Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.03 @ 15:25:53 Player: nixerot Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (90) 450 Value Destroyed (3311) 3311 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (1227) 1227 TOTAL SCORE: 9228 Bonus ------- High Alert Combat Kills 466 Follower Combat Kills 800 Friendly Fire -39 Cogmind --------- Core Integrity 0/850 Matter 222/300 Energy 100/100 System Corruption 14% Temperature Cool (0) Movement Core (100) Ox1 Location -6/Lower Caves Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Enhanced Optical Array Target Analyzer > --- WEAPON (3) ------- Hypervelocity Gauss Rifle > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Antimatter Reactor > --- PROPULSION ------- Heavy Treads Cooled Aerolev Unit Cooled Aerolev Unit > --- UTILITY ---------- Improved Cooling System Target Analyzer Weapon Cycler Transmission Jammer Experimental Utility Shielding > --- WEAPON ----------- Cooled Particle Cannon Flak Gun Mini Assault Cannon > --- INVENTORY -------- Armored Treads Cooled Aerolev Unit System Restoration Module [Rating: 71] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Nuclear Core Reactor Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Hover Unit Cooled Aerolev Unit Flight Unit VTOL Module Utility Weapon Cycler Device Weapon Cycler Processor Target Analyzer Protection Improved Light Armor Plating Weapon Flak Gun Energy Gun Gatling Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Flak Gun Ballistic Cannon Mini Assault Cannon Launcher Precision Grenade Launcher Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Was Fac Low Slots Evolved 8 | . . 2 2 2 . . 2 . . . Power 2 | . . 1 1 . . . . . . . Propulsion 2 | . . . . 1 . . 1 . . . Utility 3 | . . 1 . 1 . . 1 . . . Weapon 1 | . . . 1 . . . . . . . Parts Attached 96 | 5 1 18 16 19 5 10 6 1 14 1 Power 21 | 1 . 4 3 5 2 3 . . 3 . Engine 13 | 1 . 2 1 5 . 3 . . 1 . Core 6 | . . 2 2 . . . . . 2 . Reactor 2 | . . . . . 2 . . . . . Propulsion 24 | 2 . 3 4 4 1 1 4 . 5 . Treads 15 | 2 . 3 3 4 1 1 1 . . . Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover 6 | . . . 1 . . . 3 . 2 . Flight 3 | . . . . . . . . . 3 . Utility 27 | . . 6 6 5 2 2 2 1 3 . Device 15 | . . 4 3 3 1 1 . 1 2 . Storage . | . . . . . . . . . . . Processor 2 | . . . . . . 1 . . 1 . Hackware . | . . . . . . . . . . . Protection 10 | . . 2 3 2 1 . 2 . . . Artifact . | . . . . . . . . . . . Weapon 24 | 2 1 5 3 5 . 4 . . 3 1 Energy Gun 7 | 1 1 2 . 2 . . . . 1 . Energy Cannon 8 | . . 3 1 1 . 1 . . 2 . Ballistic Gun 6 | 1 . . 2 1 . 1 . . . 1 Ballistic Cannon 1 | . . . . . . 1 . . . . Launcher 2 | . . . . 1 . 1 . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 10 | . . 1 1 1 1 4 1 . 1 . Parts Lost 30 | . . . 6 9 . . 1 2 8 4 Power 11 | . . . 3 3 . . 1 1 2 1 Propulsion 5 | . . . . 1 . . . . 2 2 Utility 8 | . . . 2 2 . . . 1 2 1 Weapon 6 | . . . 1 3 . . . . 2 . Highest Loss Streak 4 | . . . 4 4 . . 1 2 3 2 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 81 | . 71 91 82 87 90 91 83 78 48 34 Engine 8 | . 14 12 1 13 13 9 11 6 2 . Core 4 | . . 7 12 5 . . . . 2 5 Reactor 4 | . . . . . 5 12 6 4 . . Treads 15 | . 28 22 18 21 18 15 11 . . . Device 16 | . . 18 15 19 15 22 20 18 9 5 Processor 3 | . . . . . . 4 6 6 12 13 Protection 5 | . . 8 8 7 13 3 5 6 4 . Energy Gun 2 | . 14 3 . 5 7 . . . . . Energy Cannon 7 | . . 16 13 6 . 6 6 4 4 . Ballistic Gun 6 | . 14 1 12 7 7 6 6 4 . 5 Ballistic Cannon 2 | . . . . . . 6 6 6 1 . Peak Build Rating 71 | 5 5 24 30 45 61 64 71 64 47 24 Average Rating 38 | 4 5 18 25 38 51 61 62 57 33 20 On Entrance 31 | . 5 5 24 30 37 61 60 64 38 19 Naked Turns . | . . . . . . . . . . . Heaviest Build 66 | 9 9 32 41 56 63 66 53 46 21 12 Greatest Support 90 | 40 40 40 40 60 90 90 90 39 18 8 Greatest Overweight (x) 4 | . . . 1 1 . . 3 1 4 3 Average Overweight (x) . | . . . . . . . . . . 2 Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Most Carried 4 | 2 1 3 4 2 4 4 3 1 3 1 Average Carried 1 | . . 1 2 . . 2 1 . . . Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 Final Carried 3 | . 1 2 2 . . 3 2 . . . Class Distribution -------------------- 38% | Mutant 26% | Scavenger-Gunner 19% | Scavenger-Tank 11% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Tank | -8/Materials Tank | -7/Factory Scavenger-Tank | -7/Waste Scavenger-Gunner | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Waste Mutant | -6/Factory Mutant | -6/Lower Caves Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Was Fac Low Matter Collected 2192 | 217 130 186 316 406 40 306 147 148 112 184 Remotely . | . . . . . . . . . . . Salvage Created 3565 | . 169 715 807 828 . 315 302 142 72 215 Parts 178 | . 7 56 41 33 . 18 13 . 4 6 Haulers Intercepted 2 | . . 1 . . . . 1 . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 5 | . . . . . . . . . . 5 Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Was Fac Low Combat Hostiles Destroyed 79 | . 3 22 17 15 . 7 8 1 3 3 Guns 30 | . 3 5 6 10 . 1 2 . . 3 Cannons 48 | . . 17 10 5 . 6 6 1 3 . Classes Destroyed 14 | . 2 6 2 3 . . . 1 . . Worker 3 | . . 1 1 . . . 1 . . . Builder 1 | . 1 . . . . . . . . . Hauler 2 | . . 1 . . . . 1 . . . Mechanic 1 | . . . . 1 . . . . . . Watcher 4 | . . 2 1 . . 1 . . . . Swarmer 25 | . . 13 3 . . . 6 . 3 . Grunt 29 | . 3 4 8 7 . 3 2 . . 2 Brawler 3 | . . 1 1 . . . . . . 1 Duelist 1 | . . . . 1 . . . . . . Sentry 15 | . . 4 3 6 . 2 . . . . Hunter 1 | . . . 1 . . . . . . . Programmer 3 | . . . . 1 . 2 . . . . Heavy 1 | . . . 1 . . . . . . . Compactor 1 | . . . . . . . . 1 . . Best Kill Streak 8 | . 2 8 5 5 . 2 7 1 1 2 Combat Bots Only 6 | . 1 6 5 4 . 2 6 1 1 2 Max Kills in Single Turn 2 | . 1 2 2 1 . 1 2 1 1 1 Gunslinging . | . . . . . . . . . . . Exploded . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Was Fac Low Hostile Shots Fired 885 | . 34 89 159 337 . 36 53 3 138 36 Missed 310 | . 10 29 43 132 . 15 12 1 58 10 Damage Taken 6928 | . 310 447 1671 1806 . 284 664 69 1200 477 Core 1367 | . 92 73 166 130 . 54 95 69 445 243 Absorbed by Shields 251 | . . 133 118 . . . . . . . Redirected to Shielding 153 | . . . . . . . 16 . 137 . Regen/Repaired (Parts) 726 | . . . . . 263 138 325 . . . Core Remaining (%) 77 | 100 63 81 69 . . 73 . . . . Volleys Fired 242 | . 29 39 46 44 . 20 19 9 14 22 Largest 3 | . 2 2 3 3 . 3 3 3 2 1 Hottest 173 | . 60 128 153 173 . 106 106 106 103 33 Shots Fired 543 | . 58 69 138 98 . 56 57 28 17 22 Gun 285 | . 58 13 69 71 . 20 19 10 3 22 Cannon 258 | . . 56 69 27 . 36 38 18 14 . Launcher . | . . . . . . . . . . . Special . | . . . . . . . . . . . Kinetic 253 | . 29 2 69 33 . 36 38 19 5 22 Thermal 243 | . 3 67 69 47 . 20 19 9 9 . Explosive . | . . . . . . . . . . . Electromagnetic 47 | . 26 . . 18 . . . . 3 . Robot Hit Streak 16 | . 9 8 10 16 . 8 8 5 3 6 Robot Miss Streak 11 | . 5 6 11 7 . 6 6 8 7 2 Penetration Max 1 | . . . . . . . . . . 1 Secondary Targets 3 | . . . . 3 . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . Shots Hit Robots 320 | . 38 38 70 76 . 32 30 16 5 15 Core Hits 210 | . 7 26 34 64 . 26 34 7 3 9 Critical Kills 4 | . . . 1 . . . . . . 3 Critical Parts Destroyed 5 | . . . 1 . . . . . . 4 Critical Strikes 13 | . . 1 2 . . . . 3 . 7 Burn 1 | . . 1 . . . . . . . . Meltdown 1 | . . . 1 . . . . . . . Destroy 8 | . . . 1 . . . . . . 7 Blast 3 | . . . . . . . . 3 . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 7109 | . 506 966 1614 1730 . 756 773 487 176 101 Guns 3428 | . 506 138 703 1182 . 267 286 209 36 101 Cannons 3681 | . . 828 911 548 . 489 487 278 140 . Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Ramming . | . . . . . . . . . . . Kinetic 3057 | . 299 . 703 522 . 444 527 406 55 101 Thermal 3636 | . 21 966 911 1014 . 312 246 81 85 . Explosive . | . . . . . . . . . . . Electromagnetic 416 | . 186 . . 194 . . . . 36 . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 17 | . . . . . . 1 . 17 16 14 Average Corruption 13 | . . . . . . 1 . 11 14 14 Corruption Purged 5 | . . . . . . . . 3 2 . Corruption Blocked . | . . . . . . . . . . . Effects 30 | . . . . . . . . 7 10 13 Message Errors 6 | . . . . . . . . 1 2 3 Matter Fused 8 | . . . . . . . . . 1 7 Heat Flow Errors 2 | . . . . . . . . 1 1 . Energy Discharges 2 | . . . . . . . . 1 1 . Parts Rejected 3 | . . . . . . . . 1 2 . Data Loss (minor) 2 | . . . . . . . . . 1 1 Data Loss (major) 2 | . . . . . . . . . 2 . Misfires 2 | . . . . . . . . 1 . 1 Misdirections 2 | . . . . . . . . 2 . . Weapon Failures 1 | . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 34 | . . 21 . . . . 13 . . . Projectiles 34 | . . 21 . . . . 13 . . . Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Knockbacks 3 | . . . . . . . 3 . . . Impact . | . . . . . . . . . . . Kinetic 2 | . . . . . . . 2 . . . Secondary 1 | . . . . . . . 1 . . . Self-Inflicted Damage . | . . . . . . . . . . . Shots . | . . . . . . . . . . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 379 | . 81 322 379 263 . 53 32 229 96 26 Average Temperature 87 | . 32 99 141 84 . 21 12 45 42 6 Received Heat Transfer 1772 | . 192 68 711 513 . 69 90 . 39 90 Effects 4 | . . 3 1 . . . . . . . Energy Bleed 2 | . . 1 1 . . . . . . . Interference 2 | . . 2 . . . . . . . . Siege Activations 1 | . . . . . . 1 . . . . Total Turns 6 | . . . . . . 6 . . . . Longest Duration 6 | . . . . . . 6 . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 2 | . . . . 2 . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 1 | . . . 1 . . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . Parts Melted 10 | . . 3 3 3 . . 1 . . . Heat Transferred 6071 | . 50 1752 1517 1790 . 407 333 111 111 . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Was Fac Low Peak Influence 1451 | . 130 470 445 585 183 1451 879 267 450 . Initial 681 | . . 54 138 170 183 128 681 254 186 . Average 511 | . 46 240 269 307 183 1080 714 255 318 . Maximum Alert Level 4 | . . 2 2 2 . 4 3 1 2 . Low Security (%) 28 | 100 100 43 23 30 100 1 . . 15 . Level 1 31 | . . 42 71 46 . 10 . 100 56 . Level 2 14 | . . 13 4 22 . 2 73 . 28 . Level 3 8 | . . . . . . 22 26 . . . Level 4 16 | . . . . . . 62 . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 24 | . 1 2 4 7 . 9 1 . . . Investigation 6 | . 1 1 . 2 . 2 . . . . Extermination 3 | . . . . 1 . 2 . . . . Reinforcement 8 | . . 1 2 . . 4 1 . . . Assault 1 | . . . . 1 . . . . . . Garrison 6 | . . . 2 3 . 1 . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . Haulers Reinforced 3 | . . . . . . 2 1 . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Was Fac Low Distress Signals 7 | . 1 . 3 . . 3 . . . . Communications Jammed 100 | . . . . 30 . 66 4 . . . Distress Signals 100 | . . . . 30 . 66 4 . . . Times Spotted 134 | . 9 25 19 20 . 17 9 6 20 9 Peak Tracking Total 5 | . 4 5 5 5 . 3 4 5 5 3 Tactical Retreats 12 | . 1 . . 1 . . . . 7 3 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Was Fac Low Traps Triggered 8 | . 1 . . 2 . 2 1 . 2 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Was Fac Low Machines Disabled 13 | . 1 . 2 2 . 7 1 . . . Max in Single Turn 1 | . 1 . 1 1 . . 1 . . . Garrison Access 1 | . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Was Fac Low Machines Accessed 19 | . 1 6 3 2 . 6 1 . . . Terminals 15 | . 1 5 3 1 . 5 . . . . Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . . . Recycling Units 1 | . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 2 | . . . . 1 . 1 . . . . Total Hacks 47 | . 4 16 8 4 . 9 6 . . . Successful 25 | . 2 10 4 1 . 4 4 . . . Failed 22 | . 2 6 4 3 . 5 2 . . . Catastrophic . | . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual . | . . . . . . . . . . . Terminals 35 | . 4 14 8 1 . 8 . . . . Fabricators . | . . . . . . . . . . . Repair Stations 6 | . . . . . . . 6 . . . Recycling Units 2 | . . 2 . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 4 | . . . . 3 . 1 . . . . Terminal Hacks 19 | . 2 8 4 1 . 4 . . . . Record 10 | . 1 5 2 . . 2 . . . . Robot Analysis 1 | . 1 . . . . . . . . . Prototype ID Bank 1 | . . 1 . . . . . . . . Open DSF 2 | . . . . . . 2 . . . . Terminal Index 1 | . . . 1 . . . . . . . Alert Level 2 | . . . 1 1 . . . . . . Dispatch Records 1 | . . 1 . . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 4 | . . . . . . . 4 . . . Scan Component 2 | . . . . . . . 2 . . . Repair 2 | . . . . . . . 2 . . . Recycling Unit Hacks 2 | . . 2 . . . . . . . . Process 1 | . . 1 . . . . . . . . Report Inventory 1 | . . 1 . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 13 | . . 5 2 2 . 4 . . . . Full Trace Events 3 | . . 1 . 1 . 1 . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 2 | . . . . . . . 2 . . . Time 136 | . . . . . . . 136 . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter 45 | . . 45 . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Was Fac Fac Was Fac Low Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked 2 | . . . . . . 2 . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Was Fac Low Total Allies 21 | . . . . . 21 . . . . . Largest Group 21 | . . . . . 21 21 2 . . . Highest-Rated Group 518 | . . . . . 518 518 56 . . . Highest-Rated Ally 35 | . . . . . 35 35 31 . . . Total Orders . | . . . . . . . . . . . Ally Attacks 257 | . . . . . . 247 10 . . . Total Damage 4038 | . . . . . . 3931 107 . . . Kills 43 | . . . . . . 40 3 . . . Allies Corrupted 1 | . . . . . . 1 . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Was Fac Low Robot Analysis Total 1 | . 1 . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Was Fac Low Turns Passed 5439 | 114 293 935 663 539 220 1377 482 149 284 383 Spaces Moved 2939 | 69 127 457 267 181 126 777 170 201 337 227 Core 179 | 5 . . . . . . . . 31 143 Treads 2166 | 64 127 457 267 181 126 777 167 . . . Legs . | . . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover 405 | . . . . . . . 3 201 201 . Flight 189 | . . . . . . . . . 105 84 Fastest Speed 30 | 50 160 160 170 166 160 160 92 30 32 32 Average Speed 147 | 152 160 167 175 199 162 163 165 60 66 150 Slowest Speed 275 | 160 160 170 250 250 166 165 236 92 275 200 Overloaded Moves 117 | . . . . . . . 2 115 . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 31 | 4 27 46 29 5 65 29 6 96 12 26 Regions Visited 10 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 . . 1 . . 1 . Scrap Searched 1 | . . . . . . . . . . 1 Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 27 | . . 9 5 . . 3 3 3 4 . Melee . | . . . . . . . . . . . Projectile 27 | . . 9 5 . . 3 3 3 4 . AOE . | . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Was Fac Fac Was Fac Low Total 3607 | 78 159 560 367 268 143 847 339 212 383 251 Wait 187 | . . 10 14 . . 25 136 . 2 . Move 2931 | 68 126 456 266 181 125 776 170 200 336 227 Hop . | . . . . . . . . . . . Pick Up 95 | 5 2 21 16 16 6 9 5 . 14 1 Fast Attach . | . . . . . . . . . . . Attach 54 | 5 . 5 8 10 3 2 5 1 14 1 Detach 2 | . . . . . . 1 . . 1 . Swap 42 | . 1 13 8 9 2 8 1 . . . Drop 50 | . 1 16 9 8 5 5 3 1 2 . Fire 242 | . 29 39 46 44 . 20 19 9 14 22 Melee . | . . . . . . . . . . . Ram 1 | . . . . . . . . 1 . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 3 | . . . . . 2 1 . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory -6/Waste -6/Factory -6/Lower Caves History --------- Turn | Location | Event 43 | -11/Scrapyard | Discovered new exit (range 15) 115 | -11/Scrapyard | Entered Materials 237 | -10/Materials | Discovered new exit (range 15) 306 | -10/Materials | Build established: Mutant 408 | -10/Materials | Entered another Materials area 408 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 755 | -9/Materials | Discovered new exit (range 16) 1283 | -9/Materials | Discovered new exit (range 8) 1343 | -9/Materials | Entered another Materials area 1343 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1704 | -8/Materials | Lost 4 parts (3p1w) 1888 | -8/Materials | Garrison activated, responded to threat 1959 | -8/Materials | Discovered new exit (range 10) 2006 | -8/Materials | Entered Factory 2006 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2288 | -7/Factory | Build established: Tank 2432 | -7/Factory | Lost 4 parts (2p1n1w) 2464 | -7/Factory | Discovered new exit (range 8) 2545 | -7/Factory | Sucked down chute 2545 | -7/Factory | Entered Waste 2546 | -7/Waste | Met a frightened Derelict 2546 | -7/Waste | Joined by Warlord forces that had cleared the area 2629 | -7/Waste | Found Damper Plating 2709 | -7/Waste | Discovered new exit (range 15) 2765 | -7/Waste | Entered Factory 2765 | -7/Factory | Accompanied by 21 allies 2829 | -7/Factory | Build established: Scavenger-Tank 2958 | -7/Factory | Found Prototype Launcher 2959 | -7/Factory | Identified Rocket Array 3141 | -7/Factory | Garrison activated, responded to threat 3329 | -7/Factory | P-60 Hacker assimilated allied HX-CMM(d) 3553 | -7/Factory | Build established: Scavenger-Gunner 3670 | -7/Factory | Lost 3 allies 4108 | -7/Factory | Discovered new exit (range 14) 4142 | -7/Factory | Entered another Factory area 4142 | -6/Factory | Accompanied by 2 allies 4142 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4252 | -6/Factory | Repaired Exp. Utility Shielding 4310 | -6/Factory | Repaired Hvy. Treads 4624 | -6/Factory | Sucked down chute 4624 | -6/Factory | Entered Waste 4633 | -6/Waste | Spotted C-40 Crusher 4639 | -6/Waste | EMP discharged 4639 | -6/Waste | System corruption reached 10% 4651 | -6/Waste | Spotted C-40 Crusher 4691 | -6/Waste | Spotted C-40 Crusher 4725 | -6/Waste | Destroyed C-40 Crusher 4733 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4738 | -6/Waste | Spotted C-40 Crusher 4739 | -6/Waste | EMP discharged 4740 | -6/Waste | Spotted C-40 Crusher 4744 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4750 | -6/Waste | Spotted C-40 Crusher 4769 | -6/Waste | Discovered new exit (range 12) 4773 | -6/Waste | Entered Factory 4937 | -6/Factory | Core integrity fell below 50% 4953 | -6/Factory | Lost 3 parts (1p2n) 5055 | -6/Factory | Discovered new exit (range 7) 5057 | -6/Factory | Entered Lower Caves 5127 | -6/Lower Caves | Core integrity fell below 20% 5418 | -6/Lower Caves | Build established: Mutant 5440 | -6/Lower Caves | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- 05429_ HV Slug penetrates H-66 Slayer. 05429_ Slug penetrates Wall. 05429_ Weapon Cycler destroyed. 05430_ Slug penetrates Wall. 05430_ Penetrated by Slug. 05430_ Lgt. Nuclear Core destroyed. 05431_ HV Slug penetrates H-66 Slayer. 05432_ Penetrated by Slug. 05433_ HV Slug penetrates H-66 Slayer. 05433_ Penetrated by Slug. 05435_ HV Slug penetrates Wall. 05436_ Penetrated by Slug. 05437_ HV Slug penetrates Wall. 05439_ HV Slug penetrates H-66 Slayer. 05439_ H-66 Slayer suffers critical hit (Destroy). 05439_ Destroyed Lgt. Fission Core. 05439_ HV Slug penetrates Wall. 05439_ Penetrated by Slug. 05439_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????###???? | | ??????????????????????????????????????????## ##??? | | ?????????????????????????????????????????## %##?? | | ?????????????????????#####???????????????# ! ##? | | ????????????????????## #???????????????# ## | | ????????????????????# ##?????????????## # | | ?????????????????????# ##?????######## # | | ????????????????????## ####?## # | | ??????????????####### #?# # | | ?????????????## ?# ### # | | ?????????????# ??# ### # | | ??????????????# ### ## | | ???????????????# | | ??????????????## ## | | ?????????????## @ #### ## #### | | ?????????????# ##?## #### ##?## | | ?????????????## #??# ###??## ##?# | | ??????????????### ## #??####????## #?? | | ????????????????# #####?????????## ##? | | ???????????# ## ##???????????## ## | | ??????????# h ###?????????# | | ?????????# h ## ##????????# | | ????????# ?# ##??????# ## | | ???? %! ?# ##??# ### | | ??? ## ## ?### ##?# #?#### | | ???##### ??## ?##????# #?# ##????# | | ????????????# ???????## # #### ##?????## | | ????????????## ??????## ## #?## ????????? | | ?????????????##???????# #? ##??# ???????## | | ?????????????????????## ##?? #???# #??????## | | ????????????????????## #??? #??? #???????# | | ???????????????????## #????##??# #???????## | | ??????????????????## ####?????###???????## | | ?????????????????## ##?????????????## | | ????????????????## #?????????????# | | ????????????????# #????????????# ### | | ??????????????# #???????????####?? | | ??????????????## #???????????????? | | ???????????????# ##???????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 48 Energy Capacity 1215 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 225 Utility Shielding 90 Weapon Cycling 15 Evasion (%) 63 Target Analysis 5 Recoil Reduction 3 Particle Charging 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Below Librarian The More The Merrier Total Silence We Are Legion Challenges ------------ None Game ------ Seed ArmorAlphaPlatform Manual? 0 Play Time 01:18:54 Cumulative 6.3 hours Start 2025.01.03 @ 00:39:18 End 2025.01.03 @ 15:25:53 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 12 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 23750f61-4a49-46ac-9b0a-61a78ebf2ef3