Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.10 @ 19:04:01 Player: opdo Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (129) 645 Value Destroyed (4146) 4146 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (1114) 1114 TOTAL SCORE: 8305 Bonus ------- High Alert Combat Kills 794 Follower Combat Kills 120 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 234/300 Energy 150/150 System Corruption 1% Temperature Cool (9) Movement Core (450) Ox8 Location -8/Materials Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit Improved Signal Interpreter Improved Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Light Nuclear Core Light Nuclear Core High-capacity Matter Pod (200) Experimental Sensor Array Hacking Suite Authchip [Weapon] Gauss Rifle Advanced Assault Cannon Advanced Assault Cannon Mini Grenade Launcher Heavy Explosive Trap Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Large Storage Unit Improved Targeting Computer Hardened Light Armor Plating Hardened Medium Armor Plating > --- WEAPON ----------- Heavy Assault Rifle Minigun > --- INVENTORY -------- Deuterium Engine Armored Treads Armored Treads Armored Treads High-capacity Matter Pod Experimental Sensor Array Light Armor Plating Authchip [Weapon] Autogun Minigun Minigun Minigun Rocket Launcher Mini Grenade Launcher [Rating: 32] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Improved Targeting Computer Hackware Authchip [Armor] Protection Hardened Medium Armor Plating Weapon Minigun Energy Gun Medium Laser Ballistic Gun Minigun Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Slots Evolved 4 | . . . 2 . 2 . . Power . | . . . . . . . . Propulsion 2 | . . . 2 . . . . Utility 2 | . . . . . 2 . . Weapon . | . . . . . . . . Parts Attached 95 | 7 4 5 21 8 14 13 23 Power 9 | 1 . 1 1 . 1 2 3 Engine 4 | 1 . 1 1 . 1 . . Core 5 | . . . . . . 2 3 Reactor . | . . . . . . . . Propulsion 38 | 2 . 2 13 4 6 3 8 Treads 29 | . . . 8 4 6 3 8 Leg 9 | 2 . 2 5 . . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 15 | 2 1 . 1 . 4 3 4 Device 2 | 1 . . . . 1 . . Storage 2 | 1 1 . . . . . . Processor 2 | . . . 1 . . . 1 Hackware 1 | . . . . . 1 . . Protection 8 | . . . . . 2 3 3 Artifact . | . . . . . . . . Weapon 33 | 2 3 2 6 4 3 5 8 Energy Gun 2 | 2 . . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 24 | . 3 2 6 2 2 3 6 Ballistic Cannon . | . . . . . . . . Launcher 7 | . . . . 2 1 2 2 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 25 | . . 1 5 . . 7 12 Power 2 | . . 1 . . . . 1 Propulsion 12 | . . . 2 . . 3 7 Utility 6 | . . . 1 . . 3 2 Weapon 5 | . . . 2 . . 1 2 Highest Loss Streak 9 | . . 1 2 . . 3 9 To Critical Strikes 1 | . . . 1 . . . . Average Slot Usage (%) 98 | . 100 99 99 100 100 94 97 Engine 7 | . 14 13 11 11 9 . . Core 3 | . . . . . . 8 9 Treads 25 | . . . 24 44 36 33 35 Leg 9 | . 28 28 19 . . . . Device 6 | . 14 14 7 . 8 1 . Storage 10 | . 14 14 11 11 9 9 9 Processor 6 | . . . 3 11 9 9 13 Protection 6 | . . . . . 9 14 13 Ballistic Gun 19 | . 20 28 22 21 17 16 16 Peak Build Rating 32 | 7 8 9 19 19 31 32 31 Average Rating 21 | 5 7 8 14 18 28 29 29 On Entrance 15 | . 7 8 9 19 19 29 29 Naked Turns . | . . . . . . . . Heaviest Build 46 | 12 26 27 34 33 41 44 46 Greatest Support 80 | 20 20 20 80 80 80 80 80 Greatest Overweight (x) 8 | . 1 1 1 . . . 8 Average Overweight (x) . | . . 1 . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 Average Capacity 14 | 6 10 15 15 15 15 15 15 Most Carried 15 | 4 10 15 15 15 15 15 15 Average Carried 13 | 2 7 13 14 14 14 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 Final Carried 15 | 4 10 15 15 15 14 15 11 Class Distribution -------------------- 62% | Mutant 37% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Matter Collected 3391 | 270 94 220 454 333 691 683 646 Remotely . | . . . . . . . . Salvage Created 4568 | 28 145 51 914 585 699 1043 1103 Parts 286 | 3 14 6 66 35 39 67 56 Haulers Intercepted 8 | . . . 4 3 1 . . Recyclers Shooed 1 | . . . . 1 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Combat Hostiles Destroyed 108 | . 9 3 20 12 14 27 23 Guns 93 | . 9 3 20 7 12 24 18 AOE 15 | . . . . 5 2 3 5 Classes Destroyed 14 | 1 1 . 6 2 1 1 2 Worker 2 | . . . . 1 1 . . Builder 2 | . . . . . . . 2 Tunneler 2 | 1 . . . . 1 . . Hauler 8 | . . . 4 3 1 . . Recycler 2 | . . . . 1 . . 1 Mechanic 1 | . . . . . . . 1 Watcher 4 | . . . 2 . 1 . 1 Swarmer 34 | . 9 3 8 3 3 6 2 Grunt 39 | . . . 5 7 6 10 11 Brawler 3 | . . . 1 . . . 2 Duelist 1 | . . . 1 . . . . Sentry 23 | . . . 5 2 4 6 6 Hunter 6 | . . . . . 1 3 2 Programmer 2 | . . . . . . 2 . Best Kill Streak 6 | 1 3 3 5 4 4 5 6 Combat Bots Only 5 | . 3 3 4 4 4 5 4 Max Kills in Single Turn 4 | 1 1 1 1 4 2 1 2 Gunslinging . | . . . . . . . . Exploded 3 | . . . . 3 2 1 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Hostile Shots Fired 675 | . 44 16 80 48 84 162 241 Missed 214 | . 18 1 21 16 36 51 71 Damage Taken 6891 | . 212 199 708 384 816 1691 2881 Core 743 | . 46 26 81 28 34 108 420 Absorbed by Shields . | . . . . . . . . Ignored by Resistances 16 | . . . . . . . 16 Regen/Repaired (Parts) 258 | . . . . . . . 258 Core Remaining (%) 81 | 100 . 71 . 72 . . . Volleys Fired 314 | 4 22 15 60 30 48 77 58 Largest 2 | 2 2 2 2 2 2 2 2 Hottest 90 | 90 90 40 46 55 50 58 53 Shots Fired 609 | 8 43 31 118 57 94 150 108 Gun 589 | 8 43 31 118 52 92 145 100 Cannon . | . . . . . . . . Launcher 20 | . . . . 5 2 5 8 Special . | . . . . . . . . Kinetic 569 | . 31 31 118 52 92 145 100 Thermal 20 | 8 12 . . . . . . Explosive 20 | . . . . 5 2 5 8 Electromagnetic . | . . . . . . . . Robot Hit Streak 25 | 2 5 7 17 25 13 19 10 Robot Miss Streak 5 | 1 2 4 4 3 5 2 3 Penetration Max 1 | . . . . . . . 1 Secondary Targets 9 | . 1 1 1 . 1 3 2 Max Gunslinging Chain 1 | . 1 1 1 . 1 1 1 Shots Hit Robots 422 | 6 25 20 81 38 67 100 85 Core Hits 223 | 1 12 7 36 20 35 57 55 Critical Kills 3 | . . . 2 . . 1 . Critical Parts Destroyed 5 | . . 1 . . . 3 1 Critical Strikes 9 | . . 1 3 . . 4 1 Destroy 9 | . . 1 3 . . 4 1 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 8707 | 82 236 178 1138 1140 1539 2103 2291 Guns 6201 | 82 227 166 1130 627 1054 1583 1332 Cannons . | . . . . . . . . Explosions 2384 | . . . . 505 430 516 933 Melee . | . . . . . . . . Ramming 122 | . 9 12 8 8 55 4 26 Kinetic 6049 | . 157 166 1130 627 1054 1583 1332 Thermal 353 | 82 70 . . . 201 . . Explosive 2183 | . . . . 505 229 516 933 Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 3 | . 3 3 . . . . 1 Average Corruption 2 | . 2 3 . . . . 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 34 | . 9 21 . . . . 4 Message Errors 12 | . 1 8 . . . . 3 Matter Fused 5 | . 2 2 . . . . 1 Heat Flow Errors 5 | . 2 3 . . . . . Energy Discharges 3 | . 1 2 . . . . . Data Loss (minor) 6 | . 2 4 . . . . . Misfires 1 | . . 1 . . . . . Alerts 1 | . . 1 . . . . . Weapon Failures 1 | . 1 . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 4 | . . . . 1 . . 3 Projectiles . | . . . . . . . . Explosions 4 | . . . . 1 . . 3 Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 166 | . . . . 7 82 77 . Shots 6 | . . . . 1 1 4 . Rammed 13 | . . . 4 1 5 1 2 Targets Rammed 22 | . 3 2 4 2 6 1 4 Kicked 5 | . 3 2 . . . . . Crushed 4 | . . . . 1 1 . 2 Highest Temperature 221 | 120 213 213 24 22 35 221 183 Average Temperature 42 | 61 89 71 6 7 8 48 44 Received Heat Transfer 2121 | . . 87 147 123 306 558 900 Effects 2 | . . 1 . . . 1 . Interference 2 | . . 1 . . . 1 . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | . 1 . . . 1 . . Heat Transferred 521 | 223 198 . . . 100 . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Peak Influence 1219 | 5 179 73 442 473 408 1219 1069 Initial 594 | . 3 . 26 122 176 210 594 Average 424 | 1 79 36 199 296 286 798 903 Maximum Alert Level 4 | . . . 2 2 2 4 3 Low Security (%) 35 | 100 100 100 58 29 7 . . Level 1 24 | . . . 24 29 90 15 . Level 2 12 | . . . 16 41 1 24 12 Level 3 20 | . . . . . . 33 87 Level 4 6 | . . . . . . 27 . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 15 | . 1 . . 4 1 . 9 Investigation 5 | . 1 . . 2 . . 2 Extermination . | . . . . . . . . Reinforcement 6 | . . . . 2 1 . 3 Assault 1 | . . . . . . . 1 Garrison 3 | . . . . . . . 3 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . 1 . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Distress Signals 9 | . 1 . 2 3 2 . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 173 | . 14 9 26 17 30 35 42 Peak Tracking Total 7 | . 6 3 5 6 5 5 7 Tactical Retreats 19 | . 2 . 2 4 1 9 1 Traps | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Traps Triggered 10 | . 2 . 2 2 . 1 3 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused 1 | . . . . . . . 1 Traps Extracted . | . . . . . . . . Installed 1 | . . . . . . . 1 Triggered 1 | . . . . . . . 1 Most Traps Carried 2 | . . . . . . 2 2 Machines | -11 -10 -10 -9 -9 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Machines Disabled 13 | . . 1 . 2 3 6 1 Max in Single Turn 3 | . . . . 2 1 3 1 Garrison Relay 1 | . . . . . . 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Machines Accessed 36 | . 10 . 7 7 5 2 5 Terminals 28 | . 8 . 5 5 4 2 4 Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . . . 1 Recycling Units 5 | . 2 . 1 2 . . . Scanalyzers 1 | . . . 1 . . . . Garrison Access 1 | . . . . . 1 . . Total Hacks 85 | . 25 . 18 16 11 5 10 Successful 38 | . 13 . 13 5 4 . 3 Failed 46 | . 11 . 5 11 7 5 7 Catastrophic 11 | . 1 . . 3 . 2 5 Database Lockouts 1 | . 1 . . . . . . Manual 54 | . 15 . 12 9 10 . 8 Terminals 72 | . 21 . 14 14 10 5 8 Fabricators . | . . . . . . . . Repair Stations 2 | . . . . . . . 2 Recycling Units 8 | . 4 . 2 2 . . . Scanalyzers 2 | . . . 2 . . . . Garrison Access 1 | . . . . . 1 . . Terminal Hacks 11 | . 6 . 3 1 1 . . Robot Analysis 4 | . 3 . . . 1 . . Open Door 1 | . . . . 1 . . . Branch Access Points 1 | . . . 1 . . . . Terminal Index 1 | . . . 1 . . . . Alert Level 1 | . 1 . . . . . . Unreport Threat 1 | . 1 . . . . . . Recall Investigation 1 | . 1 . . . . . . Hauler Manifests 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . . . . . . . 2 Scan Component 1 | . . . . . . . 1 Repair 1 | . . . . . . . 1 Recycling Unit Hacks 5 | . 2 . 1 2 . . . Report Inventory 5 | . 2 . 1 2 . . . Scanalyzer 2 | . . . 2 . . . . Insert Component 1 | . . . 1 . . . . Analyze 1 | . . . 1 . . . . Garrison Access Hacks 1 | . . . . . 1 . . Unlock Access 1 | . . . . . 1 . . Unauthorized Hacks 17 | . 5 . 7 2 2 . 1 Terminals 17 | . 5 . 7 2 2 . 1 Botnet 5 | . 2 . 2 1 . . . Skim 12 | . 3 . 5 1 2 . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 29 | . 8 . 6 5 4 2 4 Full Trace Events 5 | . 1 . . 1 . 2 1 Feedback Events 1 | . 1 . . . . . . Corruption 1 | . 1 . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . . . . . 1 Time 38 | . . . . . . . 38 Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . Part Schematics Acquired 1 | . . . 1 . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Sto Mat Gar Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 5 | . . . . . . 5 . Machine Destruction 5 | . . . . . . 5 . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Total Allies 3 | . . 3 . . . . . Largest Group 3 | . . 3 2 . . . . Highest-Rated Group 40 | . . 40 24 . . . . Highest-Rated Ally 16 | . . 16 16 . . . . Total Orders . | . . . . . . . . Ally Attacks 31 | . . 25 6 . . . . Total Damage 383 | . . 318 65 . . . . Kills 4 | . . 4 . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Robot Analysis Total 4 | . 3 . . . 1 . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Turns Passed 7301 | 85 686 1060 849 570 1324 1650 1077 Spaces Moved 3706 | 52 416 529 388 292 684 839 506 Core 6 | 5 . . . . . . 1 Treads 2533 | . . . 213 292 684 839 505 Legs 1167 | 47 416 529 175 . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 190 120 160 160 167 163 Average Speed 163 | 113 139 190 142 160 167 168 167 Slowest Speed 450 | 120 190 190 190 160 170 170 450 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 56 | 3 81 92 39 49 54 73 60 Regions Visited 7 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 . . . . Known Exits Taken 2 | . . . 1 . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . . . Scrap Searched 2 | . . 2 . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 157 | . . . . 40 32 27 58 Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 157 | . . . . 40 32 27 58 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Sto Mat Gar Mat Total 4424 | 66 487 557 580 349 794 944 647 Wait 166 | . 27 . 75 10 18 5 31 Move 3697 | 51 415 528 387 291 683 836 506 Hop . | . . . . . . . . Pick Up 58 | 4 10 4 15 2 8 8 7 Fast Attach 12 | 7 . 1 1 . 1 1 1 Attach 23 | . . . 9 . 2 6 6 Detach . | . . . . . . . . Swap 60 | . 4 4 11 8 11 6 16 Drop 71 | . 6 3 18 6 17 4 17 Fire 314 | 4 22 15 60 30 48 77 58 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick 5 | . 3 2 . . . . . Crush 17 | . . . 4 2 6 1 4 Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap 1 | . . . . . . . 1 Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 3 exits: *Mat / *Min / *Sto) -9/Storage -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 1 exit: *Fac) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 14) 86 | -11/Scrapyard | Entered Materials 288 | -10/Materials | Discovered new exit (range 16) 310 | -10/Materials | Build established: Mutant 414 | -10/Materials | Discovered new exit (range 10) 614 | -10/Materials | Discovered new exit (range 7) 640 | -10/Materials | Central database locked down 754 | -10/Materials | Discovered new exit (range 9) 772 | -10/Materials | Entered Mines 775 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 827 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 850 | -10/Mines | Discovered new exit (range 9) 1391 | -10/Mines | Build established: Scavenger-Mutant 1479 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1483 | -10/Mines | Found Prototype Device 1832 | -10/Mines | Entered Materials 1832 | -9/Materials | Accompanied by 2 allies 1832 | -9/Materials | Evolved 2 slots: Propulsion x2 2132 | -9/Materials | Discovered new exit (range 16) 2200 | -9/Materials | Identified exit to Mines 2200 | -9/Materials | Identified exit to Storage 2624 | -9/Materials | Discovered new exit (range 4) 2642 | -9/Materials | Learned location of Zion (-7) 2681 | -9/Materials | Entered Storage 3130 | -9/Storage | Discovered new exit (range 5) 3251 | -9/Storage | Entered Materials 3251 | -8/Materials | Evolved 2 slots: Utility x2 3855 | -8/Materials | Build established: Mutant 3899 | -8/Materials | Discovered new exit (range 11) 4201 | -8/Materials | Identified exit to Garrison 4575 | -8/Materials | Entered Garrison 4595 | -8/Garrison | Triggered checkpoint 4715 | -8/Garrison | Triggered checkpoint 4859 | -8/Garrison | Triggered checkpoint 4901 | -8/Garrison | Triggered checkpoint 5028 | -8/Garrison | Discovered new exit (range 14) 5135 | -8/Garrison | Triggered checkpoint 5186 | -8/Garrison | Discovered new exit (range 10) 5391 | -8/Garrison | Lost 3 parts (3n) 5525 | -8/Garrison | Discovered new exit (range 14) 5527 | -8/Garrison | Triggered checkpoint 5756 | -8/Garrison | Garrison Relay disabled 5821 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 6069 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 6225 | -8/Garrison | Entered Materials 6282 | -8/Materials | Repaired Arm. Treads 6354 | -8/Materials | Garrison activated, responded to threat 6928 | -8/Materials | Discovered new exit (range 16) 6962 | -8/Materials | Identified exit to Factory 7018 | -8/Materials | Core integrity fell below 50% 7025 | -8/Materials | First assault squad dispatched 7297 | -8/Materials | Core integrity fell below 20% 7302 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 07272_ Dropped Heavy Explosive Trap. 07273_ Installed Heavy Explosive Trap. 07275_ Lgt. Treads destroyed. 07281_ Acquired 13 matter. 07284_ R-06 Scavenger collects Lgt. Ion Engine. 07285_ Acquired Lgt. Nuclear Core. 07287_ Penetrated by Slug. 07287_ G-47 Trooper triggered Heavy Explosive Trap. 07287_ An explosion rips through the floor. 07287_ G-47 Trooper destroyed. 07287_ R-06 Scavenger destroyed. 07288_ R-06 Scavenger collects Terrain Scan Processor. 07290_ Lgt. Treads destroyed. 07294_ Slug penetrates Wall. 07294_ Arm. Treads destroyed. 07294_ R-06 Scavenger collects Particle Gun. 07299_ Lgt. Treads destroyed. 07301_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ###############??????????????????????????????????? | | #??????????????????????????????????? | | ! #??????????????????????????????????? | | = #??????????????????????????????????? | | #??????????????????????????????????? | | #??????????????????????????????????? | | [ ! #??????????????????????????????????? | | #??????????????????????????????????? | | #??????????????????????????????????? | | ?? #??????????????????????????????????? | | ???? ## ###????????????????????????????? | | ???###"######################????????????????????? | | #### h #????????????????????? | | g @< #????????????????????? | | g %% #????????????????????? | | * %r g= % #????????????????????? | | =%= Y g ######???????????????? | | #### * ########### ##"""#???????????????? | | ???# ???# # ##???# ##"T"###?????????????? | | ???# #????##?######## # ######????????? | | ???# #???????# T # # "" #! #????????? | | ???# #???????# # # T" # #????????? | | ???# ######### """ + + "" # ! #????????? | | ???# =*%! + """ # # #] #????????? | | ???# ######### """ ]# # # #????????? | | ???# #???????# # ######## #????????? | | ???# #????###########a #??????# [ #????????? | | ???# #????# #ka #??????# #????????? | | ???# #????# # #??????# ########?? | | ???# #????# #= ##########+### #?? | | ???# #????# !#%! #?? | | ???# #????# *+ #?? | | ???# #????# [ =# ] #?? | | ???# #????# # ##########+### #?? | | ???# #????# # #???????? ?## ##?? | | ???# ?????########### #???????? ??# #??? | | ???? #??????????????# #????????"" ??# #??? | | ????? #??????????????# #????????"" ??# #### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Resistance: TH 10 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 4 Authchip Count 3 Item Schematics ----------------- Targeting Computer | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SegregatorWarpAxe Manual? 0 Play Time 00:43:32 Cumulative 80.0 hours Start 2025.03.10 @ 18:19:02 End 2025.03.10 @ 19:04:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 222 Rogue 220 Adventurer 2 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 68 Gallery% 61 Achievement% 46 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b3b3bd2d-bad1-44e2-b696-6dbde08a1a27