Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.05 @ 12:18:06 Player: Ocherkashin Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (48) 240 Value Destroyed (923) 923 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2283 Bonus ------- None Cogmind --------- Core Integrity 69/400 Matter 350/350 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Small Storage Unit Small Matter Pod Targeting Computer Weapon Shielding > --- WEAPON (2) ------- Advanced Beam Cannon Light Assault Rifle > --- INVENTORY (8) ---- Ion Engine Light Treads Heat Sink Hacking Suite Small Laser Small Laser Beam Rifle Shotgun Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Small Matter Pod Targeting Computer Weapon Shielding > --- WEAPON ----------- Advanced Beam Cannon Light Assault Rifle > --- INVENTORY -------- Ion Engine Light Treads Aluminum Leg Heat Sink Hacking Suite Small Laser Shotgun [Rating: 14] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Matter Pod Device Improved Terrain Scanner Storage Small Matter Pod Processor Targeting Computer Protection Weapon Shielding Weapon Small Laser Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 33 | 6 8 2 17 Power 5 | 1 1 1 2 Engine 4 | 1 1 1 1 Core 1 | . . . 1 Reactor . | . . . . Propulsion 14 | 2 5 . 7 Treads 2 | . 2 . . Leg 12 | 2 3 . 7 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 7 | 1 1 1 4 Device 1 | . . 1 . Storage 3 | 1 1 . 1 Processor 1 | . . . 1 Hackware . | . . . . Protection 2 | . . . 2 Artifact . | . . . . Weapon 7 | 2 1 . 4 Energy Gun 3 | 1 1 . 1 Energy Cannon 1 | . . . 1 Ballistic Gun 3 | 1 . . 2 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 16 | . 6 1 9 Power 4 | . 2 . 2 Propulsion 7 | . 2 . 5 Utility 1 | . . . 1 Weapon 4 | . 2 1 1 Highest Loss Streak 6 | . 4 1 6 To Critical Strikes . | . . . . Average Slot Usage (%) 88 | . 91 79 86 Engine 7 | . 10 13 2 Core 2 | . . . 6 Treads 1 | . 3 . . Leg 22 | . 24 28 19 Device 1 | . . 8 1 Storage 22 | . 27 14 18 Processor 4 | . . . 10 Protection 4 | . . . 10 Energy Gun 9 | . 14 13 1 Energy Cannon 3 | . . . 8 Ballistic Gun 7 | . 10 . 6 Peak Build Rating 14 | 6 7 8 14 Average Rating 8 | 4 6 6 11 On Entrance 4 | . 6 5 7 Naked Turns . | . . . . Heaviest Build 87 | 7 87 83 17 Greatest Support 40 | 20 40 20 20 Greatest Overweight (x) 8 | . 8 4 1 Average Overweight (x) . | . 3 . . Largest Inventory Capacity 25 | 5 25 25 8 Average Capacity 14 | 5 24 6 7 Most Carried 8 | 3 6 5 8 Average Carried 3 | . 2 4 5 Final Capacity 25 | 5 25 5 8 Final Carried 8 | 1 4 4 8 Class Distribution -------------------- 54% | Mutant 45% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 626 | 337 122 17 150 Remotely . | . . . . Salvage Created 1336 | 63 547 28 698 Parts 98 | 3 39 7 49 Haulers Intercepted . | . . . . Recyclers Shooed 3 | . 1 1 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 28 | 1 10 . 17 Guns 16 | 1 10 . 5 Cannons 12 | . . . 12 Classes Destroyed 10 | 2 5 1 2 Worker 9 | 1 5 . 3 Builder 2 | . 2 . . Tunneler 2 | . . 2 . Recycler 2 | . 1 . 1 Mechanic 1 | . 1 . . Operator 1 | . . . 1 Watcher 3 | . 1 . 2 Swarmer 10 | . 3 . 7 Grunt 15 | 1 7 . 7 Sentry 3 | . . . 3 Best Kill Streak 7 | 1 7 2 5 Combat Bots Only 6 | 1 6 . 5 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 299 | 11 118 13 157 Missed 101 | 4 36 6 55 Damage Taken 2159 | 80 949 52 1078 Core 561 | . 214 16 331 Absorbed by Shields . | . . . . Redirected to Shielding 58 | . . . 58 Regen/Repaired (Parts) 130 | . . . 130 Core Remaining (%) 54 | 100 . 8 . Volleys Fired 171 | 9 65 13 84 Largest 2 | 2 2 1 2 Hottest 90 | 60 90 50 88 Shots Fired 242 | 18 91 13 120 Gun 182 | 18 91 13 60 Cannon 60 | . . . 60 Launcher . | . . . . Special . | . . . . Kinetic 69 | 9 24 . 36 Thermal 173 | 9 67 13 84 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 13 | 3 13 5 11 Robot Miss Streak 4 | 1 3 2 4 Penetration Max . | . . . . Secondary Targets 2 | . 2 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 153 | 12 59 8 74 Core Hits 71 | 3 31 3 34 Critical Kills . | . . . . Critical Parts Destroyed 1 | . 1 . . Critical Strikes 6 | . 5 1 . Burn 5 | . 4 1 . Destroy 1 | . 1 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2186 | 149 804 104 1129 Guns 1373 | 149 745 99 380 Cannons 739 | . . . 739 Explosions 42 | . 42 . . Melee . | . . . . Ramming 32 | . 17 5 10 Kinetic 408 | 81 180 . 147 Thermal 1704 | 68 565 99 972 Explosive 42 | . 42 . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 58 | . 41 . 17 Projectiles 17 | . . . 17 Explosions 41 | . 41 . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 95 | . 95 . . Shots 1 | . 1 . . Rammed . | . . . . Targets Rammed 16 | . 5 1 10 Kicked 16 | . 5 1 10 Crushed . | . . . . Highest Temperature 185 | 24 135 50 185 Average Temperature 49 | 14 54 19 53 Received Heat Transfer 762 | 42 330 . 390 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . 2 . 1 Heat Transferred 4184 | 150 1807 370 1857 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Peak Influence 239 | 25 155 35 239 Initial 25 | . 16 25 9 Average 56 | 5 33 33 105 Maximum Alert Level 1 | . . . 1 Low Security (%) 96 | 100 100 100 88 Level 1 3 | . . . 11 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 1 . 2 Investigation 2 | . . . 2 Extermination . | . . . . Reinforcement 1 | . 1 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 3 | . 1 . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 47 | 1 17 3 26 Peak Tracking Total 7 | 1 6 3 7 Tactical Retreats 4 | . . . 4 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 4 | . 3 . 1 Max in Single Turn 2 | . 2 . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 6 | . 2 . 4 Terminals 3 | . 1 . 2 Fabricators . | . . . . Repair Stations 3 | . 1 . 2 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 18 | . 6 . 12 Successful 11 | . 3 . 8 Failed 7 | . 3 . 4 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 7 | . 3 . 4 Fabricators . | . . . . Repair Stations 11 | . 3 . 8 Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . 2 . 3 Record 1 | . . . 1 Unreport Threat 2 | . 1 . 1 Locate Traps 2 | . 1 . 1 Fabricator Hacks . | . . . . Repair Station Hacks 6 | . 1 . 5 Scan Component 4 | . 1 . 3 Repair 2 | . . . 2 Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . . . 1 Used . | . . . . Hacking Detections 5 | . 2 . 3 Full Trace Events 4 | . 2 . 2 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . . . 2 Time 52 | . . . 52 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 2106 | 151 998 212 745 Spaces Moved 824 | 112 232 146 334 Core 33 | 33 . . . Treads 25 | . 25 . . Legs 766 | 79 207 146 334 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 184 | 99 348 123 125 Slowest Speed 680 | 120 680 400 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 25 | 6 36 37 23 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 33 | . 33 . . Melee . | . . . . Projectile . | . . . . AOE 33 | . 33 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 1157 | 133 317 164 543 Wait 79 | . . . 79 Move 821 | 111 231 145 334 Hop . | . . . . Pick Up 34 | 7 8 2 17 Fast Attach 1 | . . . 1 Attach 26 | 6 5 2 13 Detach . | . . . . Swap 6 | . 3 . 3 Drop 3 | . . 1 2 Fire 171 | 9 65 13 84 Melee . | . . . . Ram . | . . . . Kick 16 | . 5 1 10 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: Mat / [*Sto]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 103 | -11/Scrapyard | Discovered new exit (range 8) 152 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 920 | -10/Materials | Core integrity fell below 50% 950 | -10/Materials | Lost 4 parts (1p1n2w) 1071 | -10/Materials | Discovered new exit (range 11) 1143 | -10/Materials | Core integrity fell below 20% 1150 | -10/Materials | Entered Mines 1275 | -10/Mines | Learned location of 1 exit from Materials 1347 | -10/Mines | Discovered new exit (range 9) 1362 | -10/Mines | Entered Materials 1362 | -9/Materials | Evolved 2 slots: Utility x2 1363 | -9/Materials | Identified exit to Materials 1415 | -9/Materials | Repaired Aluminum Leg 1456 | -9/Materials | Build established: Scavenger-Mutant 1541 | -9/Materials | Lost 6 parts (1p3n1u1w) 1628 | -9/Materials | Core integrity fell below 50% 1912 | -9/Materials | Core integrity fell below 20% 1959 | -9/Materials | Repaired Weapon Shielding 1984 | -9/Materials | Discovered new exit (range 15) 2107 | -9/Materials | Self-destructed Last Messages --------------- K-01 Serf collects debris. Connecting with Terminal... >>Traps(Locate) Found 1 trap in 1 array: 1x Alarm Trap Map updated. >>Query(Traps) [Complex 0b10]'s rapid expansion has left defensive assets stretched thin in many areas. To temporarily address the growing threat of a larger [Derelict] incursion, a number of traps are being engineered and deployed as a more efficient way to hinder enemy advances and buy the time necessary to mobilize a garrisoned response force. Because traps are installed in areas regularly traveled by even non-combat robots, their sensitivity is set well below their maximum potential to avoid disruptions that could result from a damaged robot accidentally triggering one. Map ----- +----------------------------------------------------+ | ?????????????? ??????????? ?? ????????# # """ | | ???????????#?? ???????????????????????# # """ | | ???????????# ????????????????????? ## / | | ??????????## #??????????????###+###?# ###### | | ??????????# ??? ## "####### ### ###??? | | ??????????# ?? 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