Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.02.18 @ 13:28:29 Player: ExAliquo Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (37) 185 Value Destroyed (480) 480 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2685 Bonus ------- None Cogmind --------- Core Integrity 550/550 Matter 225/300 Energy 147/165 System Corruption 0% Temperature Cool (15) Movement Flying (114) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- Light Ion Engine Light Deuterium Engine > --- PROPULSION (4) --- Flight Unit Flight Unit Cesium-ion Thruster > --- UTILITY (3) ------ Small Storage Unit Weight Redist. System Light Armor Plating > --- WEAPON (2) ------- EM Shotgun Improved Medium Laser > --- INVENTORY (6) ---- Improved Ion Engine Light Treads Improved Treads Light Assault Rifle Heavy Assault Rifle Minigun Peak State ------------ > --- POWER ------------ Light Ion Engine Light Deuterium Engine > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit Cesium-ion Thruster > --- UTILITY ---------- Small Storage Unit Weight Redist. System Light Armor Plating > --- WEAPON ----------- EM Shotgun Improved Medium Laser > --- INVENTORY -------- Improved Ion Engine Light Treads Improved Treads Light Assault Rifle Heavy Assault Rifle Minigun [Rating: 20] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Treads Improved Treads Wheel Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Small Storage Unit Device Weight Redist. System Storage Small Storage Unit Protection Light Armor Plating Weapon Assault Rifle Energy Gun Improved Medium Laser Ballistic Gun Assault Rifle Build | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power 1 | . . . 1 . . Propulsion 2 | . . . 1 . 1 Utility 1 | . . . . . 1 Weapon . | . . . . . . Parts Attached 64 | 7 22 7 14 1 13 Power 13 | 2 6 1 2 . 2 Engine 13 | 2 6 1 2 . 2 Core . | . . . . . . Reactor . | . . . . . . Propulsion 23 | 2 9 1 3 . 8 Treads 2 | . . . . . 2 Leg . | . . . . . . Wheel 4 | 2 1 . . . 1 Hover 2 | . 2 . . . . Flight 15 | . 6 1 3 . 5 Utility 11 | 1 2 3 2 . 3 Device 5 | 1 1 . 1 . 2 Storage 5 | . 1 3 1 . . Processor . | . . . . . . Hackware . | . . . . . . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 17 | 2 5 2 7 1 . Energy Gun 7 | 1 . . 5 1 . Energy Cannon . | . . . . . . Ballistic Gun 10 | 1 5 2 2 . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 5 | . 2 . 2 . 1 Power . | . . . . . . Propulsion 2 | . 1 . . . 1 Utility . | . . . . . . Weapon 3 | . 1 . 2 . . Highest Loss Streak 2 | . 1 . 2 . 1 Average Slot Usage (%) 97 | . 97 100 97 100 96 Engine 16 | . 14 14 22 22 18 Treads 1 | . . . . . 7 Wheel 5 | . 12 . . . 4 Flight 22 | . 15 28 33 33 20 Device 11 | . 13 14 9 11 9 Storage 11 | . 12 14 11 11 9 Protection 2 | . . . . . 9 Energy Gun 8 | . 1 . 15 22 18 Ballistic Gun 15 | . 26 28 5 . . Naked Turns . | . . . . . . Heaviest Build 24 | 8 14 12 18 18 24 Greatest Support 26 | 20 26 14 18 18 26 Greatest Overweight (x) 2 | . . . . . 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 4 6 8 6 6 6 Average Capacity 5 | 4 5 6 6 6 6 Most Carried 7 | 4 6 7 6 6 6 Average Carried 5 | 3 5 6 5 6 5 Final Capacity 6 | 4 6 6 6 6 6 Final Carried 6 | 4 6 6 6 6 6 Class Distribution -------------------- 67% | Scavenger-Mutant 24% | Mutant 8% | Scavenger-Sprinter Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Scr Mat Min Mat Min Mat Matter Collected 1102 | 285 440 164 153 . 60 Remotely . | . . . . . . Salvage Created 966 | 123 507 102 174 . 60 Parts 87 | 11 51 9 10 . 6 Haulers Intercepted 3 | . 2 . 1 . . Recyclers Shooed 4 | . . 4 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Combat Hostiles Destroyed 18 | 1 9 3 4 . 1 Guns 18 | 1 9 3 4 . 1 Classes Destroyed 10 | 3 6 . 1 . . Worker 3 | 1 2 . . . . Builder 2 | . 2 . . . . Tunneler 3 | 3 . . . . . Hauler 3 | . 2 . 1 . . Recycler 2 | . 1 1 . . . Operator 2 | . 2 . . . . Watcher 4 | . 3 . 1 . . Swarmer 13 | . 7 3 3 . . Grunt 3 | 1 2 . . . . Sentry 2 | . . . 1 . 1 Best Kill Streak 6 | 1 6 3 3 . 1 Combat Bots Only 4 | 1 4 3 3 . 1 Max Kills in Single Turn 2 | 1 2 1 1 . 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Mat Damage Taken 836 | 44 333 65 299 . 95 Core 129 | . 45 14 70 . . Absorbed by Shields . | . . . . . . Core Remaining (%) 86 | 100 . 76 . 82 . Volleys Fired 124 | 23 62 19 18 . 2 Largest 2 | 2 2 2 2 . 2 Hottest 101 | 70 70 40 101 . 101 Shots Fired 229 | 28 123 38 36 . 4 Gun 229 | 28 123 38 36 . 4 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 170 | 5 114 38 13 . . Thermal 47 | 23 9 . 13 . 2 Explosive . | . . . . . . Electromagnetic 12 | . . . 10 . 2 Robot Hit Streak 10 | 8 7 8 10 . 3 Robot Miss Streak 5 | 2 5 3 3 . 1 Penetration Max . | . . . . . . Secondary Targets 3 | . 1 . 2 . . Max Gunslinging Chain 1 | . 1 . 1 . . Shots Hit Robots 139 | 21 66 23 26 . 3 Core Hits 54 | 6 30 7 9 . 2 Critical Hits 3 | . 3 . . . . Critical Kills 1 | . 1 . . . . Critical Parts Destroyed 2 | . 2 . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1602 | 246 814 193 316 . 33 Guns 1574 | 246 814 193 288 . 33 Cannons . | . . . . . . Explosions 28 | . . . 28 . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1047 | 33 727 193 94 . . Thermal 428 | 213 87 . 112 . 16 Explosive . | . . . . . . Electromagnetic 127 | . . . 110 . 17 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . . . 3 3 . Average Corruption 3 | . . . 3 3 . Corruption Purged . | . . . . . . Effects 1 | . . . 1 . . Targeting Errors 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 11 | . . . 11 . . Projectiles . | . . . . . . Explosions 11 | . . . 11 . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 31 | . . . 31 . . Shots 1 | . . . 1 . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 364 | 51 8 8 364 . 99 Average Temperature 70 | 22 4 4 129 . 19 Received Heat Transfer 147 | 24 42 . 63 . 18 Effects 2 | . . . 2 . . Shutdowns 2 | . . . 2 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | 1 . . 1 . . Heat Transferred 1160 | 629 259 . 235 . 37 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . 1 . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Peak Influence 305 | 40 305 106 209 81 121 Average Influence 120 | 19 185 57 138 81 99 Maximum Alert Level 1 | . 1 . 1 . . Low Security (%) 78 | 100 37 100 99 100 100 Level 1 21 | . 62 . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 1 | . 1 . . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 1 | . 1 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Distress Signals 2 | . . . 1 . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 45 | 1 23 3 11 2 5 Peak Tracking Total 5 | 1 4 3 5 2 3 Tactical Retreats 3 | . 2 . 1 . . Traps | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Traps Triggered 2 | . . . 2 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Scr Mat Min Mat Min Mat Machines Disabled 1 | . 1 . . . . Max in Single Turn 1 | . 1 . . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Machines Accessed 6 | . 5 . 1 . . Terminals 5 | . 5 . . . . Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 27 | . 23 . 4 . . Successful 17 | . 15 . 2 . . Failed 10 | . 8 . 2 . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 21 | . 19 2 . . . Terminals 23 | . 23 . . . . Fabricators . | . . . . . . Repair Stations 4 | . . . 4 . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 11 | . 11 . . . . Robot Analysis 9 | . 9 . . . . Unreport Threat 2 | . 2 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . 2 . . Scan Component 1 | . . . 1 . . Repair 1 | . . . 1 . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 10 | . 10 . . . . Terminals 4 | . 4 . . . . Botnet 4 | . 4 . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . 1 . . . . Used 1 | . 1 . . . . Hacking Detections 7 | . 5 1 1 . . Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . 1 . . Time 32 | . . . 32 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Scr Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Mat Total Allies 1 | . . 1 . . . Largest Group 1 | . . 1 . . . Highest-Rated Group 31 | . . 31 . . . Highest-Rated Ally 31 | . . 31 . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Mat Robot Analysis Total 9 | . 9 . . . . Derelict Logs Recovered 2 | . . 2 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Scr Mat Min Mat Min Mat Turns Passed 1416 | 191 486 175 269 12 283 Spaces Moved 1657 | 160 458 281 411 22 325 Core 15 | 15 . . . . . Treads 7 | . . . . . 7 Legs . | . . . . . . Wheels 381 | 145 125 . . . 111 Hover 8 | . 8 . . . . Flight 1246 | . 325 281 411 22 207 Fastest Speed 31 | 50 37 37 34 34 31 Average Speed 47 | 77 49 37 34 34 56 Slowest Speed 160 | 80 80 37 34 34 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 21 | . 5 3 9 1 3 Cave-ins Triggered . | . . . . . . Exploration Rate (%) 29 | 6 48 61 36 7 16 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken 1 | . . 1 . . . Unknown Exits Taken 4 | 1 1 . 1 1 . Scrap Searched 3 | . . 3 . . . Spaces Dug . | . . . . . . Terrain Destroyed 3 | . . . 3 . . Melee . | . . . . . . Projectile . | . . . . . . AOE 3 | . . . 3 . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Mat Total 2082 | 202 611 320 500 24 425 Wait 137 | . 32 4 50 3 48 Move 1611 | 159 448 274 392 19 319 Hop 20 | . 4 3 9 1 3 Pick Up 47 | 8 14 4 6 . 15 Fast Attach 28 | 6 8 . 5 . 9 Attach 10 | . 2 . 5 . 3 Detach 4 | . 1 . 1 . 2 Swap 26 | 1 12 7 4 1 1 Drop 75 | 5 28 9 10 . 23 Fire 124 | 23 62 19 18 . 2 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Mines -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 72 | -11/Scrapyard | Discovered new exit (range 8) 192 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 415 | -10/Materials | Discovered new exit (range 9) 671 | -10/Materials | Discovered new exit (range 13) 678 | -10/Materials | Entered Mines 681 | -10/Mines | Received a Mining Laser from a helpful Derelict 751 | -10/Mines | Identified exit to Materials 820 | -10/Mines | Learned location of Zion (-7) 853 | -10/Mines | Entered Materials 853 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 959 | -9/Materials | Build established: Scavenger-Mutant 962 | -9/Materials | Discovered new exit (range 5) 1035 | -9/Materials | Repaired Weight Redist. System 1118 | -9/Materials | Discovered new exit (range 9) 1122 | -9/Materials | Entered Mines 1126 | -9/Mines | Discovered new exit (range 9) 1134 | -9/Mines | Entered Materials 1134 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1417 | -8/Materials | Self-destructed Last Messages --------------- 01299_ Dropped Lgt. Treads. 01299_ Dropped Flak Cannon. 01301_ Acquired Imp. Treads. 01303_ Acquired Flight Unit. 01312_ Dropped Heat Sink. 01312_ Acquired Weight Redist. System. 01317_ Acquired Flight Unit. 01321_ Dropped Energy Filter. 01321_ Acquired Lgt. Treads. 01328_ Dropped Wheel. 01328_ Acquired Lgt. Assault Rifle. 01350_ Dropped Hvy. Assault Rifle. 01350_ Acquired Hvy. Assault Rifle. 01355_ K-01 Serf cleans the Material Processor. 01355_ Dropped Flight Unit. 01356_ Acquired Lgt. Deuterium Engine. 01358_ K-01 Serf cleans the Material Processor. 01369_ W-25 Informer sends out distress signal. 01407_ R-06 Scavenger collects Flight Unit. 01417_ Flight Unit destroyed. 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