Cogmind - Beta 10 X1 @@@ ROGUE MODE // 2020.06.08 @ 12:37:39 Player: Stryker Result: Establishing 0b11! Performance ------------- Evolutions (9) 4500 Regions Visited (32) 6400 Robots Destroyed (315) 1575 Value Destroyed (10360) 10360 Prototype IDs (83) 1660 Alien Tech Used (10) 2000 Bonus (27721) 27721 TOTAL SCORE: 54216 Bonus ------- High Alert Combat Kills 329 Follower Combat Kills 494 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Win 3000 Friendly Fire -302 Cogmind --------- Core Integrity 895/1600 Matter 233/300 Energy 38/1950 System Corruption 22% Temperature Cool (20) Movement Hovering (38) Location 0b11 Command Parts ------- > --- POWER (2) -------- Vortex Chain Reactor > --- PROPULSION (6) --- Cooled Antigrav System Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY (15) ----- Large Storage Unit Large Storage Unit Experimental Energy Well Experimental Sensor Array Experimental Signal Interpreter Advanced Terrain Scan Processor Experimental Melee Analysis Suite Experimental Armor Integrity Analyzer Advanced Phase Shifter Experimental Powered Armor SHELL Armor Advanced Force Field > --- WEAPON (3) ------- Heavy Machine Gun Plasma Lance > --- INVENTORY (16) --- Quantum Reactor Improved Linear Gravjet Cooled Antigrav System Combat Linear Gravjet Combat Linear Gravjet Femtoactuators Experimental Phase Shifter Experimental Cloaking Device Improved Power Shielding Layered Light Armor Plating Experimental Powered Armor Advanced Focal Shield Thermal Barrier Fusion Bomb Launcher Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Improved Linear Gravjet Cooled Antigrav System Cooled Antigrav System Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Large Storage Unit Large Storage Unit Experimental Signal Interpreter Advanced Terrain Scan Processor Experimental Armor Integrity Analyzer Advanced Powered Armor SHELL Armor Advanced Focal Shield Thermal Barrier Advanced Force Field Advanced Hacking Suite Advanced Hacking Suite System Mapper > --- WEAPON ----------- Sigix Broadsword Plasma Lance > --- INVENTORY -------- Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Experimental Energy Well Experimental Sensor Array Experimental Terrain Scanner Experimental Melee Analysis Suite Femtoactuators Experimental Cloaking Device Improved Power Shielding Transdimensional Reconstructor Transdimensional Reconstructor Integrity Redistributor Subatomic Replicator Vortex Driver Fusion Bomb Launcher [Rating: 229] Favorites ----------- Power Vortex Chain Reactor Engine Light Angular Momentum Engine Power Core Fission Core Reactor Vortex Chain Reactor Propulsion Gravmag System Treads Advanced Treads Leg Carbon-fiber Leg Wheel Armored Wheel Hover Unit Gravmag System Flight Unit Improved VTOL Module Utility Large Storage Unit Device Experimental Terrain Scanner Storage Large Storage Unit Processor Advanced Terrain Scan Processor Hackware Advanced Hacking Suite Protection Medium Reactive Plating Weapon Lance Energy Gun Heavy EM Shotgun Energy Cannon Improved EM Pulse Cannon Ballistic Gun Flak Gun Ballistic Cannon Flak Cannon Launcher Proton Missile Launcher Impact Weapon Makeshift Hammer Slashing Weapon Sigix Broadsword Piercing Weapon Lance Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Slots Evolved 18 | . . . 2 2 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 . . 2 . . Power 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . 2 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Utility 13 | . . . 2 . 1 . . . . . . . . . 2 . . . . 2 . . . . 2 . 2 . . 2 . . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 518 | 4 8 9 25 44 35 2 4 . 12 100 5 2 6 2 27 4 2 10 6 22 6 6 8 2 33 6 24 23 23 24 31 3 Power 35 | . 1 2 2 4 2 . . . 1 9 1 . 1 1 2 . . 1 . . . . . . 1 . 6 1 . . . . Engine 22 | . 1 2 2 3 2 . . . 1 8 1 . 1 . 1 . . . . . . . . . . . . . . . . . Core 4 | . . . . 1 . . . . . 1 . . . 1 1 . . . . . . . . . . . . . . . . . Reactor 9 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . 6 1 . . . . Propulsion 120 | 2 3 2 5 27 22 . . . 2 25 . . 1 1 8 . . 2 . 3 . . . . 3 1 4 4 1 2 2 . Treads 58 | 1 2 2 3 17 15 . . . 2 16 . . . . . . . . . . . . . . . . . . . . . . Leg 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Wheel 20 | 1 1 . 2 9 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 39 | . . . . . . . . . . 7 . . 1 1 8 . . 2 . 3 . . . . 3 1 4 4 1 2 2 . Flight 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 246 | 1 2 . 8 4 1 . 1 . 5 19 4 2 2 . 13 4 2 7 6 18 6 6 6 2 28 3 14 16 21 20 22 3 Device 169 | . . . 2 . . . . . 2 8 2 1 1 . 8 3 2 5 4 15 4 6 5 2 19 3 12 12 21 17 13 2 Storage 19 | 1 2 . 5 3 1 . . . . 3 . . . . . . . 1 . . . . . . . . . 1 . . 2 . Processor 10 | . . . 1 1 . . . . . 1 . . . . 1 . . . . . . . . . 2 . 1 . . . 3 . Hackware 10 | . . . . . . . . . . . . . . . 2 . . . . 3 . . . . 3 . . 2 . . . . Protection 38 | . . . . . . . 1 . 3 7 2 1 1 . 2 1 . 1 2 . 2 . 1 . 4 . 1 1 . 3 4 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 117 | 1 2 5 10 9 10 2 3 . 4 47 . . 2 . 4 . . . . 1 . . 2 . 1 2 . 2 1 2 7 . Energy Gun 17 | 1 . 1 3 4 3 . . . . 5 . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 25 | . . 3 2 2 2 . . . . 13 . . . . . . . . . . . . 1 . . . . . . . 2 . Ballistic Gun 29 | . 1 1 . 2 3 1 . . 2 13 . . . . . . . . . 1 . . . . 1 1 . 1 . . 2 . Ballistic Cannon 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 20 | . 1 . 3 . 1 . 2 . 1 9 . . . . 1 . . . . . . . . . . . . . . 1 1 . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 4 | . . . 2 . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . Slashing Weapon 11 | . . . . . 1 . 1 . 1 6 . . . . . . . . . . . . . . . 1 . . . . 1 . Piercing Weapon 10 | . . . . . . 1 . . . 1 . . . . 3 . . . . . . . 1 . . . . 1 1 1 1 . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 35 | . . . 1 4 . . . . 1 3 1 . 1 . . . . 6 . . . . 3 . . 1 2 5 5 1 1 . Parts Lost 64 | . . 8 4 5 2 . . . 2 28 . . . . 7 . . . . . . . . . 4 . . . . . 3 1 Power 10 | . . 2 1 1 . . . . . 5 . . . . 1 . . . . . . . . . . . . . . . . . Propulsion 24 | . . 2 . 2 1 . . . . 13 . . . . 4 . . . . . . . . . 2 . . . . . . . Utility 9 | . . . . . . . . . . 3 . . . . 1 . . . . . . . . . 2 . . . . . 2 1 Weapon 21 | . . 4 3 2 1 . . . 2 7 . . . . 1 . . . . . . . . . . . . . . . 1 . Highest Loss Streak 7 | . . 5 3 3 1 . . . 1 7 . . . . 3 . . . . . . . . . 2 . . . . . 2 1 Average Slot Usage (%) 95 | . 100 97 97 98 99 100 100 100 98 95 88 87 95 100 95 100 100 94 94 94 95 95 93 95 94 91 92 91 90 84 83 83 Engine 5 | . 14 13 10 7 7 7 7 7 7 8 12 12 12 8 . 5 5 . . . . . . . . . . . . . . . Core 1 | . . . . . . . . . . 2 . . . 3 10 5 5 . . . . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . 4 5 5 5 5 5 5 4 4 5 5 4 3 3 3 Treads 14 | . 14 22 13 19 28 38 38 38 38 33 . . . . . . . . . . . . . . . . . . . . . . Wheel 2 | . 14 5 9 16 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 14 | . . . . . . . . . . 1 37 37 37 37 31 33 33 33 33 30 30 30 30 30 26 27 25 24 25 23 23 23 Device 5 | . . . 5 . . . . . . . 6 6 7 6 6 10 11 10 10 10 10 8 9 20 12 13 19 13 11 11 12 14 Storage 18 | . 28 28 26 27 29 30 30 30 30 25 12 12 12 12 11 11 11 11 11 10 10 10 10 10 9 9 8 8 8 7 7 11 Processor 6 | . . . 10 9 7 7 . . . . 6 6 6 6 11 11 11 11 11 10 10 10 10 10 9 9 8 8 8 7 13 15 Hackware 5 | . . . . . . . . . . . . . . . 9 5 5 5 5 14 14 10 8 5 17 18 16 20 20 18 3 . Protection 2 | . . . . . . . 6 7 6 4 6 6 4 6 . . . . . . . 6 5 . . . . 2 4 3 10 6 Energy Gun 2 | . 10 8 6 8 4 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 2 | . . 8 8 3 4 7 7 7 6 4 . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 2 | . 14 5 . 4 4 7 1 . 2 3 . . . . . . . . . 3 5 5 3 . . 4 4 3 . . 1 3 Piercing Weapon 3 | . . . . . . . . . . . 6 6 6 6 7 16 16 16 16 11 10 10 12 15 12 2 . . 3 2 3 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 169 | 17 42 44 61 63 87 85 108 108 108 128 66 65 62 62 70 72 60 90 79 92 100 100 94 93 96 101 120 118 114 142 169 147 Greatest Support 180 | 20 20 46 46 65 116 110 110 110 116 138 66 66 66 71 85 79 79 109 109 141 121 121 121 121 145 145 147 157 149 149 180 180 Greatest Overweight (x) 5 | 1 3 3 5 5 5 . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . Average Overweight (x) . | . 2 1 3 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 30 | 8 16 16 22 22 28 28 28 28 28 30 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 Average Capacity 20 | 7 14 16 17 22 27 28 28 28 28 29 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 Most Carried 30 | 8 16 16 22 22 28 28 28 28 28 30 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 15 Average Carried 19 | 6 13 14 16 21 27 28 28 28 27 27 15 16 15 16 15 15 16 15 16 15 15 16 15 16 15 15 15 15 15 15 14 14 Final Capacity 28 | 8 16 16 22 22 28 28 28 28 28 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 Final Carried 28 | 7 16 16 22 22 28 28 28 28 27 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 15 16 16 16 16 16 15 14 Class Distribution -------------------- 38% | Hauler-Mutant 13% | Scavenger-Mutant 11% | Mutant 9% | Wizard-Ninja 6% | Hacker-Ninja 6% | Scout 5% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Data Miner Hauler-Mutant | -6/Proximity Caves Hauler-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Zion Scavenger-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scout | -5/Upper Caves Scout | -5/Upper Caves Scout | -5/Warlord Scout | -4/Proximity Caves Hacker-Scout | -4/Factory Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Upper Caves Sprinter | -4/Zhirov Scout | -3/Proximity Caves Hacker-Scout | -3/Research Hacker-Ninja | -3/Quarantine Hacker-Ninja | -2/Research Wizard-Ninja | -2/Testing Wizard-Ninja | -2/Section 7 Wizard-Ninja | -1/Access Machinist-Mutant | -1/Command Machinist-Mutant | -1/Access_0 Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ----------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Matter Collected 7443 | 245 216 167 300 662 604 40 100 . 209 1431 245 56 40 40 335 20 40 90 50 335 50 100 90 20 350 54 271 195 309 326 367 86 Remotely 120 | . . . 120 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 16345 | 81 701 360 721 2358 1061 96 374 . 846 3929 141 97 . 222 687 . . . . 480 28 94 229 . 636 346 80 95 472 581 1630 . Parts 699 | 5 44 16 56 110 35 3 10 . 32 159 1 5 . 11 38 . . . . 18 . 9 2 . 41 7 3 6 11 26 51 . Haulers Intercepted 11 | . 2 . 2 5 . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . Recyclers Shooed 21 | . 5 2 1 . . . . . . 10 . . . . . . . . . 1 . . . . . . . 1 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 111 | . . . . . . 1 4 . 8 . . . . 15 . . . 72 . . . 9 2 . . . . . . . . . Prevented 53 | . . . . . . 2 6 . 36 . . . . . . . . 9 . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Combat Hostiles Destroyed 218 | . 10 22 22 34 16 1 6 . 11 52 . . . 4 8 . . . . 4 . 4 . . 9 . . . 2 7 6 . Melee 34 | . . . . . . . . . . . . . . 4 6 . . . . . . 4 . . 8 . . . 2 4 6 . Guns 67 | . 6 4 5 21 7 . . . . 19 . . . . . . . . . 4 . . . . 1 . . . . . . . Cannons 29 | . . 2 . 6 4 1 1 . 1 14 . . . . . . . . . . . . . . . . . . . . . . AOE 68 | . 4 16 15 6 4 . 3 . 5 10 . . . . 2 . . . . . . . . . . . . . . 3 . . Classes Destroyed 21 | 2 6 2 1 4 1 . . . . 1 2 . . 1 1 . . . . . . . . . . . . . . . . . Worker 18 | . 1 2 2 2 . . . . . 3 . . . . 3 . . . . . . . . . 1 2 1 1 . . . . Builder 9 | . . . . 1 . . . . . 4 . . . . 3 . . . . . . . . . 1 . . . . . . . Tunneler 3 | 1 . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . Hauler 11 | . 2 . 2 5 . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . Recycler 26 | 1 3 1 1 1 3 . . . . 6 . . . . 2 . . . . 1 . . . . 1 2 . . 2 2 . . Mechanic 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Operator 6 | . 1 . 1 1 . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . Watcher 15 | . 2 . 2 5 . . . . . 1 . . . . . . . . . . . . . . 3 . 1 . . 1 . . Swarmer 50 | . 5 . 13 3 . . 3 . . 6 . . . . 4 . . . . . . 4 . . 8 . . . . 4 . . Grunt 87 | . 5 4 5 21 12 . 2 . 9 26 . . . 1 . . . . . 1 . . . . . . . . 1 . . . Brawler 2 | . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Duelist 3 | . . . . 1 . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Protector 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Researcher 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . Sentry 27 | . . . 4 7 2 . . . 1 9 . . . . . . . . . 1 . . . . 1 . . . 1 . 1 . Demolisher 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hunter 3 | . . . . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Programmer 24 | . . . . . 2 . . . . 9 . . . 2 4 . . . . 1 . . . . . . . . . 3 3 . Decomposer 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Packrat 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Samaritan 3 | . . . . . . . . . . . 2 1 . . . . . . . . . . . . . . . . . . . . Assembled 16 | . . 16 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fireman 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Best Kill Streak 16 | 2 5 16 10 6 7 1 3 . 4 7 . . . 2 9 . . . . 2 . 4 . . 5 1 1 1 1 4 2 . Combat Bots Only 15 | . 3 15 7 5 5 1 3 . 4 6 . . . 2 4 . . . . 2 . 4 . . 5 . . . 1 4 2 . Max Kills in Single Turn 4 | 1 2 4 3 3 2 1 2 . 1 2 1 1 . 1 3 . . . . 1 1 1 . . 1 1 1 1 1 2 1 . Gunslinging 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . 1 4 3 2 2 . 2 . 1 2 . . . . 1 . . . . . . . . . . . . . . 2 . . Melee 1 | . . . . . . . . . . . . . . 1 1 . . . . . . 1 . . 1 . . . 1 1 1 . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . MAIN.C Shell (-1/Command) MAIN.C (-1/Command) Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Damage Taken 20228 | 40 253 904 788 1843 1113 54 98 . 1174 5464 . . . 105 959 . . . 30 139 . 262 . . 788 52 288 . 99 295 4790 690 Core 1928 | . 40 118 254 215 46 . 11 . 145 427 . . . 12 156 . . . . 14 . 28 . . 135 . 16 . . 17 175 119 Absorbed by Shields 3349 | . . . . . . . . . . 92 . . . . 340 . . . . 112 . 230 . . 756 49 70 . 76 273 924 427 Core Remaining (%) 69 | 100 . 36 36 60 . . . . 71 . . . . 48 . . . . 84 . . . . 96 . 82 . . 100 . . 55 Volleys Fired 530 | 5 42 40 38 86 52 5 10 . 28 168 . . . . 5 . . . . 25 . . . . 6 1 . 4 . 3 12 . Largest 2 | 2 2 2 2 2 2 2 2 . 2 2 . . . . 1 . . . . 1 . . . . 1 1 . 1 . 1 2 . Hottest 200 | 60 60 121 112 101 130 97 108 . 108 180 . . . . 46 . . . . 35 . . . . 35 35 . 40 . 52 200 . Shots Fired 870 | 10 79 58 49 172 102 6 11 . 37 284 . . . . 5 . . . . 25 . . . . 6 1 . 4 . 3 18 . Gun 541 | 10 75 33 14 127 78 1 . . 5 159 . . . . . . . . . 25 . . . . 6 1 . 4 . . 3 . Cannon 255 | . . 19 24 45 22 5 6 . 20 103 . . . . . . . . . . . . . . . . . . . . 11 . Launcher 74 | . 4 6 11 . 2 . 5 . 12 22 . . . . 5 . . . . . . . . . . . . . . 3 4 . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 302 | 5 38 12 . 54 43 1 . . 5 105 . . . . . . . . . 25 . . . . 6 1 . 4 . . 3 . Thermal 103 | . . 21 . . 18 . . . . 64 . . . . . . . . . . . . . . . . . . . . . . Explosive 39 | . 4 6 11 . 2 . . . . 4 . . . . 5 . . . . . . . . . . . . . . 3 4 . Electromagnetic 415 | 5 37 19 38 118 39 5 11 . 32 111 . . . . . . . . . . . . . . . . . . . . . . Entropic 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 . Robot Hit Streak 76 | 3 7 13 17 54 76 6 8 . 24 16 . . . . 13 . . . . 14 . . . . 6 . . 7 . 3 7 . Robot Miss Streak 7 | 2 5 5 2 2 2 1 1 . 1 7 . . . . . . . . . 2 . . . . . . . 1 . 1 2 . Penetration Max 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Secondary Targets 8 | . . . . 2 . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 896 | 5 49 48 47 151 88 6 12 . 34 226 4 2 . 10 22 . . . . 19 2 7 3 . 32 6 2 6 11 18 85 1 Core Hits 630 | 3 28 71 48 99 47 2 8 . 29 158 3 2 . 5 27 . . . . 10 . 4 3 . 17 3 2 2 5 10 43 1 Critical Hits 43 | . . . 1 5 2 . . . . 6 . . . 1 1 . . . . 6 . . . . 3 1 . 2 4 2 9 . Critical Kills 16 | . . . . 3 1 . . . . 2 . . . 1 1 . . . . 3 . . . . 1 1 . 1 1 . 1 . Critical Parts Destroyed 20 | . . . 1 2 1 . . . . 2 . . . . . . . . . 3 . . . . 1 . . 1 2 2 5 . Melee Attacks 767 | . . . 19 . 3 . 3 . 3 29 15 4 . 22 92 4 2 5 11 53 7 13 3 7 91 54 35 46 54 72 117 3 Impact 29 | . . . 19 . . . . . . . . . . 8 2 . . . . . . . . . . . . . . . . . Slashing 301 | . . . . . 3 . 3 . 3 29 . . . . . . . . . . . . . . . 43 35 44 44 38 59 . Piercing 437 | . . . . . . . . . . . 15 4 . 14 90 4 2 5 11 53 7 13 3 7 91 11 . 2 10 34 58 3 Sneak Attacks 41 | . . . 2 . . . . . . 3 4 2 . . 7 . . . . 2 2 . . . 7 4 1 2 2 3 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 36 | . . . . . . . . . . . . . . 4 4 . . . . 1 . . . . 11 . . . 2 3 11 . Damage Inflicted 39193 | 144 907 1545 1898 3802 2134 170 638 . 1874 8299 505 240 . 295 1946 . . . . 511 252 281 429 . 1656 934 403 600 1018 2054 6597 61 Guns 7807 | 74 681 366 174 2169 1304 15 . . 156 2610 . . . . . . . . . 163 . . . . 49 . . 22 . . 24 . Cannons 6239 | . . 241 529 875 368 155 178 . 500 2473 . . . . . . . . . . . . . . . . . . . . 920 . Explosions 8777 | 70 226 938 971 758 462 . 193 . 1176 2641 . . . . 693 . . . . . . . . . . . . . . 587 62 . Melee 16328 | . . . 224 . . . 267 . . 575 505 240 . 295 1253 . . . . 348 252 281 429 . 1607 934 403 578 1018 1467 5591 61 Ramming 42 | . . . . . . . . . 42 . . . . . . . . . . . . . . . . . . . . . . . Kinetic 3762 | 34 325 94 . 686 579 15 . . 156 1615 . . . . . . . . . 163 . . . . 49 . . 22 . . 24 . Thermal 3664 | 70 . 385 26 739 322 . . . 123 1999 . . . . . . . . . . . . . . . . . . . . . . Explosive 4241 | . 226 825 945 19 384 . . . . 500 . . . . 693 . . . . . . . . . . . . . . 587 62 . Electromagnetic 10236 | 40 356 241 703 2358 849 155 371 . 1553 3610 . . . . . . . . . . . . . . . . . . . . . . Impact 298 | . . . 224 . . . . . . . . . . 74 . . . . . . . . . . . . . . . . . . Slashing 8595 | . . . . . . . 267 . . 575 . . . . . . . . . . . . . . . 824 403 578 973 1066 3909 . Piercing 7435 | . . . . . . . . . . . 505 240 . 221 1253 . . . . 348 252 281 429 . 1607 110 . . 45 401 1682 61 Entropic 920 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 920 . Highest Corruption 22 | . . . . 2 3 3 3 3 3 9 9 9 9 1 2 2 2 2 . . . . . . . . 2 1 . 3 22 22 Average Corruption 4 | . . . . 2 2 3 3 3 3 5 9 9 9 1 1 2 2 2 . . . . . . . . 1 1 . 2 11 22 Corruption Purged 4 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 2 1 . . . . Effects 249 | . . . . 15 20 10 14 2 10 82 11 7 1 2 5 1 1 . . . . . . . . . 2 . . 14 46 6 Message Errors 48 | . . . . 4 5 2 4 2 1 14 1 2 . . . . . . . . . . . . . . 1 . . 5 7 . Matter Fused 44 | . . . . . 8 3 3 . 3 13 3 2 . . . . . . . . . . . . . . . . . 5 4 . Heat Flow Errors 25 | . . . . 3 1 4 3 . 2 4 1 . . . . . . . . . . . . . . . . . . 2 5 . Energy Discharges 25 | . . . . 4 1 1 3 . 1 6 2 1 . . 1 . . . . . . . . . . . 1 . . 2 1 1 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Data Loss (minor) 29 | . . . . 1 4 . 1 . 2 12 2 1 . . 3 1 1 . . . . . . . . . . . . . 1 . Data Loss (major) 10 | . . . . . . . . . . 5 1 1 1 . . . . . . . . . . . . . . . . . 1 1 Misfires 10 | . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . 2 . Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Misdirections 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 2 Targeting Errors 38 | . . . . 3 1 . . . 1 19 1 . . 2 1 . . . . . . . . . . . . . . . 9 1 Weapon Failures 3 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2800 | . . 60 33 56 4 25 50 . 40 249 96 . . . 253 . . . . . 233 . . . 345 336 . 257 245 288 230 . Projectiles 202 | . . 10 16 27 4 25 10 . . 110 . . . . . . . . . . . . . . . . . . . . . . Explosions 353 | . . 50 17 29 . . . . 8 32 . . . . 83 . . . . . . . . . . . . . . 134 . . Melee 2245 | . . . . . . . 40 . 32 107 96 . . . 170 . . . . . 233 . . . 345 336 . 257 245 154 230 . Knockbacks 3 | . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Impact 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Kinetic 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1168 | 40 17 77 93 496 40 . . . . 363 . . . . 42 . . . . . . . . . . . . . . . . . Shots 34 | 1 1 2 5 10 1 . . . . 12 . . . . 2 . . . . . . . . . . . . . . . . . Rammed 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 490 | 12 30 255 210 156 228 267 244 . 279 490 192 66 1 76 68 7 7 55 88 10 43 22 26 36 6 . 61 39 4 190 421 . Average Temperature 50 | 12 13 96 71 45 71 89 76 . 65 123 67 15 1 14 10 4 4 17 23 2 12 8 9 10 4 . 20 10 4 90 161 . Received Heat Transfer 3509 | . 81 93 234 603 366 . 18 . 294 1374 . . . 80 89 . . . 12 32 . . . . 8 10 13 . 16 16 167 3 Effects 18 | . . 1 . . . . . . . 15 . . . . . . . . . . . . . . . . . . . . 2 . Shutdowns 11 | . . . . . . . . . . 11 . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Interference 5 | . . 1 . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . 1 . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 24 | . . . 3 1 1 . 2 . 6 11 . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 20 | . . . 2 1 1 . 2 . 5 9 . . . . . . . . . . . . . . . . . . . . . . Parts Fried 55 | . . 1 5 11 4 1 1 . 4 28 . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 10 | . . . . . . . . . . 8 . . . . . . . . . 1 . . . . . . . . . 1 . . Heat Transferred 4626 | 100 . 480 50 750 550 . . . 150 2546 . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 26 | 2 . 1 1 11 2 . . . 2 7 . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Peak Influence 744 | 10 203 115 272 462 403 . . . . 744 . . . . 322 . . . . 624 . . . . 612 475 140 122 200 284 308 . Average Influence 156 | 5 82 21 79 148 280 . . . . 277 . . . . 125 . . . . 162 . . . . 276 147 55 48 56 71 166 . Maximum Alert Level 3 | . 1 . 1 2 2 . . . . 3 . . . . 1 . . . . 2 . . . . 2 2 . . 1 1 1 . Low Security (%) 66 | 100 95 100 93 74 3 . . . . 39 . . . . 69 . . . . 80 . . . . 54 71 100 100 99 80 33 . Level 1 26 | . 4 . 6 19 95 . . . . 44 . . . . 30 . . . . . . . . . . 15 . . . 19 66 . Level 2 6 | . . . . 5 . . . . . 11 . . . . . . . . . 19 . . . . 44 12 . . . . . . Level 3 . | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 60 | . 3 . 2 8 5 . . . . 16 . . . . 7 . . . . 4 . . . . 3 1 2 1 2 4 2 . Investigation 12 | . 2 . 1 . 1 . . . . 2 . . . . 2 . . . . 2 . . . . 1 . . . . 1 . . Extermination 19 | . . . . . 2 . . . . 6 . . . . 2 . . . . 1 . . . . 2 . . 1 1 3 1 . Reinforcement 21 | . 1 . 1 5 2 . . . . 4 . . . . 3 . . . . . . . . . . 1 2 . 1 . 1 . Assault 2 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . Garrison 6 | . . . . 3 . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . 1 1 . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . . Haulers Reinforced 4 | . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Distress Signals 56 | . . . 4 1 . . . . . 3 . . . . 5 . . 1 . . . . . . 4 2 10 . 1 2 23 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 515 | . 22 26 32 53 18 1 8 . 26 79 4 . . 9 42 . . . 3 15 . 6 . . 37 19 25 6 12 24 34 14 Peak Tracking Total 18 | . 5 17 11 6 5 1 3 . 5 8 3 . . 3 8 . . . 3 5 . 4 . . 14 10 18 1 8 7 8 13 Tactical Retreats 75 | . 2 1 . 7 2 . 2 . 8 11 2 . . . 9 . . . . 5 . . . . 8 1 2 1 1 5 8 . Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Traps Triggered 14 | . 1 . 2 1 . . . . . 2 . . . . 2 . . . . 1 . . . . . 1 1 1 . 1 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 14 | . . . . . . . . . . . 1 . . 2 . . . 5 3 . . 3 . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ---------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Machines Disabled 34 | . . 1 1 2 1 . . . . 8 . . . . 1 . . . . . . . . . . 3 1 7 5 1 2 1 Max in Single Turn 2 | . . 1 1 2 1 . . . . 2 . . . . 1 . . . . . . . . . . 1 1 1 1 1 1 1 Garrison Access 7 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 1 . . 1 2 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Machines Accessed 155 | . 6 . 5 11 11 2 1 4 . 13 . 1 . . 12 2 1 4 . 9 1 . 9 . 12 15 . 10 11 12 3 . Terminals 94 | . 6 . 4 8 9 . . . . 11 . . . . 7 . 1 . . 2 . . . . 5 11 . 8 10 9 3 . Fabricators 10 | . . . . . . . . . . 1 . . . . 2 . . . . 2 . . . . 3 . . 1 . 1 . . Repair Stations 9 | . . . . 1 1 . . . . . . . . . 1 . . . . 2 . . . . 2 1 . 1 . . . . Recycling Units 3 | . . . 1 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 9 | . . . . 1 1 . . . . . . . . . 1 . . . . 3 . . . . 1 2 . . . . . . Garrison Access 6 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 1 . . 1 2 . . Total Hacks 523 | . 28 . 23 33 28 11 1 24 . 36 . 1 . . 34 7 3 5 . 25 2 . 48 . 53 49 . 44 30 32 6 . Successful 391 | . 16 . 13 22 14 11 1 24 . 15 . 1 . . 22 7 1 5 . 19 2 . 48 . 32 42 . 38 27 27 4 . Failed 129 | . 11 . 9 11 14 . . . . 21 . . . . 11 . 2 . . 6 . . . . 21 7 . 6 3 5 2 . Catastrophic 16 | . 2 . . 2 3 . . . . 4 . . . . 2 . . . . . . . . . 1 . . 1 . 1 . . Database Lockouts 3 | . 1 . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Manual 227 | . 16 . 13 16 14 . . . . 14 . . 1 . 13 . 2 1 . 6 . . . . 20 36 . 30 21 19 5 . Terminals 324 | . 28 . 22 23 23 . . . . 31 . . . . 20 . 3 . . 5 . . . . 28 44 . 36 29 26 6 . Fabricators 35 | . . . . . . . . . . 3 . . . . 5 . . . . 9 . . . . 8 . . 6 . 4 . . Repair Stations 21 | . . . . 2 1 . . . . . . . . . 2 . . . . 4 . . . . 9 1 . 2 . . . . Recycling Units 6 | . . . 1 3 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 30 | . . . . 5 4 . . . . . . . . . 6 . . . . 7 . . . . 5 3 . . . . . . Garrison Access 8 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 3 1 . . 1 2 . . Terminal Hacks 229 | . 10 . 10 10 6 11 1 24 . 9 . 1 . . 6 7 1 5 . 1 2 . 48 . 12 18 . 18 14 13 2 . Record 72 | . . . . . . 10 . 11 . . . . . . . 6 1 4 . . 2 . 36 . . 1 . 1 . . . . Part Schematic 29 | . 1 . 1 4 . . . 5 . 2 . . . . 1 . . . . . . . 4 . 5 1 . 4 . 1 . . Robot Schematic 5 | . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 7 | . 1 . 1 . . . . . . . . . . . . . . . . . . . 4 . . . . 1 . . . . Prototype ID Bank 20 | . 2 . 1 1 1 . . 3 . 1 . . . . 1 . . . . . . . 4 . 1 4 . . 1 . . . Open Door 11 | . . . . . . 1 1 . . . . 1 . . . 1 . 1 . . . . . . . . . 1 5 . . . Level Access Points 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . . . Branch Access Points 5 | . . . . 1 1 . . . . 1 . . . . . . . . . 1 . . . . . . . . . 1 . . Terminal Index 4 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . 1 . . 1 . Fabricator Index 6 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 1 . 1 1 1 . . Repair Station Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Scanalyzer Index 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 . . . Alert Level 8 | . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . 1 1 . 2 . 1 . . Unreport Threat 24 | . 1 . 2 2 . . . . . 2 . . . . 1 . . . . . . . . . 2 3 . 4 3 4 . . Locate Traps 15 | . . . 1 1 3 . . . . 2 . . . . 2 . . . . . . . . . . 3 . . . 2 1 . Patrol Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Recall Investigation 3 | . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Recall Extermination 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 1 2 . . Recall Reinforcements 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 4 | . 1 . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 26 | . . . . . . . . . . 1 . . . . 4 . . . . 5 . . . . 6 . . 6 . 4 . . Network Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Load Schematic 11 | . . . . . . . . . . 1 . . . . 2 . . . . 1 . . . . 3 . . 2 . 2 . . Build 14 | . . . . . . . . . . . . . . . 2 . . . . 4 . . . . 3 . . 3 . 2 . . Repair Station Hacks 13 | . . . . 2 . . . . . . . . . . 2 . . . . 3 . . . . 4 . . 2 . . . . Scan Component 8 | . . . . 1 . . . . . . . . . . 1 . . . . 2 . . . . 3 . . 1 . . . . Repair 5 | . . . . 1 . . . . . . . . . . 1 . . . . 1 . . . . 1 . . 1 . . . . Recycling Unit Hacks 3 | . . . . 1 . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Process 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Report Inventory 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 25 | . . . . 5 4 . . . . . . . . . 6 . . . . 5 . . . . 3 2 . . . . . . Insert Component 16 | . . . . 2 2 . . . . . . . . . 5 . . . . 3 . . . . 2 2 . . . . . . Analyze 9 | . . . . 3 2 . . . . . . . . . 1 . . . . 2 . . . . 1 . . . . . . . Garrison Access Hacks 6 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 1 . . 1 2 . . Seal Access 6 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 1 . . 1 2 . . Unauthorized Hacks 89 | . 6 . 3 4 4 . . . . 3 . . . . 3 . . . . 5 . . . . 6 21 . 12 12 8 2 . Terminals 85 | . 6 . 3 4 4 . . . . 3 . . . . 3 . . . . 2 . . . . 5 21 . 12 12 8 2 . Track 45 | . 4 . 1 2 2 . . . . . . . . . 2 . . . . . . . . . 3 11 . 7 6 5 2 . Assimilate 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . 3 2 1 . . Botnet 24 | . 2 . 2 2 2 . . . . 3 . . . . 1 . . . . 2 . . . . 2 2 . 2 2 2 . . Disrupt 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 2 . . . Fabricators 4 | . . . . . . . . . . . . . . . . . . . . 3 . . . . 1 . . . . . . . Prioritize 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Siphon 3 | . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 114 | . 6 . 5 11 10 . . . . 13 . . . . 10 . 1 . . 8 . . . . 11 10 . 9 7 10 3 . Full Trace Events 9 | . 1 . . . 1 . . . . 2 . . . . 1 . . . . 2 . . . . 1 . . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 36 | . 1 . 1 6 2 . . 5 . 2 . . . . 2 . . . . 1 . . 4 . 6 1 . 4 . 1 . . Parts Built 15 | . . . . . . . . . . . . . . . 3 . . . . 5 . . . . 2 . . 3 . 2 . . Matter 3447 | . . . . . . . . . . . . . . . 497 . . . . 755 . . . . 498 . . 929 . 768 . . Time 902 | . . . . . . . . . . . . . . . 129 . . . . 311 . . . . 100 . . 158 . 204 . . Total Part Build Rating 104 | . . . . . . . . . . . . . . . 17 . . . . 36 . . . . 10 . . 25 . 16 . . Parts Repaired 5 | . . . . 1 . . . . . . . . . . 1 . . . . 1 . . . . 1 . . 1 . . . . Time 179 | . . . . 32 . . . . . . . . . . 38 . . . . 19 . . . . 36 . . 54 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 37 | . . . . . . . . . . 37 . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 8 | . . . . 2 2 . . . . . . . . . 1 . . . . 2 . . . . 1 . . . . . . . Part Schematics Acquired 7 | . . . . 2 2 . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------ Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hacks Repelled 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 -------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Total Allies 29 | . . 3 . . . . . . 1 1 . . 8 . . 3 . 1 . 3 . . . . . 4 . 3 1 1 . . Largest Group 8 | . . 3 . . . . . . 1 1 . . 8 8 . 3 . 1 1 3 . . . . . 4 . 2 1 1 . . Highest-Rated Group 231 | . . 40 . . . . . . 94 12 . . 231 226 . 93 . 60 60 138 . . . . . 72 . 52 26 44 . . Highest-Rated Ally 94 | . . 16 . . . . . . 94 12 . . 37 37 . 31 . 60 60 46 . . . . . 26 . 26 26 44 . . Total Orders 14 | . . . . . . . . . . . . . 2 . 1 . . 2 . . . . . . . 2 . . 5 2 . . STAY 6 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . 3 1 . . ROAM 5 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . 2 1 . . COLLECT 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . EXPLORE 2 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . Ally Attacks 114 | . . 2 . . . . . . 34 5 . . . 59 . . . . . 14 . . . . . . . . . . . . Total Damage 2725 | . . 32 . . . . . . 1026 76 . . . 1085 . . . . . 506 . . . . . . . . . . . . Kills 14 | . . . . . . . . . 7 . . . . 6 . . . . . 1 . . . . . . . . . . . . Allies Corrupted 2 | . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Robot Analysis Total 7 | . 1 . 1 . . . . . . . . . . . . . . . . . . . 4 . . . . 1 . . . . Derelict Logs Recovered 12 | . . 2 . . . 1 . . 1 . 1 2 1 2 . . 1 . . . 1 . . . . . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . Drone Recoveries 2 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 ------------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Turns Passed 22500 | 54 649 1217 882 1886 1380 851 612 114 656 3187 317 234 625 777 1145 267 179 573 333 742 161 135 98 161 740 594 800 681 727 947 711 65 Spaces Moved 21639 | 25 351 734 485 1028 779 549 357 79 360 1467 456 276 930 459 1579 466 351 469 375 929 336 268 207 353 1046 949 1428 1016 1175 1406 818 133 Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 3646 | . 76 415 70 123 294 549 357 79 360 1323 . . . . . . . . . . . . . . . . . . . . . . Legs 7 | 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 2417 | 18 275 319 415 905 485 . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 15569 | . . . . . . . . . . 144 456 276 930 459 1579 466 351 469 375 929 336 268 207 353 1046 949 1428 1016 1175 1406 818 133 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 33 | 100 110 120 120 110 115 145 145 145 145 40 40 40 40 40 40 48 48 36 36 33 33 33 33 33 33 40 36 33 33 33 33 38 Average Speed 66 | 112 135 142 130 122 133 145 145 145 146 149 40 40 40 40 41 48 48 39 36 35 33 33 33 33 36 40 38 33 33 33 36 38 Slowest Speed 200 | 120 200 180 180 200 185 145 145 145 148 182 40 40 40 40 48 48 48 48 36 36 33 33 33 33 46 40 44 36 36 40 113 38 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . 1 1 Exploration Rate (%) 54 | 3 77 98 49 83 24 78 45 68 65 45 64 43 88 60 48 66 61 67 60 17 55 48 62 56 36 93 33 82 59 29 37 13 Regions Visited 32 Branch Regions 22 Pre-discovered Areas 8 | . . . . . . 1 . 1 . . . 1 1 1 . . . . . . . . 3 . . . . . . . . . Known Exits Taken 23 | . . . . . 1 . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 9 | 1 1 1 1 1 . 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 22 | . . 1 . . . 3 1 . . . 1 1 3 1 . 2 4 . 2 . 1 1 . 1 . . . . . . . . Spaces Dug 386 | . . . 4 . 3 . . . 3 14 11 2 . 4 56 3 1 3 7 38 3 2 . 5 30 37 29 36 21 45 28 1 Terrain Destroyed 831 | 9 27 36 67 57 15 . . . 5 158 11 2 . 4 137 3 1 3 7 38 3 2 . 5 30 37 29 36 21 56 31 1 Melee 381 | . . . 4 . 3 . . . 3 14 11 2 . 4 56 3 1 3 7 38 3 2 . 5 30 37 29 36 21 40 28 1 Projectile 14 | . . . . . . . . . . 14 . . . . . . . . . . . . . . . . . . . . . . AOE 436 | 9 27 36 63 57 12 . . . 2 130 . . . . 81 . . . . . . . . . . . . . . 16 3 . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -1 --------- Run | Scr Mat Min Mat Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Qua Res Tes Sec Acc Com Ac0 Total 27741 | 40 465 852 658 1494 1017 598 437 78 442 2126 558 391 1184 1023 1920 504 357 855 558 1244 374 292 232 387 1280 1063 1610 1255 1410 1765 1131 141 Wait 3838 | 4 18 55 60 279 109 39 57 . 26 267 79 108 236 547 207 24 4 352 169 202 25 7 3 28 109 37 86 141 152 262 145 1 Move 21606 | 24 350 733 484 1027 778 548 356 78 359 1466 455 275 929 458 1578 465 350 468 374 928 335 267 206 352 1045 948 1427 1015 1174 1405 817 132 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 248 | 1 25 11 17 25 20 1 3 . 4 47 1 1 6 . 10 4 . 2 . 11 1 . 4 . 10 7 14 5 3 5 9 1 Fast Attach 125 | 2 . 1 6 13 7 2 1 . 5 13 2 . 3 1 6 . . 7 2 5 . . 3 . 2 4 8 13 9 2 8 . Attach 118 | 1 1 7 5 9 5 . . . 3 40 1 . . . 7 1 . 1 . 2 1 . 3 . 8 . 7 1 1 2 10 2 Detach 30 | 1 . . 1 1 . . 1 . . 1 . . . . 1 1 . 4 . 1 1 . 2 . 2 . 2 2 . 1 8 . Swap 288 | 1 7 1 14 22 23 . 3 . 4 47 3 2 3 1 14 3 2 2 4 15 5 6 3 2 24 2 10 9 18 20 16 2 Drop 274 | 1 22 4 14 32 20 3 3 . 9 42 2 1 7 2 7 3 . 10 2 12 . . 5 . 6 11 21 19 7 4 5 . Fire 530 | 5 42 40 38 86 52 5 10 . 28 168 . . . . 5 . . . . 25 . . . . 6 1 . 4 . 3 12 . Melee 666 | . . . 19 . 3 . 3 . 3 29 15 4 . 14 81 3 1 3 7 43 6 12 3 5 68 53 35 46 46 60 101 3 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . 1 . . Rewire 12 | . . . . . . . . . . 6 . . . . . . . 6 . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 5 exits: *Fac / Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x2 / *Low x2 / *Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac x3 / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 5 exits: *Res x2 / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: Res / *Qua x2) -3/Quarantine -2/Research -2/Testing (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access (discovered 2 exits: Sur / *Com) -1/Command -1/Access_0 0b11 Command History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 3) 55 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 322 | -10/Materials | Discovered new exit (range 8) 495 | -10/Materials | Central database locked down 542 | -10/Materials | Discovered new exit (range 15) 675 | -10/Materials | Discovered new exit (range 8) 704 | -10/Materials | Entered Mines 746 | -10/Mines | Met a Derelict bent on vengeance 925 | -10/Mines | Assembled infested the area 976 | -10/Mines | Destroyed 15 combat bots 1038 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1109 | -10/Mines | Lost 3 parts (1p2w) 1155 | -10/Mines | Discovered new exit (range 12) 1212 | -10/Mines | Lost 5 parts (1p2n2w) 1353 | -10/Mines | Discovered new exit (range 12) 1623 | -10/Mines | Core integrity fell below 50% 1921 | -10/Mines | Entered Materials 1921 | -9/Materials | Evolved 2 slots: Utility x2 2151 | -9/Materials | Discovered new exit (range 15) 2558 | -9/Materials | Destroyed 7 combat bots 2576 | -9/Materials | Central database locked down 2625 | -9/Materials | Discovered new exit (range 15) 2633 | -9/Materials | Core integrity fell below 50% 2667 | -9/Materials | Lost 3 parts (1p2w) 2769 | -9/Materials | Build established: Hauler-Mutant 2803 | -9/Materials | Entered another Materials area 2803 | -8/Materials | Evolved 2 slots: Propulsion x2 3192 | -8/Materials | Lost 3 parts (1p1n1w) 3260 | -8/Materials | Repaired Imp. Treads 3662 | -8/Materials | Garrison activated, responded to threat 3840 | -8/Materials | Discovered new exit (range 15) 4165 | -8/Materials | Discovered new exit (range 9) 4689 | -8/Materials | Entered Factory 4689 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4690 | -7/Factory | Identified exit to Storage 5358 | -7/Factory | Discovered new exit (range 10) 5482 | -7/Factory | Identified exit to Lower Caves 5566 | -7/Factory | Discovered new exit (range 5) 5582 | -7/Factory | Found Powered Armor 6069 | -7/Factory | Entered Lower Caves 6461 | -7/Lower Caves | Learned location of Extension (-6) 6461 | -7/Lower Caves | Learned location of 1 exit from Factory 6461 | -7/Lower Caves | Learned location of 1 exit from Research 6461 | -7/Lower Caves | Learned Research trap positions 6461 | -7/Lower Caves | Learned Research security intel 6461 | -7/Lower Caves | Learned Research terminal intel 6673 | -7/Lower Caves | Learned Factory terminal intel 6910 | -7/Lower Caves | Discovered new exit (range 6) 6920 | -7/Lower Caves | Entered another Lower Caves area 7525 | -7/Lower Caves | Discovered new exit (range 5) 7532 | -7/Lower Caves | Entered Data Miner 7532 | -7/Data Miner | Discovered new exit (range 6) 7560 | -7/Data Miner | Met Data Miner 7586 | -7/Data Miner | Learned location of Section 7 (-2) 7586 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7612 | -7/Data Miner | Received God Mode back door access code from Data Miner 7646 | -7/Data Miner | Entered Proximity Caves 7766 | -6/Proximity Caves | Escorted by Enhanced Grunt 7920 | -6/Proximity Caves | Found Imp. Powered Armor 8110 | -6/Proximity Caves | Spotted B-75 Beast 8135 | -6/Proximity Caves | Learned Factory stockpile data 8169 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8289 | -6/Proximity Caves | Discovered new exit (range 9) 8302 | -6/Proximity Caves | Entered Factory 8302 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 8303 | -6/Factory | Identified exit to Factory 8305 | -6/Factory | Loaded intel: 22 terminal locations 8908 | -6/Factory | Lost 7 parts (1p4n1u1w) 9451 | -6/Factory | Lost 3 parts (1u2w) 9947 | -6/Factory | Identified exit to Lower Caves 9947 | -6/Factory | Identified exit to Extension 9973 | -6/Factory | Spotted B-75 Beast 10460 | -6/Factory | Garrison activated, responded to threat 10670 | -6/Factory | Lost 3 parts (1p2n) 11037 | -6/Factory | Incoming investigation squad redirected 11102 | -6/Factory | First assault squad dispatched 11358 | -6/Factory | Core integrity fell below 50% 11427 | -6/Factory | Discovered exit to Factory (range 15) 11456 | -6/Factory | Build established: Scavenger-Mutant 11489 | -6/Factory | Entered Lower Caves 11585 | -6/Lower Caves | Found Alien Artifact 11585 | -6/Lower Caves | Identified Core Expander 11585 | -6/Lower Caves | Installed Core Expander, added new Weapon slot 11612 | -6/Lower Caves | Encountered a Warlord checkpoint 11619 | -6/Lower Caves | Learned Factory terminal intel 11803 | -6/Lower Caves | Discovered new exit (range 5) 11804 | -6/Lower Caves | Identified exit to Lower Caves 11806 | -6/Lower Caves | Entered another Lower Caves area 11809 | -6/Lower Caves | Discovered exit to Factory (range 9) 11926 | -6/Lower Caves | Identified exit to Zion 11946 | -6/Lower Caves | Learned location of Zion (-6) 12009 | -6/Lower Caves | Spotted B-75 Beast 12040 | -6/Lower Caves | Entered Zion 12052 | -6/Zion | Given A8's code to call for help 12058 | -6/Zion | System corruption cleaned by Quarantine Array 12090 | -6/Zion | Learned location of Warlord (-5) 12119 | -6/Zion | Gained Derelict followers 12171 | -6/Zion | Found Prototype Processor 12176 | -6/Zion | Found Prototype Processor 12179 | -6/Zion | Found Prototype Processor 12197 | -6/Zion | Visited the Megawrench Repair Shop 12202 | -6/Zion | Megawrench repaired 10 parts 12209 | -6/Zion | Gained Derelict followers 12254 | -6/Zion | Received a visual enhancement algorithm 12347 | -6/Zion | Learned Factory emergency access door positions 12461 | -6/Zion | Discovered new exit (range 15) 12463 | -6/Zion | Given the Hacking Drone Bay 12465 | -6/Zion | Found Prototype Device 12465 | -6/Zion | Identified Hacking Drone Bay 12643 | -6/Zion | Identified exit to Proximity Caves 12665 | -6/Zion | Entered Proximity Caves 12665 | -5/Proximity Caves | Accompanied by 8 allies 12932 | -5/Proximity Caves | P-70 Sage assimilated allied TQ-FS2(i) 13418 | -5/Proximity Caves | Discovered exit to Factory (range 10) 13420 | -5/Proximity Caves | Learned 8 Factory zone layouts 13442 | -5/Proximity Caves | Entered Factory 13442 | -5/Factory | Evolved 2 slots: Utility x2 13443 | -5/Factory | Identified exit to Factory 13445 | -5/Factory | Loaded intel: 19 terminal locations 13482 | -5/Factory | Identified exit to Upper Caves 13598 | -5/Factory | Repaired Imp. Propulsion Shielding 13647 | -5/Factory | Discovered exit to Factory (range 8) 13771 | -5/Factory | Identified Exp. Armor Integrity Analyzer 13771 | -5/Factory | Identified Exp. Core Analyzer 13771 | -5/Factory | Identified Spectral Analyzer 13917 | -5/Factory | Central database locked down 13934 | -5/Factory | Incoming investigation squad redirected 14244 | -5/Factory | Spotted B-75 Beast 14377 | -5/Factory | Lost 3 parts (3n) 14389 | -5/Factory | Fabricated Exp. Terrain Scanner? 14514 | -5/Factory | Fabricated Antigrav System? 14587 | -5/Factory | Entered Upper Caves 14607 | -5/Upper Caves | A Commander dispatched an escort 14607 | -5/Upper Caves | Learned 8 Research zone layouts 14607 | -5/Upper Caves | Learned Extension garrison access intel 14846 | -5/Upper Caves | Discovered new exit (range 11) 14850 | -5/Upper Caves | Identified exit to Upper Caves 14854 | -5/Upper Caves | Entered another Upper Caves area 14877 | -5/Upper Caves | Build established: Scout 15012 | -5/Upper Caves | Encountered a Warlord checkpoint 15023 | -5/Upper Caves | Learned 4 Factory zone layouts 15025 | -5/Upper Caves | Discovered new exit (range 16) 15032 | -5/Upper Caves | Identified exit to Warlord 15033 | -5/Upper Caves | Entered Warlord 15068 | -5/Warlord | System corruption cleaned by Quarantine Array 15070 | -5/Warlord | Discovered new exit (range 30) 15093 | -5/Warlord | Met EX-DEC 15094 | -5/Warlord | Visited the Vortex Lab 15097 | -5/Warlord | Found Prototype Energy Cannon 15125 | -5/Warlord | Met Warlord 15130 | -5/Warlord | Opened Warlord's prototype stash 15133 | -5/Warlord | Warlord's base attacked by MAIN.C 15133 | -5/Warlord | Found Prototype Reactor 15133 | -5/Warlord | Identified Vortex Chain Reactor 15139 | -5/Warlord | Found Prototype Device 15139 | -5/Warlord | Identified Exp. Cloaking Device 15143 | -5/Warlord | Found Prototype Device 15143 | -5/Warlord | Identified Thermal Barrier 15483 | -5/Warlord | Warlord forces counterattacked 15487 | -5/Warlord | Opened side exit 15581 | -5/Warlord | Identified exit to Proximity Caves 15606 | -5/Warlord | Entered Proximity Caves 15606 | -4/Proximity Caves | Accompanied by 1 ally 15939 | -4/Proximity Caves | Entered Factory 15939 | -4/Factory | Evolved 2 slots: Utility x2 15940 | -4/Factory | Identified exit to Armory 15961 | -4/Factory | Identified exit to Upper Caves 16022 | -4/Factory | Incoming investigation squad redirected 16124 | -4/Factory | Discovered new exit (range 14) 16144 | -4/Factory | Fabricated Cmb. Linear Gravjet? 16230 | -4/Factory | Fabricated Adv. Hacking Suite? 16235 | -4/Factory | Allied Derelicts emerged from ambush trap array 16315 | -4/Factory | Repaired Imp. Propulsion Shielding 16381 | -4/Factory | Fabricated Adv. Hacking Suite? 16438 | -4/Factory | Fabricated Adv. Hacking Suite? 16536 | -4/Factory | Local fabrication network quarantined 16657 | -4/Factory | Discovered new exit (range 27) 16681 | -4/Factory | Entered Upper Caves 16704 | -4/Upper Caves | Build established: Hacker-Scout 16709 | -4/Upper Caves | Encountered a Warlord checkpoint 16814 | -4/Upper Caves | Learned 8 Factory zone layouts 16834 | -4/Upper Caves | Discovered new exit (range 6) 16835 | -4/Upper Caves | Identified exit to Upper Caves 16842 | -4/Upper Caves | Entered another Upper Caves area 16965 | -4/Upper Caves | Discovered new exit (range 6) 16966 | -4/Upper Caves | Identified exit to Zhirov 16977 | -4/Upper Caves | Entered Zhirov 16977 | -4/Zhirov | Discovered new exit (range 3) 16978 | -4/Zhirov | Identified exit to Proximity Caves 16983 | -4/Zhirov | Met Zhirov 16989 | -4/Zhirov | Learned location of Quarantine (-3) 16989 | -4/Zhirov | Learned location of Testing (-2) 16989 | -4/Zhirov | Learned location of Command (-1) 16997 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 17006 | -4/Zhirov | Found Alien Artifact 17006 | -4/Zhirov | Identified Integrated Reactor 17006 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 17032 | -4/Zhirov | Identified Vortex Driver 17037 | -4/Zhirov | Found Alien Artifact 17075 | -4/Zhirov | Entered Proximity Caves 17231 | -3/Proximity Caves | Discovered new exit (range 12) 17235 | -3/Proximity Caves | Identified exit to Research 17236 | -3/Proximity Caves | Entered Research 17236 | -3/Research | Evolved 2 slots: Utility x2 17237 | -3/Research | Identified exit to Quarantine 17238 | -3/Research | Identified exit to Research 17239 | -3/Research | Loaded intel: 66 trap records 17241 | -3/Research | Loaded intel: 17 terminal locations 17286 | -3/Research | Identified Transdimensional Reconstructor 17544 | -3/Research | Warped through subspace 17584 | -3/Research | Fabricated Exp. Sensor Array? 17647 | -3/Research | Fabricated Exp. Signal Interpreter? 17647 | -3/Research | Local fabrication network quarantined 17724 | -3/Research | Spotted B-86 Titan 17877 | -3/Research | Repaired Cld. Antigrav System 17976 | -3/Research | Entered Quarantine 18063 | -3/Quarantine | Found Alien Artifact 18078 | -3/Quarantine | Identified Subatomic Replicator 18114 | -3/Quarantine | Found Alien Slashing Weapon 18114 | -3/Quarantine | Identified Sigix Broadsword 18125 | -3/Quarantine | Found Transdimensional Reconstructor 18130 | -3/Quarantine | Found Transdimensional Reconstructor 18200 | -3/Quarantine | Found Alien Artifact 18214 | -3/Quarantine | Identified Core Reset Matrix 18221 | -3/Quarantine | Build established: Hacker-Ninja 18570 | -3/Quarantine | Entered Research 18570 | -2/Research | Warlord forces began assault on 0b10 18570 | -2/Research | Evolved 2 slots: Utility x2 18680 | -2/Research | Research machine network offline 18749 | -2/Research | Warped through subspace 18795 | -2/Research | Found Antimissile System 18798 | -2/Research | Discovered new exit (range 19) 18805 | -2/Research | Identified exit to Testing 18841 | -2/Research | Met up with Warlord 18975 | -2/Research | Found Fusion Bomb Launcher 19192 | -2/Research | Borebot progress halted 19370 | -2/Research | Entered Testing 19395 | -2/Testing | Identified exit to Access 19509 | -2/Testing | Found Prototype Hackware 19509 | -2/Testing | Identified System Mapper 19548 | -2/Testing | Fabricated Vortex Chain Reactor? 19629 | -2/Testing | Fabricated Adv. Powered Armor (x1) 19671 | -2/Testing | Fabricated Adv. Powered Armor? 19752 | -2/Testing | Found Prototype Protection 19914 | -2/Testing | Repaired Cld. Antigrav System 19935 | -2/Testing | Build established: Wizard-Ninja 19995 | -2/Testing | Spotted Fortress 20020 | -2/Testing | Discovered new exit (range 6) 20022 | -2/Testing | Identified exit to Section 7 20051 | -2/Testing | Entered Section 7 20160 | -2/Section 7 | Spotted B-90 Cyclops 20165 | -2/Section 7 | Found Alien Artifact 20165 | -2/Section 7 | Identified Integrity Redistributor 20165 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-35) 20189 | -2/Section 7 | Found Integrity Redistributor 20233 | -2/Section 7 | Found Alien Artifact 20233 | -2/Section 7 | Identified Integrated Dissipator 20233 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 20332 | -2/Section 7 | Spotted S7 Guard 20338 | -2/Section 7 | Found Alien Artifact 20339 | -2/Section 7 | Identified Core Regenerator 20339 | -2/Section 7 | Used Core Regenerator, restored core integrity (+193) 20569 | -2/Section 7 | Spotted B-99 Colossus 20595 | -2/Section 7 | Found Alien Artifact 20595 | -2/Section 7 | Identified LRC Energy Well 20595 | -2/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 20597 | -2/Section 7 | Found Alien Artifact 20597 | -2/Section 7 | Identified LRC Insulator 20597 | -2/Section 7 | Installed LRC Insulator, gained EM resistance (25) 20681 | -2/Section 7 | Found Transdimensional Reconstructor 20778 | -2/Section 7 | Entered Access 20778 | -1/Access | Evolved 2 slots: Utility x2 20782 | -1/Access | Identified SHELL Armor 20807 | -1/Access | Identified exit to Command 21198 | -1/Access | Discovered new exit (range 23) 21544 | -1/Access | Fabricated Femtoactuators (x1) 21637 | -1/Access | Fabricated Exp. Melee Analysis Suite (x1) 21725 | -1/Access | Entered Command 21969 | -1/Command | Spotted Combat Programmer 22011 | -1/Command | Used Subatomic Replicator to replicate Vortex Driver 22039 | -1/Command | Met MAIN.C 22080 | -1/Command | 0b10 Conduit disabled 22088 | -1/Command | Destroyed MAIN.C Shell 22089 | -1/Command | MAIN.C activated Command garrisons 22110 | -1/Command | Spotted Combat Programmer 22113 | -1/Command | System corruption reached 10% 22119 | -1/Command | Spotted M Guard 22121 | -1/Command | Spotted M Guard 22133 | -1/Command | Used Integrity Redistributor, redistributed integrity from core (-190) 22154 | -1/Command | Destroyed MAIN.C 22158 | -1/Command | Found Prototype Protection 22158 | -1/Command | Identified Exp. Powered Armor 22161 | -1/Command | Found Exp. Powered Armor 22216 | -1/Command | Spotted B-99 Colossus 22218 | -1/Command | Combat Programmer assimilated allied K-01 Serf 22305 | -1/Command | Spotted B-99 Colossus 22334 | -1/Command | Warped through subspace to slip node 22334 | -1/Command | Discovered new exit (range 5) 22428 | -1/Command | Identified exit to Access_0 22436 | -1/Command | Entered Access_0 22437 | -1/Access_0 | Met Architect 22456 | -1/Access_0 | Found Exp. Phase Shifter 22464 | -1/Access_0 | Subspace Access Node disabled 22472 | -1/Access_0 | Build established: Machinist-Mutant 22496 | -1/Access_0 | A6 warped into view 22498 | -1/Access_0 | Warped through subspace to slip node 22498 | -1/Access_0 | Discovered new exit (range 8) 22501 | -1/Access_0 | Identified exit to Surface 22501 | *** | Establishing 0b11! Last Messages --------------- 22492_ Knocked back. 22494_ Penetrated by HV Slug. 22494_ HV Slug penetrates Wall. 22494_ Penetrated by HV Slug. 22494_ HV Slug penetrates Wall. 22494_ Penetrated by HV Slug. 22494_ Critical hit. 22494_ Quantum Shear penetrates Wall. 22494_ Exp. Terrain Scanner destroyed. 22494_ Quantum Shear penetrates Wall. A6 warps into view. 22496_ A6: "I'm here! Did I miss the party? Oh hello there." 22497_ Penetrated by Quantum Shear. 22497_ Penetrated by HV Slug. 22497_ Knocked back. 22497_ Penetrated by HV Slug. 22498_ Warped through subspace, drawn to slip node. 22498_ EXIT=FOUND 22499_ System corrupted: Energy discharge (-28). 22501_ EXIT=IDENTIFIED: SURFACE Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????###??????????????????????? | | ???????????????????????## ##?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #?????????????????????? | | ??????????????????????# #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????# < #?????????????????????? | | ??????????????????????# ##?????????????????????? | | ??????????????????????## #??????????????????????? | | ???????????????????????####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 65 Energy Capacity 1950 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Range 30 Terrain Scan Density 210 Cloak Strength 4 Armor Coverage 1700 Resistance: KI 30 Resistance: TH 50 Resistance: EM 25 Power Shielding 66 Propulsion Shielding 66 Weapon Shielding 66 Reclamation Efficiency 10 Melee Speed Boost 50 Phase Shifting 15 Evasion (%) 72 Targeting Accuracy 8 Melee Accuracy 12 Armor Integrity Analysis 90 Recoil Reduction 6 Offensive Hacking 76 Defensive Hacking 14 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Hcp. Storage Unit | -9/Materials | Hacked Adv. Sensor Array | -8/Materials | Hacked Adv. Signal Interpreter | -8/Materials | Hacked Adv. Terrain Scanner | -8/Materials | Hacked Hacking Suite | -8/Materials | Hacked Arm. Wheel | -8/Materials | Scanalyzed Lrn. Terrain Scanner | -8/Materials | Scanalyzed Imp. VTOL Module | -7/Factory | Scanalyzed Adv. Terrain Scan Processor | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Cesium-ion Thruster | -7/Data Miner | Free Exp. Terrain Scanner | -7/Data Miner | Free Mni. Smartbomb Launcher | -7/Data Miner | Free Impulse Thruster | -6/Factory | Hacked Lrn. Sensor Array | -6/Factory | Hacked Antigrav System | -5/Factory | Scanalyzed Adv. Hacking Suite | -5/Factory | Hacked Cmb. Linear Gravjet | -4/Factory | Scanalyzed Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Vortex Chain Reactor | -3/Research | Scanalyzed Exp. Sensor Array | -3/Research | Hacked Exp. Signal Interpreter | -3/Research | Hacked Exp. Terrain Scan Processor | -3/Research | Hacked Nanosword | -3/Research | Hacked Exp. Hacking Suite | -3/Research | Hacked Adv. Powered Armor | -3/Quarantine | Hacked EM Dispersion Field | -2/Testing | Hacked Femtoactuators | -2/Testing | Hacked Exp. Phase Shifter | -2/Testing | Hacked Exp. Melee Analysis Suite | -2/Testing | Hacked Exp. Force Field | -1/Access | Hacked Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free Fabricated ------------ Exp. Terrain Scanner | x1 | -5/Factory Antigrav System | x2 | -5/Factory Cmb. Linear Gravjet | x2 | -4/Factory | Preloaded Adv. Hacking Suite | x1 | -4/Factory Adv. Hacking Suite | x1 | -4/Factory Adv. Hacking Suite | x1 | -4/Factory Exp. Sensor Array | x1 | -3/Research Exp. Signal Interpreter | x1 | -3/Research Vortex Chain Reactor | x1 | -2/Testing Adv. Powered Armor | x1 | -2/Testing Adv. Powered Armor | x1 | -2/Testing Femtoactuators | x1 | -1/Access Exp. Melee Analysis Suite | x1 | -1/Access Alien Tech Used ----------------- Core Expander Integrated Reactor Transdimensional Reconstructor Sigix Broadsword Integrity Redistributor Integrated Dissipator Core Regenerator LRC Energy Well LRC Insulator Subatomic Replicator Achievements -------------- Exterminator Challenges ------------ None Game ------ Seed XenonLegTerminator Manual? 0 Play Time 13:00:34 Cumulative 815.0 hours Start 2020.06.03 @ 07:46:58 End 2020.06.08 @ 12:37:39 Sessions 79 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 239 Rogue 239 Adventurer 0 Explorer 0 Win Type 1 Total 29 Types 21/2/3/3/0/0/0 Lore% 70 Gallery% 84 Achievement% 69 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7a44fcab-879b-4be6-a05d-64732e178e80