Cogmind - Beta 12 @@@ ROGUE MODE // 2023.10.20 @ 01:29:53 Player: Horse Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (131) 655 Value Destroyed (4642) 4642 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (481) 481 TOTAL SCORE: 7998 Bonus ------- High Alert Combat Kills 424 Follower Combat Kills 104 Entered Garrisons 200 Friendly Fire -247 Cogmind --------- Core Integrity 0/550 Matter 284/300 Energy 35/100 System Corruption 13% Temperature Cool (9) Movement Walking (190) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Improved Carbon-fiber Leg > --- UTILITY (5) ------ Improved Heat Sink Medium Storage Unit Reaction Control System Hardened Medium Armor Plating Hardlight Generator > --- WEAPON (2) ------- Ion Cannon Assault Cannon > --- INVENTORY (10) --- Improved Heat Sink Improved Sensor Array Signal Interpreter Improved Signal Interpreter Reaction Control System Core Shielding Hardened Medium Armor Plating Hacking Suite Authchip [R/Combat] Blade Saw Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Machine Analyzer Improved Medium Armor Plating Hacking Suite > --- WEAPON ----------- Heavy Particle Cannon Advanced EMP Blaster > --- INVENTORY -------- Improved Carbon-fiber Leg Improved Heat Sink Improved Sensor Array Reaction Control System Core Shielding Hardened Medium Armor Plating Hardlight Generator Authchip [R/Combat] Ion Cannon Blade Saw [Rating: 39] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Improved Carbon-fiber Leg Leg Improved Carbon-fiber Leg Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Minigun Energy Gun Improved EM Shotgun Energy Cannon Ion Cannon Ballistic Gun Minigun Ballistic Cannon Assault Cannon Launcher Advanced EMP Blaster Slashing Weapon Blade Saw Build | -11 -10 -9 -8 -8 -8 ------- Run | Jun Mat Mat Mat Gar Mat Slots Evolved 4 | . . 2 2 . . Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 3 | . . 2 1 . . Weapon . | . . . . . . Parts Attached 130 | 7 17 36 35 21 14 Power 18 | 1 2 6 5 3 1 Engine 11 | 1 2 6 2 . . Core 7 | . . . 3 3 1 Reactor . | . . . . . . Propulsion 30 | 2 7 9 6 3 3 Treads . | . . . . . . Leg 30 | 2 7 9 6 3 3 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 36 | 2 3 10 12 4 5 Device 10 | 1 . 1 3 1 4 Storage 3 | 1 1 1 . . . Processor 2 | . . . 2 . . Hackware 2 | . 1 . . 1 . Protection 19 | . 1 8 7 2 1 Artifact . | . . . . . . Weapon 46 | 2 5 11 12 11 5 Energy Gun 6 | 1 1 3 . . 1 Energy Cannon 15 | . . . 7 7 1 Ballistic Gun 14 | 1 4 8 1 . . Ballistic Cannon 1 | . . . . . 1 Launcher 8 | . . . 4 4 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 2 | . . . . . 2 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . 2 1 . . Parts Lost 23 | . 2 4 4 6 7 Power 3 | . . . . 2 1 Propulsion 5 | . 1 . . 1 3 Utility 6 | . . 3 2 . 1 Weapon 9 | . 1 1 2 3 2 Highest Loss Streak 3 | . 1 1 2 2 3 To Critical Strikes . | . . . . . . Average Slot Usage (%) 97 | . 98 95 98 99 92 Engine 5 | . 13 10 3 . . Core 4 | . . . 5 8 8 Leg 24 | . 27 21 26 26 20 Device 5 | . 2 1 1 9 19 Storage 11 | . 14 13 9 9 9 Processor 4 | . . . 8 9 3 Hackware 8 | . 8 11 7 6 3 Protection 11 | . 3 13 17 11 9 Energy Gun 1 | . 1 2 . . 4 Energy Cannon 5 | . . . 4 12 12 Ballistic Gun 12 | . 26 19 11 1 . Launcher 1 | . . . 1 3 . Naked Turns . | . . . . . . Heaviest Build 42 | 13 19 32 37 35 42 Greatest Support 63 | 20 20 20 63 54 54 Greatest Overweight (x) 2 | . 1 2 1 . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 10 Most Carried 10 | 3 10 10 10 10 10 Average Carried 8 | 1 5 9 9 9 8 Final Capacity 10 | 8 10 10 10 10 10 Final Carried 10 | 1 10 10 10 9 10 Class Distribution -------------------- 53% | Mutant 46% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Mutant | -8/Materials Resources | -11 -10 -9 -8 -8 -8 ----------- Run | Jun Mat Mat Mat Gar Mat Matter Collected 3372 | 285 288 1047 994 549 209 Remotely . | . . . . . . Salvage Created 5370 | 143 408 1332 1660 1064 763 Parts 307 | 6 32 108 64 62 35 Haulers Intercepted 2 | . . 1 . . 1 Recyclers Shooed 9 | . . 2 6 . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -8 -8 ------- Run | Jun Mat Mat Mat Gar Mat Combat Hostiles Destroyed 99 | . 14 30 23 21 11 Melee 1 | . . . . . 1 Guns 58 | . 14 30 11 3 . Cannons 31 | . . . 7 14 10 AOE 9 | . . . 5 4 . Classes Destroyed 15 | 3 3 5 . 4 . Worker 3 | 2 . 1 . . . Builder 2 | . . 1 . . 1 Tunneler 3 | 1 . 1 1 . . Hauler 2 | . . 1 . . 1 Recycler 10 | 1 . 1 7 . 1 Mechanic 1 | . . 1 . . . Operator 6 | . 3 2 1 . . Watcher 4 | . . 1 2 . 1 Swarmer 25 | . 9 11 4 1 . Cutter 3 | . . . . 3 . Grunt 47 | . 5 9 15 10 8 Sentry 21 | . . 10 4 4 3 Hunter 1 | . . . . 1 . Programmer 1 | . . . . 1 . Thug 1 | . . . . 1 . Butcher 1 | . . . . 1 . Best Kill Streak 7 | 2 6 4 7 4 3 Combat Bots Only 6 | . 6 4 5 4 2 Max Kills in Single Turn 2 | 1 1 2 2 1 1 Gunslinging 1 | . . 1 . . . Exploded 1 | . . . 1 1 . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -8 -------- Run | Jun Mat Mat Mat Gar Mat Damage Taken 5954 | . 898 1249 1378 1248 1181 Core 889 | . 181 149 159 168 232 Absorbed by Shields 196 | . . . 28 60 108 Redirected to Shielding 226 | . 14 110 74 28 . Regen/Repaired (Parts) 871 | . 301 155 171 . 244 Core Remaining (%) 63 | 100 27 62 . . . Volleys Fired 450 | 15 78 96 99 116 46 Largest 2 | 2 2 2 2 2 2 Hottest 143 | 60 60 50 100 143 135 Shots Fired 833 | 30 155 192 189 180 87 Gun 547 | 30 155 192 126 38 6 Cannon 226 | . . . 50 95 81 Launcher 60 | . . . 13 47 . Special . | . . . . . . Kinetic 510 | 15 139 192 126 38 . Thermal 256 | 15 15 . 50 95 81 Explosive . | . . . . . . Electromagnetic 67 | . 1 . 13 47 6 Robot Hit Streak 14 | 10 13 10 13 14 8 Robot Miss Streak 5 | 4 4 5 5 4 3 Penetration Max . | . . . . . . Secondary Targets 8 | . 3 4 1 . . Max Gunslinging Chain 1 | . 1 1 1 . . Shots Hit Robots 483 | 17 106 121 115 64 60 Core Hits 195 | 8 33 47 51 33 23 Critical Kills 1 | . . 1 . . . Critical Parts Destroyed 2 | . . 2 . . . Critical Strikes 6 | . . 3 . . 3 Destroy 3 | . . 3 . . . Corrupt 1 | . . . . . 1 Sever 2 | . . . . . 2 Melee Attacks 11 | . . . . . 11 Impact . | . . . . . . Slashing 11 | . . . . . 11 Piercing . | . . . . . . Sneak Attacks 1 | . . . . . 1 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 9772 | 179 954 2284 2873 2021 1461 Guns 5305 | 179 954 2273 1392 476 31 Cannons 2723 | . . . 683 809 1231 Explosions 1519 | . . . 783 736 . Melee 179 | . . . . . 179 Ramming 46 | . . 11 15 . 20 Kinetic 5003 | 59 803 2273 1392 476 . Thermal 3234 | 120 136 . 833 914 1231 Explosive . | . . . . . . Electromagnetic 1310 | . 15 . 633 631 31 Impact . | . . . . . . Slashing 179 | . . . . . 179 Piercing . | . . . . . . Highest Corruption 13 | . 3 . 1 4 13 Average Corruption 2 | . 2 . 1 1 4 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 61 | . 5 . 11 24 21 Message Errors 13 | . . . 2 6 5 Matter Fused 16 | . 2 . 3 6 5 Heat Flow Errors 5 | . . . . 3 2 Energy Discharges 9 | . 1 . 4 2 2 Parts Rejected 2 | . . . 1 1 . Data Loss (minor) 7 | . . . . 3 4 Data Loss (major) 1 | . 1 . . . . Misfires 4 | . . . 1 1 2 Alerts 2 | . . . . 2 . Weapon Failures 2 | . 1 . . . 1 Overload Shots . | . . . . . . Overflow Damage 160 | . . . 42 73 45 Projectiles 61 | . . . 5 28 28 Explosions 82 | . . . 37 45 . Melee 17 | . . . . . 17 Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 283 | . . . 29 254 . Shots 19 | . . . 2 17 . Rammed . | . . . . . . Targets Rammed 8 | . . 3 2 . 3 Kicked 8 | . . 3 2 . 3 Crushed . | . . . . . . Highest Temperature 296 | 60 102 103 296 260 243 Average Temperature 50 | 25 28 15 63 43 86 Received Heat Transfer 2091 | . 198 432 683 315 463 Effects 3 | . . . 3 . . Interference 3 | . . . 3 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 6 | . . . 3 3 . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 5 | . 1 . 1 1 2 Heat Transferred 5167 | 275 300 . 1347 1358 1887 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 8 | . . . 7 1 . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -8 -8 ------- Run | Jun Mat Mat Mat Gar Mat Peak Influence 1339 | 20 180 350 516 1339 845 Initial 652 | . 13 . 123 96 652 Average 396 | 4 57 177 240 807 723 Maximum Alert Level 4 | . . 1 2 4 3 Low Security (%) 42 | 100 100 56 53 4 . Level 1 18 | . . 43 23 7 . Level 2 14 | . . . 22 20 44 Level 3 19 | . . . . 50 55 Level 4 4 | . . . . 17 . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 20 | . 4 5 7 . 4 Investigation 13 | . 1 4 5 . 3 Extermination . | . . . . . . Reinforcement 6 | . 3 1 1 . 1 Assault . | . . . . . . Garrison 1 | . . . 1 . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -8 -8 --------- Run | Jun Mat Mat Mat Gar Mat Distress Signals 9 | . 3 3 2 . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 157 | . 31 38 48 22 18 Peak Tracking Total 7 | . 7 4 6 4 3 Tactical Retreats 7 | . . 1 2 . 4 Traps | -11 -10 -9 -8 -8 -8 ------- Run | Jun Mat Mat Mat Gar Mat Traps Triggered 17 | . 3 2 . 9 3 Indirectly 1 | . . . . 1 . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -8 -8 ---------- Run | Jun Mat Mat Mat Gar Mat Machines Disabled 13 | . . 1 2 8 2 Max in Single Turn 1 | . . 1 1 1 1 Garrison Relay 4 | . . . . 4 . Machines Repaired . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -8 -8 --------- Run | Jun Mat Mat Mat Gar Mat Machines Accessed 40 | . 6 15 11 4 4 Terminals 31 | . 5 11 8 4 3 Fabricators . | . . . . . . Repair Stations 5 | . 1 2 1 . 1 Recycling Units 1 | . . . 1 . . Scanalyzers 2 | . . 2 . . . Garrison Access 1 | . . . 1 . . Total Hacks 151 | . 27 58 43 8 15 Successful 89 | . 20 37 23 1 8 Failed 61 | . 6 21 20 7 7 Catastrophic 10 | . . 2 4 3 1 Database Lockouts 1 | . 1 . . . . Manual 67 | . 14 18 31 . 4 Terminals 97 | . 17 38 25 8 9 Fabricators . | . . . . . . Repair Stations 32 | . 10 9 7 . 6 Recycling Units 6 | . . . 6 . . Scanalyzers 11 | . . 11 . . . Garrison Access 5 | . . . 5 . . Terminal Hacks 32 | . 6 16 8 1 1 Robot Schematic 1 | . . . 1 . . Robot Analysis 7 | . 1 5 1 . . Prototype ID Bank 5 | . . 5 . . . Open Door 1 | . . . . 1 . Machine Index 2 | . . 1 1 . . Terminal Index 3 | . 1 1 . . 1 Unreport Threat 8 | . 3 2 3 . . Locate Traps 1 | . . 1 . . . Patrol Status 1 | . . . 1 . . Recall Investigation 2 | . . 1 1 . . Recall Reinforcements 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 28 | . 10 8 5 . 5 Scan Component 15 | . 5 4 3 . 3 Repair 13 | . 5 4 2 . 2 Recycling Unit Hacks 1 | . . . 1 . . Retrieve Components 1 | . . . 1 . . Scanalyzer 9 | . . 9 . . . Insert Component 5 | . . 5 . . . Analyze 4 | . . 4 . . . Garrison Access Hacks 1 | . . . 1 . . Unlock Access 1 | . . . 1 . . Unauthorized Hacks 18 | . 4 4 8 . 2 Terminals 12 | . 4 3 3 . 2 Assimilate 1 | . 1 . . . . Botnet 9 | . 2 3 3 . 1 Operators 2 | . 1 . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 4 | . . . 4 . . Monitor 1 | . . . 1 . . Reject 1 | . . . 1 . . Recyclers 1 | . . . 1 . . Mask 1 | . . . 1 . . Scanalyzers 1 | . . 1 . . . Extract 1 | . . 1 . . . Garrison Access 1 | . . . 1 . . Reprogram 1 | . . . 1 . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 38 | . 6 14 10 4 4 Full Trace Events 15 | . 1 5 4 2 3 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 1 | . . . 1 . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 5 | . . 5 . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 13 | . 5 4 2 . 2 Time 378 | . 130 116 44 . 88 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 6 | . . . 6 . . Parts Scanalyzed 4 | . . 4 . . . Part Schematics Acquired 4 | . . 4 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 ------------ Run | Jun Mat Mat Mat Gar Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 18 | . . . . 18 . Machine Destruction 18 | . . . . 18 . Fabnet Peak Effective % . | . . . . . . Robots Rewired 3 | . . . . 3 . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -8 -------- Run | Jun Mat Mat Mat Gar Mat Total Allies 6 | . 1 . 2 3 . Largest Group 3 | . 1 1 2 3 . Highest-Rated Group 87 | . 10 10 30 87 . Highest-Rated Ally 31 | . 10 10 15 31 . Total Orders 4 | . . 2 . 2 . STAY 2 | . . 1 . 1 . FOLLOW 2 | . . 1 . 1 . Ally Attacks 21 | . . . 2 19 . Total Damage 403 | . . . 44 359 . Kills 4 | . . . . 4 . Allies Corrupted 1 | . . . . 1 . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -8 ------- Run | Jun Mat Mat Mat Gar Mat Robot Analysis Total 7 | . 1 5 1 . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -8 ------------- Run | Jun Mat Mat Mat Gar Mat Turns Passed 8186 | 118 1204 2218 1570 2169 907 Spaces Moved 4341 | 54 650 912 941 1422 362 Core 5 | 5 . . . . . Treads . | . . . . . . Legs 4336 | 49 650 912 941 1422 362 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 Average Speed 138 | 113 120 189 121 120 161 Slowest Speed 260 | 120 190 260 190 120 190 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 1 | . . . . . 1 Exploration Rate (%) 58 | 5 93 88 50 88 28 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug 4 | . . . 1 . 3 Terrain Destroyed 48 | . . . 25 6 17 Melee . | . . . . . . Projectile 21 | . . . 4 . 17 AOE 27 | . . . 21 6 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -8 --------- Run | Jun Mat Mat Mat Gar Mat Total 5759 | 81 941 1254 1203 1707 573 Wait 688 | 3 183 168 105 100 129 Move 4334 | 53 649 911 940 1419 362 Hop . | . . . . . . Pick Up 43 | 3 10 13 9 3 5 Fast Attach 40 | 5 6 16 5 5 3 Attach 23 | 2 2 6 7 3 3 Detach 4 | . . 1 2 . 1 Swap 67 | . 9 14 23 13 8 Drop 47 | . 4 26 11 4 2 Fire 450 | 15 78 96 99 116 46 Melee 11 | . . . . . 11 Ram . | . . . . . . Kick 8 | . . 3 2 . 3 Crush . | . . . . . . Escape Stasis 17 | . . . . 17 . Rewire 27 | . . . . 27 . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 4 exits: [*Fac x2] / *Sto / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 8 | -11/Junkyard | Discovered new exit (range 15) 119 | -11/Junkyard | Entered Materials 274 | -10/Materials | Central database locked down 314 | -10/Materials | Build established: Mutant 361 | -10/Materials | Discovered new exit (range 16) 630 | -10/Materials | Repaired Weapon Shielding 657 | -10/Materials | Repaired Aluminum Leg 685 | -10/Materials | Repaired Aluminum Leg 711 | -10/Materials | Repaired Ion Engine 737 | -10/Materials | Repaired Lgt. Assault Rifle 792 | -10/Materials | Discovered new exit (range 16) 833 | -10/Materials | Core integrity fell below 50% 1140 | -10/Materials | Discovered new exit (range 8) 1215 | -10/Materials | Build established: Scavenger-Mutant 1323 | -10/Materials | Entered another Materials area 1323 | -9/Materials | Accompanied by 1 ally 1323 | -9/Materials | Evolved 2 slots: Utility x2 1639 | -9/Materials | Build established: Mutant 1731 | -9/Materials | Discovered new exit (range 10) 1964 | -9/Materials | Build established: Scavenger-Mutant 2004 | -9/Materials | Repaired Weapon Shielding 2030 | -9/Materials | Repaired Lgt. Armor Plating 2068 | -9/Materials | Repaired Minigun 2563 | -9/Materials | Discovered new exit (range 3) 2995 | -9/Materials | Discovered new exit (range 16) 3113 | -9/Materials | Discovered new exit (range 4) 3269 | -9/Materials | Repaired Weapon Shielding 3461 | -9/Materials | Build established: Mutant 3541 | -9/Materials | Entered another Materials area 3541 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4054 | -8/Materials | Discovered new exit (range 16) 4135 | -8/Materials | Discovered new exit (range 12) 4408 | -8/Materials | Identified exit to Storage 4653 | -8/Materials | Repaired Imp. Carbon-fiber Leg 4675 | -8/Materials | Repaired Imp. Carbon-fiber Leg 4684 | -8/Materials | Discovered new exit (range 16) 5107 | -8/Materials | Identified exit to Garrison 5109 | -8/Materials | Garrison activated, responded to threat 5111 | -8/Materials | Entered Garrison 5111 | -8/Garrison | Accompanied by 2 allies 5199 | -8/Garrison | Garrison Relay disabled 5253 | -8/Garrison | Triggered checkpoint 5287 | -8/Garrison | Triggered checkpoint 5307 | -8/Garrison | Triggered checkpoint 5319 | -8/Garrison | Triggered checkpoint 5374 | -8/Garrison | Triggered checkpoint 5374 | -8/Garrison | Garrison Relay disabled 5486 | -8/Garrison | Discovered new exit (range 10) 5629 | -8/Garrison | Core integrity fell below 50% 5684 | -8/Garrison | Triggered checkpoint 5696 | -8/Garrison | Discovered new exit (range 10) 5809 | -8/Garrison | Garrison Relay disabled 5929 | -8/Garrison | Discovered new exit (range 10) 6010 | -8/Garrison | Build established: Scavenger-Mutant 6038 | -8/Garrison | Triggered checkpoint 6051 | -8/Garrison | Garrison Relay disabled 6426 | -8/Garrison | P-60 Hacker assimilated allied W9-HRF(g) 7128 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 7280 | -8/Garrison | Entered Materials 7344 | -8/Materials | Repaired Imp. Carbon-fiber Leg 7388 | -8/Materials | Repaired Imp. Carbon-fiber Leg 7967 | -8/Materials | Build established: Mutant 8015 | -8/Materials | Discovered new exit (range 16) 8129 | -8/Materials | Crushed by falling debris 8129 | -8/Materials | Core integrity fell below 20% 8129 | -8/Materials | System corruption reached 10% 8160 | -8/Materials | Lost 3 parts (1p1n1w) 8187 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 08129_ System corrupted by crushing effect (+2). 08129_ Lgt. Nuclear Core destroyed. 08129_ System corrupted by crushing effect (+1). 08129_ Imp. Carbon-fiber Leg destroyed. 08129_ System corrupted by crushing effect (+1). 08130_ System corrupted: Ion Cannon failed to cycle. 08133_ O-16 Technician sends out distress signal. 08133_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 08134_ O-16 Technician uses terminal to summon reinforcements. 08134_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M005. 08134_ O-16 Technician locks terminal. 08149_ System corrupted: Component data lost. 08158_ Y-45 Defender Lgt. Armor Plating severed. 08164_ Y-45 Defender destroyed. 08167_ Sneak attack on O-16 Technician. 08167_ Destroyed Hover Unit. 08178_ Acquired Assault Cannon. 08181_ R-06 Scavenger collects Beam Rifle. 08184_ R-06 Scavenger collects Lgt. Armor Plating. 08185_ Kicked R-06 Scavenger. Map ----- +----------------------------------------------------+ | ???????????????????????????????????? | | ???????????????????????????????????? | | ??#####????????????????????????????? | | ?#== ??????????################### | | ?#== ??????????# | | ??!! ????????### < | | ???! ??? | | ???? ?????########## ########### | | ????? #????# # #?????????? | | ?????# #????# %[ ! # #?????????? | | ?????# ######! [ # ########??? | | ?????# # [ ! # #??? | | ?????# # + #??? | | ?????# # """"" # """ #??? | | ?????# # """"" ## """ #??? | | ?????# + """"" ## """ #??? | | ?#####+## # ## #??? | | ?# # ####+###### +??? | | ?# ! # #??? #????# " " ???? | | ?# # #????#"""?# "T" #??? | | ?# """ # #????#"R"?? """ ????? | | ?# """ # #### #"?"?? ######?#???? | | ?# """ # ?????? #??????????? | | ?###### # % ???????? ???????????? | | ????###;####+##????????????????????? | | ????# T g @ !#????????????????????? | | ????# g #????????????????????? | | ????# |! /#???????????????????o? | | ????# |! #??????o?????????????? | | ????### #######????????????????????? | | ??????###??????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ?????????????????????????????????T?? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 225 Core Shielding 20 Utility Shielding 33 Weapon Shielding 33 Evasion (%) 59 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Weapon Shielding | -9/Materials | Scanalyzed Utility Shielding | -9/Materials | Scanalyzed Seismic Detector | -9/Materials | Scanalyzed Hvy. Assault Rifle | -9/Materials | Extracted Adv. Weight Redist. System | -9/Materials | Scanalyzed Robot Schematics ------------------ M-13 Machinist | -8/Materials | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EnhancedOmegaChainsword Manual? 0 Play Time 01:11:15 Cumulative 1087.8 hours Start 2023.10.16 @ 16:06:09 End 2023.10.20 @ 01:29:53 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 455 Rogue 455 Adventurer 0 Explorer 0 Win Type - Total 14 Types 12/0/1/1/0/0/0/0/0 Lore% 72 Gallery% 84 Achievement% 71 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 112x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 005517d3-c8ed-48fc-b23e-a600efe9ba55