Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.08.14 @ 00:42:29 Player: thingamajigger Result: Destroyed by Enhanced Grunt with Neutron Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (119) 595 Value Destroyed (4764) 4764 Prototype IDs (240) 4800 Alien Tech Used (0) 0 Bonus (4230) 4230 TOTAL SCORE: 18789 Bonus ------- High Alert Combat Kills 486 Follower Combat Kills 144 Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 Cogmind --------- Core Integrity 0/850 Matter 231/300 Energy 100/100 System Corruption 0% Temperature Cool (6) Movement Core (50) Location -6/Data Miner Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Advanced Targeting Computer Improved Melee Analysis Suite > --- WEAPON (4) ------- Makeshift Axe > --- INVENTORY (4) ---- Light Angular Momentum Engine System Mapper Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Improved Cooling System Large Storage Unit Large Storage Unit Layered Light Armor Plating > --- WEAPON ----------- Heavy Beamcaster Heavy Beamcaster Heavy Beamcaster Heavy Beamcaster > --- INVENTORY -------- Improved Deuterium Engine Xenon Bombardment Thruster Coolant Injector High-capacity Matter Pod Advanced Signal Interpreter Improved Melee Analysis Suite Layered Light Armor Plating Layered Light Armor Plating Layered Light Armor Plating Heavy Battle Rifle Heavy Battle Rifle Heavy Battle Rifle AWS/Gauss Proton Missile Launcher Makeshift Axe [Rating: 61] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Flight Unit Xenon Bombardment Thruster Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Layered Light Armor Plating Weapon Heavy Beamcaster Energy Gun Heavy Beamcaster Energy Cannon Improved EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Advanced EMP Blaster Slashing Weapon Makeshift Axe Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Dat Slots Evolved 8 | . . . . . 4 2 . . 2 . . . Power . | . . . . . . . . . . . . . Propulsion 2 | . . . . . . 2 . . . . . . Utility 4 | . . . . . 2 . . . 2 . . . Weapon 2 | . . . . . 2 . . . . . . . Parts Attached 157 | 7 9 2 . 2 10 13 5 55 27 6 16 5 Power 14 | 1 3 . . . . 1 1 3 3 . 2 . Engine 11 | 1 2 . . . . 1 . 3 2 . 2 . Core 1 | . 1 . . . . . . . . . . . Reactor 2 | . . . . . . . 1 . 1 . . . Propulsion 40 | 3 1 . . 2 2 2 . 16 8 1 4 1 Treads 10 | 2 1 . . . . . . 4 . 1 2 . Leg 27 | 1 . . . 2 2 2 . 11 7 . 2 . Wheel 2 | . . . . . . . . 1 1 . . . Hover . | . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . 1 Utility 41 | 1 2 . . . 5 4 . 12 6 1 7 3 Device 15 | . . . . . . . . 8 2 . 4 1 Storage 5 | 1 2 . . . . . . 1 . . 1 . Processor 5 | . . . . . . 1 . . 3 . . 1 Hackware 1 | . . . . . 1 . . . . . . . Protection 15 | . . . . . 4 3 . 3 1 1 2 1 Artifact . | . . . . . . . . . . . . . Weapon 62 | 2 3 2 . . 3 6 4 24 10 4 3 1 Energy Gun 24 | . . . . . . 4 4 10 5 1 . . Energy Cannon 2 | . . . . . . . . 1 . . 1 . Ballistic Gun 26 | 2 2 2 . . 3 2 . 9 3 2 1 . Ballistic Cannon . | . . . . . . . . . . . . . Launcher 5 | . 1 . . . . . . 2 1 . 1 . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 5 | . . . . . . . . 2 1 1 . 1 Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . 1 . 1 . . . . Parts Lost 42 | . . 1 . 1 1 1 . 11 19 4 3 1 Power 3 | . . . . . . . . 1 2 . . . Propulsion 12 | . . . . 1 . . . 4 5 . 1 1 Utility 6 | . . . . . . . . 1 3 1 1 . Weapon 21 | . . 1 . . 1 1 . 5 9 3 1 . Highest Loss Streak 14 | . . 1 . 1 1 1 . 2 14 4 2 1 Average Slot Usage (%) 93 | . 97 100 100 86 99 99 98 97 82 95 99 68 Engine 6 | . 13 14 14 14 9 7 1 3 5 6 6 5 Reactor 1 | . . . . . . . 5 2 . . . . Treads 6 | . 27 28 28 12 . . . . . 4 10 5 Leg 18 | . . . . 2 18 30 30 27 14 13 15 18 Device 5 | . . . . . . . . 7 9 6 9 10 Storage 16 | . 25 28 28 28 18 15 15 15 13 13 13 12 Processor 2 | . . . . . . . . . 6 13 7 6 Protection 6 | . . . . . 11 9 15 6 4 6 8 7 Energy Gun 10 | . . . . . . 14 29 21 4 8 . . Ballistic Gun 12 | . 27 28 28 28 35 15 . 6 9 9 15 . Slashing Weapon 1 | . . . . . . . . 1 1 4 6 . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 93 | 10 42 43 43 43 55 63 76 81 83 81 93 77 Greatest Support 71 | 40 40 40 40 20 30 60 60 70 71 31 50 7 Greatest Overweight (x) 25 | . 1 1 1 4 2 1 1 3 7 2 3 25 Average Overweight (x) 1 | . . 1 1 2 1 . . 1 2 2 1 8 Largest Inventory Capacity 18 | 6 16 16 16 16 16 16 16 18 18 18 18 18 Average Capacity 16 | 5 14 16 16 16 16 16 16 16 18 18 18 17 Most Carried 18 | 2 16 16 16 16 16 16 16 18 18 18 18 18 Average Carried 15 | 1 9 15 15 16 14 15 15 16 16 16 17 16 Final Capacity 18 | 6 16 16 16 16 16 16 16 18 18 18 18 4 Final Carried 18 | 2 16 16 16 16 16 15 16 16 16 16 18 2 Class Distribution -------------------- 25% | Mutant 17% | Derelict-Skirmisher 17% | Scavenger-Mutant 14% | Skirmisher 6% | Scavenger-Skirmisher 5% | Tank 4% | Scavenger-Gunner 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Tank | -7/Factory Derelict-Tank | -7/Waste Derelict-Skirmisher | -7/Factory Skirmisher | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Tank | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 ----------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Dat Matter Collected 3906 | 251 285 94 130 121 202 202 86 963 827 205 519 21 Remotely . | . . . . . . . . . . . . . Salvage Created 5588 | 68 227 79 . 252 226 202 . 2243 1270 141 859 21 Parts 268 | 1 15 11 . 12 7 14 . 114 60 6 26 2 Haulers Intercepted 1 | . . . . . . . . 1 . . . . Recyclers Shooed 2 | . . . . . . . . 1 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 29 | . . . . . . . . . . 6 23 . Prevented 1 | . . . . . . . . . . . 1 . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Dat Combat Hostiles Destroyed 101 | . 8 5 . 5 4 3 . 42 16 5 13 . Melee 6 | . . . . . . . . . 6 . . . Guns 79 | . 5 5 . 5 4 3 . 37 6 5 9 . Cannons 5 | . . . . . . . . . 2 . 3 . AOE 7 | . 3 . . . . . . 1 2 . 1 . Classes Destroyed 14 | 1 2 . . 2 2 2 . 3 . . 2 . Worker 6 | . . . . 1 1 . . 3 1 . . . Builder 1 | . . . . . . . . 1 . . . . Tunneler 2 | . . . . . . . . 1 1 . . . Hauler 1 | . . . . . . . . 1 . . . . Recycler 3 | 1 . . . . . . . 1 1 . . . Minesweeper 1 | . . . . . . . . . . . 1 . Watcher 3 | . . . . . . 2 . 1 . . . . Swarmer 20 | . 3 5 . . . . . 8 . 4 . . Grunt 47 | . 5 . . 4 2 . . 21 8 . 7 . Brawler 2 | . . . . 1 . . . . 1 . . . Duelist 3 | . . . . . . . . . . . 3 . Sentry 13 | . . . . . 1 1 . 5 4 . 2 . Hunter 4 | . . . . . 1 . . . 2 1 . . Programmer 12 | . . . . . . 2 . 8 1 . 1 . Best Kill Streak 9 | 1 4 3 . 4 3 1 . 9 5 3 5 1 Combat Bots Only 5 | . 4 3 . 3 3 1 . 4 4 3 5 . Max Kills in Single Turn 2 | 1 2 1 . 1 1 1 . 2 2 1 2 1 Gunslinging 1 | . . . . . . . . 1 . . . . Exploded 2 | . 2 . . . . . . 1 1 . 1 . Melee 1 | . . . . . . . . . 1 . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . 1 Data Miner (-6/Data Miner) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Dat Damage Taken 9231 | . 495 156 . 245 525 270 . 2852 2825 518 923 422 Core 1444 | . 102 42 . 65 52 26 . 289 379 71 44 374 Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 65 | 100 . . . 16 90 . . 55 . . . . Volleys Fired 301 | 7 24 12 . 21 18 14 . 124 32 12 37 . Largest 4 | 2 2 2 . 2 4 4 . 4 4 3 3 . Hottest 324 | 40 40 40 . 40 80 300 . 324 180 172 118 . Shots Fired 884 | 14 46 24 . 42 72 56 . 397 102 30 101 . Gun 817 | 14 44 24 . 42 72 56 . 388 74 30 73 . Cannon 46 | . . . . . . . . 1 22 . 23 . Launcher 21 | . 2 . . . . . . 8 6 . 5 . Special . | . . . . . . . . . . . . . Kinetic 519 | 14 44 24 . 42 72 48 . 145 44 13 73 . Thermal 242 | . . . . . . 8 . 186 8 17 23 . Explosive 2 | . 2 . . . . . . . . . . . Electromagnetic 121 | . . . . . . . . 66 50 . 5 . Robot Hit Streak 15 | 8 7 3 . 5 11 11 . 12 15 10 12 . Robot Miss Streak 8 | 1 2 4 . 2 3 4 . 5 8 3 4 . Penetration Max 1 | . . . . . . . . 1 1 . 1 . Secondary Targets 13 | . . 1 . 3 1 . . 6 1 1 . . Max Gunslinging Chain 1 | . . 1 . 1 1 . . 1 1 1 . . Shots Hit Robots 608 | 10 30 10 . 28 42 37 . 253 94 26 74 4 Core Hits 279 | 2 17 6 . 12 17 20 . 92 41 11 58 3 Critical Hits 4 | . . . . . . . . 1 3 . . . Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed 4 | . . . . . . . . 1 3 . . . Melee Attacks 51 | . . . . . . . . 6 37 1 . 7 Impact . | . . . . . . . . . . . . . Slashing 51 | . . . . . . . . 6 37 1 . 7 Piercing . | . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . . 2 . . 1 Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 12762 | 111 478 126 . 376 358 425 . 5366 3081 446 1768 227 Guns 9168 | 110 312 126 . 376 358 425 . 4906 906 410 1239 . Cannons 846 | . . . . . . . . . 446 . 400 . Explosions 1219 | . 166 . . . . . . 460 464 . 129 . Melee 1528 | . . . . . . . . . 1265 36 . 227 Ramming 1 | 1 . . . . . . . . . . . . Kinetic 5164 | 110 312 126 . 376 358 254 . 1709 597 83 1239 . Thermal 3874 | . . . . . . 171 . 2770 206 327 400 . Explosive 166 | . 166 . . . . . . . . . . . Electromagnetic 2029 | . . . . . . . . 887 1013 . 129 . Impact . | . . . . . . . . . . . . . Slashing 1528 | . . . . . . . . . 1265 36 . 227 Piercing . | . . . . . . . . . . . . . Highest Corruption 10 | . . . . . . 3 3 10 5 5 6 6 Average Corruption 4 | . . . . . . 2 3 5 4 5 5 3 Corruption Purged 6 | . . . . . . . . . . . . 6 Effects 198 | . . . . . . . 11 120 9 16 32 10 Message Errors 40 | . . . . . . . 2 25 3 4 5 1 Matter Fused 44 | . . . . . . . 4 26 1 6 4 3 Heat Flow Errors 27 | . . . . . . . 3 17 . 2 4 1 Energy Discharges 18 | . . . . . . . . 7 2 1 5 3 Parts Rejected 2 | . . . . . . . . 1 . . 1 . Data Loss (minor) 20 | . . . . . . . 2 10 2 2 2 2 Data Loss (major) 4 | . . . . . . . . . . . 4 . Misfires 2 | . . . . . . . . 2 . . . . Alerts 3 | . . . . . . . . 3 . . . . Misdirections 6 | . . . . . . . . 6 . . . . Targeting Errors 26 | . . . . . . . . 17 1 1 7 . Weapon Failures 6 | . . . . . . . . 6 . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 271 | . 12 . . . . . . 41 218 . . . Projectiles 1 | . . . . . . . . . 1 . . . Explosions 116 | . 12 . . . . . . 41 63 . . . Melee 154 | . . . . . . . . . 154 . . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 171 | . . . . . . . . . 116 . 55 . Shots 7 | . . . . . . . . . 4 . 3 . Rammed 1 | 1 . . . . . . . . . . . . Targets Rammed 2 | 1 . . . . . . . 1 . . . . Kicked 1 | . . . . . . . . 1 . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 500 | . 37 4 . 6 194 246 268 500 258 232 224 164 Average Temperature 98 | . 15 1 . 6 86 65 119 120 95 76 48 86 Received Heat Transfer 2310 | . 228 . . 114 162 66 . 873 534 . 279 54 Effects 11 | . . . . . . . . 11 . . . . Shutdowns 2 | . . . . . . . . 2 . . . . Energy Bleed 2 | . . . . . . . . 2 . . . . Interference 2 | . . . . . . . . 2 . . . . Short Circuit 1 | . . . . . . . . 1 . . . . Damage (minor) 1 | . . . . . . . . 1 . . . . Damage (major) 3 | . . . . . . . . 3 . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . 3 1 . . . Combat Hostiles 3 | . . . . . . . . 3 . . . . Parts Fried 14 | . . . . . . . . 6 5 . 3 . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . . 1 . . . . Parts Melted 16 | . . . . . . . . 14 . 2 . . Heat Transferred 6460 | . . . . . . 120 . 4589 400 722 629 . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . 1 1 . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Dat Peak Influence 766 | 5 233 82 . 115 209 82 10 766 632 . . . Initial 375 | . 3 12 . . 44 3 10 7 375 . . . Average 271 | . 117 43 . 56 95 32 10 409 480 . . . Maximum Alert Level 3 | . 1 . . . 1 . . 3 2 . . . Low Security (%) 54 | 100 63 100 . 100 94 100 100 31 . . . . Level 1 11 | . 36 . . . 5 . . 16 11 . . . Level 2 24 | . . . . . . . . 34 88 . . . Level 3 9 | . . . . . . . . 18 . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 31 | . 2 . . . 2 3 . 20 3 . 1 . Investigation 4 | . 1 . . . . . . 3 . . . . Extermination 8 | . . . . . . 1 . 6 1 . . . Reinforcement 11 | . 1 . . . 2 . . 7 1 . . . Assault 3 | . . . . . . . . 1 1 . 1 . Garrison 5 | . . . . . . 2 . 3 . . . . Intercept . | . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . 1 1 . . . Haulers Reinforced 3 | . . . . . . . . 3 . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Dat Distress Signals 5 | . 1 . . . . . . 4 . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 162 | . 11 5 . 8 9 6 . 69 22 5 25 2 Peak Tracking Total 10 | . 5 3 . 3 4 1 . 7 6 4 10 2 Tactical Retreats 17 | . . 1 . 1 . . . 5 3 . 7 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Dat Traps Triggered 13 | . 2 . . . . 2 . 8 1 . . . Indirectly 1 | . . . . . . . . 1 . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . 1 Traps Extracted . | . . . . . . . . . . . . . Installed 4 | . . . . . . . . . . . . 4 Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 ---------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Dat Machines Disabled 7 | . 1 . . . . . . 5 1 . . . Max in Single Turn 1 | . 1 . . . . . . 1 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Dat Machines Accessed 8 | . . . 2 . 1 . . 2 . . . 3 Terminals 1 | . . . . . . . . 1 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . . . 1 . . 1 . . . . Total Hacks 31 | . . . 2 . 1 . . 4 . . . 24 Successful 27 | . . . 2 . 1 . . . . . . 24 Failed 4 | . . . . . . . . 4 . . . . Catastrophic 1 | . . . . . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 3 | . . . 1 . . . . 2 . . . . Terminals 2 | . . . . . . . . 2 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 . . 2 . . . . Terminal Hacks 26 | . . . 2 . . . . . . . . 24 Record 7 | . . . 1 . . . . . . . . 6 Part Schematic 8 | . . . . . . . . . . . . 8 Robot Schematic 7 | . . . . . . . . . . . . 7 Prototype ID Bank 3 | . . . . . . . . . . . . 3 EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . . Unlock Access 1 | . . . . . 1 . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 3 | . . . . . 1 . . 2 . . . . Full Trace Events 1 | . . . . . . . . 1 . . . . Feedback Events 1 | . . . . . . . . 1 . . . . Corruption 1 | . . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . 7 Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . . . . . . . . 8 Parts Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 ------------ Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Dat Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . 2 . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Dat Total Allies 5 | . . . . . . . . 3 . . 2 . Largest Group 3 | . . . . . . . . 3 . . 2 2 Highest-Rated Group 93 | . . . . . . . . 93 . . 49 49 Highest-Rated Ally 31 | . . . . . . . . 31 . . 29 29 Total Orders 1 | . . . . . . . . . . . . 1 STAY 1 | . . . . . . . . . . . . 1 Ally Attacks 34 | . . . . . . . . 16 . . 16 2 Total Damage 451 | . . . . . . . . 167 . . 270 14 Kills 4 | . . . . . . . . 2 . . 2 . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Dat Robot Analysis Total 115 | . . . . . . . . . . . . 115 Derelict Logs Recovered 4 | . . 1 . . . . . . . 2 1 . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 ------------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Dat Turns Passed 10874 | 104 402 799 575 268 457 627 371 3811 640 714 885 1221 Spaces Moved 5235 | 48 180 419 319 98 223 398 237 2034 294 365 380 240 Core 97 | 5 . . . . . . . . . . . 92 Treads 1299 | 38 180 419 319 84 . . . 38 . . 221 . Legs 3294 | 5 . . . 14 223 398 237 1852 41 365 159 . Wheels 397 | . . . . . . . . 144 253 . . . Hover . | . . . . . . . . . . . . . Flight 148 | . . . . . . . . . . . . 148 Fastest Speed 40 | 50 160 180 180 180 150 120 120 120 120 180 156 40 Average Speed 172 | 144 162 180 180 197 168 130 149 148 129 180 171 491 Slowest Speed 1300 | 160 180 180 180 240 180 150 150 220 270 180 220 1300 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 48 | 4 48 92 69 27 22 15 88 61 9 63 49 77 Regions Visited 12 Branch Regions 6 Pre-discovered Areas 33 | . . . 1 . . . . . . . . 32 Known Exits Taken 3 | . . . . . . . . 1 1 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 1 . . . . . 1 . Scrap Searched 9 | . . 1 . . . . . . . 3 5 . Spaces Dug 6 | . . . . . . . . 6 . . . . Terrain Destroyed 30 | . 5 . . . . . . 17 4 . 4 . Melee 6 | . . . . . . . . 6 . . . . Projectile 11 | . . . . . . . . 7 . . 4 . AOE 13 | . 5 . . . . . . 4 4 . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Fac Low Low Dat Total 6396 | 67 247 445 321 130 272 482 256 2523 439 393 537 284 Wait 391 | 1 15 6 . 9 3 19 . 241 36 6 52 3 Move 5225 | 48 179 418 318 97 222 398 236 2033 293 364 379 240 Hop . | . . . . . . . . . . . . . Pick Up 99 | 3 16 4 1 . 9 14 6 17 9 4 11 5 Fast Attach 68 | 6 4 . . 2 1 6 4 22 14 . 8 1 Attach 49 | 1 2 2 . . 5 5 1 13 8 4 6 2 Detach 6 | . . . . . 1 2 . 2 . . 1 . Swap 40 | . 3 . . . 4 2 . 20 5 2 2 2 Drop 116 | 1 4 3 2 1 9 17 9 34 5 . 11 20 Fire 301 | 7 24 12 . 21 18 14 . 124 32 12 37 . Melee 51 | . . . . . . . . 6 37 1 . 7 Ram . | . . . . . . . . . . . . . Kick 1 | . . . . . . . . 1 . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 15 | . . . . . . 5 . 10 . . . . Rewire 30 | . . . . . . . . . . . 30 . Trap 4 | . . . . . . . . . . . . 4 Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 3 exits: [*Fac] / Sto / Gar) -7/Factory -7/Waste -7/Factory (discovered 3 exits: *Fac x3) -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 105 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 496 | -10/Materials | Discovered new exit (range 5) 507 | -10/Materials | Entered Mines 523 | -10/Mines | Discovered new exit (range 10) 528 | -10/Mines | Discovered new exit (range 13) 787 | -10/Mines | Found a hidden stash of uninstalled traps 866 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 966 | -10/Mines | Learned location of 1 exit from Materials 1251 | -10/Mines | Core integrity fell below 50% 1299 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1299 | -10/Mines | Discovered new exit (range 5) 1306 | -10/Mines | Entered Exiles 1330 | -10/Exiles | Discovered new exit (range 15) 1355 | -10/Exiles | Met 8R-AWN 1380 | -10/Exiles | Met EX-HEX 1459 | -10/Exiles | Met EX-DEC 1585 | -10/Exiles | Learned location of Zion (-7) 1621 | -10/Exiles | Met EX-BIN 1645 | -10/Exiles | Aligned with FarCom system 1647 | -10/Exiles | Given EX-Vault access code 1688 | -10/Exiles | Opened EX-Vault 1711 | -10/Exiles | Found AWS/Gauss 1746 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1861 | -10/Exiles | Discovered new exit (range 14) 1881 | -10/Exiles | Left Exiles lab with AWS/Gauss 1881 | -10/Exiles | Entered Mines 1928 | -9/Mines | Assembled infested the area 2103 | -9/Mines | Core integrity fell below 20% 2136 | -9/Mines | Discovered new exit (range 8) 2149 | -9/Mines | Entered Materials 2149 | -8/Materials | Evolved 4 slots: Utility x2, Weapon x2 2150 | -8/Materials | Identified exit to Storage 2354 | -8/Materials | Identified exit to Garrison 2579 | -8/Materials | Discovered new exit (range 10) 2606 | -8/Materials | Entered Factory 2606 | -7/Factory | Evolved 2 slots: Propulsion x2 2628 | -7/Factory | Build established: Skirmisher 3051 | -7/Factory | Garrison activated, responded to threat 3142 | -7/Factory | Discovered new exit (range 5) 3159 | -7/Factory | Identified exit to Factory 3220 | -7/Factory | Build established: Tank 3233 | -7/Factory | Sucked down chute 3233 | -7/Factory | Entered Waste 3233 | -7/Waste | The area was eerily silent 3588 | -7/Waste | Discovered new exit (range 12) 3604 | -7/Waste | Entered Factory 3944 | -7/Factory | Build established: Derelict-Skirmisher 4305 | -7/Factory | Garrison activated, responded to threat 4794 | -7/Factory | Allied Derelicts emerged from ambush trap array 5114 | -7/Factory | Found Powered Armor 5139 | -7/Factory | Discovered exit to Factory (range 11) 5913 | -7/Factory | Build established: Scavenger-Skirmisher 6323 | -7/Factory | System corruption reached 10% 6941 | -7/Factory | Discovered exit to Factory (range 7) 7054 | -7/Factory | Build established: Skirmisher 7204 | -7/Factory | First assault squad dispatched 7376 | -7/Factory | Build established: Mutant 7394 | -7/Factory | Discovered exit to Factory (range 15) 7415 | -7/Factory | Entered another Factory area 7415 | -6/Factory | Evolved 2 slots: Utility x2 7729 | -6/Factory | Build established: Skirmisher 7765 | -6/Factory | First assault squad dispatched 7896 | -6/Factory | Lost 14 parts (1p2n3u8w) 7978 | -6/Factory | Discovered new exit (range 12) 7988 | -6/Factory | Lost 5 parts (1p3n1w) 8055 | -6/Factory | Identified exit to Lower Caves 8055 | -6/Factory | Entered Lower Caves 8372 | -6/Lower Caves | Build established: Scavenger-Gunner 8521 | -6/Lower Caves | Core integrity fell below 50% 8564 | -6/Lower Caves | Lost 4 parts (1u3w) 8625 | -6/Lower Caves | Encountered a Warlord checkpoint 8710 | -6/Lower Caves | Discovered new exit (range 7) 8732 | -6/Lower Caves | Learned 8 Factory zone layouts 8766 | -6/Lower Caves | Identified exit to Lower Caves 8769 | -6/Lower Caves | Entered another Lower Caves area 8780 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 8794 | -6/Lower Caves | Spotted B-75 Beast 8814 | -6/Lower Caves | Build established: Scavenger-Mutant 9090 | -6/Lower Caves | Learned 4 Factory zone layouts 9204 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 9578 | -6/Lower Caves | Discovered new exit (range 11) 9600 | -6/Lower Caves | Build established: Scavenger-Tank 9654 | -6/Lower Caves | Entered Data Miner 9654 | -6/Data Miner | Accompanied by 2 allies 9658 | -6/Data Miner | Discovered new exit (range 6) 9963 | -6/Data Miner | Build established: Scavenger-Mutant 10808 | -6/Data Miner | Met Data Miner 10815 | -6/Data Miner | Learned location of Section 7 (-2) 10815 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 10821 | -6/Data Miner | Received God Mode back door access code from Data Miner 10850 | -6/Data Miner | Destroyed Data Miner 10853 | -6/Data Miner | Found Prototype Hackware 10854 | -6/Data Miner | Interfaced with the Data Conduit 10872 | -6/Data Miner | Core integrity fell below 20% 10875 | -6/Data Miner | Destroyed by Enhanced Grunt with Neutron Cannon Last Messages --------------- 10834_ Dropped Dirty Bomb Trap. 10835_ Installed Dirty Bomb Trap. 10850_ Sneak attack on Data Miner. 10850_ Data Miner destroyed. 10852_ Acquired Lgt. Angular Momentum Engine. 10853_ Acquired Prototype Hackware. 10854_ Acquired 21 matter. 10854_ Interfacing with system... Downloaded 115 analysis records. Downloaded 709 prototype IDs. Downloaded central machine database. Downloaded 31 destinations. Downloaded encryption format records. Connection remotely terminated. 10857_ Dirty Bomb Trap short circuited. 10857_ An explosion rips through the floor. 10858_ Enhanced Grunt system terminally corrupted. 10862_ Soldier 5a destroyed. 10864_ Xenon Bombardment Thruster destroyed. 10866_ Gladiator 5a destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ??????????????????????????##??????????????????? | | ???????????????????####### #???#??####????????? | | ???################# ;;; ###;#### #????????? | | ??"""""""""""""""#;;;; % ; ;;# #????????? | | ?""""""""" """ g g;=% < ##????????? | | ?""""""""" % !%=[![*######???? | | ?"""""" @ * !!!!===#???? | | """"""" !]![[[#???? | | """""" * !!]=#???? | | """"""" !! ##???? | | ?"""""" """"""#####????? | | ?""""""" """"###############????????? | | ?""""""" """""###??????????????????????? | | ??"""""""" "#####????????????????????????? | | ???######"## "#????????????????????????????? | | ????????#"### "#????????????????????????????? | | ????????#"### "#????????????????????????????? | | ????????#"?# "#????????????????????????????? | | ??????????## "#????????????????????????????? | | ??????????# "#????????????????????????????? | | ??????????### "#????????????????????????????? | | ????????????# "##???????????????????????????? | | ???????????## ""#???????????????????????????? | | ??????????## ""#???????????????????????????? | | ???????##"#"X ""#???????????????????????????? | | ???????""""" "####????????????????????????? | | ???????""""" X"""""????????????????????????? | | ???????##"#"X "##"#????????????????????????? | | ????????#"## X""""#????????????????????????? | | ???????????## "##"#????????????????????????? | | ????????????#######???????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Coolant Potential 65 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Cloak Strength 3 Armor Coverage 550 Evasion (%) 62 Targeting Accuracy 8 Melee Accuracy 6 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Flexi-carbon Leg | -6/Data Miner | Free Cmb. Gravmag System | -6/Data Miner | Free Exp. Cesium-ion Thruster | -6/Data Miner | Free Exp. Sensor Array | -6/Data Miner | Free Cloaking Device | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NetworkSeismicBeam Manual? 0 Play Time 00:52:17 Cumulative 101.6 hours Start 2021.08.13 @ 06:30:53 End 2021.08.14 @ 00:42:29 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 174 Rogue 162 Adventurer 4 Explorer 8 Win Type - Total 7 Types 6/0/0/1/0/0/0/0/0 Lore% 61 Gallery% 79 Achievement% 62 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 653919e3-3887-404c-b949-9fbcaa46a5a9