Cogmind - Beta 11 @@@ ROGUE MODE // 2022.04.05 @ 00:15:39 Player: Jezoensis Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (26) 5200 Robots Destroyed (279) 1395 Value Destroyed (15692) 15692 Prototype IDs (45) 900 Alien Tech Used (0) 0 Bonus (10837) 10837 TOTAL SCORE: 38524 Bonus ------- High Alert Combat Kills 1012 Follower Combat Kills 225 Entered Garrisons 1800 Used RIF Installer 4500 Aligned with FarCom 300 Win 3000 Cogmind --------- Core Integrity 989/1600 Matter 281/300 Energy 586/600 System Corruption 13% Temperature Cool (7) Movement Treading (157) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Improved Quantum Reactor Improved Quantum Reactor > --- PROPULSION (4) --- Armored Heavy Treads Biometal Heavy Treads > --- UTILITY (14) ----- Experimental Cooling System High-capacity Storage Unit Experimental Optical Array Experimental Targeting Computer Advanced Target Analyzer Experimental Target Analyzer Experimental Core Analyzer Experimental Core Analyzer Improved Armor Integrity Analyzer Advanced Kinecellerator Advanced Weapon Cycler Advanced Transmission Jammer Centrium Medium Armor Plating Centrium Medium Armor Plating > --- WEAPON (5) ------- Helical Railgun Helical Railgun Helical Railgun Compact Linear Accelerator Graviton Cannon > --- INVENTORY (20) --- Particle Reactor Light Quantum Reactor Matter Compressor (250) Advanced Transmission Jammer Long-range Tractor Beam Enhanced Nova Cannon Heavy Machine Gun KE Penetrator KE Penetrator KE Penetrator KE Penetrator KE Penetrator KE Penetrator KE Penetrator KE Penetrator KE Penetrator Fusion Bomb Launcher Advanced Remote Datajack Peak State ------------ > --- POWER ------------ Improved Quantum Reactor Improved Quantum Reactor > --- PROPULSION ------- Armored Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- Experimental Cooling System High-capacity Storage Unit Experimental Optical Array Experimental Targeting Computer Advanced Target Analyzer Experimental Target Analyzer Experimental Core Analyzer Experimental Core Analyzer Improved Armor Integrity Analyzer Advanced Kinecellerator Advanced Weapon Cycler Advanced Transmission Jammer Centrium Medium Armor Plating Centrium Medium Armor Plating > --- WEAPON ----------- Helical Railgun Helical Railgun Helical Railgun Compact Linear Accelerator Graviton Cannon > --- INVENTORY -------- Particle Reactor Light Quantum Reactor Matter Compressor Advanced Transmission Jammer Long-range Tractor Beam Enhanced Nova Cannon Heavy Machine Gun KE Penetrator KE Penetrator KE Penetrator KE Penetrator KE Penetrator KE Penetrator KE Penetrator KE Penetrator KE Penetrator Fusion Bomb Launcher Advanced Remote Datajack [Rating: 220] Favorites ----------- Power Neutrino Core Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Particle Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Structural Scanner Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [Grunt] Protection Improved Utility Shielding Weapon Improved KE Penetrator Energy Gun Medium Laser Energy Cannon Matter Neutralizer Ballistic Gun Improved KE Penetrator Ballistic Cannon Graviton Cannon Launcher Improved Proton Missile Launcher Special Weapon Mining Laser Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Acc Com Slots Evolved 18 | . . . . . 4 . . . 2 . . . 2 . 2 . . . 2 . . . 2 2 2 . Power 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Propulsion 2 | . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . Utility 12 | . . . . . 2 . . . 1 . . . 1 . 1 . . . 2 . . . 2 1 2 . Weapon 3 | . . . . . 1 . . . . . . . 1 . . . . . . . . . . 1 . . Parts Attached 677 | 7 11 7 5 5 64 4 10 6 14 8 5 6 19 30 15 37 36 13 13 41 64 27 55 64 35 76 Power 38 | 1 . . 1 . 4 . . 1 2 . . . . 2 1 2 3 . . 2 5 4 2 2 1 5 Engine 11 | 1 . . 1 . 4 . . . 2 . . . . 2 1 . . . . . . . . . . . Core 10 | . . . . . . . . 1 . . . . . . . 2 2 . . 2 3 . . . . . Reactor 17 | . . . . . . . . . . . . . . . . . 1 . . . 2 4 2 2 1 5 Propulsion 56 | 2 . . . 3 9 1 1 1 1 1 . . 1 3 1 2 4 . 1 7 8 2 2 2 1 3 Treads 54 | 2 . . . 2 8 1 1 1 1 1 . . 1 3 1 2 4 . 1 7 8 2 2 2 1 3 Leg 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Wheel 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 382 | 2 6 4 2 2 35 2 3 3 6 2 2 2 12 16 5 24 19 10 8 23 36 18 34 41 20 45 Device 313 | 1 5 4 1 2 25 1 3 3 6 1 2 2 11 16 2 23 18 10 6 19 36 16 27 30 16 27 Storage 11 | 1 1 . 1 . 2 . . . . . . . . . . 1 . . . 1 . 1 . . 1 2 Processor 21 | . . . . . 1 1 . . . 1 . . 1 . 1 . 1 . 1 . . . 2 3 1 8 Hackware 9 | . . . . . 1 . . . . . . . . . 1 . . . 1 2 . 1 3 . . . Protection 28 | . . . . . 6 . . . . . . . . . 1 . . . . 1 . . 2 8 2 8 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 201 | 2 5 3 2 . 16 1 6 1 5 5 3 4 6 9 8 9 10 3 4 9 15 3 17 19 13 23 Energy Gun 17 | 1 1 2 1 . 8 . . 1 . . 1 1 . 1 . . . . . . . . . . . . Energy Cannon 33 | . . . . . . . . . . . . . . . 2 . 3 . 2 1 5 . 7 7 3 3 Ballistic Gun 118 | 1 2 . 1 . 5 1 3 . 3 3 1 2 5 7 4 6 7 2 2 8 10 3 8 9 10 15 Ballistic Cannon 5 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . 3 Launcher 9 | . . . . . . . 1 . . 2 . . . . 1 3 . 1 . . . . . . . 1 Special Weapon 9 | . 2 1 . . 1 . . . . . . . . . . . . . . . . . 2 2 . 1 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 10 | . . . . . 2 . 2 . 2 . 1 1 1 . 1 . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 22 | . . 1 . . 3 . . . . . . . . . . . 1 . . . 2 . 1 2 . 12 Parts Lost 37 | . . . . 4 . . . 1 . . . . . 4 . . . . . 1 1 3 1 1 13 8 Power 6 | . . . . 1 . . . 1 . . . . . . . . . . . . 1 . . 1 2 . Propulsion 5 | . . . . 2 . . . . . . . . . 2 . . . . . . . . . . . 1 Utility 14 | . . . . 1 . . . . . . . . . 1 . . . . . 1 . 1 1 . 6 3 Weapon 12 | . . . . . . . . . . . . . . 1 . . . . . . . 2 . . 5 4 Highest Loss Streak 5 | . . . . 4 . . . 1 . . . . . 3 . . . . . 1 1 2 1 1 5 4 To Critical Strikes 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Average Slot Usage (%) 93 | . 100 100 85 98 97 91 94 88 100 92 100 92 99 96 95 93 93 94 94 94 89 88 89 90 90 91 Engine 3 | . 14 14 10 13 9 9 9 4 3 7 7 7 6 6 11 7 1 . . . . . . . . . Core 2 | . . . . . . . . 3 3 . . . . . . 3 3 5 5 8 8 2 . . . . Reactor 3 | . . . . . . . . . . . . . . . . . 4 5 5 1 1 7 9 8 8 7 Treads 16 | . 28 28 28 27 21 27 27 27 30 30 30 30 26 25 18 17 16 17 15 15 10 9 9 8 8 8 Device 11 | . 14 14 10 13 15 1 8 9 15 7 7 7 13 12 10 11 5 5 10 12 10 9 12 12 19 17 Storage 6 | . 14 14 14 14 9 9 9 9 7 7 7 7 6 6 5 5 5 5 5 5 5 5 4 4 4 5 Processor 17 | . . . . . 9 16 18 18 15 23 23 23 20 20 17 17 23 23 21 21 21 21 19 21 20 28 Hackware 5 | . . . . . . . . . . . . . . . 5 5 5 5 10 6 10 10 13 13 8 2 Energy Gun 2 | . 13 13 10 14 10 9 4 4 7 . 7 1 . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . . . 2 . 3 . 4 . 2 . 2 2 2 . Ballistic Gun 17 | . 12 14 10 14 16 10 12 9 13 12 12 11 21 21 19 22 18 20 15 20 17 20 15 18 17 18 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 134 | 12 17 17 47 47 62 65 62 65 72 71 62 75 74 75 82 89 91 91 94 99 102 101 111 120 131 134 Greatest Support 150 | 40 40 40 40 40 66 66 64 66 88 88 86 86 86 86 114 115 114 114 115 116 145 140 140 145 150 150 Greatest Overweight (x) 5 | . . . 1 4 5 1 . . . . . . . . . . . . . . . . . . . . Average Overweight (x) . | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 10 10 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 9 10 13 20 17 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 5 10 10 17 14 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | 2 8 9 11 12 16 19 19 20 19 19 19 19 19 19 19 19 19 20 19 19 19 19 19 19 18 19 Final Capacity 20 | 8 10 10 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 3 10 10 13 11 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 18 Class Distribution -------------------- 24% | Scavenger-Skirmisher 19% | Mutant 16% | Scavenger-Mutant 8% | Skirmisher 6% | Scavenger-Gunner 6% | Infiltrator-Skirmisher 6% | Botlord-Mutant 4% | Infiltrator-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Mutant | -8/Garrison Assassin | -8/Materials Mutant | -8/Garrison Scavenger-Skirmisher | -7/Factory Mutant | -7/Garrison Mutant | -7/Factory Mutant | -7/Garrison Scavenger-Assassin | -6/Factory Scavenger-Skirmisher | -6/Garrison Scavenger-Skirmisher | -5/Factory Scavenger-Skirmisher | -5/Garrison Scavenger-Skirmisher | -5/Factory Skirmisher | -5/Garrison Scavenger-Mutant | -4/Factory Scavenger-Skirmisher | -4/Garrison Scavenger-Mutant | -4/Factory Scavenger-Skirmisher | -4/Garrison Botlord-Mutant | -3/Research Infiltrator-Skirmisher | -2/Research Infiltrator-Mutant | -1/Access Scavenger-Gunner | -1/Command Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 ----------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Acc Com Matter Collected 17366 | 282 116 56 59 56 846 . 200 157 214 238 . 158 151 712 625 1313 1095 447 90 1338 1296 1106 1076 1596 1674 2465 Remotely 8019 | . . . . . . . . . . . . . . . . 654 540 427 90 828 919 782 527 622 668 1962 Salvage Created 17273 | 36 216 58 . 73 1156 . 152 157 214 425 . 439 255 794 894 1356 826 588 90 1080 1063 1099 1018 1168 1673 2443 Parts 1021 | 5 16 7 . 6 64 . 10 8 14 21 . 25 11 45 34 66 46 32 7 69 68 55 67 97 100 148 Haulers Intercepted 5 | . 1 . . . 3 . . . . . . . 1 . . . . . . . . . . . . . Recyclers Shooed 18 | . . . . 1 1 . . . . . . . . . 1 . 2 . . . 4 . 4 . 1 4 Parts Field Recycled 28 | . . . . . . . . . 10 . . 12 6 . . . . . . . . . . . . . Retrieved Matter 336 | . . . . . . . . . 126 . . 116 94 . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Acc Com Combat Hostiles Destroyed 214 | . 5 3 . 4 15 . 2 3 3 11 . 9 1 15 . 23 10 8 1 16 11 14 8 13 15 24 Guns 207 | . 5 3 . 4 15 . 2 3 3 7 . 9 1 14 . 22 10 7 1 16 11 14 8 13 15 24 Cannons 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . AOE 5 | . . . . . . . . . . 4 . . . . . 1 . . . . . . . . . . Classes Destroyed 23 | 1 4 1 . 1 4 . . . . 4 . . . . 2 1 . . . 1 . . . . 1 3 Worker 10 | . . . . . . . . . . . . . . . 1 . . . . . 2 . 1 2 3 1 Builder 13 | . . 1 . . 1 . . . . . . . . . 1 . 1 . . . 2 . 1 3 3 . Tunneler 3 | 2 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Hauler 5 | . 1 . . . 3 . . . . . . . 1 . . . . . . . . . . . . . Recycler 18 | . . . . . 2 . . . 1 . . . 1 . 5 . 2 . . . 1 . 2 . 2 2 Mechanic 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Operator 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Drone 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Watcher 15 | . 2 . . . 4 . 2 . . . . . . . 1 . 1 . . . . 1 2 1 . 1 Swarmer 33 | . 3 3 . 3 3 . . . 1 . . . . 3 . 4 3 . . 6 . 3 . 1 . . Cutter 4 | . . . . . 1 . . . . . . . . . . 3 . . . . . . . . . . Grunt 73 | . 2 . . . 8 . 2 3 2 7 . 9 . 4 . 14 4 2 . 2 2 8 . . 4 . Brawler 4 | . . . . . . . . . . 1 . . . . . 1 . 2 . . . . . . . . Duelist 2 | . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . Sentry 22 | . . . . . 3 . . . . . . . . 4 . . . 1 1 2 1 . 3 4 1 2 Demolisher 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Specialist 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Hunter 22 | . . . . . . . . . . 1 . . . 4 . . . . . 5 2 . . . 6 4 Programmer 39 | . . . . . . . . . . 1 . . 1 . . . 3 3 . . 6 1 5 8 3 8 Behemoth 4 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . 2 Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Executioner 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Alpha 7 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Best Kill Streak 10 | 2 5 3 . 3 6 . 4 3 4 8 . 7 1 4 5 6 8 5 1 4 6 6 2 4 10 4 Combat Bots Only 8 | . 3 3 . 3 4 . 2 3 3 8 . 7 1 4 . 6 6 5 1 4 2 6 2 3 5 4 Max Kills in Single Turn 2 | 1 1 1 . 2 2 . 1 1 1 2 . 1 1 1 1 2 2 1 1 2 2 2 1 2 2 1 Gunslinging 1 | . . . . 1 1 . . . . . . . . . . 1 1 . . 1 . 1 . . 1 . Exploded 2 | . . . . . . . . . . 2 . . . . . 1 . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Acc Com Damage Taken 17721 | . 183 30 . 521 921 . 18 126 170 144 67 144 81 1083 128 850 488 325 37 1037 1056 1416 832 1186 3140 3738 Core 1824 | . 26 16 . 150 66 . 18 13 . 20 9 13 . 127 14 105 66 . 18 120 109 129 119 75 283 328 Absorbed by Shields 1693 | . . . . . . . . 22 . 55 31 55 . 154 . . . . . 766 . 537 . . 73 . Reduced by Siege Mode 1147 | . . . . . . . . . . . . . . . . 66 21 34 5 30 93 155 70 86 174 413 Redirected to Shielding 169 | . . . . . 51 . . . . . . . . . . . . . . . . . 34 33 51 . Core Remaining (%) 77 | 100 . . . 23 . . . 82 . . . 94 . 85 . . . 81 . . . 67 90 94 . 61 Volleys Fired 726 | 15 34 10 . 7 64 . 1 1 7 10 . 16 7 34 33 40 35 17 9 44 42 40 63 59 54 84 Largest 5 | 2 2 2 . 2 3 . 1 1 3 1 . 1 4 4 4 4 4 4 4 4 4 4 4 5 5 5 Hottest 258 | 70 100 100 . 70 129 . 36 56 104 39 . 69 98 102 109 124 111 129 132 132 134 134 204 254 258 254 Shots Fired 2315 | 30 63 19 . 14 185 . 14 15 21 30 . 43 28 132 87 145 99 48 15 164 125 147 148 183 191 369 Gun 2118 | 30 58 18 . 14 183 . 13 15 21 25 . 43 28 130 72 139 86 42 8 163 112 147 112 157 173 329 Cannon 162 | . . . . . . . . . . . . . . 2 13 . 13 . 7 1 13 . 33 24 18 38 Launcher 21 | . . . . . . . 1 . . 5 . . . . 2 6 . 6 . . . . . . . 1 Special 14 | . 5 1 . . 2 . . . . . . . . . . . . . . . . . 3 2 . 1 Kinetic 1997 | 15 29 9 . 7 108 . 13 14 14 25 . 42 28 123 72 139 86 42 8 163 112 147 112 157 173 359 Thermal 291 | 15 34 10 . 7 77 . . 1 7 . . 1 . 9 13 . 13 . 7 1 13 . 33 24 18 8 Explosive 7 | . . . . . . . 1 . . 5 . . . . . . . . . . . . . . . 1 Electromagnetic 14 | . . . . . . . . . . . . . . . 2 6 . 6 . . . . . . . . Robot Hit Streak 58 | 8 6 6 . 6 19 . 7 14 17 17 . 10 20 19 20 23 16 15 16 29 27 58 15 26 19 31 Robot Miss Streak 6 | 1 6 2 . 1 3 . 1 1 1 2 . 2 1 3 2 2 2 2 1 5 1 4 2 2 6 3 Penetration Max 1 | . . . . . . . . . . . . 1 . 1 1 1 1 1 . 1 1 1 1 1 1 1 Secondary Targets 40 | . 1 . . 2 2 . . . 2 . . . . 1 . 7 3 . . 4 3 3 1 . 6 5 Max Gunslinging Chain 2 | . 1 . . 1 1 . . . 1 . . . . 1 . 1 2 . . 1 1 1 1 . 1 1 Autonomous 101 | . . . . . . . 13 14 . 20 . 27 . 27 . . . . . . . . . . . . Shots Hit Robots 1569 | 24 32 11 . 11 112 . 11 14 15 22 . 33 23 94 60 104 63 35 7 127 93 112 76 111 106 273 Core Hits 673 | 7 13 5 . 5 47 . 5 4 6 29 . 16 6 43 26 57 27 17 3 47 32 39 30 43 57 109 Critical Kills 30 | . . . . . . . . . . . . 1 . . . 2 1 . . 1 5 3 2 . 4 11 Critical Parts Destroyed 56 | . . . . . 2 . . . . . . . . 2 . 3 . 1 1 5 11 2 4 6 . 19 Critical Strikes 105 | 2 1 . . . 6 . . . . . . 1 . 4 . 5 1 1 1 9 16 8 6 6 4 34 Burn 8 | 2 1 . . . 4 . . . . . . . . 1 . . . . . . . . . . . . Destroy 95 | . . . . . 2 . . . . . . 1 . 2 . 5 1 1 1 9 16 8 6 6 4 33 Blast 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 Melee Attacks 21 | . . . . . 3 . 2 . 4 . 1 5 5 . 1 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 21 | . . . . . 3 . 2 . 4 . 1 5 5 . 1 . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 38956 | 248 346 134 . 137 1747 . 401 412 245 1211 . 941 434 1997 1461 2471 1456 1046 185 2712 3036 3025 2254 3375 2619 7063 Guns 35931 | 248 346 134 . 115 1739 . 401 412 245 649 . 941 362 1939 1164 2168 1433 845 179 2712 2963 3025 2137 3148 2528 6098 Cannons 1077 | . . . . . . . . . . . . . . 58 32 . . . . . . . . 87 . 900 Explosions 1440 | . . . . . . . . . . 562 . . . . 246 303 . 201 . . . . . 37 91 . Melee 67 | . . . . . . . . . . . . . 67 . . . . . . . . . . . . . Ramming 441 | . . . . 22 8 . . . . . . . 5 . 19 . 23 . 6 . 73 . 117 103 . 65 Kinetic 35358 | 98 119 31 . 37 982 . 401 395 160 649 . 941 362 1883 1164 2168 1433 845 179 2712 2963 3025 2137 3148 2528 6998 Thermal 1650 | 150 227 103 . 78 757 . . 17 85 . . . . 114 32 . . . . . . . . 87 . . Explosive 690 | . . . . . . . . . . 562 . . . . . . . . . . . . . 37 91 . Electromagnetic 750 | . . . . . . . . . . . . . . . 246 303 . 201 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 67 | . . . . . . . . . . . . . 67 . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 13 | . . . . 1 . . . . . . . . . . . . 2 3 . . 3 3 4 10 10 13 Average Corruption 5 | . . . . 1 . . . . . . . . . . . . 2 2 . . 2 3 3 6 10 11 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 151 | . . . . . . . . . . . . . . . . . 4 7 . . 15 15 23 24 16 47 Message Errors 32 | . . . . . . . . . . . . . . . . . 1 2 . . 4 6 3 4 4 8 Matter Fused 36 | . . . . . . . . . . . . . . . . . 1 . . . 2 2 8 6 5 12 Heat Flow Errors 15 | . . . . . . . . . . . . . . . . . . 3 . . 2 2 3 2 . 3 Energy Discharges 19 | . . . . . . . . . . . . . . . . . 1 . . . 3 2 2 6 . 5 Data Loss (minor) 11 | . . . . . . . . . . . . . . . . . . 1 . . 2 . . 2 1 5 Data Loss (major) 9 | . . . . . . . . . . . . . . . . . . . . . . . 1 3 . 5 Misfires 7 | . . . . . . . . . . . . . . . . . 1 . . . . 1 3 . 1 1 Alerts 8 | . . . . . . . . . . . . . . . . . . 1 . . 1 . 3 1 . 2 Weapon Failures 14 | . . . . . . . . . . . . . . . . . . . . . 1 2 . . 5 6 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 49 | . . . . . . . . . . . . . . . 12 . 5 . . . 12 . 5 7 8 . Projectiles 12 | . . . . . . . . . . . . . . . 12 . . . . . . . . . . . Explosions 11 | . . . . . . . . . . . . . . . . . . . . . . . . 3 8 . Melee 26 | . . . . . . . . . . . . . . . . . 5 . . . 12 . 5 4 . . Knockbacks 6 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . 2 Impact 4 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . 2 Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Self-Inflicted Damage 22 | . . . . 3 . . . . . . . . . . . 11 . 8 . . . . . . . . Shots 2 | . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . Rammed 37 | . . . . 6 2 . . . . . . . 1 . 1 . 1 . 2 . 5 . 8 3 . 8 Targets Rammed 41 | . . . . 6 3 . . . . . . . 1 . 1 . 2 . 2 . 5 . 9 4 . 8 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 4 | . . . . . 1 . . . . . . . . . . . 1 . . . . . 1 1 . . Highest Temperature 361 | 40 90 70 . 60 117 . . . 62 . . 14 160 48 273 360 191 269 63 183 310 354 302 361 184 261 Average Temperature 70 | 19 21 20 . 21 38 . . . 32 . . 6 92 21 65 138 50 81 26 61 78 117 68 97 57 56 Received Heat Transfer 2354 | . 30 . . . 405 . 9 75 54 30 20 72 . 273 27 336 153 81 9 52 87 275 54 99 213 . Effects 9 | . . . . . . . . . . . . . . . . 1 . 2 . . 3 1 . 2 . . Energy Bleed 3 | . . . . . . . . . . . . . . . . 1 . 1 . . . 1 . . . . Interference 6 | . . . . . . . . . . . . . . . . . . 1 . . 3 . . 2 . . Siege Activations 55 | . . . . . . . . . . . . . . . . 6 4 3 1 3 5 4 4 6 5 14 Total Turns 786 | . . . . . . . . . . . . . . . . 104 36 46 8 89 70 111 32 62 73 155 Longest Duration 71 | . . . . . . . . . . . . . . . . 39 18 22 8 71 23 55 13 21 34 36 Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Parts Fried 5 | . . . . . . . . . . . . . . . 1 . 2 . . . . . . 2 . . Impact Corruptions 4 | . . . . . . . . . . . . . . . . . 1 . . . 1 . 1 1 . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 9 | 2 2 . . . 3 . . . . . . . . . . . . . . . . . 1 . . 1 Heat Transferred 4638 | 592 740 296 . 222 2146 . . 37 185 . . . . 296 50 . . . . . . . . 74 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Acc Com Peak Influence 929 | 10 96 81 . 116 314 204 219 208 176 430 241 470 322 507 404 929 655 491 328 586 317 489 352 292 426 565 Initial 487 | . 6 3 . . . 204 99 142 109 123 225 168 246 88 266 210 487 296 257 101 307 10 274 110 108 259 Average 263 | 3 25 74 . 100 142 204 151 170 164 288 226 382 243 355 287 582 403 400 261 374 201 279 191 159 223 432 Maximum Alert Level 3 | . . . . . 1 1 1 1 . 2 1 2 1 2 2 3 2 2 1 2 1 2 1 1 2 2 Low Security (%) 40 | 100 100 100 . 100 74 . 63 57 100 33 . 3 17 12 9 . . . 20 20 39 34 63 80 39 . Level 1 40 | . . . . . 25 100 36 42 . 44 100 50 82 45 89 26 42 51 79 34 60 32 36 19 58 37 Level 2 18 | . . . . . . . . . . 21 . 46 . 42 1 49 57 48 . 45 . 33 . . 1 62 Level 3 1 | . . . . . . . . . . . . . . . . 23 . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 35 | . 1 1 . . 4 . 1 . 1 . . . 2 . . . 2 . . . 3 . 3 7 4 6 Investigation 7 | . . . . . . . . . 1 . . . 1 . . . . . . . . . 1 1 2 1 Extermination 15 | . . . . . . . . . . . . . 1 . . . 2 . . . 3 . 2 3 1 3 Reinforcement 11 | . 1 . . . 3 . 1 . . . . . . . . . . . . . . . . 3 1 2 Assault 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Acc Com Distress Signals 9 | . . . . . 4 . 2 . . . . . . . 1 . 1 . . . . . . . . 1 Communications Jammed 96 | . . . . . . . . . . . . . . . 28 . . . . . 5 . 35 7 13 8 Distress Signals 84 | . . . . . . . . . . . . . . . 28 . . . . . 5 . 35 5 3 8 Times Spotted 320 | . 10 3 . 9 31 . 4 3 4 10 1 8 3 17 18 28 16 8 5 17 17 19 26 15 22 26 Peak Tracking Total 6 | . 5 2 . 5 5 . 3 3 4 6 1 3 2 5 6 5 3 4 3 6 4 4 3 3 5 4 Tactical Retreats 8 | . . . . . . . . . . . . . . 1 . 2 . . . 1 . 3 . . 1 . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Acc Com Traps Triggered 14 | . . . . . 1 . . . 2 . . . 1 . 1 . 1 . 1 . . . 5 2 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 ---------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Acc Com Machines Disabled 32 | . . . . . 4 . 1 1 . 1 . 2 . 2 1 3 2 1 . 3 . 2 1 1 4 3 Max in Single Turn 2 | . . . . . 1 . 1 1 . 1 . 1 . 2 1 1 1 1 . 1 . 1 1 1 1 1 Garrison Access 8 | . . . . . . . . . . . . . . . 1 . . . 2 . . . 2 2 1 . Garrison Relay 8 | . . . . . . . . . . . . 2 . . . 3 . . . 2 . 1 . . . . Phase Generator 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Acc Com Machines Accessed 79 | . 7 1 1 2 10 . 2 . 4 . 1 . 3 . 9 . 6 . 6 . 7 . 10 4 5 1 Terminals 51 | . 5 . . 2 8 . . . 2 . . . 1 . 6 . 5 . 3 . 5 . 7 2 4 1 Fabricators 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Repair Stations 4 | . 1 . . . . . 1 . . . . . 1 . 1 . . . . . . . . . . . Recycling Units 4 | . 1 . . . 1 . . . . . . . . . . . . . . . 1 . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 17 | . . . . . 1 . 1 . 1 . 1 . 1 . 2 . 1 . 3 . 1 . 2 2 1 . Total Hacks 171 | . 18 1 1 4 34 . 2 . 5 . 1 . 6 . 18 . 18 . 7 . 20 . 15 8 12 1 Successful 88 | . 13 1 1 1 17 . 2 . 3 . 1 . 3 . 11 . 8 . 4 . 12 . 6 2 3 . Failed 81 | . 4 . . 2 17 . . . 2 . . . 3 . 7 . 10 . 3 . 8 . 9 6 9 1 Catastrophic 10 | . . . . 1 1 . . . . . . . . . . . 1 . . . 1 . 4 1 1 . Database Lockouts 2 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . Manual 104 | . 14 . 1 4 31 . 1 . 3 . . . 4 . 7 . 12 . 2 . 14 . 8 . 2 1 Terminals 137 | . 16 . . 4 28 . . . 2 . . . 4 . 14 . 17 . 4 . 18 . 12 6 11 1 Fabricators 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Repair Stations 5 | . 1 . . . . . 1 . . . . . 1 . 2 . . . . . . . . . . . Recycling Units 8 | . 1 . . . 5 . . . . . . . . . . . . . . . 1 . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 17 | . . . . . 1 . 1 . 1 . 1 . 1 . 2 . 1 . 3 . 1 . 2 2 1 . Terminal Hacks 40 | . 8 1 1 1 6 . . . . . . . 1 . 6 . 4 . . . 7 . 3 . 2 . Robot Analysis 7 | . 2 . . 1 2 . . . . . . . . . . . 1 . . . 1 . . . . . Open Door 3 | . . 1 . . . . . . . . . . . . . . . . . . . . . . 2 . Open DSF 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Terminal Index 5 | . 1 . . . 1 . . . . . . . . . 1 . 1 . . . 1 . . . . . Garrison Index 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Unreport Threat 6 | . 1 . . . . . . . . . . . . . 1 . 2 . . . 2 . . . . . Locate Traps 5 | . 1 . . . 2 . . . . . . . 1 . . . . . . . 1 . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Zone Layout 8 | . 1 . . . 1 . . . . . . . . . 2 . . . . . 2 . 2 . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Network Status 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 17 | . . . . . 1 . 1 . 1 . 1 . 1 . 2 . 1 . 3 . 1 . 2 2 1 . Unlock Access 9 | . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . . . . Seal Access 8 | . . . . . . . . . . . . . . . 1 . . . 2 . . . 2 2 1 . Unauthorized Hacks 29 | . 5 . . . 9 . 1 . 1 . . . 1 . 3 . 3 . 1 . 4 . 1 . . . Terminals 19 | . 3 . . . 6 . . . . . . . . . 2 . 3 . 1 . 3 . 1 . . . Assimilate 3 | . . . . . 2 . . . . . . . . . . . . . . . 1 . . . . . Botnet 11 | . 2 . . . 2 . . . . . . . . . 2 . 2 . 1 . 1 . 1 . . . Disrupt 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Operators 4 | . 1 . . . 1 . . . . . . . . . . . 1 . . . 1 . . . . . Fabricators 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Haulers 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Repair Stations 4 | . 1 . . . . . 1 . . . . . 1 . 1 . . . . . . . . . . . Mechanics 4 | . 1 . . . . . 1 . . . . . 1 . 1 . . . . . . . . . . . Recycling Units 5 | . 1 . . . 3 . . . . . . . . . . . . . . . 1 . . . . . Reject 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Recyclers 3 | . 1 . . . 1 . . . . . . . . . . . . . . . 1 . . . . . Mask 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 60 | . 6 . . 2 9 . 1 . 3 . 1 . 2 . 8 . 5 . 3 . 6 . 7 2 4 1 Full Trace Events 5 | . . . . . . . . . . . . . 1 . . . . . . . . . 1 1 2 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 9 | . . . . . 9 . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 ------------ Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Acc Com Used RIF Installer 9 | . . . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . . . Hotswap 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Command Fork 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Threat Obfuscator 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Robot Detection 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Watcher Feeds 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Structural Interface 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Program Shield 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Autooverride 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Robots Hacked 10 | . . . . . . . . . . . . . . . . . . . . . 1 2 3 3 . 1 Non-combat 4 | . . . . . . . . . . . . . . . . . . . . . . . 2 1 . 1 Combat 6 | . . . . . . . . . . . . . . . . . . . . . 1 2 1 2 . . Autooverrided 5 | . . . . . . . . . . . . . . . . . . . . . 1 2 1 1 . . Robot Hacks Applied 5 | . . . . . . . . . . . . . . . . . . . . . . . 2 2 . 1 map_route 4 | . . . . . . . . . . . . . . . . . . . . . . . 2 1 . 1 disable_weapons 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Relay Couplers Released 37 | . . . . . . . . . . . . 9 . . . 10 . . . 9 . 5 3 . 1 . Machine Destruction 37 | . . . . . . . . . . . . 9 . . . 10 . . . 9 . 5 3 . 1 . Attached 8 | . . . . . . . . . . . . . . . 1 . . . 1 2 . 1 3 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 -------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Acc Com Total Allies 13 | . . 1 . 2 1 . . . . . . . . . 3 . . . . . 2 2 1 1 . . Largest Group 3 | . . 1 1 3 1 . . . . . . . . . 3 . . . . . 1 1 1 1 . . Highest-Rated Group 93 | . . 31 31 69 10 . . . . . . . . . 93 . . . . . 47 58 47 58 . . Highest-Rated Ally 58 | . . 31 31 31 10 . . . . . . . . . 31 . . . . . 47 58 47 58 . . Total Orders 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 2 EXPLORE 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 RETURN 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Ally Attacks 72 | . . . . 4 . . . . . . . . . . 58 . . . . . . 7 . 3 . . Total Damage 1165 | . . . . 42 . . . . . . . . . . 845 . . . . . . 189 . 89 . . Kills 9 | . . . . 1 . . . . . . . . . . 7 . . . . . . 1 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 ------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Acc Com Robot Analysis Total 7 | . 2 . . 1 2 . . . . . . . . . . . 1 . . . 1 . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . Drone Launches 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 Drone Recoveries 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 ------------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Acc Com Turns Passed 17997 | 104 628 322 567 452 1171 144 164 170 321 269 29 463 485 683 742 980 1105 305 502 1052 1628 631 2070 1291 660 1059 Spaces Moved 9228 | 46 311 175 338 175 526 93 89 108 181 156 13 273 271 333 408 506 612 152 294 531 859 264 1111 677 309 417 Core 23 | 23 . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 9106 | 23 311 175 338 168 434 93 89 108 181 156 13 273 271 333 408 506 612 152 294 531 859 264 1111 677 309 417 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 99 | . . . . 7 92 . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 140 125 145 153 145 145 145 151 151 151 148 148 150 150 150 150 155 160 160 152 145 145 145 Average Speed 155 | 105 160 160 165 236 149 146 153 145 145 148 151 151 151 150 149 157 152 150 152 158 160 160 157 147 145 147 Slowest Speed 240 | 160 160 160 240 240 240 233 153 153 145 151 151 151 151 151 150 160 160 150 155 160 160 160 160 157 145 157 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 38 | 4 61 43 68 59 63 39 12 31 8 42 . 40 10 67 18 74 19 43 19 67 36 57 46 28 15 29 Regions Visited 26 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 11 | . 1 . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . 1 . . Unknown Exits Taken 6 | 1 . 1 1 1 . . . . . . . . . . . . . . . . . . 1 . 1 . Scrap Searched 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Spaces Dug 151 | . 5 1 . . 5 . 2 . 2 . 1 . 4 . 12 . 13 . 7 . 13 . 33 17 20 16 Terrain Destroyed 457 | . 5 1 . . 5 . 16 1 2 17 1 4 4 76 12 2 13 . 7 13 29 5 35 46 54 109 Melee 13 | . . . . . 3 . 2 . 2 . 1 . 4 . 1 . . . . . . . . . . . Projectile 217 | . 5 1 . . 2 . . 1 . 1 . 4 . 1 11 . 13 . 7 13 29 4 35 29 27 34 AOE 222 | . . . . . . . 14 . . 16 . . . 75 . 2 . . . . . . . 16 25 74 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 --------- Run | Scr Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Res Acc Com Total 11536 | 73 373 196 348 193 759 101 112 117 221 183 20 308 327 438 487 620 722 199 332 659 1032 379 1328 858 440 711 Wait 376 | . 2 1 . . 23 . 1 4 1 5 . . 8 16 3 25 12 18 4 15 16 35 67 28 20 72 Move 9192 | 45 310 174 337 174 525 91 88 106 180 154 12 271 270 331 407 504 611 150 293 529 858 262 1110 676 308 416 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 223 | 6 10 1 2 . 37 3 5 . 8 3 1 5 9 13 12 6 10 . 6 9 16 6 12 11 13 19 Fast Attach 97 | 4 1 2 . 1 13 . . 1 . . . . . 4 3 4 4 . 1 7 12 5 3 8 6 18 Attach 122 | 3 1 1 4 3 11 2 3 . 4 1 2 1 6 7 4 2 4 . 3 6 7 3 5 6 14 19 Detach 38 | . 1 . 4 1 5 . . . 1 . . . 1 . 2 . . . . 1 . . . 3 4 15 Swap 458 | . 9 4 1 1 40 2 7 5 10 7 3 5 13 19 8 31 28 13 9 28 45 19 47 50 15 39 Drop 242 | . 5 3 . . 35 3 5 . 6 3 1 5 7 14 13 8 16 1 5 20 31 9 12 13 6 21 Fire 726 | 15 34 10 . 7 64 . 1 1 7 10 . 16 7 34 33 40 35 17 9 44 42 40 63 59 54 84 Melee 21 | . . . . . 3 . 2 . 4 . 1 5 5 . 1 . . . . . . . . . . . Ram 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 40 | . . . . 5 3 . . . . . . . 1 . 1 . 2 . 2 . 5 . 9 4 . 8 Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison -8/Materials -8/Garrison -7/Factory -7/Garrison -7/Factory -7/Garrison -6/Factory -6/Garrison (discovered 2 exits: *Fac x2) -5/Factory (discovered 2 exits: [Upp] / Gar) -5/Garrison (discovered 3 exits: *Fac x3) -5/Factory -5/Garrison -4/Factory (discovered 2 exits: *Res / Gar) -4/Garrison (discovered 2 exits: *Fac x2) -4/Factory -4/Garrison -3/Research (discovered 2 exits: *Res / *Tes) -2/Research -1/Access -1/Command To Epsilon Eridani History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 105 | -11/Scrapyard | Entered Materials 293 | -10/Materials | Discovered new exit (range 9) 303 | -10/Materials | Build established: Mutant 331 | -10/Materials | Discovered new exit (range 11) 458 | -10/Materials | Discovered new exit (range 5) 627 | -10/Materials | Central database locked down 631 | -10/Materials | Identified exit to Mines 733 | -10/Materials | Entered Mines 871 | -10/Mines | Found the Drone Emporium 876 | -10/Mines | Found Prototype Device 876 | -10/Mines | Identified Splice Drone Bay 948 | -10/Mines | Met a Derelict testing a Signal Generator 992 | -10/Mines | Identified exit to Materials 1002 | -10/Mines | Discovered exit to Materials (range 10) 1008 | -10/Mines | Learned location of Storage (-9) 1048 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1048 | -10/Mines | Discovered new exit (range 5) 1055 | -10/Mines | Entered Exiles 1055 | -10/Exiles | Accompanied by 1 ally 1095 | -10/Exiles | Met 8R-AWN 1121 | -10/Exiles | Met EX-HEX 1199 | -10/Exiles | Met EX-DEC 1355 | -10/Exiles | Met EX-BIN 1372 | -10/Exiles | Aligned with FarCom system 1374 | -10/Exiles | Given EX-Vault access code 1411 | -10/Exiles | Opened EX-Vault 1423 | -10/Exiles | Found AWS/Gauss 1476 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1600 | -10/Exiles | Discovered new exit (range 14) 1622 | -10/Exiles | Left Exiles lab with AWS/Gauss 1622 | -10/Exiles | Entered Mines 1622 | -9/Mines | Accompanied by 1 ally 1662 | -9/Mines | Learned Materials stockpile data 1669 | -9/Mines | Learned location of Zion (-6) 1705 | -9/Mines | Central database locked down 2023 | -9/Mines | Assembled infested the area 2029 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2033 | -9/Mines | Discovered new exit (range 13) 2046 | -9/Mines | Core integrity fell below 50% 2074 | -9/Mines | Entered Materials 2074 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2089 | -8/Materials | Lost 4 parts (1p2n1u) 2412 | -8/Materials | Build established: Scavenger-Skirmisher 2843 | -8/Materials | Discovered new exit (range 7) 3100 | -8/Materials | Discovered new exit (range 11) 3210 | -8/Materials | Garrison activated, responded to threat 3219 | -8/Materials | Discovered new exit (range 9) 3243 | -8/Materials | Identified exit to Garrison 3245 | -8/Materials | Entered Garrison 3253 | -8/Garrison | Installed Relay Interface Framework 3328 | -8/Garrison | Triggered checkpoint 3374 | -8/Garrison | Discovered new exit (range 10) 3389 | -8/Garrison | Entered Materials 3552 | -8/Materials | Identified exit to Garrison 3553 | -8/Materials | Entered Garrison 3561 | -8/Garrison | Expanded RIF knowledge: Command Fork 3632 | -8/Garrison | Triggered checkpoint 3648 | -8/Garrison | Triggered checkpoint 3706 | -8/Garrison | Discovered new exit (range 12) 3723 | -8/Garrison | Entered Factory 3723 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4027 | -7/Factory | Identified exit to Garrison 4044 | -7/Factory | Entered Garrison 4122 | -7/Garrison | Triggered checkpoint 4128 | -7/Garrison | Triggered checkpoint 4130 | -7/Garrison | Triggered checkpoint 4164 | -7/Garrison | Destroyed 8 combat bots 4263 | -7/Garrison | Discovered new exit (range 16) 4305 | -7/Garrison | Expanded RIF knowledge: Autooverride 4313 | -7/Garrison | Entered Factory 4341 | -7/Factory | Identified exit to Garrison 4342 | -7/Factory | Entered Garrison 4410 | -7/Garrison | Destroyed 7 combat bots 4456 | -7/Garrison | Triggered checkpoint 4515 | -7/Garrison | Discovered new exit (range 12) 4539 | -7/Garrison | Expanded RIF knowledge: Robot Detection 4580 | -7/Garrison | Triggered checkpoint 4592 | -7/Garrison | Garrison Relay disabled 4703 | -7/Garrison | Garrison Relay disabled 4727 | -7/Garrison | Build established: Mutant 4805 | -7/Garrison | Entered Factory 4805 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 5281 | -6/Factory | Identified exit to Garrison 5290 | -6/Factory | Entered Garrison 5305 | -6/Garrison | Phase Generator disabled 5590 | -6/Garrison | Triggered checkpoint 5599 | -6/Garrison | Lost 3 parts (1n1u1w) 5728 | -6/Garrison | Discovered new exit (range 13) 5814 | -6/Garrison | Build established: Scavenger-Skirmisher 5935 | -6/Garrison | Discovered new exit (range 12) 5965 | -6/Garrison | Expanded RIF knowledge: Program Shield 5973 | -6/Garrison | Entered Factory 5973 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 6073 | -5/Factory | Allied Derelicts emerged from ambush trap array 6177 | -5/Factory | Discovered new exit (range 13) 6713 | -5/Factory | Identified exit to Garrison 6715 | -5/Factory | Entered Garrison 6835 | -5/Garrison | Triggered checkpoint 6926 | -5/Garrison | Discovered new exit (range 8) 6966 | -5/Garrison | Triggered checkpoint 7121 | -5/Garrison | Discovered new exit (range 8) 7237 | -5/Garrison | Discovered new exit (range 11) 7299 | -5/Garrison | Expanded RIF knowledge: Watcher Feeds 7350 | -5/Garrison | Triggered checkpoint 7355 | -5/Garrison | Garrison Relay disabled 7390 | -5/Garrison | Triggered checkpoint 7452 | -5/Garrison | Triggered checkpoint 7490 | -5/Garrison | Garrison Relay disabled 7606 | -5/Garrison | Triggered checkpoint 7649 | -5/Garrison | Garrison Relay disabled 7695 | -5/Garrison | Entered Factory 8295 | -5/Factory | Search patrols dispatched 8421 | -5/Factory | Build established: Scavenger-Mutant 8799 | -5/Factory | Identified exit to Garrison 8800 | -5/Factory | Entered Garrison 8858 | -5/Garrison | Triggered checkpoint 8956 | -5/Garrison | Triggered checkpoint 9060 | -5/Garrison | Triggered checkpoint 9074 | -5/Garrison | Discovered new exit (range 11) 9098 | -5/Garrison | Expanded RIF knowledge: Hotswap 9105 | -5/Garrison | Entered Factory 9105 | -4/Factory | Evolved 2 slots: Utility x2 9399 | -4/Factory | Discovered new exit (range 9) 9605 | -4/Factory | Identified exit to Garrison 9607 | -4/Factory | Entered Garrison 9615 | -4/Garrison | Expanded RIF knowledge: Structural Interface 9719 | -4/Garrison | Spotted B-86 Titan 9766 | -4/Garrison | Triggered checkpoint 9823 | -4/Garrison | Destroyed B-86 Titan 9830 | -4/Garrison | Triggered checkpoint 9888 | -4/Garrison | Triggered checkpoint 10091 | -4/Garrison | Build established: Scavenger-Skirmisher 10115 | -4/Garrison | Discovered new exit (range 10) 10128 | -4/Garrison | Triggered checkpoint 10184 | -4/Garrison | Garrison Relay disabled 10386 | -4/Garrison | Discovered new exit (range 11) 10508 | -4/Garrison | Triggered checkpoint 10533 | -4/Garrison | Garrison Relay disabled 10659 | -4/Garrison | Entered Factory 10817 | -4/Factory | Build established: Scavenger-Mutant 11621 | -4/Factory | Build established: Infiltrator-Skirmisher 12277 | -4/Factory | Identified exit to Garrison 12287 | -4/Factory | Entered Garrison 12342 | -4/Garrison | Triggered checkpoint 12368 | -4/Garrison | Spotted B-86 Titan 12411 | -4/Garrison | Destroyed B-86 Titan 12496 | -4/Garrison | Triggered checkpoint 12761 | -4/Garrison | Discovered new exit (range 21) 12821 | -4/Garrison | Build established: Scavenger-Skirmisher 12836 | -4/Garrison | Garrison Relay disabled 12910 | -4/Garrison | Expanded RIF knowledge: Threat Obfuscation 12918 | -4/Garrison | Entered Research 12918 | -3/Research | Evolved 2 slots: Utility x2 13252 | -3/Research | Spotted B-86 Titan 13325 | -3/Research | Spotted B-86 Titan 13963 | -3/Research | Found Fusion Bomb Launcher 14153 | -3/Research | Build established: Botlord-Mutant 14454 | -3/Research | Discovered new exit (range 17) 14526 | -3/Research | Identified exit to Testing 14974 | -3/Research | Discovered new exit (range 4) 14988 | -3/Research | Entered another Research area 14988 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 15299 | -2/Research | Build established: Scavenger-Mutant 15353 | -2/Research | Spotted B-90 Cyclops 15997 | -2/Research | System corruption reached 10% 16170 | -2/Research | Discovered new exit (range 14) 16205 | -2/Research | Identified exit to Access 16279 | -2/Research | Entered Access 16279 | -1/Access | Evolved 2 slots: Utility x2 16530 | -1/Access | Build established: Infiltrator-Mutant 16616 | -1/Access | Crushed by falling debris 16616 | -1/Access | System corruption reached 10% 16659 | -1/Access | Lost 5 parts (3u2w) 16777 | -1/Access | Lost 4 parts (1p2u1w) 16927 | -1/Access | Spotted B-99 Colossus 16927 | -1/Access | Spotted B-99 Colossus 16936 | -1/Access | Discovered new exit (range 3) 16939 | -1/Access | Entered Command 17021 | -1/Command | Build established: Scavenger-Gunner 17143 | -1/Command | Phase Generator disabled 17488 | -1/Command | Spotted Striker 17496 | -1/Command | Spotted Executioner 17498 | -1/Command | Spotted Executioner 17528 | -1/Command | Destroyed Striker 17530 | -1/Command | Spotted Alpha 7 17531 | -1/Command | Destroyed Executioner 17550 | -1/Command | Destroyed Alpha 7 17556 | -1/Command | Destroyed Executioner 17568 | -1/Command | Found Prototype Device 17568 | -1/Command | Identified Exp. ECM Suite 17585 | -1/Command | Lost 4 parts (1u3w) 17612 | -1/Command | Found Prototype Processor 17612 | -1/Command | Identified Exp. Core Analyzer 17645 | -1/Command | Found Exp. Core Analyzer 17673 | -1/Command | Found Prototype Processor 17673 | -1/Command | Identified Exp. Target Analyzer 17677 | -1/Command | Found Prototype Processor 17677 | -1/Command | Identified Exp. Targeting Computer 17681 | -1/Command | Found Prototype Device 17681 | -1/Command | Identified Adv. Kinecellerator 17741 | -1/Command | Spotted Executioner 17741 | -1/Command | Spotted Executioner 17799 | -1/Command | Spotted Alpha 7 17801 | -1/Command | Spotted Striker 17807 | -1/Command | Destroyed Striker 17821 | -1/Command | Destroyed Alpha 7 17850 | -1/Command | Found Exp. Target Analyzer 17861 | -1/Command | Destroyed Executioner 17868 | -1/Command | Destroyed Executioner 17910 | -1/Command | Spotted B-99 Colossus 17934 | -1/Command | Destroyed B-99 Colossus 17946 | -1/Command | Spotted B-99 Colossus 17969 | -1/Command | Destroyed B-99 Colossus 17972 | -1/Command | Discovered new exit (range 14) 17982 | -1/Command | Found Adv. Kinecellerator 17998 | *** | Escaped! Last Messages --------------- 17966_ Slug penetrates Wall. 17967_ Wall collapses. 17967_ Acquired 5 matter. 17967_ Slug penetrates B-99 Colossus. 17968_ Acquired 5 matter. 17969_ Penetrated by Slug. 17969_ Slug penetrates Wall. 17969_ Slug penetrates Earth. 17969_ Penetrated by Slug. 17969_ Slug penetrates B-99 Colossus. 17969_ B-99 Colossus destroyed. 17969_ Slug penetrates Wall. 17970_ Acquired 10 matter. 17970_ Acquired 91 matter. 17972_ Access Shell breached. 17972_ EXIT=FOUND 17977_ Ended siege mode. 17982_ Acquired Adv. Kinecellerator. 17987_ The Access Shell folds into the floor. 17989_ System corrupted: Substantial component data lost. Map ----- +----------------------------------------------------+ | !########### #????## ##???# = | | ![#! * ## ! #????## ##???# | | =" ! ## ####### ##???##+## | | !#= =##################### ##????# ## | | # %% % ##????# ## | | ##! ######################## ####### ## | | ## ######################### ######## ## | | ## = ##????????????????????### # ##+## | | ## = ##?????????????????????## # # | | ## ##?????????????????????##%+! + | | ############?????????????????????##=#* # | | ############?????????????????????##=# # | | #####????????????????????????????## # # | | #####????????????????????????????## #* # | | ##????????????????????????????## # # | | ##????????????????????????????## # # | | ##????????????????????????????## # # | | ##????????????????????????????## # # = | | ## ##????????????######??????????## # # | | ## ##??????????###;##;#######????## ########### | | ## ##?????###?## #????## ########## | | ## ##??########; #????## | | ## ##### # # ; ; ^ ^^^ #????## ###### | | ## ### ^^ ^^^^^^ #????## ####### | | =; ^^^^^^^^^[ ^ #????## "###??? | | *! ! ;^^ ^^^ ^^! "@ #????## # ###?? | | = !!= /*; ^^!^^!!^^= ^ "" #????## ## ##?? | | = !*!= ;^^ ^^^=^k ^ #????## ### ?? | | =######;# ^^![^!^^^! ^ #????## #### "? | | ##### #;##!#!#[;!; ^^ #????## ### | | #### ############;] #????## ##???" | | ### ###?#####???## #????## ##???? | | ## ###??## ##????####;;####;###????## ##??? | | # ###???## ##??##???####???##??????## ##????? | | "######### #### #??????????????????## ##????? | | ##########"###"##??????????????????## ##????? | | #### ##??????????????????## ##????? | | #### ##??????????????????## ##????? | | #### ##??????????????????## ##????? | | #### ##??????????????????## ##????? | | #### ##??????????????????## ##????? | | !#### """"##??????????????????## ##????? | | =####!! """"##??????????????????# #????? | | |####=!! """"##??????????????????? ?????? | | =####[=! """"##??????????????????? ?????? | | = /!=! ##???????????????????? ??????? | | ! [[=!**[ ##??????????????????????? ??????? | | #####[ ! ##???????????????????????????????? | | ##################???????????????????????????????? | | #### ##########???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 116 Energy Generation 53 Energy Capacity 620 Matter Stores 550 Matter Capacity 550 Sight Range 23 Terrain Scan Range 16 Terrain Scan Density 210 Jamming Range 16 Armor Coverage 900 Resistance: TH 30 Resistance: EM 25 Propulsion Shielding 66 Utility Shielding 66 Weapon Cycling 30 Evasion (%) 50 Targeting Accuracy 20 Target Analysis 14 Core Analysis 12 Armor Integrity Analysis 40 Recoil Reduction 4 Kinecelleration 50 Salvage Targeting 3 Offensive Hacking 10 Relay Coupler Types 3 Relay Coupler Value 77 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RiotPulseMicroactuators Manual? 0 Play Time 05:18:27 Cumulative 579.1 hours Start 2022.04.04 @ 17:48:25 End 2022.04.05 @ 00:15:39 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 280 Rogue 153 Adventurer 125 Explorer 2 Win Type 0 Total 52 Types 45/3/2/0/1/0/0/0/1 Lore% 71 Gallery% 85 Achievement% 68 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 36/TerminusFine Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a9758906-77f7-47d0-a30e-e6a7710a2eb0