Cogmind - Beta 14 *** ADVENTURER MODE // 2024.10.15 @ 21:04:54 Player: zeyvai Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (92) 460 Value Destroyed (3602) 3602 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (316) 316 TOTAL SCORE: 7878 Bonus ------- High Alert Combat Kills 16 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 388/800 Energy 100/100 System Corruption 20% Temperature Cool (9) Movement Walking (330) Ox3 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- Carbon-fiber Leg > --- UTILITY (5) ------ High-capacity Storage Unit Matter Compressor Matter Compressor (fused) Microactuators > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Fission Core Fission Core Fission Core Fission Core Improved Heat Sink Improved Cooling System Improved Cooling System Improved Cooling System Improved Cooling System Coolant Injector Large Storage Unit Matter Compressor (0) Matter Compressor (0) Trap Scanner Advanced Sensor Array Advanced Terrain Scanner Matter Filter Microactuators Advanced ECM Suite Hardlight Generator Peak State ------------ > --- POWER ------------ F-cell Engine > --- PROPULSION ------- Improved Medium Treads Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- High-capacity Storage Unit Matter Compressor Improved Signal Interpreter Microactuators Force Booster > --- WEAPON ----------- High-powered Shock Rifle Proton Cannon Coil Gun > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Micro Nuclear Core Angular Momentum Engine Improved Heat Sink Improved Cooling System Improved Cooling System Improved Cooling System Improved Cooling System Coolant Injector Large Storage Unit Medium Matter Pod Compact Matter Pod Trap Scanner Advanced Sensor Array Advanced Terrain Scanner Matter Filter Microactuators Advanced ECM Suite Hardlight Generator [Rating: 75] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Flexi-carbon Leg Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Airjet Utility Improved Signal Interpreter Device Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Protection Light Armor Plating Weapon Heavy Ion Cannon Energy Gun Heavy Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Coil Gun Ballistic Cannon Bore Cannon Launcher Heavy Rocket Launcher Special Weapon Mining Laser Build | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Slots Evolved 8 | . . . . . 4 2 2 Power . | . . . . . . . . Propulsion 4 | . . . . . 2 . 2 Utility 3 | . . . . . 2 1 . Weapon 1 | . . . . . . 1 . Parts Attached 115 | 6 4 1 . 1 10 31 62 Power 10 | 1 1 1 . . 1 2 4 Engine 7 | 1 1 . . . 1 1 3 Core 2 | . . 1 . . . 1 . Reactor 1 | . . . . . . . 1 Propulsion 47 | 2 . . . . 4 11 30 Treads 3 | . . . . . . 2 1 Leg 31 | . . . . . 4 7 20 Wheel 8 | 2 . . . . . . 6 Hover 5 | . . . . . . 2 3 Flight . | . . . . . . . . Utility 25 | 1 2 . . . 4 8 10 Device 13 | . 1 . . . 1 5 6 Storage 8 | 1 1 . . . 1 1 4 Processor 3 | . . . . . 2 1 . Hackware . | . . . . . . . . Protection 1 | . . . . . . 1 . Artifact . | . . . . . . . . Weapon 33 | 2 1 . . 1 1 10 18 Energy Gun 11 | 1 1 . . . 1 3 5 Energy Cannon 9 | . . . . . . 3 6 Ballistic Gun 9 | 1 . . . . . 1 7 Ballistic Cannon 1 | . . . . 1 . . . Launcher 2 | . . . . . . 2 . Special Weapon 1 | . . . . . . 1 . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . . . . . . 3 Corrupted Parts 1 | . . . . . . . 1 System Corruption 3 | . . . . . . . 3 Parts Lost 55 | . . . . . . 14 41 Power 3 | . . . . . . 1 2 Propulsion 26 | . . . . . . 4 22 Utility 9 | . . . . . . 3 6 Weapon 17 | . . . . . . 6 11 Highest Loss Streak 10 | . . . . . . 10 7 To Critical Strikes 1 | . . . . . . . 1 Average Slot Usage (%) 90 | . 99 100 100 100 100 88 88 Engine 5 | . 14 . . . 1 5 5 Core 1 | . . 14 14 14 7 . . Treads 2 | . . . . . . 7 1 Leg 15 | . . . . . 18 10 22 Wheel 7 | . 28 28 28 28 18 2 4 Hover 3 | . . . . . . 4 3 Device 11 | . 13 14 14 14 9 12 10 Storage 11 | . 14 14 14 14 18 8 12 Processor 9 | . . . . . 9 13 8 Energy Gun 6 | . 14 14 14 14 9 3 5 Energy Cannon 5 | . . . . . . 7 5 Ballistic Gun 4 | . 14 14 14 7 . 1 4 Ballistic Cannon 1 | . . . . 7 9 1 . Launcher 1 | . . . . . . 4 . Peak Build Rating 75 | 6 8 10 10 14 27 42 75 Average Rating 42 | 3 7 10 10 11 21 32 58 On Entrance 14 | . 6 8 10 10 14 27 42 Naked Turns . | . . . . . . . . Heaviest Build 87 | 12 28 28 28 36 44 55 87 Greatest Support 120 | 26 26 26 26 26 26 53 120 Greatest Overweight (x) 26 | . 1 1 1 1 1 6 26 Average Overweight (x) 1 | . . 1 1 1 1 1 1 Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 20 Average Capacity 16 | 6 12 15 15 15 15 15 18 Most Carried 20 | 7 13 15 15 15 15 15 20 Average Carried 15 | 4 8 13 15 15 14 13 18 Final Capacity 20 | 8 15 15 15 15 15 15 20 Final Carried 20 | 6 13 15 15 15 15 15 20 Class Distribution -------------------- 37% | Skirmisher 36% | Scavenger-Skirmisher 20% | Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Scavenger-Skirmisher | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Matter Collected 2614 | 146 105 67 . 246 253 495 1302 Remotely . | . . . . . . . . Salvage Created 3866 | . 105 . . . 436 994 2331 Parts 222 | . 2 . . . 22 52 146 Haulers Intercepted 1 | . . . . . 1 . . Recyclers Shooed 5 | . . . . . 1 3 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Combat Hostiles Destroyed 64 | . 2 . . . 7 19 36 Guns 18 | . 2 . . . . 3 13 Cannons 38 | . . . . . 7 10 21 AOE 5 | . . . . . . 5 . Classes Destroyed 12 | . 2 . . . 3 5 2 Worker 11 | . . . . . 1 1 9 Builder 5 | . . . . . . 2 3 Tunneler 1 | . . . . . . . 1 Hauler 1 | . . . . . 1 . . Recycler 1 | . . . . . . 1 . Operator 1 | . . . . . . . 1 Watcher 8 | . 1 . . . 1 3 3 Swarmer 7 | . . . . . . 3 4 Grunt 30 | . 2 . . . 5 9 14 Sentry 9 | . . . . . 2 3 4 Hunter 11 | . . . . . . 2 9 Programmer 7 | . . . . . . 2 5 Best Kill Streak 10 | . 2 . . . 7 10 7 Combat Bots Only 5 | . 2 . . . 4 5 5 Max Kills in Single Turn 5 | . 1 . . . 2 5 2 Gunslinging . | . . . . . . . . Exploded 2 | . . . . . . 2 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Hostile Shots Fired 986 | . 6 . . . 31 203 746 Missed 293 | . 1 . . . 6 56 230 Damage Taken 7635 | . 57 . . . 308 1603 5667 Core 1171 | . 14 . . . 52 247 858 Absorbed by Shields 32 | . . . . . . . 32 Ignored by Resistances 2131 | . 16 . . . 90 467 1558 Core Remaining (%) 87 | 100 . . . 94 90 64 . Volleys Fired 224 | . 6 . . . 23 64 131 Largest 3 | . 2 . . . 2 3 3 Hottest 185 | . 60 . . . 113 173 185 Shots Fired 462 | . 11 . . . 42 131 278 Gun 263 | . 11 . . . 19 58 175 Cannon 182 | . . . . . 23 57 102 Launcher 17 | . . . . . . 16 1 Special . | . . . . . . . . Kinetic 164 | . 6 . . . 23 28 107 Thermal 230 | . 5 . . . 19 66 140 Explosive 17 | . . . . . . 16 1 Electromagnetic 51 | . . . . . . 21 30 Robot Hit Streak 42 | . 9 . . . 7 42 38 Robot Miss Streak 4 | . . . . . 2 2 4 Penetration Max 2 | . . . . . 1 . 2 Secondary Targets 1 | . . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . . 1 Shots Hit Robots 351 | . 9 . . . 28 103 211 Core Hits 167 | . 7 . . . 14 53 93 Critical Kills 14 | . . . . . 9 2 3 Critical Parts Destroyed 6 | . . . . . 6 . . Critical Strikes 27 | . . . . . 15 7 5 Burn 5 | . . . . . . 4 1 Meltdown 1 | . . . . . . . 1 Destroy 19 | . . . . . 15 2 2 Corrupt 2 | . . . . . . 1 1 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 8503 | . 87 . . . 628 2455 5333 Guns 3530 | . 87 . . . 176 644 2623 Cannons 4001 | . . . . . 452 1203 2346 Explosions 955 | . . . . . . 608 347 Melee . | . . . . . . . . Ramming 17 | . . . . . . . 17 Kinetic 2377 | . 32 . . . 452 195 1698 Thermal 4156 | . 55 . . . 176 1063 2862 Explosive 955 | . . . . . . 608 347 Electromagnetic 998 | . . . . . . 589 409 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 20 | . . . . . . 1 20 Average Corruption 7 | . . . . . . 1 12 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 76 | . . . . . . 17 59 Message Errors 16 | . . . . . . 4 12 Matter Fused 23 | . . . . . . 3 20 Heat Flow Errors 4 | . . . . . . 1 3 Energy Discharges 12 | . . . . . . 3 9 Parts Rejected 3 | . . . . . . 2 1 Parts Fused 2 | . . . . . . 1 1 Data Loss (minor) 9 | . . . . . . 3 6 Data Loss (major) 3 | . . . . . . . 3 Misfires 1 | . . . . . . . 1 Alerts 1 | . . . . . . . 1 Weapon Failures 2 | . . . . . . . 2 Overload Shots . | . . . . . . . . Overflow Damage 124 | . . . . . . 71 53 Projectiles 52 | . . . . . . 41 11 Explosions 72 | . . . . . . 30 42 Melee . | . . . . . . . . Knockbacks 1 | . . . . . 1 . . Impact . | . . . . . . . . Kinetic 1 | . . . . . 1 . . Secondary . | . . . . . . . . Self-Inflicted Damage 306 | . . . . . . 303 3 Shots 15 | . . . . . . 15 . Rammed 1 | . . . . . . . 1 Targets Rammed 2 | . . . . . . . 2 Kicked 1 | . . . . . . . 1 Crushed . | . . . . . . . . Highest Temperature 766 | . 47 . . . 351 766 375 Average Temperature 144 | . 23 . . . 155 330 70 Received Heat Transfer 2036 | . 39 . . . 225 399 1373 Effects 16 | . . . . . . 15 1 Shutdowns 4 | . . . . . . 4 . Matter Decay 3 | . . . . . . 2 1 Short Circuit 2 | . . . . . . 2 . Damage (minor) 3 | . . . . . . 3 . Damage (major) 3 | . . . . . . 3 . Damage (core) 1 | . . . . . . 1 . Siege Activations . | . . . . . . . . Robots Corrupted 2 | . . . . . . 1 1 Combat Hostiles 2 | . . . . . . 1 1 Parts Fried 7 | . . . . . . 3 4 Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Parts Melted 15 | . . . . . . 8 7 Heat Transferred 7022 | . 125 . . . 422 2294 4181 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Peak Influence 415 | . 57 18 . . 242 263 415 Initial 94 | . . 18 . . . 94 26 Average 90 | . 16 18 . . 137 67 110 Maximum Alert Level 2 | . . . . . 1 1 2 Low Security (%) 80 | 100 100 100 . 100 56 91 74 Level 1 18 | . . . . . 43 8 25 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 24 | . . . . . . 9 15 Investigation 5 | . . . . . . . 5 Extermination 6 | . . . . . . 2 4 Reinforcement 7 | . . . . . . 4 3 Assault . | . . . . . . . . Garrison 6 | . . . . . . 3 3 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced 2 | . . . . . . . 2 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Distress Signals 2 | . . . . . . . 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 85 | . 2 . . . 8 27 48 Peak Tracking Total 5 | . 2 . . . 3 3 5 Tactical Retreats 2 | . . . . . . 2 . Traps | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Traps Triggered 9 | . . . . . . 1 8 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 6 | . . . . . . 1 5 Machines | -11 -10 -10 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Machines Disabled 11 | . . . . . . 2 9 Max in Single Turn 2 | . . . . . . 2 2 Garrison Access 1 | . . . . . . 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Machines Accessed 14 | . 1 . 4 . 2 1 6 Terminals 6 | . 1 . . . . . 5 Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . . . 1 Recycling Units 1 | . . . . . 1 . . Scanalyzers 1 | . . . . . 1 . . Garrison Access 1 | . . . . . . 1 . Total Hacks 73 | . 3 . 49 . 6 1 14 Successful 65 | . 2 . 49 . 5 1 8 Failed 8 | . 1 . . . 1 . 6 Catastrophic 1 | . . . . . . . 1 Database Lockouts . | . . . . . . . . Manual 2 | . . . 1 . . . 1 Terminals 15 | . 3 . . . . . 12 Fabricators . | . . . . . . . . Repair Stations 2 | . . . . . . . 2 Recycling Units 4 | . . . . . 4 . . Scanalyzers 2 | . . . . . 2 . . Garrison Access 1 | . . . . . . 1 . Terminal Hacks 59 | . 2 . 49 . . . 8 Record 54 | . . . 49 . . . 5 Prototype ID Bank 1 | . 1 . . . . . . Alert Level 1 | . . . . . . . 1 Locate Traps 2 | . . . . . . . 2 Dispatch Records 1 | . 1 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 3 | . . . . . 3 . . Process 1 | . . . . . 1 . . Retrieve Matter 1 | . . . . . 1 . . Retrieve Components 1 | . . . . . 1 . . Scanalyzer 2 | . . . . . 2 . . Insert Component 1 | . . . . . 1 . . Analyze 1 | . . . . . 1 . . Garrison Access Hacks 1 | . . . . . . 1 . Seal Access 1 | . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 Used 1 | . . . . . . . 1 Hacking Detections 8 | . 1 . . . 1 . 6 Full Trace Events 4 | . . . . . . . 4 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter 8 | . . . . . 8 . . Retrieved Matter 8 | . . . . . 8 . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . Part Schematics Acquired 1 | . . . . . 1 . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Turns Passed 5768 | 49 179 98 263 142 335 1738 2964 Spaces Moved 2981 | 41 142 91 251 132 229 651 1444 Core 6 | 5 . . . . . . 1 Treads 346 | . . . . . . 346 . Legs 844 | . . . . . . 99 745 Wheels 1411 | 36 142 91 251 132 229 96 434 Hover 374 | . . . . . . 110 264 Flight . | . . . . . . . . Fastest Speed 50 | 50 90 105 105 105 105 105 110 Average Speed 146 | 80 97 105 105 105 105 202 147 Slowest Speed 1350 | 90 105 105 105 105 105 450 1350 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 Exploration Rate (%) 28 | 3 27 21 60 30 18 19 47 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 3 | . . 2 1 . . . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . 1 . Scrap Searched 1 | . . 1 . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 71 | . . . . . 7 21 43 Melee . | . . . . . . . . Projectile 20 | . . . . . 7 3 10 AOE 51 | . . . . . . 18 33 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Total 3995 | 56 172 93 250 136 288 953 2047 Wait 567 | . 13 . . . 12 187 355 Move 2974 | 40 141 90 250 131 228 650 1444 Hop . | . . . . . . . . Pick Up 72 | 10 7 2 . 2 7 16 28 Fast Attach 43 | 2 1 . . . . 5 35 Attach 36 | 4 . . . . 5 15 12 Detach 1 | . . . . . 1 . . Swap 36 | . 3 1 . 1 5 11 15 Drop 40 | . 1 . . 2 7 5 25 Fire 224 | . 6 . . . 23 64 131 Melee . | . . . . . . . . Ram 1 | . . . . . . . 1 Kick 1 | . . . . . . . 1 Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory -6/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 50 | -11/Scrapyard | Entered Materials 202 | -10/Materials | Discovered new exit (range 14) 229 | -10/Materials | Entered Mines 230 | -10/Mines | Learned location of Storage (-8) 266 | -10/Mines | Learned location of Zion (-6) 307 | -10/Mines | Build established: Mutant 322 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 323 | -10/Mines | Discovered new exit (range 5) 327 | -10/Mines | Entered Exiles 352 | -10/Exiles | Met 8R-AWN 371 | -10/Exiles | Met EX-HEX 403 | -10/Exiles | Met EX-BIN 420 | -10/Exiles | Aligned with FarCom system 421 | -10/Exiles | Given EX-Vault access code 527 | -10/Exiles | Met EX-DEC 576 | -10/Exiles | Discovered new exit (range 14) 590 | -10/Exiles | Entered Mines 664 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 722 | -9/Mines | Discovered new exit (range 10) 732 | -9/Mines | Entered Materials 732 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 911 | -8/Materials | Build established: Skirmisher 965 | -8/Materials | Discovered new exit (range 8) 1052 | -8/Materials | Discovered new exit (range 16) 1066 | -8/Materials | Identified exit to Factory 1067 | -8/Materials | Entered Factory 1067 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1416 | -7/Factory | Lost 10 parts (1p4n3u2w) 2795 | -7/Factory | Discovered new exit (range 6) 2805 | -7/Factory | Entered another Factory area 2805 | -6/Factory | Evolved 2 slots: Propulsion x2 3007 | -6/Factory | Build established: Scavenger-Skirmisher 3229 | -6/Factory | Garrison activated, responded to threat 3518 | -6/Factory | Lost 7 parts (3n1u3w) 3611 | -6/Factory | Lost 7 parts (3n2u2w) 3784 | -6/Factory | Lost 6 parts (1p3n2w) 3973 | -6/Factory | Core integrity fell below 50% 4003 | -6/Factory | Lost 3 parts (2n1w) 4397 | -6/Factory | Lost 3 parts (2n1u) 4637 | -6/Factory | System corruption reached 10% 5143 | -6/Factory | Crushed by falling debris 5439 | -6/Factory | Build established: Skirmisher 5749 | -6/Factory | Core integrity fell below 20% 5769 | -6/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Slug penetrates G-50 Soldier. K-01 Serf collects debris. Acquired Carbon-fiber Leg. Autogun destroyed. Slug penetrates Y-54 Guardian. System corrupted: Heat flow error (+193). K-01 Serf collects debris. Flexi-carbon Leg destroyed. Slug penetrates Y-54 Guardian. K-01 Serf collects debris. Slug penetrates Y-54 Guardian. Coil Gun destroyed. F-cell Engine destroyed. Flexi-carbon Leg destroyed. Carbon-fiber Leg destroyed. K-01 Serf collects debris. Imp. Gravmag System destroyed. K-01 Serf collects debris. Critical hit (Burn: +37). K-01 Serf destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????####??????????????????????? | | ????????????????????? ??????????????????????? | | ??????????????????# ??????????????????????? | | ???????????????? ?????????????????????? | | ??????????????? ?????????????????????? | | #??????????????? ??????????????????????? | | #???????????????? ??????????????????????? | | #????????????????? ??????????????????????? | | #?????????????????? ??????????????????????? | | #??????????????????? ??????????????????????? | | ??????????????#####?# #??????????????????????? | | ?????????????? # Y #??????????????????????? | | ???????????????""" # #??????????????????????? | | ?????????????????" ; ###????????????????????? | | ????????????????????# ?????????????????????? | | ????????????????????# g @#??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????# #??????????????????????? | | ????????????????????# = #??????????????????????? | | ????????????????????# % #??????????????????????? | | ????????????????????#*! g#??????????????????????? | | ??????????????????### %*g ###### ????????????????? | | #####+#############% #???????????????? | | #???????????????? | | %* +?????????????? | | ! ^^#?????????????? | | +?????????????? | | # ????????????? | | #?????????????? | | ? #### ###?????????????? | | ########## #??? #???????????????? | | # ##????????????????????? | | """" # #?????????????????????? | | """" # +?????????????????????? | | """" + #?????????????????????? | | """" # ### +?????????????????????? | | """" # #?# #?????????????????????? | | """" # #?? #?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Coolant Potential 65 Energy Generation 19 Energy Capacity 500 Matter Stores 566 Matter Capacity 800 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Melee Speed Boost 20 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 2 Force Boost 20 Offensive Hacking 10 Item Schematics ----------------- Sensor Array | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Hey, That's Mine! Party Time Challenges ------------ None Game ------ Seed VariableReflectiveAutohacker Manual? 0 Play Time 00:54:13 Cumulative 11.5 hours Start 2024.10.15 @ 19:23:23 End 2024.10.15 @ 21:04:54 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 35 Rogue 34 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 20 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 28/X11 Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 4d02eec4-a353-49e7-aafc-931330a9c068