Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.26 @ 13:57:27 Player: Red_Zig Result: Destroyed by Hellfire Trap Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (120) 600 Value Destroyed (2950) 2950 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (804) 804 TOTAL SCORE: 7454 Bonus ------- High Alert Combat Kills 304 Entered Garrisons 200 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 290/300 Energy 79/100 System Corruption 1% Temperature Cool (0) Movement Rolling (80) Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Wheel > --- UTILITY (4) ------ Improved Targeting Computer > --- WEAPON (3) ------- Plasma Cutter > --- INVENTORY (5) ---- Improved Heat Sink Structural Scanner Core Shielding Segregator Trap Proton Bomb Trap Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Light Treads Light Treads Advanced Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Targeting Computer Hardened Medium Armor Plating > --- WEAPON ----------- Pulse Rifle Firepult > --- INVENTORY -------- Light Treads Wheel Improved Heat Sink Medium Matter Pod Structural Scanner Seismic Detector Core Shielding Improved Weapon Shielding Assault Cannon Rocket Launcher Plasma Cutter [Rating: 41] Favorites ----------- Power Nuclear Core Engine Heavy Ion Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Improved Flight Unit Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Signal Interpreter Protection Hardened Light Armor Plating Weapon Autogun Energy Gun EM Shotgun Energy Cannon Firepult Ballistic Gun Autogun Ballistic Cannon Assault Cannon Launcher Grenade Launcher Special Weapon Plasma Cutter Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Slots Evolved 4 | . . . 2 . . . 2 . Power . | . . . . . . . . . Propulsion 1 | . . . . . . . 1 . Utility 2 | . . . 1 . . . 1 . Weapon 1 | . . . 1 . . . . . Parts Attached 89 | 7 13 . 38 2 2 1 23 3 Power 12 | 1 1 . 7 . 1 . 2 . Engine 8 | 1 . . 6 . . . 1 . Core 4 | . 1 . 1 . 1 . 1 . Reactor . | . . . . . . . . . Propulsion 30 | 2 6 . 13 1 . . 7 1 Treads 21 | . 3 . 13 1 . . 4 . Leg 4 | 2 2 . . . . . . . Wheel 4 | . . . . . . . 3 1 Hover . | . . . . . . . . . Flight 1 | . 1 . . . . . . . Utility 18 | 2 2 . 7 1 . . 5 1 Device 7 | 2 . . 2 . . . 2 1 Storage 2 | . 2 . . . . . . . Processor 2 | . . . 1 1 . . . . Hackware . | . . . . . . . . . Protection 7 | . . . 4 . . . 3 . Artifact . | . . . . . . . . . Weapon 29 | 2 4 . 11 . 1 1 9 1 Energy Gun 4 | . . . . . . . 4 . Energy Cannon 3 | . . . . . 1 1 1 . Ballistic Gun 16 | 2 3 . 10 . . . 1 . Ballistic Cannon 2 | . . . . . . . 2 . Launcher 3 | . 1 . 1 . . . 1 . Special Weapon 1 | . . . . . . . . 1 Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . 1 . 1 . . . . . Parts Lost 25 | . . . 3 . 1 . 17 4 Power 5 | . . . 2 . 1 . 2 . Propulsion 8 | . . . 1 . . . 6 1 Utility 6 | . . . . . . . 5 1 Weapon 6 | . . . . . . . 4 2 Highest Loss Streak 7 | . . . 1 . 1 . 6 7 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 90 | . 99 100 99 100 63 77 71 48 Engine 4 | . 2 . 8 . . . 1 . Core 5 | . 11 14 2 11 8 11 5 . Treads 18 | . 12 28 21 22 22 22 20 . Leg 2 | . 15 . . . . . . . Device 5 | . 14 14 4 . . . 4 7 Storage 11 | . 13 14 11 11 11 11 9 7 Processor 6 | . . . 6 11 11 11 9 9 Protection 7 | . . . 10 11 11 11 6 . Ballistic Gun 24 | . 27 28 32 33 . . . . Peak Build Rating 41 | 9 13 12 21 21 32 32 41 10 Average Rating 16 | 4 11 12 17 20 12 30 28 8 On Entrance 14 | . 9 12 12 20 21 14 32 8 Naked Turns . | . . . . . . . . . Heaviest Build 63 | 10 32 32 42 41 32 54 63 27 Greatest Support 62 | 20 40 40 43 40 40 40 62 10 Greatest Overweight (x) 13 | . 2 . 13 1 . 1 3 7 Average Overweight (x) . | . . . . 1 . . . 1 Largest Inventory Capacity 15 | 5 15 15 15 15 15 15 15 15 Average Capacity 14 | 5 10 15 15 15 15 15 15 13 Most Carried 15 | 1 11 11 15 14 15 14 13 15 Average Carried 12 | . 7 11 13 13 14 12 9 12 Final Capacity 15 | 5 15 15 15 15 15 15 15 5 Final Carried 14 | 1 11 11 14 14 14 12 6 5 Class Distribution -------------------- 53% | Tank 39% | Mutant 4% | Gunner 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Matter Collected 3759 | 243 443 . 2166 355 . . 371 181 Remotely . | . . . . . . . . . Salvage Created 4261 | 158 568 101 2350 249 . . 719 116 Parts 272 | 12 49 4 145 14 . . 42 6 Haulers Intercepted 8 | . 2 . 5 . . . 1 . Recyclers Shooed 4 | . 1 . 2 . . . 1 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Combat Hostiles Destroyed 74 | . 10 2 44 1 . . 17 . Guns 55 | . 10 2 42 1 . . . . Cannons 11 | . . . . . . . 11 . AOE 6 | . . . 2 . . . 4 . Classes Destroyed 12 | 2 6 . 4 . . . . . Worker 11 | . 1 . 5 1 . . 4 . Builder 6 | . . . 1 . . . 5 . Tunneler 5 | 4 . . . 1 . . . . Hauler 8 | . 2 . 5 . . . 1 . Recycler 5 | 1 . . 2 2 . . . . Operator 3 | . 1 . 2 . . . . . Watcher 8 | . 3 . 5 . . . . . Swarmer 17 | . 3 . 10 . . . 4 . Grunt 36 | . 7 2 16 . . . 11 . Brawler 4 | . . . 3 1 . . . . Duelist 6 | . . . 5 . . . 1 . Sentry 11 | . . . 10 . . . 1 . Best Kill Streak 11 | 5 3 2 6 2 . . 11 . Combat Bots Only 5 | . 3 2 5 1 . . 4 . Max Kills in Single Turn 3 | 1 1 1 3 2 . . 3 . Gunslinging 2 | . . . 2 . . . . . Exploded 1 | . . . 1 . . . 1 . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Hostile Shots Fired 471 | . 33 8 141 . 8 . 273 8 Missed 134 | . 7 2 41 . 2 . 77 5 Damage Taken 4820 | . 298 81 1561 . 261 . 2340 279 Core 914 | . 78 11 166 . 89 . 349 221 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 113 | . . . 73 . . . 40 . Regen/Repaired (Parts) 152 | . . . 152 . . . . . Core Remaining (%) 66 | 100 . 64 . . . 36 . . Volleys Fired 307 | 8 48 8 140 8 . . 79 16 Largest 3 | 2 2 1 3 3 . . 3 1 Hottest 250 | 40 46 23 76 75 . . 250 45 Shots Fired 653 | 16 94 8 414 24 . . 81 16 Gun 564 | 16 92 8 411 24 . . 5 8 Cannon 71 | . . . . . . . 71 . Launcher 10 | . 2 . 3 . . . 5 . Special 8 | . . . . . . . . 8 Kinetic 612 | 16 92 8 411 24 . . 61 . Thermal 20 | . . . . . . . 12 8 Explosive 10 | . 2 . 3 . . . 5 . Electromagnetic 11 | . . . . . . . 3 8 Robot Hit Streak 22 | 6 10 4 22 8 . . 9 8 Robot Miss Streak 7 | 1 4 2 7 2 . . 3 2 Penetration Max . | . . . . . . . . . Secondary Targets 12 | . 1 . 11 . . . . . Max Gunslinging Chain 2 | . 1 . 2 . . . . . Shots Hit Robots 395 | 11 55 5 246 13 . . 53 12 Core Hits 204 | 7 28 3 106 7 . . 46 7 Critical Kills 1 | . 1 . . . . . . . Critical Parts Destroyed 3 | . . . 3 . . . . . Critical Strikes 7 | . 1 . 4 . . . . 2 Destroy 5 | . 1 . 4 . . . . . Sever 2 | . . . . . . . . 2 Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 7625 | 124 773 79 4069 268 . . 2137 175 Guns 5220 | 124 773 79 3808 268 . . 47 121 Cannons 1137 | . . . . . . . 1137 . Explosions 1177 | . . . 238 . . . 939 . Melee . | . . . . . . . . . Ramming 37 | . . . 23 . . . 14 . Kinetic 6047 | 124 773 79 3808 268 . . 995 . Thermal 825 | . . . . . . . 771 54 Explosive 566 | . . . 238 . . . 328 . Electromagnetic 150 | . . . . . . . 29 121 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 9 | . . . 9 9 9 9 . . Average Corruption 7 | . . . 7 9 9 9 . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 125 | . . . 83 29 12 1 . . Message Errors 33 | . . . 21 6 6 . . . Matter Fused 30 | . . . 16 11 3 . . . Heat Flow Errors 16 | . . . 11 4 . 1 . . Energy Discharges 9 | . . . 9 . . . . . Parts Rejected 1 | . . . 1 . . . . . Data Loss (minor) 17 | . . . 12 2 3 . . . Data Loss (major) 8 | . . . 6 2 . . . . Misfires 4 | . . . 3 1 . . . . Alerts 3 | . . . 1 2 . . . . Weapon Failures 4 | . . . 3 1 . . . . Overload Shots . | . . . . . . . . . Overflow Damage 46 | . . . . . . . 46 . Projectiles 37 | . . . . . . . 37 . Explosions 9 | . . . . . . . 9 . Melee . | . . . . . . . . . Knockbacks 14 | . . . . . . . 14 . Impact . | . . . . . . . . . Kinetic 14 | . . . . . . . 14 . Secondary . | . . . . . . . . . Self-Inflicted Damage 90 | . . . . . . . 90 . Shots 7 | . . . . . . . 7 . Rammed 8 | . . . 3 . . . 5 . Targets Rammed 8 | . . . 3 . . . 5 . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 444 | . 40 20 399 214 . 199 444 . Average Temperature 83 | . 13 11 70 64 . 100 201 . Received Heat Transfer 1428 | . 150 48 429 . . . 783 18 Effects 9 | . . . 4 . . . 5 . Shutdowns 2 | . . . . . . . 2 . Interference 4 | . . . 4 . . . . . Short Circuit 3 | . . . . . . . 3 . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 2 | . . . . . . . 2 . Combat Hostiles 2 | . . . . . . . 2 . Parts Melted 14 | . . . . . . . 14 . Heat Transferred 4382 | . . . . . . . 4197 185 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Peak Influence 905 | 25 160 59 905 338 . . 424 328 Initial 338 | . 16 9 22 338 . . . 258 Average 356 | 8 50 23 543 264 . . 178 305 Maximum Alert Level 3 | . . . 3 1 . . 2 1 Low Security (%) 33 | 100 100 100 9 24 . 100 53 . Level 1 33 | . . . 27 75 . . 40 100 Level 2 15 | . . . 29 . . . 5 . Level 3 17 | . . . 33 . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 14 | . 3 . 4 . . . 7 . Investigation 2 | . 1 . . . . . 1 . Extermination . | . . . . . . . . . Reinforcement 5 | . 2 . . . . . 3 . Assault 4 | . . . 4 . . . . . Garrison 3 | . . . . . . . 3 . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . . . . . 2 . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Distress Signals 6 | . 1 . 2 . . . 3 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 131 | . 18 2 73 1 3 . 33 1 Peak Tracking Total 10 | . 4 2 6 1 4 . 10 1 Tactical Retreats 14 | . . . 7 . . . 7 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Traps Triggered 11 | . 1 . 7 . . . 1 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused 2 | . . . . . . . . 2 Traps Extracted . | . . . . . . . . . Installed 4 | . . . . . . . . 4 Triggered 2 | . . . . . . . . 2 Most Traps Carried 11 | . . . . . . . . 11 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Machines Disabled 9 | . . . 1 1 . . 3 4 Max in Single Turn 2 | . . . 1 1 . . 2 1 Garrison Relay 1 | . . . . . . . . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled 4 | . . . . . . . . 4 Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Machines Accessed 18 | . 2 . 12 . 1 . 3 . Terminals 13 | . 2 . 9 . . . 2 . Fabricators . | . . . . . . . . . Repair Stations 1 | . . . 1 . . . . . Recycling Units 1 | . . . 1 . . . . . Scanalyzers 1 | . . . 1 . . . . . Garrison Access 1 | . . . . . . . 1 . Total Hacks 49 | . 5 . 37 . 1 . 6 . Successful 27 | . 3 . 22 . 1 . 1 . Failed 22 | . 2 . 15 . . . 5 . Catastrophic 2 | . . . 2 . . . . . Database Lockouts . | . . . . . . . . . Manual 29 | . . . 24 . 1 . 4 . Terminals 36 | . 5 . 27 . . . 4 . Fabricators . | . . . . . . . . . Repair Stations 4 | . . . 4 . . . . . Recycling Units 3 | . . . 3 . . . . . Scanalyzers 3 | . . . 3 . . . . . Garrison Access 2 | . . . . . . . 2 . Terminal Hacks 8 | . 3 . 4 . 1 . . . Robot Analysis 1 | . . . 1 . . . . . Emergency Access Points 1 | . 1 . . . . . . . Unreport Threat 1 | . 1 . . . . . . . Locate Traps 1 | . 1 . . . . . . . Hauler Manifests 1 | . . . 1 . . . . . Zone Layout 2 | . . . 2 . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 4 | . . . 4 . . . . . Scan Component 2 | . . . 2 . . . . . Repair 2 | . . . 2 . . . . . Recycling Unit Hacks 2 | . . . 2 . . . . . Retrieve Matter 2 | . . . 2 . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . Unlock Access 1 | . . . . . . . 1 . Unauthorized Hacks 12 | . . . 12 . . . . . Terminals 10 | . . . 10 . . . . . Assimilate 2 | . . . 2 . . . . . Botnet 7 | . . . 7 . . . . . Operators 1 | . . . 1 . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . Reject 1 | . . . 1 . . . . . Scanalyzers 1 | . . . 1 . . . . . Researchers 1 | . . . 1 . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 3 | . 1 . 2 . . . . . Used 2 | . 1 . 1 . . . . . Hacking Detections 14 | . 2 . 9 . . . 3 . Full Trace Events 1 | . . . 1 . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 2 | . . . 2 . . . . . Time 64 | . . . 64 . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . 3 Machine Destruction 3 | . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Total Allies 2 | . . . 1 1 . . . . Largest Group 1 | . . . 1 1 . . . . Highest-Rated Group 31 | . . . 10 31 . . . . Highest-Rated Ally 31 | . . . 10 31 . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Robot Analysis Total 1 | . . . 1 . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Turns Passed 7051 | 78 1187 60 3373 718 418 22 693 502 Spaces Moved 3175 | 37 593 29 1561 271 259 10 258 157 Core 47 | 5 . . 1 . . . . 41 Treads 2587 | . 284 29 1560 271 259 10 174 . Legs 341 | 32 309 . . . . . . . Wheels 200 | . . . . . . . 84 116 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 160 160 240 160 160 80 50 Average Speed 167 | 110 160 160 170 240 160 232 151 98 Slowest Speed 700 | 120 260 160 700 240 160 240 320 400 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 38 | 4 57 10 96 64 61 8 28 15 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . . . Known Exits Taken 3 | . . . 1 . . 1 1 . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . . Scrap Searched 1 | . . . . 1 . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 133 | . 13 . 6 . . . 114 . Melee . | . . . . . . . . . Projectile 18 | . . . . . . . 18 . AOE 115 | . 13 . 6 . . . 96 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Total 4416 | 56 752 36 2048 326 265 10 472 451 Wait 739 | 4 79 . 276 45 . . 99 236 Move 3168 | 36 592 28 1560 270 258 9 258 157 Hop . | . . . . . . . . . Pick Up 33 | 1 9 . 9 . . . 1 13 Fast Attach 40 | 7 6 . 13 . 1 . 12 1 Attach 22 | . . . 7 1 1 1 10 2 Detach 6 | . 1 . 2 . 1 . 2 . Swap 27 | . 7 . 18 1 . . 1 . Drop 46 | . 10 . 20 1 4 . 5 6 Fire 307 | 8 48 8 140 8 . . 79 16 Melee . | . . . . . . . . . Ram 2 | . . . . . . . 2 . Kick . | . . . . . . . . . Crush 6 | . . . 3 . . . 3 . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap 4 | . . . . . . . . 4 Miscellaneous 16 | . . . . . . . . 16 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sub]) -10/Mines -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -8/Garrison History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 79 | -11/Scrapyard | Entered Materials 332 | -10/Materials | Build established: Mutant 349 | -10/Materials | Discovered new exit (range 4) 361 | -10/Materials | Discovered new exit (range 15) 681 | -10/Materials | Discovered new exit (range 5) 988 | -10/Materials | Discovered new exit (range 13) 1266 | -10/Materials | Entered Mines 1314 | -10/Mines | Discovered new exit (range 8) 1315 | -10/Mines | Assembled infested the area 1326 | -10/Mines | Entered Materials 1326 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1628 | -9/Materials | Build established: Tank 2238 | -9/Materials | Discovered new exit (range 8) 2332 | -9/Materials | Discovered new exit (range 15) 2505 | -9/Materials | Discovered new exit (range 10) 2668 | -9/Materials | Discovered new exit (range 6) 2758 | -9/Materials | Repaired Autogun 2792 | -9/Materials | Repaired Autogun 2822 | -9/Materials | Discovered new exit (range 3) 2824 | -9/Materials | Identified exit to Materials 2926 | -9/Materials | First assault squad dispatched 4696 | -9/Materials | Identified exit to Mines 4699 | -9/Materials | Entered Mines 4731 | -9/Mines | Learned location of Storage (-8) 4754 | -9/Mines | Met a Derelict bent on vengeance 4801 | -9/Mines | Received a Mining Laser from a helpful Derelict 5088 | -9/Mines | Discovered exit to Materials (range 8) 5192 | -9/Mines | Discovered exit to Materials (range 8) 5407 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5407 | -9/Mines | Discovered new exit (range 5) 5417 | -9/Mines | Entered Exiles 5459 | -9/Exiles | Met 8R-AWN 5488 | -9/Exiles | Met EX-HEX 5531 | -9/Exiles | Met EX-BIN 5553 | -9/Exiles | Aligned with FarCom system 5555 | -9/Exiles | Given EX-Vault access code 5593 | -9/Exiles | Opened EX-Vault 5600 | -9/Exiles | Found Firepult 5637 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5661 | -9/Exiles | Exiles lab attacked by MAIN.C 5718 | -9/Exiles | Build established: Mutant 5760 | -9/Exiles | Core integrity fell below 50% 5761 | -9/Exiles | Lost 7 allies 5821 | -9/Exiles | Discovered new exit (range 10) 5835 | -9/Exiles | Left Exiles lab with Firepult 5835 | -9/Exiles | Entered Mines 5848 | -8/Mines | Discovered exit to Materials (range 5) 5857 | -8/Mines | Entered Materials 5857 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6241 | -8/Materials | Garrison activated, responded to threat 6340 | -8/Materials | Lost 5 parts (2n3u) 6486 | -8/Materials | Core integrity fell below 50% 6490 | -8/Materials | Lost 6 parts (1p2n3w) 6549 | -8/Materials | Identified exit to Garrison 6550 | -8/Materials | Entered Garrison 6598 | -8/Garrison | Lost 7 parts (1p2n2u2w) 6976 | -8/Garrison | Triggered checkpoint 6983 | -8/Garrison | Core integrity fell below 20% 7021 | -8/Garrison | Lost 3 parts (1n1u1w) 7052 | -8/Garrison | Destroyed by Hellfire Trap Last Messages --------------- 06982_ Dropped Armageddon Trap. 06983_ Installed Armageddon Trap. 06986_ The unstable cave ceiling collapses. 06987_ Slug penetrates Wall. 06990_ Seismic Detector destroyed. 06992_ Dropped Lrg. Storage Unit. 06993_ Extracted 96 matter. 06996_ The unstable cave ceiling collapses. 07001_ Dropped Segregator Trap. 07001_ Installed Segregator Trap. 07023_ Acquired Segregator Trap. 07029_ M-14 Sweeper Wheel severed. 07041_ M-14 Sweeper Lgt. Ion Engine severed. 07047_ M-14 Sweeper destroyed. 07051_ Acquired Wheel. 07052_ Triggered Gamma Bomb Trap. 07052_ A bubble of electromagnetic force engulfs the area. 07052_ Hellfire Trap short circuited. 07052_ An explosion rips through the floor. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????###########?????????????????? | | ?????????????????????" " " #?????????????????? | | ????????????????????#" " #?????????????????? | | ????????????????????# ##????????????????? | | ????????????????????# =&* #################? | | ????????????????????#" #!& ## #? | | ????????????????????# @* & & # #? | | ????????????????????# % ! #? | | ????????????????????# ############? | | ????????????????????# = ^ #???????????? | | ????????????????????#"" # #???????????? | | ?????????????????????" ## #???????????? | | ?????????????????????" " " " ### #???????????? | | ?????????????????????###########?# #???????????? | | ?????????????????????????????????# #???????????? | | ?????????????????????????????????# #???????????? | | ?????????????????????????????????# #???????????? | | ?????????????????????????????????# #???????????? | | ?????????????????????????????????# #???????????? | | ?????????????????????????????????# #???????????? | | ??????????????????????????g??????# #???????????? | | ??????????????????????????g??????# #???????????? | | ??????????????????????????g?????## ###?##??????? | | ???????????????????????????????##&!& # # # ##???? | | ???????????????????????????????# &!& #???? | | ??????????????????????????????## && #???? | | ???????????????????????? ###### # ^ #??? | | ????????????????????? # #??? | | ????????????????????? #?? | | ????????????????????? #?? | | ??????????????????????############# * ##?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Weapon Shielding 66 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MobileServoFlamer Manual? 0 Play Time 00:47:42 Cumulative 156.4 hours Start 2025.02.26 @ 10:06:48 End 2025.02.26 @ 13:57:27 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 126 Rogue 114 Adventurer 12 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 50 Gallery% 61 Achievement% 55 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 88520338-0b65-4ed9-bc8b-7f89b9465026