Cogmind - Beta 12 *** ADVENTURER MODE // 2023.11.28 @ 13:07:58 Player: Mojosoup Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (164) 820 Value Destroyed (5440) 5440 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (169) 169 TOTAL SCORE: 10369 Bonus ------- High Alert Combat Kills 134 Follower Combat Kills 35 Cogmind --------- Core Integrity 482/850 Matter 120/300 Energy 93/100 System Corruption 0% Temperature Cool (0) Movement Core (850) Ox16 Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (8) ------ High-capacity Storage Unit Enhanced Optical Array Advanced Sensor Array Improved Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON (2) ------- Mini Assault Cannon Mini Assault Cannon > --- INVENTORY (20) --- Improved Heat Sink Large Matter Pod (150) Gravity Neutralizer Weapon Cycler High-powered Field Laser Precision Assault Rifle Improved Heavy Machine Gun Mini Assault Cannon Mini Assault Cannon Greatsword Peak State ------------ > --- POWER ------------ Light Nuclear Core Reinforced Deuterium Engine > --- PROPULSION ------- Light Treads Improved Medium Treads > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Enhanced Optical Array Advanced Sensor Array Improved Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON ----------- Mini Assault Cannon Mini Assault Cannon > --- INVENTORY -------- Improved Heat Sink Large Matter Pod Gravity Neutralizer Weapon Cycler High-powered Field Laser Precision Assault Rifle Improved Heavy Machine Gun Mini Assault Cannon Mini Assault Cannon Greatsword [Rating: 55] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Nuclear Core Propulsion Wheel Treads Improved Medium Treads Leg Aluminum Leg Wheel Wheel Utility Advanced Targeting Computer Device Structural Scanner Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Improved Spread Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Concussive RPG Build | -11 -10 -9 -9 -8 -7 -7 -6 -6 ------- Run | Jun Mat Mat Min Mat Fac Sto Fac Low Slots Evolved 8 | . . 2 . 2 2 . 2 . Power 1 | . . . . . . . 1 . Propulsion 1 | . . . . . . . 1 . Utility 6 | . . 2 . 2 2 . . . Weapon . | . . . . . . . . . Parts Attached 104 | 6 6 10 2 17 4 28 30 1 Power 12 | 1 1 2 . 1 . 2 5 . Engine 6 | 1 1 2 . 1 . . 1 . Core 6 | . . . . . . 2 4 . Reactor . | . . . . . . . . . Propulsion 22 | 2 . 3 1 2 1 7 6 . Treads 2 | . . . . . . . 2 . Leg 2 | . . . . . . 2 . . Wheel 18 | 2 . 3 1 2 1 5 4 . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 35 | 1 2 4 1 6 3 11 6 1 Device 15 | . 1 . . 2 1 6 5 . Storage 2 | 1 1 . . . . . . . Processor 9 | . . 3 . 3 1 . 1 1 Hackware . | . . . . . . . . . Protection 9 | . . 1 1 1 1 5 . . Artifact . | . . . . . . . . . Weapon 35 | 2 3 1 . 8 . 8 13 . Energy Gun 10 | 2 . . . 1 . 4 3 . Energy Cannon 3 | . . . . 1 . 1 1 . Ballistic Gun 13 | . 3 1 . 6 . 1 2 . Ballistic Cannon 8 | . . . . . . 2 6 . Launcher 1 | . . . . . . . 1 . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 9 | . . . . 3 . 4 2 . Parts Lost 36 | . . 4 2 5 1 10 9 5 Power 4 | . . . . . . 1 1 2 Propulsion 17 | . . 3 1 2 1 5 3 2 Utility 11 | . . . 1 2 . 3 4 1 Weapon 4 | . . 1 . 1 . 1 1 . Highest Loss Streak 6 | . . 2 2 2 1 6 4 4 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 91 | . 99 98 99 99 92 92 88 66 Engine 6 | . 14 11 11 9 7 3 4 . Core 1 | . . . . . . 3 3 . Treads 1 | . . . . . . . 5 6 Wheel 14 | . 28 20 21 17 15 10 10 . Device 10 | . 13 11 11 9 7 10 12 6 Storage 8 | . 14 11 11 9 7 7 6 6 Processor 22 | . . 11 11 26 30 30 26 33 Protection 5 | . . 10 10 9 7 4 4 . Energy Gun 2 | . 11 . . . . 6 3 . Ballistic Gun 10 | . 16 22 22 16 15 3 . . Ballistic Cannon 3 | . . . . . . 3 8 13 Naked Turns . | . . . . . . . . . Heaviest Build 75 | 10 52 60 60 61 71 75 73 49 Greatest Support 50 | 32 32 32 20 20 20 26 50 30 Greatest Overweight (x) 23 | . 1 5 5 5 3 23 4 1 Average Overweight (x) 1 | . . 1 2 2 2 2 1 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 9 20 20 20 20 20 20 20 Most Carried 20 | 6 8 20 17 20 20 20 18 11 Average Carried 15 | 2 7 16 16 17 19 17 13 11 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 Final Carried 20 | 6 8 17 17 20 18 17 12 11 Class Distribution -------------------- 64% | Mutant 25% | Scavenger-Mutant 8% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Storage Scavenger-Mutant | -6/Factory Skirmisher | -6/Lower Caves Resources | -11 -10 -9 -9 -8 -7 -7 -6 -6 ----------- Run | Jun Mat Mat Min Mat Fac Sto Fac Low Matter Collected 3408 | 251 80 594 46 609 155 861 653 159 Remotely . | . . . . . . . . . Salvage Created 5805 | . 191 843 55 1343 454 1673 1003 243 Parts 301 | . 21 58 5 61 21 74 47 14 Haulers Intercepted 7 | . . 3 . 2 . 2 . . Recyclers Shooed 3 | . . 1 . . . 1 1 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . . 13 Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -6 -6 ------- Run | Jun Mat Mat Min Mat Fac Sto Fac Low Combat Hostiles Destroyed 130 | . 8 18 3 26 10 35 20 10 Guns 85 | . 8 18 3 21 10 22 3 . Cannons 44 | . . . . 4 . 13 17 10 Classes Destroyed 13 | . 3 4 . 1 1 1 3 . Worker 6 | . . 1 . 1 . 2 2 . Builder 4 | . . 1 . 2 . 1 . . Hauler 7 | . . 3 . 2 . 2 . . Recycler 7 | . . . . 1 1 2 3 . Operator 1 | . . . . . . . 1 . Watcher 9 | . 1 4 . 1 . 2 1 . Swarmer 44 | . 6 8 3 5 4 10 4 4 Grunt 56 | . 2 5 . 18 4 16 8 3 Duelist 2 | . . . . . . . 1 1 Sentry 20 | . . 5 . 3 . 8 3 1 Hunter 3 | . . . . . 2 . 1 . Programmer 4 | . . . . . . 1 2 1 Heavy 1 | . . . . . . . 1 . Best Kill Streak 13 | . 5 13 3 6 7 10 10 3 Combat Bots Only 10 | . 5 4 3 3 6 10 8 3 Max Kills in Single Turn 2 | . 2 2 1 2 1 2 1 1 Gunslinging 1 | . 1 1 . . . . . . Exploded . | . . . . . . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -6 -6 -------- Run | Jun Mat Mat Min Mat Fac Sto Fac Low Damage Taken 5595 | . 143 635 91 915 193 1931 1198 489 Core 1030 | . 49 90 6 156 34 327 273 95 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 50 | . . . . . . 12 38 . Core Remaining (%) 75 | 100 80 . 76 71 . 48 . . Volleys Fired 390 | . 13 56 6 94 26 109 64 22 Largest 2 | . 2 2 2 2 2 2 2 2 Hottest 150 | . 60 46 46 68 50 150 150 96 Shots Fired 705 | . 26 111 12 159 52 175 126 44 Gun 476 | . 26 111 12 130 52 118 27 . Cannon 228 | . . . . 29 . 57 98 44 Launcher 1 | . . . . . . . 1 . Special . | . . . . . . . . . Kinetic 583 | . 14 111 12 130 52 116 104 44 Thermal 108 | . 12 . . 29 . 46 21 . Explosive 1 | . . . . . . . 1 . Electromagnetic 13 | . . . . . . 13 . . Robot Hit Streak 53 | . 10 26 9 39 40 41 53 48 Robot Miss Streak 2 | . 1 2 1 2 1 2 2 1 Penetration Max . | . . . . . . . . . Secondary Targets 8 | . 1 3 1 . 2 1 . . Max Gunslinging Chain 1 | . 1 1 1 . 1 1 . . Shots Hit Robots 576 | . 21 84 10 131 44 146 105 35 Core Hits 339 | . 12 34 3 62 23 105 87 13 Critical Kills 1 | . . . . 1 . . . . Critical Parts Destroyed 3 | . . . . 1 1 1 . . Critical Strikes 12 | . . . . 2 1 3 4 2 Meltdown 1 | . . . . 1 . . . . Destroy 3 | . . . . 1 1 1 . . Blast 7 | . . . . . . 1 4 2 Corrupt 1 | . . . . . . 1 . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 12427 | . 249 1326 157 2277 813 3588 3041 976 Guns 6996 | . 249 1326 151 1775 671 2124 700 . Cannons 4737 | . . . . 474 . 1365 1922 976 Explosions 624 | . . . . . 142 90 392 . Melee . | . . . . . . . . . Ramming 70 | . . . 6 28 . 9 27 . Kinetic 9021 | . 138 1326 151 1775 671 1980 2004 976 Thermal 2520 | . 111 . . 474 142 1190 603 . Explosive 392 | . . . . . . . 392 . Electromagnetic 409 | . . . . . . 409 . . Impact 15 | . . . . . . . 15 . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 1 | . . . . . . 1 . . Average Corruption 1 | . . . . . . 1 . . Corruption Purged . | . . . . . . . . . Corruption Blocked 14 | . . . . . . . 14 . Effects 3 | . . . . . . 3 . . Message Errors 2 | . . . . . . 2 . . Matter Fused 1 | . . . . . . 1 . . Overload Shots . | . . . . . . . . . Overflow Damage 205 | . . . . 2 75 44 20 64 Projectiles 113 | . . . . 2 . 27 20 64 Explosions 92 | . . . . . 75 17 . . Melee . | . . . . . . . . . Knockbacks 45 | . . . 1 1 . 6 28 9 Impact 2 | . . . 1 1 . . . . Kinetic 39 | . . . . . . 6 25 8 Secondary 4 | . . . . . . . 3 1 Self-Inflicted Damage 151 | . . . 3 14 . 48 86 . Shots 2 | . . . . . . 1 1 . Rammed 6 | . . . 1 2 . 1 2 . Targets Rammed 6 | . . . 1 2 . 1 2 . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 330 | . 65 14 . 152 . 268 330 8 Average Temperature 61 | . 33 6 . 42 . 115 132 4 Received Heat Transfer 2298 | . 63 198 . 549 27 837 381 243 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 3 | . . . . . . 3 . . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . . 1 . . . . Combat Hostiles 1 | . . . . 1 . . . . Parts Melted 6 | . . . . 2 . 2 2 . Heat Transferred 2862 | . 250 . . 851 100 1166 495 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -6 -6 ------- Run | Jun Mat Mat Min Mat Fac Sto Fac Low Peak Influence 606 | . 208 479 141 421 310 606 380 . Initial 235 | . . 74 91 . 43 85 235 . Average 199 | . 117 218 93 206 179 285 201 . Maximum Alert Level 2 | . 1 2 . 2 1 2 1 . Low Security (%) 50 | 100 69 45 100 41 54 36 41 . Level 1 41 | . 30 41 . 53 45 37 58 . Level 2 7 | . . 12 . 5 . 26 . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 20 | . 1 1 . 4 1 7 6 . Investigation 2 | . 1 . . 1 . . . . Extermination 2 | . . . . . . 1 1 . Reinforcement 12 | . . 1 . 1 1 4 5 . Assault . | . . . . . . . . . Garrison 4 | . . . . 2 . 2 . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . Haulers Reinforced 1 | . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . Stealth | -11 -10 -9 -9 -8 -7 -7 -6 -6 --------- Run | Jun Mat Mat Min Mat Fac Sto Fac Low Distress Signals 5 | . . 2 . 2 . 1 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 184 | . 9 26 3 45 14 43 34 10 Peak Tracking Total 9 | . 3 4 3 8 5 9 6 3 Tactical Retreats 11 | . . 3 . 4 1 2 1 . Traps | -11 -10 -9 -9 -8 -7 -7 -6 -6 ------- Run | Jun Mat Mat Min Mat Fac Sto Fac Low Traps Triggered 4 | . 1 . . . 1 1 1 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . . . . . 1 . Machines | -11 -10 -9 -9 -8 -7 -7 -6 -6 ---------- Run | Jun Mat Mat Min Mat Fac Sto Fac Low Machines Disabled 13 | . . . . . 7 3 3 . Max in Single Turn 7 | . . . . . 7 1 1 . Garrison Access 3 | . . . . 1 . 1 1 . Machines Repaired . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -6 -6 --------- Run | Jun Mat Mat Min Mat Fac Sto Fac Low Machines Accessed 29 | . 2 6 1 6 1 8 5 . Terminals 24 | . 2 6 . 5 . 7 4 . Fabricators 1 | . . . . . 1 . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 3 | . . . . 1 . 1 1 . Total Hacks 82 | . 7 18 1 17 2 24 13 . Successful 41 | . 3 10 1 10 1 9 7 . Failed 40 | . 4 7 . 7 1 15 6 . Catastrophic 6 | . . 1 . 2 . 2 1 . Database Lockouts 1 | . . 1 . . . . . . Manual 14 | . 2 6 . 5 . 1 . . Terminals 75 | . 7 18 . 15 . 23 12 . Fabricators 2 | . . . . . 2 . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 4 | . . . . 2 . 1 1 . Terminal Hacks 37 | . 3 10 1 9 . 8 6 . Record 3 | . . 3 . . . . . . Robot Analysis 1 | . . . . 1 . . . . Prototype ID Bank 4 | . . 2 . 1 . 1 . . Open Door 5 | . . . 1 . . 4 . . Branch Access Points 1 | . . 1 . . . . . . Alert Level 3 | . . . . 1 . . 2 . Unreport Threat 5 | . . . . 2 . 2 1 . Locate Traps 2 | . 1 . . 1 . . . . Reinforcement Status 1 | . . 1 . . . . . . Assault Status 1 | . . 1 . . . . . . Recall Investigation 1 | . . . . 1 . . . . Hauler Manifests 1 | . . . . . . . 1 . Registered Components 2 | . 1 . . . . . 1 . Zone Layout 7 | . 1 2 . 2 . 1 1 . Fabricator Hacks 1 | . . . . . 1 . . . Build 1 | . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 3 | . . . . 1 . 1 1 . Seal Access 3 | . . . . 1 . 1 1 . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . Used . | . . . . . . . . . Hacking Detections 22 | . 2 6 . 6 . 4 4 . Full Trace Events 1 | . . . . 1 . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built 1 | . . . . . 1 . . . Authchips . | . . . . . . . . . Time 84 | . . . . . 84 . . . Total Part Build Rating 4 | . . . . . 4 . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -6 -6 ------------ Run | Jun Mat Mat Min Mat Fac Sto Fac Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -6 -6 -------- Run | Jun Mat Mat Min Mat Fac Sto Fac Low Total Allies 1 | . . . 1 . . . . . Largest Group 1 | . . . 1 1 . . . . Highest-Rated Group 31 | . . . 31 31 . . . . Highest-Rated Ally 31 | . . . 31 31 . . . . Total Orders 15 | . . . . . . 15 . . ROAM 4 | . . . . . . 4 . . EXPLORE 9 | . . . . . . 9 . . RETURN 2 | . . . . . . 2 . . Ally Attacks 3 | . . . . 3 . . . . Total Damage 43 | . . . . 43 . . . . Kills 1 | . . . . 1 . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -6 -6 ------- Run | Jun Mat Mat Min Mat Fac Sto Fac Low Robot Analysis Total 1 | . . . . 1 . . . . Derelict Logs Recovered 2 | . . . 1 . . . . 1 Drone Launches 14 | . . . . . . 14 . . Drone Recoveries 6 | . . . . . . 6 . . Exploration | -11 -10 -9 -9 -8 -7 -7 -6 -6 ------------- Run | Jun Mat Mat Min Mat Fac Sto Fac Low Turns Passed 6410 | 57 381 815 589 838 531 1085 1526 588 Spaces Moved 3700 | 44 302 492 494 465 353 447 890 213 Core 4 | 3 . . . . . 1 . . Treads 375 | . . . . . . . 162 213 Legs 57 | . . . . . . 57 . . Wheels 3264 | 41 302 492 494 465 353 389 728 . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 100 110 110 110 110 110 101 240 Average Speed 131 | 96 102 118 111 112 119 152 139 240 Slowest Speed 1200 | 100 115 155 155 155 125 1200 240 240 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 45 | 4 55 46 95 44 16 86 29 30 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . . Known Exits Taken 4 | . . 1 . . 1 1 1 . Unknown Exits Taken 4 | 1 1 . 1 1 . . . . Scrap Searched 2 | . . . 2 . . . . . Spaces Dug 1 | . . . . . . . 1 . Terrain Destroyed 82 | . . . . . 33 8 36 5 Melee . | . . . . . . . . . Projectile 14 | . . . . . . 1 8 5 AOE 68 | . . . . . 33 7 28 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -6 -6 --------- Run | Jun Mat Mat Min Mat Fac Sto Fac Low Total 4627 | 55 354 617 521 649 435 703 1048 245 Wait 277 | . 13 29 17 42 43 85 39 9 Move 3692 | 43 301 491 493 464 352 446 889 213 Hop . | . . . . . . . . . Pick Up 64 | 6 10 21 2 14 3 8 . . Fast Attach 41 | 6 2 2 . 5 1 14 11 . Attach 31 | . . 6 2 6 2 8 6 1 Detach 22 | . . 2 . 4 1 8 7 . Swap 32 | . 4 2 . 6 1 6 13 . Drop 58 | . 11 8 . 12 6 12 9 . Fire 390 | . 13 56 6 94 26 109 64 22 Melee . | . . . . . . . . . Ram 5 | . . . 1 2 . 1 1 . Kick . | . . . . . . . . . Crush 1 | . . . . . . . 1 . Escape Stasis 8 | . . . . . . . 8 . Rewire 1 | . . . . . . 1 . . Trap . | . . . . . . . . . Miscellaneous 5 | . . . . . . 5 . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Storage -6/Factory -6/Lower Caves History --------- Turn | Location | Event 27 | -11/Junkyard | Discovered new exit (range 15) 58 | -11/Junkyard | Entered Materials 122 | -10/Materials | Discovered new exit (range 6) 283 | -10/Materials | Discovered new exit (range 14) 331 | -10/Materials | Build established: Mutant 439 | -10/Materials | Entered another Materials area 439 | -9/Materials | Evolved 2 slots: Utility x2 741 | -9/Materials | Identified exit to Mines 1104 | -9/Materials | Central database locked down 1254 | -9/Materials | Entered Mines 1254 | -9/Mines | Discovered new exit (range 9) 1322 | -9/Mines | Discovered new exit (range 9) 1332 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1355 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1722 | -9/Mines | Learned location of Storage (-7) 1782 | -9/Mines | Received a Mining Laser from a helpful Derelict 1843 | -9/Mines | Entered Materials 1843 | -8/Materials | Accompanied by 1 ally 1843 | -8/Materials | Evolved 2 slots: Utility x2 2173 | -8/Materials | Garrison activated, responded to threat 2659 | -8/Materials | Discovered new exit (range 19) 2681 | -8/Materials | Entered Factory 2681 | -7/Factory | Evolved 2 slots: Utility x2 3096 | -7/Factory | Fabricated Imp. EM Pulse Cannon (x1) 3163 | -7/Factory | Discovered new exit (range 16) 3211 | -7/Factory | Identified exit to Storage 3212 | -7/Factory | Entered Storage 3477 | -7/Storage | Destroyed 10 combat bots 3479 | -7/Storage | Lost 6 parts (3n2u1w) 3659 | -7/Storage | Garrison activated, responded to threat 4217 | -7/Storage | Build established: Scavenger-Mutant 4246 | -7/Storage | Core integrity fell below 50% 4251 | -7/Storage | Discovered new exit (range 12) 4271 | -7/Storage | Identified exit to Factory 4297 | -7/Storage | Entered Factory 4297 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 4734 | -6/Factory | Destroyed 8 combat bots 4741 | -6/Factory | Lost 3 parts (2n1u) 4812 | -6/Factory | Lost 4 parts (1p1n1u1w) 5461 | -6/Factory | Cargo convoy interrupted 5527 | -6/Factory | Discovered new exit (range 18) 5818 | -6/Factory | Identified exit to Lower Caves 5823 | -6/Factory | Entered Lower Caves 5881 | -6/Lower Caves | Lost 4 parts (2p1n1u) 6080 | -6/Lower Caves | Learned Factory stockpile data 6129 | -6/Lower Caves | Build established: Skirmisher 6391 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6411 | -6/Lower Caves | Self-destructed Last Messages --------------- 06080_ Acquired derelict log, extracted data. Data stored: Factory stockpile data. 06095_ Acquired 3 matter. 06097_ Acquired 28 matter. 06102_ Acquired 4 matter. 06360_ S-27 Virus destroyed. 06366_ Acquired 22 matter. 06368_ S-27 Virus destroyed. 06369_ VTOL Module fries itself beyond repair. 06371_ Autogun fries itself beyond repair. 06391_ Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." 06395_ S-27 Virus knocked back. 06395_ S-27 Virus destroyed. 06398_ Y-54 Guardian destroyed. 06406_ Imp. Medium Treads destroyed. 06408_ Destroyed Hvy. Laser. 06408_ G-50 Soldier suffers critical hit (Blast). 06408_ G-50 Soldier destroyed. 06409_ VTOL Module fries itself beyond repair. 06409_ Imp. Heat Sink fries itself beyond repair. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ???????????????????????????????#?????????????????? | | ?????????????????????????????## ?????????????????? | | ?????????????????????????????#!####??????????????? | | ??????????????###????????##### ###????????????? | | ??????????????# #?????#### # #????????????? | | ?????????????## ##???## #????????????? | | ????????????## ##### #????????????? | | ????????????# ## ##????????????? | | ??????????### ### #########?????? | | ?????????## ##### ### ### #?????? | | ????????## #??# #?# ## ###???? | | ????????# #### ##?# ########## #???# | | ????????# #??## #????????### #### | | ????????## &## ##???# ##??????????# | | ?????????## ### ### #???? ##???????????# | | ??????????###?## ##?# #???? ##????#???????#### # | | ???????????????###?## #??? ???## #??????????# # | | ???????????????????# #??? ?## #????%#???## | | ???????????????????## #??# ? ### !%##### | | ????????????????????# #??# % | | ????????????????????# #??# %### | | ????????????????????# #??# ### !# ????## | | ????????????????????# #### % #?????#?????## | | ???? % ### % #??????#??# ?????## | | ???? = % @% ##??????# ## #?????# | | ???? % % % % % ##; ;#???????? #????# | | ???? % % #### ##??????????# ##### | | ??? #??# #????????????# | | ???? ??? #?????s??????# | | ???? ##### ??? #???s????????## | | ???? ??????# ??? #????s????????#### # | | ?????????????# ###???? #????????????????# ## | | ?????????????## #??????? ????????????????#### | | ??????????????## #????????##???????????????????# | | ???????????????###??????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????## | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 26 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Additional Mass Support 12 Armor Coverage 600 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 33 Weapon Cycling 15 Evasion (%) 40 Targeting Accuracy 24 Recoil Reduction 2 Matter Filtering 30 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Imp. EM Pulse Cannon | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ArcSmallCarapace Manual? 0 Play Time 01:06:10 Cumulative 209.7 hours Start 2023.11.28 @ 11:56:45 End 2023.11.28 @ 13:07:58 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 155 Rogue 31 Adventurer 45 Explorer 79 Win Type - Total 32 Types 22/2/7/1/0/0/0/0/0 Lore% 77 Gallery% 81 Achievement% 67 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 794288c4-8462-4b2d-b448-1e580a987ab1