Cogmind - Beta 9.3 @@@ ROGUE MODE // 2019.12.28 @ 18:58:56 Player: 3.14 Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (19) 95 Value Destroyed (487) 487 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2382 Bonus ------- None Cogmind --------- Core Integrity 405/550 Matter 214/300 Energy 150/150 System Corruption 0% Temperature Cool (153) Movement Walking (150) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY (5) ------ Disposable Heat Sink Large Storage Unit Large Storage Unit Large Storage Unit Improved Light Armor Plating > --- WEAPON (2) ------- Shock Rifle Shock Rifle > --- INVENTORY (22) --- Ion Engine Light Deuterium Engine Light Deuterium Engine Aluminum Leg Aluminum Leg Large Storage Unit Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Medium Laser Medium Laser Spread Laser Assault Rifle Light Assault Rifle Light Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Disposable Heat Sink Large Storage Unit Large Storage Unit Large Storage Unit Improved Light Armor Plating > --- WEAPON ----------- Shock Rifle Shock Rifle > --- INVENTORY -------- Ion Engine Light Deuterium Engine Light Deuterium Engine Aluminum Leg Aluminum Leg Large Storage Unit Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Improved Light Armor Plating Medium Laser Medium Laser Spread Laser Assault Rifle Light Assault Rifle Light Assault Rifle Heavy Assault Rifle Heavy Assault Rifle Heavy Assault Rifle [Rating: 27] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Disposable Heat Sink Storage Large Storage Unit Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 3 | . . . 2 1 Weapon . | . . . . . Parts Attached 31 | 6 2 3 5 15 Power 4 | 1 . . 2 1 Engine 4 | 1 . . 2 1 Core . | . . . . . Reactor . | . . . . . Propulsion 7 | 2 . . . 5 Treads 2 | 2 . . . . Leg 5 | . . . . 5 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 9 | 1 2 . 3 3 Device 1 | . . . . 1 Storage 5 | 1 2 . 2 . Processor . | . . . . . Hackware . | . . . . . Protection 3 | . . . 1 2 Artifact . | . . . . . Weapon 11 | 2 . 3 . 6 Energy Gun 5 | 1 . . . 4 Energy Cannon . | . . . . . Ballistic Gun 6 | 1 . 3 . 2 Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 5 | . . 1 . 4 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 1 | . . . . 1 Weapon 3 | . . 1 . 2 Highest Loss Streak 4 | . . 1 . 4 Average Slot Usage (%) 98 | . 94 99 99 93 Engine 11 | . 14 14 11 9 Treads 19 | . 28 28 22 . Leg 4 | . . . . 24 Device 1 | . . . . 7 Storage 30 | . 22 28 32 27 Protection 6 | . . . 11 5 Energy Gun 3 | . 14 8 . 4 Ballistic Gun 19 | . 14 18 22 13 Naked Turns . | . . . . . Heaviest Build 65 | 13 41 43 62 65 Greatest Support 40 | 40 40 40 40 40 Greatest Overweight (x) 2 | . 1 1 1 2 Average Overweight (x) . | . . . 1 1 Largest Inventory Capacity 22 | 6 16 16 22 22 Average Capacity 18 | 5 12 16 21 22 Most Carried 22 | 4 9 16 22 22 Average Carried 15 | 2 7 10 20 18 Final Capacity 22 | 6 16 16 22 22 Final Carried 22 | 4 9 15 22 19 Class Distribution -------------------- 50% | Hauler-Mutant 34% | Mutant 14% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 666 | 201 . 118 165 182 Remotely . | . . . . . Salvage Created 785 | . . 120 412 253 Parts 46 | . . 7 31 8 Haulers Intercepted 1 | . . . . 1 Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 13 | . . 2 8 3 Guns 13 | . . 2 8 3 Classes Destroyed 7 | . . 1 5 1 Worker 2 | . . . 1 1 Hauler 1 | . . . . 1 Recycler 2 | . . . 2 . Operator 1 | . . . 1 . Swarmer 3 | . . . 3 . Grunt 7 | . . . 4 3 Sentry 3 | . . 2 1 . Best Kill Streak 6 | . . 2 6 3 Combat Bots Only 4 | . . 2 4 3 Max Kills in Single Turn 2 | . . 1 1 2 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 1238 | . . 240 204 794 Core 216 | . . 61 10 145 Absorbed by Shields . | . . . . . Core Remaining (%) 90 | 100 . 75 97 . Volleys Fired 58 | . . 8 24 26 Largest 2 | . . 2 2 2 Hottest 112 | . . 70 46 112 Shots Fired 113 | . . 13 48 52 Gun 113 | . . 13 48 52 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 93 | . . 8 48 37 Thermal 14 | . . 5 . 9 Explosive . | . . . . . Electromagnetic 6 | . . . . 6 Robot Hit Streak 9 | . . 9 5 9 Robot Miss Streak 4 | . . 1 3 4 Penetration Max . | . . . . . Secondary Targets 2 | . . . 1 1 Max Gunslinging Chain 1 | . . . 1 1 Shots Hit Robots 74 | . . 11 28 35 Core Hits 32 | . . 4 16 12 Critical Hits . | . . . . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1351 | . . 131 538 682 Guns 1241 | . . 131 513 597 Cannons . | . . . . . Explosions 85 | . . . . 85 Melee . | . . . . . Ramming 25 | . . . 25 . Kinetic 991 | . . 80 513 398 Thermal 252 | . . 51 . 201 Explosive . | . . . . . Electromagnetic 83 | . . . . 83 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Overload Shots . | . . . . . Overflow Damage 19 | . . . . 19 Projectiles . | . . . . . Explosions 19 | . . . . 19 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 3 | . . . 3 . Targets Rammed 3 | . . . 3 . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 199 | . . 99 4 199 Average Temperature 93 | . . 61 1 124 Received Heat Transfer 534 | . . 72 75 387 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . . 1 Heat Transferred 594 | . . 148 . 446 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . . 1 Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 137 | . . 45 137 125 Average Influence 39 | . . 17 44 79 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . . . 1 3 Investigation 1 | . . . . 1 Extermination . | . . . . . Reinforcement 3 | . . . 1 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals 5 | . . . 3 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 27 | . . 2 15 10 Peak Tracking Total 7 | . . 2 7 7 Tactical Retreats . | . . . . . Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled 1 | . . . . 1 Max in Single Turn 1 | . . . . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed 5 | . . . 3 2 Terminals 4 | . . . 3 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . . 1 Total Hacks 11 | . . . 6 5 Successful 4 | . . . 2 2 Failed 7 | . . . 4 3 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 5 | . . . 4 1 Terminals 8 | . . . 6 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 3 | . . . . 3 Terminal Hacks 2 | . . . 1 1 Unreport Threat 1 | . . . 1 . Zone Layout 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 7 | . . . 5 2 Terminals 2 | . . . 1 1 Botnet 2 | . . . 1 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used . | . . . . . Hacking Detections 4 | . . . 3 1 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 1341 | 96 52 320 634 239 Spaces Moved 564 | 53 27 161 240 83 Core 1 | 1 . . . . Treads 488 | 52 27 161 240 8 Legs 75 | . . . . 75 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 180 150 Average Speed 174 | 157 171 179 180 163 Slowest Speed 180 | 160 180 180 180 180 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 20 | 5 7 49 26 14 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 2 | . . . . 2 Melee . | . . . . . Projectile . | . . . . . AOE 2 | . . . . 2 Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 801 | 62 32 178 397 132 Wait 102 | . . . 101 1 Move 560 | 52 26 160 239 83 Hop . | . . . . . Pick Up 33 | 4 4 6 15 4 Fast Attach 9 | 6 1 1 1 . Attach 9 | . . . 1 8 Detach . | . . . . . Swap 13 | . 1 2 3 7 Drop 14 | . . 1 10 3 Fire 58 | . . 8 24 26 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 3 | . . . 3 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 16) 97 | -11/Scrapyard | Entered Materials 97 | -10/Materials | Discovered new exit (range 8) 149 | -10/Materials | Entered Mines 185 | -10/Mines | Learned Materials trap positions 311 | -10/Mines | Build established: Mutant 447 | -10/Mines | Discovered new exit (range 13) 469 | -10/Mines | Entered Materials 469 | -9/Materials | Evolved 2 slots: Utility x2 470 | -9/Materials | Loaded intel: 9 trap records 771 | -9/Materials | Build established: Hauler-Mutant 1069 | -9/Materials | Discovered new exit (range 10) 1103 | -9/Materials | Entered another Materials area 1103 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1254 | -8/Materials | Lost 4 parts (1n1u2w) 1342 | -8/Materials | Self-destructed Last Messages --------------- 01278_ K-01 Serf collects debris. 01283_ R-06 Scavenger collects Lgt. Deuterium Engine. 01293_ Connecting with Garrison Access... 01293_ ALERT: Suspicious activity at Garrison Access M001. Dispatching Investigation squad. 01296_ A-02 Transporter sends out distress signal. 01314_ K-01 Serf cleans the Terminal. 01315_ A-02 Transporter destroyed. 01315_ K-01 Serf destroyed. 01321_ R-06 Scavenger collects Med. Battery. 01324_ R-06 Scavenger collects Transport Network Coupler. 01326_ Acquired Shock Rifle. 01328_ R-06 Scavenger collects Med. Battery. 01336_ Chain reaction triggered in Imp. Ion Engine. 01336_ Terminal disabled. 01336_ Destroyed Tractor Beam. 01336_ R-06 Scavenger sends out distress signal. 01339_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 01340_ U-05 Engineer lays Concrete. 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