Cogmind - Beta 15 X1 @@@ ROGUE MODE // 2025.01.11 @ 09:31:35 Player: cptwinky Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (22) 4400 Robots Destroyed (199) 995 Value Destroyed (8273) 8273 Prototype IDs (75) 1500 Alien Tech Used (2) 400 Bonus (4452) 4452 TOTAL SCORE: 24520 Bonus ------- High Alert Combat Kills 102 Follower Combat Kills 2004 Delivered SUBCON Basin 2000 Registered with UFD 300 Met Data Miner 300 Met Zhirov 300 MAIN.C Attacked Warlord 500 Win 3000 Friendly Fire -4054 Cogmind --------- Core Integrity 589/1600 Matter 281/300 Energy 676/690 System Corruption 67% Temperature Cool (8) Movement Treading (250) Ox1 Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Light Quantum Reactor Reinforced Quantum Reactor Reinforced Quantum Reactor > --- PROPULSION (4) --- Armored Heavy Treads Armored Heavy Treads > --- UTILITY (12) ----- Advanced Cooling System Advanced Cooling System Advanced Sensor Array Experimental Terrain Scanner Improved Core Shielding Improved Utility Shielding Layered Heavy Armor Plating Heavy Reflective Plating Improved System Shield > --- WEAPON (6) ------- Compact HERF Cannon Enhanced Nova Cannon Multirail Linear Accelerator > --- INVENTORY (5) ---- Transdimensional Reconstructor Dirty Datajack (20) Multitool Peak State ------------ > --- POWER ------------ Light Quantum Reactor Reinforced Quantum Reactor Reinforced Quantum Reactor > --- PROPULSION ------- Armored Heavy Treads Armored Heavy Treads > --- UTILITY ---------- Advanced Cooling System Advanced Cooling System Advanced Sensor Array Experimental Terrain Scanner Improved Core Shielding Improved Utility Shielding Layered Heavy Armor Plating Heavy Reflective Plating Improved System Shield > --- WEAPON ----------- Compact HERF Cannon Enhanced Nova Cannon Multirail Linear Accelerator > --- INVENTORY -------- Transdimensional Reconstructor Dirty Datajack Multitool [Rating: 160] Favorites ----------- Power Nuclear Core Engine Subdweller Power Source Power Core Nuclear Core Reactor Heavy Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Myomer Leg Wheel Overtuned Huge Scrapsphere Hover Unit Cooled Antigrav System Flight Unit Improved Diametric Drive Utility High-capacity Storage Unit Device Advanced Sensor Array Storage High-capacity Storage Unit Processor Tech Extrapolator Hackware Improved System Shield Protection Improved Medium Armor Plating Weapon Great Maul Energy Gun Gamma Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Subdweller Machine Gun Ballistic Cannon Linear Accelerator Launcher Thermoblaster Special Weapon RU-N14's Throwing Claymores v3 Impact Weapon Great Maul Slashing Weapon Makeshift Axe Piercing Weapon Makeshift Spear Special Melee Weapon Datajack Build | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Slots Evolved 18 | . . . . . 8 . . . . 2 . . . . 2 . . . . 2 2 2 Power 2 | . . . . . . . . . . 1 . . . . . . . . . . . 1 Propulsion 2 | . . . . . 2 . . . . . . . . . . . . . . . . . Utility 10 | . . . . . 2 . . . . 1 . . . . 2 . . . . 2 2 1 Weapon 4 | . . . . . 4 . . . . . . . . . . . . . . . . . Parts Attached 195 | 6 9 25 1 13 5 14 . . 5 6 4 9 11 2 17 1 1 4 2 4 8 48 Power 29 | 1 1 8 . 2 . . . . 1 2 . 1 1 . 3 . . 1 . . 1 7 Engine 13 | 1 1 8 . 1 . . . . 1 . . 1 . . . . . . . . . . Core 4 | . . . . 1 . . . . . 2 . . . . 1 . . . . . . . Reactor 12 | . . . . . . . . . . . . . 1 . 2 . . 1 . . 1 7 Propulsion 39 | 2 . 6 1 3 2 2 . . 2 . . 1 5 . 3 . . 1 . 1 . 10 Treads 25 | 2 . 4 . 2 2 2 . . 1 . . 1 2 . 3 . . 1 . 1 . 4 Leg 6 | . . . . . . . . . . . . . 1 . . . . . . . . 5 Wheel 6 | . . 2 1 1 . . . . 1 . . . . . . . . . . . . 1 Hover 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Flight 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Utility 70 | 1 5 4 . 2 2 6 . . 2 3 1 3 4 . 7 1 . 2 1 1 6 19 Device 32 | . 3 3 . . 2 5 . . 2 . 1 3 1 . 2 . . 1 1 1 2 5 Storage 5 | 1 2 . . . . . . . . . . . . . . . . . . . 1 1 Processor 11 | . . . . 1 . . . . . 1 . . 1 . 2 1 . . . . 3 2 Hackware 6 | . . . . . . . . . . 1 . . . . 1 . . . . . . 4 Protection 16 | . . 1 . 1 . 1 . . . 1 . . 2 . 2 . . 1 . . . 7 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 57 | 2 3 7 . 6 1 6 . . . 1 3 4 1 2 4 . 1 . 1 2 1 12 Energy Gun 11 | 2 . 2 . . . . . . . . . . . . . . . . . . . 7 Energy Cannon 8 | . 2 2 . 1 . . . . . . . . . . . . . . . . 1 2 Ballistic Gun 6 | . . 2 . 1 . . . . . . 1 . . 1 . . . . . . . 1 Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Launcher 3 | . . 1 . 1 . . . . . . . . . . . . . . 1 . . . Special Weapon 4 | . 1 . . . . . . . . . . . 1 1 1 . . . . . . . Impact Weapon 10 | . . . . 1 . 3 . . . . 2 . . . 3 . . . . 1 . . Slashing Weapon 9 | . . . . 1 . 2 . . . 1 . 4 . . . . 1 . . . . . Piercing Weapon 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . Special Melee Weapon 3 | . . . . 1 . . . . . . . . . . . . . . . 1 . 1 Unidentified Prototypes 19 | . 1 . . . . 1 . . . . . 1 8 1 2 . . 3 . . . 2 Corrupted Parts 8 | . . . . . . . . . . . . . . . . . . . . . . 8 System Corruption 36 | . . . . . . . . . . . . . . . . . . . . . . 36 Parts Lost 65 | . . 6 . . . 1 . . . . . 2 . . 8 . . . . 4 1 43 Power 10 | . . 2 . . . . . . . . . 1 . . 1 . . . . . . 6 Propulsion 13 | . . 2 . . . . . . . . . . . . 2 . . . . . . 9 Utility 20 | . . . . . . . . . . . . 1 . . 3 . . . . 1 1 14 Weapon 22 | . . 2 . . . 1 . . . . . . . . 2 . . . . 3 . 14 Highest Loss Streak 17 | . . 2 . . . 1 . . . . . 1 . . 5 . . . . 3 1 17 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . Average Backups 14 | 4 12 13 6 17 15 11 16 16 15 16 16 16 16 16 13 15 17 17 18 17 15 10 Power . | . 1 . . 1 1 1 1 1 . . . . . . . . . . . . . . Propulsion 1 | 2 4 1 . 1 1 1 2 2 1 1 . . . . . . . . . . 1 . Utility 6 | . 2 5 3 7 6 6 9 9 9 10 11 11 10 10 6 6 7 7 7 6 4 3 Weapon 3 | . 4 4 1 5 3 1 2 2 2 2 2 2 3 4 4 4 4 4 4 3 3 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 53 | . 5 3 1 17 3 4 1 . 3 . 1 2 5 . 1 . . . . . 1 6 Power 5 | . 1 . 1 1 2 . . . . . . . . . . . . . . . . . Propulsion 9 | . 2 . . 5 . . 1 . 1 . . . . . . . . . . . . . Utility 21 | . . 1 . 7 1 3 . . 1 . . 1 4 . 1 . . . . . 1 1 Weapon 12 | . 2 2 . 3 . 1 . . 1 . 1 1 1 . . . . . . . . . Tool/Special 6 | . . . . 1 . . . . . . . . . . . . . . . . . 5 Average Slot Usage (%) 91 | . 99 99 100 96 84 89 100 100 97 87 88 87 86 82 79 89 88 87 89 84 85 72 Engine 4 | . 14 13 14 3 . . . . 5 3 . 1 4 . . . . . . . . . Core 3 | . . . . 10 6 6 6 6 . 7 11 8 4 . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . 5 6 10 10 9 10 9 8 9 Treads 18 | . 27 26 14 20 25 26 26 26 24 11 11 11 10 11 9 10 10 10 10 6 4 4 Wheel 3 | . . 1 14 4 . . . . . 5 5 5 5 5 5 5 5 5 5 4 4 2 Device 8 | . 13 13 . . 5 7 13 13 12 11 11 11 10 11 12 10 10 8 10 17 21 10 Storage 8 | . 14 14 14 14 6 3 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 3 Processor 3 | . . . . 10 6 4 . . . 1 . . . . 1 9 10 10 10 7 12 11 Protection 4 | . . . 14 3 6 3 6 6 5 2 5 5 5 5 2 5 5 5 5 4 4 5 Energy Gun 1 | . . 4 . . . . . . . . . . . . . . . . . . . 5 Energy Cannon 4 | . 27 18 . . . . . . . . . . . . . . . . . . . 2 Ballistic Gun 4 | . . 4 28 10 5 1 . . . . . 1 . . . . . . . . . 1 Impact Weapon 9 | . . . . 7 6 16 20 20 20 17 17 21 5 5 10 15 10 10 10 8 13 2 Slashing Weapon 8 | . . . . 7 6 11 13 13 13 11 10 6 28 28 18 15 20 20 20 18 7 1 Piercing Weapon 1 | . . . . . 5 5 5 . 5 5 4 2 . . . . . . . . . . Peak Build Rating 160 | 6 14 34 34 30 52 67 59 59 66 78 81 80 100 104 109 95 101 98 100 117 134 160 Average Rating 56 | 5 13 15 26 27 50 56 58 57 61 75 78 77 83 96 94 93 95 93 97 108 128 131 On Entrance 67 | . 6 14 34 19 30 52 59 59 59 66 78 78 78 100 96 90 95 95 97 98 117 134 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 162 | 11 52 57 57 62 79 91 85 84 89 95 104 105 122 122 126 114 112 113 122 131 132 162 Greatest Support 140 | 40 40 40 20 40 82 88 88 88 88 20 20 20 20 20 20 20 20 20 20 20 20 140 Greatest Overweight (x) 11 | . 11 2 3 3 1 1 . . 3 4 5 5 6 6 6 5 5 5 6 6 6 7 Average Overweight (x) 2 | . . . 2 1 . . . . . 4 4 4 4 5 5 5 5 5 5 5 5 4 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 15 15 20 20 20 14 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 16 Most Carried 20 | 7 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 20 20 20 20 20 20 Average Carried 16 | 4 12 14 15 19 18 14 19 20 19 19 19 19 19 20 15 17 19 19 19 19 17 11 Final Capacity 20 | 8 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 7 15 20 20 20 20 20 20 20 20 20 20 20 20 20 13 19 20 20 20 16 20 3 Class Distribution -------------------- 24% | Mutant 20% | Derelict-Gladiator 18% | Derelict-Mutant 16% | Commander-Mutant 9% | Scavenger-Mutant 4% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Recycling Commander-Mutant | -8/Scraptown Derelict-Gladiator | -6/Factory Derelict-Mutant | -6/Lower Caves Derelict-Gladiator | -6/Lower Caves Derelict-Gladiator | -6/Data Miner Derelict-Gladiator | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Derelict-Mutant | -5/Warlord Derelict-Mutant | -4/Proximity Caves Gladiator | -4/Factory Derelict-Gladiator | -4/Upper Caves Derelict-Gladiator | -4/Upper Caves Derelict-Gladiator | -4/Zhirov Derelict-Gladiator | -3/Proximity Caves Derelict-Gladiator | -3/Research Gladiator | -2/Research Scavenger-Tank | -1/Access Resources | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Matter Collected 7113 | 260 125 539 58 140 117 2356 309 . 164 20 396 411 213 140 275 67 68 65 127 41 150 1072 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 11773 | 116 599 761 196 . 150 1493 127 . 188 . 831 281 . 702 1649 141 193 196 394 494 227 3035 Parts 438 | 13 20 34 7 . 9 54 4 . 5 . 24 13 . 14 56 4 1 2 20 16 5 137 Haulers Intercepted 5 | . 2 . . . 1 . . . . . . . . . 2 . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Parts Field Recycled 71 | . . . . . 2 69 . . . . . . . . . . . . . . . . Retrieved Matter 698 | . . . . . 30 668 . . . . . . . . . . . . . . . . Parts Self-Destructed 175 | . . 20 . . . 19 26 . 22 . 28 8 . 19 . 6 1 . 26 . . . Prevented 2 | . . . . . . . . . . . . . . 2 . . . . . . . . Kills | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Combat Hostiles Destroyed 131 | . 8 18 3 . 1 6 1 . 4 . 11 4 . 8 14 2 3 . 5 5 3 35 Melee 35 | . . . . . 1 4 . . 2 . . . . 5 7 2 . . 4 3 2 5 Guns 12 | . . 2 3 . . . . . . . 1 . . . . . . . . . . 6 Cannons 37 | . 8 14 . . . . . . . . . . . . 1 . 1 . . . . 13 AOE 33 | . . 2 . . . 2 1 . 2 . 10 4 . 2 5 . . . 1 . . 4 Classes Destroyed 21 | 2 6 2 2 . . 4 . . . . . 1 . 2 1 . . . 1 . . . Worker 12 | . 3 . . . . 1 . . . . . . . . 7 . . . . . . 1 Builder 9 | . . . . . . . . . . . . . . . 4 . . . . . . 5 Tunneler 5 | 3 . . . . . . . . . . . . . . 2 . . . . . . . Hauler 5 | . 2 . . . 1 . . . . . . . . . 2 . . . . . . . Recycler 11 | 1 2 . 1 . . . . . . . . . . . 4 . . . . 1 . 2 Minesweeper 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Operator 2 | . 1 . . . . . . . . . . . . . 1 . . . . . . . Drone 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Watcher 7 | . 2 . . . . . . . . . . . . . 2 . . . . . . 3 Swarmer 21 | . 3 2 . . . 4 1 . 2 . 4 3 . . . . 1 . . . . 1 Grunt 47 | . 5 . . . . 1 . . 1 . 7 . . 6 6 2 1 . . 4 2 12 Brawler 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Protector 2 | . . . 1 . . . . . . . 1 . . . . . . . . . . . Sentry 12 | . . . 2 . 1 1 . . 1 . 1 . . . 2 . 1 . 1 . 1 1 Hunter 5 | . . . . . . . . . . . . . . . 3 . . . 2 . . . Programmer 25 | . . . . . . . . . . . . 1 . . 3 . . . 1 1 . 19 Behemoth 2 | . . . . . . . . . . . . . . 1 . . . . . . . 1 Cobbler 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Subdweller 16 | . . 16 . . . . . . . . . . . . . . . . . . . . Ranger 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Decomposer 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Packrat 2 | . . . . . . 2 . . . . . . . . . . . . . . . . Thug 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Savage 7 | . . . . . . 3 . . . . 2 2 . . . . . . . . . . Guerrilla 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Mutant 3 | . . . . . . 2 . . . . . 1 . . . . . . . . . . Commander 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . Best Kill Streak 7 | 2 3 2 2 . 1 2 1 . 2 . 4 3 . 4 7 2 3 . 2 4 2 5 Combat Bots Only 6 | . 3 2 1 . 1 2 1 . 2 . 4 3 . 4 6 2 3 . 2 2 2 4 Max Kills in Single Turn 6 | 1 1 1 1 . 1 2 1 . 2 . 4 2 . 2 6 1 1 . 1 1 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 1 . . . 2 1 . 2 . 4 2 . 2 3 . . . 1 . . 2 Melee 1 | . . . . . 1 1 . . 1 . . . . 1 1 1 . . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Hostile Shots Fired 1098 | . 42 95 14 . 9 29 14 . 28 . 33 19 . 70 222 8 19 . 8 29 11 448 Missed 312 | . 17 22 5 . 4 3 7 . 6 . 12 4 . 15 60 2 9 . 2 13 5 126 Damage Taken 15958 | . 256 1434 135 . 42 477 65 . 403 . 413 243 49 770 2750 123 205 . 138 595 196 7664 Core 1979 | . 13 185 15 . . 36 25 . 58 . 74 18 . 75 349 . 23 . . 97 . 1011 Absorbed by Shields 1511 | . . . . . . . 14 . 41 . 87 62 . 713 217 . . . 23 91 141 122 Redirected to Shielding 41 | . . . . . . . . . . . . . . . . . . . . . . 41 Ignored by Resistances 182 | . . . . . . . . . . . . . . . . . . . . . . 182 Regen/Repaired (Parts) 513 | . . . . 285 . . . . 4 10 . 14 46 . 137 . . . . . 17 . Core Remaining (%) 72 | 100 . . . 14 . . . . 86 . . . . 83 . . . . 67 92 100 36 Volleys Fired 361 | 5 40 117 11 . . 1 1 . 1 . 14 16 . 3 8 . 1 . 2 . 3 138 Largest 4 | 2 2 2 2 . . 1 1 . 1 . 1 1 . 1 1 . 1 . 1 . 1 4 Hottest 300 | 90 168 136 60 . . 39 39 . 39 . 39 39 . 38 38 . . . 260 . 120 300 Shots Fired 571 | 10 77 209 22 . . 1 1 . 1 . 14 16 . 3 8 . 1 . 2 . 3 203 Gun 169 | 10 . 32 22 . . . . . . . 4 7 . 2 1 . . . . . . 91 Cannon 344 | . 73 168 . . . . . . . . . . . . . . . . . . 3 100 Launcher 45 | . . 9 . . . 1 1 . 1 . 10 9 . . . . . . 2 . . 12 Special 13 | . 4 . . . . . . . . . . . . 1 7 . 1 . . . . . Kinetic 91 | . . 9 22 . . . . . . . 4 7 . 2 1 . . . . . . 46 Thermal 333 | 10 77 191 . . . . . . . . . . . . . . . . 2 . 3 50 Explosive 40 | . . 9 . . . 1 1 . 1 . 10 9 . 1 7 . 1 . . . . . Electromagnetic 107 | . . . . . . . . . . . . . . . . . . . . . . 107 Robot Hit Streak 14 | 3 6 14 7 . . . . . 2 . 5 6 . 9 5 . 6 . 1 . . 9 Robot Miss Streak 6 | 1 3 3 2 . . . . . . . 2 . . . 1 . . . 1 . . 6 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Max Gunslinging Chain 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Shots Hit Robots 659 | 6 38 123 14 3 7 52 3 1 4 2 23 6 11 37 80 11 11 13 16 25 13 160 Core Hits 298 | 5 22 38 5 . 3 26 2 . 4 . 32 13 . 11 42 3 3 2 7 9 3 68 Critical Kills 2 | . . . 1 . . . . . . . . . . . 1 . . . . . . . Critical Parts Destroyed 19 | . . . . . . . . . . . . . . 2 3 . 2 . . 3 2 7 Critical Strikes 60 | . . 1 1 . . 5 . . . . 3 . . 5 11 2 5 . 1 7 2 17 Destroy 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . Blast 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Corrupt 6 | . . . . . . . . . . . . . . . . . . . . . . 6 Smash 22 | . . . . . . . . . . . . . . 2 4 . 4 . . 3 2 7 Sever 24 | . . . . . . 4 . . . . . . . 3 7 2 1 . 1 4 . 2 Impale 4 | . . . . . . 1 . . . . 3 . . . . . . . . . . . Melee Attacks 603 | . . . . 3 13 104 3 1 11 20 35 11 20 48 109 17 12 15 20 52 32 77 Impact 127 | . . . . . 3 17 . . 3 4 6 3 1 4 20 9 5 1 1 10 13 27 Slashing 349 | . . . . . 3 47 . . 1 5 6 . 8 44 89 8 7 11 19 41 16 44 Piercing 109 | . . . . . 7 40 3 . 7 11 23 8 . . . . . . . 1 3 6 Sneak Attacks 106 | . . . . 3 4 24 . 1 . 1 14 5 11 1 19 1 . 3 6 7 1 5 Combat Hostiles 14 | . . . . . . . . . . . . . . 1 . . . . 6 6 1 . Follow-up Attacks 142 | . . . . . 2 11 . . . 1 5 . . 21 44 7 2 4 8 14 7 16 Damage Inflicted 31432 | 69 873 2982 314 . 388 3856 300 . 335 99 2555 756 . 1756 5798 463 691 752 875 1214 399 6957 Guns 2794 | 69 . 468 314 . . . . . . . 75 55 . 51 29 . . . . . . 1733 Cannons 4831 | . 828 1885 . . . . . . . . . . . . . . . . . . . 2118 Explosions 6599 | . . 629 . . . 186 143 . 242 . 1380 453 . 244 1938 . 177 . 59 . . 1148 Melee 16723 | . . . . . 376 3670 157 . 93 99 1100 248 . 1421 3578 463 473 752 816 1214 399 1864 Ramming 151 | . 45 . . . 12 . . . . . . . . . . . . . . . . 94 Kinetic 1899 | . . 161 314 . . . . . . . 75 55 . 51 29 . . . . . . 1214 Thermal 5085 | 69 828 2192 . . . . . . . . . . . . . . . . 59 . . 1937 Explosive 5392 | . . 629 . . . 186 143 . 242 . 1380 453 . 244 1938 . 177 . . . . . Electromagnetic 1848 | . . . . . . . . . . . . . . . . . . . . . . 1848 Impact 3485 | . . . . . 132 335 . . . 30 398 . . 160 638 196 236 . . 294 197 869 Slashing 10999 | . . . . . . 2240 . . . . 60 . . 1301 3193 267 278 752 816 918 197 977 Piercing 2573 | . . . . . 244 1095 157 . 93 69 642 248 . . . . . . . 2 5 18 Highest Corruption 67 | . . . . . . . . . . . . 1 1 . 3 3 3 3 3 10 3 67 Average Corruption 16 | . . . . . . . . . . . . 1 1 . 2 3 3 3 3 1 3 33 Corruption Purged 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 142 | . . . . . . . . . . . . . . . 4 14 7 6 6 2 1 102 Message Errors 33 | . . . . . . . . . . . . . . . . 3 1 3 . 2 1 23 Matter Fused 33 | . . . . . . . . . . . . . . . 1 3 2 2 1 . . 24 Heat Flow Errors 19 | . . . . . . . . . . . . . . . 1 4 1 . 2 . . 11 Energy Discharges 21 | . . . . . . . . . . . . . . . . 1 2 1 1 . . 16 Parts Rejected 2 | . . . . . . . . . . . . . . . 1 . . . . . . 1 Parts Fused 2 | . . . . . . . . . . . . . . . . 2 . . . . . . Data Loss (minor) 13 | . . . . . . . . . . . . . . . 1 1 1 . 1 . . 9 Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Misfires 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Weapon Failures 13 | . . . . . . . . . . . . . . . . . . . . . . 13 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3351 | . 6 13 . . . 819 34 . 41 39 277 . . 211 575 84 115 70 42 245 52 728 Projectiles 174 | . 6 9 . . . . . . . . . . . . . . . . . . . 159 Explosions 213 | . . 4 . . . 14 15 . 41 . 1 . . 2 49 . 11 . . . . 76 Melee 2964 | . . . . . . 805 19 . . 39 276 . . 209 526 84 104 70 42 245 52 493 Knockbacks 23 | . 1 . . . 1 1 . . . 1 2 . . 3 . . 1 . . 3 . 10 Impact 15 | . 1 . . . 1 1 . . . 1 2 . . 2 . . 1 . . 3 . 3 Kinetic 7 | . . . . . . . . . . . . . . . . . . . . . . 7 Secondary 1 | . . . . . . . . . . . . . . 1 . . . . . . . . Self-Inflicted Damage 267 | . . 13 . . . . . . . . 105 . . . . . . . . . . 149 Shots 4 | . . 1 . . . . . . . . 2 . . . . . . . . . . 1 Rammed 7 | . 5 . . . 2 . . . . . . . . . . . . . . . . . Targets Rammed 10 | . 7 . . . 2 . . . . . . . . . . . . . . . . 1 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed 3 | . 2 . . . . . . . . . . . . . . . . . . . . 1 Highest Temperature 557 | 60 199 75 54 . . . . . 36 . 20 20 . 156 84 165 231 . 348 . 72 557 Average Temperature 76 | 28 99 17 35 . . . . . 24 . 8 11 . 76 33 71 116 . 161 . 39 113 Received Heat Transfer 2138 | . 93 264 54 . 12 81 . . 159 . 57 12 . 338 499 60 30 . 9 22 16 432 Effects 11 | . . . . . . . . . . . . . . . . . . . 3 . . 8 Shutdowns 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Interference 6 | . . . . . . . . . . . . . . . . . . . 3 . . 3 Damage (major) 3 | . . . . . . . . . . . . . . . . . . . . . . 3 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 22 | . . . . . . 1 . . . . . . . 1 3 . 2 . . 2 1 12 Combat Hostiles 14 | . . . . . . . . . . . . . . 1 1 . 2 . . 2 1 7 Parts Fried 37 | . . . . . . 3 . . . . . . . . 4 . . . . 2 1 27 Impact Corruptions 43 | . . . . . . 6 . . . . 1 . . 2 8 1 3 . . 5 2 15 Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 17 | . 3 5 . . . . . . 3 . . . . 1 . . . . . . . 5 Heat Transferred 7823 | 174 1480 3964 . . . . . . . . . . . . . . . . 80 . . 2125 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Alert | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Maximum Alert Level 2 | . . . . . . . . . . . . . . . 1 . . . . 2 1 2 Low Security (%) 73 | 100 100 . 100 . 100 . . . . 100 . . . . 26 . . . . . 99 19 Level 1 22 | . . . . . . . . . . . . . . . 73 . . . . 12 . 73 Level 2 4 | . . . . . . . . . . . . . . . . . . . . 87 . 7 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 510 | 10 101 . 21 . 30 . . . . 150 . . . . 314 . . . . 510 221 425 Initial 450 | . . . . . . . . . . . . . . . 16 . . . . 450 156 92 Average 99 | 1 16 . 1 . 2 . . . . 44 . . . . 208 . . . . 455 58 255 Influence Increases 6768 | 20 300 115 71 . 40 240 524 . 480 356 676 285 22 260 621 125 65 5 110 609 374 1470 Destroy 0b10 Robot/C 3420 | . 160 40 40 . 20 200 300 . 320 100 420 140 20 180 280 40 60 . 100 100 180 720 Destroy 0b10 Robot/NC 310 | 20 50 . 10 . 5 10 5 . . 5 10 . . 10 110 . 5 5 . 5 5 55 Destroy Leader 536 | . 48 . . . 12 10 40 . 40 22 30 30 . 30 78 10 . . 10 20 20 136 Allied During Kill 785 | . . . . . 1 20 179 . 120 39 216 85 2 40 . . . . . . 67 16 Successful Hack 87 | . 11 . 19 . . . . . . 6 . . . . 6 . . . . . . 45 Disable Machine 135 | . 30 . . . . . . . . 15 . . . . 15 . . . . 15 . 60 Anti-Garrison Action 150 | . . . . . . . . . . 150 . . . . . . . . . . . . Destroy Structure 475 | . 1 . 2 . 2 . . . . 4 . . . . 72 . . . . 4 72 318 Advance Influence 450 | . . . . . . . . . . . . . . . . . . . . 450 . . Lose Combat Pursuer 420 | . . 75 . . . . . . . 15 . 30 . . 60 75 . . . 15 30 120 Influence Decreases 5847 | 20 300 115 71 . 40 240 409 . 480 251 502 478 22 233 370 267 84 5 110 330 376 1144 Time Decay 4701 | 20 300 95 71 . 40 205 349 . 450 211 502 468 22 206 290 267 84 5 110 140 252 614 Search Patrol Dispatched 150 | . . . . . . . . . . . . . . . . . . . . 150 . . Lost Part 598 | . . 20 . . . 8 . . . . . 10 . . 80 . . . . 40 10 430 Lost Ally 398 | . . . . . . 27 60 . 30 40 . . . 27 . . . . . . 114 100 Squads Dispatched 22 | . . . . . 1 . . . . 2 . . . . 2 . . . . 2 4 11 Investigation 5 | . . . . . . . . . . . . . . . . . . . . 1 2 2 Extermination 10 | . . . . . . . . . . 1 . . . . 1 . . . . . 1 7 Reinforcement 4 | . . . . . 1 . . . . . . . . . 1 . . . . 1 . 1 Assault 2 | . . . . . . . . . . 1 . . . . . . . . . . 1 . Garrison 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . 1 . . Data Miner Redirects 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Haulers Reinforced 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Distress Signals 10 | . . . . . . . . . . 1 . . 3 . 3 . . . 1 . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 242 | . 25 23 1 . 2 8 14 . 16 5 17 6 4 10 30 4 3 . 6 6 10 52 Peak Tracking Total 12 | . 5 6 1 . 2 4 4 . 7 4 7 2 12 4 9 4 3 . 2 2 3 10 Tactical Retreats 16 | . . 2 . . . . . . . 1 . 2 . . 3 2 . . . 1 2 3 Traps | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Traps Triggered 9 | . 2 2 . . . . . . . 1 . . . . . . . . . . . 4 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused 2 | . . . . . . 1 . . . . . . . . . . . . 1 . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . 1 . . . . . . . . . . . . 1 . . . Triggered 2 | . . . . . . 1 . . . . . . . . . . . . 1 . . . Most Traps Carried 1 | . . . . . . 1 . . . . . . . . . . . . 1 . . . Time Bombs Activated 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Exploded 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Machines | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Machines Disabled 15 | . 4 . . . . 2 . . . 2 . 1 . . 1 . . . . 1 . 4 Max in Single Turn 1 | . 1 . . . . 1 . . . 1 . 1 . . 1 . . . . 1 . 1 Garrison Access 2 | . . . . . . . . . . 1 . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Machines Accessed 61 | . 8 3 11 3 . 3 . 3 . 6 1 1 4 . 2 1 . 4 . 2 5 4 Terminals 18 | . 5 . 6 . . . . . . 2 . . . . 1 . . . . 1 1 2 Fabricators 2 | . . . . . . . . . . 1 . . . . . . . . . 1 . . Repair Stations 5 | . 1 . . . . . . . . 1 . . . . 1 . . . . . 2 . Recycling Units 10 | . 2 . 5 . . . . . . . . . . . . . . . . . 1 2 Scanalyzers 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . 1 . . . . . . . . . . 1 . Total Hacks 189 | . 19 6 29 11 . 9 . 26 . 21 3 1 6 . 12 1 . 17 . 8 10 10 Successful 132 | . 9 6 15 11 . 9 . 26 . 12 3 1 6 . 8 1 . 17 . 2 2 4 Failed 56 | . 9 . 14 . . . . . . 9 . . . . 4 . . . . 6 8 6 Catastrophic 10 | . 1 . 2 . . . . . . 1 . . . . 1 . . . . 1 2 2 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Manual 45 | . 9 . 17 . . . . . . 7 . . 1 . . . . . . 2 4 5 Terminals 56 | . 15 . 20 . . . . . . 9 . . . . 3 . . . . 2 1 6 Fabricators 10 | . . . . . . . . . . 4 . . . . . . . . . 6 . . Repair Stations 19 | . 1 . . . . . . . . 3 . . . . 9 . . . . . 6 . Recycling Units 18 | . 3 . 9 . . . . . . . . . . . . . . . . . 2 4 Scanalyzers 4 | . . . . . . . . . . 4 . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . 1 . . . . . . . . . . 1 . Terminal Hacks 95 | . 7 6 2 11 . 9 . 26 . 3 3 1 6 . 1 1 . 17 . . . 2 Record 40 | . . 4 . 10 . 7 . 6 . . 3 . 5 . . . . 5 . . . . Part Schematic 16 | . . . 1 . . . . 11 . . . . . . . . . 4 . . . . Robot Schematic 6 | . . . . . . . . 6 . . . . . . . . . . . . . . Robot Analysis 6 | . 2 . . . . . . . . . . . . . . . . 4 . . . . Prototype ID Bank 11 | . 2 . . . . . . 3 . 1 . . . . . . . 4 . . . 1 Open Door 6 | . . 1 . . . 2 . . . . . 1 1 . . 1 . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . 1 Branch Access Points 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Terminal Index 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Locate Traps 2 | . . . . . . . . . . 1 . . . . 1 . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . 2 . . . . . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Release Object 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . . . 3 . . . . . . . . . 2 . . Network Status 2 | . . . . . . . . . . 1 . . . . . . . . . 1 . . Load Schematic 2 | . . . . . . . . . . 1 . . . . . . . . . 1 . . Build 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Repair Station Hacks 8 | . . . . . . . . . . 1 . . . . 7 . . . . . . . Scan Component 5 | . . . . . . . . . . 1 . . . . 4 . . . . . . . Repair 3 | . . . . . . . . . . . . . . . 3 . . . . . . . Recycling Unit Hacks 8 | . 2 . 6 . . . . . . . . . . . . . . . . . . . Retrieve Components 8 | . 2 . 6 . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . . . . . 4 . . . . . . . . . . . . Insert Component 2 | . . . . . . . . . . 2 . . . . . . . . . . . . Analyze 2 | . . . . . . . . . . 2 . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 12 | . . . 7 . . . . . . 1 . . . . . . . . . . 2 2 Terminals 8 | . . . 6 . . . . . . 1 . . . . . . . . . . . 1 Botnet 3 | . . . 1 . . . . . . 1 . . . . . . . . . . . 1 Skim 5 | . . . 5 . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 3 | . . . . . . . . . . . . . . . . . . . . . 2 1 Patch 1 | . . . . . . . . . . . . . . . . . . . . . 1 . Recycling Units 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Reject 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Scrapoids 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . 1 . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 31 | . 6 . 8 . . . . . . 5 . . . . 2 . . . . 2 5 3 Full Trace Events 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . 6 . . . . . . . . . . . . . . Robots Built 3 | . . . . . . . . . . 3 . . . . . . . . . . . . Authchips 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Time 93 | . . . . . . . . . . 93 . . . . . . . . . . . . Total Robot Build Rating 21 | . . . . . . . . . . 21 . . . . . . . . . . . . Part Schematics Acquired 41 | . . . 1 16 2 6 . 11 . 1 . . . . . . . 4 . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 3 | . . . . . . . . . . . . . . . 3 . . . . . . . Time 155 | . . . . . . . . . . . . . . . 155 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 19 | . 10 . 9 . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 7 | . . . . 3 . . . 1 . . . . . . . . . 3 . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat 7 | . . . . 3 . . . 1 . . . . . . . . . 3 . . . . Robot Hacks Applied 7 | . . . . 3 . . . 1 . . . . . . . . . 3 . . . . parse_system 7 | . . . . 3 . . . 1 . . . . . . . . . 3 . . . . Relay Couplers Released 3 | . . . . . . . . . . 1 . . . . . . . . . . 2 . Machine Destruction 3 | . . . . . . . . . . 1 . . . . . . . . . . 2 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 14 | . . . 6 . . 1 . . . . 2 . 5 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Total Allies 40 | . . . 6 . . 9 . . . 3 4 . 5 . . . . . . . 7 6 Largest Group 11 | . . . 6 6 6 11 10 7 7 7 8 6 6 4 2 . . . . . 5 5 Highest-Rated Group 418 | . . . 84 86 86 418 412 288 288 325 325 263 263 198 114 . . . . . 326 320 Highest-Rated Ally 201 | . . . 27 27 27 99 99 99 99 99 99 99 99 65 65 . . . . . 67 201 Total Orders 26 | . . . . 7 5 4 . . . . . 3 5 2 . . . . . . . . STAY 11 | . . . . 2 1 2 . . . . . 1 4 1 . . . . . . . . FOLLOW 11 | . . . . 3 2 2 . . . . . 2 1 1 . . . . . . . . DROP 1 | . . . . . 1 . . . . . . . . . . . . . . . . . PICKUP 3 | . . . . 2 1 . . . . . . . . . . . . . . . . . Ally Attacks 330 | . . . . . . 5 62 . 39 22 34 13 3 59 . . . . . . 42 51 Total Damage 9164 | . . . . . . 106 1452 . 1038 612 1049 451 184 1919 . . . . . . 900 1453 Kills 61 | . . . . . . 4 14 . 12 6 10 3 2 2 . . . . . . 7 1 Allies Corrupted 4 | . . . . . . . . . . 1 . . 3 . . . . . . . . . Allies Melted 2 | . . . . . . . 1 . . . . . . 1 . . . . . . . . Intel | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Active Infowar (turns) 14031 | . . 156 . . . 1788 996 160 1703 752 1106 956 1033 917 68 474 449 88 476 287 735 1887 Sensors 11769 | . . . . . . 1141 996 160 1688 752 1106 956 1033 891 68 474 449 88 476 45 629 817 Terrain 1133 | . . . . . . . . . . . . . . . . . . . . . 609 524 Seismic 156 | . . 156 . . . . . . . . . . . . . . . . . . . . Machine Analysis 2154 | . . . . . . . . . . . . . . . . . . . . . 633 1521 Jamming 1856 | . . . . . . 647 . . 15 . . . . 26 . . . . . 242 735 191 Robot Analysis Total 6 | . 2 . . . . . . . . . . . . . . . . 4 . . . . Derelict Logs Recovered 18 | . . 3 . 4 . 3 1 . 1 . . 1 . 2 . 3 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Turns Passed 34503 | 155 1579 4791 2302 4888 484 5452 1283 166 1736 752 1351 1672 1223 1095 692 599 462 221 558 287 735 2020 Spaces Moved 18874 | 78 761 2330 836 2418 251 2788 733 93 1036 568 1024 1161 943 824 389 457 330 158 366 151 452 727 Core 3 | 2 1 . . . . . . . . . . . . . . . . . . . . . Treads 9863 | 76 760 2274 436 1368 251 2788 733 93 839 . . . . . . . . . . . . 245 Legs 23 | . . . . . . . . . . . . . . . . . . . . . . 23 Wheels 8985 | . . 56 400 1050 . . . . 197 568 1024 1161 943 824 389 457 330 158 366 151 452 459 Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 130 130 115 163 163 167 167 100 110 110 110 110 120 110 120 120 120 120 120 120 110 Average Speed 157 | 157 179 166 254 198 164 170 167 167 154 110 110 110 112 120 120 120 120 120 120 120 124 192 Slowest Speed 600 | 160 600 360 360 250 250 247 167 167 247 110 120 120 130 130 130 120 120 120 130 130 130 330 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . Exploration Rate (%) 60 | 5 83 95 97 91 5 98 88 74 92 17 86 97 83 90 13 67 58 60 58 7 15 12 Regions Visited 22 Branch Regions 15 Pre-discovered Areas 7 | . . 1 1 1 . . . 1 . . . . . . . . . 3 . . . . Known Exits Taken 14 | . . . 1 1 1 1 . . 1 1 . . . 1 1 1 1 1 1 1 1 . Unknown Exits Taken 8 | 1 1 1 . . . . 1 1 . . 1 1 1 . . . . . . . . . Scrap Searched 42 | . . 6 . 12 . 5 3 . 5 . 1 5 . 2 . 1 1 . 1 . . . Spaces Dug 147 | . 1 . . . 2 32 . . 3 . 25 23 5 1 17 2 . . 1 9 12 14 Terrain Destroyed 561 | . 1 42 2 . 2 32 14 . 17 . 118 107 5 24 45 2 13 . 3 9 12 113 Melee 64 | . . . . . 2 17 . . 3 . 5 1 5 1 3 2 . . 1 9 9 6 Projectile 42 | . 1 . 2 . . . . . . . 2 5 . . 2 . . . . . 3 27 AOE 455 | . . 42 . . . 15 14 . 14 . 111 101 . 23 40 . 13 . 2 . . 80 Terrain Rammed 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Sub Rec Scr Fac Low Low Dat Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Total 22572 | 98 887 3036 986 2523 305 3353 785 102 1163 678 1194 1513 1095 877 540 490 380 180 468 236 602 1081 Wait 2141 | 3 35 514 75 34 28 416 35 6 88 83 55 284 86 19 44 17 35 . 77 47 94 66 Move 18851 | 77 760 2329 835 2417 250 2787 732 92 1035 567 1023 1160 942 823 388 456 329 157 365 150 451 726 Hop . | . . . . . . . . . . . . . . . . . . . . . . . Pick Up 176 | 7 13 17 16 26 7 27 2 . 9 5 2 3 9 . 8 6 1 2 2 1 10 3 Fast Attach 123 | 6 8 3 . . 2 12 . . . 1 1 9 11 . 12 . 1 4 . 1 3 49 Attach 66 | . 1 6 . 3 4 2 . . 2 3 . 1 2 . 10 . 1 1 . 6 3 21 Detach 37 | . 3 2 . . . 3 . . 2 . . 2 2 . 4 . 1 . . 2 3 13 Swap 177 | . 8 22 1 11 2 11 9 3 9 4 18 19 5 13 9 4 3 3 9 1 10 3 Drop 173 | . 12 26 2 29 3 20 3 . 10 3 4 10 22 . 7 . . 4 2 2 6 8 Fire 361 | 5 40 117 11 . . 1 1 . 1 . 14 16 . 3 8 . 1 . 2 . 3 138 Melee 344 | . . . . 3 7 66 3 1 7 12 23 9 16 19 50 7 8 9 9 26 18 51 Ram 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush 10 | . 7 . . . 2 . . . . . . . . . . . . . . . . 1 Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . Rewire 107 | . . . 46 . . 7 . . . . 54 . . . . . . . . . . . Trap 3 | . . . . . . 1 . . . . . . . . . . . . 1 . 1 . Miscellaneous 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x2] / [*Min x2] / *Sub) -10/Subcaves (discovered 3 exits: [*Mat x2] / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 4 exits: Fac / *Low / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves (discovered 2 exits: *Upp / *War) -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: Res x2 / *Upp) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research -2/Research -1/Access (discovered 2 exits: *Sur / Com) To Epsilon Eridani History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 156 | -11/Scrapyard | Entered Materials 156 | -10/Materials | Discovered new exit (range 9) 314 | -10/Materials | Build established: Mutant 397 | -10/Materials | Discovered new exit (range 10) 471 | -10/Materials | Central database locked down 541 | -10/Materials | Discovered new exit (range 3) 812 | -10/Materials | Discovered new exit (range 8) 1727 | -10/Materials | Discovered new exit (range 6) 1735 | -10/Materials | Entered Subcaves 2503 | -10/Subcaves | Learned Materials terminal intel 2827 | -10/Subcaves | Discovered new exit (range 15) 3027 | -10/Subcaves | Discovered new exit (range 12) 3115 | -10/Subcaves | Discovered new exit (range 11) 3120 | -10/Subcaves | Learned location of 1 exit from Materials 3373 | -10/Subcaves | Visited Clippyterm 3378 | -10/Subcaves | Learned location of Extension (-6) 3378 | -10/Subcaves | Learned Factory stockpile data 3734 | -10/Subcaves | Disturbed a concealed Subdweller 3811 | -10/Subcaves | Core integrity fell below 50% 4321 | -10/Subcaves | Disturbed a concealed Subdweller 4408 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 4422 | -10/Subcaves | Shifting Twisted Machinery released Mak. System Restoration Module 4813 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 4839 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 5920 | -10/Subcaves | Disturbed a concealed Subdweller 6363 | -10/Subcaves | Found SUBCON Basin 6526 | -10/Subcaves | Entered Recycling 6992 | -8/Recycling | Discovered new exit (range 16) 7397 | -8/Recycling | Core integrity fell below 20% 7715 | -8/Recycling | Scanned before Scraplab entrance 7769 | -8/Recycling | Entered Scraplab 8030 | -8/Recycling | Learned Factory trap positions 8126 | -8/Recycling | Learned Factory stockpile data 8160 | -8/Recycling | Learned location of 1 exit from Lower Caves 8183 | -8/Recycling | Learned Factory repair station intel 8196 | -8/Recycling | Learned location of 3 exits from Factory 8198 | -8/Recycling | Identified exit to Scraptown 8235 | -8/Recycling | Learned location of 1 exit from Recycling 8828 | -8/Recycling | Entered Scraptown 8828 | -8/Scraptown | Accompanied by 6 allies 8829 | -8/Scraptown | Identified exit to Factory 8837 | -8/Scraptown | Build established: Commander-Mutant 8927 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 9160 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 9162 | -8/Scraptown | Learned Factory terminal intel 9165 | -8/Scraptown | Learned Research stockpile data 9166 | -8/Scraptown | Learned Factory emergency access door positions 9214 | -8/Scraptown | Visited Symbiants 9227 | -8/Scraptown | Visited Bundlers 9302 | -8/Scraptown | Visited CR-KLE's Repair Center 9376 | -8/Scraptown | Visited Cave Peace 9390 | -8/Scraptown | Visited Junk Repository 9608 | -8/Scraptown | Visited The Evicted 9628 | -8/Scraptown | Visited UFD Registry 9628 | -8/Scraptown | Registered with UFD as "Railslasher" 9670 | -8/Scraptown | Visited Research Penetration Think Tank 9703 | -8/Scraptown | Visited Scrapoid Pod Storage 9724 | -8/Scraptown | Visited Science Testing Area 9755 | -8/Scraptown | Visited Scrap Suit Storage 9785 | -8/Scraptown | Visited DA-N13 Charitable Foundation 9791 | -8/Scraptown | Found DCF Scrap (30 items) 9824 | -8/Scraptown | Visited Infowarlord's Domain 9854 | -8/Scraptown | Visited Science Guys 9897 | -8/Scraptown | Visited Junk Repository 9930 | -8/Scraptown | Visited Derelict Rescue Squad 10009 | -8/Scraptown | Delivered Scrap Shield to a Scientist 10110 | -8/Scraptown | Found Exp. Terrain Scanner 10692 | -8/Scraptown | Found Scrapoid Pod 10781 | -8/Scraptown | Found Scrap Suit 10962 | -8/Scraptown | Found DRS Beacon 11185 | -8/Scraptown | CR-KLE repaired 5 parts 11254 | -8/Scraptown | Tech Extrapolator generated special schematic: Machine Rigger 11384 | -8/Scraptown | Tech Extrapolator generated special schematic: Energy Deflector 12303 | -8/Scraptown | Tech Extrapolator generated special schematic: Deep Structural Scanner 13716 | -8/Scraptown | Entered Factory 13716 | -6/Factory | Accompanied by 6 allies 13716 | -6/Factory | Evolved 8 slots: Propulsion x2, Utility x2, Weapon x4 13717 | -6/Factory | Identified exit to Extension 13718 | -6/Factory | Identified exit to Factory 13718 | -6/Factory | Identified exit to Lower Caves 13719 | -6/Factory | Loaded intel: 94 trap records 13722 | -6/Factory | Loaded intel: 28 terminal locations 13723 | -6/Factory | Loaded intel: 6 repair station locations 14010 | -6/Factory | Build established: Derelict-Gladiator 14200 | -6/Factory | Entered Lower Caves 14200 | -6/Lower Caves | Accompanied by 4 allies 14201 | -6/Lower Caves | Identified exit to Lower Caves 14202 | -6/Lower Caves | UFD Scientist delivered a prototype 14206 | -6/Lower Caves | Found Prototype Protection 14235 | -6/Lower Caves | Entered an active Warlord outpost 14347 | -6/Lower Caves | A Commander dispatched an escort 14350 | -6/Lower Caves | Learned Factory emergency access door positions 14370 | -6/Lower Caves | Learned 8 Research zone layouts 14370 | -6/Lower Caves | Learned Factory stockpile data 14370 | -6/Lower Caves | Learned Armory terminal intel 14536 | -6/Lower Caves | Encountered a Warlord checkpoint 14561 | -6/Lower Caves | Learned Factory stockpile data 14936 | -6/Lower Caves | Build established: Derelict-Mutant 15273 | -6/Lower Caves | Learned location of 1 exit from Factory 16111 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 16728 | -6/Lower Caves | Scrapoid Pod released 06L05-D (x5) 17056 | -6/Lower Caves | Murdered 3 allies 17113 | -6/Lower Caves | Found Prototype Device 17113 | -6/Lower Caves | Identified Heart of Steel 17297 | -6/Lower Caves | Destroyed T7-37I(g) 17331 | -6/Lower Caves | Murdered 5 allies 17931 | -6/Lower Caves | Murdered Warlord Statue 18315 | -6/Lower Caves | Heart of Steel transformed into Warbot 19249 | -6/Lower Caves | Build established: Derelict-Gladiator 19652 | -6/Lower Caves | Entered another Lower Caves area 19652 | -6/Lower Caves | Accompanied by 10 allies (Warbot) 19712 | -6/Lower Caves | Discovered exit to Factory (range 8) 19903 | -6/Lower Caves | Learned 4 Factory zone layouts 20538 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 20883 | -6/Lower Caves | Discovered new exit (range 14) 20935 | -6/Lower Caves | Entered Data Miner 20935 | -6/Data Miner | Accompanied by 7 allies (Warbot) 20937 | -6/Data Miner | Discovered new exit (range 6) 20969 | -6/Data Miner | Met Data Miner 21024 | -6/Data Miner | Learned location of Section 7 (-3) 21024 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 21045 | -6/Data Miner | Received God Mode back door access code from Data Miner 21101 | -6/Data Miner | Entered Proximity Caves 21101 | -5/Proximity Caves | Accompanied by 7 allies (Warbot) 21346 | -5/Proximity Caves | Learned Factory terminal intel 21551 | -5/Proximity Caves | Discovered exit to Factory (range 4) 21954 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 22598 | -5/Proximity Caves | Found Scrap Suit 22837 | -5/Proximity Caves | Entered Factory 22837 | -5/Factory | Accompanied by 5 allies (Warbot) 22837 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 22838 | -5/Factory | Identified exit to Upper Caves 22838 | -5/Factory | Discovered new exit (range 13) 22842 | -5/Factory | Loaded intel: 26 terminal locations 22858 | -5/Factory | Build established: Scavenger-Mutant 22869 | -5/Factory | Identified exit to Factory 23304 | -5/Factory | Fabricated G-67 Veteran? 23589 | -5/Factory | Entered Upper Caves 23589 | -5/Upper Caves | Accompanied by 6 allies (Warbot) 23817 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 23953 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 24049 | -5/Upper Caves | Learned 8 Factory zone layouts 24049 | -5/Upper Caves | Learned Armory emergency access door positions 24077 | -5/Upper Caves | A Commander dispatched an escort 24274 | -5/Upper Caves | Discovered new exit (range 8) 24826 | -5/Upper Caves | Destroyed KB-DBD(g) 24940 | -5/Upper Caves | Entered another Upper Caves area 24940 | -5/Upper Caves | Accompanied by 8 allies (Warbot) 24941 | -5/Upper Caves | Commander's escort returned to base 25087 | -5/Upper Caves | Discovered exit to Factory (range 5) 25274 | -5/Upper Caves | Encountered a Warlord checkpoint 25495 | -5/Upper Caves | Found Alien Artifact 25495 | -5/Upper Caves | Identified Dimensional Node Initializer 25495 | -5/Upper Caves | Initialized slip node 25869 | -5/Upper Caves | Spotted B-75 Beast 26198 | -5/Upper Caves | Allies destroyed B-75 Beast 26260 | -5/Upper Caves | Murdered 3 allies 26423 | -5/Upper Caves | Discovered new exit (range 11) 26470 | -5/Upper Caves | Learned location of 1 exit from Factory 26612 | -5/Upper Caves | Entered Warlord 26612 | -5/Warlord | Accompanied by 6 allies (Warbot) 26647 | -5/Warlord | Found Scrap Suit 26666 | -5/Warlord | Lost 6 allies 26679 | -5/Warlord | System corruption cleaned by Quarantine Array 26728 | -5/Warlord | Learned Armory trap positions 26728 | -5/Warlord | Learned Quarantine trap positions 26730 | -5/Warlord | Learned Armory repair station intel 26929 | -5/Warlord | Found Prototype Special Weapon 26929 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 26935 | -5/Warlord | Found RU-N14's Throwing Claymores v3 26938 | -5/Warlord | Found RU-N14's Throwing Claymores v3 27331 | -5/Warlord | Warlord's base attacked by MAIN.C 27417 | -5/Warlord | Build established: Derelict-Mutant 27635 | -5/Warlord | Opened Warlord's prototype stash 27642 | -5/Warlord | Found Prototype Reactor 27642 | -5/Warlord | Identified Vortex Chain Reactor 27649 | -5/Warlord | Found Prototype Processor 27649 | -5/Warlord | Identified Exp. Targeting Computer 27681 | -5/Warlord | Warlord forces counterattacked 27791 | -5/Warlord | Lost 3 allies 27811 | -5/Warlord | Discovered new exit (range 12) 27835 | -5/Warlord | Entered Proximity Caves 27835 | -4/Proximity Caves | Accompanied by 4 allies 27922 | -4/Proximity Caves | Learned Research emergency access door positions 28001 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 28253 | -4/Proximity Caves | Spotted B-86 Titan 28302 | -4/Proximity Caves | Destroyed B-86 Titan 28930 | -4/Proximity Caves | Entered Factory 28930 | -4/Factory | Accompanied by 2 allies 28930 | -4/Factory | Evolved 2 slots: Utility x2 28931 | -4/Factory | Identified exit to Research 28932 | -4/Factory | Identified Enh. Scrap Shield 28933 | -4/Factory | Identified exit to Upper Caves 29061 | -4/Factory | Spotted B-86 Titan 29305 | -4/Factory | Lost 5 parts (2n1u2w) 29389 | -4/Factory | Repaired Imp. Actuator Array? 29467 | -4/Factory | Repaired Imp. Medium Armor Plating? 29520 | -4/Factory | Build established: Gladiator 29562 | -4/Factory | Repaired Broken Mak. Axe? 29622 | -4/Factory | Entered Upper Caves 29645 | -4/Upper Caves | Learned Research garrison access intel 29672 | -4/Upper Caves | Learned Research terminal intel 29695 | -4/Upper Caves | Learned Research stockpile data 29896 | -4/Upper Caves | Build established: Derelict-Gladiator 30144 | -4/Upper Caves | Discovered new exit (range 14) 30161 | -4/Upper Caves | Identified exit to Upper Caves 30221 | -4/Upper Caves | Entered another Upper Caves area 30221 | -4/Upper Caves | Discovered exit to Research (range 6) 30273 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 30587 | -4/Upper Caves | Discovered new exit (range 5) 30682 | -4/Upper Caves | Identified exit to Zhirov 30683 | -4/Upper Caves | Entered Zhirov 30683 | -4/Zhirov | Discovered new exit (range 3) 30705 | -4/Zhirov | Met Zhirov 30747 | -4/Zhirov | Learned location of Quarantine (-3) 30747 | -4/Zhirov | Learned location of Testing (-2) 30747 | -4/Zhirov | Learned location of Command (-1) 30755 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 30773 | -4/Zhirov | Found Alien Artifact 30773 | -4/Zhirov | Identified Integrated Dissipator 30773 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 30857 | -4/Zhirov | Found Alien Artifact 30903 | -4/Zhirov | Identified exit to Proximity Caves 30904 | -4/Zhirov | Entered Proximity Caves 30983 | -3/Proximity Caves | Activated DRS Beacon 31040 | -3/Proximity Caves | Spotter reported a threat 31065 | -3/Proximity Caves | Spotter reported a threat 31096 | -3/Proximity Caves | Ambushed by research squad 31097 | -3/Proximity Caves | Spotter reported a threat 31211 | -3/Proximity Caves | P-80 Master assimilated allied 4R-R7F(h) 31294 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 31391 | -3/Proximity Caves | Discovered exit to Research (range 13) 31462 | -3/Proximity Caves | Entered Research 31462 | -3/Research | Evolved 2 slots: Utility x2 31463 | -3/Research | Identified exit to Research 31466 | -3/Research | Loaded intel: 24 terminal locations 31467 | -3/Research | Loaded intel: 4 garrison access locations 31671 | -3/Research | Spotted B-86 Titan 31712 | -3/Research | Search patrols dispatched 31737 | -3/Research | Crushed by falling debris 31737 | -3/Research | System corruption reached 10% 31749 | -3/Research | Entered another Research area 31749 | -2/Research | Evolved 2 slots: Utility x2 31768 | -2/Research | Lost 3 parts (3w) 31842 | -2/Research | Incoming investigation squad redirected 32034 | -2/Research | Build established: Gladiator 32392 | -2/Research | Scrapoid reinforcements arrived 32397 | -2/Research | Discovered new exit (range 24) 32403 | -2/Research | Found Scrap Suit 32433 | -2/Research | Found Prototype Hackware 32457 | -2/Research | Lost 5 allies 32463 | -2/Research | Crushed by falling debris 32483 | -2/Research | Identified exit to Access 32484 | -2/Research | Entered Access 32484 | -1/Access | Evolved 2 slots: Power x1, Utility x1 32485 | -1/Access | Identified exit to Command 32485 | -1/Access | Identified Exp. Hacking Suite 32747 | -1/Access | Lost 7 parts (1p1n4u1w) 32811 | -1/Access | System corruption reached 10% 32955 | -1/Access | Lost 6 parts (1n3u2w) 33043 | -1/Access | Garrison activated, responded to threat 33051 | -1/Access | Lost 5 parts (1p1n1u2w) 33423 | -1/Access | Identified exit to Surface 33710 | -1/Access | Lost 3 parts (1p1n1u) 33729 | -1/Access | Scrapoid reinforcements arrived 33732 | -1/Access | Incoming investigation squad redirected 33753 | -1/Access | Spotted B-99 Colossus 33755 | -1/Access | Spotted B-99 Colossus 33758 | -1/Access | System corruption reached 30% 33784 | -1/Access | Allies destroyed B-99 Colossus 33807 | -1/Access | Core integrity fell below 50% 33817 | -1/Access | Lost 5 allies 33833 | -1/Access | Found Prototype Ballistic Gun 33833 | -1/Access | Identified Multirail 33839 | -1/Access | Lost 17 parts (2p5n5u5w) 33929 | -1/Access | Destroyed B-99 Colossus 34004 | -1/Access | Found Hvy. Reflective Plating 34041 | -1/Access | Found Hvy. Insulated Plating 34300 | -1/Access | Build established: Scavenger-Tank 34504 | *** | Escaped! Last Messages --------------- 34363_ Acquired 40 matter. 34365_ Acquired 8 matter. 34368_ Acquired 9 matter. 34369_ System corrupted: Component data lost. 34380_ Acquired Lgt. Quantum Reactor. 34384_ JZCMRGBL#QN|HGFOUZLLDSAJB 34400_ System corrupted: Energy discharge (-255). 34414_ Acquired 10 matter. 34416_ System corrupted: Matter fused (-9). 34416_ Acquired 9 matter. 34432_ Y E DG9U8LNACJ9PWDABP 34450_ System corrupted: Matter fused (-9). 34468_ System corrupted: Energy discharge (-186). 34473_ System corrupted: Enh. Nova Cannon failed to cycle. 34484_ ALERT: Potential suspicious activity detected, Programmers report to Access Zone 4S. 34485_ YH#I:JIO:TQHIJYIWTYZNAD2%X F=XF9& 34495_ Main Access Shell breached. 34500_ OITYEVQZA#I&K6NY9WCQ0TXV Map ----- +----------------------------------------------------+ | ?????????????????????????????#????#????? ?#??????? | | ???????????????????????????? ????????? ??????????? | | ???????????????? ???????? ??????? ???? ???? ??? ?? | | ????????????????????????????????????#?#?#????????? | | ????????????????????????? ??#???? ?? ?##???????? | | ?????????????? ?????????? ????????????????????#??? | | ????????????????????????????????? ???????????????? | | ???????????????????????#????#? ??""""" ??????#???? | | ??????????#???????????????????? ?"""""??????#????? | | ???????????????????????????##????"""""???? ??????# | | ??????????#????????????????????? """"" ??????????? | | ??????????+??????????????????????""""" ??????? #?# | | ?????????????????????????????????"""""????#??????? | | ???????????????#?#????????????? ?? ??????######### | | ???? ?????? ???#??##?##????????? ???????# | | ??????????????##?????????#?????? ? ??????# | | ??????"???????????????????????? ??????? ## " | | ????????????????????????????#??????#?????# """ | | ??????????????????#??????????????????????# """ | | ????????#????????????????######?########## " | | ""???????????????"????????? "?" ]%] # | | ""?????????? ??" ??????????? """ %[= # * | | ???????????????????????"""""" """ / ==[ ###+##### | | ???????????????????????" " " ! % !%!!! [ | | ?????#?????????????????" "" " " [%//[![ | | ???????????????????????" @" " """"!!! [[[| % | | ????????#??????????????" " "??"! =*=[! % | | ????????????? ?????????"""""" "??"! ! ###+##### | | ?????????????????????? ????? "??" !![ #!%%%!% | | ?????????????????? ????????? "??"! = #!|![ | | ?? ?????????????#?????##????###??######### | | ??????????? ?????#?????????#??#??????#???# | | ?????????????????????????????????????##??# | | ????????????????#?????????????#?#? ??????# | | ??????????????????????#??????????????????# | | ?????????????????????????????????????????# | | ???????????? ????????????????????????? ??# | | ????????????? ????????#??????????????????######### | | ????????? ??????????#????????????????????###??#??# | | ?????????????????????##???????#????? ?????#????#?? | | ??????????????????????????#??#??#?????? ????????# | | ??????????????????????????????#?????? ????#??#???? | | ??????????????????????##?????????????????#?#???#?? | | ???????????????????? ?????????????? ?? ????""""""" | | ??????????????????? ??"??????????????#???? ?""""T" | | ??????????????????? ????????? ??????????????????? | | ???????????????????????????? ????????????????????? | | ??????????????? ?????????????????????????? ???? ? | | ???????????????????????????? ???????????????? ??? | | ????????????????????????????????#???????? ? ??? ?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 134 Coolant Potential 50 Energy Generation 65 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 30 Terrain Scan Density 210 Jamming Range 16 Armor Coverage 1800 Resistance: TH 25 Resistance: EM 30 Core Shielding 30 Utility Shielding 66 Melee Speed Boost 20 Evasion (%) 42 Targeting Accuracy 12 Melee Accuracy 8 Target Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 4 Offensive Hacking 16 Defensive Hacking 36 Authchip Count 1 Item Schematics ----------------- Reflective Plating | -8/Recycling | Hacked 0b10 Decoder Chip [Skirmisher] | -8/Scraptown | Extrapolated Mak. Leg | -8/Scraptown | Extrapolated Mak. Coolant Network | -8/Scraptown | Extrapolated Spk. Treads | -8/Scraptown | Extrapolated Mak. Targeting Computer | -8/Scraptown | Extrapolated Mak. Light Armor Plating | -8/Scraptown | Extrapolated Machine Rigger | -8/Scraptown | Extrapolated Spk. Medium Treads | -8/Scraptown | Extrapolated Energy Deflector | -8/Scraptown | Extrapolated Hvy. Beamcaster | -8/Scraptown | Extrapolated Deep Structural Scanner | -8/Scraptown | Extrapolated 0b10 Decoder Chip [Generic] | -8/Scraptown | Extrapolated 0b10 Decoder Chip [Scout] | -8/Scraptown | Extrapolated Mak. Terrain Scan Processor | -8/Scraptown | Extrapolated Mak. Terrain Scanner | -8/Scraptown | Extrapolated Mak. Thermal Plating | -8/Scraptown | Extrapolated Mak. Shrapnel Gun | -6/Factory | Extrapolated Mak. Flight Unit | -6/Factory | Extrapolated Mak. Medium Armor Plating | -6/Lower Caves | Extrapolated Mak. Ablative Armor | -6/Lower Caves | Extrapolated Hvy. Battle Rifle | -6/Lower Caves | Extrapolated Mak. Trap Scanner | -6/Lower Caves | Extrapolated Beamcaster | -6/Lower Caves | Extrapolated Arc Thrower | -6/Lower Caves | Extrapolated Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Tiamat Missile Launcher | -6/Data Miner | Free Hvy. Siege Treads | -6/Data Miner | Free Adv. Trap Scanner | -6/Data Miner | Free Phase Gun | -6/Data Miner | Free Mass Driver | -6/Data Miner | Free Lrn. Sensor Array | -6/Data Miner | Free Adv. Remote Datajack | -6/Data Miner | Free Imp. Actuator Array | -5/Factory | Scanalyzed Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ L-41 Fighter | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free W-44 Eye | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free Fabricated ------------ G-67 Veteran | x3 | -5/Factory | Authchip Repaired ---------- Imp. Actuator Array | 61% | -4/Factory Imp. Medium Armor Plating | 73% | -4/Factory Mak. Axe | 49% | -4/Factory | Broken Alien Tech Used ----------------- Dimensional Node Initializer Integrated Dissipator Achievements -------------- None Challenges ------------ None Game ------ Seed RegenerativeDefenseClaymores Manual? 0 Play Time 02:37:07 Cumulative 1790.0 hours Start 2025.01.11 @ 02:54:46 End 2025.01.11 @ 09:31:35 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1192 Rogue 1188 Adventurer 4 Explorer 0 Win Type 0 Total 228 Types 169/11/19/9/3/1/4/8/4 Lore% 98 Gallery% 98 Achievement% 98 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 24/Terminus Map View 59x48 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 917d816c-ce1d-4268-b799-07875fd511d8