Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.07.22 @ 18:11:55 Player: ZLD1 Result: Destroyed by H-55 Commando with Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (26) 130 Value Destroyed (1059) 1059 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2989 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 77/300 Energy 12/100 System Corruption 4% Temperature Warning (343) Movement Walking (400) Ox4 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Aluminum Leg > --- UTILITY (3) ------ High-capacity Storage Unit > --- WEAPON (3) ------- Assault Rifle > --- INVENTORY (20) --- Light Treads Medium Storage Unit Datajack Ripper Peak State ------------ > --- POWER ------------ Ion Engine Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Heat Sink High-capacity Storage Unit Transport Network Coupler > --- WEAPON ----------- Beam Rifle Improved Light Cannon Improved Light Cannon > --- INVENTORY -------- Improved Ion Engine Light Treads Aluminum Leg Medium Storage Unit Light Armor Plating Beam Rifle Particle Gun Assault Rifle Autogun Grenade Launcher Ripper [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Heat Sink Storage High-capacity Storage Unit Processor Transport Network Coupler Protection Light Armor Plating Weapon Improved Light Cannon Energy Gun Beam Rifle Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power 1 | . . . . 1 Propulsion 1 | . . 1 . . Utility 1 | . . . . 1 Weapon 1 | . . 1 . . Parts Attached 34 | 7 9 4 4 10 Power 5 | 2 1 . . 2 Engine 5 | 2 1 . . 2 Core . | . . . . . Reactor . | . . . . . Propulsion 9 | 2 3 1 2 1 Treads 3 | 2 1 . . . Leg 5 | . 2 . 2 1 Wheel 1 | . . 1 . . Hover . | . . . . . Flight . | . . . . . Utility 7 | 1 2 2 . 2 Device 2 | . 1 1 . . Storage 3 | 1 1 1 . . Processor 1 | . . . . 1 Hackware . | . . . . . Protection 1 | . . . . 1 Artifact . | . . . . . Weapon 13 | 2 3 1 2 5 Energy Gun 6 | . 2 1 1 2 Energy Cannon . | . . . . . Ballistic Gun 4 | 2 . . . 2 Ballistic Cannon 2 | . 1 . 1 . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 20 | . 2 2 . 16 Power 3 | . . . . 3 Propulsion 4 | . 1 . . 3 Utility 3 | . . . . 3 Weapon 10 | . 1 2 . 7 Highest Loss Streak 15 | . 2 2 . 15 To Critical Strikes . | . . . . . Average Slot Usage (%) 91 | . 93 83 94 77 Engine 11 | . 14 11 11 12 Treads 4 | . 25 . . . Leg 22 | . 2 22 28 19 Wheel 2 | . . 8 1 . Device 9 | . 8 8 11 1 Storage 11 | . 14 11 11 9 Energy Gun 10 | . 8 10 10 9 Ballistic Gun 3 | . 17 . . . Ballistic Cannon 15 | . 1 11 21 11 Naked Turns . | . . . . . Heaviest Build 62 | 14 23 55 57 62 Greatest Support 40 | 40 40 20 33 33 Greatest Overweight (x) 2 | . 1 2 2 1 Average Overweight (x) 1 | . . 1 1 1 Largest Inventory Capacity 20 | 8 10 20 20 20 Average Capacity 17 | 7 8 17 20 20 Most Carried 13 | 4 10 12 13 12 Average Carried 10 | 2 6 8 12 9 Final Capacity 20 | 8 10 20 20 20 Final Carried 13 | 4 7 12 13 4 Class Distribution -------------------- 36% | Mutant 30% | Scavenger-Gunner 27% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Gunner | -9/Mines Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Scr Mat Mat Min Mat Matter Collected 652 | 252 258 56 82 4 Remotely . | . . . . . Salvage Created 959 | . 474 193 74 218 Parts 52 | . 29 10 5 8 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Combat Hostiles Destroyed 25 | . 13 3 3 6 Guns 20 | . 13 2 1 4 Cannons 4 | . . 1 2 1 AOE 1 | . . . . 1 Classes Destroyed 5 | . 1 2 1 1 Recycler 1 | . . 1 . . Grunt 18 | . 13 . 2 3 Duelist 1 | . . . 1 . Sentry 5 | . . 3 . 2 Heavy 1 | . . . . 1 Best Kill Streak 5 | . 5 2 3 5 Combat Bots Only 5 | . 5 1 3 5 Max Kills in Single Turn 2 | . 2 1 1 1 Gunslinging 1 | . 1 . . . Exploded 1 | . . . . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Damage Taken 2821 | . 672 229 147 1773 Core 747 | . 148 17 32 550 Absorbed by Shields . | . . . . . Core Remaining (%) 75 | 100 40 . 87 . Volleys Fired 86 | . 40 6 11 29 Largest 3 | . 2 3 3 3 Hottest 144 | . 104 144 134 134 Shots Fired 172 | . 76 16 27 53 Gun 129 | . 75 10 8 36 Cannon 41 | . 1 6 19 15 Launcher 2 | . . . . 2 Special . | . . . . . Kinetic 100 | . 53 6 19 22 Thermal 65 | . 23 5 8 29 Explosive 2 | . . . . 2 Electromagnetic 5 | . . 5 . . Robot Hit Streak 16 | . 14 16 4 9 Robot Miss Streak 9 | . 9 3 1 2 Penetration Max . | . . . . . Secondary Targets 4 | . 2 . . 2 Max Gunslinging Chain 1 | . 1 . . 1 Shots Hit Robots 122 | . 56 12 17 37 Core Hits 84 | . 50 10 5 19 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . 1 . . . Critical Strikes 1 | . 1 . . . Destroy 1 | . 1 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2438 | . 738 473 341 886 Guns 1318 | . 738 96 71 413 Cannons 591 | . . 84 270 237 Explosions 525 | . . 289 . 236 Melee . | . . . . . Ramming 4 | . . 4 . . Kinetic 1094 | . 417 84 270 323 Thermal 1060 | . 321 341 71 327 Explosive 236 | . . . . 236 Electromagnetic 44 | . . 44 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 4 | . . . . 4 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 2 | . . . . 2 Message Errors 1 | . . . . 1 Heat Flow Errors 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 101 | . . 101 . . Projectiles . | . . . . . Explosions 101 | . . 101 . . Melee . | . . . . . Knockbacks 15 | . . . 12 3 Impact . | . . . . . Kinetic 9 | . . . 7 2 Secondary 6 | . . . 5 1 Self-Inflicted Damage 160 | . . 100 . 60 Shots 3 | . . 1 . 2 Rammed . | . . . . . Targets Rammed 1 | . . 1 . . Kicked 1 | . . 1 . . Crushed . | . . . . . Highest Temperature 432 | . 12 99 234 432 Average Temperature 147 | . 5 48 112 229 Received Heat Transfer 804 | . 378 45 48 333 Effects 5 | . . . . 5 Energy Bleed 2 | . . . . 2 Matter Decay 2 | . . . . 2 Short Circuit 1 | . . . . 1 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . . 1 Heat Transferred 1689 | . 425 265 185 814 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . 1 . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Peak Influence 382 | . 330 382 224 80 Initial 148 | . . 139 148 . Average 105 | . 149 247 76 31 Maximum Alert Level 1 | . 1 1 1 . Low Security (%) 72 | 100 60 51 73 100 Level 1 27 | . 39 48 26 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . 4 . . 1 Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 4 | . 3 . . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Distress Signals 2 | . 1 . . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 31 | . 18 3 3 7 Peak Tracking Total 6 | . 4 2 3 6 Tactical Retreats . | . . . . . Traps | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Traps Triggered 1 | . . . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -8 ---------- Run | Scr Mat Mat Min Mat Machines Disabled 4 | . . 2 . 2 Max in Single Turn 2 | . . 2 . 2 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Machines Accessed 1 | . 1 . . . Terminals 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 3 | . 3 . . . Successful 1 | . 1 . . . Failed 2 | . 2 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 3 | . 3 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 1 | . 1 . . . Alert Level 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . 1 . . . Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Scr Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Scr Mat Mat Min Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Scr Mat Mat Min Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Scr Mat Mat Min Mat Turns Passed 2196 | 117 357 321 1212 189 Spaces Moved 913 | 59 132 121 547 54 Core 5 | 5 . . . . Treads 169 | 54 115 . . . Legs 739 | . 17 121 547 54 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 190 190 190 Average Speed 204 | 150 165 239 213 190 Slowest Speed 260 | 160 240 260 260 190 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered 1 | . . . . 1 Exploration Rate (%) 29 | 5 22 14 98 8 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . . 1 . Spaces Dug . | . . . . . Terrain Destroyed 57 | . . 49 2 6 Melee . | . . . . . Projectile 2 | . . . 2 . AOE 55 | . . 49 . 6 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Scr Mat Mat Min Mat Total 1086 | 84 200 139 568 95 Wait 19 | 16 . . 2 1 Move 909 | 58 131 120 546 54 Hop . | . . . . . Pick Up 27 | 3 11 8 4 1 Fast Attach 6 | 6 . . . . Attach 21 | . 5 3 3 10 Detach . | . . . . . Swap 7 | 1 4 1 1 . Drop 10 | . 9 . 1 . Fire 86 | . 40 6 11 29 Melee . | . . . . . Ram . | . . . . . Kick 1 | . . 1 . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: [*Mat x2]) -8/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 118 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 338 | -10/Materials | Core integrity fell below 50% 446 | -10/Materials | Discovered new exit (range 16) 475 | -10/Materials | Entered another Materials area 475 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 673 | -9/Materials | Discovered new exit (range 13) 796 | -9/Materials | Entered Mines 1079 | -9/Mines | Discovered new exit (range 13) 1171 | -9/Mines | Build established: Gunner 1318 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1630 | -9/Mines | Build established: Scavenger-Gunner 1905 | -9/Mines | Learned location of Zion (-7) 1983 | -9/Mines | Discovered new exit (range 15) 2008 | -9/Mines | Entered Materials 2008 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 2154 | -8/Materials | Core integrity fell below 50% 2170 | -8/Materials | Core integrity fell below 20% 2188 | -8/Materials | Crushed by falling debris 2197 | -8/Materials | Destroyed by H-55 Commando with Assault Rifle Last Messages --------------- U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. The unstable cave ceiling collapses. Crushed by falling debris. [Achievement: Unlikely Earthworm] Transport Network Coupler destroyed. System corrupted by crushing effect (+3). K-01 Serf collects debris. U-05 Engineer lays Concrete. System corrupted: Heat flow error (+185). Penetrated by Slug. U-05 Engineer lays Concrete. Beam Rifle broken. Overheating: Short circuit. Penetrated by Slug. Broken Beam Rifle destroyed. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. 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[???????????????????????? | | ????????????????????? ?????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 15 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Let's See Who's Tougher Unlikely Earthworm Challenges ------------ None Game ------ Seed AbsorptionProcessingBooster Manual? 0 Play Time 00:22:47 Cumulative 2.0 hours Start 2022.07.22 @ 17:48:30 End 2022.07.22 @ 18:11:55 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 3 Rogue 3 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 7 Achievement% 8 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 64x52 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 430aa3b2-2724-4517-a768-bc44882a6e62