rifle
Ballistic Cannon Improved Light Cannon
Launcher Improved Grenade Launcher
Special Weapon Mining Laser
Slashing Weapon Katana
Build | -11 -10 -9 -9 -9 -8 -8 -7 -7
------- Run | Scr Mat Mat Min Exi Min Mat Fac Was
Slots Evolved 6 | . . 2 . . . 2 2 .
Power . | . . . . . . . . .
Propulsion 1 | . . 1 . . . . . .
Utility 4 | . . 1 . . . 2 1 .
Weapon 1 | . . . . . . . 1 .
Parts Attached 125 | 7 12 36 . 1 16 46 4 3
Power 13 | 1 . 3 . 1 2 5 . 1
Engine 7 | 1 . 2 . . . 3 . 1
Core 6 | . . 1 . 1 2 2 . .
Reactor . | . . . . . . . . .
Propulsion 32 | 2 2 12 . . 6 10 . .
Treads 5 | . 1 4 . . . . . .
Leg 22 | . . 6 . . 6 10 . .
Wheel 5 | 2 1 2 . . . . . .
Hover . | . . . . . . . . .
Flight . | . . . . . . . . .
Utility 29 | 2 2 9 . . . 12 3 1
Device 6 | . . 2 . . . 3 . 1
Storage 10 | 2 2 2 . . . 4 . .
Processor 1 | . . . . . . . 1 .
Hackware . | . . . . . . . . .
Protection 12 | . . 5 . . . 5 2 .
Artifact . | . . . . . . . . .
Weapon 51 | 2 8 12 . . 8 19 1 1
Energy Gun 12 | . 5 3 . . . 4 . .
Energy Cannon 7 | . . 1 . . 2 4 . .
Ballistic Gun 16 | 2 3 4 . . . 6 1 .
Ballistic Cannon 9 | . . 3 . . 3 3 . .
Launcher 2 | . . . . . 1 . . 1
Special Weapon 1 | . . 1 . . . . . .
Impact Weapon . | . . . . . . . . .
Slashing Weapon 4 | . . . . . 2 2 . .
Piercing Weapon . | . . . . . . . . .
Special Melee Weapon . | . . . . . . . . .
Unidentified Prototypes 7 | . . 2 . . . 5 . .
Parts Lost 34 | . 6 14 . . 1 10 . 3
Power 4 | . . 2 . . . 2 . .
Propulsion 10 | . 1 5 . . 1 2 . 1
Utility 4 | . . 1 . . . 2 . 1
Weapon 16 | . 5 6 . . . 4 . 1
Highest Loss Streak 4 | . 4 3 . . 1 2 . 2
Average Slot Usage (%) 98 | . 99 95 100 100 99 99 100 93
Engine 6 | . 14 5 11 9 . 6 . .
Core 3 | . . 4 . 1 11 2 7 3
Treads 4 | . 3 15 . . . . . .
Leg 20 | . . 9 33 33 32 26 23 23
Wheel 4 | . 24 6 . . . . . .
Device 4 | . . 2 . . . 8 7 12
Storage 27 | . 28 27 33 33 33 27 23 19
Protection 4 | . . 2 . . . 8 7 1
Energy Gun 3 | . 4 7 . . . 2 . .
Energy Cannon 3 | . . 1 11 11 9 3 . .
Ballistic Gun 9 | . 22 9 . . . 9 23 15
Ballistic Cannon 4 | . . 4 11 11 11 2 . .
Naked Turns . | . . . . . . . . .
Heaviest Build 86 | 15 50 75 75 77 77 86 73 71
Greatest Support 40 | 26 26 40 39 39 39 38 35 35
Greatest Overweight (x) 4 | . 2 4 1 1 3 2 2 4
Average Overweight (x) 1 | . 1 2 1 1 1 1 1 1
Largest Inventory Capacity 24 | 8 16 24 24 24 24 24 22 22
Average Capacity 21 | 6 14 19 24 24 24 23 22 19
Most Carried 24 | 5 15 24 24 24 24 24 22 22
Average Carried 19 | 3 10 15 24 23 23 23 21 18
Final Capacity 24 | 8 16 24 24 24 24 22 22 16
Final Carried 24 | 5 12 24 24 24 24 22 22 15
Class Distribution
--------------------
55% | Hauler-Mutant
22% | Scavenger-Mutant
20% | Mutant
Dominant Class
----------------
Mutant | -10/Materials
Hauler-Mutant | -9/Materials
Hauler-Mutant | -9/Mines
Hauler-Mutant | -9/Exiles
Hauler-Mutant | -8/Mines
Hauler-Mutant | -8/Materials
Hauler-Skirmisher | -7/Factory
Hauler-Mutant | -7/Waste
Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7
----------- Run | Scr Mat Mat Min Exi Min Mat Fac Was
Matter Collected 2728 | 266 240 840 . 60 215 1062 45 .
Remotely . | . . . . . . . . .
Salvage Created 5512 | 127 735 2054 . . 348 1984 . 264
Parts 300 | 10 42 128 . . 19 101 . .
Haulers Intercepted 9 | . 1 2 . . . 6 . .
Recyclers Shooed 3 | . 1 . . . 1 1 . .
Parts Field Recycled . | . . . . . . . . .
Retrieved Matter . | . . . . . . . . .
Parts Self-Destructed . | . . . . . . . . .
Prevented . | . . . . . . . . .
Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7
------- Run | Scr Mat Mat Min Exi Min Mat Fac Was
Combat Hostiles Destroyed 101 | . 14 43 . . 8 35 . 1
Guns 67 | . 14 36 . . . 17 . .
Cannons 23 | . . 3 . . 6 14 . .
AOE 7 | . . 4 . . 2 . . 1
Classes Destroyed 13 | 2 4 4 . . . 2 . 1
Worker 6 | . 1 2 . . . 3 . .
Builder 1 | . . 1 . . . . . .
Tunneler 3 | 2 . 1 . . . . . .
Hauler 9 | . 1 2 . . . 6 . .
Recycler 7 | 1 2 3 . . . 1 . .
Operator 1 | . . . . . . 1 . .
Watcher 4 | . . 3 . . . 1 . .
Swarmer 14 | . 3 7 . . . 4 . .
Grunt 70 | . 11 28 . . 8 23 . .
Brawler 1 | . . . . . . 1 . .
Duelist 2 | . . 1 . . . 1 . .
Sentry 13 | . . 7 . . . 6 . .
Compactor 1 | . . . . . . . . 1
Best Kill Streak 9 | 2 4 9 . . 3 6 . 1
Combat Bots Only 8 | . 3 8 . . 3 6 . 1
Max Kills in Single Turn 3 | 1 1 3 . . 2 1 . 1
Gunslinging . | . . . . . . . . .
Exploded 2 | . . 2 . . 2 . . 1
Melee . | . . . . . . . . .
Uniques/NPCs Destroyed . | . . . . . . . . .
Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7
-------- Run | Scr Mat Mat Min Exi Min Mat Fac Was
Damage Taken 5909 | . 651 2072 . . 638 2410 . 138
Core 720 | . 103 179 . . 139 255 . 44
Absorbed by Shields . | . . . . . . . . .
Core Remaining (%) 57 | 100 58 . . . 20 53 . .
Volleys Fired 401 | 10 66 150 . . 24 136 . 15
Largest 2 | 2 2 2 . . 2 2 . 1
Hottest 112 | 40 80 100 . . 107 112 . 36
Shots Fired 763 | 20 129 286 . . 47 267 . 14
Gun 542 | 20 129 234 . . . 159 . .
Cannon 205 | . . 51 . . 46 108 . .
Launcher 15 | . . . . . 1 . . 14
Special 1 | . . 1 . . . . . .
Kinetic 514 | 20 114 195 . . 25 160 . .
Thermal 179 | . 11 66 . . 21 81 . .
Explosive 15 | . . . . . 1 . . 14
Electromagnetic 55 | . 4 25 . . . 26 . .
Robot Hit Streak 19 | 12 16 19 . . 6 16 . 8
Robot Miss Streak 7 | 2 7 6 . . 4 3 . 1
Penetration Max . | . . . . . . . . .
Secondary Targets 11 | . 3 8 . . . . . .
Max Gunslinging Chain 1 | . 1 1 . . . . . .
Shots Hit Robots 504 | 15 83 188 . . 25 185 . 8
Core Hits 231 | 6 42 84 . . 17 77 . 5
Critical Hits 8 | 1 . 2 . . 2 3 . .
Critical Kills 4 | 1 . 1 . . 1 1 . .
Critical Parts Destroyed 3 | . . 1 . . 1 1 . .
Melee Attacks 8 | . . . . . 5 3 . .
Impact . | . . . . . . . . .
Slashing 8 | . . . . . 5 3 . .
Piercing . | . . . . . . . . .
Sneak Attacks 1 | . . . . . . 1 . .
Combat Hostiles . | . . . . . . . . .
Follow-up Attacks . | . . . . . . . . .
Damage Inflicted 9256 | 117 721 2877 . . 655 3478 . 1408
Guns 4776 | 117 721 2073 . . . 1865 . .
Cannons 2489 | . . 529 . . 504 1456 . .
Explosions 1868 | . . 275 . . 127 58 . 1408
Melee 96 | . . . . . . 96 . .
Ramming 27 | . . . . . 24 3 . .
Kinetic 4606 | 117 574 1700 . . 239 1976 . .
Thermal 2263 | . 106 899 . . 265 993 . .
Explosive 1535 | . . . . . 127 . . 1408
Electromagnetic 729 | . 41 278 . . . 410 . .
Impact . | . . . . . . . . .
Slashing 96 | . . . . . . 96 . .
Piercing . | . . . . . . . . .
Highest Corruption 22 | . . . . . . 3 . 22
Average Corruption 4 | . . . . . . 2 . 13
Corruption Purged . | . . . . . . . . .
Effects 37 | . . . . . . 23 . 14
Message Errors 9 | . . . . . . 4 . 5
Matter Fused 6 | . . . . . . 5 . 1
Heat Flow Errors 5 | . . . . . . 4 . 1
Energy Discharges 5 | . . . . . . 4 . 1
Data Loss (minor) 3 | . . . . . . 2 . 1
Data Loss (major) 1 | . . . . . . . . 1
Alerts 1 | . . . . . . . . 1
Misdirections 1 | . . . . . . . . 1
Targeting Errors 5 | . . . . . . 4 . 1
Weapon Failures 1 | . . . . . . . . 1
Overload Shots . | . . . . . . . . .
Overflow Damage 102 | . . . . . . 102 . .
Projectiles 31 | . . . . . . 31 . .
Explosions . | . . . . . . . . .
Melee 71 | . . . . . . 71 . .
Knockbacks 14 | . . 4 . . 1 9 . .
Impact . | . . . . . . . . .
Kinetic 12 | . . 4 . . 1 7 . .
Secondary 2 | . . . . . . 2 . .
Self-Inflicted Damage 81 | . . 46 . . . 30 . 5
Shots 4 | . . 1 . . . 1 . 2
Rammed 1 | . . . . . . 1 . .
Targets Rammed 4 | . . . . . 3 1 . .
Kicked 3 | . . . . . 3 . . .
Crushed . | . . . . . . . . .
Highest Temperature 350 | . 125 292 . . 350 187 . 163
Average Temperature 75 | . 48 74 . . 138 30 . 163
Received Heat Transfer 2475 | . 225 864 . . 351 1035 . .
Effects 2 | . . . . . 2 . . .
Shutdowns 1 | . . . . . 1 . . .
Energy Bleed 1 | . . . . . 1 . . .
Siege Activations . | . . . . . . . . .
Robots Corrupted 4 | . . 1 . . . 3 . .
Combat Hostiles 3 | . . . . . . 3 . .
Parts Fried 6 | . . . . . . 6 . .
Impact Corruptions 1 | . . . . . . 1 . .
Robots Melted . | . . . . . . . . .
Combat Hostiles . | . . . . . . . . .
Parts Melted 2 | . . 1 . . . 1 . .
Heat Transferred 4410 | . 249 1817 . . 481 1863 . .
Parts Sabotaged . | . . . . . . . . .
Parts Stolen . | . . . . . . . . .
Parts Stripped . | . . . . . . . . .
Power Chain Reactions 4 | . . 3 . . . 1 . .
Missiles Intercepted . | . . . . . . . . .
Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7
------- Run | Scr Mat Mat Min Exi Min Mat Fac Was
Peak Influence 593 | 15 311 593 198 . 200 483 217 137
Average Influence 223 | 5 146 237 198 . 81 285 217 113
Maximum Alert Level 2 | . 1 2 . . 1 2 1 .
Low Security (%) 47 | 100 81 37 100 . 96 28 . 100
Level 1 38 | . 18 50 . . 3 47 100 .
Level 2 13 | . . 12 . . . 24 . .
Level 3 . | . . . . . . . . .
Level 4 . | . . . . . . . . .
Level 5 . | . . . . . . . . .
High Security . | . . . . . . . . .
Max Security . | . . . . . . . . .
Squads Dispatched 18 | . 4 6 . . 1 7 . .
Investigation 10 | . 2 3 . . . 5 . .
Extermination . | . . . . . . . . .
Reinforcement 8 | . 2 3 . . 1 2 . .
Assault . | . . . . . . . . .
Garrison . | . . . . . . . . .
Intercept . | . . . . . . . . .
Construction Impeded 1 | . . . . . 1 . . .
Haulers Reinforced . | . . . . . . . . .
Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7
--------- Run | Scr Mat Mat Min Exi Min Mat Fac Was
Distress Signals 10 | . . 5 . . . 5 . .
Communications Jammed . | . . . . . . . . .
Distress Signals . | . . . . . . . . .
Times Spotted 157 | . 19 67 . . 9 57 . 5
Peak Tracking Total 6 | . 4 6 . . 3 6 . 4
Tactical Retreats 15 | . 1 7 . . 2 5 . .
Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7
------- Run | Scr Mat Mat Min Exi Min Mat Fac Was
Traps Triggered 7 | . . 1 . . . 5 1 .
Indirectly . | . . . . . . . . .
Trap Hack Attempts . | . . . . . . . . .
Triggered . | . . . . . . . . .
Disarmed . | . . . . . . . . .
Reprogrammed . | . . . . . . . . .
Reused . | . . . . . . . . .
Traps Extracted . | . . . . . . . . .
Installed . | . . . . . . . . .
Triggered . | . . . . . . . . .
Exploded 1 | . . . . . . 1 . .
Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7
---------- Run | Scr Mat Mat Min Exi Min Mat Fac Was
Machines Disabled 4 | . . 2 . . 1 1 . .
Max in Single Turn 1 | . . 1 . . 1 1 . .
Garrison Access 2 | . . . . . . 1 1 .
Machines Sabotaged . | . . . . . . . . .
Garrisons Compromised . | . . . . . . . . .
Overloaded Fab Kills . | . . . . . . . . .
Fab Network Shutdowns . | . . . . . . . . .
Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7
--------- Run | Scr Mat Mat Min Exi Min Mat Fac Was
Machines Accessed 21 | . 2 8 . 1 . 9 1 .
Terminals 13 | . 1 7 . . . 5 . .
Fabricators . | . . . . . . . . .
Repair Stations . | . . . . . . . . .
Recycling Units 4 | . 1 1 . . . 2 . .
Scanalyzers 1 | . . . . . . 1 . .
Garrison Access 2 | . . . . . . 1 1 .
Total Hacks 67 | . 6 28 . 1 . 31 1 .
Successful 41 | . 3 17 . 1 . 19 1 .
Failed 25 | . 3 10 . . . 12 . .
Catastrophic 3 | . . 2 . . . 1 . .
Database Lockouts 2 | . . 2 . . . . . .
Manual 24 | . 4 12 . 1 . 7 . .
Terminals 45 | . 3 26 . . . 16 . .
Fabricators . | . . . . . . . . .
Repair Stations . | . . . . . . . . .
Recycling Units 10 | . 3 2 . . . 5 . .
Scanalyzers 9 | . . . . . . 9 . .
Garrison Access 2 | . . . . . . 1 1 .
Terminal Hacks 17 | . . 12 . 1 . 4 . .
Robot Analysis 2 | . . 2 . . . . . .
Level Access Points 1 | . . . . . . 1 . .
Emergency Access Points 1 | . . 1 . . . . . .
Terminal Index 1 | . . 1 . . . . . .
Alert Level 1 | . . 1 . . . . . .
Unreport Threat 2 | . . 2 . . . . . .
Locate Traps 3 | . . 2 . . . 1 . .
Recall Investigation 1 | . . . . . . 1 . .
Hauler Manifests 2 | . . 2 . . . . . .
Zone Layout 2 | . . 1 . . . 1 . .
EX-Prototype ID Bank 1 | . . . . 1 . . . .
Fabricator Hacks . | . . . . . . . . .
Repair Station Hacks . | . . . . . . . . .
Recycling Unit Hacks 3 | . 1 1 . . . 1 . .
Retrieve Components 3 | . 1 1 . . . 1 . .
Scanalyzer 9 | . . . . . . 9 . .
Insert Component 4 | . . . . . . 4 . .
Analyze 5 | . . . . . . 5 . .
Garrison Access Hacks 2 | . . . . . . 1 1 .
Seal Access 2 | . . . . . . 1 1 .
Unauthorized Hacks 25 | . 6 9 . . . 10 . .
Terminals 6 | . 1 3 . . . 2 . .
Assimilate 1 | . . . . . . 1 . .
Botnet 4 | . . 3 . . . 1 . .
Sabotage 1 | . 1 . . . . . . .
Fabricators . | . . . . . . . . .
Repair Stations . | . . . . . . . . .
Recycling Units 4 | . 1 1 . . . 2 . .
Tunnel 4 | . 1 1 . . . 2 . .
Scanalyzers . | . . . . . . . . .
Garrison Access . | . . . . . . . . .
Data Cores Recovered 1 | . . . . . . 1 . .
Used . | . . . . . . . . .
Hacking Detections 13 | . 1 5 . . . 7 . .
Full Trace Events 1 | . . . . . . 1 . .
Feedback Events . | . . . . . . . . .
Feedback Blocked . | . . . . . . . . .
Robot Schematics Acquired . | . . . . . . . . .
Robots Built . | . . . . . . . . .
Matter . | . . . . . . . . .
Time . | . . . . . . . . .
Total Robot Build Rating . | . . . . . . . . .
Part Schematics Acquired 4 | . . . . . . 4 . .
Parts Built . | . . . . . . . . .
Matter . | . . . . . . . . .
Time . | . . . . . . . . .
Total Part Build Rating . | . . . . . . . . .
Parts Repaired . | . . . . . . . . .
Time . | . . . . . . . . .
Parts Recycled . | . . . . . . . . .
Recycled Matter . | . . . . . . . . .
Retrieved Matter . | . . . . . . . . .
Retrieved Components 15 | . 2 10 . . . 3 . .
Parts Scanalyzed 4 | . . . . . . 4 . .
Part Schematics Acquired 4 | . . . . . . 4 . .
Parts Damaged . | . . . . . . . . .
Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7
------------ Run | Scr Mat Mat Min Exi Min Mat Fac Was
Used RIF Installer . | . . . . . . . . .
Robots Hacked . | . . . . . . . . .
Non-combat . | . . . . . . . . .
Combat . | . . . . . . . . .
Robot Hacks Applied . | . . . . . . . . .
Relay Couplers Released . | . . . . . . . . .
Robots Rewired . | . . . . . . . . .
Allies Hacked . | . . . . . . . . .
Hacks Repelled . | . . . . . . . . .
Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7
-------- Run | Scr Mat Mat Min Exi Min Mat Fac Was
Total Allies 1 | . . . . . . 1 . .
Largest Group 1 | . . . . . . 1 . .
Highest-Rated Group 10 | . . . . . . 10 . .
Highest-Rated Ally 10 | . . . . . . 10 . .
Total Orders . | . . . . . . . . .
Ally Attacks . | . . . . . . . . .
Total Damage . | . . . . . . . . .
Kills . | . . . . . . . . .
Allies Corrupted . | . . . . . . . . .
Allies Melted . | . . . . . . . . .
Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7
------- Run | Scr Mat Mat Min Exi Min Mat Fac Was
Robot Analysis Total 2 | . . 2 . . . . . .
Derelict Logs Recovered . | . . . . . . . . .
Drone Launches . | . . . . . . . . .
Drone Recoveries . | . . . . . . . . .
Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7
------------- Run | Scr Mat Mat Min Exi Min Mat Fac Was
Turns Passed 6227 | 89 627 1753 144 401 487 2376 91 259
Spaces Moved 2922 | 53 360 760 97 263 197 1000 56 136
Core 1 | 1 . . . . . . . .
Treads 151 | . 67 84 . . . . . .
Legs 1981 | . . 232 97 263 197 1000 56 136
Wheels 789 | 52 293 444 . . . . . .
Hover . | . . . . . . . . .
Flight . | . . . . . . . . .
Fastest Speed 50 | 50 90 120 150 150 150 150 150 150
Average Speed 154 | 90 117 150 150 150 158 175 150 154
Slowest Speed 240 | 100 200 210 150 150 210 180 180 240
Overloaded Moves . | . . . . . . . . .
Propulsion Burnouts . | . . . . . . . . .
Robots Hopped . | . . . . . . . . .
Cave-ins Triggered . | . . . . . . . . .
Exploration Rate (%) 39 | 4 48 69 15 61 45 67 3 39
Regions Visited 8
Branch Regions 3
Pre-discovered Areas 4 | . 1 1 . . . 2 . .
Known Exits Taken 1 | . . . . . . 1 . .
Unknown Exits Taken 6 | 1 1 1 1 1 1 . . .
Scrap Searched 1 | . . . . . 1 . . .
Spaces Dug 8 | . . 1 . . 5 2 . .
Terrain Destroyed 111 | . . 10 . . 13 11 . 77
Melee 7 | . . . . . 5 2 . .
Projectile 5 | . . 1 . . 2 2 . .
AOE 99 | . . 9 . . 6 7 . 77
Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7
--------- Run | Scr Mat Mat Min Exi Min Mat Fac Was
Total 3914 | 74 457 1089 96 273 315 1378 64 168
Wait 293 | . 11 88 . . 61 119 . 14
Move 2915 | 52 359 759 96 262 196 999 56 136
Hop . | . . . . . . . . .
Pick Up 88 | 5 9 33 . 5 2 32 2 .
Fast Attach 37 | 7 . 12 . . 3 13 2 .
Attach 36 | . 6 12 . 1 1 13 2 1
Detach 1 | . . 1 . . . . . .
Swap 52 | . 6 12 . . 12 20 . 2
Drop 79 | . . 22 . 5 8 42 2 .
Fire 401 | 10 66 150 . . 24 136 . 15
Melee 8 | . . . . . 5 3 . .
Ram . | . . . . . . . . .
Kick 4 | . . . . . 3 1 . .
Crush . | . . . . . . . . .
Escape Stasis . | . . . . . . . . .
Rewire . | . . . . . . . . .
Trap . | . . . . . . . . .
Miscellaneous . | . . . . . . . . .
Route
-------
-11/Scrapyard
-10/Materials
-9/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sto])
-9/Mines
-9/Exiles
-8/Mines
-8/Materials (discovered 3 exits: *Fac x3)
-7/Factory
-7/Waste
History
---------
Turn | Location | Event
15 | -11/Scrapyard | Discovered new exit (range 15)
90 | -11/Scrapyard | Entered Materials
234 | -10/Materials | Discovered new exit (range 5)
303 | -10/Materials | Build established: Mutant
580 | -10/Materials | Lost 4 parts (1n3w)
717 | -10/Materials | Entered another Materials area
717 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1
959 | -9/Materials | Discovered new exit (range 16)
1024 | -9/Materials | Lost 3 parts (1p2w)
1177 | -9/Materials | Discovered new exit (range 12)
1255 | -9/Materials | Central database locked down
1583 | -9/Materials | Discovered new exit (range 8)
1622 | -9/Materials | Build established: Scavenger-Mutant
1831 | -9/Materials | Discovered new exit (range 13)
1981 | -9/Materials | Build established: Hauler-Mutant
2313 | -9/Materials | Destroyed 8 combat bots
2470 | -9/Materials | Entered Mines
2569 | -9/Mines | Deemed a non-threat by the Exiles lab entrance
2571 | -9/Mines | Discovered new exit (range 5)
2600 | -9/Mines | Excavation squad dispatched
2600 | -9/Mines | A large section of the Mines collapsed
2614 | -9/Mines | Entered Exiles
2656 | -9/Exiles | Met 8R-AWN
2682 | -9/Exiles | Met EX-HEX
2722 | -9/Exiles | Met EX-BIN
2740 | -9/Exiles | Aligned with FarCom system
2742 | -9/Exiles | Given EX-Vault access code
2776 | -9/Exiles | Opened EX-Vault
2793 | -9/Exiles | Found Cloak of Protection
2824 | -9/Exiles | Warned to stay clear of 0b10 Research branches
2839 | -9/Exiles | Exiles lab attacked by MAIN.C
3000 | -9/Exiles | Discovered new exit (range 12)
3015 | -9/Exiles | Left Exiles lab with Cloak of Protection
3015 | -9/Exiles | Entered Mines
3023 | -8/Mines | Core integrity fell below 50%
3488 | -8/Mines | Discovered new exit (range 8)
3502 | -8/Mines | Entered Materials
3502 | -8/Materials | Evolved 2 slots: Utility x2
5107 | -8/Materials | Build established: Scavenger-Mutant
5201 | -8/Materials | Discovered new exit (range 9)
5449 | -8/Materials | Identified exit to Factory
5822 | -8/Materials | Build established: Hauler-Mutant
5878 | -8/Materials | Entered Factory
5878 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1
5969 | -7/Factory | Sucked down chute
5969 | -7/Factory | Entered Waste
5984 | -7/Waste | EMP discharged
5984 | -7/Waste | Spotted C-40 Crusher
6003 | -7/Waste | Destroyed C-40 Crusher
6005 | -7/Waste | Spotted C-40 Crusher
6079 | -7/Waste | Spotted C-40 Crusher
6084 | -7/Waste | EMP discharged
6084 | -7/Waste | System corruption reached 10%
6100 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped)
6102 | -7/Waste | Spotted C-40 Crusher
6126 | -7/Waste | Spotted C-40 Crusher
6184 | -7/Waste | EMP discharged
6220 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped)
6227 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped)
6228 | -7/Waste | Self-destructed
Last Messages
---------------
06107_ Hacking Suite crushed.
06145_ System corrupted: Substantial component data lost.
06162_ XGO8B4& OKPR0KBL%HM/
06167_ The unstable cave ceiling collapses.
06174_ ALERT: Foreign system detected. Charging EMP.
06176_ The unstable cave ceiling collapses.
06180_ System corrupted: IFF burst signal emitted.
06184_ Nuclear Core fried beyond repair.
06184_ Imp. Medium Armor Plating fried beyond repair.
06184_ System corrupted (+6).
06197_ 57#WBTT 2N2,>:QYM82NN/QB#B34DC3&
06202_ The unstable cave ceiling collapses.
06212_ 9=WSXCAIYI&AY6N MXMVCU #KG=|GF5ECTRKOL9P
06220_ Aluminum Leg crushed.
06220_ Carbon-fiber Leg crushed.
06220_ Imp. Grenade Launcher crushed.
06225_ Carbon-fiber Leg crushed.
06227_ System corrupted: Heat flow error (+208).
06227_ Imp. Assault Rifle crushed.
06228_ The unstable cave ceiling collapses.
Map
-----
+----------------------------------------------------+
| ???????????????????????????????????????? |
| ???????????????????????????????????????? |
| ???????????????????????????????????????? |
| ???????????????????????????????????????? |
| ???????????????????????????????????????? |
| ???????????????????????????????????????? |
| ???????????????????????????????????????? |
| ???????????????????????????????????????? |
| ???????????????????????????????????????? |
| ???????????????????????????????????????? |
| ???????????????????????????????????????? |
| ???????????????????????????????????????? |
| ???????????????????????????????????????? |
| ???????????????????????????????????????? |
| ???????????????????????????????????????? |
| ???????????????????????????????????????? |
| ???????????????????????????????????????? |
| ???????????????????????????######??????? |
| ???????????????????????????# #??????? |
| ?????????????############??# #??????? |
| ?????????????# #??# #??????? |
| ?????????????# #### #??????? |
| ?????????????#CC CC # # #??????? |
| ?????????????#CCCCCC #??????? |
| ?????????????# CC ##?????? |
| ?????????????# @ ###????? |
| ????????????# #????? |
| ????????????## # ##????? |
| ????????????# # ## ###???# |
| ????????????# # ###?# |
| ????????????## # ## ## # #?# |
| ?????????????# # ## ### # #### |
| ?????????????############ |
| ????????????????????????## |
| ?????????????????????????# |
| ?????????????????????????# |
| ?????????????????????????# ##### |
| ?????????????????????????# # # ##???# |
| ?????????????????????????### #????# |
| ???????????????????????????# ###????# |
| ?????????????????????????### ######## |
| ?????????????????????????# " |
| ?????????????????????????# |
| ?????????????????????????# |
| ?????????????????????????# |
| ?????????????????????????### ######## |
| ???????????????????????????# #??????# |
| ???????????????????????????# #??????# |
| ???????????????????????????# #??????# |
| ???????????????????????????# ???????? |
+----------------------------------------------------+
Best States
-------------
Heat Dissipation 50
Energy Generation 14
Energy Capacity 280
Matter Stores 490
Matter Capacity 500
Sight Range 16
Terrain Scan Density 10
Jamming Range 8
Armor Coverage 225
Evasion (%) 42
Targeting Accuracy 8
Recoil Reduction 2
Item Schematics
-----------------
Hvy. EM Shotgun | -8/Materials | Scanalyzed
Fission Core | -8/Materials | Scanalyzed
Lrg. Storage Unit | -8/Materials | Scanalyzed
Imp. Medium Armor Plating | -8/Materials | Scanalyzed
Robot Schematics
------------------
None
Fabricated
------------
Nothing
Alien Tech Used
-----------------
None
Achievements
--------------
None
Challenges
------------
None
Game
------
Seed XenonAlloyInterpreter
Manual? 0
Play Time 00:44:01
Cumulative 267.3 hours
Start 2019.11.14 @ 03:35:34
End 2019.11.14 @ 04:17:55
Sessions 1
Manual Loads 0
Difficulty Rogue
Special Mode None
Game No. 209
Rogue 209
Adventurer 0
Explorer 0
Win Type -
Total 3
Types 3/0/0/0/0/0/0
Lore% 74
Gallery% 78
Achievement% 55
Wizard Run 0
Options
---------
ASCII 0
Keyboard 0
Movement Mouse
Keybinds 1
Fullscreen 2
Font 24/Smallcaps
Map View 76x50
Tactical HUD 1
Map Filters NONE
Filters NONE
Steam 1
RUN: 85be1aee-09b3-4d56-95c7-06cc2739a1a2