Cogmind - Beta 11 X5 @@@ ROGUE MODE // 2021.07.07 @ 15:30:29 Player: Stryker Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (196) 980 Value Destroyed (5607) 5607 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (508) 508 TOTAL SCORE: 10675 Bonus ------- High Alert Combat Kills 589 Follower Combat Kills 35 Friendly Fire -116 Cogmind --------- Core Integrity 423/700 Matter 205/300 Energy 21/125 System Corruption 6% Temperature Cool (11) Movement Core (950) Ox18 Location -7/Factory Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Improved Heat Sink Coolant Injector High-capacity Storage Unit Improved Signal Interpreter Matter Filter Improved Utility Shielding > --- WEAPON (2) ------- Heavy Ion Cannon > --- INVENTORY (20) --- Wheel High-capacity Storage Unit High-capacity Matter Pod (183) Structural Scanner Improved Sensor Array Hacking Suite Hacking Suite Hacking Suite System Shield Gauss Rifle Gauss Rifle Heavy Rocket Launcher Katana Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Armored Treads Armored Treads Medium Treads Medium Treads > --- UTILITY ---------- Coolant Injector High-capacity Storage Unit Improved Sensor Array Improved Signal Interpreter Improved Utility Shielding Hardened Medium Armor Plating > --- WEAPON ----------- Flak Gun Katana > --- INVENTORY -------- Light Ion Engine Medium Treads Wheel Improved Heat Sink High-capacity Storage Unit High-capacity Matter Pod Structural Scanner Matter Filter Improved Utility Shielding Hacking Suite Hacking Suite Hacking Suite System Shield Heavy Ion Cannon High-powered Shotgun Gauss Rifle Gauss Rifle Heavy Rocket Launcher [Rating: 46] Favorites ----------- Power Light Nuclear Core Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Processor Improved Signal Interpreter Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Heavy Particle Gun Energy Cannon Ion Cannon Ballistic Gun Improved Assault Rifle Launcher Heavy Rocket Launcher Impact Weapon Great Maul Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Slots Evolved 6 | . . . 2 . . . 2 . 2 Power . | . . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . . Utility 4 | . . . 1 . . . 1 . 2 Weapon . | . . . . . . . . . . Parts Attached 209 | 1 12 6 52 6 1 9 43 34 45 Power 20 | . 1 2 6 2 . 1 4 1 3 Engine 15 | . . . 6 2 . 1 2 1 3 Core 5 | . 1 2 . . . . 2 . . Reactor . | . . . . . . . . . . Propulsion 50 | . 3 3 13 1 . 3 13 8 6 Treads 39 | . 1 1 11 . . 2 11 7 6 Leg . | . . . . . . . . . . Wheel 11 | . 2 2 2 1 . 1 2 1 . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 88 | 1 2 1 20 2 1 1 18 16 26 Device 57 | 1 . . 13 2 . 1 11 12 17 Storage 9 | . 2 1 2 . 1 . 1 1 1 Processor 1 | . . . . . . . . . 1 Hackware . | . . . . . . . . . . Protection 21 | . . . 5 . . . 6 3 7 Artifact . | . . . . . . . . . . Weapon 51 | . 6 . 13 1 . 4 8 9 10 Energy Gun 4 | . 1 . 1 . . 1 . 1 . Energy Cannon 4 | . . . 2 . . . 1 . 1 Ballistic Gun 29 | . 5 . 7 1 . 2 6 3 5 Ballistic Cannon . | . . . . . . . . . . Launcher 2 | . . . . . . . . 2 . Special Weapon . | . . . . . . . . . . Impact Weapon 4 | . . . 3 . . 1 . . . Slashing Weapon 8 | . . . . . . . 1 3 4 Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 3 | . 2 . . . . . . 1 . Parts Lost 39 | . . . 5 6 . 4 5 2 17 Power 4 | . . . . 1 . . 1 . 2 Propulsion 14 | . . . . 1 . 3 1 . 9 Utility 14 | . . . 4 3 . . 2 2 3 Weapon 7 | . . . 1 1 . 1 1 . 3 Highest Loss Streak 10 | . . . 2 6 . 4 1 1 10 Average Slot Usage (%) 98 | . 99 100 99 89 96 97 99 99 99 Engine 6 | . 2 . 7 11 11 11 5 9 7 Core 4 | . 11 14 3 . . . 3 . . Treads 20 | . 3 14 22 22 22 22 24 26 28 Leg 1 | . 10 . . . . . . . . Wheel 9 | . 13 13 11 9 11 10 11 9 1 Device 12 | . 14 14 12 10 11 13 16 8 14 Storage 11 | . 14 14 11 11 18 19 9 10 7 Protection 8 | . . . 9 3 . . 9 16 15 Energy Gun 2 | . . . 3 3 . 6 . 6 3 Energy Cannon 1 | . . . 6 . . . 2 . . Ballistic Gun 16 | . 27 28 11 18 22 12 15 10 7 Naked Turns . | . . . . . . . . . . Heaviest Build 71 | 12 52 52 63 55 56 57 62 63 71 Greatest Support 96 | 20 20 43 16 40 16 10 26 16 96 Greatest Overweight (x) 6 | . 5 5 5 4 3 5 5 6 6 Average Overweight (x) 3 | . 3 4 4 3 3 5 3 4 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 8 17 20 20 20 20 20 20 20 20 Most Carried 20 | 8 20 20 20 20 19 20 20 20 20 Average Carried 18 | 7 15 19 19 19 19 19 19 19 19 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 Final Carried 20 | 8 20 20 20 19 19 20 20 20 13 Class Distribution -------------------- 45% | Mutant 43% | Scavenger-Mutant 5% | Scavenger-Skirmisher 5% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Skirmisher | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Matter Collected 4994 | 258 658 252 900 197 . 104 1098 851 676 Remotely 380 | . . . 208 13 . . 159 . . Salvage Created 7470 | 111 692 471 1811 504 . 189 1893 1368 431 Parts 427 | 6 65 23 110 26 . 9 96 69 23 Haulers Intercepted 10 | . 2 . 5 . . . 2 1 . Recyclers Shooed 3 | . . . . 1 . . 2 . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Combat Hostiles Destroyed 133 | . 10 10 36 9 . 3 28 24 13 Guns 119 | . 10 10 28 9 . 3 24 24 11 Cannons 12 | . . . 8 . . . 4 . . AOE 1 | . . . . . . . . . 1 Classes Destroyed 15 | 2 6 . 3 . . 1 1 . 2 Worker 9 | . 1 . 1 1 . . 3 2 1 Builder 8 | . 5 2 1 . . . . . . Tunneler 3 | 2 . . 1 . . . . . . Hauler 10 | . 2 . 5 . . . 2 1 . Recycler 12 | 1 . . 2 3 . . 5 1 . Operator 9 | . 1 . 4 . . . 2 2 . Watcher 11 | . 3 . 4 . . . 3 1 . Swarmer 28 | . . . 14 3 . . 4 4 3 Grunt 71 | . 10 10 13 6 . 3 13 11 5 Brawler 1 | . . . . . . . 1 . . Duelist 4 | . . . 2 . . . 1 . 1 Protector 1 | . . . . . . . . . 1 Sentry 23 | . . . 7 . . . 8 8 . Hunter 3 | . . . . . . 1 1 1 . Programmer 3 | . . . . . . . . . 3 Best Kill Streak 9 | 1 3 2 8 5 . 2 9 4 7 Combat Bots Only 7 | . 2 2 7 3 . 2 4 4 6 Max Kills in Single Turn 2 | 1 1 1 2 1 . 1 1 1 2 Gunslinging 1 | . . . 1 . . . . . . Exploded 1 | . . . . . . . . . 1 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Damage Taken 8988 | . 253 425 1342 707 . 510 1399 1430 2922 Core 997 | . 24 53 104 137 . 69 131 202 277 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 57 | 100 . 69 . . . 22 . 39 . Volleys Fired 553 | 12 44 32 119 37 . 13 115 110 71 Largest 2 | 2 2 2 2 2 . 2 2 2 2 Hottest 120 | 40 46 46 120 88 . 88 88 80 90 Shots Fired 1072 | 24 88 64 238 74 . 21 225 217 121 Gun 968 | 24 88 64 178 74 . 21 191 216 112 Cannon 103 | . . . 60 . . . 34 . 9 Launcher 1 | . . . . . . . . 1 . Special . | . . . . . . . . . . Kinetic 782 | 24 88 64 129 53 . 18 191 124 91 Thermal 289 | . . . 109 21 . 3 34 92 30 Explosive 1 | . . . . . . . . 1 . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 19 | 9 11 14 19 7 . 5 13 15 14 Robot Miss Streak 10 | 2 3 2 4 2 . 1 4 4 10 Penetration Max 1 | . . . . . . . 1 . . Secondary Targets 12 | . . . 6 2 . . 1 1 2 Max Gunslinging Chain 1 | . . . 1 1 . . 1 1 1 Shots Hit Robots 734 | 17 58 50 156 50 . 17 155 146 85 Core Hits 336 | 5 32 19 67 18 . 7 69 52 67 Critical Kills 3 | . . 1 . . . . 1 . 1 Critical Parts Destroyed 4 | . . . 1 . . . 3 . . Critical Strikes 10 | . . 1 1 . . . 4 3 1 Burn 3 | . . . . . . . . 3 . Meltdown 1 | . . . . . . . . . 1 Destroy 6 | . . 1 1 . . . 4 . . Melee Attacks 32 | . . . 4 . . 1 2 9 16 Impact 6 | . . . 4 . . 1 1 . . Slashing 26 | . . . . . . . 1 9 16 Piercing . | . . . . . . . . . . Sneak Attacks 2 | . . . . . . . 1 1 . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 13502 | 162 808 740 2705 761 . 265 3138 2838 2085 Guns 11240 | 162 808 740 1790 761 . 265 2483 2700 1531 Cannons 1742 | . . . 915 . . . 582 . 245 Explosions 309 | . . . . . . . . . 309 Melee 211 | . . . . . . . 73 138 . Ramming . | . . . . . . . . . . Kinetic 9057 | 162 808 740 1313 544 . 236 2483 1464 1307 Thermal 4234 | . . . 1392 217 . 29 582 1236 778 Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Impact 73 | . . . . . . . 73 . . Slashing 138 | . . . . . . . . 138 . Piercing . | . . . . . . . . . . Highest Corruption 6 | . 1 1 . . . . 3 3 6 Average Corruption 2 | . 1 1 . . . . 2 3 3 Corruption Purged . | . . . . . . . . . . Effects 69 | . 3 3 . . . . 13 29 21 Message Errors 20 | . . 1 . . . . 4 8 7 Matter Fused 14 | . . . . . . . 3 8 3 Heat Flow Errors 8 | . . . . . . . 3 3 2 Energy Discharges 9 | . 1 . . . . . 1 4 3 Data Loss (minor) 14 | . 2 2 . . . . . 5 5 Weapon Failures 4 | . . . . . . . 2 1 1 Overload Shots . | . . . . . . . . . . Overflow Damage 96 | . . . 12 . . . 33 16 35 Projectiles 12 | . . . 12 . . . . . . Explosions 35 | . . . . . . . . . 35 Melee 49 | . . . . . . . 33 16 . Knockbacks 1 | . . . . . . . 1 . . Impact 1 | . . . . . . . 1 . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 60 | . . . . . . . . . 60 Shots 1 | . . . . . . . . . 1 Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 459 | . 459 36 261 178 . 9 255 243 241 Average Temperature 53 | . 158 14 43 86 . 7 61 25 82 Received Heat Transfer 3261 | . 87 240 399 312 . 135 747 630 711 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions 2 | . . . . . . . 2 . . Robots Melted 1 | . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . 1 Parts Melted 17 | . . . 6 1 . . 2 8 . Heat Transferred 7495 | . . . 2590 518 . 74 925 2590 798 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Peak Influence 810 | 15 228 213 742 539 . 88 594 659 810 Initial 289 | . 9 8 1 289 . . 33 250 268 Average 283 | 7 89 66 297 383 . 58 268 459 443 Maximum Alert Level 3 | . 1 1 3 2 . . 2 2 3 Low Security (%) 43 | 100 93 89 38 . . 100 48 . 19 Level 1 27 | . 6 10 36 77 . . 16 38 26 Level 2 25 | . . . 16 22 . . 35 61 43 Level 3 3 | . . . 8 . . . . . 9 Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 20 | . 2 . 4 . . . 3 4 7 Investigation 1 | . . . . . . . . . 1 Extermination 3 | . . . . . . . . . 3 Reinforcement 12 | . 2 . 3 . . . 3 3 1 Assault 3 | . . . 1 . . . . . 2 Garrison 1 | . . . . . . . . 1 . Intercept . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Distress Signals 10 | . 2 . 2 . . . 3 3 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 226 | . 18 10 64 15 . 4 45 40 30 Peak Tracking Total 7 | . 2 2 7 5 . 3 4 5 7 Tactical Retreats 16 | . 1 . 7 3 . . 1 3 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Traps Triggered 14 | . 2 . 1 . . . 3 4 4 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered 2 | . . . . . . . . . 2 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Machines Disabled 18 | . 2 . 1 . . . 2 5 8 Max in Single Turn 6 | . 1 . 1 . . . 1 1 6 Garrison Access 2 | . . . . . . . . 1 1 Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . 1 Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Machines Accessed 35 | . 6 . 8 . 1 . 7 6 7 Terminals 24 | . 5 . 6 . . . 5 4 4 Fabricators . | . . . . . . . . . . Repair Stations 4 | . 1 . 1 . . . 1 1 . Recycling Units 2 | . . . . . . . . . 2 Scanalyzers 2 | . . . 1 . . . 1 . . Garrison Access 2 | . . . . . . . . 1 1 Total Hacks 100 | . 21 . 25 . 1 . 23 15 15 Successful 62 | . 12 . 19 . 1 . 14 9 7 Failed 38 | . 9 . 6 . . . 9 6 8 Catastrophic 5 | . 1 . . . . . 1 1 2 Database Lockouts . | . . . . . . . . . . Manual 39 | . 15 . 4 . . . 9 7 4 Terminals 73 | . 19 . 17 . . . 17 12 8 Fabricators . | . . . . . . . . . . Repair Stations 8 | . 2 . 2 . . . 2 2 . Recycling Units 5 | . . . . . . . . . 5 Scanalyzers 10 | . . . 6 . . . 4 . . Garrison Access 3 | . . . . . . . . 1 2 Terminal Hacks 28 | . 7 . 8 . 1 . 7 4 1 Record 1 | . . . . . 1 . . . . Part Schematic 1 | . 1 . . . . . . . . Prototype ID Bank 11 | . 4 . 3 . . . 4 . . Open Door 2 | . . . . . . . . 2 . Branch Access Points 1 | . . . . . . . 1 . . Alert Level 1 | . 1 . . . . . . . . Unreport Threat 1 | . . . . . . . . 1 . Locate Traps 7 | . 1 . 3 . . . 2 . 1 Hauler Manifests 2 | . . . 1 . . . . 1 . Zone Layout 1 | . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 7 | . 2 . 2 . . . 1 2 . Scan Component 4 | . 1 . 1 . . . 1 1 . Repair 3 | . 1 . 1 . . . . 1 . Recycling Unit Hacks 2 | . . . . . . . . . 2 Retrieve Components 2 | . . . . . . . . . 2 Scanalyzer 10 | . . . 6 . . . 4 . . Insert Component 5 | . . . 3 . . . 2 . . Analyze 5 | . . . 3 . . . 2 . . Garrison Access Hacks 2 | . . . . . . . . 1 1 Seal Access 2 | . . . . . . . . 1 1 Unauthorized Hacks 13 | . 3 . 3 . . . 2 2 3 Terminals 12 | . 3 . 3 . . . 2 2 2 Track 3 | . 1 . 1 . . . . 1 . Botnet 9 | . 2 . 2 . . . 2 1 2 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . . . . . . . 1 Mask 1 | . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . Used . | . . . . . . . . . . Hacking Detections 30 | . 6 . 7 . . . 7 4 6 Full Trace Events 1 | . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 6 | . 1 . 3 . . . 2 . . Parts Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 3 | . 1 . 1 . . . . 1 . Time 89 | . 25 . 26 . . . . 38 . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 7 | . . . . . . . . . 7 Parts Scanalyzed 5 | . . . 3 . . . 2 . . Part Schematics Acquired 5 | . . . 3 . . . 2 . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Total Allies 21 | . . . . 3 . . . . 18 Largest Group 12 | . . . . 3 3 2 . . 12 Highest-Rated Group 492 | . . . . 40 40 32 . . 492 Highest-Rated Ally 74 | . . . . 16 16 16 . . 74 Total Orders . | . . . . . . . . . . Ally Attacks 28 | . . . . . . 13 . . 15 Total Damage 555 | . . . . . . 195 . . 360 Kills 7 | . . . . . . 1 . . 6 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Turns Passed 10844 | 105 1564 947 2277 835 399 204 1596 1427 1490 Spaces Moved 5500 | 52 936 514 1097 454 275 98 756 618 700 Core . | . . . . . . . . . . Treads 549 | . . 3 . 10 . . . . 536 Legs 74 | 52 22 . . . . . . . . Wheels 4877 | . 914 511 1097 444 275 98 756 618 164 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 95 | 120 95 155 145 145 145 155 120 145 155 Average Speed 149 | 120 139 155 152 149 145 155 142 151 165 Slowest Speed 260 | 120 155 260 165 260 145 155 155 170 170 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 62 | 3 98 98 89 77 65 25 65 78 26 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 2 | . . 1 . . 1 . . . . Known Exits Taken 3 | . . . . . . 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . Scrap Searched 4 | . . 1 . 2 . 1 . . . Spaces Dug 42 | . . . 3 . . 1 1 24 13 Terrain Destroyed 89 | . 4 . 8 . . 1 5 24 47 Melee 22 | . . . 3 . . 1 1 4 13 Projectile 9 | . . . 5 . . . 4 . . AOE 58 | . 4 . . . . . . 20 34 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Total 7080 | 77 1122 599 1462 537 275 125 1077 913 893 Wait 571 | 5 89 40 144 38 . . 107 107 41 Move 5491 | 51 935 513 1096 453 274 97 755 617 700 Hop . | . . . . . . . . . . Pick Up 89 | 5 22 3 16 2 . 4 20 6 11 Fast Attach 53 | 1 7 . 20 3 1 1 11 5 4 Attach 38 | . 1 1 6 3 . 4 6 3 14 Detach . | . . . . . . . . . . Swap 118 | . 4 5 26 . . 4 26 26 27 Drop 119 | 3 20 5 31 1 . 1 35 14 9 Fire 553 | 12 44 32 119 37 . 13 115 110 71 Melee 32 | . . . 4 . . 1 2 9 16 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 16 | . . . . . . . . 16 . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -8/Storage (discovered 2 exits: *Fac / [*Rec]) -7/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 106 | -11/Scrapyard | Entered Materials 188 | -10/Materials | Discovered new exit (range 16) 297 | -10/Materials | Discovered new exit (range 4) 351 | -10/Materials | Build established: Mutant 446 | -10/Materials | Discovered new exit (range 16) 579 | -10/Materials | Discovered new exit (range 8) 663 | -10/Materials | Repaired Imp. Assault Rifle 1002 | -10/Materials | Discovered new exit (range 14) 1670 | -10/Materials | Entered Mines 2022 | -10/Mines | Discovered new exit (range 15) 2261 | -10/Mines | Discovered new exit (range 11) 2527 | -10/Mines | Learned location of Storage (-8) 2617 | -10/Mines | Entered Materials 2617 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3006 | -9/Materials | Discovered new exit (range 16) 3368 | -9/Materials | Discovered new exit (range 11) 3717 | -9/Materials | Repaired Lgt. Armor Plating 3732 | -9/Materials | Discovered new exit (range 9) 3948 | -9/Materials | Discovered new exit (range 11) 4386 | -9/Materials | Destroyed 7 combat bots 4617 | -9/Materials | First assault squad dispatched 4894 | -9/Materials | Entered Mines 5003 | -9/Mines | Identified exit to Materials 5080 | -9/Mines | Build established: Scavenger-Mutant 5130 | -9/Mines | Discovered exit to Materials (range 9) 5175 | -9/Mines | Core integrity fell below 50% 5216 | -9/Mines | Lost 6 parts (1p1n3u1w) 5316 | -9/Mines | Learned 2 Materials zone layouts 5471 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 5710 | -9/Mines | Assembled infested the area 5713 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5715 | -9/Mines | Discovered new exit (range 5) 5729 | -9/Mines | Entered Exiles 5729 | -9/Exiles | Accompanied by 3 allies 5769 | -9/Exiles | Met 8R-AWN 5789 | -9/Exiles | Met EX-HEX 5925 | -9/Exiles | Met EX-DEC 5933 | -9/Exiles | Learned location of Zion (-6) 5962 | -9/Exiles | Met EX-BIN 6115 | -9/Exiles | Discovered new exit (range 10) 6128 | -9/Exiles | Entered Mines 6128 | -8/Mines | Accompanied by 3 allies 6175 | -8/Mines | Lost 4 parts (3n1w) 6310 | -8/Mines | Discovered exit to Materials (range 15) 6332 | -8/Mines | Entered Materials 6332 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6333 | -8/Materials | Identified exit to Factory 6333 | -8/Materials | Identified exit to Storage 7695 | -8/Materials | Discovered exit to Factory (range 5) 7928 | -8/Materials | Entered Storage 8046 | -8/Storage | Used back door to open Recycling access 8046 | -8/Storage | Discovered new exit (range 5) 8168 | -8/Storage | Garrison activated, responded to threat 8863 | -8/Storage | Repaired Arm. Treads 8941 | -8/Storage | Core integrity fell below 50% 9253 | -8/Storage | Discovered exit to Factory (range 10) 9355 | -8/Storage | Entered Factory 9355 | -7/Factory | Evolved 2 slots: Utility x2 10052 | -7/Factory | Cargo convoy interrupted 10534 | -7/Factory | Build established: Scavenger-Assassin 10555 | -7/Factory | First assault squad dispatched 10770 | -7/Factory | Lost 3 parts (1n1u1w) 10845 | -7/Factory | Self-destructed Last Messages --------------- 10767_ U-05 Engineer lays Concrete. 10768_ Acquired 30 matter. 10768_ U-05 Engineer lays Concrete. 10799_ C-30 ARC bursts open, deploying its payload. 10799_ G-50 Soldier unfolds itself. 10799_ G-47 Trooper unfolds itself. 10799_ L-41 Fighter unfolds itself. 10799_ G-47 Trooper unfolds itself. 10802_ Hrd. Medium Armor Plating destroyed. 10802_ Arm. Treads destroyed. 10802_ Flak Gun destroyed. 10808_ TOH0C0/68 CYDXLF:DRO2HBCFMMB 10809_ Imp. Utility Shielding destroyed. 10817_ Arm. Treads destroyed. 10826_ Hvy. Ion Engine destroyed. 10831_ L-41 Fighter suffers critical hit (Meltdown). 10833_ Med. Treads destroyed. 10840_ System corrupted: Hpw. Shotgun jammed. 10842_ Hpw. Shotgun destroyed. 10845_ Med. Treads destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | ???????????????????????????? | | #######+########?????????????????????????????????? | | ## ##?????????????????????????????????? | | ## ##?????????????????????????????????? | | ## = ##?????????????????????????????????? | | ## * ##?????????????????????????????????? | | ##?????????????????????????????????? | | ##?????????????????????????????????? | | ##?????????????????????????????????? | | ##?????????????????????????????????? | | ##?????????????????????????????????? | | ##?????????????????????????????????? | | ## ????????????????????????????????? | | ## ???? ??????????????????????? | | # ### #####????##+##??????????????????????? | | = ##????## ##??????????????????????? | | " [ ##????## ######### ##????????????? | | Y [[ ######## ######### ##????????????? | | "" [ =######## # ????????????? | | = "+" = + ????????????? | | !=[* =!######## ig # ????????????? | | = ![ %##########g## # ????????????? | | #######+########## @g # ?? # ????????????? | | ##### ######## % # ????## ????????????? | | ????# ????????## # ???????????????????? | | ????# ????????## # ???????????????????? | | ????# ????????## # ???????????????????? | | ???? ????????############# ???????????????????? | | ???## ?????????########### ???????????????????? | | ????# ??????????????????????????????????????????? | | ????# ??????????????????????????????????????????? | | ????# ??????????????????????????????????????????? | | ????# ??????????????????????????????????????????? | | ????+ ???????????????????????????????????????????? | | ????#????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 55 Coolant Potential 65 Energy Generation 14 Energy Capacity 280 Matter Stores 500 Matter Capacity 500 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 375 Propulsion Shielding 33 Utility Shielding 66 Evasion (%) 55 Recoil Reduction 4 Matter Filtering 30 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Sensor Array | -9/Materials | Scanalyzed Signal Interpreter | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Imp. Sensor Array | -8/Materials | Scanalyzed Imp. Signal Interpreter | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NuclearFusionScanner Manual? 0 Play Time 03:08:15 Cumulative 1112.8 hours Start 2021.07.06 @ 11:54:34 End 2021.07.07 @ 15:30:29 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 310 Rogue 310 Adventurer 0 Explorer 0 Win Type - Total 39 Types 25/6/5/3/0/0/0/0/0 Lore% 81 Gallery% 86 Achievement% 73 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c2a757be-27fc-4c02-8c32-956de624cf31