Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.14 @ 18:49:52 Player: Tereza Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (7) 3500 Regions Visited (20) 4000 Robots Destroyed (195) 975 Value Destroyed (10771) 10771 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (8662) 8662 TOTAL SCORE: 28368 Bonus ------- Triggered Max Security 1000 High Alert Combat Kills 3119 Follower Combat Kills 954 Entered Garrisons 1000 Used RIF Installer 2500 Aligned with FarCom 300 Friendly Fire -211 Cogmind --------- Core Integrity 0/1300 Matter 300/300 Energy 85/100 System Corruption 24% Temperature Cool (0) Movement Core (50) Location -3/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (12) ----- Improved Target Analyzer Core Analyzer Advanced System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Heavy Treads Advanced Heavy Siege Treads Peak State ------------ > --- POWER ------------ Quantum Reactor Reinforced Quantum Reactor > --- PROPULSION ------- Biometal Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Improved Target Analyzer Core Analyzer Core Analyzer Core Analyzer Heavy Armor Plating Improved Medium Armor Plating Layered Medium Armor Plating Advanced System Shield > --- WEAPON ----------- Nova Cannon Enhanced Nova Cannon Mass Driver > --- INVENTORY -------- Light Antimatter Reactor Improved Medium Treads Improved Heavy Treads Advanced Heavy Siege Treads Advanced Heat Sink High-capacity Matter Pod Advanced Sensor Array Advanced Hacking Suite Relay Coupler [Grunt] Relay Coupler [Proto] Enhanced Quantum Rifle Nova Cannon Nova Cannon Railgun Hardcell Cannon Long-range Missile Launcher Long-range Missile Launcher Improved Remote Datajack [Rating: 138] Favorites ----------- Power Reinforced Fission Core Engine Light Ion Engine Power Core Reinforced Fission Core Reactor Quantum Reactor Propulsion Light Treads Treads Light Treads Utility Core Analyzer Device Advanced Cooling System Storage High-capacity Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Wave Gun Energy Gun Wave Gun Energy Cannon Enhanced Nova Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Mass Driver Launcher Long-range Missile Launcher Special Weapon Improved Remote Datajack Impact Weapon Heavy Flail Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Fac Gar Fac Gar Fac Gar Fac Res Tes Slots Evolved 14 | . . . 2 . . . 2 . . . 2 2 . . . 2 . 2 2 . Power 1 | . . . . . . . . . . . . . . . . . . 1 . . Propulsion 2 | . . . 1 . . . 1 . . . . . . . . . . . . . Utility 10 | . . . 1 . . . 1 . . . 2 2 . . . 1 . 1 2 . Weapon 1 | . . . . . . . . . . . . . . . . 1 . . . . Parts Attached 151 | 6 4 4 28 1 . . 11 14 2 7 8 2 3 1 16 4 25 6 2 7 Power 13 | 1 1 1 2 . . . 1 2 . . . . . . . . 2 3 . . Engine 7 | 1 1 1 2 . . . 1 1 . . . . . . . . . . . . Core 1 | . . . . . . . . 1 . . . . . . . . . . . . Reactor 5 | . . . . . . . . . . . . . . . . . 2 3 . . Propulsion 30 | 2 . 1 8 . . . 3 3 . 3 1 . 1 . 3 . 4 . . 1 Treads 30 | 2 . 1 8 . . . 3 3 . 3 1 . 1 . 3 . 4 . . 1 Leg . | . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Utility 49 | 1 3 . 10 . . . 5 3 . . 4 2 . 1 5 1 8 2 2 2 Device 12 | . . . 4 . . . 1 1 . . 1 . . . . . 3 2 . . Storage 3 | 1 2 . . . . . . . . . . . . . . . . . . . Processor 8 | . 1 . . . . . 2 . . . 1 1 . . 1 1 1 . . . Hackware 7 | . . . . . . . . 1 . . 1 1 . . . . 2 . . 2 Protection 19 | . . . 6 . . . 2 1 . . 1 . . 1 4 . 2 . 2 . Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 59 | 2 . 2 8 1 . . 2 6 2 4 3 . 2 . 8 3 11 1 . 4 Energy Gun 17 | . . . 2 1 . . 1 2 1 2 1 . 1 . 4 1 1 . . . Energy Cannon 9 | . . . 1 . . . . . . . . . 1 . 1 . 4 1 . 1 Ballistic Gun 12 | 2 . 1 4 . . . 1 3 . . 1 . . . . . . . . . Ballistic Cannon 6 | . . . . . . . . . 1 . . . . . 1 2 2 . . . Launcher 11 | . . 1 . . . . . . . 2 1 . . . 2 . 3 . . 2 Special Weapon 2 | . . . . . . . . . . . . . . . . . 1 . . 1 Impact Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . . . . . . . . . Parts Lost 52 | . 1 4 4 . . . 4 6 . 1 2 . . . 1 . 11 1 1 16 Power 8 | . 1 1 1 . . . 1 1 . . . . . . . . 1 1 . 1 Propulsion 11 | . . 1 2 . . . 2 1 . 1 1 . . . . . 1 . . 2 Utility 21 | . . 1 . . . . 1 3 . . . . . . 1 . 7 . 1 7 Weapon 12 | . . 1 1 . . . . 1 . . 1 . . . . . 2 . . 6 Highest Loss Streak 15 | . 1 4 3 . . . 3 3 . 1 2 . . . 1 . 4 1 1 15 To Critical Strikes 1 | . . 1 . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 91 84 97 100 79 77 93 98 100 99 99 97 99 93 90 87 85 85 80 59 Engine 4 | . 12 9 10 11 11 11 9 3 . . . . . . . . . . . . Core 3 | . . . . . . . . 5 9 9 7 6 6 6 6 5 1 . . . Treads 25 | . 28 27 32 33 33 33 35 35 36 35 29 26 25 20 17 11 11 10 9 5 Device 6 | . . . 10 11 11 11 9 9 9 9 7 6 6 6 6 5 7 11 10 5 Storage 8 | . 14 14 11 11 11 11 9 9 9 9 7 6 6 6 6 5 5 5 4 2 Processor 8 | . 7 4 . . . . 3 . . . 6 12 13 13 12 16 22 21 19 15 Hackware 7 | . . . . . . . . 5 9 9 14 18 20 20 16 11 9 5 4 4 Protection 6 | . . . 10 11 11 11 9 11 9 9 7 6 6 6 9 11 2 5 7 8 Energy Gun 5 | . . . 5 4 1 . 8 9 9 8 7 13 12 13 10 8 . . . . Energy Cannon 1 | . . . 1 . . . . . . . . . . . . 2 8 9 9 6 Ballistic Gun 8 | . 28 27 14 17 1 . 8 8 9 9 5 . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . 1 4 6 5 4 2 Peak Build Rating 138 | 6 11 10 24 24 24 21 34 45 46 46 56 65 79 79 93 104 120 136 138 138 Average Rating 53 | 5 8 9 19 24 20 21 28 38 45 45 55 62 67 79 84 102 107 131 134 97 On Entrance 54 | . 6 10 10 24 24 21 21 30 45 46 46 54 65 79 79 93 104 120 135 138 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 156 | 11 86 47 62 60 60 54 65 83 83 83 83 76 80 76 93 99 104 136 156 156 Greatest Support 155 | 40 40 43 68 62 62 62 84 84 84 84 84 82 110 110 130 130 155 155 155 155 Greatest Overweight (x) 3 | 3 2 1 2 . . . 1 1 . 1 . . . . . . . . 1 3 Average Overweight (x) . | . 1 . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 20 | 7 23 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 15 Most Carried 25 | 4 25 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 19 | 2 18 19 19 20 19 20 19 19 20 19 19 18 19 20 19 20 19 19 19 15 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 4 20 19 20 20 20 20 18 20 20 20 18 20 20 20 20 20 20 19 20 4 Class Distribution -------------------- 50% | Mutant 25% | Hacker-Mutant 8% | Gunner 5% | Scavenger-Mutant 4% | Hacker-Gunner 3% | Bothacker-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Mutant | -8/Materials Mutant | -8/Garrison Hacker-Mutant | -7/Factory Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Garrison Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Garrison Hacker-Gunner | -5/Factory Gunner | -5/Garrison Gunner | -4/Factory Scavenger-Gunner | -3/Research Scavenger-Gunner | -3/Testing Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Fac Gar Fac Gar Fac Gar Fac Res Tes Matter Collected 4535 | 241 310 154 559 66 42 . 233 388 . 335 113 . . 63 486 101 1139 88 75 142 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 8648 | . 469 184 1257 123 . . 634 628 . 932 413 . . 61 1092 213 2096 237 239 70 Parts 421 | . 38 10 66 4 . . 40 40 . 70 19 . . 5 38 7 62 10 10 2 Haulers Intercepted 2 | . 1 . 1 . . . . . . . . . . . . . . . . . Recyclers Shooed 4 | . . . . . . . . . . . 3 . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Fac Gar Fac Gar Fac Gar Fac Res Tes Combat Hostiles Destroyed 180 | . 13 11 20 3 . . 18 13 . 27 10 . . 1 18 4 30 4 3 5 Guns 116 | . 13 7 18 3 . . 18 13 . 22 6 . . 1 12 . 3 . . . Cannons 36 | . . . 2 . . . . . . . . . . . 3 4 22 2 3 . AOE 27 | . . 4 . . . . . . . 5 4 . . . 3 . 4 2 . 5 Classes Destroyed 17 | . 6 1 3 . . . 3 . . . 2 . . . . . 1 . . 1 Worker 2 | . . . . . . . . . . . 1 . . . . . . 1 . . Builder 2 | . . . 1 . . . . . . . . . . . . . . 1 . . Hauler 2 | . 1 . 1 . . . . . . . . . . . . . . . . . Recycler 6 | . 1 . 4 . . . . . . . 1 . . . . . . . . . Operator 1 | . 1 . . . . . . . . . . . . . . . . . . . Watcher 6 | . 1 . 3 . . . . . . . . . . . . . 1 . 1 . Swarmer 37 | . 9 3 3 . . . 3 . . 11 3 . . . 5 . . . . . Saboteur 2 | . . . . . . . . . . . . . . . . . . . . 2 Grunt 71 | . 4 3 10 2 . . 7 5 . 6 2 . . . 7 4 17 3 . 1 Brawler 10 | . . . 2 1 . . 1 . . 1 2 . . . 1 . 1 . . 1 Duelist 3 | . . . . . . . 1 . . . . . . . . . . 1 . 1 Sentry 34 | . . . 5 . . . 3 5 . 9 2 . . 1 5 . 3 . 1 . Specialist 8 | . . . . . . . 2 1 . . . . . . . . 5 . . . Hunter 6 | . . . . . . . 1 2 . . . . . . 1 . . . 2 . Programmer 3 | . . . . . . . . . . . 1 . . . . . 2 . . . Behemoth 2 | . . . . . . . . . . . . . . . . . 2 . . . Assembled 5 | . . 5 . . . . . . . . . . . . . . . . . . Best Kill Streak 10 | . 4 5 4 2 . . 4 3 . 10 6 . . 1 5 4 5 6 2 5 Combat Bots Only 10 | . 4 5 3 2 . . 4 3 . 10 4 . . 1 5 4 5 4 2 5 Max Kills in Single Turn 4 | . 1 2 2 1 . . 1 1 . 2 2 . . 1 3 1 2 4 1 3 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . 2 . . . . . . . 2 1 . . . 3 . 2 2 . 3 Melee . | . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Fac Gar Fac Gar Fac Gar Fac Res Tes Hostile Shots Fired 1165 | . 72 31 116 13 . . 99 78 . 77 98 . . 18 111 19 188 1 32 212 Missed 324 | . 22 10 31 . . . 22 21 . 18 36 . . 6 29 4 50 . 13 62 Damage Taken 15115 | . 497 321 1089 182 . . 1253 794 . 702 635 . . 82 1019 289 3199 430 423 4200 Core 2324 | . 107 33 89 56 . . 119 84 . 82 27 . . 5 188 39 185 . . 1310 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . Reduced by Siege Mode 16 | . . . . . . . . . . . . . . . . . 16 . . . Ignored by Resistances 82 | . . . . . . . . 7 . 75 . . . . . . . . . . Core Remaining (%) 75 | 100 . 44 . . . 63 . . . 48 96 . . . 77 . 77 100 . . Volleys Fired 663 | . 59 20 102 12 . . 57 49 . 72 25 . 10 3 71 12 141 3 10 17 Largest 3 | . 2 2 2 2 . . 2 2 . 2 2 . 2 2 2 3 3 3 3 3 Hottest 298 | . 40 50 95 88 . . 88 114 . 114 156 . 173 156 179 254 298 290 290 290 Shots Fired 1239 | . 121 42 192 22 . . 109 84 . 118 46 . 20 6 124 36 257 9 28 25 Gun 853 | . 121 39 169 22 . . 109 84 . 114 39 . 19 6 90 22 19 . . . Cannon 345 | . . . 23 . . . . . . . . . 1 . 30 14 225 9 28 15 Launcher 35 | . . 3 . . . . . . . 4 7 . . . 4 . 10 . . 7 Special 6 | . . . . . . . . . . . . . . . . . 3 . . 3 Kinetic 578 | . 121 39 139 17 . . 57 35 . 46 16 . . . 23 9 60 3 10 3 Thermal 620 | . . . 53 5 . . 52 49 . 68 23 . 20 6 97 27 184 6 18 12 Explosive 35 | . . 3 . . . . . . . 4 7 . . . 4 . 10 . . 7 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 27 | . 8 6 12 16 . . 17 9 . 14 9 . 6 8 12 10 27 3 7 8 Robot Miss Streak 13 | . 7 3 13 2 . . 4 2 . 2 2 . . 1 2 2 5 1 2 2 Penetration Max 1 | . . . . . . . . . . 1 1 . . . . . 1 . . . Secondary Targets 11 | . . 1 2 . . . 2 1 . 4 . . . . 1 . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . 1 1 . 1 . . . . 1 . . . . . Shots Hit Robots 744 | . 68 25 127 17 . . 91 43 . 50 32 . 2 4 60 19 168 5 16 17 Core Hits 502 | . 26 17 69 10 . . 89 24 . 31 31 . . 2 52 8 85 9 9 40 Critical Kills 7 | . . . 1 . . . 2 . . 2 . . . . . . 2 . . . Critical Parts Destroyed 2 | . 1 . 1 . . . . . . . . . . . . . . . . . Critical Strikes 23 | . 1 . 2 . . . 2 5 . 5 . . . . 1 1 6 . . . Burn 9 | . . . . . . . . 5 . 3 . . . . 1 . . . . . Meltdown 3 | . . . 1 . . . . . . . . . . . . . 2 . . . Destroy 6 | . 1 . 1 . . . 2 . . 2 . . . . . . . . . . Blast 5 | . . . . . . . . . . . . . . . . 1 4 . . . Melee Attacks 5 | . . . 1 . . . . 4 . . . . . . . . . . . . Impact 4 | . . . . . . . . 4 . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 23921 | . 718 369 1637 240 . . 1421 926 . 1725 1577 . 48 92 2743 529 7596 764 644 2892 Guns 8581 | . 718 200 1386 240 . . 1421 926 . 1328 707 . 48 92 935 289 291 . . . Cannons 8296 | . . . 251 . . . . . . . . . . . 909 240 5599 209 644 444 Explosions 7013 | . . 169 . . . . . . . 397 870 . . . 899 . 1706 541 . 2431 Melee . | . . . . . . . . . . . . . . . . . . . . . Ramming 31 | . . . . . . . . . . . . . . . . . . 14 . 17 Kinetic 7101 | . 718 200 1059 187 . . 649 473 . 744 316 . . . 811 142 1541 . 147 114 Thermal 10317 | . . . 578 53 . . 772 453 . 584 391 . 48 92 1033 387 4349 750 497 330 Explosive 6470 | . . 169 . . . . . . . 397 870 . . . 899 . 1706 . . 2429 Electromagnetic 2 | . . . . . . . . . . . . . . . . . . . . 2 Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 24 | . 2 5 1 1 1 1 1 1 1 1 1 . . . . . 7 . . 24 Average Corruption 2 | . 1 4 1 1 1 1 1 1 1 1 1 . . . . . 4 . . 16 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . Effects 126 | . 31 10 17 3 2 . 1 7 1 9 1 . . . . . 37 . . 7 Message Errors 38 | . 11 1 4 2 . . . 4 1 3 . . . . . . 10 . . 2 Matter Fused 26 | . 6 1 2 1 . . . 1 . 3 . . . . . . 12 . . . Heat Flow Errors 13 | . 2 1 2 . . . . . . 1 1 . . . . . 6 . . . Energy Discharges 10 | . 1 4 . . 1 . . . . . . . . . . . 2 . . 2 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 17 | . 5 . 4 . . . . 1 . 2 . . . . . . 4 . . 1 Data Loss (major) 2 | . . 1 . . . . . . . . . . . . . . 1 . . . Misfires 11 | . 4 2 3 . . . . 1 . . . . . . . . 1 . . . Alerts 4 | . 1 . 1 . 1 . 1 . . . . . . . . . . . . . Misdirections 1 | . . . . . . . . . . . . . . . . . . . . 1 Weapon Failures 3 | . 1 . 1 . . . . . . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 259 | . . 12 . . . . . . . . 1 . . . 8 . 123 115 . . Projectiles 19 | . . . . . . . . . . . . . . . 8 . 11 . . . Explosions 240 | . . 12 . . . . . . . . 1 . . . . . 112 115 . . Melee . | . . . . . . . . . . . . . . . . . . . . . Knockbacks 10 | . . . . . . . . . . . . . . . . . 7 . 2 1 Impact . | . . . . . . . . . . . . . . . . . . . . . Kinetic 10 | . . . . . . . . . . . . . . . . . 7 . 2 1 Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1008 | . . 93 . . . . . . . 23 92 . . . 40 . 158 333 . 269 Shots 21 | . . 3 . . . . . . . 2 2 . . . 2 . 4 4 . 4 Rammed 6 | . . . . . . . . . . . . . . . . . . 1 . 5 Targets Rammed 6 | . . . . . . . . . . . . . . . . . . 1 . 5 Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 502 | . 274 251 236 16 . . 35 69 . 188 96 . 48 54 251 371 502 306 453 420 Average Temperature 89 | . 83 117 39 9 . . 6 12 . 47 18 . 31 37 59 150 122 157 196 240 Received Heat Transfer 3819 | . 60 39 468 105 . . 333 279 . 279 168 . . 18 267 156 1121 . 18 508 Effects 20 | . . . . . . . . . . . . . . . . 4 11 . 2 3 Shutdowns 3 | . . . . . . . . . . . . . . . . . 1 . 2 . Interference 13 | . . . . . . . . . . . . . . . . 3 7 . . 3 Matter Decay 2 | . . . . . . . . . . . . . . . . 1 1 . . . Damage (major) 2 | . . . . . . . . . . . . . . . . . 2 . . . Siege Activations 1 | . . . . . . . . . . . . . . . . . 1 . . . Total Turns 8 | . . . . . . . . . . . . . . . . . 8 . . . Longest Duration 8 | . . . . . . . . . . . . . . . . . 8 . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . . . 1 . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted 3 | . . . 1 . . . . . . . . . . . . . 2 . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . 1 . . . Parts Melted 22 | . . . 2 . . . . 2 . 2 2 . . . 5 1 5 2 1 . Heat Transferred 12768 | . . . 971 65 . . 1000 1014 . 1073 536 . 74 148 1704 594 4415 585 444 145 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Fac Gar Fac Gar Fac Gar Fac Res Tes Peak Influence 2047 | . 360 145 240 173 . . 379 610 312 1258 774 378 1159 824 1988 1160 2047 1307 806 1917 Initial 1074 | . . 13 . 78 . . . 239 297 202 660 378 264 608 576 1043 672 1074 685 453 Average 649 | . 121 87 148 110 . . 221 422 297 759 692 378 663 699 1363 1071 1422 1095 749 1651 Maximum Alert Level 5 | . 1 . 1 . . . 1 2 1 4 3 1 4 3 5 4 5 4 3 5 Low Security (%) 28 | 100 77 100 77 100 . 100 50 . . . . . . . . . . . . . Level 1 16 | . 22 . 22 . . . 49 35 100 23 . 100 14 . . . . . . . Level 2 14 | . . . . . . . . 64 . 13 46 . 50 55 4 . 1 . 30 . Level 3 20 | . . . . . . . . . . 49 53 . 30 44 15 64 29 89 69 . Level 4 11 | . . . . . . . . . . 14 . . 4 . 53 35 26 10 . . Level 5 7 | . . . . . . . . . . . . . . . 26 . 42 . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security 1 | . . . . . . . . . . . . . . . . . . . . 99 Squads Dispatched 25 | . 2 . 1 . . . 5 . . . 4 . . . . . . . 1 12 Investigation 4 | . 1 . 1 . . . 1 . . . . . . . . . . . 1 . Extermination 1 | . . . . . . . . . . . 1 . . . . . . . . . Reinforcement 5 | . 1 . . . . . 2 . . . 2 . . . . . . . . . Assault 13 | . . . . . . . . . . . 1 . . . . . . . . 12 Garrison 2 | . . . . . . . 2 . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Fac Gar Fac Gar Fac Gar Fac Res Tes Distress Signals 10 | . 2 . 4 . . . 2 . . . 1 . . . . . 1 . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 309 | . 30 11 39 4 . . 26 13 1 27 14 . . 3 30 6 35 4 4 62 Peak Tracking Total 35 | . 4 3 6 4 . . 4 3 2 6 5 . . 1 8 4 7 3 2 35 Tactical Retreats 17 | . 4 . 2 1 . . 2 . . 1 . . . . 2 1 1 . . 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Fac Gar Fac Gar Fac Gar Fac Res Tes Traps Triggered 16 | . 3 . 2 . . . 1 . . . . . 2 . 1 . 3 3 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 28 | . . . 28 . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed 2 | . . . 2 . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Fac Gar Fac Gar Fac Gar Fac Res Tes Machines Disabled 31 | . . 1 . . . . 1 1 . 5 3 . 4 1 5 . 3 5 . 2 Max in Single Turn 4 | . . 1 . . . . 1 1 . 1 1 . 1 . 1 . 1 4 . 1 Garrison Relay 15 | . . . . . . . . 1 . 4 . . 4 . 4 . 2 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Fac Gar Fac Gar Fac Gar Fac Res Tes Machines Accessed 30 | . 6 . 3 . 2 . 2 2 1 1 3 1 2 2 2 2 1 . . . Terminals 23 | . 6 . 3 . . . 1 2 . 1 3 . 2 1 2 1 1 . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . 1 . 1 . . 1 . 1 . 1 . . . . Total Hacks 69 | . 15 . 9 . 5 . 5 4 1 4 9 1 4 4 2 3 3 . . . Successful 31 | . 5 . 4 . 5 . 2 2 1 1 2 1 2 2 2 1 1 . . . Failed 37 | . 9 . 5 . . . 3 2 . 3 7 . 2 2 . 2 2 . . . Catastrophic 5 | . 1 . . . . . 1 . . 1 1 . . 1 . . . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . Manual 34 | . 14 . 6 . 1 . 4 . . . 6 . . 1 . 2 . . . . Terminals 59 | . 15 . 9 . . . 4 4 . 4 9 . 4 3 2 2 3 . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . 1 . 1 . . 1 . 1 . 1 . . . . Terminal Hacks 23 | . 4 . 4 . 5 . 1 2 . 1 . . 2 1 2 . 1 . . . Record 4 | . . . . . 4 . . . . . . . . . . . . . . . Part Schematic 1 | . 1 . . . . . . . . . . . . . . . . . . . Robot Analysis 6 | . 2 . 3 . . . 1 . . . . . . . . . . . . . Open Door 3 | . . . . . . . . . . 1 . . 1 . 1 . . . . . Level Access Points 1 | . . . . . . . . . . . . . . 1 . . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . . Emergency Access Points 2 | . . . . . . . . 1 . . . . . . . . 1 . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . Garrison Registry 2 | . . . . . . . . 1 . . . . 1 . . . . . . . Security Stations 1 | . . . . . . . . . . . . . . . 1 . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . . . 1 . 1 . . 1 . 1 . 1 . . . . Unlock Access 5 | . . . . . . . 1 . 1 . . 1 . 1 . 1 . . . . Unauthorized Hacks 3 | . 1 . . . . . . . . . 2 . . . . . . . . . Terminals 3 | . 1 . . . . . . . . . 2 . . . . . . . . . Botnet 3 | . 1 . . . . . . . . . 2 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 17 | . 5 . 1 . . . 2 1 . . 3 . 1 1 . 2 1 . . . Full Trace Events 2 | . . . 1 . . . . . . . . . . . . . 1 . . . Feedback Events 1 | . . . 1 . . . . . . . . . . . . . . . . . Corruption 1 | . . . 1 . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Fac Gar Fac Gar Fac Gar Fac Res Tes Used RIF Installer 5 | . . . . . . . . 1 . 1 . . 1 . 1 . 1 . . . Coupler Efficiency 1 | . . . . . . . . . . . . . . . 1 . . . . . Hotswap 1 | . . . . . . . . . . . . . 1 . . . . . . . Patrol Navigation 1 | . . . . . . . . . . 1 . . . . . . . . . . Autoassimilate 1 | . . . . . . . . . . . . . . . . . 1 . . . Robots Hacked 2 | . . . . . . . . . . . . . . . . . 2 . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat 2 | . . . . . . . . . . . . . . . . . 2 . . . Robot Hacks Applied 3 | . . . . . . . . . . . . . . . . . 3 . . . parse_system 1 | . . . . . . . . . . . . . . . . . 1 . . . formatsys_high 2 | . . . . . . . . . . . . . . . . . 2 . . . Relay Couplers Released 67 | . . . . . . . . 5 . 15 . . 16 . 23 . 8 . . . Machine Destruction 64 | . . . . . . . . 5 . 15 . . 16 . 20 . 8 . . . Programmers 3 | . . . . . . . . . . . . . . . 3 . . . . . Attached 4 | . . . . . . . . . . . . . . . . . 2 . . 2 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 8 | . . . . . . . . . . . . . 6 . 2 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Fac Gar Fac Gar Fac Gar Fac Res Tes Total Allies 13 | . . . . . . . . . . 2 . . 7 . 2 . 2 . . . Largest Group 7 | . . . . . . . . . . 2 2 . 7 6 6 . 2 . . . Highest-Rated Group 465 | . . . . . . . . . . 70 70 . 465 317 344 . 76 . . . Highest-Rated Ally 148 | . . . . . . . . . . 39 39 . 148 148 148 . 47 . . . Total Orders 2 | . . . . . . . . . . . . . 2 . . . . . . . ROAM 1 | . . . . . . . . . . . . . 1 . . . . . . . FOLLOW 1 | . . . . . . . . . . . . . 1 . . . . . . . Ally Attacks 143 | . . . . . . . . . . 3 9 . . 10 84 . 37 . . . Total Damage 3775 | . . . . . . . . . . 91 27 . . 234 2705 . 718 . . . Kills 28 | . . . . . . . . . . 1 . . . 2 21 . 4 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Fac Gar Fac Gar Fac Gar Fac Res Tes Robot Analysis Total 6 | . 2 . 3 . . . 1 . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Fac Gar Fac Gar Fac Gar Fac Res Tes Turns Passed 15490 | 97 2320 456 1658 265 430 84 637 957 172 1397 647 199 1454 335 1350 471 1831 236 245 249 Spaces Moved 7497 | 52 715 180 770 144 265 53 245 475 110 779 369 123 831 158 688 247 887 135 121 150 Core 108 | 15 . . . . . . . . . . . . . . . . . . . 93 Treads 7389 | 37 715 180 770 144 265 53 245 475 110 779 369 123 831 158 688 247 887 135 121 57 Legs . | . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 155 161 161 161 157 152 152 152 152 158 158 158 157 157 152 152 152 50 Average Speed 170 | 160 294 208 160 161 161 161 163 156 152 152 152 158 158 158 157 157 154 152 163 124 Slowest Speed 320 | 200 320 240 320 161 161 161 241 233 152 230 158 158 158 158 158 157 160 152 237 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 38 | 5 93 41 68 38 60 15 21 56 17 76 13 4 92 7 81 6 80 5 5 29 Regions Visited 20 Branch Regions 5 Pre-discovered Areas 1 | . . . . . 1 . . . . . . . . . . . . . . . Known Exits Taken 7 | . . . 1 . 1 . 1 . 1 . . 1 . 1 . 1 . . . . Unknown Exits Taken 8 | 1 1 1 . 1 . 1 . . . . 1 . . . . . . 1 1 . Scrap Searched . | . . . . . . . . . . . . . . . . . . . . . Spaces Dug 16 | . . . . . . . . 2 . 1 . . 1 . . 5 4 . . 3 Terrain Destroyed 370 | . . 29 . . . . . 4 . 14 38 . 1 . 9 9 147 62 9 48 Melee 2 | . . . . . . . . 2 . . . . . . . . . . . . Projectile 68 | . . . . . . . . 2 . 2 2 . 1 . . 9 35 3 9 5 AOE 300 | . . 29 . . . . . . . 12 36 . . . 9 . 112 59 . 43 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Gar Fac Fac Gar Fac Gar Fac Gar Fac Res Tes Total 9174 | 62 829 227 1033 159 272 52 387 610 116 893 414 127 965 238 844 305 1144 157 148 192 Wait 541 | 1 19 23 58 1 . . 63 43 . 13 2 . 83 75 42 41 41 12 13 11 Move 7474 | 51 714 179 769 143 264 52 244 473 110 777 368 122 829 158 686 246 885 134 120 150 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 138 | 4 24 1 20 1 3 . 7 14 1 11 5 3 8 . 6 1 26 1 2 . Fast Attach 52 | 6 2 1 11 . . . 3 3 2 1 2 1 1 . 2 2 8 4 2 1 Attach 40 | . 1 2 5 . . . 6 5 . . 4 1 . . 1 . 8 2 . 5 Detach 7 | . 1 . 1 . . . 1 1 . . 1 . . . 1 . 1 . . . Swap 59 | . 1 1 12 1 . . 2 6 . 6 2 . 2 1 13 2 9 . . 1 Drop 131 | . 8 . 26 1 5 . 4 12 3 13 5 . 11 1 13 1 25 . 1 2 Fire 663 | . 59 20 102 12 . . 57 49 . 72 25 . 10 3 71 12 141 3 10 17 Melee 5 | . . . 1 . . . . 4 . . . . . . . . . . . . Ram 5 | . . . . . . . . . . . . . . . . . . . . 5 Kick . | . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . . . . . . . . 1 . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . Rewire 30 | . . . . . . . . . . . . . 21 . 9 . . . . . Trap 28 | . . . 28 . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 2 exits: *Exi / [*Zio]) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Fac x2) -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 5 exits: Fac x4 / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory -5/Garrison (discovered 3 exits: [*Fac x3]) -4/Factory (discovered 2 exits: [*Res] / [*Upp]) -3/Research -3/Testing History --------- Turn | Location | Event 40 | -11/Scrapyard | Discovered new exit (range 14) 98 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 430 | -10/Materials | Discovered new exit (range 16) 579 | -10/Materials | Discovered new exit (range 6) 1082 | -10/Materials | Discovered new exit (range 10) 1342 | -10/Materials | Central database locked down 1705 | -10/Materials | Discovered new exit (range 10) 2418 | -10/Materials | Entered Mines 2419 | -10/Mines | Assembled infested the area 2591 | -10/Mines | Lost 4 parts (1p1n1u1w) 2667 | -10/Mines | Core integrity fell below 50% 2850 | -10/Mines | Discovered new exit (range 10) 2874 | -10/Mines | Entered Materials 2874 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2875 | -9/Materials | Identified exit to Mines 3251 | -9/Materials | Lost 3 parts (1p2n) 4013 | -9/Materials | Discovered new exit (range 6) 4308 | -9/Materials | Discovered new exit (range 4) 4532 | -9/Materials | Entered Mines 4539 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4567 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4631 | -9/Mines | Learned Materials emergency access door positions 4789 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4791 | -9/Mines | Discovered new exit (range 5) 4797 | -9/Mines | Entered Exiles 4798 | -9/Exiles | Identified exit to Mines 4838 | -9/Exiles | Met 8R-AWN 4874 | -9/Exiles | Met EX-HEX 4919 | -9/Exiles | Met EX-BIN 4938 | -9/Exiles | Aligned with FarCom system 4940 | -9/Exiles | Given EX-Vault access code 4979 | -9/Exiles | Opened EX-Vault 4988 | -9/Exiles | Found Gui. Plasma Cannon 5024 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5077 | -9/Exiles | Learned location of Zion (-7) 5200 | -9/Exiles | Discovered exit to Mines (range 14) 5227 | -9/Exiles | Left Exiles lab with Gui. Plasma Cannon 5227 | -9/Exiles | Entered Mines 5298 | -8/Mines | Discovered new exit (range 9) 5311 | -8/Mines | Entered Materials 5311 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5739 | -8/Materials | Garrison activated, responded to threat 5860 | -8/Materials | Garrison activated, responded to threat 5877 | -8/Materials | Discovered new exit (range 13) 5942 | -8/Materials | Identified exit to Garrison 5948 | -8/Materials | Entered Garrison 5964 | -8/Garrison | Discovered new exit (range 59) 5964 | -8/Garrison | Discovered new exit (range 76) 5964 | -8/Garrison | Discovered new exit (range 49) 5964 | -8/Garrison | Discovered new exit (range 28) 5968 | -8/Garrison | Lost 3 parts (2n1u) 6110 | -8/Garrison | Triggered checkpoint 6301 | -8/Garrison | Build established: Scavenger-Mutant 6570 | -8/Garrison | Triggered checkpoint 6636 | -8/Garrison | Installed Relay Interface Framework 6755 | -8/Garrison | Triggered checkpoint 6824 | -8/Garrison | Lost 3 parts (2u1w) 6845 | -8/Garrison | Garrison Relay disabled 6905 | -8/Garrison | Entered Materials 7077 | -8/Materials | Identified exit to Garrison 7077 | -8/Materials | Entered Garrison 7091 | -8/Garrison | Build established: Mutant 7183 | -8/Garrison | Triggered checkpoint 7232 | -8/Garrison | Garrison Relay disabled 7445 | -8/Garrison | Triggered checkpoint 7454 | -8/Garrison | Destroyed 10 combat bots 7501 | -8/Garrison | Discovered new exit (range 15) 7561 | -8/Garrison | Triggered checkpoint 7588 | -8/Garrison | Garrison Relay disabled 7760 | -8/Garrison | Discovered new exit (range 15) 7841 | -8/Garrison | Triggered checkpoint 7883 | -8/Garrison | Garrison Relay disabled 7939 | -8/Garrison | Garrison Relay disabled 7968 | -8/Garrison | Expanded RIF knowledge: Patrol Navigation 8215 | -8/Garrison | Triggered checkpoint 8372 | -8/Garrison | Discovered new exit (range 10) 8417 | -8/Garrison | Rescued a captive Derelict 8421 | -8/Garrison | Core integrity fell below 50% 8425 | -8/Garrison | Rescued a captive Derelict 8474 | -8/Garrison | Entered Factory 8474 | -7/Factory | Accompanied by 2 allies 8474 | -7/Factory | Evolved 2 slots: Utility x2 8742 | -7/Factory | Discovered new exit (range 15) 8793 | -7/Factory | Build established: Hacker-Mutant 8874 | -7/Factory | First assault squad dispatched 9044 | -7/Factory | Discovered new exit (range 16) 9121 | -7/Factory | Entered another Factory area 9121 | -6/Factory | Evolved 2 slots: Utility x2 9318 | -6/Factory | Identified exit to Garrison 9320 | -6/Factory | Entered Garrison 9320 | -6/Garrison | Discovered recently destroyed garrison 9399 | -6/Garrison | Rewired B-90 Cyclops 9420 | -6/Garrison | Rewired B-90 Cyclops 9533 | -6/Garrison | Garrison Relay disabled 9596 | -6/Garrison | Garrison Relay disabled 9888 | -6/Garrison | Garrison Relay disabled 9994 | -6/Garrison | Discovered new exit (range 14) 10127 | -6/Garrison | Discovered new exit (range 12) 10189 | -6/Garrison | Expanded RIF knowledge: Hotswap 10276 | -6/Garrison | Garrison Relay disabled 10408 | -6/Garrison | Discovered new exit (range 13) 10512 | -6/Garrison | Discovered new exit (range 42) 10512 | -6/Garrison | Discovered new exit (range 18) 10512 | -6/Garrison | Discovered new exit (range 76) 10558 | -6/Garrison | Rescued a captive Derelict 10774 | -6/Garrison | Entered Factory 10774 | -6/Factory | Accompanied by 6 allies 10959 | -6/Factory | Identified exit to Factory 11090 | -6/Factory | Identified exit to Garrison 11109 | -6/Factory | Entered Garrison 11109 | -6/Garrison | Accompanied by 5 allies 11155 | -6/Garrison | Triggered checkpoint 11262 | -6/Garrison | Garrison Relay disabled 11279 | -6/Garrison | Triggered checkpoint 11363 | -6/Garrison | Spotted B-75 Beast 11367 | -6/Garrison | Triggered checkpoint 11370 | -6/Garrison | Triggered checkpoint 11376 | -6/Garrison | Allies destroyed B-75 Beast 11559 | -6/Garrison | Discovered exit to Factory (range 10) 11675 | -6/Garrison | Triggered checkpoint 11722 | -6/Garrison | Garrison Relay disabled 11933 | -6/Garrison | Triggered checkpoint 11947 | -6/Garrison | Expanded RIF knowledge: Coupler Efficiency 12029 | -6/Garrison | Discovered exit to Factory (range 8) 12077 | -6/Garrison | Triggered checkpoint 12123 | -6/Garrison | Garrison Relay disabled 12245 | -6/Garrison | Discovered exit to Factory (range 8) 12317 | -6/Garrison | Triggered checkpoint 12346 | -6/Garrison | Garrison Relay disabled 12393 | -6/Garrison | Learned Factory security intel 12459 | -6/Garrison | Entered Factory 12459 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 12803 | -5/Factory | Build established: Hacker-Gunner 12920 | -5/Factory | Identified exit to Garrison 12930 | -5/Factory | Entered Garrison 12949 | -5/Garrison | Spotted B-75 Beast 12992 | -5/Garrison | Destroyed B-75 Beast 13011 | -5/Garrison | Lost 4 parts (1n3u) 13028 | -5/Garrison | Found Relay Coupler [Proto] 13040 | -5/Garrison | Found Relay Coupler [Proto] 13210 | -5/Garrison | Triggered checkpoint 13227 | -5/Garrison | Garrison Relay disabled 13332 | -5/Garrison | Build established: Bothacker-Gunner 13543 | -5/Garrison | Spotted B-75 Beast 13580 | -5/Garrison | Destroyed B-75 Beast 13789 | -5/Garrison | Discovered new exit (range 11) 14111 | -5/Garrison | Spotted B-75 Beast 14129 | -5/Garrison | Allies destroyed B-75 Beast 14218 | -5/Garrison | Build established: Gunner 14258 | -5/Garrison | Expanded RIF knowledge: Autoassimilate 14292 | -5/Garrison | Triggered checkpoint 14351 | -5/Garrison | Garrison Relay disabled 14395 | -5/Garrison | Discovered new exit (range 15) 14679 | -5/Garrison | Discovered new exit (range 10) 14761 | -5/Garrison | Entered Factory 14761 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 14984 | -4/Factory | Discovered new exit (range 11) 14997 | -4/Factory | Discovered new exit (range 15) 14997 | -4/Factory | Entered Research 14997 | -3/Research | Evolved 2 slots: Utility x2 15187 | -3/Research | Discovered new exit (range 16) 15242 | -3/Research | Entered Testing 15243 | -3/Testing | Maximum security lockdown engaged 15368 | -3/Testing | Spotted PP-GHLG0HU5EF 15400 | -3/Testing | System corruption reached 10% 15418 | -3/Testing | Core integrity fell below 50% 15446 | -3/Testing | Lost 15 parts (1p2n7u5w) 15468 | -3/Testing | Core integrity fell below 20% 15480 | -3/Testing | Crushed by falling debris 15491 | -3/Testing | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 15483_ The unstable cave ceiling collapses. 15483_ P-80 Master crushed by falling debris. 15487_ Slammed into P-80 Master. 15487_ Slug penetrates Wall. 15487_ Penetrated by Slug. 15488_ C-30 ARC bursts open, deploying its payload. 15488_ G-73 Enforcer unfolds itself. 15488_ B-74 Champion unfolds itself. 15488_ G-67 Veteran unfolds itself. 15488_ E-15 Imp unfolds itself. 15488_ Slammed into P-80 Master. 15488_ Core Analyzer broken. 15488_ Destabilizing: Short circuit. 15489_ Slammed into P-80 Master. 15490_ Imp. Target Analyzer broken. 15490_ Destabilizing: Short circuit. 15491_ Slammed into P-80 Master. 15491_ Slug penetrates Wall. 15491_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????##############?????????? | | ??????????????????????????# ! ! #?????????? | | ??????????????????????????# #?????????? | | ??????????????????????????# """ #?????????? | | ????????????????????????### """ #?????????? | | ???????????????????????##@#ph """ #?????????? | | ???????????????????????#p#pgh """p #?????????? | | ???????????????????????####egi""" #?????????? | | ??????????????????????????#pp """ #?????????? | | ??????????????????????????#gp " "g """ #?????????? | | ??????????????????????????# ggg T" #?????????? | | ??????????????????????????# h!g """ #?????????? | | ??????????????????????????# g #?????????? | | ???????????????????????##########b######?????????? | | ???????????????????????# ggge#######/#?????? | | ???????????????????????# ig l %% ??? | | ????????###########????# g "%" ??? | | ??#####?# ! ?????# l g ### ########??? | | ??#"""#?# " "??#??# ###+####???#?????????? | | ??#"T"#?# """" """" #??#i g#????????????????????? | | ###" "### """" """" #??# #????????????????????? | | + """" """" #??# l #????????????????????? | | # """" """" #??# #????????????????????? | | "" + #??# #????????????????????? | | "" # " " #??# #????????????????????? | | "" """ # """" """" #??# #????????????????????? | | """ # """" """" #??# #????????????????????? | | " # """" """" #??# #????????????????????? | | [[ "F" !# """" """" #??# #????????????????????? | | [] """ # #??# #????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 86 Energy Generation 45 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 1050 Resistance: KI 20 Resistance: EM 15 Phase Shifting 10 Evasion (%) 50 Targeting Accuracy 6 Target Analysis 6 Core Analysis 9 Recoil Reduction 4 Offensive Hacking 24 Defensive Hacking 14 Relay Coupler Types 1 Relay Coupler Value 26 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Hehehe Challenges ------------ None Game ------ Seed TransportCoilProtection Manual? 0 Play Time 01:27:57 Cumulative 140.3 hours Start 2024.12.14 @ 17:25:11 End 2024.12.14 @ 18:49:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 172 Rogue 172 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 67 Gallery% 58 Achievement% 49 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 31b31dc5-9f4c-4371-bd5a-2312797d1074