Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.20 @ 21:00:39 // Halloween2020/ForbiddenLore Player: ModulinMyGlobulin Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (93) 465 Value Destroyed (2792) 2792 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (404) 404 TOTAL SCORE: 6001 Bonus ------- High Alert Combat Kills 404 Cogmind --------- Core Integrity 0/700 Matter 135/300 Energy 100/100 System Corruption 2% Temperature Cool (18) Movement Core (1100) Ox21 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ High-capacity Storage Unit High-capacity Storage Unit Enhanced Optical Array > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Ion Engine Light Nuclear Core Light Nuclear Core Improved Deuterium Engine Improved Deuterium Engine Improved Deuterium Engine Light Treads Wheel Compact Matter Pod (0) Improved Sensor Array Signal Interpreter Advanced Terrain Scanner Beam Rifle Grenade Launcher Katana Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Titanium Leg Wheel Wheel Armored Wheel > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit High-capacity Storage Unit Compact Matter Pod Enhanced Optical Array > --- WEAPON ----------- Gatling Laser Plasma Cannon Flak Gun > --- INVENTORY -------- Ion Engine Light Ion Engine Light Nuclear Core Light Nuclear Core Improved Deuterium Engine Improved Deuterium Engine Improved Deuterium Engine Light Angular Momentum Engine Light Treads Wheel Improved Heat Sink Compact Matter Pod Improved Sensor Array Signal Interpreter Advanced Terrain Scanner Beam Rifle Improved EM Pulse Cannon Flak Gun Grenade Launcher Katana [Rating: 41] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Wheel Wheel Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Disposable Heat Sink Storage High-capacity Storage Unit Processor Enhanced Optical Array Weapon Autogun Energy Gun Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Autogun Ballistic Cannon Flak Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . . 2 . Utility 3 | . . 2 . 1 Weapon 1 | . . . . 1 Parts Attached 75 | . 9 12 14 40 Power 11 | . 2 2 2 5 Engine 10 | . 2 2 1 5 Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 22 | . 1 5 3 13 Treads 9 | . . 4 3 2 Leg 5 | . 1 . . 4 Wheel 7 | . . . . 7 Hover . | . . . . . Flight 1 | . . 1 . . Utility 15 | . 4 2 . 9 Device 9 | . 1 1 . 7 Storage 5 | . 3 1 . 1 Processor 1 | . . . . 1 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 27 | . 2 3 9 13 Energy Gun 3 | . . . . 3 Energy Cannon 8 | . . 1 4 3 Ballistic Gun 5 | . 2 1 . 2 Ballistic Cannon 8 | . . 1 2 5 Launcher 3 | . . . 3 . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 2 . . Parts Lost 36 | . 2 1 5 28 Power 5 | . . 1 1 3 Propulsion 15 | . 1 . 2 12 Utility 4 | . . . . 4 Weapon 12 | . 1 . 2 9 Highest Loss Streak 16 | . 2 1 4 16 Average Slot Usage (%) 95 | . 99 98 96 90 Engine 8 | . 14 10 6 6 Treads 16 | . . 20 33 8 Leg 5 | . 27 1 . 7 Wheel 3 | . . . . 10 Device 9 | . 11 11 9 7 Storage 26 | . 15 32 27 22 Processor 2 | . . . . 6 Energy Gun 1 | . 5 . . 3 Energy Cannon 6 | . . 7 9 5 Ballistic Gun 6 | . 22 10 . . Ballistic Cannon 6 | . . 4 7 9 Naked Turns . | . . . . . Heaviest Build 97 | 13 75 80 88 97 Greatest Support 84 | 20 20 44 84 64 Greatest Overweight (x) 21 | . 3 3 1 21 Average Overweight (x) 1 | . . 1 . 2 Largest Inventory Capacity 20 | . 20 20 20 20 Average Capacity 18 | . 9 20 20 20 Most Carried 20 | . 9 16 16 20 Average Carried 13 | . 7 13 14 13 Final Capacity 20 | 6 20 20 20 20 Final Carried 15 | 6 9 14 13 15 Class Distribution -------------------- 67% | Hauler-Mutant 11% | Hauler-Skirmisher 8% | Mutant 7% | Scavenger-Skirmisher 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Hauler-Mutant | -9/Materials Hauler-Mutant | -8/Materials Hauler-Skirmisher | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Scr Mat Mat Mat Fac Matter Collected 2137 | 200 166 750 278 743 Remotely . | . . . . . Salvage Created 2735 | . 201 643 639 1252 Parts 176 | . 17 48 37 74 Haulers Intercepted 3 | . 1 1 1 . Recyclers Shooed 1 | . . 1 . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Combat Hostiles Destroyed 72 | . 7 13 21 31 Guns 20 | . 7 10 . 3 Cannons 43 | . . 3 13 27 AOE 8 | . . . 8 . Classes Destroyed 13 | . 4 3 2 4 Worker 5 | . 1 2 . 2 Builder 8 | . . . 2 6 Tunneler 1 | . . . . 1 Hauler 3 | . 1 1 1 . Recycler 1 | . . . . 1 Watcher 3 | . . 3 . . Swarmer 24 | . 6 3 7 8 Grunt 25 | . 1 4 6 14 Brawler 1 | . . . . 1 Duelist 3 | . . 1 2 . Sentry 16 | . . 5 5 6 Hunter 1 | . . . 1 . Programmer 2 | . . . . 2 Best Kill Streak 11 | . 7 6 7 11 Combat Bots Only 9 | . 7 6 6 9 Max Kills in Single Turn 3 | . 2 1 3 3 Gunslinging . | . . . . . Exploded 2 | . . . 2 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Damage Taken 5509 | . 337 541 1022 3609 Core 953 | . 39 98 113 703 Absorbed by Shields . | . . . . . Core Remaining (%) 84 | 100 84 75 79 . Volleys Fired 215 | . 17 45 55 98 Largest 3 | . 2 2 2 3 Hottest 235 | . 73 107 137 235 Shots Fired 415 | . 34 90 82 209 Gun 140 | . 34 78 . 28 Cannon 270 | . . 12 77 181 Launcher 5 | . . . 5 . Special . | . . . . . Kinetic 283 | . 26 80 36 141 Thermal 91 | . 8 10 26 47 Explosive 5 | . . . 5 . Electromagnetic 36 | . . . 15 21 Robot Hit Streak 13 | . 4 11 13 13 Robot Miss Streak 8 | . 3 4 5 8 Penetration Max 1 | . . . . 1 Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 268 | . 19 55 59 135 Core Hits 183 | . 12 28 58 85 Critical Hits 9 | . 1 1 4 3 Critical Kills 4 | . . . 2 2 Critical Parts Destroyed 4 | . 1 . 2 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 6639 | . 337 914 1733 3655 Guns 1551 | . 337 697 . 517 Cannons 4230 | . . 205 1176 2849 Explosions 803 | . . . 557 246 Melee . | . . . . . Ramming 55 | . . 12 . 43 Kinetic 3827 | . 249 740 668 2170 Thermal 1440 | . 88 162 417 773 Explosive 678 | . . . 432 246 Electromagnetic 639 | . . . 216 423 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . 1 . . 2 Average Corruption 1 | . 1 . . 1 Corruption Purged . | . . . . . Effects 1 | . . . . 1 Targeting Errors 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 203 | . . . 48 155 Projectiles 75 | . . . 3 72 Explosions 128 | . . . 45 83 Melee . | . . . . . Knockbacks 29 | . . . 12 17 Impact . | . . . . . Kinetic 27 | . . . 11 16 Secondary 2 | . . . 1 1 Self-Inflicted Damage 148 | . . . 65 83 Shots 3 | . . . 2 1 Rammed 2 | . . 1 . 1 Targets Rammed 3 | . . 2 . 1 Kicked . | . . . . . Crushed 1 | . . 1 . . Highest Temperature 368 | . 106 106 199 368 Average Temperature 86 | . 39 19 91 109 Received Heat Transfer 1503 | . 6 159 207 1131 Effects 1 | . . . . 1 Damage (minor) 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 5 | . . . 3 2 Impact Corruptions . | . . . . . Robots Melted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Melted 6 | . 1 . . 5 Heat Transferred 2704 | . 259 296 618 1531 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Peak Influence 731 | . 171 406 592 731 Initial 238 | . . 72 96 238 Average 328 | . 98 228 388 471 Maximum Alert Level 3 | . . 2 2 3 Low Security (%) 25 | . 100 33 14 . Level 1 36 | . . 60 25 28 Level 2 36 | . . 5 59 68 Level 3 1 | . . . . 3 Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 15 | . 1 . 4 10 Investigation . | . . . . . Extermination 2 | . . . . 2 Reinforcement 5 | . 1 . 1 3 Assault 1 | . . . . 1 Garrison 7 | . . . 3 4 Intercept . | . . . . . Construction Impeded 2 | . . . 1 1 Haulers Reinforced 1 | . . . . 1 Stealth | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Distress Signals 7 | . 1 2 1 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 110 | . 13 24 25 48 Peak Tracking Total 8 | . 8 6 5 6 Tactical Retreats 5 | . . 2 . 3 Traps | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Traps Triggered 5 | . 1 1 . 3 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Scr Mat Mat Mat Fac Machines Disabled 5 | . . . 3 2 Max in Single Turn 3 | . . . 3 2 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Machines Accessed 13 | . 2 5 3 3 Terminals 13 | . 2 5 3 3 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 31 | . 7 13 7 4 Successful 14 | . 2 5 3 4 Failed 17 | . 5 8 4 . Catastrophic 1 | . . . 1 . Database Lockouts . | . . . . . Manual 17 | . 3 10 2 2 Terminals 31 | . 7 13 7 4 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 8 | . 2 3 1 2 Record 1 | . 1 . . . Robot Analysis 5 | . 1 3 1 . Branch Access Points 1 | . . . . 1 Alert Level 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 6 | . . 2 2 2 Terminals 6 | . . 2 2 2 Botnet 6 | . . 2 2 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 9 | . 2 3 2 2 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Scr Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Scr Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Scr Mat Mat Mat Fac Robot Analysis Total 5 | . 1 3 1 . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Scr Mat Mat Mat Fac Turns Passed 3211 | . 333 1168 610 1100 Spaces Moved 1568 | 1 188 553 273 553 Core 1 | . . . . 1 Treads 935 | . . 515 273 147 Legs 260 | 1 188 38 . 33 Wheels 372 | . . . . 372 Hover . | . . . . . Flight . | . . . . . Fastest Speed 100 | 120 120 165 152 100 Average Speed 153 | 120 130 179 163 131 Slowest Speed 1100 | 120 210 210 172 1100 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 31 | 2 46 53 35 21 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 52 | . . . 8 44 Melee . | . . . . . Projectile 22 | . . . . 22 AOE 30 | . . . 8 22 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Scr Mat Mat Mat Fac Total 1985 | . 248 650 351 736 Wait 75 | . 24 24 5 22 Move 1564 | . 187 552 272 553 Hop . | . . . . . Pick Up 30 | . 4 8 4 14 Fast Attach 30 | . 3 7 1 19 Attach 25 | . 1 3 6 15 Detach 3 | . 1 1 . 1 Swap 20 | . 5 2 7 6 Drop 20 | . 6 6 1 7 Fire 215 | . 17 45 55 98 Melee . | . . . . . Ram 1 | . . . . 1 Kick . | . . . . . Crush 2 | . . 2 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory (discovered 2 exits: Low x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 178 | -10/Materials | Destroyed 7 combat bots 197 | -10/Materials | Discovered new exit (range 16) 303 | -10/Materials | Discovered new exit (range 16) 334 | -10/Materials | Entered another Materials area 334 | -9/Materials | Evolved 2 slots: Utility x2 593 | -9/Materials | Build established: Hauler-Mutant 905 | -9/Materials | Discovered new exit (range 8) 1494 | -9/Materials | Discovered new exit (range 5) 1502 | -9/Materials | Entered another Materials area 1502 | -8/Materials | Evolved 2 slots: Propulsion x2 1557 | -8/Materials | Garrison activated, responded to threat 1885 | -8/Materials | Discovered new exit (range 15) 2003 | -8/Materials | Lost 4 parts (2n2w) 2112 | -8/Materials | Entered Factory 2112 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2390 | -7/Factory | Garrison activated, responded to threat 2424 | -7/Factory | Build established: Hauler-Skirmisher 2470 | -7/Factory | Lost 3 parts (1p2n) 2586 | -7/Factory | Lost 5 parts (3n2w) 2677 | -7/Factory | Identified exit to Lower Caves 2912 | -7/Factory | First assault squad dispatched 3124 | -7/Factory | Core integrity fell below 50% 3125 | -7/Factory | Garrison activated, responded to threat 3202 | -7/Factory | Destroyed 9 combat bots 3206 | -7/Factory | Core integrity fell below 20% 3212 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 03174_ VTOL Module fried. 03174_ S-27 Virus destroyed. 03175_ A-02 Transporter calls for reinforcements. 03175_ ALERT: Hostile activity reported, dispatching reinforcements to area. 03175_ A-02 Transporter sends out distress signal. 03180_ Imp. EM Pulse Cannon destroyed. 03181_ S-27 Virus destroyed. 03183_ Acquired 30 matter. 03185_ Acquired 52 matter. 03186_ Imp. Titanium Leg destroyed. 03188_ U-05 Engineer builds a Wall. 03188_ Acquired 16 matter. 03189_ Adv. Treads destroyed. 03189_ Com. Matter Pod destroyed. 03190_ K-01 Serf collects debris. 03190_ Acquired 8 matter. 03193_ K-01 Serf collects debris. 03194_ Flak Gun destroyed. 03201_ Lgt. Treads destroyed. 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"""?????? | | ????????????????????# #??? ?? ??????? | | ????????????????????# #?? ?? ??????? | | ??????????????????#?# % #?? #? ??????? | | ??????????????????#?# =!| #################??????? | | ????????????????????### #### #????????? | | ????????????????????#?# #??# """ """ #????????? | | ???????????????? ?????# #??# """ """ #????????? | | ??????????????????????# #??# """ """ #????????? | | ?????????????? ???????# #### #????????? | | ??????????????????????# #####+########????????? | | ??????????????????????# #?# ###########???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Coolant Potential 50 Energy Generation 18 Energy Capacity 290 Matter Stores 450 Matter Capacity 450 Sight Range 22 Robot Scan Range 13 Terrain Scan Range 20 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Sniper Challenges ------------ None Game ------ Seed PotentialReactiveCompactor Manual? 0 Play Time 00:30:29 Cumulative 16.3 hours Start 2020.11.19 @ 21:31:07 End 2020.11.20 @ 21:00:39 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 25 Rogue 25 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 33 Achievement% 37 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 77459068-ebb9-462f-b3d8-1b9e76e6c0b7