Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.01 @ 03:00:48 Player: Aa1k Result: Destroyed by X-77 Beamer with Gatling Laser Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (100) 500 Value Destroyed (3210) 3210 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (481) 481 TOTAL SCORE: 8171 Bonus ------- High Alert Combat Kills 481 Cogmind --------- Core Integrity 0/1000 Matter 7/300 Energy 100/100 System Corruption 0% Temperature Cool (6) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Improved Particle Charger Autogun Minigun Heavy Flak Cannon Peak State ------------ > --- POWER ------------ Light Deuterium Engine Micro Nuclear Core > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Armored Leg > --- UTILITY ---------- Heat Sink Large Storage Unit Matter Filter Matter Filter > --- WEAPON ----------- Heavy Flak Cannon Heavy Flak Cannon Heavy Flak Cannon Heavy Flak Cannon Heavy Flak Cannon > --- INVENTORY -------- Light Ion Engine Flexi-carbon Leg Improved Gravmag System Small Storage Unit Advanced Melee Analysis Suite Advanced ECM Suite Particle Gun Autogun Autogun Minigun Minigun Minigun Minigun Flak Cannon Mini Grenade Launcher [Rating: 66] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Flexi-carbon Leg Wheel Compact Wheel Hover Unit Improved Gravmag System Flight Unit Field Propulsion Drive Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Protection Medium Armor Plating Weapon Autogun Energy Gun Beam Rifle Energy Cannon Particle Cannon Ballistic Gun Autogun Ballistic Cannon Heavy Flak Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Slots Evolved 10 | . . 2 . 2 2 2 2 Power 3 | . . . . . 1 . 2 Propulsion 2 | . . 1 . . . 1 . Utility 2 | . . . . 2 . . . Weapon 3 | . . 1 . . 1 1 . Parts Attached 151 | 6 15 18 . 45 20 40 7 Power 13 | 1 1 1 . 2 4 4 . Engine 10 | 1 1 1 . 2 3 2 . Core 3 | . . . . . 1 2 . Reactor . | . . . . . . . . Propulsion 32 | 2 . 6 . 6 5 10 3 Treads 15 | . . 6 . 6 3 . . Leg 12 | 2 . . . . . 8 2 Wheel 2 | . . . . . 2 . . Hover 2 | . . . . . . 2 . Flight 1 | . . . . . . . 1 Utility 33 | 1 5 1 . 14 3 7 2 Device 16 | . . . . 8 . 7 1 Storage 8 | 1 4 . . . 2 . 1 Processor . | . . . . . . . . Hackware . | . . . . . . . . Protection 9 | . 1 1 . 6 1 . . Artifact . | . . . . . . . . Weapon 73 | 2 9 10 . 23 8 19 2 Energy Gun 13 | . 4 2 . 2 3 2 . Energy Cannon 14 | . . 6 . 5 2 1 . Ballistic Gun 24 | 2 5 2 . 4 2 7 2 Ballistic Cannon 8 | . . . . 1 . 7 . Launcher 14 | . . . . 11 1 2 . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 4 | . 1 1 . 1 . . 1 Parts Lost 47 | . . . . 15 12 16 4 Power 7 | . . . . 1 2 4 . Propulsion 11 | . . . . 1 4 4 2 Utility 16 | . . . . 8 2 5 1 Weapon 13 | . . . . 5 4 3 1 Highest Loss Streak 9 | . . . . 7 9 8 3 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 83 | . 90 92 100 98 80 71 9 Engine 9 | . 14 11 11 8 10 5 . Core 1 | . . . . . 1 3 . Treads 12 | . . 11 33 26 15 . . Leg 9 | . 28 14 . . . 18 3 Device 9 | . . . . 14 17 10 2 Storage 8 | . 16 11 11 9 7 5 3 Protection 5 | . 3 11 11 11 . 1 . Energy Gun 3 | . 5 14 . 1 3 1 . Energy Cannon 7 | . . 12 11 13 8 . . Ballistic Gun 6 | . 21 5 22 4 1 4 . Ballistic Cannon 4 | . . . . . 7 13 . Launcher 2 | . . . . 7 2 2 . Naked Turns 48 | . . . . . . 8 40 Heaviest Build 78 | 13 48 46 44 54 61 78 10 Greatest Support 80 | 20 20 60 60 62 62 80 18 Greatest Overweight (x) 10 | . 2 2 . . 1 10 1 Average Overweight (x) . | . . 1 . . . . . Largest Inventory Capacity 25 | 8 25 15 15 15 15 15 8 Average Capacity 13 | 6 13 15 15 15 14 13 6 Most Carried 15 | 6 15 15 15 15 9 15 8 Average Carried 10 | 3 10 14 14 11 7 9 6 Final Capacity 15 | 8 15 15 15 15 15 5 5 Final Carried 15 | 6 15 15 15 10 6 5 4 Class Distribution -------------------- 26% | Mutant 24% | Tank 23% | Gunner 9% | Scavenger-Gunner 8% | Scavenger-Tank 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -9/Mines Gunner | -8/Materials Scavenger-Gunner | -7/Factory Gunner | -6/Factory Mutant | -5/Factory Resources | -11 -10 -9 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Matter Collected 2438 | 185 313 236 66 794 503 339 2 Remotely . | . . . . . . . . Salvage Created 3081 | . 223 385 37 1676 447 313 . Parts 174 | . 17 21 3 100 15 18 . Haulers Intercepted 1 | . . . . 1 . . . Recyclers Shooed 6 | . 3 . . 3 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Combat Hostiles Destroyed 76 | . 5 8 3 35 12 13 . Melee 2 | . . . . . . 2 . Guns 23 | . 5 2 2 9 4 1 . Cannons 29 | . . 4 1 12 8 4 . AOE 20 | . . . . 14 . 6 . Classes Destroyed 14 | . 4 2 . 6 2 . . Worker 9 | . 1 . . 5 1 2 . Builder 2 | . . . . 2 . . . Hauler 1 | . . . . 1 . . . Recycler 4 | . 1 . . 2 1 . . Mechanic 1 | . . . . 1 . . . Watcher 7 | . 1 . . 5 . 1 . Swarmer 31 | . 5 . 3 8 8 7 . Grunt 28 | . . 4 . 17 2 5 . Brawler 1 | . . . . 1 . . . Duelist 1 | . . . . . 1 . . Sentry 11 | . . 4 . 6 . 1 . Specialist 2 | . . . . 2 . . . Programmer 1 | . . . . . 1 . . Heavy 1 | . . . . 1 . . . Best Kill Streak 9 | . 7 3 3 9 4 5 . Combat Bots Only 7 | . 3 3 3 7 4 5 . Max Kills in Single Turn 4 | . 2 1 1 4 1 3 . Gunslinging 1 | . 1 . . . . . . Exploded 3 | . . . . 2 . 3 . Melee 1 | . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Hostile Shots Fired 813 | . 33 30 4 194 123 295 134 Missed 245 | . 7 13 3 51 35 90 46 Damage Taken 10377 | . 212 292 10 3174 1746 3450 1493 Core 2801 | . 40 35 . 430 476 813 1007 Absorbed by Shields 100 | . . . . . . 100 . Core Remaining (%) 55 | 100 84 . 91 21 32 4 . Volleys Fired 185 | . 17 23 3 81 31 30 . Largest 5 | . 2 3 3 3 4 5 . Hottest 274 | . 79 204 114 186 274 265 . Shots Fired 464 | . 34 48 9 210 89 74 . Gun 199 | . 34 29 6 70 44 16 . Cannon 209 | . . 19 3 92 45 50 . Launcher 56 | . . . . 48 . 8 . Special . | . . . . . . . . Kinetic 178 | . 22 4 6 54 39 53 . Thermal 206 | . 12 44 3 90 44 13 . Explosive 53 | . . . . 45 . 8 . Electromagnetic 27 | . . . . 21 6 . . Robot Hit Streak 16 | . 2 6 2 16 6 5 . Robot Miss Streak 19 | . 4 3 1 4 10 19 . Penetration Max . | . . . . . . . . Secondary Targets 3 | . 1 . . 1 1 . . Max Gunslinging Chain 1 | . 1 . . 1 1 . . Shots Hit Robots 265 | . 13 29 4 126 47 46 . Core Hits 211 | . 9 8 3 100 32 59 . Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes . | . . . . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 8034 | . 299 453 75 4441 1028 1738 . Guns 2081 | . 299 249 33 789 513 198 . Cannons 2661 | . . 204 42 1208 515 692 . Explosions 3127 | . . . . 2444 . 683 . Melee . | . . . . . . . . Ramming 165 | . . . . . . 165 . Kinetic 1832 | . 255 32 33 502 311 699 . Thermal 2605 | . 44 421 42 1258 649 191 . Explosive 2775 | . . . . 2092 . 683 . Electromagnetic 657 | . . . . 589 68 . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 14 | . . . . 4 . 14 . Average Corruption 6 | . . . . 3 . 7 . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 18 | . . . . 3 . 15 . Message Errors 3 | . . . . 1 . 2 . Matter Fused 6 | . . . . 2 . 4 . Heat Flow Errors 3 | . . . . . . 3 . Data Loss (minor) 2 | . . . . . . 2 . Misfires 2 | . . . . . . 2 . Misdirections 2 | . . . . . . 2 . Overload Shots . | . . . . . . . . Overflow Damage 147 | . . . 1 64 70 12 . Projectiles 93 | . . . 1 18 70 4 . Explosions 54 | . . . . 46 . 8 . Melee . | . . . . . . . . Knockbacks 8 | . . . . . 4 4 . Impact . | . . . . . . . . Kinetic 8 | . . . . . 4 4 . Secondary . | . . . . . . . . Self-Inflicted Damage 422 | . . . . 301 . 121 . Shots 14 | . . . . 10 . 4 . Rammed . | . . . . . . . . Targets Rammed 47 | . . . . . . 47 . Kicked 47 | . . . . . . 47 . Crushed . | . . . . . . . . Highest Temperature 654 | . 202 581 190 297 654 332 14 Average Temperature 129 | . 83 203 95 66 234 88 8 Received Heat Transfer 2352 | . . 114 . 783 324 651 480 Effects 34 | . 2 13 . . 19 . . Shutdowns 5 | . . . . . 5 . . Energy Bleed 10 | . . 6 . . 4 . . Interference 10 | . 2 4 . . 4 . . Matter Decay 2 | . . 2 . . . . . Short Circuit 1 | . . . . . 1 . . Damage (minor) 1 | . . 1 . . . . . Damage (major) 3 | . . . . . 3 . . Damage (core) 2 | . . . . . 2 . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 2 | . . 2 . . . . . Combat Hostiles 2 | . . 2 . . . . . Parts Melted 6 | . . 4 1 . 1 . . Heat Transferred 4561 | . 111 925 74 2061 1031 359 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Peak Influence 1132 | . 100 150 128 1132 554 408 107 Initial 492 | . . 11 58 49 492 176 92 Average 303 | . 13 79 126 640 469 183 88 Maximum Alert Level 4 | . . . . 4 2 2 . Low Security (%) 56 | 100 100 100 100 17 . 74 100 Level 1 12 | . . . . 17 17 23 . Level 2 16 | . . . . 10 82 1 . Level 3 13 | . . . . 53 . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 24 | . 1 3 . 9 1 8 2 Investigation 5 | . 1 2 . 1 . 1 . Extermination 4 | . . . . . 1 2 1 Reinforcement 10 | . . 1 . 6 . 2 1 Assault 1 | . . . . 1 . . . Garrison 4 | . . . . 1 . 3 . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 4 | . . . . 2 . 2 . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Distress Signals 4 | . 1 1 . 2 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 112 | . 7 11 3 46 18 25 2 Peak Tracking Total 8 | . 3 3 3 8 7 7 3 Tactical Retreats 5 | . . . . 1 2 2 . Traps | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Traps Triggered 8 | . 1 1 . 1 1 4 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Machines Disabled 19 | . . 1 . 12 . 6 . Max in Single Turn 4 | . . 1 . 2 . 4 . Garrison Access 1 | . . . . 1 . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Machines Accessed 9 | . . 2 . 4 1 1 1 Terminals 7 | . . 2 . 3 . 1 1 Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . 1 . . Recycling Units 1 | . . . . 1 . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 20 | . . 7 . 8 1 3 1 Successful 14 | . . 4 . 8 . 1 1 Failed 6 | . . 3 . . 1 2 . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 1 | . . . . 1 . . . Terminals 15 | . . 7 . 4 . 3 1 Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . 1 . . Recycling Units 4 | . . . . 4 . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 10 | . . 4 . 4 . 1 1 Record 6 | . . 4 . 1 . . 1 Open DSF 1 | . . . . . . 1 . Emergency Access Points 1 | . . . . 1 . . . Recall Reinforcements 1 | . . . . 1 . . . Zone Layout 1 | . . . . 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 4 | . . . . 4 . . . Recycle Component 2 | . . . . 2 . . . Process 1 | . . . . 1 . . . Retrieve Matter 1 | . . . . 1 . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 6 | . . 2 . 3 . 1 . Full Trace Events 2 | . . 1 . . . 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled 2 | . . . . 2 . . . Recycled Matter 92 | . . . . 92 . . . Retrieved Matter 287 | . . . . 287 . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 3 | . . . . 3 . . . Machine Destruction 3 | . . . . 3 . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Turns Passed 5065 | 117 586 681 177 1314 813 1126 251 Spaces Moved 2550 | 89 295 242 93 592 436 586 217 Core 174 | 6 . . . . . 73 95 Treads 1106 | . . 98 93 592 323 . . Legs 1044 | 83 295 144 . . . 420 102 Wheels 120 | . . . . . 113 7 . Hover 86 | . . . . . . 86 . Flight 20 | . . . . . . . 20 Fastest Speed 45 | 50 120 160 160 155 90 50 45 Average Speed 150 | 115 169 219 160 158 156 127 85 Slowest Speed 550 | 120 260 260 160 160 240 550 120 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered 2 | . . . . 2 . . . Exploration Rate (%) 20 | 4 40 17 22 51 12 12 5 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 3 | . . . 3 . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 354 | . . . . 309 3 42 . Melee . | . . . . . . . . Projectile 17 | . . . . 9 3 5 . AOE 337 | . . . . 300 . 37 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Total 3394 | 100 353 354 117 805 503 879 283 Wait 304 | . . 48 16 45 3 141 51 Move 2543 | 88 294 241 92 591 435 585 217 Hop . | . . . . . . . . Pick Up 71 | 6 12 8 3 23 5 11 3 Fast Attach 46 | 6 7 3 . 4 6 16 4 Attach 49 | . 1 5 . 17 10 13 3 Detach 17 | . 4 3 . 1 3 4 2 Swap 56 | . 7 10 . 24 4 11 . Drop 76 | . 11 13 3 19 6 21 3 Fire 185 | . 17 23 3 81 31 30 . Melee . | . . . . . . . . Ram . | . . . . . . . . Kick 47 | . . . . . . 47 . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: *Mat / [*Zio]) -8/Materials -7/Factory -6/Factory -5/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 118 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 688 | -10/Materials | Discovered new exit (range 8) 704 | -10/Materials | Entered another Materials area 704 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1011 | -9/Materials | Build established: Tank 1305 | -9/Materials | Discovered new exit (range 16) 1385 | -9/Materials | Entered Mines 1489 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1510 | -9/Mines | Found a hidden stash of uninstalled traps 1535 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1543 | -9/Mines | Discovered new exit (range 5) 1562 | -9/Mines | Entered Materials 1562 | -8/Materials | Evolved 2 slots: Utility x2 1910 | -8/Materials | Garrison activated, responded to threat 2061 | -8/Materials | Destroyed 7 combat bots 2151 | -8/Materials | Lost 5 parts (1p1n2u1w) 2700 | -8/Materials | Build established: Gunner 2761 | -8/Materials | Discovered new exit (range 11) 2785 | -8/Materials | Crushed by falling debris 2785 | -8/Materials | Core integrity fell below 50% 2794 | -8/Materials | Crushed by falling debris 2835 | -8/Materials | Lost 7 parts (3u4w) 2876 | -8/Materials | Entered Factory 2876 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 2988 | -7/Factory | Lost 3 parts (1n2w) 3384 | -7/Factory | Build established: Scavenger-Gunner 3428 | -7/Factory | Core integrity fell below 50% 3491 | -7/Factory | Lost 9 parts (2p3n2u2w) 3600 | -7/Factory | Discovered new exit (range 6) 3689 | -7/Factory | Entered another Factory area 3689 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4256 | -6/Factory | Build established: Gunner 4322 | -6/Factory | Garrison activated, responded to threat 4455 | -6/Factory | Lost 3 parts (1p1n1u) 4634 | -6/Factory | Core integrity fell below 50% 4648 | -6/Factory | System corruption reached 10% 4691 | -6/Factory | Build established: Mutant 4720 | -6/Factory | Lost 8 parts (2p2n2u2w) 4727 | -6/Factory | Core integrity fell below 20% 4804 | -6/Factory | Discovered new exit (range 15) 4815 | -6/Factory | Entered another Factory area 4815 | -5/Factory | Evolved 2 slots: Power x2 4962 | -5/Factory | Spotted B-75 Beast 5039 | -5/Factory | Core integrity fell below 50% 5043 | -5/Factory | Lost 3 parts (2n1u) 5055 | -5/Factory | Core integrity fell below 20% 5066 | -5/Factory | Destroyed by X-77 Beamer with Gatling Laser Last Messages --------------- The unstable cave ceiling collapses. K-01 Serf collects debris. Nuclear Reactor explodes. Field Propulsion Drive destroyed. Neutrino Reactor explodes. K-01 Serf collects debris. Use the buttons at the bottom right of the parts list, or press c/e/w/q, to visualize various stats related to parts and inventory items. Nuclear Reactor explodes. The unstable cave ceiling collapses. K-01 Serf destroyed. The unstable cave ceiling collapses. Imp. Carbon-fiber Leg destroyed. Sml. Storage Unit destroyed. Acquired 2 matter. Enh. Coil Gun destroyed. ALERT: Rogue bot located, Programmers report to Factory Zone 8Q. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ???????????????????????????# """ """ + | | ???????????????#???????????# """ """ ##### # | | ????????????????????????#?## """ """ #???# # | | ????????????????#??????????# #???# # | | ??????????????????#????????# """ """ #???# | | ??????#?#??#?????#?????????# """ """ #???# | | ??????????#????????????????# """ """ #???# | | ?#?????????????????????????# #?### % | | ????????????????????????##########+####+##"## % | | ???????????############## !] | | ????????#??# # ##### | | ???????????# + #???# ! | | ?#?????????# # #???# | | ????#??????# # #???" | | ???????????# # ###+######## | | ???????????# # # #?# | | ???????????# ! # x # !!! "#?# | | ???????????# != # # !! "#?# | | #??????????# !! # # !! 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Let's See Who's Tougher Made in Tau Ceti IV More Dakka Please Oops Remodeling Serviceable Loadout System Compromised Troublemaker Universal Adapter Unlikely Earthworm Challenges ------------ None Game ------ Seed PhasingMiningLegs Manual? 0 Play Time 01:20:59 Cumulative 2.9 hours Start 2024.04.01 @ 01:19:58 End 2024.04.01 @ 03:00:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 5 Rogue 5 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 9 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: b472b1a6-506d-482e-a86f-924fff980061