Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.01.27 @ 16:36:22 Player: alice_fexa Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (12) 2400 Robots Destroyed (55) 275 Value Destroyed (1329) 1329 Prototype IDs (39) 780 Alien Tech Used (0) 0 Bonus (3308) 3308 TOTAL SCORE: 12592 Bonus ------- High Alert Combat Kills 8 Aligned with FarCom 300 Win 3000 Cogmind --------- Core Integrity 1600/1600 Matter 260/300 Energy 414/420 System Corruption 0% Temperature Cool (6) Movement Flying (37) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Particle Reactor Light Particle Reactor > --- PROPULSION (8) --- Flying Fortress v7 Q-thruster Q-thruster Impulse Thruster Array > --- UTILITY (12) ----- High-capacity Storage Unit High-capacity Storage Unit Experimental Optical Array Improved Signal Interpreter Advanced Melee Analysis Suite Improved Armor Integrity Analyzer Nanoactuators Improved Transmission Jammer Reaction Control System Hacking Suite Improved Hacking Suite Improved System Shield > --- WEAPON (3) ------- Axe Lance Lance > --- INVENTORY (20) --- Antimatter Reactor Quantum Reactor Field Propulsion Array Field Propulsion Array Improved Cooling System Advanced Weight Redist. System Advanced Weight Redist. System Advanced Melee Analysis Suite Nanoactuators Dynamic Insulation System Improved System Restoration Module Advanced Variable Charge Gun Enhanced Quantum Rifle Matter Neutralizer Tesla Bomb Launcher Tesla Bomb Launcher Gamma Bomb Array Gamma Bomb Array Peak State ------------ > --- POWER ------------ Particle Reactor Light Particle Reactor > --- PROPULSION ------- Flying Fortress v7 Q-thruster Q-thruster Impulse Thruster Array > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit Experimental Optical Array Improved Signal Interpreter Advanced Melee Analysis Suite Improved Armor Integrity Analyzer Nanoactuators Improved Transmission Jammer Reaction Control System Hacking Suite Improved Hacking Suite Improved System Shield > --- WEAPON ----------- Axe Lance Lance > --- INVENTORY -------- Antimatter Reactor Quantum Reactor Field Propulsion Array Field Propulsion Array Improved Cooling System Advanced Weight Redist. System Advanced Weight Redist. System Advanced Melee Analysis Suite Nanoactuators Dynamic Insulation System Improved System Restoration Module Advanced Variable Charge Gun Enhanced Quantum Rifle Matter Neutralizer Tesla Bomb Launcher Tesla Bomb Launcher Gamma Bomb Array Gamma Bomb Array [Rating: 161] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Light Particle Reactor Propulsion Compact Wheel Treads Light Treads Wheel Compact Wheel Flight Unit Flying Fortress v7 Utility High-capacity Storage Unit Device Advanced Weight Redist. System Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Axe Energy Gun Pulse Rifle Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Precision Grenade Launcher Slashing Weapon Axe Piercing Weapon Lance Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Slots Evolved 18 | . . . . . 4 2 2 2 2 2 2 2 Power 1 | . . . . . . . . 1 . . . . Propulsion 6 | . . . . . 1 . 2 1 . . 1 1 Utility 10 | . . . . . 3 1 . . 2 2 1 1 Weapon 1 | . . . . . . 1 . . . . . . Parts Attached 130 | 7 15 . 4 3 19 25 10 9 6 11 9 12 Power 18 | 1 1 . . . 3 2 . 2 1 2 3 3 Engine 7 | 1 1 . . . 1 2 . 2 . . . . Core 2 | . . . . . 2 . . . . . . . Reactor 9 | . . . . . . . . . 1 2 3 3 Propulsion 30 | 2 3 . . 1 3 6 5 3 1 . 3 3 Treads 6 | 1 2 . . . 1 2 . . . . . . Leg . | . . . . . . . . . . . . . Wheel 9 | 1 1 . . 1 2 4 . . . . . . Hover . | . . . . . . . . . . . . . Flight 15 | . . . . . . . 5 3 1 . 3 3 Utility 47 | 1 6 . 4 . 5 7 4 2 3 8 3 4 Device 19 | . . . . . 2 1 3 . 3 7 3 . Storage 10 | 1 4 . 4 . . 1 . . . . . . Processor 7 | . 1 . . . . 2 1 2 . . . 1 Hackware 5 | . . . . . 1 . . . . 1 . 3 Protection 6 | . 1 . . . 2 3 . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 35 | 3 5 . . 2 8 10 1 2 1 1 . 2 Energy Gun 5 | 1 . . . 1 1 2 . . . . . . Energy Cannon 2 | . . . . . 2 . . . . . . . Ballistic Gun 16 | 2 5 . . . 3 5 1 . . . . . Ballistic Cannon 1 | . . . . . 1 . . . . . . . Launcher 5 | . . . . 1 1 1 . . 1 . . 1 Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . 2 . 1 . . . 1 Piercing Weapon 2 | . . . . . . . . 1 . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . . 2 1 1 . . . 2 Parts Lost 8 | . 1 . . 2 2 2 . . . 1 . . Power 1 | . . . . . . . . . . 1 . . Propulsion 2 | . . . . 1 1 . . . . . . . Utility . | . . . . . . . . . . . . . Weapon 5 | . 1 . . 1 1 2 . . . . . . Highest Loss Streak 2 | . 1 . . 2 1 1 . . . 1 . . Average Slot Usage (%) 90 | . 99 100 100 99 98 96 70 75 78 79 81 83 Engine 7 | . 14 14 14 14 5 7 6 10 7 3 . . Reactor 1 | . . . . . . . . . 2 5 8 8 Treads 6 | . 13 14 14 14 9 7 . . . . . . Wheel 8 | . 14 14 14 13 16 12 . . . . . . Flight 4 | . . . . . . . 12 17 10 9 12 16 Device 7 | . . . . . 9 7 6 2 10 13 17 12 Storage 15 | . 18 28 28 28 18 15 13 11 10 9 8 8 Processor 7 | . 6 . . . . 7 12 14 15 14 13 15 Hackware 6 | . . . . . 8 7 6 5 5 9 8 11 Protection 3 | . 3 . . . 8 6 . . . . . . Energy Gun 3 | . 6 . . 3 4 6 . . . . . . Ballistic Gun 8 | . 21 28 28 21 4 9 4 . . . . . Slashing Weapon 2 | . . . . . . 4 6 5 5 4 4 4 Piercing Weapon 2 | . . . . . . . . 4 5 6 8 8 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 112 | 12 40 39 71 74 93 96 81 90 99 107 112 110 Greatest Support 119 | 16 20 16 16 16 26 32 81 90 104 113 119 110 Greatest Overweight (x) 8 | . 2 2 4 7 8 4 1 . . . . . Average Overweight (x) 1 | . 1 2 2 4 3 2 . . . . . . Largest Inventory Capacity 20 | 6 16 16 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 5 11 16 16 20 20 20 20 20 20 20 20 20 Most Carried 20 | 4 16 16 18 19 20 20 20 20 20 20 20 20 Average Carried 18 | 1 9 16 16 18 19 19 19 19 19 19 19 19 Final Capacity 20 | 6 16 16 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 4 16 16 17 18 20 20 20 20 20 20 20 20 Class Distribution -------------------- 45% | Hauler-Mutant 25% | Hacker-Mutant 15% | Mutant 6% | Hauler-Scout 6% | Hauler-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Hauler-Mutant | -9/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Scout | -6/Factory Hauler-Mutant | -5/Factory Hauler-Mutant | -4/Factory Hacker-Mutant | -3/Research Hacker-Mutant | -2/Research Hacker-Mutant | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Matter Collected 1892 | 190 257 . . 92 278 475 101 136 80 68 135 80 Remotely . | . . . . . . . . . . . . . Salvage Created 2503 | . 434 . . 30 223 511 101 372 . 325 373 134 Parts 132 | . 37 . . . 7 29 7 8 . 20 13 11 Haulers Intercepted 5 | . 1 . . . . 1 . 1 . . 1 1 Recyclers Shooed 3 | . . . . . 2 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 31 | . 11 . . 7 3 5 . . . 4 1 . Melee 6 | . . . . . . 1 . . . 4 1 . Guns 17 | . 11 . . 1 1 4 . . . . . . Cannons 2 | . . . . . 2 . . . . . . . AOE 6 | . . . . 6 . . . . . . . . Classes Destroyed 14 | . 6 . . 1 3 3 . . . 1 . . Worker 5 | . 1 . . . . 2 . . . . 1 1 Builder 1 | . . . . . . . . . . 1 . . Tunneler 1 | . . . . . . 1 . . . . . . Hauler 5 | . 1 . . . . 1 . 1 . . 1 1 Recycler 6 | . . . . . 1 1 1 2 . . 1 . Operator 3 | . 1 . . . . 1 . . . . . 1 Watcher 3 | . 1 . . . . 1 . . . . 1 . Swarmer 6 | . 6 . . . . . . . . . . . Grunt 6 | . 5 . . . . 1 . . . . . . Duelist 1 | . . . . . . 1 . . . . . . Sentry 6 | . . . . . 2 2 . . . 1 1 . Hunter 1 | . . . . . 1 . . . . . . . Programmer 4 | . . . . . . 1 . . . 3 . . Assembled 7 | . . . . 7 . . . . . . . . Best Kill Streak 4 | . 4 . . 3 1 2 1 2 . 2 3 2 Combat Bots Only 4 | . 4 . . 3 1 2 . . . 2 1 . Max Kills in Single Turn 1 | . 1 . . 1 1 1 1 1 . 1 1 1 Gunslinging . | . . . . . . . . . . . . . Exploded 1 | . . . . 1 . . . . . . . . Melee 1 | . . . . . . 1 . . . 1 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Damage Taken 2402 | . 304 . . 300 378 761 13 . 106 481 59 . Core 380 | . 54 . . 85 . 87 . . . 125 29 . Absorbed by Shields . | . . . . . . . . . . . . . Core Remaining (%) 91 | 100 . . . 44 100 87 100 100 100 90 98 100 Volleys Fired 119 | . 48 . . 19 30 22 . . . . . . Largest 3 | . 2 . . 2 2 3 . . . . . . Hottest 131 | . 60 . . 70 110 131 . . . . . . Shots Fired 235 | . 96 . . 30 52 57 . . . . . . Gun 196 | . 96 . . 19 24 57 . . . . . . Cannon 27 | . . . . . 27 . . . . . . . Launcher 12 | . . . . 11 1 . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 143 | . 70 . . 11 26 36 . . . . . . Thermal 54 | . . . . 8 25 21 . . . . . . Explosive 12 | . . . . 11 1 . . . . . . . Electromagnetic 26 | . 26 . . . . . . . . . . . Robot Hit Streak 13 | . 13 . . 6 12 10 . . . . . . Robot Miss Streak 3 | . 3 . . 3 2 2 . . . . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets 2 | . 2 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . Shots Hit Robots 222 | . 64 . . 16 31 64 1 5 . 25 12 4 Core Hits 97 | . 28 . . 15 10 20 1 3 . 11 6 3 Critical Hits 2 | . . . . . . 1 . . . 1 . . Critical Kills 2 | . . . . . . 1 . . . 1 . . Critical Parts Destroyed . | . . . . . . . . . . . . . Melee Attacks 238 | . . . . . . 26 7 22 9 113 41 20 Impact . | . . . . . . . . . . . . . Slashing 162 | . . . . . . 26 7 13 8 71 23 14 Piercing 76 | . . . . . . . . 9 1 42 18 6 Sneak Attacks 23 | . . . . . . 5 1 5 . 2 8 2 Combat Hostiles 1 | . . . . . . . . . . . 1 . Follow-up Attacks 10 | . . . . . . . . 1 . 7 2 . Damage Inflicted 6696 | . 652 . . 727 506 1681 116 532 . 1088 1048 346 Guns 1673 | . 608 . . 131 236 698 . . . . . . Cannons 255 | . . . . . 255 . . . . . . . Explosions 640 | . 44 . . 596 . . . . . . . . Melee 4113 | . . . . . . 983 116 532 . 1088 1048 346 Ramming 15 | . . . . . 15 . . . . . . . Kinetic 1009 | . 342 . . 58 263 346 . . . . . . Thermal 697 | . 44 . . 73 228 352 . . . . . . Explosive 596 | . . . . 596 . . . . . . . . Electromagnetic 266 | . 266 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing 2209 | . . . . . . 983 116 225 . 289 380 216 Piercing 1904 | . . . . . . . . 307 . 799 668 130 Highest Corruption 4 | . . . . . . 2 . . . 4 . . Average Corruption 2 | . . . . . . 1 . . . 2 . . Corruption Purged 3 | . . . . . . . . . . 3 . . Effects 15 | . . . . . . 7 . . . 8 . . Message Errors 4 | . . . . . . 2 . . . 2 . . Matter Fused 1 | . . . . . . . . . . 1 . . Heat Flow Errors 2 | . . . . . . 1 . . . 1 . . Energy Discharges 2 | . . . . . . 1 . . . 1 . . Data Loss (minor) 4 | . . . . . . 2 . . . 2 . . Targeting Errors 2 | . . . . . . 1 . . . 1 . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 668 | . . . . 21 . 307 . 155 . 68 117 . Projectiles . | . . . . . . . . . . . . . Explosions 21 | . . . . 21 . . . . . . . . Melee 647 | . . . . . . 307 . 155 . 68 117 . Knockbacks 1 | . . . . . 1 . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic 1 | . . . . . 1 . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 142 | . . . . 135 7 . . . . . . . Shots 4 | . . . . 4 . . . . . . . . Rammed 1 | . . . . . 1 . . . . . . . Targets Rammed 1 | . . . . . 1 . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 317 | . 94 . . 140 72 269 . . . 222 . 317 Average Temperature 55 | . 37 . . 53 19 71 . . . 107 . 164 Received Heat Transfer 413 | . 120 . . 20 72 147 . . . 36 18 . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 3 | . . . . . 1 2 . . . . . . Heat Transferred 1524 | . 50 . . 222 481 771 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Peak Influence 407 | . 407 79 . . 106 146 95 75 45 182 315 322 Average Influence 78 | . 212 79 . . 19 49 56 37 28 74 199 259 Maximum Alert Level 2 | . 2 . . . . . . . . . 1 1 Low Security (%) 87 | 100 40 100 . 100 100 100 100 100 100 100 43 8 Level 1 12 | . 58 . . . . . . . . . 56 91 Level 2 . | . 1 . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 21 | . 4 . . . 4 5 . 1 2 3 . 2 Investigation 7 | . . . . . 1 3 . 1 1 1 . . Extermination 5 | . . . . . . 2 . . . 2 . 1 Reinforcement 9 | . 4 . . . 3 . . . 1 . . 1 Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Distress Signals 2 | . 1 . . . 1 . . . . . . . Communications Jammed 12 | . . . . . . . . . . 12 . . Distress Signals 11 | . . . . . . . . . . 11 . . Times Spotted 76 | . 23 . . 16 8 9 2 1 2 11 3 1 Peak Tracking Total 5 | . 3 . . 5 2 3 2 1 1 2 1 1 Tactical Retreats 7 | . 1 . . 2 1 1 . . . 1 1 . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Traps Triggered 7 | . 1 . . . 1 2 . 1 2 . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Machines Disabled 3 | . 1 . . . . 2 . . . . . . Max in Single Turn 1 | . 1 . . . . 1 . . . . . . Garrison Access 3 | . . . . . . 1 . 1 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Machines Accessed 43 | . 4 . 1 . 3 12 3 6 2 5 2 5 Terminals 32 | . 4 . . . 3 8 1 3 1 5 2 5 Fabricators 4 | . . . . . . 1 2 1 . . . . Repair Stations 2 | . . . . . . 2 . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 4 | . . . . . . 1 . 2 1 . . . Total Hacks 117 | . 17 . 1 . 13 27 6 18 5 15 5 10 Successful 56 | . 8 . 1 . 7 12 4 9 4 4 2 5 Failed 61 | . 9 . . . 6 15 2 9 1 11 3 5 Catastrophic 11 | . 2 . . . . 3 1 . . 1 2 2 Database Lockouts . | . . . . . . . . . . . . . Manual 56 | . 16 . 1 . 6 5 1 5 2 10 4 6 Terminals 95 | . 17 . . . 13 18 3 10 4 15 5 10 Fabricators 11 | . . . . . . 4 3 4 . . . . Repair Stations 4 | . . . . . . 4 . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 6 | . . . . . . 1 . 4 1 . . . Terminal Hacks 27 | . 4 . 1 . 4 6 1 4 2 2 . 3 Record 1 | . . . . . . . . 1 . . . . Part Schematic 3 | . 1 . . . . 2 . . . . . . Prototype ID Bank 5 | . 1 . . . 2 1 . . 1 . . . Open Door 1 | . . . . . . . . . . . . 1 Level Access Points 4 | . . . . . . . . 1 1 1 . 1 Branch Access Points 1 | . . . . . . 1 . . . . . . Machine Index 1 | . . . . . . . . . . 1 . . Terminal Index 3 | . . . . . . 1 1 . . . . 1 Unreport Threat 3 | . 1 . . . 1 . . 1 . . . . Locate Traps 1 | . 1 . . . . . . . . . . . Recall Investigation 2 | . . . . . 1 . . 1 . . . . Zone Layout 1 | . . . . . . 1 . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . Fabricator Hacks 6 | . . . . . . 2 2 2 . . . . Load Schematic 3 | . . . . . . 1 1 1 . . . . Build 3 | . . . . . . 1 1 1 . . . . Repair Station Hacks 2 | . . . . . . 2 . . . . . . Scan Component 1 | . . . . . . 1 . . . . . . Repair 1 | . . . . . . 1 . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . 1 . 1 1 . . . Seal Access 3 | . . . . . . 1 . 1 1 . . . Unauthorized Hacks 45 | . 9 . . . 7 2 2 6 2 5 5 7 Terminals 17 | . 4 . . . 3 1 1 1 1 2 2 2 Track 2 | . 2 . . . . . . . . . . . Assimilate 1 | . . . . . 1 . . . . . . . Botnet 14 | . 2 . . . 2 1 1 1 1 2 2 2 Fabricators 1 | . . . . . . . . 1 . . . . Prioritize 1 | . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . 1 . . . . . 1 Used 1 | . . . . . . . . . . . . 1 Hacking Detections 35 | . 2 . . . 2 11 3 5 1 4 2 5 Full Trace Events 5 | . . . . . . 3 . 1 . 1 . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 3 | . 1 . . . . 2 . . . . . . Parts Built 5 | . . . . . . 2 1 2 . . . . Matter 636 | . . . . . . 212 212 212 . . . . Time 265 | . . . . . . 53 106 106 . . . . Total Part Build Rating 30 | . . . . . . 12 6 12 . . . . Parts Repaired 1 | . . . . . . 1 . . . . . . Time 19 | . . . . . . 19 . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Turns Passed 6959 | 45 680 46 351 316 964 1912 260 441 205 1128 356 255 Spaces Moved 5851 | 32 423 39 280 168 469 1103 362 678 403 934 594 366 Core 1 | 1 . . . . . . . . . . . . Treads 9 | . 2 . . . . 7 . . . . . . Legs . | . . . . . . . . . . . . . Wheels 2504 | 31 421 39 280 168 469 1096 . . . . . . Hover . | . . . . . . . . . . . . . Flight 3337 | . . . . . . . 362 678 403 934 594 366 Fastest Speed 37 | 50 100 120 120 140 120 120 42 37 37 42 37 37 Average Speed 75 | 98 112 120 122 141 126 123 42 37 41 42 37 37 Slowest Speed 240 | 100 180 120 140 150 160 240 124 37 42 42 37 37 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . . . 2 1 Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 28 | 4 74 20 68 36 34 28 11 19 22 24 18 15 Regions Visited 12 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 6 | . . . . . . 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . Scrap Searched 1 | . . . . 1 . . . . . . . . Spaces Dug 128 | . . . . . 1 8 6 10 8 63 21 11 Terrain Destroyed 225 | . 2 . . 89 7 8 6 10 8 63 21 11 Melee 127 | . . . . . . 8 6 10 8 63 21 11 Projectile 1 | . . . . . 1 . . . . . . . AOE 97 | . 2 . . 89 6 . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Fac Fac Fac Res Res Acc Total 7987 | 42 550 38 291 217 799 1579 463 844 440 1556 702 466 Wait 1466 | . 32 . . 25 237 359 57 126 1 511 49 69 Move 5833 | 31 422 38 279 167 468 1102 361 677 402 933 590 363 Hop 2 | . . . . . . . . . . . 1 1 Pick Up 111 | 3 19 . 2 3 19 16 12 9 10 7 9 2 Fast Attach 49 | 7 7 . . . 8 9 3 5 2 1 3 4 Attach 36 | . 2 . . 2 6 3 7 3 3 5 3 2 Detach 10 | 1 1 . . . 1 1 2 1 . 2 1 . Swap 46 | . 6 . 4 1 5 14 . 1 1 5 3 6 Drop 127 | . 13 . 6 . 24 27 14 8 13 6 12 4 Fire 119 | . 48 . . 19 30 22 . . . . . . Melee 187 | . . . . . . 26 7 14 8 86 31 15 Ram 1 | . . . . . 1 . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 5 exits: *Fac / *Sto x2 / *Low x2) -6/Factory -5/Factory (discovered 5 exits: *Fac x4 / *Upp) -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 6 exits: *Res x3 / [*Arm] / *Tes x2) -2/Research (discovered 2 exits: *Acc / *Qua) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 15) 46 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 406 | -10/Materials | Discovered new exit (range 9) 661 | -10/Materials | Discovered new exit (range 8) 713 | -10/Materials | Discovered new exit (range 12) 726 | -10/Materials | Entered Mines 767 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 767 | -10/Mines | Discovered new exit (range 5) 772 | -10/Mines | Entered Exiles 802 | -10/Exiles | Met 8R-AWN 822 | -10/Exiles | Met EX-HEX 894 | -10/Exiles | Met EX-BIN 909 | -10/Exiles | Aligned with FarCom system 910 | -10/Exiles | Given EX-Vault access code 938 | -10/Exiles | Opened EX-Vault 950 | -10/Exiles | Found Flying Fortress v7 981 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1017 | -10/Exiles | Met EX-DEC 1112 | -10/Exiles | Discovered new exit (range 10) 1123 | -10/Exiles | Left Exiles lab with Flying Fortress v7 1123 | -10/Exiles | Entered Mines 1130 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1247 | -9/Mines | Assembled infested the area 1367 | -9/Mines | Build established: Hauler-Mutant 1386 | -9/Mines | Core integrity fell below 50% 1432 | -9/Mines | Discovered new exit (range 5) 1439 | -9/Mines | Entered Materials 1439 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 2109 | -8/Materials | Discovered new exit (range 10) 2403 | -8/Materials | Entered Factory 2403 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2526 | -7/Factory | Discovered new exit (range 19) 2712 | -7/Factory | Build established: Hauler-Skirmisher 2799 | -7/Factory | Repaired Hrd. Medium Armor Plating 2822 | -7/Factory | Discovered new exit (range 10) 3024 | -7/Factory | Identified exit to Storage 3024 | -7/Factory | Identified exit to Lower Caves 3115 | -7/Factory | Build established: Hauler-Mutant 4035 | -7/Factory | Fabricated Field Propulsion Drive? 4298 | -7/Factory | Discovered new exit (range 14) 4314 | -7/Factory | Identified exit to Factory 4315 | -7/Factory | Entered another Factory area 4315 | -6/Factory | Evolved 2 slots: Propulsion x2 4507 | -6/Factory | Fabricated Hvy. Shock Bomb Launcher (x1) 4551 | -6/Factory | Discovered new exit (range 14) 4574 | -6/Factory | Identified exit to Factory 4575 | -6/Factory | Entered another Factory area 4575 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 4617 | -5/Factory | Build established: Hauler-Scout 4699 | -5/Factory | Discovered new exit (range 9) 4703 | -5/Factory | Identified exit to Upper Caves 4768 | -5/Factory | Fabricated Field Propulsion Drive (x2) 4785 | -5/Factory | Identified exit to Factory 5016 | -5/Factory | Entered another Factory area 5016 | -4/Factory | Evolved 2 slots: Utility x2 5065 | -4/Factory | Identified exit to Research 5073 | -4/Factory | Build established: Hauler-Mutant 5221 | -4/Factory | Entered Research 5221 | -3/Research | Evolved 2 slots: Utility x2 5272 | -3/Research | Found Gamma Bomb Array 5274 | -3/Research | Found Gamma Bomb Array 5487 | -3/Research | Build established: Hacker-Mutant 5592 | -3/Research | Discovered new exit (range 5) 5614 | -3/Research | Identified exit to Testing 5652 | -3/Research | Identified exit to Research 5662 | -3/Research | Spotted B-86 Titan 5924 | -3/Research | Discovered exit to Testing (range 10) 6348 | -3/Research | Discovered new exit (range 10) 6349 | -3/Research | Entered another Research area 6349 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 6369 | -2/Research | Spotted B-90 Cyclops 6545 | -2/Research | Discovered new exit (range 6) 6548 | -2/Research | Identified exit to Quarantine 6681 | -2/Research | Discovered new exit (range 22) 6701 | -2/Research | Identified exit to Access 6705 | -2/Research | Entered Access 6705 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 6754 | -1/Access | Found Prototype Launcher 6754 | -1/Access | Identified Tesla Bomb Launcher 6763 | -1/Access | Found Tesla Bomb Launcher 6823 | -1/Access | Identified exit to Surface 6960 | *** | Escaped! Last Messages --------------- 06834_ Dropped Faulty Electron Diverter. 06835_ Acquired Q-thruster. 06934_ O-32 Director: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 06940_ O-32 Director destroyed. 06942_ Acquired data core, extracted dynamic key. 06942_ Decrypted 1 local trap positions from data. 06942_ Discarded Hacking Suite. 06944_ U-05 Engineer builds a Wall. 06944_ Discarded System Shield. 06946_ Connecting with Terminal... >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 1 system. Awaiting botnet instructions. 06955_ ALERT: Rogue bot located, Programmers report to Access Zone 8E. 06957_ Connecting with Terminal... >>Open Sealed Barrier opened. 06958_ The Access Shell folds into the floor. Map ----- +----------------------------------------------------+ | ??????????# # #?# # # | | ??????????# # #?# # # | | ??????????# ############ # # | | ??????????# ######## # # | | ######????# ! / # | | ????# ################ | | ???# #??????????????# ## | | ???# " #??????????????# #? | | ??# """ #??????????????# #? | | ??# """ #??????????????# #? | | ?# " #??????????????# #? | | ?# #??????????????# #? | | # #??????????????# #? | | # [#??????????????# #? | | + ###################??????????????# #? | | # #????????????????????????????????# #? | | # #???????????????????????????????? #? | | #########?# #???????????????????????????????? #? | | ??????????# #?????###???????????????????????? #? | | ??????????# ####### ##########??????????????? #? | | ??????????# """T""" "?????????????? #? | | ??????????# """ """ "????BB???????? #? | | ??????????# "????BB???????? #? | | ??????????# "?????????????? ? | | ??????????# "" "????????????? ? | | ??????????# @" "????????????? ? | | ??????????# "????????????? ? | | ??????????# "????BB??????? #? | | ??????????# "????BB??????# ?? | | ??????????# "????????????# ?? | | ??????????#u ####### ##########????????????# ?? | | ??????????# #?????###?????????????????????# ?? | | ??????????# #?????????????????????????????# ?? | | ??????????# #?????????????????????????????# ?? | | ??????????# #?????????????????????????????# ?? | | ??????????# #???????????????????????????????? ?? | | ??????????# #???????????????????????????????????? | | ??????????+ ???????????????????????????????????? | | ??????????# ???????????????????????????????????? | | ??????????# ##???????????????????????????????????? | | ??????????# ?????????????????????????????????????? | | ??????????#/?????????????????????????????????????? | | ?????????? ?????????????????????????????????????? | | ?????????? ?????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 41 Energy Capacity 565 Matter Stores 300 Matter Capacity 300 Sight Range 23 Terrain Scan Range 16 Terrain Scan Density 110 Jamming Range 12 Additional Mass Support 18 Armor Coverage 225 Core Shielding 20 Melee Speed Boost 30 Evasion (%) 74 Targeting Accuracy 5 Melee Accuracy 8 Armor Integrity Analysis 50 Recoil Reduction 1 Offensive Hacking 22 Defensive Hacking 12 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Field Propulsion Drive | -7/Factory | Hacked Hvy. Shock Bomb Launcher | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Field Propulsion Drive | x2 | -7/Factory Hvy. Shock Bomb Launcher | x1 | -6/Factory Field Propulsion Drive | x2 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChainProtonProtection Manual? 0 Play Time 01:00:51 Cumulative 661.1 hours Start 2020.01.27 @ 15:34:59 End 2020.01.27 @ 16:36:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 609 Rogue 569 Adventurer 40 Explorer 0 Win Type 0 Total 55 Types 41/0/12/2/0/0/0 Lore% 88 Gallery% 90 Achievement% 69 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 20b78857-50b0-4aff-ba60-23c3af94f3bb