Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.08 @ 13:49:03 Player: Olga Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (18) 90 Value Destroyed (249) 249 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1259 Bonus ------- None Cogmind --------- Core Integrity 373/400 Matter 273/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Improved Treads Improved Treads > --- UTILITY (4) ------ Cooling System Large Storage Unit Targeting Computer Light Armor Plating > --- WEAPON (2) ------- Beam Rifle Improved Medium Laser > --- INVENTORY (15) --- Light Ion Engine Light Treads Improved Treads Improved Treads Improved Treads Wheel Compact Wheel Heat Sink Transport Network Coupler Light Armor Plating Light Armor Plating Medium Laser Medium Laser Assault Rifle Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- Cooling System Large Storage Unit Targeting Computer Light Armor Plating > --- WEAPON ----------- Beam Rifle Improved Medium Laser > --- INVENTORY -------- Light Ion Engine Light Treads Improved Treads Improved Treads Improved Treads Wheel Compact Wheel Heat Sink Transport Network Coupler Light Armor Plating Light Armor Plating Medium Laser Medium Laser Assault Rifle Mini Grenade Launcher [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Utility Targeting Computer Device Cooling System Storage Large Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 21 | . 9 12 Power 1 | . . 1 Engine 1 | . . 1 Core . | . . . Reactor . | . . . Propulsion 6 | . 2 4 Treads 6 | . 2 4 Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 7 | . 4 3 Device 1 | . . 1 Storage 2 | . 2 . Processor 1 | . 1 . Hackware . | . . . Protection 3 | . 1 2 Artifact . | . . . Weapon 7 | . 3 4 Energy Gun 7 | . 3 4 Energy Cannon . | . . . Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Highest Loss Streak . | . . . To Critical Strikes . | . . . Average Slot Usage (%) 96 | . 98 95 Engine 12 | . 14 11 Treads 18 | . 14 21 Leg 6 | . 13 . Device 4 | . . 9 Storage 12 | . 14 11 Processor 10 | . 8 11 Protection 6 | . 3 8 Energy Gun 22 | . 22 21 Ballistic Gun 2 | . 5 . Naked Turns . | . . . Heaviest Build 36 | 14 29 36 Greatest Support 46 | 20 40 46 Greatest Overweight (x) 10 | . 1 10 Average Overweight (x) . | . . . Largest Inventory Capacity 15 | . 15 15 Average Capacity 13 | . 12 15 Most Carried 15 | . 12 15 Average Carried 12 | . 9 14 Final Capacity 15 | 8 15 15 Final Carried 15 | 6 12 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 383 | 200 90 93 Remotely . | . . . Salvage Created 510 | . 251 259 Parts 34 | . 15 19 Haulers Intercepted 2 | . 2 . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 14 | . 5 9 Guns 12 | . 4 8 Classes Destroyed 6 | . 3 3 Hauler 2 | . 2 . Recycler 1 | . . 1 Watcher 1 | . . 1 Swarmer 11 | . 3 8 Grunt 2 | . 2 . Sentry 1 | . . 1 Best Kill Streak 5 | . 3 5 Combat Bots Only 4 | . 3 4 Max Kills in Single Turn 2 | . 1 2 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 450 | . 194 256 Core 86 | . 59 27 Absorbed by Shields . | . . . Core Remaining (%) 88 | 100 76 . Volleys Fired 41 | . 17 24 Largest 2 | . 2 2 Hottest 106 | . 100 106 Shots Fired 82 | . 34 48 Gun 82 | . 34 48 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic . | . . . Thermal 82 | . 34 48 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 12 | . 8 12 Robot Miss Streak 4 | . 3 4 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 52 | . 22 30 Core Hits 20 | . 9 11 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 7 | . 5 2 Burn 7 | . 5 2 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 706 | . 295 411 Guns 697 | . 286 411 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 9 | . 9 . Kinetic . | . . . Thermal 697 | . 286 411 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 4 | . 4 . Targets Rammed 4 | . 4 . Kicked . | . . . Crushed . | . . . Highest Temperature 276 | . 276 . Average Temperature 98 | . 98 . Received Heat Transfer 81 | . 54 27 Effects 1 | . 1 . Energy Bleed 1 | . 1 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted 3 | . 2 1 Combat Hostiles 2 | . 1 1 Parts Melted 9 | . 4 5 Heat Transferred 2516 | . 1221 1295 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 212 | . 160 212 Initial 67 | . . 67 Average 98 | . 57 134 Maximum Alert Level 1 | . . 1 Low Security (%) 90 | . 100 82 Level 1 9 | . . 17 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 2 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 19 | . 9 10 Peak Tracking Total 4 | . 4 4 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 4 | . 2 2 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 2 | . 1 1 Terminals 2 | . 1 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 8 | . 5 3 Successful 4 | . 2 2 Failed 4 | . 3 1 Catastrophic . | . . . Database Lockouts . | . . . Manual 8 | . 5 3 Terminals 8 | . 5 3 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 3 | . 1 2 Robot Analysis 3 | . 1 2 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 1 | . 1 . Terminals 1 | . 1 . Botnet 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 1 1 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total 3 | . 1 2 Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 842 | . 390 452 Spaces Moved 408 | 1 204 203 Core 1 | . . 1 Treads 293 | . 91 202 Legs 114 | 1 113 . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 120 | 120 120 160 Average Speed 155 | 120 149 162 Slowest Speed 550 | 120 190 550 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 19 | 2 35 22 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 533 | . 255 278 Wait 29 | . . 29 Move 406 | . 203 203 Hop . | . . . Pick Up 15 | . 11 4 Fast Attach 12 | . 5 7 Attach 1 | . . 1 Detach . | . . . Swap 8 | . 4 4 Drop 17 | . 11 6 Fire 41 | . 17 24 Melee . | . . . Ram . | . . . Kick . | . . . Crush 4 | . 4 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 361 | -10/Materials | Discovered new exit (range 11) 391 | -10/Materials | Entered another Materials area 391 | -9/Materials | Evolved 2 slots: Utility x2 731 | -9/Materials | Discovered new exit (range 16) 843 | -9/Materials | Self-destructed Last Messages --------------- 00713_ Heat Sink melted. 00713_ Y-45 Defender destroyed. 00718_ Acquired 43 matter. 00731_ EXIT=FOUND 00739_ Dropped Med. Laser. 00746_ K-01 Serf collects debris. 00802_ S-10 Pest destroyed. 00808_ R-06 Scavenger collects Flight Unit. 00808_ S-10 Pest destroyed. 00808_ R-06 Scavenger destroyed. 00811_ S-10 Pest destroyed. 00814_ Acquired 10 matter. 00824_ Dropped Beam Rifle. 00824_ Acquired Prototype Energy Gun. 00824_ Identified Imp. Medium Laser. 00827_ Dropped Med. Laser. 00828_ Acquired Beam Rifle. 00830_ K-01 Serf collects debris. 00836_ Dropped Ion Engine. 00837_ Acquired 3 matter. 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""" ""# # | | ??????????????????????????# """ Y"# # | | ??????????????????????????# """ ""# # | | ??????????????????????????# # ########## | | ??????????????????????????# %/ #????????? | | ??????????????????????????# = ! # #????????? | | ??????????????????????????# # #????????? | | ??????????????????????????########### #????????? | | ????????????????????????????????????# ###????????? | | ????????????????????????????????????# #??????????? | | ????????????????????????????????????# #??????????? | | ????????????????????????????????????# #??????????? | | ????????????????????????????????????# #??????????? | | ????????????????????????????????????# #??????????? | | ????????????????????????????????????# #??????????? | | ????????????????????????????????????# #??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LargeAssemblyCannon Manual? 0 Play Time 00:07:35 Cumulative 222.4 hours Start 2022.05.08 @ 11:43:26 End 2022.05.08 @ 13:49:03 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 320 Rogue 317 Adventurer 0 Explorer 3 Win Type - Total 8 Types 8/0/0/0/0/0/0/0/0 Lore% 69 Gallery% 72 Achievement% 60 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2b1cab5e-fefa-4201-96db-9f8f4e70ebcf