Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.22 @ 12:40:50 Player: NeoBioHazard Result: Destroyed by S-10 Pest with Backup Laser I Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (26) 130 Value Destroyed (470) 470 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (2) 2 TOTAL SCORE: 1522 Bonus ------- High Alert Combat Kills 2 Cogmind --------- Core Integrity 0/400 Matter 283/300 Energy 125/125 System Corruption 0% Temperature Cool (9) Movement Core (100) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Visual Processing Unit Improved Targeting Computer > --- WEAPON (2) ------- Maul > --- INVENTORY (5) ---- Light Assault Rifle Maul Maul Maul Maul Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Large Storage Unit Visual Processing Unit Improved Targeting Computer Core Shielding > --- WEAPON ----------- Maul Heavy Hammer > --- INVENTORY -------- Light Ion Engine Heavy Ion Engine Heavy Ion Engine Flight Unit Small Storage Unit EM Pulse Gun EM Pulse Gun Light Assault Rifle Maul Maul Maul Maul Maul Maul [Rating: 17] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Wheel Wheel Wheel Flight Unit Flight Unit Utility Large Storage Unit Storage Large Storage Unit Processor Improved Targeting Computer Protection Core Shielding Weapon Maul Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Impact Weapon Maul Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 20 | 6 2 12 Power 3 | 1 . 2 Engine 3 | 1 . 2 Core . | . . . Reactor . | . . . Propulsion 5 | 2 . 3 Treads . | . . . Leg . | . . . Wheel 3 | 2 . 1 Hover . | . . . Flight 2 | . . 2 Utility 5 | 1 1 3 Device . | . . . Storage 2 | 1 1 . Processor 2 | . . 2 Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 7 | 2 1 4 Energy Gun 2 | 1 1 . Energy Cannon . | . . . Ballistic Gun 1 | 1 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon 4 | . . 4 Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 7 | . . 7 Power 1 | . . 1 Propulsion 5 | . . 5 Utility 1 | . . 1 Weapon . | . . . Highest Loss Streak 2 | . . 2 To Critical Strikes . | . . . Average Backups 9 | 1 2 12 Power 2 | . 1 2 Propulsion . | . . . Utility . | . . . Weapon 6 | . 1 7 Tool/Special . | . . . Unused Backups 8 | . . 8 Power 3 | . . 3 Propulsion . | . . . Utility . | . . . Weapon 5 | . . 5 Tool/Special . | . . . Average Slot Usage (%) 75 | . 85 73 Engine 10 | . 14 10 Wheel 16 | . 28 13 Storage 11 | . 14 10 Processor 10 | . . 13 Protection 2 | . . 3 Energy Gun 6 | . 19 4 Ballistic Gun 1 | . 8 . Impact Weapon 14 | . . 17 Peak Build Rating 17 | 6 7 17 Average Rating 11 | 4 6 12 On Entrance 4 | . 6 6 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 35 | 13 29 35 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 11 | . 1 11 Average Overweight (x) 1 | . . 1 Largest Inventory Capacity 15 | 8 15 15 Average Capacity 13 | 6 10 14 Most Carried 15 | 2 3 15 Average Carried 10 | 1 2 12 Final Capacity 15 | 8 15 5 Final Carried 5 | 2 3 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 381 | 205 63 113 Remotely . | . . . Salvage Created 686 | . 63 623 Parts 34 | . 6 28 Haulers Intercepted 2 | . 1 1 Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 17 | . . 17 Melee 7 | . . 7 Guns 3 | . . 3 Classes Destroyed 9 | . 2 7 Worker 2 | . . 2 Builder 1 | . . 1 Hauler 2 | . 1 1 Recycler 1 | . . 1 Watcher 3 | . 1 2 Swarmer 10 | . . 10 Grunt 2 | . . 2 Duelist 1 | . . 1 Sentry 4 | . . 4 Best Kill Streak 4 | . 1 4 Combat Bots Only 3 | . . 3 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee 1 | . . 1 Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 155 | . . 155 Missed 36 | . . 36 Hits 119 | . . 119 Projectile 119 | . . 119 Critical Strikes 1 | . . 1 Damage Taken 1046 | . . 1046 Core 400 | . . 400 Absorbed by Shields . | . . . Redirected to Shielding 37 | . . 37 Core Remaining (%) 100 | 100 100 . Volleys Fired 19 | . 13 6 Largest 2 | . 1 2 Hottest 80 | . 20 80 Shots Fired 25 | . 13 12 Gun 25 | . 13 12 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 13 | . 13 . Thermal . | . . . Explosive . | . . . Electromagnetic 12 | . . 12 Robot Hit Streak 7 | . 6 7 Robot Miss Streak 1 | . 1 1 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 57 | . 10 47 Core Hits 16 | . 5 11 Critical Kills . | . . . Critical Parts Destroyed 9 | . . 9 Critical Strikes 9 | . . 9 Smash 9 | . . 9 Melee Attacks 68 | . . 68 Impact 68 | . . 68 Slashing . | . . . Piercing . | . . . Sneak Attacks 6 | . . 6 Combat Hostiles . | . . . Follow-up Attacks 7 | . . 7 Damage Inflicted 2076 | . 85 1991 Guns 227 | . 85 142 Cannons . | . . . Explosions 47 | . . 47 Melee 1802 | . . 1802 Ramming . | . . . Kinetic 85 | . 85 . Thermal 47 | . . 47 Explosive . | . . . Electromagnetic 142 | . . 142 Impact 1802 | . . 1802 Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 653 | . . 653 Projectiles . | . . . Explosions . | . . . Melee 653 | . . 653 Knockbacks 5 | . . 5 Impact 5 | . . 5 Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 27 | . . 27 Average Temperature 11 | . . 11 Received Heat Transfer 153 | . . 153 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted 10 | . . 10 Combat Hostiles 7 | . . 7 Parts Fried 20 | . . 20 Impact Corruptions 29 | . . 29 Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 50 | . . 50 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . . 1 Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level 2 | . . 2 Low Security (%) 76 | 100 100 69 Level 1 23 | . . 29 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 401 | . 7 401 Initial . | . . . Average 97 | . 1 123 Influence Increases 777 | . 14 763 Destroy 0b10 Robot/C 340 | . . 340 Destroy 0b10 Robot/NC 45 | . 10 35 Destroy Leader 90 | . 4 86 Successful Hack 20 | . . 20 Disable Machine 15 | . . 15 Destroy Structure 12 | . . 12 Lose Combat Pursuer 255 | . . 255 Influence Decreases 384 | . 14 370 Time Decay 317 | . 14 303 Lost Part 67 | . . 67 Squads Dispatched 1 | . . 1 Investigation 1 | . . 1 Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 6 | . . 6 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 44 | . 1 43 Peak Tracking Total 7 | . 1 7 Tactical Retreats 7 | . . 7 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 1 | . . 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 3 | . 1 2 Terminals 3 | . 1 2 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 12 | . 2 10 Successful 4 | . . 4 Failed 8 | . 2 6 Catastrophic 1 | . . 1 Database Lockouts . | . . . Manual 12 | . 2 10 Terminals 12 | . 2 10 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . . 4 Locate Traps 2 | . . 2 Zone Layout 2 | . . 2 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 1 2 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 386 | . . 386 Optics 386 | . . 386 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 978 | 45 167 766 Spaces Moved 697 | 44 166 487 Core 6 | 2 . 4 Treads . | . . . Legs . | . . . Wheels 680 | 42 166 472 Hover . | . . . Flight 11 | . . 11 Fastest Speed 37 | 50 80 37 Average Speed 101 | 78 84 109 Slowest Speed 600 | 80 95 600 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 26 | 3 31 45 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 5 | . . 5 Terrain Destroyed 12 | . . 12 Melee 5 | . . 5 Projectile . | . . . AOE 7 | . . 7 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 829 | 51 181 597 Wait 9 | . . 9 Move 695 | 43 165 487 Hop . | . . . Pick Up 15 | 2 . 13 Fast Attach 11 | 6 1 4 Attach 3 | . . 3 Detach 1 | . 1 . Swap 6 | . 1 5 Drop 10 | . . 10 Fire 19 | . 13 6 Melee 60 | . . 60 Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 12) 46 | -11/Scrapyard | Entered Materials 93 | -10/Materials | Discovered new exit (range 15) 213 | -10/Materials | Entered another Materials area 213 | -9/Materials | Evolved 2 slots: Utility x2 316 | -9/Materials | Build established: Mutant 840 | -9/Materials | Discovered new exit (range 11) 877 | -9/Materials | Core integrity fell below 50% 916 | -9/Materials | Core integrity fell below 20% 979 | -9/Materials | Destroyed by S-10 Pest with Backup Laser I Last Messages --------------- 00932_ Dropped Sml. Storage Unit. 00932_ Dropped Hvy. Ion Engine. 00933_ K-01 Serf collects debris. 00933_ Dropped Lrg. Storage Unit. 00934_ Dropped Maul. 00934_ Acquired 9 matter. 00935_ Acquired 6 matter. 00935_ TF Node disabled. 00935_ Sensor Array tumbles out of TF Node. 00935_ Signal Interpreter tumbles out of TF Node. 00938_ K-01 Serf collects debris. 00952_ S-10 Pest misfires. 00953_ Flight Unit destroyed. 00967_ S-10 Pest suffers critical hit (Smash). 00967_ Destroyed Lgt. Assault Rifle. 00967_ Destroyed Flight Unit. 00967_ S-10 Pest system corrupted by crushing effect. 00968_ S-10 Pest system terminally corrupted. 00970_ Acquired 8 matter. 00972_ K-01 Serf collects debris. 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